패키지 | spark.components |
클래스 | public class RichText |
상속 | RichText TextBase UIComponent FlexSprite Sprite DisplayObjectContainer InteractiveObject DisplayObject EventDispatcher Object |
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
mobileDevice 프로파일을 사용하는 응용 프로그램에서는 이 구성 요소를 사용하지 않는 것이 좋습니다. |
RichText is a low-level UIComponent that can display one or more lines of richly-formatted text and embedded images.
For performance reasons, it does not support scrolling, selection, editing, clickable hyperlinks, or images loaded from URLs. If you need those capabilities, please see the RichEditableText class.
RichText uses the Text Layout Framework (TLF) library, which in turn builds on the Flash Text Engine (FTE) in Flash Player 10. In combination, they provide rich text layout using high-quality international typography.
The Spark architecture provides three text "primitives" -- Label, RichText, and RichEditableText. Label is the fastest and most lightweight because it uses only FTE, not TLF, but it is limited in its capabilities: no rich text, no scrolling, no selection, and no editing. RichText adds the ability to display rich text with complex layout, but is still completely non-interactive. RichEditableText is the heaviest-weight, but offers most of what TLF can do. You should use the lightest-weight text primitive that meets your needs.
RichText is similar to the MX control mx.controls.Text. The Text control uses the older TextField class, instead of TLF, to display text.
The most important differences between RichText and Text are:
- RichText offers better typography, better support for international languages, and better text layout than Text.
- RichText has an object-oriented model of what it displays, while Text does not.
- Text is selectable, while RichText does not support selection.
RichText uses TLF's object-oriented model of rich text,
in which text layout elements such as divisions, paragraphs, spans,
and images are represented at runtime by ActionScript objects
which can be programmatically accessed and manipulated.
The central object in TLF for representing rich text is a
TextFlow, and you specify what RichText should display
by setting its textFlow
property to a TextFlow instance.
(Please see the description of the textFlow
property for information about how to create one.)
You can also set the text
property that
is inherited from TextBase, but if you don't need
the richness of a TextFlow, you should consider using
Label instead.
At compile time, you can put TLF markup tags inside the RichText tag, as the following example shows:
<s:RichText>Hello <s:span fontWeight="bold">World!</s:span></s:RichText>In this case, the MXML compiler sets the
content
property, causing a TextFlow to be automatically created
from the FlowElements that you specify.
The default text formatting is determined by CSS styles
such as fontFamily
, fontSize
.
Any formatting information in the TextFlow overrides
the default formatting provided by the CSS styles.
You can control the spacing between lines with the
lineHeight
style and the spacing between
paragraphs with the paragraphSpaceBefore
and paragraphSpaceAfter
styles.
You can align or justify the text using the textAlign
and textAlignLast
styles.
You can inset the text from the component's edges using the
paddingLeft
, paddingTop
,
paddingRight
, and paddingBottom
styles.
If you don't specify any kind of width for a RichText, then the longest line, as determined by these explicit line breaks, determines the width of the Label.
When you specify a width, the text wraps at the right
edge of the component and the text is clipped when there is more
text than fits.
If you set the lineBreak
style to explicit
,
new lines will start only at explicit lines breaks, such as
if you use CR (\r
), LF (\n
),
or CR+LF (\r\n
) in text
or if you use <p>
and <br/>
in TLF markup. In that case, lines that are wider than the control
are clipped.
If you have more text than you have room to display it,
RichText can truncate the text for you.
Truncating text means replacing excess text
with a truncation indicator such as "...".
See the inherited properties maxDisplayedLines
and isTruncated
.
By default,RichText has no background,
but you can draw one using the backgroundColor
and backgroundAlpha
styles.
Borders are not supported.
If you need a border, or a more complicated background, use a separate
graphic element, such as a Rect, behind the RichText.
Because RichText uses TLF,
it supports displaying left-to-right (LTR) text such as French,
right-to-left (RTL) text such as Arabic, and bidirectional text
such as a French phrase inside of an Arabic one.
If the predominant text direction is right-to-left,
set the direction
style to rtl
.
The textAlign
style defaults to "start"
,
which makes the text left-aligned when direction
is ltr
and right-aligned when direction
is rtl
.
To get the opposite alignment,
set textAlign
to end
.
RichText uses TLF's StringTextFlowFactory and TextFlowTextLineFactory classes to create one or more TextLine objects to statically display its text. For performance, its TextLines do not contain information about individual glyphs; for more info, see the TextLineValidity class.
To use this component in a list-based component, such as a List or DataGrid, create an item renderer. For information about creating an item renderer, see Custom Spark item renderers.
MXML 구문MXML 구문 숨기기The <s:RichText>
tag inherits all of the tag
attributes of its superclass and adds the following tag attributes:
<s:RichText Properties fontContext="IFlexModuleFactory" luminosityClip="false" luminosityInvert="false" maskType="MaskType.CLIP" textFlow="TextFlow" />
기본 MXML 속성content
기타 예제
관련 API 요소
속성 | 정의 주체 | ||
---|---|---|---|
accessibilityDescription : String
A convenience accessor for the description property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityEnabled : Boolean
A convenience accessor for the silent property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityImplementation : AccessibilityImplementation
이 InteractiveObject 인스턴스에 대한 현재 액세스 가능성 구현(AccessibilityImplementation)입니다. | InteractiveObject | ||
accessibilityName : String
A convenience accessor for the name property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityProperties : AccessibilityProperties
이 표시 객체의 현재 액세스 가능성 옵션입니다. | DisplayObject | ||
accessibilityShortcut : String
A convenience accessor for the shortcut property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
activeEffects : Array [읽기 전용]
The list of effects that are currently playing on the component,
as an Array of EffectInstance instances. | UIComponent | ||
alpha : Number
지정된 객체의 알파 투명도 값을 나타냅니다. | DisplayObject | ||
automationDelegate : Object
The delegate object that handles the automation-related functionality. | UIComponent | ||
automationEnabled : Boolean [읽기 전용]
True if this component is enabled for automation, false
otherwise. | UIComponent | ||
automationName : String
Name that can be used as an identifier for this object. | UIComponent | ||
automationOwner : DisplayObjectContainer [읽기 전용]
The owner of this component for automation purposes. | UIComponent | ||
automationParent : DisplayObjectContainer [읽기 전용]
