패키지 | spark.components |
클래스 | public class TextArea |
상속 | TextArea SkinnableTextBase SkinnableComponent UIComponent FlexSprite Sprite DisplayObjectContainer InteractiveObject DisplayObject EventDispatcher Object |
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
The skin for the Spark theme
uses the RichEditableText class. This means that the Spark TextArea control supports
the Text Layout Framework (TLF) library,
which builds on the Flash Text Engine (FTE).
In combination, these layers provide text editing with
high-quality international typography and layout.
The skin includes a scroller that can display horizontal and vertical scrollbars
for scrolling through the text and supports vertical scrolling with the mouse wheel.
The RichEditableText can be accessed as textDisplay
and the Scroller as scroller
.
The skin for the mobile theme uses the StyleableStageText class.
Since StyleableStageText uses native text fields it allows for better text entry and
manipulation experiences on mobile devices however there are some
limitations and differences that you should consider.
Because StageText is not capable of measuring text, the TextArea must be given explicit,
percent-based, or constraint-based width
and height
.
The StyleableStageText can be accessed as textDisplay
.
If you wish to use the TextField-based skin, rather than the
StageText-based skin, set the skinClass
property to
"spark.skins.mobile.TextAreaSkin"
.
You can set the text to be displayed, or get the text that the user
has entered, using the text
property.
The text is formatted using CSS styles such as fontFamily
and fontSize
.
For the Spark theme, the widthInChars
and heightInLines
properties let you specify the width and height of the TextArea
in a way that scales with the font size or you can use the typicalText
property.
Note that if you use typicalText
, the widthInChars
and
heightInLines
properties are ignored.
For all themes, you can also specify an explicit width or height in pixels,
or use a percent width and height or constraints such as
left
and right
or top
and bottom
.
You can use the maxChars
property to limit the number
of character that the user can enter, and the restrict
to limit which characters the user can enter.
To use this control for password input, set the
displayAsPassword
property to true
.
For the mobile theme, the soft-keyboard-specific properties, autoCapitalize
,
autoCorrect
, returnKeyLabel
and softKeyboardType
properties specify keyboard hints.
If a soft-keyboard is present but does not support a feature represented by the
hint, the hint is ignored.
In mobile environments with only hardware keyboards, these hints are ignored.
Text Area for the Spark Theme
The most important differences between Spark TextArea and the MX TextArea control are as follows:
- Spark TextArea offers better typography, better support for international languages, and better text layout.
- Spark TextArea has an object-oriented model of rich text, while the MX version does not.
- Spark TextArea has better support for displaying large amounts of text.
- Spark TextArea requires that fonts be embedded
differently than the MX version.
To learn how to use the
embedAsCFF
attribute when you embed a font, see the font documentation.
The Spark TextArea control uses the TLF object-oriented model of rich text,
in which text layout elements such as divisions, paragraphs, spans,
hyperlinks, and images are represented at runtime by ActionScript
objects. You can programmatically access and manipulate these objects.
The central object in TLF for representing rich text is a
TextFlow. Specify rich text for a TextArea control
by setting its textFlow
property to a TextFlow instance.
If you don't need to display text that has multiple formats,
set the TextArea text
property to a plain text string.
See the descriptions of the text
and textFlow
properties for information about how they interact;
for example, you can set one and get the other.
At compile time, you can put TLF markup tags inside the TextArea tag, as the following example shows:
<s:TextArea>Hello <s:span fontWeight="bold">World!</s:span></s:TextArea>In this example, the MXML compiler sets the TextArea
content
property, causing a TextFlow object to be created from the FlowElements that you specify.
The TextArea control does not include any user interface for changing the formatting of the text but contains APIs that you can use to programmatically format text. For example, you can create a a button that, when clicked, makes the selected text bold.
The default text formatting is determined by CSS styles such as fontFamily and fontSize. Any formatting information in the TextFlow object overrides the default formatting provided by the CSS styles.
You can control many characteristics of TextArea content with styles. Here are a few popular ones:
- Control spacing between lines with the
lineHeight
style. - Control the spacing between paragraphs with the
paragraphSpaceBefore
andparagraphSpaceAfter
styles. - Align or justify text using the
textAlign
andtextAlignLast
styles. - Inset text from the border of the control using the
paddingLeft
,paddingTop
,paddingRight
, andpaddingBottom
styles.
By default, the text wraps at the right edge of the control.
A vertical scrollbar automatically appears when there is more
text than fits in the TextArea.
If you set the lineBreak
style to explicit
,
new lines start only at explicit line breaks. This has the same effect as
if you use CR (\r
), LF (\n
),
or CR+LF (\r\n
) in text
,
or if you use <p>
and <br/>
in TLF markup.
In those cases, a horizontal scrollbar automatically appears
if any lines of text are wider than the control.
The Spark TextArea
can display left-to-right (LTR) text, such as French,
right-to-left (RTL) text, such as Arabic, and bidirectional text,
such as a French phrase inside of an Arabic one.
If the predominant text direction is right-to-left,
set the direction
style to rtl
.
The textAlign
style defaults to start
,
which makes the text left-aligned when direction
is ltr
and right-aligned when direction
is rtl
. To get the opposite alignment,
set textAlign
to end
.
The Spark TextArea also supports unlimited undo/redo within one editing session. An editing session starts when the control gets keyboard focus and ends when the control loses focus.
To use this component in a list-based component, such as a List or DataGrid, create an item renderer. For information about creating an item renderer, see Custom Spark item renderers.
