Paquete | mx.controls |
Clase | public class TextInput |
Herencia | TextInput UIComponent FlexSprite Sprite DisplayObjectContainer InteractiveObject DisplayObject EventDispatcher Object |
Implementa | ITextInput |
Subclases | TextInputPicture |
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Desde Flex 4.0, Adobe recomienda la utilización de la clase spark.components.TextInput como una alternativa a esta clase. |
The TextInput control is a single-line text field that is optionally editable. All text in this control must use the same styling unless it is HTML text. The TextInput control supports the HTML rendering capabilities of Flash Player and AIR.
TextInput controls do not include a label, although you can add one by using a Label control or by nesting the TextInput control in a FormItem control in a Form container. When used in a FormItem control, a TextInput control indicates whether a value is required. TextInput controls have a number of states, including filled, selected, disabled, and error. TextInput controls support formatting, validation, and keyboard equivalents; they also dispatch change and enter events.
If you disable a TextInput control, it displays its contents
in the color specified by the disabledColor
style.
To disallow editing the text, you set the editable
property to false
.
To conceal the input text by displaying asterisks instead of the
characters entered, you set the displayAsPassword
property
to true
.
The TextInput control is used as a subcomponent in several other controls, such as the RichTextEditor, NumericStepper, and ComboBox controls. As a result, if you assign style properties to a TextInput control by using a CSS type selector, Flex applies those styles to the TextInput when it appears in the other controls unless you explicitly override them.
The TextInput control has the following default sizing characteristics:
Characteristic | Description |
---|---|
Default size | The size of the text with a default minimum size of 22 pixels high and 160 pixels wide |
Minimum size | 0 pixels |
Maximum size | 10000 by 10000 pixels |
The <mx:TextInput>
tag inherits the attributes
of its superclass and adds the following attributes:
<mx:TextInput Properties condenseWhite="false|true" data="undefined" displayAsPassword="false|true" editable="true|false" horizontalScrollPosition="0" htmlText="" imeMode="null" length="0" listData="null" maxChars="0" parentDrawsFocus="false" restrict="null" selectionBeginIndex="0" selectionEndIndex="0" text="" textHeight="0" textWidth="0" Styles backgroundAlpha="1.0" backgroundColor="undefined" backgroundImage="undefined" backgroundSize="auto" borderColor="0xAAB3B3" borderSides="left top right bottom" borderSkin="mx.skins.halo.HaloBorder" borderStyle="inset" borderThickness="1" color="0x0B333C" cornerRadius="0" disabledColor="0xAAB3B3" dropShadowColor="0x000000" dropShadowEnabled="false" focusAlpha="0.5" focusRoundedCorners"tl tr bl br" fontAntiAliasType="advanced|normal" fontFamily="Verdana" fontGridFitType="pixel|none|subpixel" fontSharpness="0" fontSize="10" fontStyle="normal|italic" fontThickness="0" fontWeight="normal|bold" paddingLeft="0" paddingRight="0" shadowDirection="center" shadowDistance="2" textAlign="left|right|center" textDecoration="none|underline" textIndent="0" Events change="No default" dataChange="No default" enter="No default" textInput="No default" />
Elementos de API relacionados
mx.controls.Text
mx.controls.TextArea
mx.controls.RichTextEditor
mx.controls.textClasses.TextRange
Propiedad | Definido por | ||
---|---|---|---|
accessibilityDescription : String
A convenience accessor for the description property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityEnabled : Boolean
A convenience accessor for the silent property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityImplementation : AccessibilityImplementation
La implementación actual de accesibilidad (AccessibilityImplementation) para esta instancia de InteractiveObject. | InteractiveObject | ||
accessibilityName : String
A convenience accessor for the name property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityProperties : AccessibilityProperties
Las opciones de accesibilidad actuales para este objeto de visualización. | DisplayObject | ||
accessibilityShortcut : String
A convenience accessor for the shortcut property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
activeEffects : Array [solo lectura]
The list of effects that are currently playing on the component,
as an Array of EffectInstance instances. | UIComponent | ||
alpha : Number
Indica el valor de transparencia alfa del objeto especificado. | DisplayObject | ||
automationDelegate : Object
The delegate object that handles the automation-related functionality. | UIComponent | ||
automationEnabled : Boolean [solo lectura]
True if this component is enabled for automation, false
otherwise. | UIComponent | ||
automationName : String
Name that can be used as an identifier for this object. | UIComponent | ||
automationOwner : DisplayObjectContainer [solo lectura]
The owner of this component for automation purposes. | UIComponent | ||
automationParent : DisplayObjectContainer [solo lectura]
The parent of this component for automation purposes. | UIComponent | ||
automationTabularData : Object [solo lectura]
An implementation of the IAutomationTabularData interface, which
can be used to retrieve the data. | UIComponent | ||
automationValue : Array [solo lectura]
This value generally corresponds to the rendered appearance of the
object and should be usable for correlating the identifier with
the object as it appears visually within the application. | UIComponent | ||
automationVisible : Boolean [solo lectura]
True if this component is visible for automation, false
otherwise. | UIComponent | ||
baseline : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
baselinePosition : Number [solo lectura]
The y-coordinate of the baseline
of the first line of text of the component. | UIComponent | ||
blendMode : String
Un valor de la clase BlendMode que especifica el modo de mezcla que debe utilizarse. | DisplayObject | ||
blendShader : Shader [solo escritura]
Define un sombreado para utilizarlo en la mezcla del primer plano y del fondo. | DisplayObject | ||
bottom : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
buttonMode : Boolean
Especifica el modo de botón de este elemento sprite. | Sprite | ||
cacheAsBitmap : Boolean
Si se define como true, los motores de ejecución de Flash dejan en caché una representación interna de mapa de bits del objeto de visualización. | DisplayObject | ||
cacheAsBitmapMatrix : Matrix
Si su valor no es null, este objeto Matrix define cómo un objeto de visualización se procesa cuando cacheAsBitmap se define como true. | DisplayObject | ||
cacheHeuristic : Boolean [solo escritura]
Used by Flex to suggest bitmap caching for the object. | UIComponent | ||
cachePolicy : String
Specifies the bitmap caching policy for this object. | UIComponent | ||
className : String [solo lectura]
The name of this instance's class, such as "Button". | UIComponent | ||
condenseWhite : Boolean
Specifies whether extra white space (spaces, line breaks,
and so on) should be removed in a TextInput control with HTML text. | TextInput | ||
constructor : Object
Una referencia a la clase de objeto o función constructora para una instancia de objeto determinada. | Object | ||
contentMouseX : Number [solo lectura]
Returns the x position of the mouse, in the content coordinate system. | UIComponent | ||
contentMouseY : Number [solo lectura]
Returns the y position of the mouse, in the content coordinate system. | UIComponent | ||
contextMenu : NativeMenu
Especifica el menú contextual asociado a este objeto. | InteractiveObject | ||
currentState : String
The current view state of the component. | UIComponent | ||
cursorManager : ICursorManager [solo lectura]
Gets the CursorManager that controls the cursor for this component
and its peers. | UIComponent | ||
data : Object
Lets you pass a value to the component
when you use it in an item renderer or item editor. | TextInput | ||
depth : Number
Determines the order in which items inside of containers
are rendered. | UIComponent | ||
descriptor : UIComponentDescriptor
Reference to the UIComponentDescriptor, if any, that was used
by the createComponentFromDescriptor() method to create this
UIComponent instance. | UIComponent | ||
designLayer : DesignLayer
Specifies the optional DesignLayer instance associated with this visual
element. | UIComponent | ||
displayAsPassword : Boolean
Indicates whether this control is used for entering passwords. | TextInput | ||
document : Object
A reference to the document object associated with this UIComponent. | UIComponent | ||
doubleClickEnabled : Boolean [override]
Specifies whether the UIComponent object receives doubleClick events. | UIComponent | ||
dropTarget : DisplayObject [solo lectura]
Especifica el objeto de visualización sobre el que se está arrastrando el elemento sprite o sobre el que se ha colocado el elemento sprite. | Sprite | ||
editable : Boolean
Indicates whether the user is allowed to edit the text in this control. | TextInput | ||
enabled : Boolean
Whether the component can accept user interaction. | UIComponent | ||
enableIME : Boolean [solo lectura]
A flag that indicates whether the IME should
be enabled when the component receives focus. | TextInput | ||
errorString : String
The text that displayed by a component's error tip when a
component is monitored by a Validator and validation fails. | UIComponent | ||
explicitHeight : Number
Number that specifies the explicit height of the component,
in pixels, in the component's coordinates. | UIComponent | ||
explicitMaxHeight : Number
The maximum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMaxWidth : Number
The maximum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMinHeight : Number
The minimum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMinWidth : Number
The minimum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
explicitWidth : Number
Number that specifies the explicit width of the component,
in pixels, in the component's coordinates. | UIComponent | ||
filters : Array
Conjunto indexado que contiene todos los objetos de filtro actualmente asociados con el objeto de visualización. | DisplayObject | ||
flexContextMenu : IFlexContextMenu
The context menu for this UIComponent. | UIComponent | ||
focusEnabled : Boolean
Indicates whether the component can receive focus when tabbed to. | UIComponent | ||
focusManager : IFocusManager
Gets the FocusManager that controls focus for this component
and its peers. | UIComponent | ||
focusPane : Sprite
The focus pane associated with this object. | UIComponent | ||
focusRect : Object
Especifica si este objeto muestra un rectángulo de selección. | InteractiveObject | ||
fontContext : IFlexModuleFactory
The module factory that provides the font context for this component. | TextInput | ||
graphics : Graphics [solo lectura]
Especifica el objeto Graphics que pertenece a este elemento sprite, donde pueden ejecutarse comandos de dibujo vectorial. | Sprite | ||
hasFocusableChildren : Boolean
A flag that indicates whether child objects can receive focus. | UIComponent | ||
hasLayoutMatrix3D : Boolean [solo lectura]
Contains true if the element has 3D Matrix. | UIComponent | ||
height : Number [override]
Number that specifies the height of the component, in pixels,
