Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4 |
Versiones de motor de ejecución: | Flash Player 10, AIR 1.5 |
Associate a skin class with a component class by setting the skinClass
style property of the
component class. You can set the skinClass
property in CSS, as the following example shows:
MyComponent { skinClass: ClassReference("my.skins.MyComponentSkin") }
The following example sets the skinClass
property in MXML:
<MyComponent skinClass="my.skins.MyComponentSkin"/>
Más ejemplos
Skinning Spark components
About overriding SkinnableComponent methods
Example: Creating a skinnable Spark component
Elementos de API relacionados
Propiedad | Definido por | ||
---|---|---|---|
accessibilityDescription : String
A convenience accessor for the description property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityEnabled : Boolean
A convenience accessor for the silent property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityImplementation : AccessibilityImplementation
La implementación actual de accesibilidad (AccessibilityImplementation) para esta instancia de InteractiveObject. | InteractiveObject | ||
accessibilityName : String
A convenience accessor for the name property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityProperties : AccessibilityProperties
Las opciones de accesibilidad actuales para este objeto de visualización. | DisplayObject | ||
accessibilityShortcut : String
A convenience accessor for the shortcut property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
activeEffects : Array [solo lectura]
The list of effects that are currently playing on the component,
as an Array of EffectInstance instances. | UIComponent | ||
alpha : Number
Indica el valor de transparencia alfa del objeto especificado. | DisplayObject | ||
automationDelegate : Object
The delegate object that handles the automation-related functionality. | UIComponent | ||
automationEnabled : Boolean [solo lectura]
True if this component is enabled for automation, false
otherwise. | UIComponent | ||
automationName : String
Name that can be used as an identifier for this object. | UIComponent | ||
automationOwner : DisplayObjectContainer [solo lectura]
The owner of this component for automation purposes. | UIComponent | ||
automationParent : DisplayObjectContainer [solo lectura]
The parent of this component for automation purposes. | UIComponent | ||
automationTabularData : Object [solo lectura]
An implementation of the IAutomationTabularData interface, which
can be used to retrieve the data. | UIComponent | ||
automationValue : Array [solo lectura]
This value generally corresponds to the rendered appearance of the
object and should be usable for correlating the identifier with
the object as it appears visually within the application. | UIComponent | ||
automationVisible : Boolean [solo lectura]
True if this component is visible for automation, false
otherwise. | UIComponent | ||
baseline : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
baselinePosition : Number [override] [solo lectura]
The y-coordinate of the baseline
of the first line of text of the component. | SkinnableComponent | ||
blendMode : String
Un valor de la clase BlendMode que especifica el modo de mezcla que debe utilizarse. | DisplayObject | ||
blendShader : Shader [solo escritura]
Define un sombreado para utilizarlo en la mezcla del primer plano y del fondo. | DisplayObject | ||
bottom : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
buttonMode : Boolean
Especifica el modo de botón de este elemento sprite. | Sprite | ||
cacheAsBitmap : Boolean
Si se define como true, los motores de ejecución de Flash dejan en caché una representación interna de mapa de bits del objeto de visualización. | DisplayObject | ||
cacheAsBitmapMatrix : Matrix
Si su valor no es null, este objeto Matrix define cómo un objeto de visualización se procesa cuando cacheAsBitmap se define como true. | DisplayObject | ||
cacheHeuristic : Boolean [solo escritura]
Used by Flex to suggest bitmap caching for the object. | UIComponent | ||
cachePolicy : String
Specifies the bitmap caching policy for this object. | UIComponent | ||
className : String [solo lectura]
The name of this instance's class, such as "Button". | UIComponent | ||
constructor : Object
Una referencia a la clase de objeto o función constructora para una instancia de objeto determinada. | Object | ||
contentMouseX : Number [solo lectura]
Returns the x position of the mouse, in the content coordinate system. | UIComponent | ||
contentMouseY : Number [solo lectura]
Returns the y position of the mouse, in the content coordinate system. | UIComponent | ||
contextMenu : NativeMenu
Especifica el menú contextual asociado a este objeto. | InteractiveObject | ||
currentState : String
The current view state of the component. | UIComponent | ||
cursorManager : ICursorManager [solo lectura]
Gets the CursorManager that controls the cursor for this component
and its peers. | UIComponent | ||
depth : Number
Determines the order in which items inside of containers
are rendered. | UIComponent | ||
descriptor : UIComponentDescriptor
Reference to the UIComponentDescriptor, if any, that was used
by the createComponentFromDescriptor() method to create this
UIComponent instance. | UIComponent | ||
designLayer : DesignLayer
Specifies the optional DesignLayer instance associated with this visual
element. | UIComponent | ||
document : Object
A reference to the document object associated with this UIComponent. | UIComponent | ||
doubleClickEnabled : Boolean [override]
Specifies whether the UIComponent object receives doubleClick events. | UIComponent | ||
dropTarget : DisplayObject [solo lectura]
Especifica el objeto de visualización sobre el que se está arrastrando el elemento sprite o sobre el que se ha colocado el elemento sprite. | Sprite | ||
enabled : Boolean
Whether the component can accept user interaction. | UIComponent | ||