The parent of this component for automation purposes. | UIComponent | ||
automationTabularData : Object [읽기 전용]
An implementation of the IAutomationTabularData interface, which
can be used to retrieve the data. | UIComponent | ||
automationValue : Array [읽기 전용]
This value generally corresponds to the rendered appearance of the
object and should be usable for correlating the identifier with
the object as it appears visually within the application. | UIComponent | ||
automationVisible : Boolean [읽기 전용]
True if this component is visible for automation, false
otherwise. | UIComponent | ||
baseline : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
baselinePosition : Number [읽기 전용]
The y-coordinate of the baseline
of the first line of text of the component. | UIComponent | ||
blendMode : String
사용할 블렌드 모드를 지정하는 BlendMode 클래스 값입니다. | DisplayObject | ||
blendShader : Shader [쓰기 전용]
전경 및 배경을 블렌딩하는 데 사용되는 셰이더를 설정합니다. | DisplayObject | ||
bottom : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
buttonMode : Boolean
이 Sprite의 버튼 모드를 지정합니다. | Sprite | ||
cacheAsBitmap : Boolean
true로 설정된 경우 Flash 런타임은 표시 객체의 내부 비트맵 표현을 캐시합니다. | DisplayObject | ||
cacheAsBitmapMatrix : Matrix
null이 아닌 경우 이 Matrix 객체는 cacheAsBitmap이 true로 설정될 때 표시 객체가 렌더링되는 방법을 정의합니다. | DisplayObject | ||
cacheHeuristic : Boolean [쓰기 전용]
Used by Flex to suggest bitmap caching for the object. | UIComponent | ||
cachePolicy : String
Specifies the bitmap caching policy for this object. | UIComponent | ||
className : String [읽기 전용]
The name of this instance's class, such as "Button". | UIComponent | ||
constructor : Object
지정된 객체 인스턴스의 클래스 객체 또는 생성자 함수에 대한 참조입니다. | Object | ||
content : Object
This property is intended for use in MXML at compile time;
to get or set rich text content at runtime,
please use the textFlow property instead. | RichText | ||
contentMouseX : Number [읽기 전용]
Returns the x position of the mouse, in the content coordinate system. | UIComponent | ||
contentMouseY : Number [읽기 전용]
Returns the y position of the mouse, in the content coordinate system. | UIComponent | ||
contextMenu : NativeMenu
이 객체에 연결된 컨텍스트 메뉴를 지정합니다. | InteractiveObject | ||
currentState : String
The current view state of the component. | UIComponent | ||
cursorManager : ICursorManager [읽기 전용]
Gets the CursorManager that controls the cursor for this component
and its peers. | UIComponent | ||
depth : Number
Determines the order in which items inside of containers
are rendered. | UIComponent | ||
descriptor : UIComponentDescriptor
Reference to the UIComponentDescriptor, if any, that was used
by the createComponentFromDescriptor() method to create this
UIComponent instance. | UIComponent | ||
designLayer : DesignLayer
Specifies the optional DesignLayer instance associated with this visual
element. | UIComponent | ||
document : Object
A reference to the document object associated with this UIComponent. | UIComponent | ||
doubleClickEnabled : Boolean [재정의]
Specifies whether the UIComponent object receives doubleClick events. | UIComponent | ||
dropTarget : DisplayObject [읽기 전용]
드래그하는 Sprite 아래의 표시 객체 또는 Sprite를 드래그해 놓은 표시 객체를 지정합니다. | Sprite | ||
enabled : Boolean
Whether the component can accept user interaction. | UIComponent | ||
errorString : String
The text that displayed by a component's error tip when a
component is monitored by a Validator and validation fails. | UIComponent | ||
explicitHeight : Number
Number that specifies the explicit height of the component,
in pixels, in the component's coordinates. | UIComponent | ||
explicitMaxHeight : Number
The maximum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMaxWidth : Number
The maximum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMinHeight : Number
The minimum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMinWidth : Number
The minimum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
explicitWidth : Number
Number that specifies the explicit width of the component,
in pixels, in the component's coordinates. | UIComponent | ||
filters : Array
현재 표시 객체와 연관된 각 필터 객체가 들어 있는 인덱싱된 배열입니다. | DisplayObject | ||
flexContextMenu : IFlexContextMenu
The context menu for this UIComponent. | UIComponent | ||
focusEnabled : Boolean
Indicates whether the component can receive focus when tabbed to. | UIComponent | ||
focusManager : IFocusManager
Gets the FocusManager that controls focus for this component
and its peers. | UIComponent | ||
focusPane : Sprite
The focus pane associated with this object. | UIComponent | ||
focusRect : Object
이 객체에서 포커스 사각형을 표시할지 여부를 지정합니다. | InteractiveObject | ||
graphics : Graphics [읽기 전용]
벡터 드로잉 명령을 내릴 수 있는 이 Sprite에 속한 Graphics 객체를 지정합니다. | Sprite | ||
hasFocusableChildren : Boolean
A flag that indicates whether child objects can receive focus. | UIComponent | ||
hasLayoutMatrix3D : Boolean [읽기 전용]
Contains true if the element has 3D Matrix. | UIComponent | ||
height : Number [재정의]
Number that specifies the height of the component, in pixels,
in the parent's coordinates. | UIComponent | ||
hitArea : Sprite
Sprite의 히트 영역으로 사용할 다른 Sprite를 지정합니다. | Sprite | ||
horizontalCenter : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
id : String
ID of the component. | UIComponent | ||
includeInLayout : Boolean
Specifies whether this component is included in the layout of the
parent container. | UIComponent | ||
inheritingStyles : Object
The beginning of this component's chain of inheriting styles. | UIComponent | ||
initialized : Boolean
A flag that determines if an object has been through all three phases
of layout: commitment, measurement, and layout (provided that any were required). | UIComponent | ||
instanceIndex : int [읽기 전용]
The index of a repeated component. | UIComponent | ||
instanceIndices : Array
An Array containing the indices required to reference
this UIComponent object from its parent document. | UIComponent | ||
is3D : Boolean [읽기 전용]
Contains true when the element is in 3D. | UIComponent | ||
isDocument : Boolean [읽기 전용]
Contains true if this UIComponent instance is a document object. | UIComponent | ||
isPopUp : Boolean
Set to true by the PopUpManager to indicate
that component has been popped up. | UIComponent | ||
isTruncated : Boolean [읽기 전용]
A read-only property reporting whether the text has been truncated. | TextBase | ||
layoutMatrix3D : Matrix3D [쓰기 전용]
The transform matrix that is used to calculate a component's layout
relative to its siblings. | UIComponent | ||
left : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
loaderInfo : LoaderInfo [읽기 전용]
이 표시 객체가 속한 파일의 로딩 정보가 포함된 LoaderInfo 객체를 반환합니다. | DisplayObject | ||
luminosityClip : Boolean
A property that controls whether the luminosity
mask clips the masked content. | RichText | ||
luminosityInvert : Boolean
A property that controls the calculation of the RGB
color value of a graphic element being masked by
a luminosity mask. | RichText | ||
maintainProjectionCenter : Boolean
When true, the component keeps its projection matrix centered on the
middle of its bounding box. | UIComponent | ||
mask : DisplayObject
호출하는 표시 객체는 지정된 mask 객체에 의해 마스크 처리됩니다. | DisplayObject | ||
maskType : String
The maskType defines how the mask is applied to the component.
The possible values are MaskType.CLIP, MaskType.ALPHA and
MaskType.LUMINOSITY.