in the parent's coordinates. | UIComponent | ||
hitArea : Sprite
Designa otro elemento sprite para que actúe como área activa de un elemento sprite. | Sprite | ||
horizontalCenter : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
horizontalScrollPosition : Number
Pixel position in the content area of the leftmost pixel
that is currently displayed. | TextInput | ||
htmlText : String
Specifies the text displayed by the TextInput control, including HTML markup that
expresses the styles of that text. | TextInput | ||
id : String
ID of the component. | UIComponent | ||
imeMode : String
Specifies the IME (input method editor) mode. | TextInput | ||
includeInLayout : Boolean
Specifies whether this component is included in the layout of the
parent container. | UIComponent | ||
inheritingStyles : Object
The beginning of this component's chain of inheriting styles. | UIComponent | ||
initialized : Boolean
A flag that determines if an object has been through all three phases
of layout: commitment, measurement, and layout (provided that any were required). | UIComponent | ||
instanceIndex : int [solo lectura]
The index of a repeated component. | UIComponent | ||
instanceIndices : Array
An Array containing the indices required to reference
this UIComponent object from its parent document. | UIComponent | ||
is3D : Boolean [solo lectura]
Contains true when the element is in 3D. | UIComponent | ||
isDocument : Boolean [solo lectura]
Contains true if this UIComponent instance is a document object. | UIComponent | ||
isPopUp : Boolean
Set to true by the PopUpManager to indicate
that component has been popped up. | UIComponent | ||
layoutMatrix3D : Matrix3D [solo escritura]
The transform matrix that is used to calculate a component's layout
relative to its siblings. | UIComponent | ||
left : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
length : int [solo lectura]
The number of characters of text displayed in the TextArea. | TextInput | ||
listData : BaseListData
When a component is used as a drop-in item renderer or drop-in
item editor, Flex initializes the listData property
of the component with the appropriate data from the list control. | TextInput | ||
loaderInfo : LoaderInfo [solo lectura]
Devuelve un objeto LoaderInfo que contiene información sobre la carga del archivo al que pertenece este objeto de visualización. | DisplayObject | ||
maintainProjectionCenter : Boolean
When true, the component keeps its projection matrix centered on the
middle of its bounding box. | UIComponent | ||
mask : DisplayObject
El objeto de visualización que origina la llamada se enmascara mediante el objeto mask especificado. | DisplayObject | ||
maxChars : int
Maximum number of characters that users can enter in the text field. | TextInput | ||
maxHeight : Number
The maximum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
maxWidth : Number
The maximum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
measuredHeight : Number
The default height of the component, in pixels. | UIComponent | ||
measuredMinHeight : Number
The default minimum height of the component, in pixels. | UIComponent | ||
measuredMinWidth : Number
The default minimum width of the component, in pixels. | UIComponent | ||
measuredWidth : Number
The default width of the component, in pixels. | UIComponent | ||
metaData : Object
Obtiene el objeto de metadatos de la instancia de DisplayObject si los metadatos se almacenaron con la instancia de este objeto DisplayObject en el archivo SWF a través de una etiqueta PlaceObject4. | DisplayObject | ||
minHeight : Number
The minimum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
minWidth : Number
The minimum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
moduleFactory : IFlexModuleFactory
A module factory is used as context for using embedded fonts and for
finding the style manager that controls the styles for this
component. | UIComponent | ||
mouseChildren : Boolean
Determina si los elementos secundarios del objeto están activados para acciones de ratón o de dispositivo de entrada de usuario. | DisplayObjectContainer | ||
mouseEnabled : Boolean
Especifica si este objeto recibe la entrada del ratón, la entrada del usuario o mensajes. | InteractiveObject | ||
mouseFocusEnabled : Boolean
Whether you can receive focus when clicked on. | UIComponent | ||
mouseX : Number [solo lectura]
Indica la coordenada x de la posición del ratón o del dispositivo de entrada del usuario, en píxeles. | DisplayObject | ||
mouseY : Number [solo lectura]
Indica la coordenada y de la posición del ratón o del dispositivo de entrada del usuario, en píxeles. | DisplayObject | ||
name : String
Indica el nombre de instancia de DisplayObject. | DisplayObject | ||
needsSoftKeyboard : Boolean
Especifica si un teclado virtual (teclado en pantalla) se debe mostrar cuando esta instancia de InteractiveObject recibe la selección. | InteractiveObject | ||
nestLevel : int
Depth of this object in the containment hierarchy. | UIComponent | ||
nonInheritingStyles : Object
The beginning of this component's chain of non-inheriting styles. | UIComponent | ||
numAutomationChildren : int [solo lectura]
The number of automation children this container has. | UIComponent | ||
numChildren : int [solo lectura]
Devuelve el número de elementos secundarios de este objeto. | DisplayObjectContainer | ||
opaqueBackground : Object
Especifica si el objeto de visualización es opaco con un determinado color de fondo. | DisplayObject | ||
owner : DisplayObjectContainer
The owner of this IVisualElement object. | UIComponent | ||
parent : DisplayObjectContainer [override] [solo lectura]
The parent container or component for this component. | UIComponent | ||
parentApplication : Object [solo lectura]
A reference to the Application object that contains this UIComponent
instance. | UIComponent | ||
parentDocument : Object [solo lectura]
A reference to the parent document object for this UIComponent. | UIComponent | ||
parentDrawsFocus : Boolean
If true, calls to this control's drawFocus() method are forwarded
to its parent's drawFocus() method. | TextInput | ||
percentHeight : Number
Specifies the height of a component as a percentage
of its parent's size. | UIComponent | ||
percentWidth : Number
Specifies the width of a component as a percentage
of its parent's size. | UIComponent | ||
postLayoutTransformOffsets : mx.geom:TransformOffsets
Defines a set of adjustments that can be applied to the object's
transform in a way that is invisible to its parent's layout. | UIComponent | ||
processedDescriptors : Boolean
Set to true after immediate or deferred child creation,
depending on which one happens. | UIComponent | ||
repeater : IRepeater [solo lectura]
A reference to the Repeater object
in the parent document that produced this UIComponent. | UIComponent | ||
repeaterIndex : int [solo lectura]
The index of the item in the data provider
of the Repeater that produced this UIComponent. | UIComponent | ||
repeaterIndices : Array
An Array containing the indices of the items in the data provider
of the Repeaters in the parent document that produced this UIComponent. | UIComponent | ||
repeaters : Array
An Array containing references to the Repeater objects
in the parent document that produced this UIComponent. | UIComponent | ||
restrict : String
Indicates the set of characters that a user can enter into the control. | TextInput | ||
right : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
root : DisplayObject [solo lectura]
Para un objeto de visualización en un archivo SWF cargado, la propiedad root es el objeto de visualización de nivel más alto en la parte de la estructura de árbol de la lista de visualización representada por dicho archivo SWF. | DisplayObject | ||
rotation : Number [override]
Indica el giro de la instancia de DisplayObject, expresado en grados, con respecto a su orientación original. | UIComponent | ||
rotationX : Number [override]
Indicates the x-axis rotation of the DisplayObject instance, in degrees, from its original orientation
relative to the 3D parent container. | UIComponent | ||
rotationY : Number [override]
Indicates the y-axis rotation of the DisplayObject instance, in degrees, from its original orientation
relative to the 3D parent container. | UIComponent | ||
rotationZ : Number [override]
Indicates the z-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container. | UIComponent | ||
scale9Grid : Rectangle
La cuadrícula de escala aplicada actualmente. | DisplayObject | ||
scaleX : Number [override]
Number that specifies the horizontal scaling factor. | UIComponent | ||
scaleY : Number [override]
Number that specifies the vertical scaling factor. | UIComponent | ||
scaleZ : Number [override]
Number that specifies the scaling factor along the z axis. | UIComponent | ||
screen : Rectangle [solo lectura]
Returns an object that contains the size and position of the base
drawing surface for this object. | UIComponent | ||
scrollRect : Rectangle
Los límites del rectángulo de desplazamiento del objeto de visualización. | DisplayObject | ||
selectable : Boolean
A flag indicating whether the text in the TextInput can be selected. | TextInput | ||
selectionActivePosition : int [solo lectura]
The zero-based index of the position after the last character
in the current selection (equivalent to the one-based index of the last
character). | TextInput | ||
selectionAnchorPosition : int [solo lectura]
The zero-based character index value of the first character
in the current selection. | TextInput | ||
selectionBeginIndex : int
The zero-based character index value of the first character
in the current selection. | TextInput | ||
selectionEndIndex : int
The zero-based index of the position after the last character
in the current selection (equivalent to the one-based index of the last
character). | TextInput | ||
showInAutomationHierarchy : Boolean
A flag that determines if an automation object
shows in the automation hierarchy. | UIComponent | ||
softKeyboard : String
Controla la apariencia del teclado virtual. | InteractiveObject | ||
softKeyboardInputAreaOfInterest : Rectangle
Define el área que debe permanecer en pantalla cuando se muestra un teclado virtual (no disponible en iOS). | InteractiveObject | ||
soundTransform : flash.media:SoundTransform
Controla el sonido dentro de este elemento sprite. | Sprite | ||
stage : Stage [solo lectura]
El escenario del objeto de visualización. | DisplayObject | ||
states : Array
The view states that are defined for this component. | UIComponent | ||
styleDeclaration : CSSStyleDeclaration
Storage for the inline inheriting styles on this object. | UIComponent | ||
styleManager : IStyleManager2 [solo lectura]
Returns the StyleManager instance used by this component. | UIComponent | ||
styleName : Object
The class style used by this component. | UIComponent | ||
styleParent : IAdvancedStyleClient
A component's parent is used to evaluate descendant selectors. | UIComponent | ||
systemManager : ISystemManager
Returns the SystemManager object used by this component. | UIComponent | ||
tabChildren : Boolean
Determina si los elementos secundarios del objeto están habilitados para tabulación. | DisplayObjectContainer | ||
tabEnabled : Boolean
Especifica si este objeto está en el orden de tabulación. | InteractiveObject | ||
tabFocusEnabled : Boolean
A flag that indicates whether this object can receive focus
via the TAB key
This is similar to the tabEnabled property
used by the Flash Player.