errorString : String
The text that displayed by a component's error tip when a
component is monitored by a Validator and validation fails. | UIComponent | ||
explicitHeight : Number
Number that specifies the explicit height of the component,
in pixels, in the component's coordinates. | UIComponent | ||
explicitMaxHeight : Number
The maximum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMaxWidth : Number
The maximum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMinHeight : Number
The minimum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMinWidth : Number
The minimum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
explicitWidth : Number
Number that specifies the explicit width of the component,
in pixels, in the component's coordinates. | UIComponent | ||
filters : Array
Conjunto indexado que contiene todos los objetos de filtro actualmente asociados con el objeto de visualización. | DisplayObject | ||
flexContextMenu : IFlexContextMenu
The context menu for this UIComponent. | UIComponent | ||
focusEnabled : Boolean
Indicates whether the component can receive focus when tabbed to. | UIComponent | ||
focusManager : IFocusManager
Gets the FocusManager that controls focus for this component
and its peers. | UIComponent | ||
focusPane : Sprite
The focus pane associated with this object. | UIComponent | ||
focusRect : Object
Especifica si este objeto muestra un rectángulo de selección. | InteractiveObject | ||
graphics : Graphics [solo lectura]
Especifica el objeto Graphics que pertenece a este elemento sprite, donde pueden ejecutarse comandos de dibujo vectorial. | Sprite | ||
hasFocusableChildren : Boolean
A flag that indicates whether child objects can receive focus. | UIComponent | ||
hasLayoutMatrix3D : Boolean [solo lectura]
Contains true if the element has 3D Matrix. | UIComponent | ||
height : Number [override]
Number that specifies the height of the component, in pixels,
in the parent's coordinates. | UIComponent | ||
hitArea : Sprite
Designa otro elemento sprite para que actúe como área activa de un elemento sprite. | Sprite | ||
horizontalCenter : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
id : String
ID of the component. | UIComponent | ||
includeInLayout : Boolean
Specifies whether this component is included in the layout of the
parent container. | UIComponent | ||
inheritingStyles : Object
The beginning of this component's chain of inheriting styles. | UIComponent | ||
initialized : Boolean
A flag that determines if an object has been through all three phases
of layout: commitment, measurement, and layout (provided that any were required). | UIComponent | ||
instanceIndex : int [solo lectura]
The index of a repeated component. | UIComponent | ||
instanceIndices : Array
An Array containing the indices required to reference
this UIComponent object from its parent document. | UIComponent | ||
is3D : Boolean [solo lectura]
Contains true when the element is in 3D. | UIComponent | ||
isDocument : Boolean [solo lectura]
Contains true if this UIComponent instance is a document object. | UIComponent | ||
isPopUp : Boolean
Set to true by the PopUpManager to indicate
that component has been popped up. | UIComponent | ||
layoutMatrix3D : Matrix3D [solo escritura]
The transform matrix that is used to calculate a component's layout
relative to its siblings. | UIComponent | ||
left : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
loaderInfo : LoaderInfo [solo lectura]
Devuelve un objeto LoaderInfo que contiene información sobre la carga del archivo al que pertenece este objeto de visualización. | DisplayObject | ||
maintainProjectionCenter : Boolean
When true, the component keeps its projection matrix centered on the
middle of its bounding box. | UIComponent | ||
mask : DisplayObject
El objeto de visualización que origina la llamada se enmascara mediante el objeto mask especificado. | DisplayObject | ||
maxHeight : Number
The maximum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
maxWidth : Number
The maximum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
measuredHeight : Number
The default height of the component, in pixels. | UIComponent | ||
measuredMinHeight : Number
The default minimum height of the component, in pixels. | UIComponent | ||
measuredMinWidth : Number
The default minimum width of the component, in pixels. | UIComponent | ||
measuredWidth : Number
The default width of the component, in pixels. | UIComponent | ||
metaData : Object
Obtiene el objeto de metadatos de la instancia de DisplayObject si los metadatos se almacenaron con la instancia de este objeto DisplayObject en el archivo SWF a través de una etiqueta PlaceObject4. | DisplayObject | ||
minHeight : Number
The minimum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
minWidth : Number
The minimum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
moduleFactory : IFlexModuleFactory
A module factory is used as context for using embedded fonts and for
finding the style manager that controls the styles for this
component. | UIComponent | ||
mouseChildren : Boolean
Determina si los elementos secundarios del objeto están activados para acciones de ratón o de dispositivo de entrada de usuario. | DisplayObjectContainer | ||
mouseEnabled : Boolean
Especifica si este objeto recibe la entrada del ratón, la entrada del usuario o mensajes. | InteractiveObject | ||
mouseFocusEnabled : Boolean
Whether you can receive focus when clicked on. | UIComponent | ||
mouseX : Number [solo lectura]
Indica la coordenada x de la posición del ratón o del dispositivo de entrada del usuario, en píxeles. | DisplayObject | ||
mouseY : Number [solo lectura]
Indica la coordenada y de la posición del ratón o del dispositivo de entrada del usuario, en píxeles. | DisplayObject | ||
name : String
Indica el nombre de instancia de DisplayObject. | DisplayObject | ||