Clip Masking
When masking in clip mode, a clipping masks is reduced to 1-bit. | RichText | ||
maxDisplayedLines : int
An integer which determines whether, and where,
the text gets truncated. | TextBase | ||
maxHeight : Number
The maximum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
maxWidth : Number
The maximum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
measuredHeight : Number
The default height of the component, in pixels. | UIComponent | ||
measuredMinHeight : Number
The default minimum height of the component, in pixels. | UIComponent | ||
measuredMinWidth : Number
The default minimum width of the component, in pixels. | UIComponent | ||
measuredWidth : Number
The default width of the component, in pixels. | UIComponent | ||
metaData : Object
PlaceObject4 태그를 통해 SWF 파일에 해당 DisplayObject의 인스턴스와 함께 메타데이터가 저장된 경우 DisplayObject 인스턴스의 메타데이터 객체를 가져옵니다. | DisplayObject | ||
minHeight : Number
The minimum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
minWidth : Number
The minimum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
moduleFactory : IFlexModuleFactory
A module factory is used as context for using embedded fonts and for
finding the style manager that controls the styles for this
component. | UIComponent | ||
mouseChildren : Boolean
해당 객체의 자식에서 마우스 또는 사용자 입력 장치가 사용하도록 설정되어 있는지 여부를 결정합니다. | DisplayObjectContainer | ||
mouseEnabled : Boolean
이 객체가 마우스 또는 기타 사용자 입력, 메시지를 수신할지 여부를 지정합니다. | InteractiveObject | ||
mouseFocusEnabled : Boolean
Whether you can receive focus when clicked on. | UIComponent | ||
mouseX : Number [읽기 전용]
마우스 또는 사용자 입력 장치 위치의 x 좌표를 픽셀로 나타냅니다. | DisplayObject | ||
mouseY : Number [읽기 전용]
마우스 또는 사용자 입력 장치 위치의 y 좌표를 픽셀로 나타냅니다. | DisplayObject | ||
name : String
DisplayObject의 인스턴스 이름을 나타냅니다. | DisplayObject | ||
needsSoftKeyboard : Boolean
이 InteractiveObject 인스턴스가 포커스를 받을 때 가상 키보드(화면의 소프트웨어 키보드)를 표시할지 여부를 지정합니다. | InteractiveObject | ||
nestLevel : int
Depth of this object in the containment hierarchy. | UIComponent | ||
nonInheritingStyles : Object
The beginning of this component's chain of non-inheriting styles. | UIComponent | ||
numAutomationChildren : int [읽기 전용]
The number of automation children this container has. | UIComponent | ||
numChildren : int [읽기 전용]
이 객체의 자식 수를 반환합니다. | DisplayObjectContainer | ||
opaqueBackground : Object
표시 객체를 특정 배경색으로 불투명하게 처리할지 여부를 지정합니다. | DisplayObject | ||
owner : DisplayObjectContainer
The owner of this IVisualElement object. | UIComponent | ||
parent : DisplayObjectContainer [재정의] [읽기 전용]
The parent container or component for this component. | UIComponent | ||
parentApplication : Object [읽기 전용]
A reference to the Application object that contains this UIComponent
instance. | UIComponent | ||
parentDocument : Object [읽기 전용]
A reference to the parent document object for this UIComponent. | UIComponent | ||
percentHeight : Number
Specifies the height of a component as a percentage
of its parent's size. | UIComponent | ||
percentWidth : Number
Specifies the width of a component as a percentage
of its parent's size. | UIComponent | ||
postLayoutTransformOffsets : mx.geom:TransformOffsets
Defines a set of adjustments that can be applied to the object's
transform in a way that is invisible to its parent's layout. | UIComponent | ||
processedDescriptors : Boolean
Set to true after immediate or deferred child creation,
depending on which one happens. | UIComponent | ||
repeater : IRepeater [읽기 전용]
A reference to the Repeater object
in the parent document that produced this UIComponent. | UIComponent | ||
repeaterIndex : int [읽기 전용]
The index of the item in the data provider
of the Repeater that produced this UIComponent. | UIComponent | ||
repeaterIndices : Array
An Array containing the indices of the items in the data provider
of the Repeaters in the parent document that produced this UIComponent. | UIComponent | ||
repeaters : Array
An Array containing references to the Repeater objects
in the parent document that produced this UIComponent. | UIComponent | ||
right : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
root : DisplayObject [읽기 전용]
로드된 SWF 파일에 있는 표시 객체의 경우, 해당 SWF 파일이 나타내는 표시 목록의 트리 구조 부분에서 맨 위에 위치하는 표시 객체가 루트 속성이 됩니다. | DisplayObject | ||
rotation : Number [재정의]
DisplayObject 인스턴스가 원점으로부터 회전한 각도입니다. | UIComponent | ||
rotationX : Number [재정의]
Indicates the x-axis rotation of the DisplayObject instance, in degrees, from its original orientation
relative to the 3D parent container. | UIComponent | ||
rotationY : Number [재정의]
Indicates the y-axis rotation of the DisplayObject instance, in degrees, from its original orientation
relative to the 3D parent container. | UIComponent | ||
rotationZ : Number [재정의]
Indicates the z-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container. | UIComponent | ||
scale9Grid : Rectangle
현재 적용 중인 크기 조절 격자입니다. | DisplayObject | ||
scaleX : Number [재정의]
Number that specifies the horizontal scaling factor. | UIComponent | ||
scaleY : Number [재정의]
Number that specifies the vertical scaling factor. | UIComponent | ||
scaleZ : Number [재정의]
Number that specifies the scaling factor along the z axis. | UIComponent | ||
screen : Rectangle [읽기 전용]
Returns an object that contains the size and position of the base
drawing surface for this object. | UIComponent | ||
scrollRect : Rectangle
표시 객체의 스크롤 사각형 경계입니다. | DisplayObject | ||
showInAutomationHierarchy : Boolean
A flag that determines if an automation object
shows in the automation hierarchy. | UIComponent | ||
showTruncationTip : Boolean
A property that controls whether the component
should show a toolTip when the text has been truncated. | TextBase | ||
softKeyboard : String
소프트 키보드의 모양을 제어합니다. | InteractiveObject | ||
softKeyboardInputAreaOfInterest : Rectangle
소프트 키보드가 표시될 때 화면에서 그대로 유지되는 영역을 정의합니다(iOS에서는 사용할 수 없음). | InteractiveObject | ||
soundTransform : flash.media:SoundTransform
이 Sprite 내에서 사운드를 제어합니다. | Sprite | ||
stage : Stage [읽기 전용]
표시 객체의 Stage입니다. | DisplayObject | ||
states : Array
The view states that are defined for this component. | UIComponent | ||
styleDeclaration : CSSStyleDeclaration
Storage for the inline inheriting styles on this object. | UIComponent | ||
styleManager : IStyleManager2 [읽기 전용]
Returns the StyleManager instance used by this component. | UIComponent | ||
styleName : Object
The class style used by this component. | UIComponent | ||
styleParent : IAdvancedStyleClient
A component's parent is used to evaluate descendant selectors. | UIComponent | ||
systemManager : ISystemManager
Returns the SystemManager object used by this component. | UIComponent | ||
tabChildren : Boolean
객체의 자식에서 탭 기능을 사용할 수 있는지 여부를 결정합니다. | DisplayObjectContainer | ||
tabEnabled : Boolean
이 객체가 탭 순서에 있는지 여부를 지정합니다. | InteractiveObject | ||
tabFocusEnabled : Boolean
A flag that indicates whether this object can receive focus
via the TAB key
This is similar to the tabEnabled property
used by the Flash Player.