For the Spark theme, the TextArea control has the following default characteristics:
Characteristic | Description |
---|---|
Default size | 188 pixels wide by 149 pixels high |
Minimum size | 36 pixels wide and 36 pixels high |
Maximum size | 10000 pixels wide and 10000 pixels high |
Default skin class | spark.skins.spark.TextAreaSkin |
For the Mobile theme, the TextArea control has the following default characteristics:
Characteristic | Description |
---|---|
Default skin class | spark.skins.mobile.StageTextAreaSkin |
The <s:TextArea>
tag inherits all of the tag
attributes of its superclass and adds the following tag attributes:
<s:TextArea Properties heightInLines="Calculated default" [Spark theme only] textFlow="TextFlow" [Spark theme only] typicalText=null [Spark theme only] widthInChars="Calculated default" [Spark theme only] Styles horizontalScrollPolicy="auto" [Spark theme only] symbolColor="" verticalScrollPolicy="auto" [Spark theme only] />
기본 MXML 속성content
기타 예제
관련 API 요소
textFlow
spark.components.TextInput
spark.components.RichText
spark.components.RichEditableText
spark.components.Scroller
spark.components.Label
spark.skins.mobile.StageTextAreaSkin
spark.skins.mobile.TextAreaSkin
spark.skins.spark.TextAreaSkin
속성 | 정의 주체 | ||
---|---|---|---|
accessibilityDescription : String
A convenience accessor for the description property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityEnabled : Boolean
A convenience accessor for the silent property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityImplementation : AccessibilityImplementation
이 InteractiveObject 인스턴스에 대한 현재 액세스 가능성 구현(AccessibilityImplementation)입니다. | InteractiveObject | ||
accessibilityName : String
A convenience accessor for the name property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityProperties : AccessibilityProperties
이 표시 객체의 현재 액세스 가능성 옵션입니다. | DisplayObject | ||
accessibilityShortcut : String
A convenience accessor for the shortcut property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
activeEffects : Array [읽기 전용]
The list of effects that are currently playing on the component,
as an Array of EffectInstance instances. | UIComponent | ||
alpha : Number
지정된 객체의 알파 투명도 값을 나타냅니다. | DisplayObject | ||
autoCapitalize : String
Hint indicating what captialization behavior soft keyboards should
use. | SkinnableTextBase | ||
autoCorrect : Boolean
Hint indicating whether a soft keyboard should use its auto-correct
behavior, if supported. | SkinnableTextBase | ||
automationDelegate : Object
The delegate object that handles the automation-related functionality. | UIComponent | ||
automationEnabled : Boolean [읽기 전용]
True if this component is enabled for automation, false
otherwise. | UIComponent | ||
automationName : String
Name that can be used as an identifier for this object. | UIComponent | ||
automationOwner : DisplayObjectContainer [읽기 전용]
The owner of this component for automation purposes. | UIComponent | ||
automationParent : DisplayObjectContainer [읽기 전용]
The parent of this component for automation purposes. | UIComponent | ||
automationTabularData : Object [읽기 전용]
An implementation of the IAutomationTabularData interface, which
can be used to retrieve the data. | UIComponent | ||
automationValue : Array [읽기 전용]
This value generally corresponds to the rendered appearance of the
object and should be usable for correlating the identifier with
the object as it appears visually within the application. | UIComponent | ||
automationVisible : Boolean [읽기 전용]
True if this component is visible for automation, false
otherwise. | UIComponent | ||
baseline : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
baselinePosition : Number [재정의] [읽기 전용]
The y-coordinate of the baseline
of the first line of text of the component. | SkinnableComponent | ||
blendMode : String
사용할 블렌드 모드를 지정하는 BlendMode 클래스 값입니다. | DisplayObject | ||
blendShader : Shader [쓰기 전용]
전경 및 배경을 블렌딩하는 데 사용되는 셰이더를 설정합니다. | DisplayObject | ||
bottom : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
buttonMode : Boolean
이 Sprite의 버튼 모드를 지정합니다. | Sprite | ||
cacheAsBitmap : Boolean
true로 설정된 경우 Flash 런타임은 표시 객체의 내부 비트맵 표현을 캐시합니다. | DisplayObject | ||
cacheAsBitmapMatrix : Matrix
null이 아닌 경우 이 Matrix 객체는 cacheAsBitmap이 true로 설정될 때 표시 객체가 렌더링되는 방법을 정의합니다. | DisplayObject | ||
cacheHeuristic : Boolean [쓰기 전용]
Used by Flex to suggest bitmap caching for the object. | UIComponent | ||
cachePolicy : String
Specifies the bitmap caching policy for this object. | UIComponent | ||
className : String [읽기 전용]
The name of this instance's class, such as "Button". | UIComponent | ||
constructor : Object
지정된 객체 인스턴스의 클래스 객체 또는 생성자 함수에 대한 참조입니다. | Object | ||
content : Object
This property is intended for use in MXML at compile time;
to get or set rich text content at runtime,
use the textFlow property instead. | TextArea | ||
contentMouseX : Number [읽기 전용]
Returns the x position of the mouse, in the content coordinate system. | UIComponent | ||
contentMouseY : Number [읽기 전용]
Returns the y position of the mouse, in the content coordinate system. | UIComponent | ||
contextMenu : NativeMenu
이 객체에 연결된 컨텍스트 메뉴를 지정합니다. | InteractiveObject | ||
currentState : String
The current view state of the component. | UIComponent | ||
cursorManager : ICursorManager [읽기 전용]
Gets the CursorManager that controls the cursor for this component
and its peers. | UIComponent | ||
depth : Number
Determines the order in which items inside of containers
are rendered. | UIComponent | ||
descriptor : UIComponentDescriptor
Reference to the UIComponentDescriptor, if any, that was used
by the createComponentFromDescriptor() method to create this
UIComponent instance. | UIComponent | ||
designLayer : DesignLayer
Specifies the optional DesignLayer instance associated with this visual
element. | UIComponent | ||
displayAsPassword : Boolean
텍스트 필드가 암호 텍스트 필드인지 여부를 지정합니다. | SkinnableTextBase | ||
document : Object
A reference to the document object associated with this UIComponent. | UIComponent | ||
doubleClickEnabled : Boolean [재정의]
Specifies whether the UIComponent object receives doubleClick events. | UIComponent | ||
dropTarget : DisplayObject [읽기 전용]
드래그하는 Sprite 아래의 표시 객체 또는 Sprite를 드래그해 놓은 표시 객체를 지정합니다. | Sprite | ||
editable : Boolean
Specifies whether the text is editable. | SkinnableTextBase | ||
enabled : Boolean
Whether the component can accept user interaction. | UIComponent | ||
enableIME : Boolean [읽기 전용]
A flag that indicates whether the IME should
be enabled when the component receives focus. | SkinnableTextBase | ||
errorString : String
The text that displayed by a component's error tip when a
component is monitored by a Validator and validation fails. | UIComponent | ||
explicitHeight : Number
Number that specifies the explicit height of the component,
in pixels, in the component's coordinates. | UIComponent | ||
explicitMaxHeight : Number
The maximum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMaxWidth : Number
The maximum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMinHeight : Number
The minimum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMinWidth : Number
The minimum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
explicitWidth : Number
Number that specifies the explicit width of the component,
in pixels, in the component's coordinates. | UIComponent | ||
filters : Array
현재 표시 객체와 연관된 각 필터 객체가 들어 있는 인덱싱된 배열입니다. | DisplayObject | ||
flexContextMenu : IFlexContextMenu
The context menu for this UIComponent. | UIComponent | ||