needsSoftKeyboard : Boolean
Especifica si un teclado virtual (teclado en pantalla) se debe mostrar cuando esta instancia de InteractiveObject recibe la selección. | InteractiveObject | ||
nestLevel : int
Depth of this object in the containment hierarchy. | UIComponent | ||
nonInheritingStyles : Object
The beginning of this component's chain of non-inheriting styles. | UIComponent | ||
numAutomationChildren : int [solo lectura]
The number of automation children this container has. | UIComponent | ||
opaqueBackground : Object
Especifica si el objeto de visualización es opaco con un determinado color de fondo. | DisplayObject | ||
owner : DisplayObjectContainer
The owner of this IVisualElement object. | UIComponent | ||
parent : DisplayObjectContainer [override] [solo lectura]
The parent container or component for this component. | UIComponent | ||
parentApplication : Object [solo lectura]
A reference to the Application object that contains this UIComponent
instance. | UIComponent | ||
parentDocument : Object [solo lectura]
A reference to the parent document object for this UIComponent. | UIComponent | ||
percentHeight : Number
Specifies the height of a component as a percentage
of its parent's size. | UIComponent | ||
percentWidth : Number
Specifies the width of a component as a percentage
of its parent's size. | UIComponent | ||
postLayoutTransformOffsets : mx.geom:TransformOffsets
Defines a set of adjustments that can be applied to the object's
transform in a way that is invisible to its parent's layout. | UIComponent | ||
processedDescriptors : Boolean
Set to true after immediate or deferred child creation,
depending on which one happens. | UIComponent | ||
repeater : IRepeater [solo lectura]
A reference to the Repeater object
in the parent document that produced this UIComponent. | UIComponent | ||
repeaterIndex : int [solo lectura]
The index of the item in the data provider
of the Repeater that produced this UIComponent. | UIComponent | ||
repeaterIndices : Array
An Array containing the indices of the items in the data provider
of the Repeaters in the parent document that produced this UIComponent. | UIComponent | ||
repeaters : Array
An Array containing references to the Repeater objects
in the parent document that produced this UIComponent. | UIComponent | ||
right : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
root : DisplayObject [solo lectura]
Para un objeto de visualización en un archivo SWF cargado, la propiedad root es el objeto de visualización de nivel más alto en la parte de la estructura de árbol de la lista de visualización representada por dicho archivo SWF. | DisplayObject | ||
rotation : Number [override]
Indica el giro de la instancia de DisplayObject, expresado en grados, con respecto a su orientación original. | UIComponent | ||
rotationX : Number [override]
Indicates the x-axis rotation of the DisplayObject instance, in degrees, from its original orientation
relative to the 3D parent container. | UIComponent | ||
rotationY : Number [override]
Indicates the y-axis rotation of the DisplayObject instance, in degrees, from its original orientation
relative to the 3D parent container. | UIComponent | ||
rotationZ : Number [override]
Indicates the z-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container. | UIComponent | ||
scale9Grid : Rectangle
La cuadrícula de escala aplicada actualmente. | DisplayObject | ||
scaleX : Number [override]
Number that specifies the horizontal scaling factor. | UIComponent | ||
scaleY : Number [override]
Number that specifies the vertical scaling factor. | UIComponent | ||
scaleZ : Number [override]
Number that specifies the scaling factor along the z axis. | UIComponent | ||
screen : Rectangle [solo lectura]
Returns an object that contains the size and position of the base
drawing surface for this object. | UIComponent | ||
scrollRect : Rectangle
Los límites del rectángulo de desplazamiento del objeto de visualización. | DisplayObject | ||
showInAutomationHierarchy : Boolean
A flag that determines if an automation object
shows in the automation hierarchy. | UIComponent | ||
skin : UIComponent [solo lectura]
The instance of the skin class for this component instance. | SkinnableComponent | ||
softKeyboard : String
Controla la apariencia del teclado virtual. | InteractiveObject | ||
softKeyboardInputAreaOfInterest : Rectangle
Define el área que debe permanecer en pantalla cuando se muestra un teclado virtual (no disponible en iOS). | InteractiveObject | ||
soundTransform : flash.media:SoundTransform
Controla el sonido dentro de este elemento sprite. | Sprite | ||
stage : Stage [solo lectura]
El escenario del objeto de visualización. | DisplayObject | ||
states : Array
The view states that are defined for this component. | UIComponent | ||
styleDeclaration : CSSStyleDeclaration
Storage for the inline inheriting styles on this object. | UIComponent | ||
styleManager : IStyleManager2 [solo lectura]
Returns the StyleManager instance used by this component. | UIComponent | ||
styleName : Object
The class style used by this component. | UIComponent | ||
styleParent : IAdvancedStyleClient
A component's parent is used to evaluate descendant selectors. | UIComponent | ||
suggestedFocusSkinExclusions : Array [solo lectura]
Lists the skin parts that are
excluded from bitmaps captured and used to
show focus. | SkinnableComponent | ||
systemManager : ISystemManager
Returns the SystemManager object used by this component. | UIComponent | ||
tabChildren : Boolean
Determina si los elementos secundarios del objeto están habilitados para tabulación. | DisplayObjectContainer | ||
tabEnabled : Boolean
Especifica si este objeto está en el orden de tabulación. | InteractiveObject | ||
tabFocusEnabled : Boolean
A flag that indicates whether this object can receive focus
via the TAB key
This is similar to the tabEnabled property
used by the Flash Player.