This is usually true for components that
handle keyboard input, but some components in controlbars
have them set to false because they should not steal
focus from another component like an editor. | UIComponent | ||
tabIndex : int
SWF 파일에서 객체의 탭 순서를 지정합니다. | InteractiveObject | ||
text : String
The text displayed by this text component. | TextBase | ||
textFlow : flashx.textLayout.elements:TextFlow
The TextFlow representing the rich text displayed by this component. | RichText | ||
textSnapshot : flash.text:TextSnapshot [읽기 전용]
이 DisplayObjectContainer 인스턴스에 대한 TextSnapshot 객체를 반환합니다. | DisplayObjectContainer | ||
toolTip : String
Text to display in the ToolTip. | UIComponent | ||
top : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
transform : flash.geom:Transform [재정의]
An object with properties pertaining to a display object's matrix, color transform,
and pixel bounds. | UIComponent | ||
transformX : Number
Sets the x coordinate for the transform center of the component. | UIComponent | ||
transformY : Number
Sets the y coordinate for the transform center of the component. | UIComponent | ||
transformZ : Number
Sets the z coordinate for the transform center of the component. | UIComponent | ||
transitions : Array
An Array of Transition objects, where each Transition object defines a
set of effects to play when a view state change occurs. | UIComponent | ||
tweeningProperties : Array
Array of properties that are currently being tweened on this object. | UIComponent | ||
uid : String
A unique identifier for the object. | UIComponent | ||
updateCompletePendingFlag : Boolean
A flag that determines if an object has been through all three phases
of layout validation (provided that any were required). | UIComponent | ||
useHandCursor : Boolean
buttonMode 속성이 true로 설정된 스프라이트 위로 포인터를 움직일 때 손 모양(손 모양 커서)을 표시할지 여부를 나타내는 부울 값입니다. | Sprite | ||
validationSubField : String
Used by a validator to associate a subfield with this component. | UIComponent | ||
verticalCenter : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
visible : Boolean [재정의]
Whether or not the display object is visible. | UIComponent | ||
width : Number [재정의]
Number that specifies the width of the component, in pixels,
in the parent's coordinates. | UIComponent | ||
x : Number [재정의]
Number that specifies the component's horizontal position,
in pixels, within its parent container. | UIComponent | ||
y : Number [재정의]
Number that specifies the component's vertical position,
in pixels, within its parent container. | UIComponent | ||
z : Number [재정의]
Indicates the z coordinate position along the z-axis of the DisplayObject
instance relative to the 3D parent container. | UIComponent |
메서드 | 정의 주체 | ||
---|---|---|---|
RichText()
Constructor. | RichText | ||
이 DisplayObjectContainer 인스턴스에 자식 DisplayObject 인스턴스를 추가합니다. | DisplayObjectContainer | ||
이 DisplayObjectContainer 인스턴스에 자식 DisplayObject 인스턴스를 추가합니다. | DisplayObjectContainer | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
리스너에서 이벤트 알림을 받을 수 있도록 EventDispatcher 객체에 이벤트 리스너 객체를 등록합니다. | EventDispatcher | ||
Adds a non-visual style client to this component instance. | UIComponent | ||
지정된 point 점으로 DisplayObjectContainer.getObjectsUnderPoint() 메서드를 호출하여 반환된 목록에서 임의의 표시 객체가 보안 제한 사항으로 인해 생략되는지 여부를 나타냅니다. | DisplayObjectContainer | ||
Queues a function to be called later. | UIComponent | ||
Deletes a style property from this component instance. | UIComponent | ||
지정된 표시 객체가 DisplayObjectContainer 인스턴스의 자식인지 아니면 인스턴스 자체인지를 확인합니다. | DisplayObjectContainer | ||
Converts a Point object from content coordinates to global coordinates. | UIComponent | ||
Converts a Point object from content to local coordinates. | UIComponent | ||
Returns a set of properties that identify the child within
this container. | UIComponent | ||
Returns a set of properties that identify the child within
this container. | UIComponent | ||
Creates an id reference to this IUIComponent object
on its parent document object. | UIComponent | ||
Deletes the id reference to this IUIComponent object
on its parent document object. | UIComponent | ||
Returns a UITextFormat object corresponding to the text styles
for this UIComponent. | UIComponent | ||
[재정의]
Dispatches an event into the event flow. | UIComponent | ||
Shows or hides the focus indicator around this component. | UIComponent | ||
drawRoundRect(x:Number, y:Number, w:Number, h:Number, r:Object = null, c:Object = null, alpha:Object = null, rot:Object = null, gradient:String = null, ratios:Array = null, hole:Object = null):void
Programmatically draws a rectangle into this skin's Graphics object. | UIComponent | ||
Called by the effect instance when it stops playing on the component. | UIComponent | ||
Called by the effect instance when it starts playing on the component. | UIComponent | ||
Ends all currently playing effects on the component. | UIComponent | ||
Executes all the bindings for which the UIComponent object is the destination. | UIComponent | ||
Called after printing is complete. | UIComponent | ||
Provides the automation object at the specified index. | UIComponent | ||
Provides the automation object list . | UIComponent | ||
targetCoordinateSpace 객체의 좌표계를 기준으로 표시 객체의 영역을 정의하는 사각형을 반환합니다. | DisplayObject | ||
Returns the x coordinate of the element's bounds at the specified element size. | UIComponent | ||
Returns the y coordinate of the element's bounds at the specified element size. | UIComponent | ||
지정된 인덱스에 존재하는 자식 표시 객체 인스턴스를 반환합니다. | DisplayObjectContainer | ||
지정된 이름을 가진 자식 표시 객체를 반환합니다. | DisplayObjectContainer | ||
자식 DisplayObject 인스턴스의 인덱스 위치를 반환합니다. | DisplayObjectContainer | ||
Finds the type selectors for this UIComponent instance. | UIComponent | ||
Returns a layout constraint value, which is the same as
getting the constraint style for this component. | UIComponent | ||
A convenience method for determining whether to use the
explicit or measured height
| UIComponent | ||
A convenience method for determining whether to use the
explicit or measured width
| UIComponent | ||
Gets the object that currently has focus. | UIComponent | ||
Returns the element's layout height. | UIComponent | ||
Returns the element's layout width. | UIComponent | ||
Returns the x coordinate that the element uses to draw on screen. | UIComponent | ||
Returns the y coordinate that the element uses to draw on screen. | UIComponent | ||
Returns the transform matrix that is used to calculate the component's
layout relative to its siblings. | UIComponent | ||
Returns the layout transform Matrix3D for this element. | UIComponent | ||
Returns the element's maximum height. | UIComponent | ||
Returns the element's maximum width. | UIComponent | ||
Returns the element's minimum height. | UIComponent | ||
Returns the element's minimum width. | UIComponent | ||
이 DisplayObjectContainer 인스턴스의 자식(또는 손자 등)으로서 지정된 점 아래에 있는 객체의 배열을 반환합니다. | DisplayObjectContainer | ||
Returns the element's preferred height. | UIComponent | ||
Returns the element's preferred width. | UIComponent | ||
대상 좌표 공간 매개 변수에 의해 정의되는 좌표계를 기준으로 모양의 획을 제외하고 표시 객체의 경계를 정의하는 사각형을 반환합니다. | DisplayObject | ||
Returns the item in the dataProvider that was used
by the specified Repeater to produce this Repeater, or
null if this Repeater isn't repeated. | UIComponent | ||
Gets a style property that has been set anywhere in this
component's style lookup chain. | UIComponent | ||
Converts a Point object from global to content coordinates. | UIComponent | ||
Point 객체를 Stage 전역 좌표에서 표시 객체의 로컬 좌표로 변환합니다. | DisplayObject | ||
Stage(전역) 좌표의 2차원 점을 3차원 표시 객체(로컬) 좌표로 변환합니다. | DisplayObject | ||
Returns true if currentCSSState is not null. | UIComponent | ||
EventDispatcher 객체에 특정 유형의 이벤트에 대한 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher | ||
지정된 속성이 객체에 정의되어 있는지 여부를 나타냅니다. | Object | ||
Determines whether the specified state has been defined on this
UIComponent. | UIComponent | ||
표시 객체의 경계 상자를 평가하여 obj 표시 객체의 경계 상자와 겹치거나 교차하는지 확인합니다. | DisplayObject | ||
표시 객체를 평가하여 x 및 y 매개 변수에 의해 지정된 점과 겹치거나 교차하는지 확인합니다. | DisplayObject | ||
Returns a box Matrix which can be passed to the
drawRoundRect() method
