Paquete | com.adobe.mosaic.mxml |
Clase | public class Tile |
Herencia | Tile SkinnableContainer SkinnableContainerBase SkinnableComponent UIComponent FlexSprite Sprite DisplayObjectContainer InteractiveObject DisplayObject EventDispatcher Object |
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
Tile
component represents a composite application tile from the composite application catalog
that can placed onto the Flex Display List. The component is created using MXML.
Required to load a Tile are the
complementary MXML components from this same package: ServerSession, Application,
and Catalog. Those components, once initialized and authenticated against the
Experience Server, provide the means to load this composite application tile. A Tile contains a reference to a
ITile
using via the tileNode
property.
Propiedad MXML predeterminadamxmlContentFactory
Elementos de API relacionados
com.adobe.mosaic.mxml.ServerSession
com.adobe.mosaic.mxml.Application
com.adobe.mosaic.mxml.Catalog
Propiedad | Definido por | ||
---|---|---|---|
accessibilityDescription : String
A convenience accessor for the description property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityEnabled : Boolean
A convenience accessor for the silent property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityImplementation : AccessibilityImplementation
La implementación actual de accesibilidad (AccessibilityImplementation) para esta instancia de InteractiveObject. | InteractiveObject | ||
accessibilityName : String
A convenience accessor for the name property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityProperties : AccessibilityProperties
Las opciones de accesibilidad actuales para este objeto de visualización. | DisplayObject | ||
accessibilityShortcut : String
A convenience accessor for the shortcut property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
activeEffects : Array [solo lectura]
The list of effects that are currently playing on the component,
as an Array of EffectInstance instances. | UIComponent | ||
alpha : Number
Indica el valor de transparencia alfa del objeto especificado. | DisplayObject | ||
autoLayout : Boolean
If true, measurement and layout are done
when the position or size of a child is changed. | SkinnableContainer | ||
automationDelegate : Object
The delegate object that handles the automation-related functionality. | UIComponent | ||
automationEnabled : Boolean [solo lectura]
True if this component is enabled for automation, false
otherwise. | UIComponent | ||
automationName : String
Name that can be used as an identifier for this object. | UIComponent | ||
automationOwner : DisplayObjectContainer [solo lectura]
The owner of this component for automation purposes. | UIComponent | ||
automationParent : DisplayObjectContainer [solo lectura]
The parent of this component for automation purposes. | UIComponent | ||
automationTabularData : Object [solo lectura]
An implementation of the IAutomationTabularData interface, which
can be used to retrieve the data. | UIComponent | ||
automationValue : Array [solo lectura]
This value generally corresponds to the rendered appearance of the
object and should be usable for correlating the identifier with
the object as it appears visually within the application. | UIComponent | ||
automationVisible : Boolean [solo lectura]
True if this component is visible for automation, false
otherwise. | UIComponent | ||
baseline : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
baselinePosition : Number [override] [solo lectura]
The y-coordinate of the baseline
of the first line of text of the component. | SkinnableComponent | ||
blendMode : String
Un valor de la clase BlendMode que especifica el modo de mezcla que debe utilizarse. | DisplayObject | ||
blendShader : Shader [solo escritura]
Define un sombreado para utilizarlo en la mezcla del primer plano y del fondo. | DisplayObject | ||
bottom : Object [override]
Sets the bottom value. | Tile | ||
buttonMode : Boolean
Especifica el modo de botón de este elemento sprite. | Sprite | ||
cacheAsBitmap : Boolean
Si se define como true, los motores de ejecución de Flash dejan en caché una representación interna de mapa de bits del objeto de visualización. | DisplayObject | ||
cacheAsBitmapMatrix : Matrix
Si su valor no es null, este objeto Matrix define cómo un objeto de visualización se procesa cuando cacheAsBitmap se define como true. | DisplayObject | ||
cacheHeuristic : Boolean [solo escritura]
Used by Flex to suggest bitmap caching for the object. | UIComponent | ||
cachePolicy : String
Specifies the bitmap caching policy for this object. | UIComponent | ||
catalog : Catalog
Returns the Catalog mxml component associated to this Tile. | Tile | ||
className : String [solo lectura]
The name of this instance's class, such as "Button". | UIComponent | ||
constructor : Object
Una referencia a la clase de objeto o función constructora para una instancia de objeto determinada. | Object | ||
contentMouseX : Number [solo lectura]
Returns the x position of the mouse, in the content coordinate system. | UIComponent | ||
contentMouseY : Number [solo lectura]
Returns the y position of the mouse, in the content coordinate system. | UIComponent | ||
context : IContext [solo lectura]
The underlying ITile's IContext. | Tile | ||
contextMenu : NativeMenu
Especifica el menú contextual asociado a este objeto. | InteractiveObject | ||
creationPolicy : String
Content creation policy for this component. | SkinnableContainer | ||
currentState : String
The current view state of the component. | UIComponent | ||
cursorManager : ICursorManager [solo lectura]
Gets the CursorManager that controls the cursor for this component
and its peers. | UIComponent | ||
defaultButton : IFlexDisplayObject
The Button control designated as the default button for the container. | SkinnableContainerBase | ||
deferredContentCreated : Boolean [solo lectura]
Contains true if deferred content has been created. | SkinnableContainer | ||
depth : Number
Determines the order in which items inside of containers
are rendered. | UIComponent | ||
descriptor : UIComponentDescriptor
Reference to the UIComponentDescriptor, if any, that was used
by the createComponentFromDescriptor() method to create this
UIComponent instance. | UIComponent | ||
designLayer : DesignLayer
Specifies the optional DesignLayer instance associated with this visual
element. | UIComponent | ||
document : Object
A reference to the document object associated with this UIComponent. | UIComponent | ||
doubleClickEnabled : Boolean [override]
Specifies whether the UIComponent object receives doubleClick events. | UIComponent | ||
dropTarget : DisplayObject [solo lectura]
Especifica el objeto de visualización sobre el que se está arrastrando el elemento sprite o sobre el que se ha colocado el elemento sprite. | Sprite | ||
enabled : Boolean
Whether the component can accept user interaction. | UIComponent | ||
errorString : String
The text that displayed by a component's error tip when a
component is monitored by a Validator and validation fails. | UIComponent | ||
explicitHeight : Number
Number that specifies the explicit height of the component,
in pixels, in the component's coordinates. | UIComponent | ||
explicitMaxHeight : Number
The maximum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMaxWidth : Number
The maximum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMinHeight : Number
The minimum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMinWidth : Number
The minimum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
explicitWidth : Number
Number that specifies the explicit width of the component,
in pixels, in the component's coordinates. | UIComponent | ||
filters : Array
Conjunto indexado que contiene todos los objetos de filtro actualmente asociados con el objeto de visualización. | DisplayObject | ||
flexContextMenu : IFlexContextMenu
The context menu for this UIComponent. | UIComponent | ||
focusEnabled : Boolean
Indicates whether the component can receive focus when tabbed to. | UIComponent | ||
focusManager : IFocusManager
Gets the FocusManager that controls focus for this component
and its peers. | UIComponent | ||
focusPane : Sprite
The focus pane associated with this object. | UIComponent | ||
focusRect : Object
Especifica si este objeto muestra un rectángulo de selección. | InteractiveObject | ||
graphics : Graphics [solo lectura]
Especifica el objeto Graphics que pertenece a este elemento sprite, donde pueden ejecutarse comandos de dibujo vectorial. | Sprite | ||
hasFocusableChildren : Boolean
A flag that indicates whether child objects can receive focus. | UIComponent | ||
hasLayoutMatrix3D : Boolean [solo lectura]
Contains true if the element has 3D Matrix. | UIComponent | ||
height : Number [override]
Sets the height value. | Tile | ||
hitArea : Sprite
Designa otro elemento sprite para que actúe como área activa de un elemento sprite. | Sprite | ||
horizontalCenter : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
id : String
ID of the component. | UIComponent | ||
includeInLayout : Boolean
Specifies whether this component is included in the layout of the
parent container. | UIComponent | ||
inheritingStyles : Object
The beginning of this component's chain of inheriting styles. | UIComponent | ||
initialized : Boolean
A flag that determines if an object has been through all three phases
of layout: commitment, measurement, and layout (provided that any were required). | UIComponent | ||
instanceIndex : int [solo lectura]
The index of a repeated component. | UIComponent | ||
instanceIndices : Array
An Array containing the indices required to reference
this UIComponent object from its parent document. | UIComponent | ||