focusEnabled : Boolean
Indicates whether the component can receive focus when tabbed to. | UIComponent | ||
focusManager : IFocusManager
Gets the FocusManager that controls focus for this component
and its peers. | UIComponent | ||
focusPane : Sprite
The focus pane associated with this object. | UIComponent | ||
focusRect : Object
이 객체에서 포커스 사각형을 표시할지 여부를 지정합니다. | InteractiveObject | ||
graphics : Graphics [읽기 전용]
벡터 드로잉 명령을 내릴 수 있는 이 Sprite에 속한 Graphics 객체를 지정합니다. | Sprite | ||
hasFocusableChildren : Boolean
A flag that indicates whether child objects can receive focus. | UIComponent | ||
hasLayoutMatrix3D : Boolean [읽기 전용]
Contains true if the element has 3D Matrix. | UIComponent | ||
height : Number [재정의]
Number that specifies the height of the component, in pixels,
in the parent's coordinates. | UIComponent | ||
heightInLines : Number
The default height of the control, measured in lines. | TextArea | ||
hitArea : Sprite
Sprite의 히트 영역으로 사용할 다른 Sprite를 지정합니다. | Sprite | ||
horizontalCenter : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
id : String
ID of the component. | UIComponent | ||
imeMode : String
Specifies the IME (input method editor) mode. | SkinnableTextBase | ||
includeInLayout : Boolean
Specifies whether this component is included in the layout of the
parent container. | UIComponent | ||
inheritingStyles : Object
The beginning of this component's chain of inheriting styles. | UIComponent | ||
initialized : Boolean
A flag that determines if an object has been through all three phases
of layout: commitment, measurement, and layout (provided that any were required). | UIComponent | ||
instanceIndex : int [읽기 전용]
The index of a repeated component. | UIComponent | ||
instanceIndices : Array
An Array containing the indices required to reference
this UIComponent object from its parent document. | UIComponent | ||
is3D : Boolean [읽기 전용]
Contains true when the element is in 3D. | UIComponent | ||
isDocument : Boolean [읽기 전용]
Contains true if this UIComponent instance is a document object. | UIComponent | ||
isPopUp : Boolean
Set to true by the PopUpManager to indicate
that component has been popped up. | UIComponent | ||
layoutMatrix3D : Matrix3D [쓰기 전용]
The transform matrix that is used to calculate a component's layout
relative to its siblings. | UIComponent | ||
left : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
loaderInfo : LoaderInfo [읽기 전용]
이 표시 객체가 속한 파일의 로딩 정보가 포함된 LoaderInfo 객체를 반환합니다. | DisplayObject | ||
maintainProjectionCenter : Boolean
When true, the component keeps its projection matrix centered on the
middle of its bounding box. | UIComponent | ||
mask : DisplayObject
호출하는 표시 객체는 지정된 mask 객체에 의해 마스크 처리됩니다. | DisplayObject | ||
maxChars : int
사용자가 입력하여 텍스트 필드에 포함될 수 있는 최대 문자 수입니다. | SkinnableTextBase | ||
maxHeight : Number
The maximum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
maxWidth : Number
The maximum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
measuredHeight : Number
The default height of the component, in pixels. | UIComponent | ||
measuredMinHeight : Number
The default minimum height of the component, in pixels. | UIComponent | ||
measuredMinWidth : Number
The default minimum width of the component, in pixels. | UIComponent | ||
measuredWidth : Number
The default width of the component, in pixels. | UIComponent | ||
metaData : Object
PlaceObject4 태그를 통해 SWF 파일에 해당 DisplayObject의 인스턴스와 함께 메타데이터가 저장된 경우 DisplayObject 인스턴스의 메타데이터 객체를 가져옵니다. | DisplayObject | ||
minHeight : Number
The minimum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
minWidth : Number
The minimum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
moduleFactory : IFlexModuleFactory
A module factory is used as context for using embedded fonts and for
finding the style manager that controls the styles for this
component. | UIComponent | ||
mouseChildren : Boolean
해당 객체의 자식에서 마우스 또는 사용자 입력 장치가 사용하도록 설정되어 있는지 여부를 결정합니다. | DisplayObjectContainer | ||
mouseEnabled : Boolean
이 객체가 마우스 또는 기타 사용자 입력, 메시지를 수신할지 여부를 지정합니다. | InteractiveObject | ||
mouseFocusEnabled : Boolean
Whether you can receive focus when clicked on. | UIComponent | ||
mouseX : Number [읽기 전용]
마우스 또는 사용자 입력 장치 위치의 x 좌표를 픽셀로 나타냅니다. | DisplayObject | ||
mouseY : Number [읽기 전용]
마우스 또는 사용자 입력 장치 위치의 y 좌표를 픽셀로 나타냅니다. | DisplayObject | ||
name : String
DisplayObject의 인스턴스 이름을 나타냅니다. | DisplayObject | ||
needsSoftKeyboard : Boolean
이 InteractiveObject 인스턴스가 포커스를 받을 때 가상 키보드(화면의 소프트웨어 키보드)를 표시할지 여부를 지정합니다. | InteractiveObject | ||
nestLevel : int
Depth of this object in the containment hierarchy. | UIComponent | ||
nonInheritingStyles : Object
The beginning of this component's chain of non-inheriting styles. | UIComponent | ||
numAutomationChildren : int [읽기 전용]
The number of automation children this container has. | UIComponent | ||
opaqueBackground : Object
표시 객체를 특정 배경색으로 불투명하게 처리할지 여부를 지정합니다. | DisplayObject | ||
owner : DisplayObjectContainer
The owner of this IVisualElement object. | UIComponent | ||
parent : DisplayObjectContainer [재정의] [읽기 전용]
The parent container or component for this component. | UIComponent | ||
parentApplication : Object [읽기 전용]
A reference to the Application object that contains this UIComponent
instance. | UIComponent | ||
parentDocument : Object [읽기 전용]
A reference to the parent document object for this UIComponent. | UIComponent | ||
percentHeight : Number
Specifies the height of a component as a percentage
of its parent's size. | UIComponent | ||
percentWidth : Number
Specifies the width of a component as a percentage
of its parent's size. | UIComponent | ||
postLayoutTransformOffsets : mx.geom:TransformOffsets
Defines a set of adjustments that can be applied to the object's
transform in a way that is invisible to its parent's layout. | UIComponent | ||
processedDescriptors : Boolean
Set to true after immediate or deferred child creation,
depending on which one happens. | UIComponent | ||
prompt : String
Text to be displayed if/when the actual text property is an empty string. | SkinnableTextBase | ||
repeater : IRepeater [읽기 전용]
A reference to the Repeater object
in the parent document that produced this UIComponent. | UIComponent | ||
repeaterIndex : int [읽기 전용]
The index of the item in the data provider
of the Repeater that produced this UIComponent. | UIComponent | ||
repeaterIndices : Array
An Array containing the indices of the items in the data provider
of the Repeaters in the parent document that produced this UIComponent. | UIComponent | ||
repeaters : Array
An Array containing references to the Repeater objects
in the parent document that produced this UIComponent. | UIComponent | ||
restrict : String
사용자가 텍스트 필드에 입력할 수 있는 문자 세트를 나타냅니다. | SkinnableTextBase | ||
returnKeyLabel : String
Hint indicating what label should be displayed for the return key on
soft keyboards. | SkinnableTextBase | ||
right : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
root : DisplayObject [읽기 전용]
로드된 SWF 파일에 있는 표시 객체의 경우, 해당 SWF 파일이 나타내는 표시 목록의 트리 구조 부분에서 맨 위에 위치하는 표시 객체가 루트 속성이 됩니다. | DisplayObject | ||
rotation : Number [재정의]
DisplayObject 인스턴스가 원점으로부터 회전한 각도입니다. | UIComponent | ||
rotationX : Number [재정의]
Indicates the x-axis rotation of the DisplayObject instance, in degrees, from its original orientation
relative to the 3D parent container. | UIComponent | ||
rotationY : Number [재정의]
Indicates the y-axis rotation of the DisplayObject instance, in degrees, from its original orientation
relative to the 3D parent container. | UIComponent | ||
rotationZ : Number [재정의]