as the rot parameter when drawing a horizontal gradient. | UIComponent | ||
Initializes the internal structure of this component. | UIComponent | ||
Initializes various properties which keep track of repeated instances
of this component. | UIComponent | ||
Marks a component so that its updateDisplayList()
method gets called during a later screen update. | UIComponent | ||
Called by a component's items to indicate that their depth
property has changed. | UIComponent | ||
An element must call this method when its layoutDirection changes or
when its parent's layoutDirection changes. | UIComponent | ||
Marks a component so that its commitProperties()
method gets called during a later screen update. | UIComponent | ||
Marks a component so that its measure()
method gets called during a later screen update. | UIComponent | ||
Object 클래스의 인스턴스가 매개 변수로 지정된 객체의 프로토타입 체인에 있는지 여부를 나타냅니다. | Object | ||
3차원 표시 객체의 로컬 좌표에 있는 3차원 점을 Stage 전역 좌표의 2차원 점으로 변환합니다. | DisplayObject | ||
Converts a Point object from local to content coordinates. | UIComponent | ||
Point 객체를 표시 객체의 로컬 좌표에서 Stage 전역 좌표로 변환합니다. | DisplayObject | ||
Returns true if cssState matches currentCSSState. | UIComponent | ||
Determines whether this instance is the same as, or is a subclass of,
the given type. | UIComponent | ||
Measures the specified HTML text, which can contain HTML tags such
as <font> and <b>,
assuming that it is displayed
in a single-line UITextField using a UITextFormat
determined by the styles of this UIComponent. | UIComponent | ||
Measures the specified text, assuming that it is displayed
in a single-line UITextField (or UIFTETextField) using a UITextFormat
determined by the styles of this UIComponent. | UIComponent | ||
Moves the component to a specified position within its parent. | UIComponent | ||
Propagates style changes to the children. | UIComponent | ||
Returns true if the chain of owner properties
points from child to this UIComponent. | UIComponent | ||
Called by Flex when a UIComponent object is added to or removed from a parent. | UIComponent | ||
Prepares an IFlexDisplayObject for printing. | UIComponent | ||
지정된 속성이 존재하고 열거 가능한지 여부를 나타냅니다. | Object | ||
Builds or rebuilds the CSS style cache for this component
and, if the recursive parameter is true,
for all descendants of this component as well. | UIComponent | ||
For each effect event, registers the EffectManager
as one of the event listeners. | UIComponent | ||
지정된 자식 DisplayObject 인스턴스를 DisplayObjectContainer 인스턴스의 자식 목록에서 제거합니다. | DisplayObjectContainer | ||
DisplayObjectContainer 자식 목록에서 지정된 인덱스 위치에 있는 자식 DisplayObject를 제거합니다. | DisplayObjectContainer | ||
모든 자식 DisplayObject 인스턴스를 DisplayObjectContainer 인스턴스의 자식 목록에서 제거합니다. | DisplayObjectContainer | ||
EventDispatcher 객체에서 리스너를 제거합니다. | EventDispatcher | ||
Removes a non-visual style client from this component instance. | UIComponent | ||
Replays the specified event. | UIComponent | ||
가상 키보드를 표시합니다. | InteractiveObject | ||
Resolves a child by using the id provided. | UIComponent | ||
[정적]
Resumes the background processing of methods
queued by callLater(), after a call to
suspendBackgroundProcessing(). | UIComponent | ||
Sizes the object. | UIComponent | ||
표시 객체 컨테이너에서 기존 자식의 위치를 변경합니다. | DisplayObjectContainer | ||
Sets a layout constraint value, which is the same as
setting the constraint style for this component. | UIComponent | ||
Set the current state. | UIComponent | ||
Sets the focus to this component. | UIComponent | ||
Sets the coordinates that the element uses to draw on screen. | UIComponent | ||
Sets the layout size of the element. | UIComponent | ||
Sets the transform Matrix that is used to calculate the component's layout
size and position relative to its siblings. | UIComponent | ||
Sets the transform Matrix3D that is used to calculate the component's layout
size and position relative to its siblings. | UIComponent | ||
루프 작업에서 동적 속성을 사용할 수 있는지 여부를 설정합니다. | Object | ||
Sets a style property on this component instance. | UIComponent | ||
Called when the visible property changes. | UIComponent | ||
지정된 Sprite를 드래그할 수 있도록 합니다. | Sprite | ||
터치 지원 장치에서 지정된 스프라이트를 드래그할 수 있도록 합니다. | Sprite | ||
이 객체가 루트로 지정된 모든 MovieClip의 타임라인 실행을 재귀적으로 중지합니다. | DisplayObjectContainer | ||
startDrag() 메서드를 종료합니다. | Sprite | ||
startTouchDrag() 메서드를 종료합니다. 터치 지원 장치에서 사용합니다. | Sprite | ||
Detects changes to style properties. | UIComponent | ||
Flex calls the stylesInitialized() method when
the styles for a component are first initialized. | UIComponent | ||
[정적]
Blocks the background processing of methods
queued by callLater(),
until resumeBackgroundProcessing() is called. | UIComponent | ||
지정된 두 개의 자식 객체의 z 순서(전후 순서)를 맞바꿉니다. | DisplayObjectContainer | ||
자식 목록에서 지정된 두 곳의 인덱스 위치에 있는 자식 객체의 z 순서(전후 순서)를 맞바꿉니다. | DisplayObjectContainer | ||
로캘별 규칙에 따라 서식이 지정된 이 객체의 문자열 표현을 반환합니다. | Object | ||
[재정의]
Returns a string indicating the location of this object
within the hierarchy of DisplayObjects in the Application. | FlexSprite | ||
transformAround(transformCenter:Vector3D, scale:Vector3D = null, rotation:Vector3D = null, translation:Vector3D = null, postLayoutScale:Vector3D = null, postLayoutRotation:Vector3D = null, postLayoutTranslation:Vector3D = null, invalidateLayout:Boolean = true):void
A utility method to update the rotation, scale, and translation of the
transform while keeping a particular point, specified in the component's
own coordinate space, fixed in the parent's coordinate space. | UIComponent | ||
A utility method to transform a point specified in the local
coordinates of this object to its location in the object's parent's
coordinates. | UIComponent | ||
Validates the position and size of children and draws other
visuals. | UIComponent | ||
Validate and update the properties and layout of this object
and redraw it, if necessary. | UIComponent | ||
Used by layout logic to validate the properties of a component
by calling the commitProperties() method. | UIComponent | ||
Validates the measured size of the component
If the LayoutManager.invalidateSize() method is called with
this ILayoutManagerClient, then the validateSize() method
is called when it's time to do measurements. | UIComponent | ||
Handles both the valid and invalid events from a
validator assigned to this component. | UIComponent | ||
지정된 객체의 프리미티브 값을 반환합니다. | Object | ||
Returns a box Matrix which can be passed to drawRoundRect()
as the rot parameter when drawing a vertical gradient. | UIComponent | ||
이 EventDispatcher 객체 또는 조상 객체에 지정한 이벤트 유형에 대한 이벤트 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher |
스타일은 일반적이거나 특정 테마와 연결되어 있을 수 있습니다. 일반적인 스타일인 경우 모든 테마와 함께 사용할 수 있지만, 특정 테마와 연결된 스타일인 경우 응용 프로그램이 해당 테마를 사용하는 경우에만 스타일을 사용할 수 있습니다.
스타일 | 설명 | 정의 주체 | ||
---|---|---|---|---|
alignmentBaseline | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Specifies the baseline to which the dominant baseline aligns. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.alignmentBaseline For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
유형: Number CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The alpha level of the color defined by the backgroundColor style. | TextBase | |||
유형: uint 형식: Color CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The color of the background of the entire bounding rectangle of this component. | TextBase | |||
유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 The vertical distance in pixels from the top edge of the content area to the control's baseline position. | UIComponent | |||
baselineShift | 유형: Object CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Amount to shift the baseline. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.baselineShift. For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
blockProgression | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Specifies a vertical or horizontal progression of line placement. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.blockProgression. For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 The vertical distance, in pixels, from the bottom edge of the component to the bottom edge of its parent container's content area. | UIComponent | |||