This is usually true for components that
handle keyboard input, but some components in controlbars
have them set to false because they should not steal
focus from another component like an editor. | UIComponent | ||
tabIndex : int
Especifica el orden de tabulación de los objetos de un archivo SWF. | InteractiveObject | ||
text : String
Plain text that appears in the control. | TextInput | ||
textHeight : Number [solo lectura]
The height of the text. | TextInput | ||
textSnapshot : flash.text:TextSnapshot [solo lectura]
Devuelve un objeto TextSnapshot para esta instancia de DisplayObjectContainer. | DisplayObjectContainer | ||
textWidth : Number [solo lectura]
The width of the text. | TextInput | ||
toolTip : String
Text to display in the ToolTip. | UIComponent | ||
top : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
transform : flash.geom:Transform [override]
An object with properties pertaining to a display object's matrix, color transform,
and pixel bounds. | UIComponent | ||
transformX : Number
Sets the x coordinate for the transform center of the component. | UIComponent | ||
transformY : Number
Sets the y coordinate for the transform center of the component. | UIComponent | ||
transformZ : Number
Sets the z coordinate for the transform center of the component. | UIComponent | ||
transitions : Array
An Array of Transition objects, where each Transition object defines a
set of effects to play when a view state change occurs. | UIComponent | ||
tweeningProperties : Array
Array of properties that are currently being tweened on this object. | UIComponent | ||
uid : String
A unique identifier for the object. | UIComponent | ||
updateCompletePendingFlag : Boolean
A flag that determines if an object has been through all three phases
of layout validation (provided that any were required). | UIComponent | ||
useHandCursor : Boolean
Valor booleano que indica si debe aparecer la mano que señala (cursor de mano) cuando el puntero pasa por encima de un elemento sprite en el que la propiedad buttonMode se ha definido con el valor true. | Sprite | ||
validationSubField : String
Used by a validator to associate a subfield with this component. | UIComponent | ||
verticalCenter : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
visible : Boolean [override]
Whether or not the display object is visible. | UIComponent | ||
width : Number [override]
Number that specifies the width of the component, in pixels,
in the parent's coordinates. | UIComponent | ||
x : Number [override]
Number that specifies the component's horizontal position,
in pixels, within its parent container. | UIComponent | ||
y : Number [override]
Number that specifies the component's vertical position,
in pixels, within its parent container. | UIComponent | ||
z : Number [override]
Indicates the z coordinate position along the z-axis of the DisplayObject
instance relative to the 3D parent container. | UIComponent |
Propiedad | Definido por | ||
---|---|---|---|
currentCSSState : String [solo lectura]
The state to be used when matching CSS pseudo-selectors. | UIComponent | ||
hasComplexLayoutMatrix : Boolean [solo lectura]
Returns true if the UIComponent has any non-translation (x,y) transform properties. | UIComponent | ||
resourceManager : IResourceManager [solo lectura]
A reference to the object which manages
all of the application's localized resources. | UIComponent | ||
textField : mx.core:IUITextField
The internal UITextField that renders the text of this TextInput. | TextInput | ||
unscaledHeight : Number [solo lectura]
A convenience method for determining the unscaled height
of the component. | UIComponent | ||
unscaledWidth : Number [solo lectura]
A convenience method for determining the unscaled width
of the component
All of a component's drawing and child layout should be done
within a bounding rectangle of this width, which is also passed
as an argument to updateDisplayList(). | UIComponent |
Método | Definido por | ||
---|---|---|---|
Constructor. | TextInput | ||
Añade una instancia secundaria de DisplayObject a esta instancia de DisplayObjectContainer. | DisplayObjectContainer | ||
Añade una instancia secundaria de DisplayObject a esta instancia de DisplayObjectContainer. | DisplayObjectContainer | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registra un objeto de detector de eventos con un objeto EventDispatcher, de modo que el detector reciba la notificación de un evento. | EventDispatcher | ||
Adds a non-visual style client to this component instance. | UIComponent | ||
Indica si las restricciones de seguridad provocarían la omisión de objetos de visualización de la lista devuelta al llamar al método DisplayObjectContainer.getObjectsUnderPoint() con el punto point especificado. | DisplayObjectContainer | ||
Queues a function to be called later. | UIComponent | ||
Deletes a style property from this component instance. | UIComponent | ||
Determina si el objeto de visualización especificado es un elemento secundario de la instancia de DisplayObjectContainer o la propia instancia. | DisplayObjectContainer | ||
Converts a Point object from content coordinates to global coordinates. | UIComponent | ||
Converts a Point object from content to local coordinates. | UIComponent | ||
Returns a set of properties that identify the child within
this container. | UIComponent | ||
Returns a set of properties that identify the child within
this container. | UIComponent | ||
Creates an id reference to this IUIComponent object
on its parent document object. | UIComponent | ||
Deletes the id reference to this IUIComponent object
on its parent document object. | UIComponent | ||
Returns a UITextFormat object corresponding to the text styles
for this UIComponent. | UIComponent | ||
[override]
Dispatches an event into the event flow. | UIComponent | ||
Shows or hides the focus indicator around this component. | UIComponent | ||
drawRoundRect(x:Number, y:Number, w:Number, h:Number, r:Object = null, c:Object = null, alpha:Object = null, rot:Object = null, gradient:String = null, ratios:Array = null, hole:Object = null):void
Programmatically draws a rectangle into this skin's Graphics object. | UIComponent | ||
Called by the effect instance when it stops playing on the component. | UIComponent | ||
Called by the effect instance when it starts playing on the component. | UIComponent | ||
Ends all currently playing effects on the component. | UIComponent | ||
Executes all the bindings for which the UIComponent object is the destination. | UIComponent | ||
Called after printing is complete. | UIComponent | ||
Provides the automation object at the specified index. | UIComponent | ||
Provides the automation object list . | UIComponent | ||
Devuelve un rectángulo que define el área del objeto de visualización relativo al sistema de coordenadas del objeto targetCoordinateSpace. | DisplayObject | ||
Returns the x coordinate of the element's bounds at the specified element size. | UIComponent | ||
Returns the y coordinate of the element's bounds at the specified element size. | UIComponent | ||
Devuelve la instancia del objeto de visualización secundario que sale del índice especificado. | DisplayObjectContainer | ||
Devuelve el objeto de visualización secundario que sale con el nombre especificado. | DisplayObjectContainer | ||
Devuelve la posición de índice de una instancia secundaria de DisplayObject. | DisplayObjectContainer | ||
Finds the type selectors for this UIComponent instance. | UIComponent | ||
Returns a layout constraint value, which is the same as
getting the constraint style for this component. | UIComponent | ||
A convenience method for determining whether to use the
explicit or measured height
| UIComponent | ||
A convenience method for determining whether to use the
explicit or measured width
| UIComponent | ||
Gets the object that currently has focus. | UIComponent | ||
Returns the element's layout height. | UIComponent | ||
Returns the element's layout width. | UIComponent | ||
Returns the x coordinate that the element uses to draw on screen. | UIComponent | ||
Returns the y coordinate that the element uses to draw on screen. | UIComponent | ||
Returns the transform matrix that is used to calculate the component's
layout relative to its siblings. | UIComponent | ||
Returns the layout transform Matrix3D for this element. | UIComponent | ||
Returns a TextLineMetrics object with information about the text
position and measurements for a line of text in the control. | TextInput | ||
Returns the element's maximum height. | UIComponent | ||
Returns the element's maximum width. | UIComponent | ||
Returns the element's minimum height. | UIComponent | ||
Returns the element's minimum width. | UIComponent | ||
Devuelve un conjunto de objetos que quedan bajo el punto especificado y son elementos secundarios (o terciarios, etc.) de esta instancia de DisplayObjectContainer. | DisplayObjectContainer | ||
Returns the element's preferred height. | UIComponent | ||
Returns the element's preferred width. | UIComponent | ||
Devuelve un rectángulo que define el límite del objeto de visualización, basado en el sistema de coordenadas definido por el parámetro targetCoordinateSpace, excluyendo los trazos en las formas. | DisplayObject | ||
Returns the item in the dataProvider that was used
by the specified Repeater to produce this Repeater, or
null if this Repeater isn't repeated. | UIComponent | ||
Gets a style property that has been set anywhere in this
component's style lookup chain. | UIComponent | ||
Converts a Point object from global to content coordinates. | UIComponent | ||
Convierte el objeto point de las coordenadas del escenario (globales) en las coordenadas del objeto de visualización (locales). | DisplayObject | ||
Convierte un punto bidimensional de las coordenadas (globales) del escenario en coordenadas (locales) de un objeto tridimensional. | DisplayObject | ||
Returns true if currentCSSState is not null. | UIComponent | ||
Comprueba si el objeto EventDispatcher tiene detectores registrados para un tipo concreto de evento. | EventDispatcher | ||
Indica si un objeto tiene definida una propiedad especificada. | Object | ||
Determines whether the specified state has been defined on this
UIComponent. | UIComponent | ||
Calcula el cuadro delimitador del objeto de visualización para ver si se solapa o corta con el cuadro delimitador del objeto de visualización obj. | DisplayObject | ||
Evalúa el objeto de visualización para comprobar si se solapa o presenta un punto de intersección con el punto especificado por los parámetros x e y. | DisplayObject | ||
Returns a box Matrix which can be passed to the
drawRoundRect() method
as the rot parameter when drawing a horizontal gradient. | UIComponent | ||
Initializes the internal structure of this component. | UIComponent | ||
Initializes various properties which keep track of repeated instances
of this component. | UIComponent | ||
Marks a component so that its updateDisplayList()
method gets called during a later screen update. | UIComponent | ||
Called by a component's items to indicate that their depth
property has changed. | UIComponent | ||
An element must call this method when its layoutDirection changes or
when its parent's layoutDirection changes. | UIComponent | ||
Marks a component so that its commitProperties()
method gets called during a later screen update. | UIComponent | ||
Marks a component so that its measure()
method gets called during a later screen update. | UIComponent | ||
Indica si hay una instancia de la clase Object en la cadena de prototipo del objeto especificado como parámetro. | Object | ||
Convierte un punto tridimensional de las coordenadas (locales) del objeto de visualización tridimensional en un punto bidimensional en las coordenadas (globales) del escenario. | DisplayObject | ||
Converts a Point object from local to content coordinates. | UIComponent | ||
Convierte el objeto point de coordenadas del objeto de visualización (locales) en coordenadas del escenario (globales). | DisplayObject | ||
Returns true if cssState matches currentCSSState. | UIComponent | ||
Determines whether this instance is the same as, or is a subclass of,
the given type. | UIComponent | ||
Measures the specified HTML text, which can contain HTML tags such
as <font> and <b>,
assuming that it is displayed
in a single-line UITextField using a UITextFormat
determined by the styles of this UIComponent. | UIComponent | ||
Measures the specified text, assuming that it is displayed
in a single-line UITextField (or UIFTETextField) using a UITextFormat
determined by the styles of this UIComponent. | UIComponent | ||
Moves the component to a specified position within its parent. | UIComponent | ||
Propagates style changes to the children. | UIComponent | ||
Returns true if the chain of owner properties
points from child to this UIComponent. | UIComponent | ||
Called by Flex when a UIComponent object is added to or removed from a parent. | UIComponent | ||
Prepares an IFlexDisplayObject for printing. | UIComponent | ||
Indica si existe la propiedad especificada y si es enumerable. | Object | ||
Builds or rebuilds the CSS style cache for this component
and, if the recursive parameter is true,
for all descendants of this component as well. | UIComponent | ||
For each effect event, registers the EffectManager
as one of the event listeners. | UIComponent | ||
Elimina la instancia child de DisplayObject especificada de la lista de elementos secundarios de la instancia de DisplayObjectContainer. | DisplayObjectContainer | ||
Elimina una instancia de DisplayObject secundaria de la posición de índice especificada en la lista de elementos secundarios de DisplayObjectContainer. | DisplayObjectContainer | ||
Elimina todas las instancias child de DisplayObject especificadas de la lista de elementos secundarios de la instancia de DisplayObjectContainer. | DisplayObjectContainer | ||
Elimina un detector del objeto EventDispatcher. | EventDispatcher | ||
Removes a non-visual style client from this component instance. | UIComponent | ||
Replays the specified event. | UIComponent | ||
Muestra un teclado virtual. | InteractiveObject | ||
Resolves a child by using the id provided. | UIComponent | ||
[estática]
Resumes the background processing of methods
queued by callLater(), after a call to
suspendBackgroundProcessing(). | UIComponent | ||