Indicates the z-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container. | UIComponent | ||
scale9Grid : Rectangle
현재 적용 중인 크기 조절 격자입니다. | DisplayObject | ||
scaleX : Number [재정의]
Number that specifies the horizontal scaling factor. | UIComponent | ||
scaleY : Number [재정의]
Number that specifies the vertical scaling factor. | UIComponent | ||
scaleZ : Number [재정의]
Number that specifies the scaling factor along the z axis. | UIComponent | ||
screen : Rectangle [읽기 전용]
Returns an object that contains the size and position of the base
drawing surface for this object. | UIComponent | ||
scrollRect : Rectangle
표시 객체의 스크롤 사각형 경계입니다. | DisplayObject | ||
selectable : Boolean
A flag indicating whether the content is selectable. | SkinnableTextBase | ||
selectionActivePosition : int [읽기 전용]
A character position, relative to the beginning of the
text String, specifying the end of the selection
that moves when the selection is extended with the arrow keys. | SkinnableTextBase | ||
selectionAnchorPosition : int [읽기 전용]
A character position, relative to the beginning of the
text String, specifying the end of the selection
that stays fixed when the selection is extended with the arrow keys. | SkinnableTextBase | ||
selectionHighlighting : String
Determines when the text selection is highlighted. | SkinnableTextBase | ||
showInAutomationHierarchy : Boolean
A flag that determines if an automation object
shows in the automation hierarchy. | UIComponent | ||
skin : UIComponent [읽기 전용]
The instance of the skin class for this component instance. | SkinnableComponent | ||
softKeyboard : String
소프트 키보드의 모양을 제어합니다. | InteractiveObject | ||
softKeyboardInputAreaOfInterest : Rectangle
소프트 키보드가 표시될 때 화면에서 그대로 유지되는 영역을 정의합니다(iOS에서는 사용할 수 없음). | InteractiveObject | ||
softKeyboardType : String
Hint indicating what kind of soft keyboard should be displayed for
this component. | SkinnableTextBase | ||
soundTransform : flash.media:SoundTransform
이 Sprite 내에서 사운드를 제어합니다. | Sprite | ||
stage : Stage [읽기 전용]
표시 객체의 Stage입니다. | DisplayObject | ||
states : Array
The view states that are defined for this component. | UIComponent | ||
styleDeclaration : CSSStyleDeclaration
Storage for the inline inheriting styles on this object. | UIComponent | ||
styleManager : IStyleManager2 [읽기 전용]
Returns the StyleManager instance used by this component. | UIComponent | ||
styleName : Object
The class style used by this component. | UIComponent | ||
styleParent : IAdvancedStyleClient
A component's parent is used to evaluate descendant selectors. | UIComponent | ||
suggestedFocusSkinExclusions : Array [읽기 전용]
Lists the skin parts that are
excluded from bitmaps captured and used to
show focus. | SkinnableComponent | ||
systemManager : ISystemManager
Returns the SystemManager object used by this component. | UIComponent | ||
tabChildren : Boolean
객체의 자식에서 탭 기능을 사용할 수 있는지 여부를 결정합니다. | DisplayObjectContainer | ||
tabEnabled : Boolean
이 객체가 탭 순서에 있는지 여부를 지정합니다. | InteractiveObject | ||
tabFocusEnabled : Boolean
A flag that indicates whether this object can receive focus
via the TAB key
This is similar to the tabEnabled property
used by the Flash Player.
This is usually true for components that
handle keyboard input, but some components in controlbars
have them set to false because they should not steal
focus from another component like an editor. | UIComponent | ||
tabIndex : int
SWF 파일에서 객체의 탭 순서를 지정합니다. | InteractiveObject | ||
text : String
The text displayed by this text component. | SkinnableTextBase | ||
textFlow : flashx.textLayout.elements:TextFlow
The TextFlow representing the rich text displayed by this component. | TextArea | ||
textSnapshot : flash.text:TextSnapshot [읽기 전용]
이 DisplayObjectContainer 인스턴스에 대한 TextSnapshot 객체를 반환합니다. | DisplayObjectContainer | ||
toolTip : String
Text to display in the ToolTip. | UIComponent | ||
top : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
transform : flash.geom:Transform [재정의]
An object with properties pertaining to a display object's matrix, color transform,
and pixel bounds. | UIComponent | ||
transformX : Number
Sets the x coordinate for the transform center of the component. | UIComponent | ||
transformY : Number
Sets the y coordinate for the transform center of the component. | UIComponent | ||
transformZ : Number
Sets the z coordinate for the transform center of the component. | UIComponent | ||
transitions : Array
An Array of Transition objects, where each Transition object defines a
set of effects to play when a view state change occurs. | UIComponent | ||
tweeningProperties : Array
Array of properties that are currently being tweened on this object. | UIComponent | ||
typicalText : String
Text that is used to determine
the default width and height of the control,
without actually being displayed. | SkinnableTextBase | ||
uid : String
A unique identifier for the object. | UIComponent | ||
updateCompletePendingFlag : Boolean
A flag that determines if an object has been through all three phases
of layout validation (provided that any were required). | UIComponent | ||
useHandCursor : Boolean
buttonMode 속성이 true로 설정된 스프라이트 위로 포인터를 움직일 때 손 모양(손 모양 커서)을 표시할지 여부를 나타내는 부울 값입니다. | Sprite | ||
validationSubField : String
Used by a validator to associate a subfield with this component. | UIComponent | ||
verticalCenter : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
visible : Boolean [재정의]
Whether or not the display object is visible. | UIComponent | ||
width : Number [재정의]
Number that specifies the width of the component, in pixels,
in the parent's coordinates. | UIComponent | ||
widthInChars : Number
The default width of the control, measured in em units. | TextArea | ||
x : Number [재정의]
Number that specifies the component's horizontal position,
in pixels, within its parent container. | UIComponent | ||
y : Number [재정의]
Number that specifies the component's vertical position,
in pixels, within its parent container. | UIComponent | ||
z : Number [재정의]
Indicates the z coordinate position along the z-axis of the DisplayObject
instance relative to the 3D parent container. | UIComponent |
메서드 | 정의 주체 | ||
---|---|---|---|
TextArea()
Constructor. | TextArea | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
리스너에서 이벤트 알림을 받을 수 있도록 EventDispatcher 객체에 이벤트 리스너 객체를 등록합니다. | EventDispatcher | ||
Adds a non-visual style client to this component instance. | UIComponent | ||
Appends the specified text to the end of the text component,
as if you had clicked at the end and typed. | SkinnableTextBase | ||
지정된 point 점으로 DisplayObjectContainer.getObjectsUnderPoint() 메서드를 호출하여 반환된 목록에서 임의의 표시 객체가 보안 제한 사항으로 인해 생략되는지 여부를 나타냅니다. | DisplayObjectContainer | ||
Queues a function to be called later. | UIComponent | ||
Deletes a style property from this component instance. | UIComponent | ||
지정된 표시 객체가 DisplayObjectContainer 인스턴스의 자식인지 아니면 인스턴스 자체인지를 확인합니다. | DisplayObjectContainer | ||
Converts a Point object from content coordinates to global coordinates. | UIComponent | ||
Converts a Point object from content to local coordinates. | UIComponent | ||
Returns a set of properties that identify the child within
this container. | UIComponent | ||
Returns a set of properties that identify the child within
this container. | UIComponent | ||
Creates an id reference to this IUIComponent object
on its parent document object. | UIComponent | ||
Deletes the id reference to this IUIComponent object
on its parent document object. | UIComponent | ||
Returns a UITextFormat object corresponding to the text styles