is3D : Boolean [solo lectura]
Contains true when the element is in 3D. | UIComponent | ||
isDocument : Boolean [solo lectura]
Contains true if this UIComponent instance is a document object. | UIComponent | ||
isPopUp : Boolean
Set to true by the PopUpManager to indicate
that component has been popped up. | UIComponent | ||
layout : LayoutBase
The layout object for this container. | SkinnableContainer | ||
layoutMatrix3D : Matrix3D [solo escritura]
The transform matrix that is used to calculate a component's layout
relative to its siblings. | UIComponent | ||
left : Object [override]
Sets the left value. | Tile | ||
loaded : Boolean [solo lectura]
Checks if the underlying ITile is instantiated. | Tile | ||
loaderInfo : LoaderInfo [solo lectura]
Devuelve un objeto LoaderInfo que contiene información sobre la carga del archivo al que pertenece este objeto de visualización. | DisplayObject | ||
maintainProjectionCenter : Boolean
When true, the component keeps its projection matrix centered on the
middle of its bounding box. | UIComponent | ||
mask : DisplayObject
El objeto de visualización que origina la llamada se enmascara mediante el objeto mask especificado. | DisplayObject | ||
maxHeight : Number [override]
Sets the maxHeight value. | Tile | ||
maxWidth : Number [override]
Sets the maxWidth value. | Tile | ||
measuredHeight : Number
The default height of the component, in pixels. | UIComponent | ||
measuredMinHeight : Number
The default minimum height of the component, in pixels. | UIComponent | ||
measuredMinWidth : Number
The default minimum width of the component, in pixels. | UIComponent | ||
measuredWidth : Number
The default width of the component, in pixels. | UIComponent | ||
messageBus : IMessageBus [solo lectura]
Returns the underlying IApplication as the IMessageBus. | Tile | ||
metaData : Object
Obtiene el objeto de metadatos de la instancia de DisplayObject si los metadatos se almacenaron con la instancia de este objeto DisplayObject en el archivo SWF a través de una etiqueta PlaceObject4. | DisplayObject | ||
minHeight : Number [override]
Sets the minHeight value. | Tile | ||
minWidth : Number [override]
Sets the minWidth value. | Tile | ||
moduleFactory : IFlexModuleFactory
A module factory is used as context for using embedded fonts and for
finding the style manager that controls the styles for this
component. | UIComponent | ||
mouseChildren : Boolean
Determina si los elementos secundarios del objeto están activados para acciones de ratón o de dispositivo de entrada de usuario. | DisplayObjectContainer | ||
mouseEnabled : Boolean
Especifica si este objeto recibe la entrada del ratón, la entrada del usuario o mensajes. | InteractiveObject | ||
mouseFocusEnabled : Boolean
Whether you can receive focus when clicked on. | UIComponent | ||
mouseX : Number [solo lectura]
Indica la coordenada x de la posición del ratón o del dispositivo de entrada del usuario, en píxeles. | DisplayObject | ||
mouseY : Number [solo lectura]
Indica la coordenada y de la posición del ratón o del dispositivo de entrada del usuario, en píxeles. | DisplayObject | ||
mxmlContent : Array [solo escritura]
The visual content children for this Group. | SkinnableContainer | ||
mxmlContentFactory : IDeferredInstance [solo escritura]
A factory object that creates the initial value for the
content property. | SkinnableContainer | ||
name : String [override]
Overridden name method will set the super.name and set a value that the tile's name
has been changed (for loading the tile uses). | Tile | ||
needsSoftKeyboard : Boolean
Especifica si un teclado virtual (teclado en pantalla) se debe mostrar cuando esta instancia de InteractiveObject recibe la selección. | InteractiveObject | ||
nestLevel : int
Depth of this object in the containment hierarchy. | UIComponent | ||
nonInheritingStyles : Object
The beginning of this component's chain of non-inheriting styles. | UIComponent | ||
numAutomationChildren : int [solo lectura]
The number of automation children this container has. | UIComponent | ||
numElements : int [solo lectura]
The number of visual elements in this container. | SkinnableContainer | ||
opaqueBackground : Object
Especifica si el objeto de visualización es opaco con un determinado color de fondo. | DisplayObject | ||
owner : DisplayObjectContainer
The owner of this IVisualElement object. | UIComponent | ||
parent : DisplayObjectContainer [override] [solo lectura]
The parent container or component for this component. | UIComponent | ||
parentApplication : Object [solo lectura]
A reference to the Application object that contains this UIComponent
instance. | UIComponent | ||
parentDocument : Object [solo lectura]
A reference to the parent document object for this UIComponent. | UIComponent | ||
parentNode : IMosaicNode
The instance of the IMosaicNode that is this Tile's parent
| Tile | ||
percentHeight : Number
Specifies the height of a component as a percentage
of its parent's size. | UIComponent | ||
percentWidth : Number
Specifies the width of a component as a percentage
of its parent's size. | UIComponent | ||
postLayoutTransformOffsets : mx.geom:TransformOffsets
Defines a set of adjustments that can be applied to the object's
transform in a way that is invisible to its parent's layout. | UIComponent | ||
processedDescriptors : Boolean
Set to true after immediate or deferred child creation,
depending on which one happens. | UIComponent | ||
properties : Array
The property Array (can be null). | Tile | ||
repeater : IRepeater [solo lectura]
A reference to the Repeater object
in the parent document that produced this UIComponent. | UIComponent | ||
repeaterIndex : int [solo lectura]
The index of the item in the data provider
of the Repeater that produced this UIComponent. | UIComponent | ||
repeaterIndices : Array
An Array containing the indices of the items in the data provider
of the Repeaters in the parent document that produced this UIComponent. | UIComponent | ||
repeaters : Array
An Array containing references to the Repeater objects
in the parent document that produced this UIComponent. | UIComponent | ||
right : Object [override]
Sets the right value. | Tile | ||
root : DisplayObject [solo lectura]
Para un objeto de visualización en un archivo SWF cargado, la propiedad root es el objeto de visualización de nivel más alto en la parte de la estructura de árbol de la lista de visualización representada por dicho archivo SWF. | DisplayObject | ||
rotation : Number [override]
Indica el giro de la instancia de DisplayObject, expresado en grados, con respecto a su orientación original. | UIComponent | ||
rotationX : Number [override]
Indicates the x-axis rotation of the DisplayObject instance, in degrees, from its original orientation
relative to the 3D parent container. | UIComponent | ||
rotationY : Number [override]
Indicates the y-axis rotation of the DisplayObject instance, in degrees, from its original orientation
relative to the 3D parent container. | UIComponent | ||
rotationZ : Number [override]
Indicates the z-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container. | UIComponent | ||
scale9Grid : Rectangle
La cuadrícula de escala aplicada actualmente. | DisplayObject | ||
scaleX : Number [override]
Number that specifies the horizontal scaling factor. | UIComponent | ||
scaleY : Number [override]
Number that specifies the vertical scaling factor. | UIComponent | ||
scaleZ : Number [override]
Number that specifies the scaling factor along the z axis. | UIComponent | ||
screen : Rectangle [solo lectura]
Returns an object that contains the size and position of the base
drawing surface for this object. | UIComponent | ||
scrollRect : Rectangle
Los límites del rectángulo de desplazamiento del objeto de visualización. | DisplayObject | ||
showInAutomationHierarchy : Boolean
A flag that determines if an automation object
shows in the automation hierarchy. | UIComponent | ||
skin : UIComponent [solo lectura]
The instance of the skin class for this component instance. | SkinnableComponent | ||
softKeyboard : String
Controla la apariencia del teclado virtual. | InteractiveObject | ||
softKeyboardInputAreaOfInterest : Rectangle
Define el área que debe permanecer en pantalla cuando se muestra un teclado virtual (no disponible en iOS). | InteractiveObject | ||
soundTransform : flash.media:SoundTransform
Controla el sonido dentro de este elemento sprite. | Sprite | ||
stage : Stage [solo lectura]
El escenario del objeto de visualización. | DisplayObject | ||
states : Array
The view states that are defined for this component. | UIComponent | ||
styleDeclaration : CSSStyleDeclaration
Storage for the inline inheriting styles on this object. | UIComponent | ||
styleManager : IStyleManager2 [solo lectura]
Returns the StyleManager instance used by this component. | UIComponent | ||
styleName : Object
The class style used by this component. | UIComponent | ||
styleParent : IAdvancedStyleClient
A component's parent is used to evaluate descendant selectors. | UIComponent | ||
suggestedFocusSkinExclusions : Array [solo lectura]
Lists the skin parts that are
excluded from bitmaps captured and used to
show focus. | SkinnableComponent | ||
systemManager : ISystemManager
Returns the SystemManager object used by this component. | UIComponent | ||
tabChildren : Boolean
Determina si los elementos secundarios del objeto están habilitados para tabulación. | DisplayObjectContainer | ||
tabEnabled : Boolean
Especifica si este objeto está en el orden de tabulación. | InteractiveObject | ||
tabFocusEnabled : Boolean
A flag that indicates whether this object can receive focus
via the TAB key
This is similar to the tabEnabled property
used by the Flash Player.