This is usually true for components that
handle keyboard input, but some components in controlbars
have them set to false because they should not steal
focus from another component like an editor. | UIComponent | ||
tabIndex : int
Especifica el orden de tabulación de los objetos de un archivo SWF. | InteractiveObject | ||
textSnapshot : flash.text:TextSnapshot [solo lectura]
Devuelve un objeto TextSnapshot para esta instancia de DisplayObjectContainer. | DisplayObjectContainer | ||
toolTip : String
Text to display in the ToolTip. | UIComponent | ||
top : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
transform : flash.geom:Transform [override]
An object with properties pertaining to a display object's matrix, color transform,
and pixel bounds. | UIComponent | ||
transformX : Number
Sets the x coordinate for the transform center of the component. | UIComponent | ||
transformY : Number
Sets the y coordinate for the transform center of the component. | UIComponent | ||
transformZ : Number
Sets the z coordinate for the transform center of the component. | UIComponent | ||
transitions : Array
An Array of Transition objects, where each Transition object defines a
set of effects to play when a view state change occurs. | UIComponent | ||
tweeningProperties : Array
Array of properties that are currently being tweened on this object. | UIComponent | ||
uid : String
A unique identifier for the object. | UIComponent | ||
updateCompletePendingFlag : Boolean
A flag that determines if an object has been through all three phases
of layout validation (provided that any were required). | UIComponent | ||
useHandCursor : Boolean
Valor booleano que indica si debe aparecer la mano que señala (cursor de mano) cuando el puntero pasa por encima de un elemento sprite en el que la propiedad buttonMode se ha definido con el valor true. | Sprite | ||
validationSubField : String
Used by a validator to associate a subfield with this component. | UIComponent | ||
verticalCenter : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
visible : Boolean [override]
Whether or not the display object is visible. | UIComponent | ||
width : Number [override]
Number that specifies the width of the component, in pixels,
in the parent's coordinates. | UIComponent | ||
x : Number [override]
Number that specifies the component's horizontal position,
in pixels, within its parent container. | UIComponent | ||
y : Number [override]
Number that specifies the component's vertical position,
in pixels, within its parent container. | UIComponent | ||
z : Number [override]
Indicates the z coordinate position along the z-axis of the DisplayObject
instance relative to the 3D parent container. | UIComponent |
Propiedad | Definido por | ||
---|---|---|---|
currentCSSState : String [override] [solo lectura]
The state to be used when matching CSS pseudo-selectors. | SkinnableComponent | ||
hasComplexLayoutMatrix : Boolean [solo lectura]
Returns true if the UIComponent has any non-translation (x,y) transform properties. | UIComponent | ||
resourceManager : IResourceManager [solo lectura]
A reference to the object which manages
all of the application's localized resources. | UIComponent | ||
unscaledHeight : Number [solo lectura]
A convenience method for determining the unscaled height
of the component. | UIComponent | ||
unscaledWidth : Number [solo lectura]
A convenience method for determining the unscaled width
of the component
All of a component's drawing and child layout should be done
within a bounding rectangle of this width, which is also passed
as an argument to updateDisplayList(). | UIComponent |
Método | Definido por | ||
---|---|---|---|
Constructor. | SkinnableComponent | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registra un objeto de detector de eventos con un objeto EventDispatcher, de modo que el detector reciba la notificación de un evento. | EventDispatcher | ||
Adds a non-visual style client to this component instance. | UIComponent | ||
Indica si las restricciones de seguridad provocarían la omisión de objetos de visualización de la lista devuelta al llamar al método DisplayObjectContainer.getObjectsUnderPoint() con el punto point especificado. | DisplayObjectContainer | ||
Queues a function to be called later. | UIComponent | ||
Deletes a style property from this component instance. | UIComponent | ||
Determina si el objeto de visualización especificado es un elemento secundario de la instancia de DisplayObjectContainer o la propia instancia. | DisplayObjectContainer | ||
Converts a Point object from content coordinates to global coordinates. | UIComponent | ||
Converts a Point object from content to local coordinates. | UIComponent | ||
Returns a set of properties that identify the child within
this container. | UIComponent | ||
Returns a set of properties that identify the child within
this container. | UIComponent | ||
Creates an id reference to this IUIComponent object
on its parent document object. | UIComponent | ||
Deletes the id reference to this IUIComponent object
on its parent document object. | UIComponent | ||
Returns a UITextFormat object corresponding to the text styles
for this UIComponent. | UIComponent | ||
[override]
Dispatches an event into the event flow. | UIComponent | ||
Shows or hides the focus indicator around this component. | UIComponent | ||
drawRoundRect(x:Number, y:Number, w:Number, h:Number, r:Object = null, c:Object = null, alpha:Object = null, rot:Object = null, gradient:String = null, ratios:Array = null, hole:Object = null):void
Programmatically draws a rectangle into this skin's Graphics object. | UIComponent | ||
Called by the effect instance when it stops playing on the component. | UIComponent | ||
Called by the effect instance when it starts playing on the component. | UIComponent | ||
Ends all currently playing effects on the component. | UIComponent | ||
Executes all the bindings for which the UIComponent object is the destination. | UIComponent | ||
Called after printing is complete. | UIComponent | ||
Provides the automation object at the specified index. | UIComponent | ||
Provides the automation object list . | UIComponent | ||
Devuelve un rectángulo que define el área del objeto de visualización relativo al sistema de coordenadas del objeto targetCoordinateSpace. | DisplayObject | ||
Returns the x coordinate of the element's bounds at the specified element size. | UIComponent | ||
Returns the y coordinate of the element's bounds at the specified element size. | UIComponent | ||
Devuelve el objeto de visualización secundario que sale con el nombre especificado. | DisplayObjectContainer | ||
Finds the type selectors for this UIComponent instance. | UIComponent | ||
Returns a layout constraint value, which is the same as