for this UIComponent. | UIComponent | ||
[재정의]
Dispatches an event into the event flow. | UIComponent | ||
Shows or hides the focus indicator around this component. | UIComponent | ||
drawRoundRect(x:Number, y:Number, w:Number, h:Number, r:Object = null, c:Object = null, alpha:Object = null, rot:Object = null, gradient:String = null, ratios:Array = null, hole:Object = null):void
Programmatically draws a rectangle into this skin's Graphics object. | UIComponent | ||
Called by the effect instance when it stops playing on the component. | UIComponent | ||
Called by the effect instance when it starts playing on the component. | UIComponent | ||
Ends all currently playing effects on the component. | UIComponent | ||
Executes all the bindings for which the UIComponent object is the destination. | UIComponent | ||
Called after printing is complete. | UIComponent | ||
Provides the automation object at the specified index. | UIComponent | ||
Provides the automation object list . | UIComponent | ||
targetCoordinateSpace 객체의 좌표계를 기준으로 표시 객체의 영역을 정의하는 사각형을 반환합니다. | DisplayObject | ||
Returns the x coordinate of the element's bounds at the specified element size. | UIComponent | ||
Returns the y coordinate of the element's bounds at the specified element size. | UIComponent | ||
지정된 이름을 가진 자식 표시 객체를 반환합니다. | DisplayObjectContainer | ||
Finds the type selectors for this UIComponent instance. | UIComponent | ||
Returns a layout constraint value, which is the same as
getting the constraint style for this component. | UIComponent | ||
A convenience method for determining whether to use the
explicit or measured height
| UIComponent | ||
A convenience method for determining whether to use the
explicit or measured width
| UIComponent | ||
Gets the object that currently has focus. | UIComponent | ||
getFormatOfRange(requestedFormats:Vector.<String> = null, anchorPosition:int = -1, activePosition:int = -1):flashx.textLayout.formats:TextLayoutFormat
Returns a TextLayoutFormat object specifying the computed formats
for the specified range of characters. | TextArea | ||
Returns the element's layout height. | UIComponent | ||
Returns the element's layout width. | UIComponent | ||
Returns the x coordinate that the element uses to draw on screen. | UIComponent | ||
Returns the y coordinate that the element uses to draw on screen. | UIComponent | ||
Returns the transform matrix that is used to calculate the component's
layout relative to its siblings. | UIComponent | ||
Returns the layout transform Matrix3D for this element. | UIComponent | ||
Returns the element's maximum height. | UIComponent | ||
Returns the element's maximum width. | UIComponent | ||
Returns the element's minimum height. | UIComponent | ||
Returns the element's minimum width. | UIComponent | ||
이 DisplayObjectContainer 인스턴스의 자식(또는 손자 등)으로서 지정된 점 아래에 있는 객체의 배열을 반환합니다. | DisplayObjectContainer | ||
Returns the element's preferred height. | UIComponent | ||
Returns the element's preferred width. | UIComponent | ||
대상 좌표 공간 매개 변수에 의해 정의되는 좌표계를 기준으로 모양의 획을 제외하고 표시 객체의 경계를 정의하는 사각형을 반환합니다. | DisplayObject | ||
Returns the item in the dataProvider that was used
by the specified Repeater to produce this Repeater, or
null if this Repeater isn't repeated. | UIComponent | ||
Gets a style property that has been set anywhere in this
component's style lookup chain. | UIComponent | ||
Converts a Point object from global to content coordinates. | UIComponent | ||
Point 객체를 Stage 전역 좌표에서 표시 객체의 로컬 좌표로 변환합니다. | DisplayObject | ||
Stage(전역) 좌표의 2차원 점을 3차원 표시 객체(로컬) 좌표로 변환합니다. | DisplayObject | ||
Returns true if currentCSSState is not null. | UIComponent | ||
EventDispatcher 객체에 특정 유형의 이벤트에 대한 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher | ||
지정된 속성이 객체에 정의되어 있는지 여부를 나타냅니다. | Object | ||
Determines whether the specified state has been defined on this
UIComponent. | UIComponent | ||
표시 객체의 경계 상자를 평가하여 obj 표시 객체의 경계 상자와 겹치거나 교차하는지 확인합니다. | DisplayObject | ||
표시 객체를 평가하여 x 및 y 매개 변수에 의해 지정된 점과 겹치거나 교차하는지 확인합니다. | DisplayObject | ||
Returns a box Matrix which can be passed to the
drawRoundRect() method
as the rot parameter when drawing a horizontal gradient. | UIComponent | ||
Initializes the internal structure of this component. | UIComponent | ||
Initializes various properties which keep track of repeated instances
of this component. | UIComponent | ||
Inserts the specified text into the text component
as if you had typed it. | SkinnableTextBase | ||
Marks a component so that its updateDisplayList()
method gets called during a later screen update. | UIComponent | ||
Called by a component's items to indicate that their depth
property has changed. | UIComponent | ||
An element must call this method when its layoutDirection changes or
when its parent's layoutDirection changes. | UIComponent | ||
Marks a component so that its commitProperties()
method gets called during a later screen update. | UIComponent | ||
Marks a component so that its measure()
method gets called during a later screen update. | UIComponent | ||
Marks the component so that the new state of the skin is set
during a later screen update. | SkinnableComponent | ||
Object 클래스의 인스턴스가 매개 변수로 지정된 객체의 프로토타입 체인에 있는지 여부를 나타냅니다. | Object | ||
3차원 표시 객체의 로컬 좌표에 있는 3차원 점을 Stage 전역 좌표의 2차원 점으로 변환합니다. | DisplayObject | ||
Converts a Point object from local to content coordinates. | UIComponent | ||
Point 객체를 표시 객체의 로컬 좌표에서 Stage 전역 좌표로 변환합니다. | DisplayObject | ||
Returns true if cssState matches currentCSSState. | UIComponent | ||
Determines whether this instance is the same as, or is a subclass of,
the given type. | UIComponent | ||
Measures the specified HTML text, which can contain HTML tags such
as <font> and <b>,
assuming that it is displayed
in a single-line UITextField using a UITextFormat
determined by the styles of this UIComponent. | UIComponent | ||
Measures the specified text, assuming that it is displayed
in a single-line UITextField (or UIFTETextField) using a UITextFormat
determined by the styles of this UIComponent. | UIComponent | ||
Moves the component to a specified position within its parent. | UIComponent | ||
Propagates style changes to the children. | UIComponent | ||
Returns true if the chain of owner properties
points from child to this UIComponent. | UIComponent | ||
Called by Flex when a UIComponent object is added to or removed from a parent. | UIComponent | ||
Prepares an IFlexDisplayObject for printing. | UIComponent | ||
지정된 속성이 존재하고 열거 가능한지 여부를 나타냅니다. | Object | ||
Builds or rebuilds the CSS style cache for this component
and, if the recursive parameter is true,
for all descendants of this component as well. | UIComponent | ||
For each effect event, registers the EffectManager
as one of the event listeners. | UIComponent | ||
모든 자식 DisplayObject 인스턴스를 DisplayObjectContainer 인스턴스의 자식 목록에서 제거합니다. | DisplayObjectContainer | ||
EventDispatcher 객체에서 리스너를 제거합니다. | EventDispatcher | ||
Removes a non-visual style client from this component instance. | UIComponent | ||
Replays the specified event. | UIComponent | ||
가상 키보드를 표시합니다. | InteractiveObject | ||
Resolves a child by using the id provided. | UIComponent | ||
[정적]
Resumes the background processing of methods
queued by callLater(), after a call to
suspendBackgroundProcessing(). | UIComponent | ||
컨테이너에 해당 텍스트 범위가 표시되도록 스크롤합니다. | TextArea | ||
Selects all of the text. | SkinnableTextBase | ||
Selects a specified range of characters. | SkinnableTextBase | ||
Sizes the object. | UIComponent | ||
Sets a layout constraint value, which is the same as