This is usually true for components that
handle keyboard input, but some components in controlbars
have them set to false because they should not steal
focus from another component like an editor. | UIComponent | ||
tabIndex : int
Especifica el orden de tabulación de los objetos de un archivo SWF. | InteractiveObject | ||
textSnapshot : flash.text:TextSnapshot [solo lectura]
Devuelve un objeto TextSnapshot para esta instancia de DisplayObjectContainer. | DisplayObjectContainer | ||
tileNode : com.adobe.mosaic.om.interfaces:ITile [solo lectura]
Returns the underlying Composite Application Framework SDK ITile instance. | Tile | ||
toolTip : String
Text to display in the ToolTip. | UIComponent | ||
top : Object [override]
Sets the top value. | Tile | ||
transform : flash.geom:Transform [override]
An object with properties pertaining to a display object's matrix, color transform,
and pixel bounds. | UIComponent | ||
transformX : Number
Sets the x coordinate for the transform center of the component. | UIComponent | ||
transformY : Number
Sets the y coordinate for the transform center of the component. | UIComponent | ||
transformZ : Number
Sets the z coordinate for the transform center of the component. | UIComponent | ||
transitions : Array
An Array of Transition objects, where each Transition object defines a
set of effects to play when a view state change occurs. | UIComponent | ||
tweeningProperties : Array
Array of properties that are currently being tweened on this object. | UIComponent | ||
uid : String
A unique identifier for the object. | UIComponent | ||
updateCompletePendingFlag : Boolean
A flag that determines if an object has been through all three phases
of layout validation (provided that any were required). | UIComponent | ||
useHandCursor : Boolean
Valor booleano que indica si debe aparecer la mano que señala (cursor de mano) cuando el puntero pasa por encima de un elemento sprite en el que la propiedad buttonMode se ha definido con el valor true. | Sprite | ||
validationSubField : String
Used by a validator to associate a subfield with this component. | UIComponent | ||
verticalCenter : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
visible : Boolean [override]
Sets the visible value. | Tile | ||
width : Number [override]
Sets the width value. | Tile | ||
x : Number [override]
Sets the x value. | Tile | ||
y : Number [override]
Sets the y value. | Tile | ||
z : Number [override]
Indicates the z coordinate position along the z-axis of the DisplayObject
instance relative to the 3D parent container. | UIComponent |
Método | Definido por | ||
---|---|---|---|
Tile()
Constructor. | Tile | ||
Adds a visual element to this container. | SkinnableContainer | ||
Adds a visual element to this container. | SkinnableContainer | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registra un objeto de detector de eventos con un objeto EventDispatcher, de modo que el detector reciba la notificación de un evento. | EventDispatcher | ||
Adds a non-visual style client to this component instance. | UIComponent | ||
Indica si las restricciones de seguridad provocarían la omisión de objetos de visualización de la lista devuelta al llamar al método DisplayObjectContainer.getObjectsUnderPoint() con el punto point especificado. | DisplayObjectContainer | ||
Queues a function to be called later. | UIComponent | ||
Deletes a style property from this component instance. | UIComponent | ||
Determina si el objeto de visualización especificado es un elemento secundario de la instancia de DisplayObjectContainer o la propia instancia. | DisplayObjectContainer | ||
Converts a Point object from content coordinates to global coordinates. | UIComponent | ||
Converts a Point object from content to local coordinates. | UIComponent | ||
Returns a set of properties that identify the child within
this container. | UIComponent | ||
Returns a set of properties that identify the child within
this container. | UIComponent | ||
Create the content for this component. | SkinnableContainer | ||
Creates an id reference to this IUIComponent object
on its parent document object. | UIComponent | ||
Deletes the id reference to this IUIComponent object
on its parent document object. | UIComponent | ||
Returns a UITextFormat object corresponding to the text styles
for this UIComponent. | UIComponent | ||
[override]
Dispatches an event into the event flow. | UIComponent | ||
Shows or hides the focus indicator around this component. | UIComponent | ||
drawRoundRect(x:Number, y:Number, w:Number, h:Number, r:Object = null, c:Object = null, alpha:Object = null, rot:Object = null, gradient:String = null, ratios:Array = null, hole:Object = null):void
Programmatically draws a rectangle into this skin's Graphics object. | UIComponent | ||
Called by the effect instance when it stops playing on the component. | UIComponent | ||
Called by the effect instance when it starts playing on the component. | UIComponent | ||
Ends all currently playing effects on the component. | UIComponent | ||
Executes all the bindings for which the UIComponent object is the destination. | UIComponent | ||
Called after printing is complete. | UIComponent | ||
Provides the automation object at the specified index. | UIComponent | ||
Provides the automation object list . | UIComponent | ||
Devuelve un rectángulo que define el área del objeto de visualización relativo al sistema de coordenadas del objeto targetCoordinateSpace. | DisplayObject | ||
Returns the x coordinate of the element's bounds at the specified element size. | UIComponent | ||
Returns the y coordinate of the element's bounds at the specified element size. | UIComponent | ||
Devuelve el objeto de visualización secundario que sale con el nombre especificado. | DisplayObjectContainer | ||
Finds the type selectors for this UIComponent instance. | UIComponent | ||
Returns a layout constraint value, which is the same as
getting the constraint style for this component. | UIComponent | ||
Returns the visual element at the specified index. | SkinnableContainer | ||
Returns the index position of a visual element. | SkinnableContainer | ||
A convenience method for determining whether to use the
explicit or measured height
| UIComponent | ||
A convenience method for determining whether to use the
explicit or measured width
| UIComponent | ||
Gets the object that currently has focus. | UIComponent | ||
Returns the element's layout height. | UIComponent | ||
Returns the element's layout width. | UIComponent | ||
Returns the x coordinate that the element uses to draw on screen. | UIComponent | ||
Returns the y coordinate that the element uses to draw on screen. | UIComponent | ||
Returns the transform matrix that is used to calculate the component's
layout relative to its siblings. | UIComponent | ||
Returns the layout transform Matrix3D for this element. | UIComponent | ||
Returns the element's maximum height. | UIComponent | ||
Returns the element's maximum width. | UIComponent | ||
Returns the element's minimum height. | UIComponent | ||
Returns the element's minimum width. | UIComponent | ||
Devuelve un conjunto de objetos que quedan bajo el punto especificado y son elementos secundarios (o terciarios, etc.) de esta instancia de DisplayObjectContainer. | DisplayObjectContainer | ||
Returns the element's preferred height. | UIComponent | ||
Returns the element's preferred width. | UIComponent | ||
Devuelve un rectángulo que define el límite del objeto de visualización, basado en el sistema de coordenadas definido por el parámetro targetCoordinateSpace, excluyendo los trazos en las formas. | DisplayObject | ||
Returns the item in the dataProvider that was used
by the specified Repeater to produce this Repeater, or
null if this Repeater isn't repeated. | UIComponent | ||
Gets a style property that has been set anywhere in this
component's style lookup chain. | UIComponent | ||
Converts a Point object from global to content coordinates. | UIComponent | ||
Convierte el objeto point de las coordenadas del escenario (globales) en las coordenadas del objeto de visualización (locales). | DisplayObject | ||
Convierte un punto bidimensional de las coordenadas (globales) del escenario en coordenadas (locales) de un objeto tridimensional. | DisplayObject | ||
Returns true if currentCSSState is not null. | UIComponent | ||
Comprueba si el objeto EventDispatcher tiene detectores registrados para un tipo concreto de evento. | EventDispatcher | ||
Indica si un objeto tiene definida una propiedad especificada. | Object | ||
Determines whether the specified state has been defined on this
UIComponent. | UIComponent | ||
Calcula el cuadro delimitador del objeto de visualización para ver si se solapa o corta con el cuadro delimitador del objeto de visualización obj. | DisplayObject | ||
Evalúa el objeto de visualización para comprobar si se solapa o presenta un punto de intersección con el punto especificado por los parámetros x e y. | DisplayObject | ||
Returns a box Matrix which can be passed to the
drawRoundRect() method
as the rot parameter when drawing a horizontal gradient. | UIComponent | ||