Selects the text in the range specified by the parameters. | TextInput | ||
Sizes the object. | UIComponent | ||
Cambia la posición de un elemento secundario existente en el contendor de objeto de visualización. | DisplayObjectContainer | ||
Sets a layout constraint value, which is the same as
setting the constraint style for this component. | UIComponent | ||
Set the current state. | UIComponent | ||
Sets the focus to this component. | UIComponent | ||
Sets the coordinates that the element uses to draw on screen. | UIComponent | ||
Sets the layout size of the element. | UIComponent | ||
Sets the transform Matrix that is used to calculate the component's layout
size and position relative to its siblings. | UIComponent | ||
Sets the transform Matrix3D that is used to calculate the component's layout
size and position relative to its siblings. | UIComponent | ||
Establece la disponibilidad de una propiedad dinámica para operaciones de bucle. | Object | ||
Selects the text in the range specified by the parameters. | TextInput | ||
Sets a style property on this component instance. | UIComponent | ||
Called when the visible property changes. | UIComponent | ||
Used to determine if the control's border and background are
visible. | TextInput | ||
Permite al usuario arrastrar el elemento sprite especificado. | Sprite | ||
Permite al usuario arrastrar el elemento sprite especificado en un dispositivo táctil. | Sprite | ||
Se detiene gradualmente la ejecución de línea de tiempo de todos los objetos MovieClip con raíz en este objeto. | DisplayObjectContainer | ||
Finaliza el método startDrag(). | Sprite | ||
Finaliza el método startTouchDrag() para su uso con dispositivos táctiles. | Sprite | ||
Detects changes to style properties. | UIComponent | ||
Flex calls the stylesInitialized() method when
the styles for a component are first initialized. | UIComponent | ||
[estática]
Blocks the background processing of methods
queued by callLater(),
until resumeBackgroundProcessing() is called. | UIComponent | ||
Intercambia el orden z (de delante a atrás) de los dos objetos secundarios especificados. | DisplayObjectContainer | ||
Intercambia el orden z (de delante a atrás) de los objetos secundarios situados en las posiciones de índice especificadas en la lista de elementos secundarios. | DisplayObjectContainer | ||
Devuelve la representación de cadena de este objeto, con formato según las convenciones específicas de configuración regional. | Object | ||
[override]
Returns a string indicating the location of this object
within the hierarchy of DisplayObjects in the Application. | FlexSprite | ||
transformAround(transformCenter:Vector3D, scale:Vector3D = null, rotation:Vector3D = null, translation:Vector3D = null, postLayoutScale:Vector3D = null, postLayoutRotation:Vector3D = null, postLayoutTranslation:Vector3D = null, invalidateLayout:Boolean = true):void
A utility method to update the rotation, scale, and translation of the
transform while keeping a particular point, specified in the component's
own coordinate space, fixed in the parent's coordinate space. | UIComponent | ||
A utility method to transform a point specified in the local
coordinates of this object to its location in the object's parent's
coordinates. | UIComponent | ||
Validates the position and size of children and draws other
visuals. | UIComponent | ||
Validate and update the properties and layout of this object
and redraw it, if necessary. | UIComponent | ||
Used by layout logic to validate the properties of a component
by calling the commitProperties() method. | UIComponent | ||
Validates the measured size of the component
If the LayoutManager.invalidateSize() method is called with
this ILayoutManagerClient, then the validateSize() method
is called when it's time to do measurements. | UIComponent | ||
Handles both the valid and invalid events from a
validator assigned to this component. | UIComponent | ||
Devuelve el valor simple del objeto especificado. | Object | ||
Returns a box Matrix which can be passed to drawRoundRect()
as the rot parameter when drawing a vertical gradient. | UIComponent | ||
Comprueba si hay registrado un detector de eventos con este objeto EventDispatcher o con cualquiera de sus ascendientes para el tipo de evento concreto. | EventDispatcher |
Método | Definido por | ||
---|---|---|---|
Adjust the focus rectangle. | UIComponent | ||
Commits the computed matrix built from the combination of the layout
matrix and the transform offsets to the flash displayObject's transform. | UIComponent | ||
This is an internal method used by the Flex framework
to support the Dissolve effect. | UIComponent | ||
Determines if the call to the measure() method can be skipped. | UIComponent | ||
Performs any final processing after child objects are created. | UIComponent | ||
Processes the properties set on the component. | UIComponent | ||
Creates the border for this component. | TextInput | ||
Create child objects of the component. | UIComponent | ||
Creates a new object using a context
based on the embedded font being used. | UIComponent | ||
Creates the object using a given moduleFactory. | UIComponent | ||
Helper method for dispatching a PropertyChangeEvent
when a property is updated. | UIComponent | ||
The event handler called when a UIComponent object gets focus. | UIComponent | ||
The event handler called when a UIComponent object loses focus. | UIComponent | ||
Initializes the implementation and storage of some of the less frequently
used advanced layout features of a component. | UIComponent | ||
Finalizes the initialization of this component. | UIComponent | ||
Initializes this component's accessibility code. | UIComponent | ||
Helper method to invalidate parent size and display list if
this object affects its layout (includeInLayout is true). | UIComponent | ||
Typically overridden by components containing UITextField objects,
where the UITextField object gets focus. | UIComponent | ||
The event handler called for a keyDown event. | UIComponent | ||
The event handler called for a keyUp event. | UIComponent | ||
Calculates the default size, and optionally the default minimum size,
of the component. | UIComponent | ||
This method is called when a UIComponent is constructed,
and again whenever the ResourceManager dispatches
a "change" Event to indicate
that the localized resources have changed in some way. | UIComponent | ||
Specifies a transform stretch factor in the horizontal and vertical direction. | UIComponent | ||
This method is called when a state changes to check whether
state-specific styles apply to this component. | UIComponent | ||
Draws the object and/or sizes and positions its children. | UIComponent |
Evento | Resumen | Definido por | ||
---|---|---|---|---|
[evento broadcast] Se distribuye cuando Flash Player o AIR pasan a estar activos. | EventDispatcher | |||
Dispatched when the component is added to a container as a content child by using the addChild(), addChildAt(), addElement(), or addElementAt() method. | UIComponent | |||
Se distribuye cuando un objeto de visualización se añade a la lista de visualización. | DisplayObject | |||
Se distribuye cuando un objeto de visualización se añade a la lista de visualización del escenario, bien directamente o a través de un subárbol que contiene el objeto de visualización. | DisplayObject | |||
Dispatched when text in the TextInput control changes through user input. | TextInput | |||
Se distribuye cuando el usuario selecciona 'Borrar' (o 'Eliminar') en el menú contextual. | InteractiveObject | |||
Se distribuye cuando un usuario pulsa y suelta el botón principal del dispositivo de señalización sobre el mismo objeto InteractiveObject. | InteractiveObject | |||
Se distribuye cuando un gesto de usuario activa el menú contextual asociado al objeto interactivo la aplicación de AIR. | InteractiveObject | |||
Se distribuye cuando el usuario activa la combinación de teclas aceleradoras específica de la plataforma en que se encuentra para copiar elementos, o bien cuando el usuario elige la opción 'Copiar' en el menú contextual. | InteractiveObject | |||
Dispatched when the component has finished its construction, property processing, measuring, layout, and drawing. | UIComponent | |||
Dispatched after the view state has changed. | UIComponent | |||
Dispatched after the currentState property changes, but before the view state changes. | UIComponent | |||
Se distribuye cuando el usuario activa la combinación de teclas aceleradoras específica de la plataforma en que se encuentra para cortar elementos, o bien cuando el usuario elige la opción 'Cortar' en el menú contextual. | InteractiveObject | |||
Dispatched when the data property changes. | TextInput | |||
[evento broadcast] Se distribuye cuando Flash Player o de AIR pasan a estar inactivos. | EventDispatcher | |||
Se distribuye cuando un usuario pulsa y suelta el botón principal de un dispositivo de señalización dos veces en una sucesión rápida sobre el mismo objeto InteractiveObject cuando el indicador doubleClickEnabled de dicho objeto se ha definido como true. | InteractiveObject | |||
Dispatched by the drag initiator (the component that is the source of the data being dragged) when the drag operation completes, either when you drop the dragged data onto a drop target or when you end the drag-and-drop operation without performing a drop. | UIComponent | |||
Dispatched by the drop target when the user releases the mouse over it. | UIComponent | |||
Dispatched by a component when the user moves the mouse over the component during a drag operation. | UIComponent | |||
Dispatched by the component when the user drags outside the component, but does not drop the data onto the target. | UIComponent | |||
Dispatched by a component when the user moves the mouse while over the component during a drag operation. | UIComponent | |||
Dispatched by the drag initiator when starting a drag operation. | UIComponent | |||
Dispatched after an effect ends. | UIComponent | |||
Dispatched just before an effect starts. | UIComponent | |||
Dispatched after an effect is stopped, which happens only by a call to stop() on the effect. | UIComponent | |||
Dispatched when the user presses the Enter key. | TextInput | |||
[evento de difusión] Se distribuye cuando la cabeza lectora entra en un nuevo fotograma. | DisplayObject | |||
Dispatched after the component has entered a view state. | UIComponent | |||
[evento de difusión] Se distribuye cuando la cabeza lectora sale del fotograma actual. | DisplayObject | |||
Dispatched just before the component exits a view state. | UIComponent | |||
Se distribuye después de que un objeto de visualización quede seleccionado. | InteractiveObject | |||
Se distribuye después de que un objeto de visualización deje de estar seleccionado. | InteractiveObject | |||
[evento de difusión] Se distribuye una vez ejecutados los constructores de los objetos de visualización del fotograma, pero antes de que se ejecuten los scripts de fotograma. | DisplayObject | |||
Se distribuye cuando el usuario crea un punto de contacto a lo largo del borde de la superficie de toque con una instancia de InteractiveObject (por ejemplo, toque a lo largo del borde de la superficie de toque en el servidor de Siri para Apple TV). Algunos dispositivos también pueden interpretar este contacto como una combinación de varios eventos táctiles. | InteractiveObject | |||
Se distribuye cuando el usuario presiona dos puntos de contacto en la misma instancia de InteractiveObject en un dispositivo táctil (como, por ejemplo, pulsar y soltar dos dedos sobre un objeto de visualización en un teléfono móvil o en un dispositivo con pantalla táctil). | InteractiveObject | |||
Se distribuye cuando el usuario mueve un punto de contacto sobre la instancia de InteractiveObject de un dispositivo táctil (como mover los dedos de izquierda a derecha sobre un objeto de visualización en un teléfono móvil o dispositivo con pantalla táctil). | InteractiveObject | |||
Se distribuye cuando el usuario realiza un gesto de zoom en un punto de contacto con una instancia de InteractiveObject (como, por ejemplo, tocar una pantalla con dos dedos y girarlos sobre un objeto de visualización en un teléfono móvil o en un dispositivo con pantalla táctil). | InteractiveObject | |||
Se distribuye cuando el usuario realiza un gesto de barrido en un punto de contacto con una instancia de InteractiveObject (como, por ejemplo, tocar una pantalla con tres dedos y, a continuación, moverlos en paralelo sobre un objeto de visualización en un teléfono móvil o en un dispositivo con pantalla táctil). | InteractiveObject | |||
Se distribuye cuando el usuario crea un punto de contacto con una instancia de InteractiveObject, seguidamente toca un dispositivo táctil (como colocar varios dedos sobre un objeto de visualización para abrir un menú y, a continuación, toca con un dedo para seleccionar un elemento de menú en un teléfono móvil o en un dispositivo con pantalla táctil). | InteractiveObject | |||
Se distribuye cuando el usuario realiza un gesto de zoom en un punto de contacto con una instancia de InteractiveObject (como, por ejemplo, tocar una pantalla con dos dedos y, a continuación, separarlos rápidamente sobre un objeto de visualización en un teléfono móvil o en un dispositivo con pantalla táctil). | InteractiveObject | |||
Dispatched when an object's state changes from visible to invisible. | UIComponent | |||
Este evento se distribuye a cualquier cliente app que admite entrada en línea con un IME | InteractiveObject | |||
Dispatched when the component has finished its construction and has all initialization properties set. | UIComponent | |||
Dispatched when a component is monitored by a Validator and the validation failed. | UIComponent | |||
Se distribuye cuando el usuario pulsa una tecla. | InteractiveObject | |||
Se distribuye cuando el usuario intenta cambiar la selección empleando la navegación mediante teclado. | InteractiveObject | |||
Se distribuye cuando el usuario suelta una tecla. | InteractiveObject | |||
Se distribuye cuando un usuario pulsa y suelta el botón central del dispositivo de señalización sobre el mismo objeto InteractiveObject. | InteractiveObject | |||
Se distribuye cuando el usuario pulsa el botón central del dispositivo señalador sobre una instancia de InteractiveObject. | InteractiveObject | |||