setting the constraint style for this component. | UIComponent | ||
Set the current state. | UIComponent | ||
Sets the focus to this component. | UIComponent | ||
setFormatOfRange(format:flashx.textLayout.formats:TextLayoutFormat, anchorPosition:int = -1, activePosition:int = -1):void
Applies the specified formats to each element in the specified
range that correspond to the given format. | TextArea | ||
Sets the coordinates that the element uses to draw on screen. | UIComponent | ||
Sets the layout size of the element. | UIComponent | ||
Sets the transform Matrix that is used to calculate the component's layout
size and position relative to its siblings. | UIComponent | ||
Sets the transform Matrix3D that is used to calculate the component's layout
size and position relative to its siblings. | UIComponent | ||
루프 작업에서 동적 속성을 사용할 수 있는지 여부를 설정합니다. | Object | ||
Sets a style property on this component instance. | UIComponent | ||
Called when the visible property changes. | UIComponent | ||
지정된 Sprite를 드래그할 수 있도록 합니다. | Sprite | ||
터치 지원 장치에서 지정된 스프라이트를 드래그할 수 있도록 합니다. | Sprite | ||
이 객체가 루트로 지정된 모든 MovieClip의 타임라인 실행을 재귀적으로 중지합니다. | DisplayObjectContainer | ||
startDrag() 메서드를 종료합니다. | Sprite | ||
startTouchDrag() 메서드를 종료합니다. 터치 지원 장치에서 사용합니다. | Sprite | ||
Detects changes to style properties. | UIComponent | ||
Flex calls the stylesInitialized() method when
the styles for a component are first initialized. | UIComponent | ||
[정적]
Blocks the background processing of methods
queued by callLater(),
until resumeBackgroundProcessing() is called. | UIComponent | ||
로캘별 규칙에 따라 서식이 지정된 이 객체의 문자열 표현을 반환합니다. | Object | ||
[재정의]
Returns a string indicating the location of this object
within the hierarchy of DisplayObjects in the Application. | FlexSprite | ||
transformAround(transformCenter:Vector3D, scale:Vector3D = null, rotation:Vector3D = null, translation:Vector3D = null, postLayoutScale:Vector3D = null, postLayoutRotation:Vector3D = null, postLayoutTranslation:Vector3D = null, invalidateLayout:Boolean = true):void
A utility method to update the rotation, scale, and translation of the
transform while keeping a particular point, specified in the component's
own coordinate space, fixed in the parent's coordinate space. | UIComponent | ||
A utility method to transform a point specified in the local
coordinates of this object to its location in the object's parent's
coordinates. | UIComponent | ||
Validates the position and size of children and draws other
visuals. | UIComponent | ||
Validate and update the properties and layout of this object
and redraw it, if necessary. | UIComponent | ||
Used by layout logic to validate the properties of a component
by calling the commitProperties() method. | UIComponent | ||
Validates the measured size of the component
If the LayoutManager.invalidateSize() method is called with
this ILayoutManagerClient, then the validateSize() method
is called when it's time to do measurements. | UIComponent | ||
Handles both the valid and invalid events from a
validator assigned to this component. | UIComponent | ||
지정된 객체의 프리미티브 값을 반환합니다. | Object | ||
Returns a box Matrix which can be passed to drawRoundRect()
as the rot parameter when drawing a vertical gradient. | UIComponent | ||
이 EventDispatcher 객체 또는 조상 객체에 지정한 이벤트 유형에 대한 이벤트 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher |
스타일은 일반적이거나 특정 테마와 연결되어 있을 수 있습니다. 일반적인 스타일인 경우 모든 테마와 함께 사용할 수 있지만, 특정 테마와 연결된 스타일인 경우 응용 프로그램이 해당 테마를 사용하는 경우에만 스타일을 사용할 수 있습니다.
스타일 | 설명 | 정의 주체 | ||
---|---|---|---|---|
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Specifies the baseline to which the dominant baseline aligns. | SkinnableTextBase | |||
유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 The vertical distance in pixels from the top edge of the content area to the control's baseline position. | UIComponent | |||
유형: Object CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Amount to shift the baseline. | SkinnableTextBase | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Specifies a vertical or horizontal progression of line placement. | SkinnableTextBase | |||
유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 The vertical distance, in pixels, from the bottom edge of the component to the bottom edge of its parent container's content area. | UIComponent | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Controls where lines are allowed to break when breaking wrapping text into multiple lines. | SkinnableTextBase | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The type of CFF hinting used for this text. | SkinnableTextBase | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Controls how text wraps around a float. | SkinnableTextBase | |||
유형: uint 형식: Color CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Color of the text. | SkinnableTextBase | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The type of digit case used for this text. | SkinnableTextBase | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Type of digit width used for this text. | SkinnableTextBase | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Specifies the default bidirectional embedding level of the text. | SkinnableTextBase | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Specifies which element baseline snaps to the alignmentBaseline to determine the vertical position of the element on the line. | SkinnableTextBase | |||
유형: uint 형식: Color CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 Color of the component highlight when validation fails. | UIComponent | |||
유형: Class 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Name of the skin class to use for this component when a validation error occurs. | SkinnableComponent | |||
유형: Object CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Specifies the baseline position of the first line in the container. | SkinnableTextBase | |||
유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 Blend mode used by the focus rectangle. | UIComponent | |||
유형: uint 형식: Color CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The color of text when the component is enabled and has focus. | SkinnableTextBase | |||
유형: Class CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 Skin used to draw the focus rectangle. | UIComponent | |||
유형: Number 형식: Length CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 Thickness, in pixels, of the focus rectangle outline. | UIComponent | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The name of the font to use, or a comma-separated list of font names. | SkinnableTextBase | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Font lookup to use. | SkinnableTextBase | |||
유형: Number 형식: Length CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Height of the text, in pixels. | SkinnableTextBase | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Determines whether the text is italic font. | SkinnableTextBase | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Determines whether the text is boldface. | SkinnableTextBase | |||
유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 The horizontal distance in pixels from the center of the component's content area to the center of the component. | UIComponent | |||
horizontalScrollPolicy | 유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Indicates under what conditions the horizontal scroll bar is displayed. For the Mobile theme, this is not supported. Indicates under what conditions the horizontal scroll bar is displayed.