breakOpportunity | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Controls where lines are allowed to break when breaking wrapping text into multiple lines. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.breakOpportunity. For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
cffHinting | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The type of CFF hinting used for this text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.cffHinting. For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
clearFloats | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Controls how text wraps around a float. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.clearFloats. For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
color | 유형: uint 형식: Color CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Color of the text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.color. For the Mobile theme, if using StyleableTextField, see spark.components.supportClasses.StyleableTextField Style color, and if using StyleableStageText, see spark.components.supportClasses.StyleableStageText Style color. 기본값: 0x000000 .관련 API 요소 | RichText | ||
columnCount | 유형: Object CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Number of text columns. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.columnCount. For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
columnGap | 유형: Number 형식: Length CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Amount of gutter space, in pixels, to leave between the columns. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.columnGap. For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
columnWidth | 유형: Object CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Column width in pixels. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.columnWidth. For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
digitCase | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The type of digit case used for this text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.digitCase. For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
digitWidth | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Type of digit width used for this text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.digitWidth. For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
direction | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Specifies the default bidirectional embedding level of the text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.direction. For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
dominantBaseline | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Specifies which element baseline snaps to the alignmentBaseline to
determine the vertical position of the element on the line.
For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.dominantBaseline. For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
유형: uint 형식: Color CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 Color of the component highlight when validation fails. | UIComponent | |||
firstBaselineOffset | 유형: Object CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Specifies the baseline position of the first line in the container. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.firstBaselineOffset. For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 Blend mode used by the focus rectangle. | UIComponent | |||
유형: Class CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 Skin used to draw the focus rectangle. | UIComponent | |||
유형: Number 형식: Length CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 Thickness, in pixels, of the focus rectangle outline. | UIComponent | |||
fontFamily | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The name of the font to use, or a comma-separated list of font names. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.fontFamily. For the Mobile theme, if using StyleableTextField, see spark.components.supportClasses.StyleableTextField Style fontFamily, and if using StyleableStageText, see spark.components.supportClasses.StyleableStageText Style fontFamily. The default value for the Spark theme is 관련 API 요소 | RichText | ||
fontLookup | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Font lookup to use. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.fontLookup For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
fontSize | 유형: Number 형식: Length CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Height of the text, in pixels. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.fontSize For the Mobile theme, if using StyleableTextField, see spark.components.supportClasses.StyleableTextField Style fontSize, and if using StyleableStageText, see spark.components.supportClasses.StyleableStageText Style fontSize. The default value for the Spark theme is 관련 API 요소 | RichText | ||
fontStyle | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Determines whether the text is italic font. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.fontStyle For the Mobile theme, if using StyleableTextField, see spark.components.supportClasses.StyleableTextField Style fontStyle, and if using StyleableStageText, see spark.components.supportClasses.StyleableStageText Style fontStyle. 관련 API 요소 | RichText | ||
fontWeight | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Determines whether the text is boldface. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.fontWeight For the Mobile theme, if using StyleableTextField, see spark.components.supportClasses.StyleableTextField Style fontWeight, and if using StyleableStageText, see spark.components.supportClasses.StyleableStageText Style fontWeight. 관련 API 요소 | RichText | ||
유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 The horizontal distance in pixels from the center of the component's content area to the center of the component. | UIComponent | |||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4.5 런타임 버전: Flash10, AIR 2.5 The primary interaction mode for this component. | UIComponent | |||
justificationRule | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Rule used to justify text in a paragraph. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.justificationRule For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
justificationStyle | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The style used for justification of the paragraph. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.justificationStyle For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
kerning | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The style used for justification of the paragraph. Kerning is enabled by default for Spark components, but is disabled by default for MX components.
Spark components interpret For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.kerning For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4.1 런타임 버전: Flash10, AIR 1.5 Specifies the desired layout direction of a component. | UIComponent | |||
leadingModel | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Specifies the leading model, which is a combination of leading basis and leading direction. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.leadingModel. For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 The horizontal distance, in pixels, from the left edge of the component to the left edge of its parent container's content area. | UIComponent | |||
ligatureLevel | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Controls which of the ligatures that are defined in the font may be used in the text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.ligatureLevel For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
lineBreak | 유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Controls word wrapping within the container. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.blockProgression. For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
lineHeight | 유형: Object CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Leading controls for the text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.lineHeight.