Initializes the internal structure of this component. | UIComponent | ||
Initializes various properties which keep track of repeated instances
of this component. | UIComponent | ||
Marks a component so that its updateDisplayList()
method gets called during a later screen update. | UIComponent | ||
Called by a component's items to indicate that their depth
property has changed. | UIComponent | ||
An element must call this method when its layoutDirection changes or
when its parent's layoutDirection changes. | UIComponent | ||
Marks a component so that its commitProperties()
method gets called during a later screen update. | UIComponent | ||
Marks a component so that its measure()
method gets called during a later screen update. | UIComponent | ||
Marks the component so that the new state of the skin is set
during a later screen update. | SkinnableComponent | ||
Indica si hay una instancia de la clase Object en la cadena de prototipo del objeto especificado como parámetro. | Object | ||
Convierte un punto tridimensional de las coordenadas (locales) del objeto de visualización tridimensional en un punto bidimensional en las coordenadas (globales) del escenario. | DisplayObject | ||
Converts a Point object from local to content coordinates. | UIComponent | ||
Convierte el objeto point de coordenadas del objeto de visualización (locales) en coordenadas del escenario (globales). | DisplayObject | ||
Returns true if cssState matches currentCSSState. | UIComponent | ||
Determines whether this instance is the same as, or is a subclass of,
the given type. | UIComponent | ||
Measures the specified HTML text, which can contain HTML tags such
as <font> and <b>,
assuming that it is displayed
in a single-line UITextField using a UITextFormat
determined by the styles of this UIComponent. | UIComponent | ||
Measures the specified text, assuming that it is displayed
in a single-line UITextField (or UIFTETextField) using a UITextFormat
determined by the styles of this UIComponent. | UIComponent | ||
Moves the component to a specified position within its parent. | UIComponent | ||
Propagates style changes to the children. | UIComponent | ||
Returns true if the chain of owner properties
points from child to this UIComponent. | UIComponent | ||
Called by Flex when a UIComponent object is added to or removed from a parent. | UIComponent | ||
Prepares an IFlexDisplayObject for printing. | UIComponent | ||
Indica si existe la propiedad especificada y si es enumerable. | Object | ||
Builds or rebuilds the CSS style cache for this component
and, if the recursive parameter is true,
for all descendants of this component as well. | UIComponent | ||
For each effect event, registers the EffectManager
as one of the event listeners. | UIComponent | ||
Removes all visual elements from the container. | SkinnableContainer | ||
Elimina todas las instancias child de DisplayObject especificadas de la lista de elementos secundarios de la instancia de DisplayObjectContainer. | DisplayObjectContainer | ||
Removes the specified visual element from the child list of
this container. | SkinnableContainer | ||
Removes a visual element from the specified index position
in the container. | SkinnableContainer | ||
Elimina un detector del objeto EventDispatcher. | EventDispatcher | ||
Removes a non-visual style client from this component instance. | UIComponent | ||
Replays the specified event. | UIComponent | ||
Muestra un teclado virtual. | InteractiveObject | ||
Resolves a child by using the id provided. | UIComponent | ||
[estática]
Resumes the background processing of methods
queued by callLater(), after a call to
suspendBackgroundProcessing(). | UIComponent | ||
[override]
Overridden name method will call super.setActualSize for the size of the tile. | Tile | ||
Sets a layout constraint value, which is the same as
setting the constraint style for this component. | UIComponent | ||
Set the current state. | UIComponent | ||
Changes the position of an existing visual element in the visual container. | SkinnableContainer | ||
Sets the focus to this component. | UIComponent | ||
Sets the coordinates that the element uses to draw on screen. | UIComponent | ||
Sets the layout size of the element. | UIComponent | ||
Sets the transform Matrix that is used to calculate the component's layout
size and position relative to its siblings. | UIComponent | ||
Sets the transform Matrix3D that is used to calculate the component's layout
size and position relative to its siblings. | UIComponent | ||
Establece la disponibilidad de una propiedad dinámica para operaciones de bucle. | Object | ||
Sets a style property on this component instance. | UIComponent | ||
Called when the visible property changes. | UIComponent | ||
Permite al usuario arrastrar el elemento sprite especificado. | Sprite | ||
Permite al usuario arrastrar el elemento sprite especificado en un dispositivo táctil. | Sprite | ||
Se detiene gradualmente la ejecución de línea de tiempo de todos los objetos MovieClip con raíz en este objeto. | DisplayObjectContainer | ||
Finaliza el método startDrag(). | Sprite | ||
Finaliza el método startTouchDrag() para su uso con dispositivos táctiles. | Sprite | ||
Detects changes to style properties. | UIComponent | ||
Flex calls the stylesInitialized() method when
the styles for a component are first initialized. | UIComponent | ||
[estática]
Blocks the background processing of methods
queued by callLater(),
until resumeBackgroundProcessing() is called. | UIComponent | ||
Swaps the index of the two specified visual elements. | SkinnableContainer | ||
Swaps the visual elements at the two specified index
positions in the container. | SkinnableContainer | ||
Devuelve la representación de cadena de este objeto, con formato según las convenciones específicas de configuración regional. | Object | ||
[override]
Returns a string indicating the location of this object
within the hierarchy of DisplayObjects in the Application. | FlexSprite | ||
transformAround(transformCenter:Vector3D, scale:Vector3D = null, rotation:Vector3D = null, translation:Vector3D = null, postLayoutScale:Vector3D = null, postLayoutRotation:Vector3D = null, postLayoutTranslation:Vector3D = null, invalidateLayout:Boolean = true):void
A utility method to update the rotation, scale, and translation of the
transform while keeping a particular point, specified in the component's
own coordinate space, fixed in the parent's coordinate space. | UIComponent | ||
A utility method to transform a point specified in the local
coordinates of this object to its location in the object's parent's
coordinates. | UIComponent | ||
Validates the position and size of children and draws other
visuals. | UIComponent | ||
Validate and update the properties and layout of this object
and redraw it, if necessary. | UIComponent | ||
Used by layout logic to validate the properties of a component
by calling the commitProperties() method. | UIComponent | ||
Validates the measured size of the component
If the LayoutManager.invalidateSize() method is called with
this ILayoutManagerClient, then the validateSize() method
is called when it's time to do measurements. | UIComponent | ||
Handles both the valid and invalid events from a
validator assigned to this component. | UIComponent | ||
Devuelve el valor simple del objeto especificado. | Object | ||
Returns a box Matrix which can be passed to drawRoundRect()
as the rot parameter when drawing a vertical gradient. | UIComponent | ||
Comprueba si hay registrado un detector de eventos con este objeto EventDispatcher o con cualquiera de sus ascendientes para el tipo de evento concreto. | EventDispatcher |
Método | Definido por | ||
---|---|---|---|
Adjust the focus rectangle. | UIComponent | ||
Commits the computed matrix built from the combination of the layout
matrix and the transform offsets to the flash displayObject's transform. | UIComponent | ||
This is an internal method used by the Flex framework
to support the Dissolve effect. | UIComponent | ||
Create the skin for the component. | SkinnableComponent | ||
Determines if the call to the measure() method can be skipped. | UIComponent | ||
Performs any final processing after child objects are created. | UIComponent | ||
Clear out references to skin parts. | SkinnableComponent | ||
[override]
Overridden commitProperties method will attempt to load the tile if the catalog has
been reloaded or if the tile name has been changed. | Tile | ||
[override]
Create content children, if the creationPolicy property
is not equal to none. | SkinnableContainer | ||
Create an instance of a dynamic skin part. | SkinnableComponent | ||
Creates a new object using a context
based on the embedded font being used. | UIComponent | ||
Creates the object using a given moduleFactory. | UIComponent | ||
Destroys and removes the skin for this component. | SkinnableComponent | ||
Helper method for dispatching a PropertyChangeEvent
when a property is updated. | UIComponent | ||
Find the skin parts in the skin class and assign them to the properties of the component. | SkinnableComponent | ||