Se distribuye cuando el usuario suelta el botón del dispositivo señalador sobre una instancia de InteractiveObject. | InteractiveObject | |||
Se distribuye cuando el usuario pulsa el botón del dispositivo señalador sobre una instancia de InteractiveObject. | InteractiveObject | |||
Dispatched from a component opened using the PopUpManager when the user clicks outside it. | UIComponent | |||
Se distribuye cuando el usuario intenta cambiar la selección empleando un dispositivo de señalización. | InteractiveObject | |||
Se distribuye cuando el usuario mueve el dispositivo de señalización mientras éste se encuentra sobre un InteractiveObject. | InteractiveObject | |||
Se distribuye cuando el usuario mueve un dispositivo de señalización hacia el exterior de una instancia de InteractiveObject. | InteractiveObject | |||
Se distribuye cuando el usuario mueve un dispositivo de señalización sobre una instancia de InteractiveObject. | InteractiveObject | |||
Se distribuye cuando el usuario suelta el botón del dispositivo señalador sobre una instancia de InteractiveObject. | InteractiveObject | |||
Se distribuye cuando se presiona la rueda del ratón sobre una instancia de InteractiveObject. | InteractiveObject | |||
Dispatched from a component opened using the PopUpManager when the user scrolls the mouse wheel outside it. | UIComponent | |||
Dispatched when the object has moved. | UIComponent | |||
Distribuido por el objeto InteractiveObject iniciador de arrastre cuando el usuario suelta el botón y finaliza el arrastre. | InteractiveObject | |||
Distribuido por el objeto InteractiveObject de destino cuando un objeto arrastrado se coloca sobre el objeto y la colocación se acepta con una llamada a DragManager.acceptDragDrop(). | InteractiveObject | |||
Distribuido por un objeto InteractiveObject cuando la acción de arrastre entra en sus límites. | InteractiveObject | |||
Distribuido por un objeto InteractiveObject cuando la acción de arrastre se sale de los límites. | InteractiveObject | |||
Distribuido continuamente por un objeto InteractiveObject mientras la operación de arrastre se mantiene dentro de sus límites. | InteractiveObject | |||
Distribuido al comienzo de una operación de arrastre por el objeto InteractiveObject especificado como iniciador de arrastre en la llamada a DragManager.doDrag(). | InteractiveObject | |||
Distribuido durante una operación de arrastre por el objeto InteractiveObject especificado como iniciador de arrastre en la llamada a DragManager.doDrag(). | InteractiveObject | |||
Se distribuye cuando el usuario activa la combinación de teclas aceleradoras específica de la plataforma en que se encuentra para pegar elementos, o bien cuando el usuario elige la opción 'Pegar' en el menú contextual. | InteractiveObject | |||
Dispatched at the beginning of the component initialization sequence. | UIComponent | |||
Se distribuye cuando el usuario baja un lápiz stylus activo más allá del umbral de detección de proximidad de la pantalla. | InteractiveObject | |||
Se distribuye cuando el usuario levanta un lápiz stylus activo por encima del umbral de detección de proximidad de la pantalla. | InteractiveObject | |||
Se distribuye cuando el usuario pasa un lápiz stylus activo por encima de la pantalla sin salir del umbral de detección de proximidad. | InteractiveObject | |||
Se distribuye cuando el usuario quita un lápiz stylus activo de encima de este objeto InteractiveObject permaneciendo dentro del umbral de detección de proximidad de la pantalla. | InteractiveObject | |||
Se distribuye cuando el usuario pasa un lápiz stylus activo directamente por encima de este objeto InteractiveObject permaneciendo dentro del umbral de detección de proximidad de la pantalla. | InteractiveObject | |||
Se distribuye cuando el usuario quita un lápiz stylus activo de encima de este objeto InteractiveObject y sus elementos secundarios permaneciendo dentro del umbral de detección de proximidad de la pantalla. | InteractiveObject | |||
Se distribuye cuando el usuario pasa un lápiz stylus activo por encima de este objeto InteractiveObject desde fuera del árbol de descendientes del objeto en la lista de visualización (permaneciendo dentro del umbral de detección de proximidad de la pantalla). | InteractiveObject | |||
Se distribuye cuando el usuario suelta el botón del dispositivo señalador por primera vez después de que el usuario presiona el botón sobre una instancia de InteractiveObject y, a continuación, mueve el dispositivo de señalización fuera de la instancia de InteractiveObject. | InteractiveObject | |||
Dispatched when the component is removed from a container as a content child by using the removeChild(), removeChildAt(), removeElement(), or removeElementAt() method. | UIComponent | |||
Se distribuye cuando un objeto de visualización se va a eliminar de la lista de visualización. | DisplayObject | |||
Se distribuye cuando un objeto de visualización se va a eliminar de la lista de visualización, bien directamente o a través de la eliminación de un subárbol que contiene el objeto de visualización. | DisplayObject | |||
[evento de difusión] Se distribuye cuando la lista de visualización se va a actualizar y representar. | DisplayObject | |||
Dispatched when the component is resized. | UIComponent | |||
Se distribuye cuando un usuario pulsa y suelta el botón derecho del dispositivo de señalización sobre el mismo objeto InteractiveObject. | InteractiveObject | |||
Se distribuye cuando el usuario pulsa el botón del dispositivo señalador sobre una instancia de InteractiveObject. | InteractiveObject | |||
Se distribuye cuando el usuario suelta el botón del dispositivo señalador sobre una instancia de InteractiveObject. | InteractiveObject | |||
Se distribuye cuando el usuario mueve un dispositivo de señalización hacia el exterior de una instancia de InteractiveObject. | InteractiveObject | |||
Se distribuye cuando el usuario mueve un dispositivo de señalización sobre una instancia de InteractiveObject. | InteractiveObject | |||
Se distribuye cuando el usuario activa la combinación de teclas aceleradoras específica de la plataforma en que se encuentra para seleccionar todos los elementos, o bien cuando el usuario elige la opción 'Seleccionar todo' en el menú contextual. | InteractiveObject | |||
Dispatched when an object's state changes from invisible to visible. | UIComponent | |||
Se distribuye inmediatamente una vez mostrado el teclado en pantalla. | InteractiveObject | |||
Se distribuye inmediatamente antes de que se muestre el teclado en pantalla. | InteractiveObject | |||
Se distribuye inmediatamente una vez oculto el teclado en pantalla. | InteractiveObject | |||
Dispatched after the component has entered a new state and any state transition animation to that state has finished playing. | UIComponent | |||
Dispatched when a component interrupts a transition to its current state in order to switch to a new state. | UIComponent | |||
Se distribuye cuando cambia el valor del indicador tabChildren del objeto. | InteractiveObject | |||
Se distribuye cuando cambia el indicador tabEnabled del objeto. | InteractiveObject | |||
Se distribuye cuando cambia el valor de la propiedad tabIndex del objeto. | InteractiveObject | |||
Dispatched when the user types, deletes, or pastes text into the control. | TextInput | |||
Dispatched by the component when it is time to create a ToolTip. | UIComponent | |||
Dispatched by the component when its ToolTip has been hidden and is to be discarded soon. | UIComponent | |||
Dispatched by the component when its ToolTip is about to be hidden. | UIComponent | |||
Dispatched by the component when its ToolTip is about to be shown. | UIComponent | |||
Dispatched by the component when its ToolTip has been shown. | UIComponent | |||
Dispatched by a component whose toolTip property is set, as soon as the user moves the mouse over it. | UIComponent | |||
Se distribuye cuando el usuario toca por primera vez un dispositivo táctil (por ejemplo, toca un teléfono móvil o dispositivo con pantalla táctil con un dedo). | InteractiveObject | |||
Se distribuye cuando el usuario elimina el contacto con un dispositivo táctil (como levantar un dedo de un teléfono móvil o dispositivo con pantalla táctil). | InteractiveObject | |||
A non-cancellable event, dispatched by a component when it is done responding to a touch interaction user gesture. | UIComponent | |||
A non-cancellable event, dispatched by a component when it starts responding to a touch interaction user gesture. | UIComponent | |||
A cancellable event, dispatched by a component in an attempt to respond to a touch interaction user gesture. | UIComponent | |||
Se distribuye cuando el usuario toca el dispositivo y se distribuye constantemente hasta que desaparece el punto de contacto. | InteractiveObject | |||
Se distribuye cuando el usuario retira el punto de contacto de una instancia de InteractiveObject en un dispositivo táctil (como arrastrar un dedo desde un objeto de visualización a otro en un teléfono móvil o en un dispositivo con pantalla táctil). | InteractiveObject | |||
Se distribuye cuando el usuario mueve el punto de contacto sobre una instancia de InteractiveObject en un dispositivo táctil (como arrastrar un dedo desde un punto fuera de un objeto de visualización en un punto sobre un objeto de visualización en un teléfono móvil o en un dispositivo con pantalla táctil). | InteractiveObject | |||
Se distribuye cuando el usuario retira el punto de contacto de una instancia de InteractiveObject en un dispositivo táctil (como arrastrar un dedo desde un objeto de visualización a un punto fuera del objeto de visualización en un teléfono móvil o en un dispositivo con pantalla táctil). | InteractiveObject | |||
Se distribuye cuando el usuario mueve el punto de contacto sobre una instancia de InteractiveObject en un dispositivo táctil (como arrastrar un dedo desde un punto fuera de un objeto de visualización en un punto sobre un objeto de visualización en un teléfono móvil o en un dispositivo con pantalla táctil). | InteractiveObject | |||
Se distribuye cuando el usuario levanta el punto de contacto en la misma instancia de InteractiveObject en la que se inició el contacto en un dispositivo táctil (como, por ejemplo, pulsar y soltar un dedo desde un único punto sobre un objeto de visualización en un teléfono móvil o en un dispositivo con pantalla táctil). | InteractiveObject | |||
Dispatched when an object has had its commitProperties(), measure(), and updateDisplayList() methods called (if needed). | UIComponent | |||
Dispatched when a component is monitored by a Validator and the validation succeeded. | UIComponent | |||
Dispatched when values are changed programmatically or by user interaction. | UIComponent |
Los estilos son comunes o están asociados a un tema específico. Si el estilo es común, se puede utilizar con cualquier tema. Si un estilo está asociado a un tema específico, solo se puede utilizar si la aplicación usa dicho tema.
Estilo | Descripción | Definido por | ||
---|---|---|---|---|
Tipo: String Herencia CSS: No incluir Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 The vertical distance in pixels from the top edge of the content area to the control's baseline position. | UIComponent | |||
borderSkin | Tipo: Class Herencia CSS: No incluir Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 The border skin class of the component. The default value in all components that do not explicitly set their own default for the Halo theme is mx.skins.halo.HaloBorder
and for the Spark theme is mx.skins.spark.BorderSkin .
The Panel container has a default value of mx.skins.halo.PanelSkin
for the Halo theme and mx.skins.spark.BorderSkin for the Spark theme.
To determine the default value for a component, see the default.css file.
| TextInput | ||
borderStyle | Tipo: String Herencia CSS: No incluir Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Bounding box style. The possible values are "none" , "solid" ,
"inset" , and "outset" .
The default value depends on the component class;
if not overridden for the class, the default value is "inset" .
The default value for most Containers is "none" .
The "inset" and "outset" values are only
valid with the halo theme.
| TextInput | ||
Tipo: String Herencia CSS: No incluir Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 The vertical distance, in pixels, from the bottom edge of the component to the bottom edge of its parent container's content area. | UIComponent | |||
color | Tipo: uint Formato: Color Herencia CSS: Sí Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Color of text in the component, including the component label. The default value for the Halo theme is 0x0B333C .
The default value for the Spark theme is 0x000000 .
| TextInput | ||
direction | Tipo: String Herencia CSS: Sí Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 4 Versiones de motor de ejecución: Flash10, AIR 1.5 The directionality of the text displayed by the component. The allowed values are FTE and TLF use this value in their bidirectional text layout algorithm, which maps Unicode character order to glyph order. Note: This style only applies when an MX component
specifies UIFTETextField as its The "ltr" . | TextInput | ||
disabledColor | Tipo: uint Formato: Color Herencia CSS: Sí Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Color of text in the component if it is disabled. El valor predeterminado es 0xAAB3B3 . | TextInput | ||
Tipo: uint Formato: Color Herencia CSS: Sí Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Color of the component highlight when validation fails. | UIComponent | |||
focusAlpha | Tipo: Number Herencia CSS: No incluir Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Specifies the alpha transparency value of the focus skin. The default value for the Halo theme is 0.4 .
The default value for the Spark theme is 0.55 .
| TextInput | ||
Tipo: String Herencia CSS: No incluir Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Blend mode used by the focus rectangle. | UIComponent | |||
focusRoundedCorners | Tipo: String Herencia CSS: No incluir Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Specifies which corners of the focus rectangle should be rounded. This value is a space-separated String that can contain any combination of "tl" , "tr" , "bl"
and "br" .