For the Mobile theme, this is not supported. See 관련 API 요소 | RichText | ||
lineThrough | 유형: Boolean CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 If true, applies strikethrough, a line drawn through the middle of the text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.lineThrough For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
listAutoPadding | 유형: Number 형식: length CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 This specifies an auto indent for the start edge of lists when the padding value of the list on that side is auto .
For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.listAutoPadding. For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
listStylePosition | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4.5 런타임 버전: Flash10, AIR 2.5 This controls the placement of a list item marker relative to the list item. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.listStylePosition. For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
listStyleType | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4.5 런타임 버전: Flash10, AIR 2.5 This controls the appearance of items in a list. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.listStyleType. For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
locale | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The locale of the text. Controls case transformations and shaping. Uses standard locale identifiers as described in Unicode Technical Standard #35. For example "en", "en_US" and "en-US" are all English, "ja" is Japanese. The default value is undefined. This property inherits its value from an ancestor; if
still undefined, it inherits from the global When using the Spark formatters and globalization classes, you can set this style on the
root application to the value of the undefined .추가 정보 | RichText | ||
paddingBottom | 유형: Number 형식: Length CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Bottom inset, in pixels. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.paddingBottom. For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
paddingLeft | 유형: Number 형식: Length CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Left inset, in pixels. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.paddingLeft. For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
paddingRight | 유형: Number 형식: Length CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Right inset, in pixels. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.paddingRight. For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
paddingTop | 유형: Number 형식: Length CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Top inset, in pixels. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.paddingRight. For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
paragraphEndIndent | 유형: Number 형식: length CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The amount to indent the paragraph's end edge. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.paragraphEndIndent. For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
paragraphSpaceAfter | 유형: Number 형식: length CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The amount of space to leave after the paragraph. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.paragraphSpaceAfter. For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
paragraphSpaceBefore | 유형: Number 형식: length CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The amount of space to leave before the paragraph. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.paragraphSpaceBefore. For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
paragraphStartIndent | 유형: Number 형식: length CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The amount to indent the paragraph's start edge. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.paragraphStartIndent. For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
renderingMode | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The rendering mode used for this text which applies only to embedded fonts. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.renderingMode For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 The horizontal distance, in pixels, from the right edge of the component to the right edge of its parent container's content area. | UIComponent | |||
유형: Boolean CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4.5 런타임 버전: Flash10, AIR 1.5 Show the error border or skin when this component is invalid | UIComponent | |||
유형: Boolean CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4.5 런타임 버전: Flash10, AIR 1.5 Show the error tip when this component is invalid and the user rolls over it | UIComponent | |||
tabStops | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Specifies the tab stops associated with the paragraph. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.tabStops. For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
textAlign | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Alignment of text within a container. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.textAlign For the Mobile theme, if using StyleableTextField, see spark.components.supportClasses.StyleableTextField Style textAlign, and if using StyleableStageText, see spark.components.supportClasses.StyleableStageText Style textAlign. 관련 API 요소 | RichText | ||
textAlignLast | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Alignment of the last line in the paragraph relative to the container in justified text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.textAlignLast For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
textAlpha | 유형: Number CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Alpha (transparency) value for the text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.textAlpha For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
textDecoration | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Determines whether the text is underlined. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.textDecoration For the Mobile theme, if using StyleableTextField, see spark.components.supportClasses.StyleableTextField Style textDecoration, and if using StyleableStageText, this is not supported. 관련 API 요소 | RichText | ||
textIndent | 유형: Number 형식: Length CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Offset of first line of text from the left side of the container. . For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.textIndent. For the Mobile theme, if using StyleableTextField, see spark.components.supportClasses.StyleableTextField Style textIndent, and if using StyleableStageText this is not supported. 관련 API 요소 | RichText | ||
textJustify | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Specifies options for justifying text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.textJustify For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
textRotation | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Determines the number of degrees to rotate this text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.textRotation. For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 The vertical distance, in pixels, from the top edge of the component to the top edge of its parent container's content area. | UIComponent | |||
trackingLeft | 유형: Object CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The amount of tracking (manual kerning) to be applied to the left of each character. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.trackingLeft For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
trackingRight | 유형: Object CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The amount of tracking (manual kerning) to be applied to the right of each character. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.trackingRight For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
typographicCase | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The type of typographic case used for this text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.typographicCase For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
verticalAlign | 유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Vertical alignment or justification. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.verticalAlign. For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 The vertical distance in pixels from the center of the component's content area to the center of the component. | UIComponent | |||
whiteSpaceCollapse | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Collapses or preserves whitespace when importing text into a TextFlow. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.whiteSpaceCollapse. For the Mobile theme, this is not supported. 관련 API 요소 | RichText | ||
wordSpacing | 유형: Object CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4.5 런타임 버전: Flash10.5, AIR 2.0 Specifies the spacing between words to use during justification. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.wordSpacing. For the Mobile theme, this is not supported. 관련 API 요소 | RichText |
스타일 | 설명 | 정의 주체 | ||
---|---|---|---|---|
leading | 유형: Number 형식: Length CSS 상속: 예 테마: mobile 언어 버전: ActionScript 3.0 제품 버전: Flex 4.5 런타임 버전: Flash10.1, AIR 2.0 Additional vertical space between lines of text.
For the Spark theme, this is not supported. See For the Mobile theme, if using StyleableTextField, see spark.components.supportClasses.StyleableStageText Style fontWeight and if using StyleableStageText, this is not supported. 관련 API 요소 | RichText | ||
letterSpacing | 유형: Number CSS 상속: 예 테마: mobile 언어 버전: ActionScript 3.0 제품 버전: Flex 4.5 런타임 버전: Flash10.1, AIR 2.0 The number of additional pixels to appear between each character.
For the Spark theme, this is not supported. See For the Mobile theme, if using StyleableTextField, see spark.components.supportClasses.StyleableTextField.letterSpacing and if using StyleableStageText, this is not supported. 관련 API 요소 | RichText |
content | 속성 |
content:Object
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
This property is intended for use in MXML at compile time;
to get or set rich text content at runtime,
please use the textFlow
property instead.
The content
property is the default property
for RichText, so that you can write MXML such as
<s:RichText>Hello <s:span fontWeight="bold"/>World</s:span></s:RichText>and have the String and SpanElement that you specify as the content be used to create a TextFlow.
This property is typed as Object because you can set it to to a String, a FlowElement, or an Array of Strings and FlowElements. In the example above, you are specifying the content to be a 2-element Array whose first element is the String "Hello" and whose second element is a SpanElement with the text "World" in boldface.
No matter how you specify the content, it gets converted into a TextFlow, and when you get this property, you will get the resulting TextFlow.
Adobe recommends using textFlow
property
to get and set rich text content at runtime,
because it is strongly typed as a TextFlow
rather than as an Object.