The event handler called when a UIComponent object gets focus. | UIComponent | ||
The event handler called when a UIComponent object loses focus. | UIComponent | ||
[override]
Returns the name of the state to be applied to the skin. | SkinnableContainerBase | ||
Returns a specific instance of a dynamic part. | SkinnableComponent | ||
Initializes the implementation and storage of some of the less frequently
used advanced layout features of a component. | UIComponent | ||
Finalizes the initialization of this component. | UIComponent | ||
Initializes this component's accessibility code. | UIComponent | ||
Helper method to invalidate parent size and display list if
this object affects its layout (includeInLayout is true). | UIComponent | ||
Typically overridden by components containing UITextField objects,
where the UITextField object gets focus. | UIComponent | ||
The event handler called for a keyDown event. | UIComponent | ||
The event handler called for a keyUp event. | UIComponent | ||
[override]
Overridden measure method will set the dimensions of the tile. | Tile | ||
Returns the number of instances of a dynamic part. | SkinnableComponent | ||
[override]
Called when a skin part is added. | SkinnableContainer | ||
[override]
Called when an instance of a skin part is being removed. | SkinnableContainer | ||
Remove an instance of a dynamic part. | SkinnableComponent | ||
This method is called when a UIComponent is constructed,
and again whenever the ResourceManager dispatches
a "change" Event to indicate
that the localized resources have changed in some way. | UIComponent | ||
Specifies a transform stretch factor in the horizontal and vertical direction. | UIComponent | ||
This method is called when a state changes to check whether
state-specific styles apply to this component. | UIComponent | ||
[override]
Overridden updateDisplayList method will call super.updateDisplayList. | Tile |
Evento | Resumen | Definido por | ||
---|---|---|---|---|
[evento broadcast] Se distribuye cuando Flash Player o AIR pasan a estar activos. | EventDispatcher | |||
Dispatched when the component is added to a container as a content child by using the addChild(), addChildAt(), addElement(), or addElementAt() method. | UIComponent | |||
Se distribuye cuando un objeto de visualización se añade a la lista de visualización. | DisplayObject | |||
Se distribuye cuando un objeto de visualización se añade a la lista de visualización del escenario, bien directamente o a través de un subárbol que contiene el objeto de visualización. | DisplayObject | |||
The addTileEventFailure event indicates that an attempt to add a Tile from a Catalog failed. | Tile | |||
The addTileEventSuccess event indicates that adding a Tile from a Catalog was successful. | Tile | |||
Se distribuye cuando el usuario selecciona 'Borrar' (o 'Eliminar') en el menú contextual. | InteractiveObject | |||
Se distribuye cuando un usuario pulsa y suelta el botón principal del dispositivo de señalización sobre el mismo objeto InteractiveObject. | InteractiveObject | |||
Dispatched after the content for this component has been created. | SkinnableContainer | |||
Se distribuye cuando un gesto de usuario activa el menú contextual asociado al objeto interactivo la aplicación de AIR. | InteractiveObject | |||
Se distribuye cuando el usuario activa la combinación de teclas aceleradoras específica de la plataforma en que se encuentra para copiar elementos, o bien cuando el usuario elige la opción 'Copiar' en el menú contextual. | InteractiveObject | |||
Dispatched when the component has finished its construction, property processing, measuring, layout, and drawing. | UIComponent | |||
Dispatched after the view state has changed. | UIComponent | |||
Dispatched after the currentState property changes, but before the view state changes. | UIComponent | |||
Se distribuye cuando el usuario activa la combinación de teclas aceleradoras específica de la plataforma en que se encuentra para cortar elementos, o bien cuando el usuario elige la opción 'Cortar' en el menú contextual. | InteractiveObject | |||
[evento broadcast] Se distribuye cuando Flash Player o de AIR pasan a estar inactivos. | EventDispatcher | |||
Se distribuye cuando un usuario pulsa y suelta el botón principal de un dispositivo de señalización dos veces en una sucesión rápida sobre el mismo objeto InteractiveObject cuando el indicador doubleClickEnabled de dicho objeto se ha definido como true. | InteractiveObject | |||
Dispatched by the drag initiator (the component that is the source of the data being dragged) when the drag operation completes, either when you drop the dragged data onto a drop target or when you end the drag-and-drop operation without performing a drop. | UIComponent | |||
Dispatched by the drop target when the user releases the mouse over it. | UIComponent | |||
Dispatched by a component when the user moves the mouse over the component during a drag operation. | UIComponent | |||
Dispatched by the component when the user drags outside the component, but does not drop the data onto the target. | UIComponent | |||
Dispatched by a component when the user moves the mouse while over the component during a drag operation. | UIComponent | |||
Dispatched by the drag initiator when starting a drag operation. | UIComponent | |||
Dispatched after an effect ends. | UIComponent | |||
Dispatched just before an effect starts. | UIComponent | |||
Dispatched after an effect is stopped, which happens only by a call to stop() on the effect. | UIComponent | |||
Dispatched when a visual element is added to the content holder. | SkinnableContainer | |||
Dispatched when a visual element is removed from the content holder. | SkinnableContainer | |||
[evento de difusión] Se distribuye cuando la cabeza lectora entra en un nuevo fotograma. | DisplayObject | |||
Dispatched after the component has entered a view state. | UIComponent | |||
[evento de difusión] Se distribuye cuando la cabeza lectora sale del fotograma actual. | DisplayObject | |||
Dispatched just before the component exits a view state. | UIComponent | |||
Se distribuye después de que un objeto de visualización quede seleccionado. | InteractiveObject | |||
Se distribuye después de que un objeto de visualización deje de estar seleccionado. | InteractiveObject | |||
[evento de difusión] Se distribuye una vez ejecutados los constructores de los objetos de visualización del fotograma, pero antes de que se ejecuten los scripts de fotograma. | DisplayObject | |||
Se distribuye cuando el usuario crea un punto de contacto a lo largo del borde de la superficie de toque con una instancia de InteractiveObject (por ejemplo, toque a lo largo del borde de la superficie de toque en el servidor de Siri para Apple TV). Algunos dispositivos también pueden interpretar este contacto como una combinación de varios eventos táctiles. | InteractiveObject | |||
Se distribuye cuando el usuario presiona dos puntos de contacto en la misma instancia de InteractiveObject en un dispositivo táctil (como, por ejemplo, pulsar y soltar dos dedos sobre un objeto de visualización en un teléfono móvil o en un dispositivo con pantalla táctil). | InteractiveObject | |||
Se distribuye cuando el usuario mueve un punto de contacto sobre la instancia de InteractiveObject de un dispositivo táctil (como mover los dedos de izquierda a derecha sobre un objeto de visualización en un teléfono móvil o dispositivo con pantalla táctil). | InteractiveObject | |||
Se distribuye cuando el usuario realiza un gesto de zoom en un punto de contacto con una instancia de InteractiveObject (como, por ejemplo, tocar una pantalla con dos dedos y girarlos sobre un objeto de visualización en un teléfono móvil o en un dispositivo con pantalla táctil). | InteractiveObject | |||
Se distribuye cuando el usuario realiza un gesto de barrido en un punto de contacto con una instancia de InteractiveObject (como, por ejemplo, tocar una pantalla con tres dedos y, a continuación, moverlos en paralelo sobre un objeto de visualización en un teléfono móvil o en un dispositivo con pantalla táctil). | InteractiveObject | |||
Se distribuye cuando el usuario crea un punto de contacto con una instancia de InteractiveObject, seguidamente toca un dispositivo táctil (como colocar varios dedos sobre un objeto de visualización para abrir un menú y, a continuación, toca con un dedo para seleccionar un elemento de menú en un teléfono móvil o en un dispositivo con pantalla táctil). | InteractiveObject | |||
Se distribuye cuando el usuario realiza un gesto de zoom en un punto de contacto con una instancia de InteractiveObject (como, por ejemplo, tocar una pantalla con dos dedos y, a continuación, separarlos rápidamente sobre un objeto de visualización en un teléfono móvil o en un dispositivo con pantalla táctil). | InteractiveObject | |||
Dispatched when an object's state changes from visible to invisible. | UIComponent | |||
Este evento se distribuye a cualquier cliente app que admite entrada en línea con un IME | InteractiveObject | |||
Dispatched when the component has finished its construction and has all initialization properties set. | UIComponent | |||