For example, to specify that the right side corners should be rounded,
but the left side corners should be square, use "tr br" .
The cornerRadius style property specifies
the radius of the rounded corners.
The default value depends on the component class; if not overridden for
the class, default value is "tl tr bl br" .
| TextInput | ||
Tipo: Class Herencia CSS: No incluir Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Skin used to draw the focus rectangle. | UIComponent | |||
Tipo: Number Formato: Length Herencia CSS: No incluir Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Thickness, in pixels, of the focus rectangle outline. | UIComponent | |||
fontAntiAliasType | Tipo: String Herencia CSS: Sí Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Sets the antiAliasType property of internal TextFields. The possible values are
"normal" (flash.text.AntiAliasType.NORMAL )
and "advanced" (flash.text.AntiAliasType.ADVANCED ).
The default value is This style has no effect for system fonts. This style applies to all the text in a TextField subcontrol; you cannot apply it to some characters and not others. El valor predeterminado es "advanced" .Elementos de API relacionados | TextInput | ||
fontFamily | Tipo: String Herencia CSS: Sí Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Name of the font to use. Unlike in a full CSS implementation, comma-separated lists are not supported. You can use any font family name. If you specify a generic font name, it is converted to an appropriate device font. The default font for the Halo theme is "Verdana" .
The default font for the Spark theme is "Arial" .
| TextInput | ||
fontGridFitType | Tipo: String Herencia CSS: Sí Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Sets the gridFitType property of internal TextFields that represent text in Flex controls.
The possible values are "none" (flash.text.GridFitType.NONE ),
"pixel" (flash.text.GridFitType.PIXEL ),
and "subpixel" (flash.text.GridFitType.SUBPIXEL ).
This property only applies when you are using an embedded font
and the This style has no effect for system fonts. This style applies to all the text in a TextField subcontrol; you can't apply it to some characters and not others. El valor predeterminado es "pixel" .Elementos de API relacionados | TextInput | ||
fontSharpness | Tipo: Number Herencia CSS: Sí Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Sets the sharpness property of internal TextFields that represent text in Flex controls.
This property specifies the sharpness of the glyph edges. The possible values are Numbers
from -400 through 400.
This property only applies when you are using an embedded font
and the This style has no effect for system fonts. This style applies to all the text in a TextField subcontrol; you can't apply it to some characters and not others. El valor predeterminado es 0 .Elementos de API relacionados | TextInput | ||
fontSize | Tipo: Number Formato: Length Herencia CSS: Sí Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Height of the text, in pixels. In the Halo theme, the default value is 10 for all controls except the ColorPicker control. For the Halo themed ColorPicker control, the default value is 11. In the Spark theme, the default value is 12 for all controls except the ColorPicker control. For the Spark themed ColorPicker control, the default value is 11. | TextInput | ||
fontStyle | Tipo: String Herencia CSS: Sí Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Determines whether the text is italic font. Recognized values are "normal" and "italic" .
El valor predeterminado es "normal" . | TextInput | ||
fontThickness | Tipo: Number Herencia CSS: Sí Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Sets the thickness property of internal TextFields that represent text in Flex controls.
This property specifies the thickness of the glyph edges.
The possible values are Numbers from -200 to 200.
This property only applies when you are using an embedded font
and the This style has no effect on system fonts. This style applies to all the text in a TextField subcontrol; you can't apply it to some characters and not others. El valor predeterminado es 0 .Elementos de API relacionados | TextInput | ||
fontWeight | Tipo: String Herencia CSS: Sí Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Determines whether the text is boldface. Recognized values are normal and bold .
The default value for Button controls is bold .
The default value for all other controls is normal .
| TextInput | ||
Tipo: String Herencia CSS: No incluir Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 The horizontal distance in pixels from the center of the component's content area to the center of the component. | UIComponent | |||
Tipo: String Herencia CSS: Sí Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 4.5 Versiones de motor de ejecución: Flash10, AIR 2.5 The primary interaction mode for this component. | UIComponent | |||
kerning | Tipo: Boolean Herencia CSS: Sí Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 A Boolean value that indicates whether kerning is enabled ( true ) or disabled (false ).
Kerning adjusts the gap between certain character pairs
to improve readability, and should be used only when necessary,
such as with headings in large fonts.
Kerning is supported for embedded fonts only.
Certain fonts, such as Verdana, and monospaced fonts,
such as Courier New, do not support kerning.
El valor predeterminado es false . | TextInput | ||
Tipo: String Herencia CSS: Sí Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 4.1 Versiones de motor de ejecución: Flash10, AIR 1.5 Specifies the desired layout direction of a component. | UIComponent | |||
Tipo: String Herencia CSS: No incluir Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 The horizontal distance, in pixels, from the left edge of the component to the left edge of its parent container's content area. | UIComponent | |||
letterSpacing | Tipo: Number Herencia CSS: Sí Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 The number of additional pixels to appear between each character. A positive value increases the character spacing beyond the normal spacing, while a negative value decreases it. El valor predeterminado es 0 . | TextInput | ||
locale | Tipo: String Herencia CSS: Sí Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 4 Versiones de motor de ejecución: Flash10, AIR 1.5 The locale of the text displayed by this component. FTE and TLF use this locale to map Unicode characters to font glyphs and to find fallback fonts. Note: This style only applies when an MX component
specifies UIFTETextField as its "en" . | TextInput | ||
paddingBottom | Tipo: Number Formato: Length Herencia CSS: No incluir Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Number of pixels between the component's bottom border and the bottom edge of its content area. El valor predeterminado es 0 . | TextInput | ||
paddingLeft | Tipo: Number Formato: Length Herencia CSS: No incluir Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Number of pixels between the component's left border and the left edge of its content area. The default value is 0. The default value for a Button control in the Halo theme is 10 and in the Spark theme is 6. The default value for the ComboBox control is 5. The default value for the Form container is 16. The default value for the Tree control is 2. | TextInput | ||
paddingRight | Tipo: Number Formato: Length Herencia CSS: No incluir Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Number of pixels between the component's right border and the right edge of its content area. The default value is 0. The default value for a Button control in the Halo theme is 10 and in the Spark theme is 6. The default value for the ComboBox control is 5. The default value for the Form container is 16. | TextInput | ||
paddingTop | Tipo: Number Formato: Length Herencia CSS: No incluir Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Number of pixels between the component's top border and the top edge of its content area. El valor predeterminado es 0 . | TextInput | ||
Tipo: String Herencia CSS: No incluir Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 The horizontal distance, in pixels, from the right edge of the component to the right edge of its parent container's content area. | UIComponent | |||
Tipo: Boolean Herencia CSS: Sí Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 4.5 Versiones de motor de ejecución: Flash10, AIR 1.5 Show the error border or skin when this component is invalid | UIComponent | |||
Tipo: Boolean Herencia CSS: Sí Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 4.5 Versiones de motor de ejecución: Flash10, AIR 1.5 Show the error tip when this component is invalid and the user rolls over it | UIComponent | |||
textAlign | Tipo: String Herencia CSS: Sí Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Alignment of text within a container. Possible values are "left" , "right" ,
or "center" .
The default value for most components is | TextInput | ||
textDecoration | Tipo: String Herencia CSS: Sí Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Determines whether the text is underlined. Possible values are "none" and "underline" .
El valor predeterminado es "none" . | TextInput | ||
textFieldClass | Tipo: Class Herencia CSS: No incluir Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 4 Versiones de motor de ejecución: Flash10, AIR 1.5 The class implementing IUITextField that is used by this component to render text. It can be set to either the mx.core.UITextField class (to use the classic TextField class built into Flash Player) or the mx.core.UIFTETextField class (to use the Text Layout Framework to get improved text rendering, including bidirectional layout). El valor predeterminado es mx.core.UITextField . | TextInput | ||
textIndent | Tipo: Number Formato: Length Herencia CSS: Sí Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Offset of first line of text from the left side of the container, in pixels. El valor predeterminado es 0 . | TextInput | ||
Tipo: String Herencia CSS: No incluir Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 The vertical distance, in pixels, from the top edge of the component to the top edge of its parent container's content area. | UIComponent | |||
Tipo: String Herencia CSS: No incluir Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 The vertical distance in pixels from the center of the component's content area to the center of the component. | UIComponent |
Estilo | Descripción | Definido por | ||
---|---|---|---|---|
borderAlpha | Tipo: Number Herencia CSS: No incluir Tema: spark Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 4 Versiones de motor de ejecución: Flash10, AIR 1.5 Alpha of the border. El valor predeterminado es 1 . | TextInput | ||
borderColor | Tipo: uint Formato: Color Herencia CSS: No incluir Tema: halo, spark Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Color of the border. The default value depends on the component class; if not overridden for the class, the default value is 0xB7BABC
for the Halo theme and 0x696969 for the Spark theme.
| TextInput | ||
borderVisible | Tipo: Boolean Herencia CSS: No incluir Tema: spark Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 4 Versiones de motor de ejecución: Flash10, AIR 1.5 Visibility of the border. El valor predeterminado es true . | TextInput | ||
contentBackgroundAlpha | Tipo: Number Herencia CSS: Sí Tema: spark Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 4 Versiones de motor de ejecución: Flash10, AIR 1.5 The alpha of the content background for this component. | TextInput | ||
contentBackgroundColor | Tipo: uint Formato: Color Herencia CSS: Sí Tema: spark Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 4 Versiones de motor de ejecución: Flash10, AIR 1.5 Color of the content area of the component. El valor predeterminado es 0xFFFFFF . | TextInput | ||
dropShadowVisible | Tipo: Boolean Herencia CSS: No incluir Tema: spark Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 4 Versiones de motor de ejecución: Flash10, AIR 1.5 Boolean property that specifies whether the component has a visible drop shadow. The default value is false .
Note: For drop shadows to appear on containers, set
| TextInput | ||
focusColor | Tipo: uint Formato: Color Herencia CSS: Sí Tema: spark Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 4 Versiones de motor de ejecución: Flash10, AIR 1.5 Color of focus ring when the component is in focus El valor predeterminado es 0x70B2EE . | TextInput |
Estilo | Descripción | Definido por | ||
---|---|---|---|---|
backgroundAlpha | Tipo: Number Herencia CSS: No incluir Tema: halo Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Alpha level of the color defined by the backgroundColor
property, of the image or SWF file defined by the backgroundImage
style.
Valid values range from 0.0 to 1.0. For most controls, the default value is 1.0,
but for ToolTip controls, the default value is 0.95 and for Alert controls, the default value is 0.9.
El valor predeterminado es 1.0 . | TextInput | ||
backgroundColor | Tipo: uint Formato: Color Herencia CSS: No incluir Tema: halo Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Background color of a component. You can have both a backgroundColor and a
backgroundImage set.
Some components do not have a background.
The DataGrid control ignores this style.
The default value is undefined , which means it is not set.
If both this style and the backgroundImage style
are undefined , the component has a transparent background.
For the Application container, this style specifies the background color while the application loads, and a background gradient while it is running. Flex calculates the gradient pattern between a color slightly darker than the specified color, and a color slightly lighter than the specified color. The default skins of most Flex controls are partially transparent. As a result, the background color of
a container partially "bleeds through" to controls that are in that container. You can avoid this by setting the
alpha values of the control's <mx:Container backgroundColor="0x66CC66"/> <mx:ControlName ... fillAlphas="[1,1]"/> </mx:Container> | TextInput | ||
backgroundDisabledColor | Tipo: uint Formato: Color Herencia CSS: Sí Tema: halo Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Background color of the component when it is disabled. The global default value is undefined .
The default value for List controls is 0xDDDDDD (light gray).