getting the constraint style for this component. | UIComponent | ||
A convenience method for determining whether to use the
explicit or measured height
| UIComponent | ||
A convenience method for determining whether to use the
explicit or measured width
| UIComponent | ||
Gets the object that currently has focus. | UIComponent | ||
Returns the element's layout height. | UIComponent | ||
Returns the element's layout width. | UIComponent | ||
Returns the x coordinate that the element uses to draw on screen. | UIComponent | ||
Returns the y coordinate that the element uses to draw on screen. | UIComponent | ||
Returns the transform matrix that is used to calculate the component's
layout relative to its siblings. | UIComponent | ||
Returns the layout transform Matrix3D for this element. | UIComponent | ||
Returns the element's maximum height. | UIComponent | ||
Returns the element's maximum width. | UIComponent | ||
Returns the element's minimum height. | UIComponent | ||
Returns the element's minimum width. | UIComponent | ||
Devuelve un conjunto de objetos que quedan bajo el punto especificado y son elementos secundarios (o terciarios, etc.) de esta instancia de DisplayObjectContainer. | DisplayObjectContainer | ||
Returns the element's preferred height. | UIComponent | ||
Returns the element's preferred width. | UIComponent | ||
Devuelve un rectángulo que define el límite del objeto de visualización, basado en el sistema de coordenadas definido por el parámetro targetCoordinateSpace, excluyendo los trazos en las formas. | DisplayObject | ||
Returns the item in the dataProvider that was used
by the specified Repeater to produce this Repeater, or
null if this Repeater isn't repeated. | UIComponent | ||
Gets a style property that has been set anywhere in this
component's style lookup chain. | UIComponent | ||
Converts a Point object from global to content coordinates. | UIComponent | ||
Convierte el objeto point de las coordenadas del escenario (globales) en las coordenadas del objeto de visualización (locales). | DisplayObject | ||
Convierte un punto bidimensional de las coordenadas (globales) del escenario en coordenadas (locales) de un objeto tridimensional. | DisplayObject | ||
Returns true if currentCSSState is not null. | UIComponent | ||
Comprueba si el objeto EventDispatcher tiene detectores registrados para un tipo concreto de evento. | EventDispatcher | ||
Indica si un objeto tiene definida una propiedad especificada. | Object | ||
Determines whether the specified state has been defined on this
UIComponent. | UIComponent | ||
Calcula el cuadro delimitador del objeto de visualización para ver si se solapa o corta con el cuadro delimitador del objeto de visualización obj. | DisplayObject | ||
Evalúa el objeto de visualización para comprobar si se solapa o presenta un punto de intersección con el punto especificado por los parámetros x e y. | DisplayObject | ||
Returns a box Matrix which can be passed to the
drawRoundRect() method
as the rot parameter when drawing a horizontal gradient. | UIComponent | ||
Initializes the internal structure of this component. | UIComponent | ||
Initializes various properties which keep track of repeated instances
of this component. | UIComponent | ||
Marks a component so that its updateDisplayList()
method gets called during a later screen update. | UIComponent | ||
Called by a component's items to indicate that their depth
property has changed. | UIComponent | ||
An element must call this method when its layoutDirection changes or
when its parent's layoutDirection changes. | UIComponent | ||
Marks a component so that its commitProperties()
method gets called during a later screen update. | UIComponent | ||
Marks a component so that its measure()
method gets called during a later screen update. | UIComponent | ||
Marks the component so that the new state of the skin is set
during a later screen update. | SkinnableComponent | ||
Indica si hay una instancia de la clase Object en la cadena de prototipo del objeto especificado como parámetro. | Object | ||
Convierte un punto tridimensional de las coordenadas (locales) del objeto de visualización tridimensional en un punto bidimensional en las coordenadas (globales) del escenario. | DisplayObject | ||
Converts a Point object from local to content coordinates. | UIComponent | ||
Convierte el objeto point de coordenadas del objeto de visualización (locales) en coordenadas del escenario (globales). | DisplayObject | ||
Returns true if cssState matches currentCSSState. | UIComponent | ||
Determines whether this instance is the same as, or is a subclass of,
the given type. | UIComponent | ||
Measures the specified HTML text, which can contain HTML tags such
as <font> and <b>,
assuming that it is displayed
in a single-line UITextField using a UITextFormat
determined by the styles of this UIComponent. | UIComponent | ||
Measures the specified text, assuming that it is displayed
in a single-line UITextField (or UIFTETextField) using a UITextFormat
determined by the styles of this UIComponent. | UIComponent | ||
Moves the component to a specified position within its parent. | UIComponent | ||
Propagates style changes to the children. | UIComponent | ||
Returns true if the chain of owner properties
points from child to this UIComponent. | UIComponent | ||
Called by Flex when a UIComponent object is added to or removed from a parent. | UIComponent | ||
Prepares an IFlexDisplayObject for printing. | UIComponent | ||
Indica si existe la propiedad especificada y si es enumerable. | Object | ||
Builds or rebuilds the CSS style cache for this component
and, if the recursive parameter is true,
for all descendants of this component as well. | UIComponent | ||
For each effect event, registers the EffectManager
as one of the event listeners. | UIComponent | ||
Elimina todas las instancias child de DisplayObject especificadas de la lista de elementos secundarios de la instancia de DisplayObjectContainer. | DisplayObjectContainer | ||
Elimina un detector del objeto EventDispatcher. | EventDispatcher | ||
Removes a non-visual style client from this component instance. | UIComponent | ||
Replays the specified event. | UIComponent | ||
Muestra un teclado virtual. | InteractiveObject | ||
Resolves a child by using the id provided. | UIComponent | ||
[estática]
Resumes the background processing of methods
queued by callLater(), after a call to
suspendBackgroundProcessing(). | UIComponent | ||
Sizes the object. | UIComponent | ||
Sets a layout constraint value, which is the same as
setting the constraint style for this component. | UIComponent | ||
Set the current state. | UIComponent | ||
Sets the focus to this component. | UIComponent | ||