Dispatched when a component is monitored by a Validator and the validation failed. | UIComponent | |||
Se distribuye cuando el usuario pulsa una tecla. | InteractiveObject | |||
Se distribuye cuando el usuario intenta cambiar la selección empleando la navegación mediante teclado. | InteractiveObject | |||
Se distribuye cuando el usuario suelta una tecla. | InteractiveObject | |||
Se distribuye cuando un usuario pulsa y suelta el botón central del dispositivo de señalización sobre el mismo objeto InteractiveObject. | InteractiveObject | |||
Se distribuye cuando el usuario pulsa el botón central del dispositivo señalador sobre una instancia de InteractiveObject. | InteractiveObject | |||
Se distribuye cuando el usuario suelta el botón del dispositivo señalador sobre una instancia de InteractiveObject. | InteractiveObject | |||
Se distribuye cuando el usuario pulsa el botón del dispositivo señalador sobre una instancia de InteractiveObject. | InteractiveObject | |||
Dispatched from a component opened using the PopUpManager when the user clicks outside it. | UIComponent | |||
Se distribuye cuando el usuario intenta cambiar la selección empleando un dispositivo de señalización. | InteractiveObject | |||
Se distribuye cuando el usuario mueve el dispositivo de señalización mientras éste se encuentra sobre un InteractiveObject. | InteractiveObject | |||
Se distribuye cuando el usuario mueve un dispositivo de señalización hacia el exterior de una instancia de InteractiveObject. | InteractiveObject | |||
Se distribuye cuando el usuario mueve un dispositivo de señalización sobre una instancia de InteractiveObject. | InteractiveObject | |||
Se distribuye cuando el usuario suelta el botón del dispositivo señalador sobre una instancia de InteractiveObject. | InteractiveObject | |||
Se distribuye cuando se presiona la rueda del ratón sobre una instancia de InteractiveObject. | InteractiveObject | |||
Dispatched from a component opened using the PopUpManager when the user scrolls the mouse wheel outside it. | UIComponent | |||
Dispatched when the object has moved. | UIComponent | |||
Distribuido por el objeto InteractiveObject iniciador de arrastre cuando el usuario suelta el botón y finaliza el arrastre. | InteractiveObject | |||
Distribuido por el objeto InteractiveObject de destino cuando un objeto arrastrado se coloca sobre el objeto y la colocación se acepta con una llamada a DragManager.acceptDragDrop(). | InteractiveObject | |||
Distribuido por un objeto InteractiveObject cuando la acción de arrastre entra en sus límites. | InteractiveObject | |||
Distribuido por un objeto InteractiveObject cuando la acción de arrastre se sale de los límites. | InteractiveObject | |||
Distribuido continuamente por un objeto InteractiveObject mientras la operación de arrastre se mantiene dentro de sus límites. | InteractiveObject | |||
Distribuido al comienzo de una operación de arrastre por el objeto InteractiveObject especificado como iniciador de arrastre en la llamada a DragManager.doDrag(). | InteractiveObject | |||
Distribuido durante una operación de arrastre por el objeto InteractiveObject especificado como iniciador de arrastre en la llamada a DragManager.doDrag(). | InteractiveObject | |||
Se distribuye cuando el usuario activa la combinación de teclas aceleradoras específica de la plataforma en que se encuentra para pegar elementos, o bien cuando el usuario elige la opción 'Pegar' en el menú contextual. | InteractiveObject | |||
Dispatched at the beginning of the component initialization sequence. | UIComponent | |||
Se distribuye cuando el usuario baja un lápiz stylus activo más allá del umbral de detección de proximidad de la pantalla. | InteractiveObject | |||
Se distribuye cuando el usuario levanta un lápiz stylus activo por encima del umbral de detección de proximidad de la pantalla. | InteractiveObject | |||
Se distribuye cuando el usuario pasa un lápiz stylus activo por encima de la pantalla sin salir del umbral de detección de proximidad. | InteractiveObject | |||
Se distribuye cuando el usuario quita un lápiz stylus activo de encima de este objeto InteractiveObject permaneciendo dentro del umbral de detección de proximidad de la pantalla. | InteractiveObject | |||
Se distribuye cuando el usuario pasa un lápiz stylus activo directamente por encima de este objeto InteractiveObject permaneciendo dentro del umbral de detección de proximidad de la pantalla. | InteractiveObject | |||
Se distribuye cuando el usuario quita un lápiz stylus activo de encima de este objeto InteractiveObject y sus elementos secundarios permaneciendo dentro del umbral de detección de proximidad de la pantalla. | InteractiveObject | |||
Se distribuye cuando el usuario pasa un lápiz stylus activo por encima de este objeto InteractiveObject desde fuera del árbol de descendientes del objeto en la lista de visualización (permaneciendo dentro del umbral de detección de proximidad de la pantalla). | InteractiveObject | |||
Se distribuye cuando el usuario suelta el botón del dispositivo señalador por primera vez después de que el usuario presiona el botón sobre una instancia de InteractiveObject y, a continuación, mueve el dispositivo de señalización fuera de la instancia de InteractiveObject. | InteractiveObject | |||
Dispatched when the component is removed from a container as a content child by using the removeChild(), removeChildAt(), removeElement(), or removeElementAt() method. | UIComponent | |||
Se distribuye cuando un objeto de visualización se va a eliminar de la lista de visualización. | DisplayObject | |||
Se distribuye cuando un objeto de visualización se va a eliminar de la lista de visualización, bien directamente o a través de la eliminación de un subárbol que contiene el objeto de visualización. | DisplayObject | |||
[evento de difusión] Se distribuye cuando la lista de visualización se va a actualizar y representar. | DisplayObject | |||
Dispatched when the component is resized. | UIComponent | |||
Se distribuye cuando un usuario pulsa y suelta el botón derecho del dispositivo de señalización sobre el mismo objeto InteractiveObject. | InteractiveObject | |||
Se distribuye cuando el usuario pulsa el botón del dispositivo señalador sobre una instancia de InteractiveObject. | InteractiveObject | |||
Se distribuye cuando el usuario suelta el botón del dispositivo señalador sobre una instancia de InteractiveObject. | InteractiveObject | |||
Se distribuye cuando el usuario mueve un dispositivo de señalización hacia el exterior de una instancia de InteractiveObject. | InteractiveObject | |||
Se distribuye cuando el usuario mueve un dispositivo de señalización sobre una instancia de InteractiveObject. | InteractiveObject | |||
Se distribuye cuando el usuario activa la combinación de teclas aceleradoras específica de la plataforma en que se encuentra para seleccionar todos los elementos, o bien cuando el usuario elige la opción 'Seleccionar todo' en el menú contextual. | InteractiveObject | |||
Dispatched when an object's state changes from invisible to visible. | UIComponent | |||
Se distribuye inmediatamente una vez mostrado el teclado en pantalla. | InteractiveObject | |||
Se distribuye inmediatamente antes de que se muestre el teclado en pantalla. | InteractiveObject | |||
Se distribuye inmediatamente una vez oculto el teclado en pantalla. | InteractiveObject | |||
Dispatched after the component has entered a new state and any state transition animation to that state has finished playing. | UIComponent | |||
Dispatched when a component interrupts a transition to its current state in order to switch to a new state. | UIComponent | |||
Se distribuye cuando cambia el valor del indicador tabChildren del objeto. | InteractiveObject | |||
Se distribuye cuando cambia el indicador tabEnabled del objeto. | InteractiveObject | |||
Se distribuye cuando cambia el valor de la propiedad tabIndex del objeto. | InteractiveObject | |||
Se distribuye cuando un usuario escribe uno o varios caracteres de texto. | InteractiveObject | |||
Dispatched by the component when it is time to create a ToolTip. | UIComponent | |||
Dispatched by the component when its ToolTip has been hidden and is to be discarded soon. | UIComponent | |||
Dispatched by the component when its ToolTip is about to be hidden. | UIComponent | |||
Dispatched by the component when its ToolTip is about to be shown. | UIComponent | |||
Dispatched by the component when its ToolTip has been shown. | UIComponent | |||
Dispatched by a component whose toolTip property is set, as soon as the user moves the mouse over it. | UIComponent | |||
Se distribuye cuando el usuario toca por primera vez un dispositivo táctil (por ejemplo, toca un teléfono móvil o dispositivo con pantalla táctil con un dedo). | InteractiveObject | |||
Se distribuye cuando el usuario elimina el contacto con un dispositivo táctil (como levantar un dedo de un teléfono móvil o dispositivo con pantalla táctil). | InteractiveObject | |||
A non-cancellable event, dispatched by a component when it is done responding to a touch interaction user gesture. | UIComponent | |||