If a container is disabled, the background is dimmed, and the degree of
dimming is controlled by the disabledOverlayAlpha style.
| TextInput | ||
backgroundImage | Tipo: Object Formato: File Herencia CSS: No incluir Tema: halo Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Background image of a component. This can be an absolute or relative URL or class. You can set either the backgroundColor or the
backgroundImage . The background image is displayed
on top of the background color.
The default value is undefined , meaning "not set".
If this style and the backgroundColor style are undefined,
the component has a transparent background.
The default skins of most Flex controls are partially transparent. As a result, the background image of
a container partially "bleeds through" to controls that are in that container. You can avoid this by setting the
alpha values of the control's <mx:Container backgroundColor="0x66CC66"/> <mx:ControlName ... fillAlphas="[1,1]"/> </mx:Container> | TextInput | ||
backgroundSize | Tipo: String Herencia CSS: No incluir Tema: halo Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Scales the image specified by backgroundImage
to different percentage sizes.
A value of "100%" stretches the image
to fit the entire component.
To specify a percentage value, you must include the percent sign (%).
The default for the Application container is 100% .
The default value for all other containers is auto , which maintains
the original size of the image.
| TextInput | ||
borderColor | Tipo: uint Formato: Color Herencia CSS: No incluir Tema: halo, spark Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Color of the border. The default value depends on the component class; if not overridden for the class, the default value is 0xB7BABC
for the Halo theme and 0x696969 for the Spark theme.
| TextInput | ||
borderSides | Tipo: String Herencia CSS: No incluir Tema: halo Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Bounding box sides. A space-delimited String that specifies the sides of the border to show. The String can contain "left" , "top" ,
"right" , and "bottom" in any order.
The default value is "left top right bottom" ,
which shows all four sides.
This style is only used when borderStyle is "solid" .
| TextInput | ||
borderThickness | Tipo: Number Formato: Length Herencia CSS: No incluir Tema: halo Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Bounding box thickness. Only used when borderStyle is set to "solid" .
El valor predeterminado es 1 . | TextInput | ||
cornerRadius | Tipo: Number Formato: Length Herencia CSS: No incluir Tema: halo Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Radius of component corners. El valor predeterminado es 0 . | TextInput | ||
dropShadowColor | Tipo: uint Formato: Color Herencia CSS: Sí Tema: halo Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Color of the drop shadow. El valor predeterminado es 0x000000 . | TextInput | ||
dropShadowEnabled | Tipo: Boolean Herencia CSS: No incluir Tema: halo Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Boolean property that specifies whether the component has a visible drop shadow. This style is used with borderStyle="solid" .
The default value is false .
Note: For drop shadows to appear on containers, set
| TextInput | ||
shadowDirection | Tipo: String Herencia CSS: No incluir Tema: halo Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Direction of the drop shadow. Possible values are "left" , "center" ,
and "right" .
El valor predeterminado es "center" . | TextInput | ||
shadowDistance | Tipo: Number Formato: Length Herencia CSS: No incluir Tema: halo Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Distance of the drop shadow. If the property is set to a negative value, the shadow appears above the component. El valor predeterminado es 2 . | TextInput | ||
Tipo: uint Formato: Color Herencia CSS: Sí Tema: halo Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Theme color of a component. | UIComponent |
condenseWhite | propiedad |
condenseWhite:Boolean
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Specifies whether extra white space (spaces, line breaks, and so on) should be removed in a TextInput control with HTML text.
The condenseWhite
property affects only text set with
the htmlText
property, not the text
property.
If you set text with the text
property,
condenseWhite
is ignored.
If you set the condenseWhite
property to true
,
you must use standard HTML commands, such as <br>
and <p>
, to place line breaks in the text field.
El valor predeterminado es false;.
Esta propiedad se puede utilizar como origen para la vinculación de datos. Cuando se modifica esta propiedad, distribuye el evento condenseWhiteChanged
.
Implementación
public function get condenseWhite():Boolean
public function set condenseWhite(value:Boolean):void
data | propiedad |
data:Object
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Lets you pass a value to the component
when you use it in an item renderer or item editor.
You typically use data binding to bind a field of the data
property to a property of this component.
When you use the control as a drop-in item renderer or drop-in
item editor, Flex automatically writes the current value of the item
to the text
property of this control.
You do not set this property in MXML.
El valor predeterminado es null.
Esta propiedad se puede utilizar como origen para la vinculación de datos. Cuando se modifica esta propiedad, distribuye el evento dataChange
.
Implementación
public function get data():Object
public function set data(value:Object):void
Elementos de API relacionados
displayAsPassword | propiedad |
displayAsPassword:Boolean
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Indicates whether this control is used for entering passwords.
If true
, the field does not display entered text,
instead, each text character entered into the control
appears as the character "*".
El valor predeterminado es false.
Esta propiedad se puede utilizar como origen para la vinculación de datos. Cuando se modifica esta propiedad, distribuye el evento displayAsPasswordChanged
.
Implementación
public function get displayAsPassword():Boolean
public function set displayAsPassword(value:Boolean):void
editable | propiedad |
editable:Boolean
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Indicates whether the user is allowed to edit the text in this control.
If true
, the user can edit the text.
Esta propiedad se puede utilizar como origen para la vinculación de datos. Cuando se modifica esta propiedad, distribuye el evento editableChanged
.
Implementación
public function get editable():Boolean
public function set editable(value:Boolean):void
enableIME | propiedad |
enableIME:Boolean
[solo lectura] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4 |
Versiones de motor de ejecución: | Flash Player 10, AIR 1.5 |
A flag that indicates whether the IME should be enabled when the component receives focus.
Implementación
public function get enableIME():Boolean
fontContext | propiedad |
fontContext:IFlexModuleFactory
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
The module factory that provides the font context for this component.
Implementación
public function get fontContext():IFlexModuleFactory
public function set fontContext(value:IFlexModuleFactory):void
horizontalScrollPosition | propiedad |
horizontalScrollPosition:Number
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Pixel position in the content area of the leftmost pixel
that is currently displayed.
(The content area includes all contents of a control, not just
the portion that is currently displayed.)
This property is always set to 0, and ignores changes,
if wordWrap
is set to true
.
Esta propiedad se puede utilizar como origen para la vinculación de datos. Cuando se modifica esta propiedad, distribuye el evento horizontalScrollPositionChanged
.
Implementación
public function get horizontalScrollPosition():Number
public function set horizontalScrollPosition(value:Number):void
htmlText | propiedad |
htmlText:String
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Specifies the text displayed by the TextInput control, including HTML markup that expresses the styles of that text. When you specify HTML text in this property, you can use the subset of HTML tags that is supported by the Flash TextField control.
When you set this property, the HTML markup is applied after the CSS styles for the TextInput instance are applied. When you get this property, the HTML markup includes the CSS styles.
For example, if you set this to be a string such as,
"This is an example of <b>bold</b> markup"
,
the text "This is an example of bold markup" appears
in the TextInput with whatever CSS styles normally apply.
Also, the word "bold" appears in boldface font because of the
<b>
markup.
HTML markup uses characters such as < and >, which have special meaning in XML (and therefore in MXML). So, code such as the following does not compile:
<mx:TextInput htmlText="This is an example of <b>bold</b> markup"/>
There are three ways around this problem.
-
Set the
htmlText
property in an ActionScript method called as aninitialize
handler:<mx:TextInput id="myTextInput" initialize="myTextInput_initialize()"/>
where the
myTextInput_initialize
method is in a script CDATA section:<fx:Script> <![CDATA[ private function myTextInput_initialize():void { myTextInput.htmlText = "This is an example of <b>bold</b> markup"; } ]]> </fx:Script>
This is the simplest approach because the HTML markup remains easily readable. Notice that you must assign an
id
to the TextInput so you can refer to it in theinitialize
handler. -
Specify the
htmlText
property by using a child tag with a CDATA section. A CDATA section in XML contains character data where characters like < and > aren't given a special meaning.<mx:TextInput> <mx:htmlText><![CDATA[This is an example of <b>bold</b> markup]]></mx:htmlText> <mx:TextInput/>
You must write the
htmlText
property as a child tag rather than as an attribute on the<mx:TextInput>
tag because XML doesn't allow CDATA for the value of an attribute. Notice that the markup is readable, but the CDATA section makes this approach more complicated. -
Use an
hmtlText
attribute where any occurences of the HTML markup characters < and > in the attribute value are written instead as the XML "entities"<
and>
:<mx:TextInput htmlText="This is an example of <b>bold</b> markup"/>
Adobe does not recommend this approach because the HTML markup becomes nearly impossible to read.
If the condenseWhite
property is true
when you set the htmlText
property, multiple
white-space characters are condensed, as in HTML-based browsers;
for example, three consecutive spaces are displayed
as a single space.
The default value for condenseWhite
is
false
, so you must set condenseWhite
to true
to collapse the white space.
If you read back the htmlText
property quickly
after setting it, you get the same string that you set.
However, after the LayoutManager runs, the value changes
to include additional markup that includes the CSS styles.
Setting the htmlText
property affects the text
property in several ways.
If you read the text
property quickly after setting
the htmlText
property, you get null
,
which indicates that the text
corresponding to the new
htmlText
has not yet been determined.
However, after the LayoutManager runs, the text
property
value changes to the htmlText
string with all the
HTML markup removed; that is,
the value is the characters that the TextInput actually displays.
Conversely, if you set the text
property,
any previously set htmlText
is irrelevant.
If you read the htmlText
property quickly after setting
the text
property, you get null
,
which indicates that the htmlText
that corresponds to the new
text
has not yet been determined.
However, after the LayoutManager runs, the htmlText
property
value changes to the new text plus the HTML markup for the CSS styles.
To make the LayoutManager run immediately, you can call the
validateNow()
method on the TextInput.
For example, you could set some htmlText
,
call the validateNow()
method, and immediately
obtain the corresponding text
that doesn't have
the HTML markup.
If you set both text
and htmlText
properties
in ActionScript, whichever is set last takes effect.
Do not set both in MXML, because MXML does not guarantee that
the properties of an instance get set in any particular order.
Setting either text
or htmlText
property
inside a loop is a fast operation, because the underlying TextField
that actually renders the text is not updated until
the LayoutManager runs.
If you try to set this property to null
,
it is set, instead, to the empty string.
If the property temporarily has the value null
,
it indicates that the text
has been recently set
and the corresponding htmlText
has not yet been determined.
El valor predeterminado es "".
Esta propiedad se puede utilizar como origen para la vinculación de datos. Cuando se modifica esta propiedad, distribuye el evento htmlTextChanged
.
Implementación
public function get htmlText():String
public function set htmlText(value:String):void
Elementos de API relacionados
imeMode | propiedad |
imeMode:String
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Specifies the IME (input method editor) mode. The IME enables users to enter text in Chinese, Japanese, and Korean. Flex sets the specified IME mode when the control gets the focus, and sets it back to the previous value when the control loses the focus.
The flash.system.IMEConversionMode class defines constants for the
valid values for this property.
You can also specify null
to specify no IME.
El valor predeterminado es null.
Implementación
public function get imeMode():String
public function set imeMode(value:String):void
Elementos de API relacionados
length | propiedad |
listData | propiedad |
listData:BaseListData
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
When a component is used as a drop-in item renderer or drop-in
item editor, Flex initializes the listData
property
of the component with the appropriate data from the list control.
The component can then use the listData
property
to initialize the data
property of the drop-in
item renderer or drop-in item editor.
You do not set this property in MXML or ActionScript; Flex sets it when the component is used as a drop-in item renderer or drop-in item editor.
El valor predeterminado es null.
Esta propiedad se puede utilizar como origen para la vinculación de datos. Cuando se modifica esta propiedad, distribuye el evento dataChange
.