The scroll policy affects the measured size of the Scroller component. | TextArea | ||
유형: uint 형식: Color CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The color of text when the component is disabled. | SkinnableTextBase | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4.5 런타임 버전: Flash10, AIR 2.5 The primary interaction mode for this component. | UIComponent | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Rule used to justify text in a paragraph. | SkinnableTextBase | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The style used for justification of the paragraph. | SkinnableTextBase | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The style used for justification of the paragraph. | SkinnableTextBase | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4.1 런타임 버전: Flash10, AIR 1.5 Specifies the desired layout direction of a component. | UIComponent | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Specifies the leading model, which is a combination of leading basis and leading direction. | SkinnableTextBase | |||
유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 The horizontal distance, in pixels, from the left edge of the component to the left edge of its parent container's content area. | UIComponent | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Controls which of the ligatures that are defined in the font may be used in the text. | SkinnableTextBase | |||
유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Controls word wrapping within the container. | SkinnableTextBase | |||
유형: Object CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Leading controls for the text. | SkinnableTextBase | |||
유형: Boolean CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 If true, applies strikethrough, a line drawn through the middle of the text. | SkinnableTextBase | |||
유형: Number 형식: length CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 This specifies an auto indent for the start edge of lists when the padding value of the list on that side is auto . | SkinnableTextBase | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4.5 런타임 버전: Flash10, AIR 2.5 This controls the placement of a list item marker relative to the list item. | SkinnableTextBase | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4.5 런타임 버전: Flash10, AIR 2.5 This controls the appearance of items in a list. | SkinnableTextBase | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The locale of the text. | SkinnableTextBase | |||
유형: Number 형식: Length CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Bottom inset, in pixels. | SkinnableTextBase | |||
유형: Number 형식: Length CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Left inset, in pixels. | SkinnableTextBase | |||
유형: Number 형식: Length CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Right inset, in pixels. | SkinnableTextBase | |||
유형: Number 형식: Length CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Top inset, in pixels. | SkinnableTextBase | |||
유형: Number 형식: length CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The amount to indent the paragraph's end edge. | SkinnableTextBase | |||
유형: Number 형식: length CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The amount of space to leave after the paragraph. | SkinnableTextBase | |||
유형: Number 형식: length CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The amount of space to leave before the paragraph. | SkinnableTextBase | |||
유형: Number 형식: length CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The amount to indent the paragraph's start edge. | SkinnableTextBase | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The rendering mode used for this text which applies only to embedded fonts. | SkinnableTextBase | |||
유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 The horizontal distance, in pixels, from the right edge of the component to the right edge of its parent container's content area. | UIComponent | |||
유형: Boolean CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4.5 런타임 버전: Flash10, AIR 1.5 Show the error border or skin when this component is invalid | UIComponent | |||
유형: Boolean CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4.5 런타임 버전: Flash10, AIR 1.5 Show the error tip when this component is invalid and the user rolls over it | UIComponent | |||
유형: Class 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Name of the skin class to use for this component. | SkinnableComponent | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Specifies the tab stops associated with the paragraph. | SkinnableTextBase | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Alignment of text within a container. | SkinnableTextBase | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Alignment of the last line in the paragraph relative to the container in justified text. | SkinnableTextBase | |||
유형: Number CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Alpha (transparency) value for the text. | SkinnableTextBase | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Determines whether the text is underlined. | SkinnableTextBase | |||
유형: Number 형식: Length CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Offset of first line of text from the left side of the container. | SkinnableTextBase | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Specifies options for justifying text. | SkinnableTextBase | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Determines the number of degrees to rotate this text. | SkinnableTextBase | |||
유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 The vertical distance, in pixels, from the top edge of the component to the top edge of its parent container's content area. | UIComponent | |||
유형: Object CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The amount of tracking (manual kerning) to be applied to the left of each character. | SkinnableTextBase | |||
유형: Object CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The amount of tracking (manual kerning) to be applied to the right of each character. | SkinnableTextBase | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The type of typographic case used for this text. | SkinnableTextBase | |||
유형: uint 형식: Color CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The color of text when the component is enabled but does not have focus. | SkinnableTextBase | |||
유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Vertical alignment or justification. | SkinnableTextBase | |||
유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 The vertical distance in pixels from the center of the component's content area to the center of the component. | UIComponent | |||
verticalScrollPolicy | 유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Indicates under what conditions the vertical scroll bar is displayed. For the Mobile theme, this is not supported. Indicates under what conditions the vertical scroll bar is displayed.
The scroll policy affects the measured size of the Scroller component. | TextArea | ||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Collapses or preserves whitespace when importing text into a TextFlow. | SkinnableTextBase | |||
유형: Object CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4.5 런타임 버전: Flash10.5, AIR 2.0 Specifies the spacing between words to use during justification. | SkinnableTextBase |
스타일 | 설명 | 정의 주체 | ||
---|---|---|---|---|
유형: Number CSS 상속: 아니요 테마: spark 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The alpha of the border for this component. | SkinnableTextBase | |||
유형: uint 형식: Color CSS 상속: 아니요 테마: spark 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The color of the border for this component. | SkinnableTextBase | |||
유형: Boolean CSS 상속: 아니요 테마: spark, mobile 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Controls the visibility of the border for this component. | SkinnableTextBase | |||
유형: uint 형식: Color CSS 상속: 예 테마: spark, mobile 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The main color for a component. | SkinnableComponent | |||
유형: Number CSS 상속: 예 테마: spark, mobile 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The alpha of the content background for this component. | SkinnableTextBase | |||
유형: uint 형식: Color CSS 상속: 예 테마: spark, mobile 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The color of the content background for this component. | SkinnableTextBase | |||
유형: Number CSS 상속: 아니요 테마: spark, mobile 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The alpha of the focus ring for this component. | SkinnableTextBase | |||
유형: uint 형식: Color CSS 상속: 예 테마: spark, mobile 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Color of focus ring when the component is in focus. | SkinnableTextBase | |||
symbolColor | 유형: uint 형식: Color CSS 상속: 예 테마: spark 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Color of any symbol of a component. Examples include the check mark of a CheckBox or the arrow of a scroll button. | TextArea |
이 구성 요소에는 스킨 파트로 이루어진 스킨이 사용됩니다. 스킨 파트를 직접 설정하지 마십시오. 구성 요소의 스킨에서 스킨 파트를 설정합니다.