A non-cancellable event, dispatched by a component when it starts responding to a touch interaction user gesture. | UIComponent | |||
A cancellable event, dispatched by a component in an attempt to respond to a touch interaction user gesture. | UIComponent | |||
Se distribuye cuando el usuario toca el dispositivo y se distribuye constantemente hasta que desaparece el punto de contacto. | InteractiveObject | |||
Se distribuye cuando el usuario retira el punto de contacto de una instancia de InteractiveObject en un dispositivo táctil (como arrastrar un dedo desde un objeto de visualización a otro en un teléfono móvil o en un dispositivo con pantalla táctil). | InteractiveObject | |||
Se distribuye cuando el usuario mueve el punto de contacto sobre una instancia de InteractiveObject en un dispositivo táctil (como arrastrar un dedo desde un punto fuera de un objeto de visualización en un punto sobre un objeto de visualización en un teléfono móvil o en un dispositivo con pantalla táctil). | InteractiveObject | |||
Se distribuye cuando el usuario retira el punto de contacto de una instancia de InteractiveObject en un dispositivo táctil (como arrastrar un dedo desde un objeto de visualización a un punto fuera del objeto de visualización en un teléfono móvil o en un dispositivo con pantalla táctil). | InteractiveObject | |||
Se distribuye cuando el usuario mueve el punto de contacto sobre una instancia de InteractiveObject en un dispositivo táctil (como arrastrar un dedo desde un punto fuera de un objeto de visualización en un punto sobre un objeto de visualización en un teléfono móvil o en un dispositivo con pantalla táctil). | InteractiveObject | |||
Se distribuye cuando el usuario levanta el punto de contacto en la misma instancia de InteractiveObject en la que se inició el contacto en un dispositivo táctil (como, por ejemplo, pulsar y soltar un dedo desde un único punto sobre un objeto de visualización en un teléfono móvil o en un dispositivo con pantalla táctil). | InteractiveObject | |||
Dispatched when an object has had its commitProperties(), measure(), and updateDisplayList() methods called (if needed). | UIComponent | |||
Dispatched when a component is monitored by a Validator and the validation succeeded. | UIComponent | |||
Dispatched when values are changed programmatically or by user interaction. | UIComponent |
Los estilos son comunes o están asociados a un tema específico. Si el estilo es común, se puede utilizar con cualquier tema. Si un estilo está asociado a un tema específico, solo se puede utilizar si la aplicación usa dicho tema.
Este componente utiliza aspectos hechos a partir de partes del aspecto. No configure las partes del aspecto directamente. El aspecto de un componente define las partes del aspecto.
Para aplicar aspectos al componente, implemente un aspecto que defina los siguientes estados. Aunque se deben implementar todos los estados del aspecto, un estado de aspecto puede estar vacío. Un estado de aspecto vacío no especifica ningún cambio en el estado predeterminado del aspecto.
bottom | propiedad |
bottom:Object
[override] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
Sets the bottom value.
For components, this layout constraint property is a
facade on top of the similarly-named style. To set
the property to its default value of undefined
,
use the @Clear() directive in MXML or the undefined
value in ActionScript code. For example, in MXML code,
bottom.s2="@Clear()"
unsets the bottom
constraint in state s2. Or in ActionScript code,
button.bottom = undefined
unsets the bottom
constraint on button
.
By default the anchor target is the container's content area. In layouts with advanced constraints, the target can be a constraint row.
Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.
To specify an anchor target, set the property value to a string in the format: "anchorTargetName:value". For example, "row1:10".
Implementación
override public function get bottom():Object
override public function set bottom(value:Object):void
catalog | propiedad |
catalog:Catalog
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
Returns the Catalog mxml component associated to this Tile.
Implementación
public function get catalog():Catalog
public function set catalog(value:Catalog):void
Elementos de API relacionados
context | propiedad |
context:IContext
[solo lectura] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
The underlying ITile's IContext. This will throw an Error
if the underlying tile has not yet been loaded.
Test the loaded
property to determine if the tile is loaded.
Implementación
public function get context():IContext
Elementos de API relacionados
height | propiedad |
height:Number
[override] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
Sets the height value.
Implementación
override public function get height():Number
override public function set height(value:Number):void
left | propiedad |
left:Object
[override] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
Sets the left value.
For components, this layout constraint property is a
facade on top of the similarly-named style. To set
a state-specific value of the property in MXML to its default
value of undefined
,
use the @Clear() directive. For example, in MXML code,
left.s2="@Clear()"
unsets the left
constraint in state s2. Or in ActionScript code,
button.left = undefined
unsets the left
constraint on button
.
By default the anchor target is the container's content area. In layouts with advanced constraints, the target can be a constraint column.
Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.
To specify an anchor target, set the property value to a string in the format "anchorTargetName:value". For example, "col1:10".
Implementación
override public function get left():Object
override public function set left(value:Object):void
loaded | propiedad |
loaded:Boolean
[solo lectura] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
Checks if the underlying ITile is instantiated.
Implementación
public function get loaded():Boolean
maxHeight | propiedad |
maxHeight:Number
[override] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
Sets the maxHeight value. Number that specifies the maximum height of the component, in pixels, as the component's coordinates.
Implementación
override public function get maxHeight():Number
override public function set maxHeight(value:Number):void
maxWidth | propiedad |
maxWidth:Number
[override] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
Sets the maxWidth value. Number that specifies the maximum width of the component, in pixels, as the component's coordinates.
Implementación
override public function get maxWidth():Number
override public function set maxWidth(value:Number):void
messageBus | propiedad |
messageBus:IMessageBus
[solo lectura] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
Returns the underlying IApplication as the IMessageBus.
Implementación
public function get messageBus():IMessageBus
Elementos de API relacionados
minHeight | propiedad |
minHeight:Number
[override] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
Sets the minHeight value. Number that specifies the minimum height of the component, in pixels, as the component's coordinates.
Implementación
override public function get minHeight():Number
override public function set minHeight(value:Number):void
minWidth | propiedad |
minWidth:Number
[override] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
Sets the minWidth value. Number that specifies the minimum width of the component, in pixels, as the component's coordinates.
Implementación
override public function get minWidth():Number
override public function set minWidth(value:Number):void
name | propiedad |
name:String
[override] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
Overridden name method will set the super.name and set a value that the tile's name has been changed (for loading the tile uses).
Implementación
override public function get name():String
override public function set name(value:String):void
parentNode | propiedad |
parentNode:IMosaicNode
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
The instance of the IMosaicNode that is this Tile's parent
Implementación
public function get parentNode():IMosaicNode
public function set parentNode(value:IMosaicNode):void
Elementos de API relacionados
properties | propiedad |
properties:Array
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
The property Array (can be null).
Implementación
public function get properties():Array
public function set properties(value:Array):void
Elementos de API relacionados
right | propiedad |
right:Object
[override] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
Sets the right value.
For components, this layout constraint property is a
facade on top of the similarly-named style. To set
the property to its default value of undefined
,
use the @Clear() directive in MXML or the undefined
value in ActionScript code. For example, in MXML code,
right.s2="@Clear()"
unsets the right
constraint in state s2. Or in ActionScript code,
button.right = undefined
unsets the right
constraint on button
.