Implementación
public function get listData():BaseListData
public function set listData(value:BaseListData):void
Elementos de API relacionados
maxChars | propiedad |
maxChars:int
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Maximum number of characters that users can enter in the text field.
This property does not limit the length of text specified by the
setting the control's text
or htmlText
property.
The default value is 0, which is a special case meaning an unlimited number.
Esta propiedad se puede utilizar como origen para la vinculación de datos. Cuando se modifica esta propiedad, distribuye el evento maxCharsChanged
.
Implementación
public function get maxChars():int
public function set maxChars(value:int):void
parentDrawsFocus | propiedad |
parentDrawsFocus:Boolean
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
If true, calls to this control's drawFocus()
method are forwarded
to its parent's drawFocus()
method.
This is used when a TextInput is part of a composite control
like NumericStepper or ComboBox;
Implementación
public function get parentDrawsFocus():Boolean
public function set parentDrawsFocus(value:Boolean):void
restrict | propiedad |
restrict:String
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Indicates the set of characters that a user can enter into the control.
If the value of the restrict
property is null
,
you can enter any character. If the value of the restrict
property is an empty string, you cannot enter any character.
This property only restricts user interaction; a script
can put any text into the text field. If the value of
the restrict
property is a string of characters,
you may enter only characters in that string into the
text field.
Flex scans the string from left to right. You can specify a range by using the hyphen (-) character. If the string begins with a caret (^) character, all characters are initially accepted and succeeding characters in the string are excluded from the set of accepted characters. If the string does not begin with a caret (^) character, no characters are initially accepted and succeeding characters in the string are included in the set of accepted characters.
Because some characters have a special meaning when used
in the restrict
property, you must use
backslash characters to specify the literal characters -, ^, and \.
When you use the restrict
property as an attribute
in an MXML tag, use single backslashes, as in the following
example: \^\-\\.
When you set the restrict
In and ActionScript expression,
use double backslashes, as in the following example: \\^\\-\\\.
Esta propiedad se puede utilizar como origen para la vinculación de datos. Cuando se modifica esta propiedad, distribuye el evento restrictChanged
.
Implementación
public function get restrict():String
public function set restrict(value:String):void
selectable | propiedad |
selectable:Boolean
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
A flag indicating whether the text in the TextInput can be selected.
Implementación
public function get selectable():Boolean
public function set selectable(value:Boolean):void
selectionActivePosition | propiedad |
selectionActivePosition:int
[solo lectura] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
The zero-based index of the position after the last character
in the current selection (equivalent to the one-based index of the last
character).
If the last character in the selection, for example, is the fifth
character, this property has the value 5.
When the control gets the focus, the selection is visible if the
selectionAnchorIndex
and selectionActiveIndex
properties are both set.
Implementación
public function get selectionActivePosition():int
selectionAnchorPosition | propiedad |
selectionAnchorPosition:int
[solo lectura] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
The zero-based character index value of the first character
in the current selection.
For example, the first character is 0, the second character is 1,
and so on.
When the control gets the focus, the selection is visible if the
selectionAnchorIndex
and selectionActiveIndex
properties are both set.
Implementación
public function get selectionAnchorPosition():int
selectionBeginIndex | propiedad |
selectionBeginIndex:int
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
The zero-based character index value of the first character
in the current selection.
For example, the first character is 0, the second character is 1,
and so on.
When the control gets the focus, the selection is visible if the
selectionBeginIndex
and selectionEndIndex
properties are both set.
El valor predeterminado es 0.
Implementación
public function get selectionBeginIndex():int
public function set selectionBeginIndex(value:int):void
selectionEndIndex | propiedad |
selectionEndIndex:int
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
The zero-based index of the position after the last character
in the current selection (equivalent to the one-based index of the last
character).
If the last character in the selection, for example, is the fifth
character, this property has the value 5.
When the control gets the focus, the selection is visible if the
selectionBeginIndex
and selectionEndIndex
properties are both set.
El valor predeterminado es 0.
Implementación
public function get selectionEndIndex():int
public function set selectionEndIndex(value:int):void
text | propiedad |
text:String
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Plain text that appears in the control. Its appearance is determined by the CSS styles of this Label control.
Any HTML tags in the text string are ignored,
and appear as entered in the string.
To display text formatted using HTML tags,
use the htmlText
property instead.
If you set the htmlText
property,
the HTML replaces any text you had set using this propety, and the
text
property returns a plain-text version of the
HTML text, with all HTML tags stripped out. For more information
see the htmlText
property.
To include the special characters left angle bracket (<),
right angle bracket (>), or ampersand (&) in the text,
wrap the text string in the CDATA tag.
Alternatively, you can use HTML character entities for the
special characters, for example, <
.
If you try to set this property to null
,
it is set, instead, to the empty string.
The text
property can temporarily have the value null
,
which indicates that the htmlText
has been recently set
and the corresponding text
value
has not yet been determined.
Esta propiedad se puede utilizar como origen para la vinculación de datos. Cuando se modifica esta propiedad, distribuye el evento textChanged
.
Implementación
public function get text():String
public function set text(value:String):void
textField | propiedad |
protected var textField:mx.core:IUITextField
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
The internal UITextField that renders the text of this TextInput.
textHeight | propiedad |
textHeight:Number
[solo lectura] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
The height of the text.
The value of the textHeight
property is correct only
after the component has been validated.
If you set text
and then immediately ask for the
textHeight
, you might receive an incorrect value.
You should wait for the component to validate
or call the validateNow()
method before you get the value.
This behavior differs from that of the flash.text.TextField control,
which updates the value immediately.
Implementación
public function get textHeight():Number
Elementos de API relacionados
textWidth | propiedad |
textWidth:Number
[solo lectura] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
The width of the text.
The value of the textWidth
property is correct only
after the component has been validated.
If you set text
and then immediately ask for the
textWidth
, you might receive an incorrect value.
You should wait for the component to validate
or call the validateNow()
method before you get the value.
This behavior differs from that of the flash.text.TextField control,
which updates the value immediately.
Implementación
public function get textWidth():Number
Elementos de API relacionados
TextInput | () | Información sobre |
public function TextInput()
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Constructor.
createBorder | () | método |
protected function createBorder():void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Creates the border for this component.
Normally the border is determined by the
borderStyle
and borderSkin
styles.
It must set the border property to the instance
of the border.
getLineMetrics | () | método |
public function getLineMetrics(lineIndex:int):flash.text:TextLineMetrics
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Returns a TextLineMetrics object with information about the text
position and measurements for a line of text in the control.
The component must be validated to get a correct number.
If you set the text
or htmlText
property
and then immediately call
getLineMetrics()
you may receive an incorrect value.
You should either wait for the component to validate
or call validateNow()
.
This is behavior differs from that of the flash.text.TextField class,
which updates the value immediately.
Parámetros
lineIndex:int — The zero-based index of the line for which to get the metrics.
|
flash.text:TextLineMetrics — The object that contains information about the text position
and measurements for the specified line of text in the control.
|
Elementos de API relacionados
selectRange | () | método |
public function selectRange(anchorIndex:int, activeIndex:int):void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4 |
Versiones de motor de ejecución: | Flash Player 10, AIR 1.5 |
Selects the text in the range specified by the parameters. Unlike
setSelection
this is done immediately.
Parámetros
anchorIndex:int — The zero-based character index specifying the beginning
of the selection that stays fixed when the selection is extended.
| |
activeIndex:int — The zero-based character index specifying
the end of the selection that moves when the selection is extended.
|
setSelection | () | método |
public function setSelection(beginIndex:int, endIndex:int):void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Selects the text in the range specified by the parameters. If the control is not in focus, the selection highlight will not show until the control gains focus. Also, if the focus is gained by clicking on the control, any previous selection would be lost. If the two parameter values are the same, the new selection is an insertion point.
Parámetros
beginIndex:int — The zero-based index of the first character in the
selection; that is, the first character is 0, the second character
is 1, and so on.
| |
endIndex:int — The zero-based index of the position after
the last character in the selection (equivalent to the one-based
index of the last character).
If the parameter is 5, the last character in the selection, for
example, is the fifth character.
When the TextInput control gets the focus, the selection is visible
if the selectionBeginIndex and selectionEndIndex
properties are both set.
|
showBorderAndBackground | () | método |
public function showBorderAndBackground(visible:Boolean):void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4 |
Versiones de motor de ejecución: | Flash Player 10, AIR 1.5 |
Used to determine if the control's border and background are visible.
Parámetros
visible:Boolean — true if visible, and false if not.
|
change | Evento |
flash.events.Event
propiedad Event.type =
flash.events.Event.CHANGE
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Dispatched when text in the TextInput control changes through user input. This event does not occur if you use data binding or ActionScript code to change the text.
Even though the default value of the Event.bubbles
property
is true
, this control dispatches the event with
the Event.bubbles
property set to false
.
Event.CHANGE
define el valor de la propiedad type
de un objeto de evento change
.
Este evento tiene las propiedades siguientes:
Propiedad | Valor |
---|---|
bubbles | true |
cancelable | false ; no hay ningún comportamiento predeterminado que cancelar. |
currentTarget | Objeto que procesa de forma activa el objeto de evento con un detector de eventos. |
target | Objeto al que se ha modificado su valor. El objeto target no siempre es el objeto de la lista de visualización que registró el detector de eventos. Utilice la propiedad currentTarget para acceder al objeto de la lista de visualización que está procesando el evento actualmente. |
dataChange | Evento |
mx.events.FlexEvent
propiedad FlexEvent.type =
mx.events.FlexEvent.DATA_CHANGE
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Dispatched when the data
property changes.
When you use a component as an item renderer,
the data
property contains the data to display.
You can listen for this event and update the component
when the data
property changes.
FlexEvent.DATA_CHANGE
constant defines the value of the
type
property of the event object for a dataChange
event.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
enter | Evento |
mx.events.FlexEvent
propiedad FlexEvent.type =
mx.events.FlexEvent.ENTER
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Dispatched when the user presses the Enter key.
TheFlexEvent.ENTER
constant defines the value of the
type
property of the event object for a enter
event.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
textInput | Evento |
flash.events.TextEvent
propiedad TextEvent.type =
flash.events.TextEvent.TEXT_INPUT
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Dispatched when the user types, deletes, or pastes text into the control. No event is dispatched when the user presses the Delete key, or Backspace key.
Even though the default value of the TextEvent.bubbles
property
is true
, this control dispatches the event with
the TextEvent.bubbles
property set to false
.
type
de un objeto de evento textInput
.
Nota: este evento no se distribuye para las teclas Supr o Retroceso.
Este evento tiene las propiedades siguientes:
Propiedad | Valor |
---|---|
bubbles | true |
cancelable | true ; llama al método preventDefault() para cancelar el comportamiento predeterminado. |
currentTarget | Objeto que procesa de forma activa el objeto de evento con un detector de eventos. |
target | Campo de texto en el que se introducen los caracteres. El destino no siempre es el objeto de la lista de visualización que registró el detector de eventos. Utilice la propiedad currentTarget para acceder al objeto de la lista de visualización que está procesando el evento actualmente. |
text | Carácter o secuencia de caracteres introducidos por el usuario. |
<?xml version="1.0" encoding="utf-8"?> <!-- Simple example to demonstrate the Halo TextInput control. --> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx"> <s:Panel title="Halo TextInput Control Example" width="75%" height="75%" horizontalCenter="0" verticalCenter="0"> <s:VGroup left="10" right="10" top="10" bottom="10"> <mx:TextInput id="src" text="Hello World!"/> <s:Button label="Copy Text" click="dest.text = src.text"/> <mx:TextInput id="dest"/> </s:VGroup> </s:Panel> </s:Application>
Tue Jun 12 2018, 02:12 PM Z