Sets the coordinates that the element uses to draw on screen. | UIComponent | ||
Sets the layout size of the element. | UIComponent | ||
Sets the transform Matrix that is used to calculate the component's layout
size and position relative to its siblings. | UIComponent | ||
Sets the transform Matrix3D that is used to calculate the component's layout
size and position relative to its siblings. | UIComponent | ||
Establece la disponibilidad de una propiedad dinámica para operaciones de bucle. | Object | ||
Sets a style property on this component instance. | UIComponent | ||
Called when the visible property changes. | UIComponent | ||
Permite al usuario arrastrar el elemento sprite especificado. | Sprite | ||
Permite al usuario arrastrar el elemento sprite especificado en un dispositivo táctil. | Sprite | ||
Se detiene gradualmente la ejecución de línea de tiempo de todos los objetos MovieClip con raíz en este objeto. | DisplayObjectContainer | ||
Finaliza el método startDrag(). | Sprite | ||
Finaliza el método startTouchDrag() para su uso con dispositivos táctiles. | Sprite | ||
Detects changes to style properties. | UIComponent | ||
Flex calls the stylesInitialized() method when
the styles for a component are first initialized. | UIComponent | ||
[estática]
Blocks the background processing of methods
queued by callLater(),
until resumeBackgroundProcessing() is called. | UIComponent | ||
Devuelve la representación de cadena de este objeto, con formato según las convenciones específicas de configuración regional. | Object | ||
[override]
Returns a string indicating the location of this object
within the hierarchy of DisplayObjects in the Application. | FlexSprite | ||
transformAround(transformCenter:Vector3D, scale:Vector3D = null, rotation:Vector3D = null, translation:Vector3D = null, postLayoutScale:Vector3D = null, postLayoutRotation:Vector3D = null, postLayoutTranslation:Vector3D = null, invalidateLayout:Boolean = true):void
A utility method to update the rotation, scale, and translation of the
transform while keeping a particular point, specified in the component's
own coordinate space, fixed in the parent's coordinate space. | UIComponent | ||
A utility method to transform a point specified in the local
coordinates of this object to its location in the object's parent's
coordinates. | UIComponent | ||
Validates the position and size of children and draws other
visuals. | UIComponent | ||
Validate and update the properties and layout of this object
and redraw it, if necessary. | UIComponent | ||
Used by layout logic to validate the properties of a component
by calling the commitProperties() method. | UIComponent | ||
Validates the measured size of the component
If the LayoutManager.invalidateSize() method is called with
this ILayoutManagerClient, then the validateSize() method
is called when it's time to do measurements. | UIComponent | ||
Handles both the valid and invalid events from a
validator assigned to this component. | UIComponent | ||
Devuelve el valor simple del objeto especificado. | Object | ||
Returns a box Matrix which can be passed to drawRoundRect()
as the rot parameter when drawing a vertical gradient. | UIComponent | ||
Comprueba si hay registrado un detector de eventos con este objeto EventDispatcher o con cualquiera de sus ascendientes para el tipo de evento concreto. | EventDispatcher |
Método | Definido por | ||
---|---|---|---|
Adjust the focus rectangle. | UIComponent | ||
Commits the computed matrix built from the combination of the layout
matrix and the transform offsets to the flash displayObject's transform. | UIComponent | ||
This is an internal method used by the Flex framework
to support the Dissolve effect. | UIComponent | ||
Create the skin for the component. | SkinnableComponent | ||
Determines if the call to the measure() method can be skipped. | UIComponent | ||
Performs any final processing after child objects are created. | UIComponent | ||
Clear out references to skin parts. | SkinnableComponent | ||
Processes the properties set on the component. | UIComponent | ||
Create child objects of the component. | UIComponent | ||
Create an instance of a dynamic skin part. | SkinnableComponent | ||
Creates a new object using a context
based on the embedded font being used. | UIComponent | ||
Creates the object using a given moduleFactory. | UIComponent | ||
Destroys and removes the skin for this component. | SkinnableComponent | ||
Helper method for dispatching a PropertyChangeEvent
when a property is updated. | UIComponent | ||
Find the skin parts in the skin class and assign them to the properties of the component. | SkinnableComponent | ||
The event handler called when a UIComponent object gets focus. | UIComponent | ||
The event handler called when a UIComponent object loses focus. | UIComponent | ||
Returns the name of the state to be applied to the skin. | SkinnableComponent | ||
Returns a specific instance of a dynamic part. | SkinnableComponent | ||
Initializes the implementation and storage of some of the less frequently
used advanced layout features of a component. | UIComponent | ||
Finalizes the initialization of this component. | UIComponent | ||
Initializes this component's accessibility code. | UIComponent | ||
Helper method to invalidate parent size and display list if
this object affects its layout (includeInLayout is true). | UIComponent | ||
Typically overridden by components containing UITextField objects,
where the UITextField object gets focus. | UIComponent | ||
The event handler called for a keyDown event. | UIComponent | ||
The event handler called for a keyUp event. | UIComponent | ||
Calculates the default size, and optionally the default minimum size,
of the component. | UIComponent | ||
Returns the number of instances of a dynamic part. | SkinnableComponent | ||
Called when a skin part is added. | SkinnableComponent | ||
Called when an instance of a skin part is being removed. | SkinnableComponent | ||
Remove an instance of a dynamic part. | SkinnableComponent | ||
This method is called when a UIComponent is constructed,
and again whenever the ResourceManager dispatches
a "change" Event to indicate
that the localized resources have changed in some way. | UIComponent | ||
Specifies a transform stretch factor in the horizontal and vertical direction. | UIComponent | ||
This method is called when a state changes to check whether
state-specific styles apply to this component. | UIComponent | ||
Draws the object and/or sizes and positions its children. | UIComponent |
Los estilos son comunes o están asociados a un tema específico. Si el estilo es común, se puede utilizar con cualquier tema. Si un estilo está asociado a un tema específico, solo se puede utilizar si la aplicación usa dicho tema.