A TextFlow is the canonical representation
for rich text content in the Text Layout Framework.
구현
public function get content():Object
public function set content(value:Object):void
luminosityClip | 속성 |
luminosityClip:Boolean
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
A property that controls whether the luminosity
mask clips the masked content. This property can
only have an effect if the graphic element has a
mask applied to it that is of type
MaskType.LUMINOSITY
.
기본값: false.
구현
public function get luminosityClip():Boolean
public function set luminosityClip(value:Boolean):void
관련 API 요소
luminosityInvert | 속성 |
luminosityInvert:Boolean
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
A property that controls the calculation of the RGB color value of a graphic element being masked by a luminosity mask. If true, the RGB color value of a pixel in the source content is inverted and multipled by the corresponding region in the mask. If false, the source content's pixel's RGB color value is used directly.
기본값: false.
구현
public function get luminosityInvert():Boolean
public function set luminosityInvert(value:Boolean):void
관련 API 요소
maskType | 속성 |
maskType:String
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
The maskType defines how the mask is applied to the component.
The possible values are MaskType.CLIP
, MaskType.ALPHA
and
MaskType.LUMINOSITY
.
Clip Masking
When masking in clip mode, a clipping masks is reduced to 1-bit. This means that a mask will not affect the opacity of a pixel in the source content; it either leaves the value unmodified, if the corresponding pixel in the mask is has a non-zero alpha value, or makes it fully transparent, if the mask pixel value has an alpha value of zero.
When clip masking is used, only the actual path and shape vectors and fills defined by the mask are used to determine the effect on the source content. strokes and bitmap filters defined on the mask are ignored. Any filled region in the mask is considered filled, and renders the source content. The type and parameters of the fill is irrelevant; a solid color fill, gradient fill, or bitmap fill in a mask will all render the underlying source content, regardless of the alpha values of the mask fill.
BitmapGraphics are treated as bitmap filled rectangles when used in a clipping mask. As a result, the alpha channel of the source bitmap is irrelevant when part of a mask -- the bitmap affects the mask in the same manner as solid filled rectangle of equivalent dimensions.
Alpha Masking
In alpha mode, the opacity of each pixel in the source content is multiplied by the opacity of the corresponding region of the mask. i.e., a pixel in the source content with an opacity of 1 that is masked by a region of opacity of .5 will have a resulting opacity of .5. A source pixel with an opacity of .8 masked by a region with opacity of .5 will have a resulting opacity of .4.
Conceptually, alpha masking is equivalent to rendering the transformed mask and source content into separate RGBA surfaces, and multiplying the alpha channel of the mask content into the alpha channel of the source content. All of the mask content is rendered into its surface before compositing into the source content's surface. As a result, all FXG features, such as strokes, bitmap filters, and fill opacity will affect the final composited content.
When in alpha mode, the alpha channel of any bitmap data is composited normally into the mask alpha channel, and will affect the final rendered content. This holds true for both BitmapGraphics and bitmap filled shapes and paths.
Luminosity Masking
A luminosity mask, sometimes called a 'soft mask', works very similarly to an alpha mask except that both the opacity and RGB color value of a pixel in the source content is multiplied by the opacity and RGB color value of the corresponding region in the mask.
Conceptually, luminosity masking is equivalent to rendering the transformed mask and source content into separate RGBA surfaces, and multiplying the alpha channel and the RGB color value of the mask content into the alpha channel and RGB color value of the source content. All of the mask content is rendered into its surface before compositing into the source content's surface. As a result, all FXG features, such as strokes, bitmap filters, and fill opacity will affect the final composited content.
Luminosity masking is not native to Flash but is common in Adobe Creative Suite tools like Adobe Illustrator and Adobe Photoshop. In order to accomplish the visual effect of a luminosity mask in Flash-rendered content, a graphic element specifying a luminosity mask actually instantiates a shader filter that mimics the visual look of a luminosity mask as rendered in Adobe Creative Suite tools.
Objects being masked by luminosity masks can set properties to control the RGB color value and clipping of the mask. See the luminosityInvert and luminosityClip attributes.
기본값: MaskType.CLIP.
구현
public function get maskType():String
public function set maskType(value:String):void
관련 API 요소
textFlow | 속성 |
textFlow:flashx.textLayout.elements:TextFlow
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4.5 |
런타임 버전: | Flash Player 10, AIR 2.5 |
The TextFlow representing the rich text displayed by this component.
A TextFlow is the most important class in the Text Layout Framework (TLF). It is the root of a tree of FlowElements representing rich text content.
You normally create a TextFlow from TLF markup
using the TextFlowUtil.importFromString()
or TextFlowUtil.importFromXML()
methods.
Alternately, you can use TLF's TextConverter class
(which can import a subset of HTML) or build a TextFlow
using methods like addChild()
on TextFlow.
Setting this property affects the text
property
and vice versa.
If you set the textFlow
and get the text
,
the text in each paragraph will be separated by a single
LF (\n
).
If you set the text
to a String such as
"Hello World"
and get the textFlow
,
it will be a TextFlow containing a single ParagraphElement
with a single SpanElement.
If the text contains explicit line breaks --
CR (\r
), LF (\n
), or CR+LF (\r\n
) --
then the content will be set to a TextFlow
which contains multiple paragraphs, each with one span.
To turn a TextFlow object into TLF markup,
use the markup returned from the TextFlowUtil.export()
method.
구현
public function get textFlow():flashx.textLayout.elements:TextFlow
public function set textFlow(value:flashx.textLayout.elements:TextFlow):void
관련 API 요소
RichText | () | 생성자 |
public function RichText()
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
Constructor.
<?xml version="1.0" encoding="utf-8"?> <!-- RichTextExample.mxml --> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark"> <s:Panel title="Spark RichText Example" width="75%" height="75%" horizontalCenter="0" verticalCenter="0"> <s:Group left="10" right="10" top="10" bottom="10"> <s:RichText x="0" y="0" width="75" fontFamily="Times" fontSize="15" textRotation="rotate90"> <s:content>Hello World!</s:content> </s:RichText> <s:Group x="100" y="0"> <s:RichText width="100" textAlign="justify" paddingTop="5" paddingLeft="5" paddingRight="5" paddingBottom="5"> <s:content>Hello World! This is a justified paragraph of text in a RichText control. It has a border around it drawn by a Rect inside a Group.</s:content> </s:RichText> <s:Rect width="100%" height="100%"> <s:stroke> <s:SolidColorStroke color="red"/> </s:stroke> </s:Rect> </s:Group> <s:Group x="225" y="0"> <s:RichText width="140" height="120" columnCount="2" columnGap="10"> <s:content><s:span fontWeight="bold">Hello World!</s:span> This is a paragraph of text in 2 columns. It is about 20 words long, which should be enough to cause a few line breaks.</s:content> </s:RichText> <s:Rect width="100%" height="100%"> <s:stroke> <s:SolidColorStroke color="red"/> </s:stroke> </s:Rect> </s:Group> </s:Group> </s:Panel> </s:Application>
Tue Jun 12 2018, 03:17 PM Z