Paquete | com.adobe.mosaic.mxml |
Clase | public class Catalog |
Herencia | Catalog FrameworkInitializer |
Implementa | ICatalogSpecifier, IMXMLObject |
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
Elementos de API relacionados
com.adobe.mosaic.mxml.ServerSession
com.adobe.mosaic.mxml.Application
com.adobe.mosaic.mxml.Catalog
com.adobe.mosaic.mxml.Tile
com.adobe.mosaic.mxml.Shell
com.adobe.mosaic.mxml.Service
Propiedad | Definido por | ||
---|---|---|---|
catalogNode : ICatalog [solo lectura]
The underlying Composite Application Framework SDK ICatalog. | Catalog | ||
loaded : Boolean [solo lectura]
Checks if the underlying ICatalog is instantiated. | Catalog | ||
name : String
The name set of the composite application catalog. | Catalog | ||
serverSession : ServerSession
The ServerSession associated with this composite application catalog. | Catalog | ||
session : ISession [solo lectura]
The ISession associated with this composite application catalog from the Experience Server. | Catalog |
Método | Definido por | ||
---|---|---|---|
Catalog()
Constructor. | Catalog | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void [override]
Overridden EventDispatcher addEventListener. | Catalog | ||
Implementation of IMXMLObject initialized. | Catalog |
Evento | Resumen | Definido por | ||
---|---|---|---|---|
The catalogLoadEventFailure defines a failure notification of an attempt to load an Catalog | Catalog | |||
The catalogLoadEventSuccess defines a successful notification of loading a Catalog | Catalog |
catalogNode | propiedad |
catalogNode:ICatalog
[solo lectura] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
The underlying Composite Application Framework SDK ICatalog.
Implementación
public function get catalogNode():ICatalog
Elementos de API relacionados
loaded | propiedad |
loaded:Boolean
[solo lectura] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
Checks if the underlying ICatalog is instantiated.
Implementación
public function get loaded():Boolean
name | propiedad |
name:String
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
The name set of the composite application catalog.
Implementación
public function get name():String
public function set name(value:String):void
serverSession | propiedad |
serverSession:ServerSession
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
The ServerSession associated with this composite application catalog.
Implementación
public function get serverSession():ServerSession
public function set serverSession(value:ServerSession):void
Elementos de API relacionados
session | propiedad |
session:ISession
[solo lectura] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
The ISession associated with this composite application catalog from the Experience Server.
Implementación
public function get session():ISession
Elementos de API relacionados
Catalog | () | Información sobre |
public function Catalog()
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
Constructor.
addEventListener | () | método |
override public function addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
Overridden EventDispatcher addEventListener. Registers an event listener object with an EventDispatcher object so that the listener receives notification of an event. You can register event listeners on all nodes in the display list for a specific type of event, phase, and priority.
After you successfully register an event listener, you cannot change its priority
through additional calls to addEventListener()
. To change a listener's
priority, you must first call removeListener()
. Then you can register the
listener again with the new priority level.
Keep in mind that after the listener is registered, subsequent calls to
addEventListener()
with a different type
or
useCapture
value result in the creation of a separate listener registration.
For example, if you first register a listener with useCapture
set to
true
, it listens only during the capture phase. If you call
addEventListener()
again using the same listener object, but with
useCapture
set to false
, you have two separate listeners: one
that listens during the capture phase and another that listens during the target and
bubbling phases.
You cannot register an event listener for only the target phase or the bubbling phase. Those phases are coupled during registration because bubbling applies only to the ancestors of the target node.
If you no longer need an event listener, remove it by calling
removeEventListener()
, or memory problems could result. Event listeners are not automatically
removed from memory because the garbage
collector does not remove the listener as long as the dispatching object exists (unless the useWeakReference
parameter is set to true
).
Copying an EventDispatcher instance does not copy the event listeners attached to it. (If your newly created node needs an event listener, you must attach the listener after creating the node.) However, if you move an EventDispatcher instance, the event listeners attached to it move along with it.
If the event listener is being registered on a node while an event is being processed on this node, the event listener is not triggered during the current phase but can be triggered during a later phase in the event flow, such as the bubbling phase.
If an event listener is removed from a node while an event is being processed on the node, it is still triggered by the current actions. After it is removed, the event listener is never invoked again (unless registered again for future processing).
Parámetros
type:String — The type of event.
| |
listener:Function — The listener function that processes the event. This function must accept
an Event object as its only parameter and must return nothing, as this example shows:
function(evt:Event):void The function can have any name. | |
useCapture:Boolean (default = false ) —
Determines whether the listener works in the capture phase or the
target and bubbling phases. If useCapture is set to true ,
the listener processes the event only during the capture phase and not in the
target or bubbling phase. If useCapture is false , the
listener processes the event only during the target or bubbling phase. To listen for
the event in all three phases, call addEventListener twice, once with
useCapture set to true , then again with
useCapture set to false .
| |
priority:int (default = 0 ) — The priority level of the event listener. The priority is designated by
a signed 32-bit integer. The higher the number, the higher the priority. All listeners
with priority n are processed before listeners of priority n-1. If two
or more listeners share the same priority, they are processed in the order in which they
were added. The default priority is 0.
| |
useWeakReference:Boolean (default = false ) — Determines whether the reference to the listener is strong or
weak. A strong reference (the default) prevents your listener from being garbage-collected.
A weak reference does not. Class-level member functions are not subject to garbage
collection, so you can set |
initialized | () | método |
public function initialized(document:Object, id:String):void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
Implementation of IMXMLObject initialized.
Parámetros
document:Object — Specifies the document object.
| |
id:String — Specifies the MXML ID of the string.
|
catalogLoadEventFailure | Evento |
com.adobe.mosaic.om.events.CatalogLoadEvent
propiedad CatalogLoadEvent.type =
com.adobe.mosaic.om.events.CatalogLoadEvent.FAILURE
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
The catalogLoadEventFailure defines a failure notification of an attempt to load an Catalog
The message type sent when a catalog fails to load.catalogLoadEventSuccess | Evento |
com.adobe.mosaic.om.events.CatalogLoadEvent
propiedad CatalogLoadEvent.type =
com.adobe.mosaic.om.events.CatalogLoadEvent.SUCCESS
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Composite Application Framework 10 |
Versiones de motor de ejecución: | AIR 2.6, Flash Player 10.2 |
The catalogLoadEventSuccess defines a successful notification of loading a Catalog
The message type sent when a catalog is loaded successfully.<fx:Declarations> <mosaic:ServerSession id="myServer" openSessionEventSuccess="myServer_connectedHandler(event)" openSessionEventFailure="myServer_faultHandler(event)" url="{_serverUrl}" /> <mosaic:Application id="myApp" loadApplicationEventSuccess="myApp_loadApplicationEventSuccessHandler(event)" loadApplicationEventFailure="myApp_loadApplicationEventFailureHandler(event)"> <mosaic:catalogs> <mosaic:Catalog id="sampleCatalog" name="sample_catalog" catalogLoadEventSuccess="myCatalogSuccess(event)" catalogLoadEventFailure="myCatalogFail(event)" serverSession="{myServer}"/> </mosaic:catalogs> </mosaic:Application> </fx:Declarations>
Tue Jun 12 2018, 02:12 PM Z