Estilo | Descripción | Definido por | ||
---|---|---|---|---|
Tipo: String Herencia CSS: No incluir Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 The vertical distance in pixels from the top edge of the content area to the control's baseline position. | UIComponent | |||
Tipo: String Herencia CSS: No incluir Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 The vertical distance, in pixels, from the bottom edge of the component to the bottom edge of its parent container's content area. | UIComponent | |||
Tipo: uint Formato: Color Herencia CSS: Sí Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Color of the component highlight when validation fails. | UIComponent | |||
errorSkin | Tipo: Class Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 4 Versiones de motor de ejecución: Flash10, AIR 1.5 Name of the skin class to use for this component when a validation error occurs. El valor predeterminado es spark.skins.spark.ErrorSkin . | SkinnableComponent | ||
Tipo: String Herencia CSS: No incluir Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Blend mode used by the focus rectangle. | UIComponent | |||
Tipo: Class Herencia CSS: No incluir Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Skin used to draw the focus rectangle. | UIComponent | |||
Tipo: Number Formato: Length Herencia CSS: No incluir Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 Thickness, in pixels, of the focus rectangle outline. | UIComponent | |||
Tipo: String Herencia CSS: No incluir Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 The horizontal distance in pixels from the center of the component's content area to the center of the component. | UIComponent | |||
Tipo: String Herencia CSS: Sí Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 4.5 Versiones de motor de ejecución: Flash10, AIR 2.5 The primary interaction mode for this component. | UIComponent | |||
Tipo: String Herencia CSS: Sí Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 4.1 Versiones de motor de ejecución: Flash10, AIR 1.5 Specifies the desired layout direction of a component. | UIComponent | |||
Tipo: String Herencia CSS: No incluir Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 The horizontal distance, in pixels, from the left edge of the component to the left edge of its parent container's content area. | UIComponent | |||
Tipo: String Herencia CSS: No incluir Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 The horizontal distance, in pixels, from the right edge of the component to the right edge of its parent container's content area. | UIComponent | |||
Tipo: Boolean Herencia CSS: Sí Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 4.5 Versiones de motor de ejecución: Flash10, AIR 1.5 Show the error border or skin when this component is invalid | UIComponent | |||
Tipo: Boolean Herencia CSS: Sí Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 4.5 Versiones de motor de ejecución: Flash10, AIR 1.5 Show the error tip when this component is invalid and the user rolls over it | UIComponent | |||
skinClass | Tipo: Class Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 4 Versiones de motor de ejecución: Flash10, AIR 1.5 Name of the skin class to use for this component. The skin must be a class that extends UIComponent. | SkinnableComponent | ||
Tipo: String Herencia CSS: No incluir Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 The vertical distance, in pixels, from the top edge of the component to the top edge of its parent container's content area. | UIComponent | |||
Tipo: String Herencia CSS: No incluir Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 3 Versiones de motor de ejecución: Flash9, AIR 1.1 The vertical distance in pixels from the center of the component's content area to the center of the component. | UIComponent |
Estilo | Descripción | Definido por | ||
---|---|---|---|---|
chromeColor | Tipo: uint Formato: Color Herencia CSS: Sí Tema: spark, mobile Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 4 Versiones de motor de ejecución: Flash10, AIR 1.5 The main color for a component. | SkinnableComponent |
Estilo | Descripción | Definido por | ||
---|---|---|---|---|
chromeColor | Tipo: uint Formato: Color Herencia CSS: Sí Tema: spark, mobile Versión del lenguaje: ActionScript 3.0 Versión de producto: Flex 4 Versiones de motor de ejecución: Flash10, AIR 1.5 The main color for a component. | SkinnableComponent |
baselinePosition | propiedad |
baselinePosition:Number
[solo lectura] [override] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4 |
Versiones de motor de ejecución: | Flash Player 10, AIR 1.5 |
The y-coordinate of the baseline of the first line of text of the component.
This property is used to implement
the baseline
constraint style.
It is also used to align the label of a FormItem
with the controls in the FormItem.
Implementación
override public function get baselinePosition():Number
currentCSSState | propiedad |
currentCSSState:String
[solo lectura] [override] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4.5 |
Versiones de motor de ejecución: | Flash Player 10, AIR 2.5 |
The state to be used when matching CSS pseudo-selectors. This override returns the current skin state instead of the component state.
Implementación
override protected function get currentCSSState():String
skin | propiedad |
skin:UIComponent
[solo lectura] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4 |
Versiones de motor de ejecución: | Flash Player 10, AIR 1.5 |
The instance of the skin class for this component instance.
This is a read-only property that gets set automomatically when Flex
calls the attachSkin()
method.
Esta propiedad se puede utilizar como origen para la vinculación de datos. Cuando se modifica esta propiedad, distribuye el evento skinChanged
.
Implementación
public function get skin():UIComponent
suggestedFocusSkinExclusions | propiedad |
suggestedFocusSkinExclusions:Array
[solo lectura] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4 |
Versiones de motor de ejecución: | Flash Player 10, AIR 1.5 |
Lists the skin parts that are
excluded from bitmaps captured and used to
show focus. This list is only used if
the skin's focusSkinExclusions
property is null
.