스킨 파트 | 설명 | 정의 주체 | ||
---|---|---|---|---|
필수: false 파트 유형: 정적 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The Label or other IDisplayText that might be present in any skin assigned to this component. | SkinnableTextBase | |||
scroller:Scroller | 필수: false 파트 유형: 정적 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The optional Scroller in the skin, used to scroll the RichEditableText. | TextArea | ||
필수: false 파트 유형: 정적 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The IEditableText that may be present in any skin assigned to this component. This is RichEditableText for the Spark theme and StyleableStageText for the Mobile theme. | SkinnableTextBase |
구성 요소에 스킨을 지정하려면 다음 상태를 정의하는 스킨을 구현합니다. 모든 스킨 상태를 구현해야 하지만 스킨 상태를 비워둘 수 있습니다. 빈 스킨 상태는 기본 스킨 상태에 변경 내용을 전혀 지정하지 않습니다.
content | 속성 |
content:Object
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
This property is intended for use in MXML at compile time;
to get or set rich text content at runtime,
use the textFlow
property instead. Adobe recommends using
textFlow
property to get and set rich text content at runtime,
because it is strongly typed as a TextFlow rather than as an Object.
A TextFlow is the canonical representation
for rich text content in the Text Layout Framework.
The content
property is the default property
for TextArea, so that you can write MXML, as the following example shows:
<s:TextArea>Hello <s:span fontWeight="bold">World</s:span></s:TextArea>In this example, the String and SpanElement that you specify as the content are used to create a TextFlow.
This property is typed as Object because you can set it to to a String, a FlowElement, or an Array of Strings and FlowElements. In the example above, the content is a 2-element array. The first array element is the String "Hello". The second array element is a SpanElement object with the text "World" in boldface.
No matter how you specify the content, the content is converted to a TextFlow object. When you get the value of this property, you get the resulting TextFlow object.
For the Mobile theme, this is not supported.
구현
public function get content():Object
public function set content(value:Object):void
heightInLines | 속성 |
heightInLines:Number
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
The default height of the control, measured in lines.
For the Spark theme, see spark.components.RichEditableText.heightInLines
For the Mobile theme, this is not supported.
기본값: NaN.
구현
public function get heightInLines():Number
public function set heightInLines(value:Number):void
관련 API 요소
textFlow | 속성 |
textFlow:flashx.textLayout.elements:TextFlow
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
The TextFlow representing the rich text displayed by this component.
For the Spark theme, see spark.components.RichEditableText.textFlow
For the Mobile theme, this is not supported.
기본값: null.
구현
public function get textFlow():flashx.textLayout.elements:TextFlow
public function set textFlow(value:flashx.textLayout.elements:TextFlow):void
관련 API 요소
widthInChars | 속성 |
widthInChars:Number
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
The default width of the control, measured in em units.
For the Spark theme, see spark.components.RichEditableText.widthInChars
For the Mobile theme, this is not supported.
기본값: NaN.
구현
public function get widthInChars():Number
public function set widthInChars(value:Number):void
관련 API 요소
TextArea | () | 생성자 |
public function TextArea()
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
Constructor.
getFormatOfRange | () | 메서드 |
public function getFormatOfRange(requestedFormats:Vector.<String> = null, anchorPosition:int = -1, activePosition:int = -1):flashx.textLayout.formats:TextLayoutFormat
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
Returns a TextLayoutFormat object specifying the computed formats for the specified range of characters.
If a format is not consistently set across the entire range,
its value will be undefined
.
You can specify a Vector of Strings containing the names of the formats that you care about; if you don't, all formats will be computed.
If you don't specify a range, the selected range is used.
매개 변수
requestedFormats:Vector.<String> (default = null ) — A Vector of Strings specifying the names
of the requested formats, or null to request all formats.
| |
anchorPosition:int (default = -1 ) — A character position specifying
the fixed end of the selection.
| |
activePosition:int (default = -1 ) — A character position specifying
the movable end of the selection.
|
flashx.textLayout.formats:TextLayoutFormat — A TextLayoutFormat object.
|
scrollToRange | () | 메서드 |
public function scrollToRange(anchorPosition:int = 0, activePosition:int):void
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
컨테이너에 해당 텍스트 범위가 표시되도록 스크롤합니다.
매개 변수
anchorPosition:int (default = 0 ) — The end of the selection that is changed when you extend the selection. It can be
either the start or the end of the selection, expressed as an offset from the start of the text flow.
| |
activePosition:int (default = NaN ) — The stable end of the selection when you extend the selection. It can be either
the start or the end of the selection.
|
setFormatOfRange | () | 메서드 |
public function setFormatOfRange(format:flashx.textLayout.formats:TextLayoutFormat, anchorPosition:int = -1, activePosition:int = -1):void
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
Applies the specified formats to each element in the specified range that correspond to the given format. It applies the character formats to the text in the specified range (no change is made if the specified range is a single point). It applies the paragraph formats to any paragraphs at least partially within the range (or a single paragraph if the range is a single point). It applies the container formats to the container.
The supported formats are those in TextLayoutFormat.
A value of undefined
does not get applied.
If you don't specify a range, the selected range is used.
The following example sets the fontSize
and color
of the selection:
var textLayoutFormat:TextLayoutFormat = new TextLayoutFormat(); textLayoutFormat.fontSize = 12; textLayoutFormat.color = 0xFF0000; myRET.setFormatOfRange(textLayoutFormat);
If you use the results of getFormatOfRange()
to
specify the format
, note that every format in the
TextLayoutFormat
has a
computed value, which will be applied to each element that
corresponds to the given format.
If you would like to specify a format to be applied to all the text
it would be better to use setStyle(format, value)
on the component itself.
The following example sets the fontSize
and color
of all the text:
myRET.setStyle("fontSize", 12); myRET.setStyle("color", 0xFF0000);
매개 변수
format:flashx.textLayout.formats:TextLayoutFormat — The TextLayoutFormat to apply to the selection.
| |
anchorPosition:int (default = -1 ) — A character position, relative to the beginning of the
text String, specifying the end of the selection that stays fixed when the
selection is extended with the arrow keys.
| |
activePosition:int (default = -1 ) — A character position, relative to the beginning of the
text String, specifying the end of the selection that moves when the
selection is extended with the arrow keys.
|
<?xml version="1.0" encoding="utf-8"?> <!-- Simple example to demonstrate the Spark TextArea control. --> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark"> <s:layout> <s:BasicLayout /> </s:layout> <s:Panel title="Spark TextArea Control Example" horizontalCenter="0" verticalCenter="0"> <s:VGroup left="10" right="10" top="10" bottom="10"> <s:TextArea width="400" height="100"> <s:text>This is a multiline, editable Spark TextArea control. If you need a non-editable multiline control, use the Text control.</s:text> </s:TextArea> <s:TextArea width="400" height="100"> <s:content>This is <s:span color="#FF0000">HTML text</s:span> in an <s:span fontWeight="bold">Spark TextArea control</s:span>. Use the <s:span textDecoration="underline">content</s:span> property of the <s:span color="#008800">Spark TextArea control</s:span> to include basic HTML markup in your text, including <s:a href="http://www.adobe.com" target="_blank">links</s:a>.</s:content> </s:TextArea> </s:VGroup> </s:Panel> </s:Application>
Tue Jun 12 2018, 03:17 PM Z