By default the anchor target is the container's content area. In layouts with advanced constraints, the target can be a constraint column.
Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.
To specify an anchor target, set the property value to a string in the format "anchorTargetName:value". For example, "col1:10".
Implementación
override public function get right():Object
override public function set right(value:Object):void
tileNode | propiedad |
tileNode:com.adobe.mosaic.om.interfaces:ITile
[solo lectura] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
Returns the underlying Composite Application Framework SDK ITile
instance.
Implementación
public function get tileNode():com.adobe.mosaic.om.interfaces:ITile
Elementos de API relacionados
top | propiedad |
top:Object
[override] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
Sets the top value.
For components, this layout constraint property is a
facade on top of the similarly-named style. To set
the property to its default value of undefined
,
use the @Clear() directive in MXML or the undefined
value in ActionScript code. For example, in MXML code,
top.s2="@Clear()"
unsets the top
constraint in state s2. Or in ActionScript code,
button.top = undefined
unsets the top
constraint on button
.
By default the anchor target is the container's content area. In layouts with advanced constraints, the target can be a constraint row.
Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.
To specify an anchor target, set the property value to a string in the format "anchorTargetName:value". For example, "row1:10".
Implementación
override public function get top():Object
override public function set top(value:Object):void
visible | propiedad |
visible:Boolean
[override] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
Sets the visible value.
Implementación
override public function get visible():Boolean
override public function set visible(value:Boolean):void
width | propiedad |
width:Number
[override] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
Sets the width value.
Implementación
override public function get width():Number
override public function set width(value:Number):void
x | propiedad |
x:Number
[override] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
Sets the x value.
Implementación
override public function get x():Number
override public function set x(value:Number):void
y | propiedad |
y:Number
[override] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
Sets the y value.
Implementación
override public function get y():Number
override public function set y(value:Number):void
Tile | () | Información sobre |
public function Tile()
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
Constructor.
commitProperties | () | método |
override protected function commitProperties():void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
Overridden commitProperties method will attempt to load the tile if the catalog has been reloaded or if the tile name has been changed. The last thing this method performs is a call to super.commitProperties(). Processes the properties set on the component. This is an advanced method that you might override when creating a subclass of UIComponent.
You do not call this method directly.
Flex calls the commitProperties()
method when you
use the addChild()
method to add a component to a container,
or when you call the invalidateProperties()
method of the component.
Calls to the commitProperties()
method occur before calls to the
measure()
method. This lets you set property values that might
be used by the measure()
method.
Some components have properties that affect the number or kinds
of child objects that they need to create, or have properties that
interact with each other, such as the horizontalScrollPolicy
and horizontalScrollPosition
properties.
It is often best at startup time to process all of these
properties at one time to avoid duplicating work.
measure | () | método |
override protected function measure():void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
Overridden measure method will set the dimensions of the tile. Calculates the default size, and optionally the default minimum size, of the component. This is an advanced method that you might override when creating a subclass of UIComponent.
You do not call this method directly. Flex calls the
measure()
method when the component is added to a container
using the addChild()
method, and when the component's
invalidateSize()
method is called.
When you set a specific height and width of a component,
Flex does not call the measure()
method,
even if you explicitly call the invalidateSize()
method.
That is, Flex only calls the measure()
method if
the explicitWidth
property or the explicitHeight
property of the component is NaN.
In your override of this method, you must set the
measuredWidth
and measuredHeight
properties
to define the default size.
You can optionally set the measuredMinWidth
and
measuredMinHeight
properties to define the default
minimum size.
Most components calculate these values based on the content they are displaying, and from the properties that affect content display. A few components simply have hard-coded default values.
The conceptual point of measure()
is for the component to provide
its own natural or intrinsic size as a default. Therefore, the
measuredWidth
and measuredHeight
properties
should be determined by factors such as:
- The amount of text the component needs to display.
- The styles, such as
fontSize
, for that text. - The size of a JPEG image that the component displays.
- The measured or explicit sizes of the component's children.
- Any borders, margins, and gaps.
In some cases, there is no intrinsic way to determine default values.
For example, a simple GreenCircle component might simply set
measuredWidth = 100 and measuredHeight = 100 in its measure()
method to
provide a reasonable default size. In other cases, such as a TextArea,
an appropriate computation (such as finding the right width and height
that would just display all the text and have the aspect ratio of a Golden Rectangle)
might be too time-consuming to be worthwhile.
The default implementation of measure()
sets measuredWidth
, measuredHeight
,
measuredMinWidth
, and measuredMinHeight
to 0
.
setActualSize | () | método |
override public function setActualSize(w:Number, h:Number):void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
Overridden name method will call super.setActualSize for the size of the tile. Sets the actual size of this object.
This method is mainly for use in implementing the
updateDisplayList()
method, which is where
you compute this object's actual size based on
its explicit size, parent-relative (percent) size,
and measured size.
You then apply this actual size to the object
by calling setActualSize()
.
In other situations, you should be setting properties
such as width
, height
,
percentWidth
, or percentHeight
rather than calling this method.
Parámetros
w:Number — Specifies the width of the tile.
| |
h:Number — Specifies the height of the tile.
|
updateDisplayList | () | método |
override protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
Overridden updateDisplayList method will call super.updateDisplayList. Draws the object and/or sizes and positions its children. This is an advanced method that you might override when creating a subclass of UIComponent.
You do not call this method directly. Flex calls the
updateDisplayList()
method when the component is added to a container
using the addChild()
method, and when the component's
invalidateDisplayList()
method is called.
If the component has no children, this method
is where you would do programmatic drawing
using methods on the component's Graphics object
such as graphics.drawRect()
.
If the component has children, this method is where
you would call the move()
and setActualSize()
methods on its children.
Components can do programmatic drawing even if
they have children. In doing either, use the
component's unscaledWidth
and unscaledHeight
as its bounds.
It is important to use unscaledWidth
and
unscaledHeight
instead of the width
and height
properties.
Parámetros
unscaledWidth:Number — Specifies the width of the tile.
| |
unscaledHeight:Number — Specifies the height of the tile.
|
addTileEventFailure | Evento |
com.adobe.mosaic.om.events.AddTileEvent
propiedad AddTileEvent.type =
com.adobe.mosaic.om.events.AddTileEvent.FAILURE
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
The addTileEventFailure event indicates that an attempt to add a Tile from a Catalog failed.
The message type sent when adding a tile fails. This can occur through user interaction or API calls.addTileEventSuccess | Evento |
com.adobe.mosaic.om.events.AddTileEvent
propiedad AddTileEvent.type =
com.adobe.mosaic.om.events.AddTileEvent.SUCCESS
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
The addTileEventSuccess event indicates that adding a Tile from a Catalog was successful.
The message type sent when a tile is added. This can occur through user interaction or API calls.<fx:Declarations> <mosaic:ServerSession id="myServer" openSessionEventSuccess="myServer_connectedHandler(event)" openSessionEventFailure="myServer_faultHandler(event)" url="{_serverUrl}" /> <mosaic:Application id="myApp" loadApplicationEventSuccess="myApp_loadApplicationEventSuccessHandler(event)" loadApplicationEventFailure="myApp_loadApplicationEventFailureHandler(event)"> <mosaic:catalogs> <mosaic:Catalog id="sampleCatalog" name="sample_catalog" catalogLoadEventSuccess="myCatalogSuccess(event)" catalogLoadEventFailure="myCatalogFail(event)" serverSession="{myServer}"/> </mosaic:catalogs> </mosaic:Application> </fx:Declarations> <!--Once those components are declared, place a composite application tile MXML component in the layout with the proper references to the Declarations noted above: --> <s:HGroup> <mosaic:Tile name="MessageSender" catalog="{sampleCatalog}" parentNode="{myApp.shell}" addTileEventSuccess="tileComplete(event)" height="50%" width="100%" /> <mosaic:Tile name="MessageReceiver" catalog="{sampleCatalog}" parentNode="{myApp.shell}" addTileEventSuccess="tileComplete(event)" height="50%" width="100%" /> </s:HGroup>
Tue Jun 12 2018, 02:12 PM Z