Implementación
public function get suggestedFocusSkinExclusions():Array
SkinnableComponent | () | Información sobre |
public function SkinnableComponent()
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4 |
Versiones de motor de ejecución: | Flash Player 10, AIR 1.5 |
Constructor.
attachSkin | () | método |
protected function attachSkin():void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4 |
Versiones de motor de ejecución: | Flash Player 10, AIR 1.5 |
Create the skin for the component.
You do not call this method directly.
Flex calls it automatically when it calls createChildren()
or
the UIComponent.commitProperties()
method.
Typically, a subclass of SkinnableComponent does not override this method.
This method instantiates the skin for the component, adds the skin as a child of the component, and resolves all part associations for the skin
clearSkinParts | () | método |
protected function clearSkinParts():void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4 |
Versiones de motor de ejecución: | Flash Player 10, AIR 1.5 |
Clear out references to skin parts.
You do not call this method directly.
Flex calls it automatically when it calls the detachSkin()
method.
Typically, subclasses of SkinnableComponent do not override this method.
createDynamicPartInstance | () | método |
protected function createDynamicPartInstance(partName:String):Object
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4 |
Versiones de motor de ejecución: | Flash Player 10, AIR 1.5 |
Create an instance of a dynamic skin part.
Dynamic skin parts should always be instantiated by this method,
rather than directly by calling the newInstance()
method on the factory.
This method creates the part, but does not add it to the display list.
The component must call the Group.addElement()
method, or the appropriate
method to add the skin part to the display list.
Parámetros
partName:String — The name of the part.
|
Object — The instance of the part, or null if it cannot create the part.
|
detachSkin | () | método |
protected function detachSkin():void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4 |
Versiones de motor de ejecución: | Flash Player 10, AIR 1.5 |
Destroys and removes the skin for this component. You do not call this method directly. Flex calls it automatically when a skin is changed at runtime. This method removes the skin and clears all part associations.
Typically, subclasses of SkinnableComponent do not override this method.
findSkinParts | () | método |
protected function findSkinParts():void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4 |
Versiones de motor de ejecución: | Flash Player 10, AIR 1.5 |
Find the skin parts in the skin class and assign them to the properties of the component.
You do not call this method directly.
Flex calls it automatically when it calls the attachSkin()
method.
Typically, a subclass of SkinnableComponent does not override this method.
getCurrentSkinState | () | método |
protected function getCurrentSkinState():String
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4 |
Versiones de motor de ejecución: | Flash Player 10, AIR 1.5 |
Returns the name of the state to be applied to the skin. For example, a Button component could return the String "up", "down", "over", or "disabled" to specify the state.
A subclass of SkinnableComponent must override this method to return a value.
Valor devueltoString — A string specifying the name of the state to apply to the skin.
|
Más ejemplos
getDynamicPartAt | () | método |
protected function getDynamicPartAt(partName:String, index:int):Object
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4 |
Versiones de motor de ejecución: | Flash Player 10, AIR 1.5 |
Returns a specific instance of a dynamic part.
Parámetros
partName:String — The name of the dynamic part.
| |
index:int — The index of the dynamic part.
|
Object — The instance of the part, or null if it the part does not exist.
|
invalidateSkinState | () | método |
public function invalidateSkinState():void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4 |
Versiones de motor de ejecución: | Flash Player 10, AIR 1.5 |
Marks the component so that the new state of the skin is set during a later screen update.
numDynamicParts | () | método |
protected function numDynamicParts(partName:String):int
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4 |
Versiones de motor de ejecución: | Flash Player 10, AIR 1.5 |
Returns the number of instances of a dynamic part.
Parámetros
partName:String — The name of the dynamic part.
|
int — The number of instances of the dynamic part.
|
partAdded | () | método |
protected function partAdded(partName:String, instance:Object):void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4 |
Versiones de motor de ejecución: | Flash Player 10, AIR 1.5 |
Called when a skin part is added.
You do not call this method directly.
For static parts, Flex calls it automatically when it calls the attachSkin()
method.
For dynamic parts, Flex calls it automatically when it calls
the createDynamicPartInstance()
method.
Override this function to attach behavior to the part.
If you want to override behavior on a skin part that is inherited from a base class,
do not call the super.partAdded()
method.
Otherwise, you should always call the super.partAdded()
method.
Parámetros
partName:String — The name of the part.
| |
instance:Object — The instance of the part.
|
Más ejemplos
partRemoved | () | método |
protected function partRemoved(partName:String, instance:Object):void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4 |
Versiones de motor de ejecución: | Flash Player 10, AIR 1.5 |
Called when an instance of a skin part is being removed.
You do not call this method directly.
For static parts, Flex calls it automatically when it calls the detachSkin()
method.
For dynamic parts, Flex calls it automatically when it calls
the removeDynamicPartInstance()
method.
Override this function to remove behavior from the part.
Parámetros
partName:String — The name of the part.
| |
instance:Object — The instance of the part.
|
Más ejemplos
removeDynamicPartInstance | () | método |
protected function removeDynamicPartInstance(partName:String, instance:Object):void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4 |
Versiones de motor de ejecución: | Flash Player 10, AIR 1.5 |
Remove an instance of a dynamic part. You must call this method before a dynamic part is deleted. This method does not remove the part from the display list.
Parámetros
partName:String — The name of the part.
| |
instance:Object — The instance of the part.
|
Tue Jun 12 2018, 02:12 PM Z