패키지 | spark.components |
클래스 | public class RichEditableText |
상속 | RichEditableText UIComponent FlexSprite Sprite DisplayObjectContainer InteractiveObject DisplayObject EventDispatcher Object |
구현 | IFocusManagerComponent, IIMESupport, ISystemCursorClient, IViewport, IEditableText |
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
mobileDevice 프로파일을 사용하는 응용 프로그램에서는 이 구성 요소를 사용하지 않는 것이 좋습니다. |
RichEditableText is a low-level UIComponent for displaying, scrolling, selecting, and editing richly-formatted text.
The rich text can contain clickable hyperlinks and inline graphics that are either embedded or loaded from URLs.
RichEditableText does not have scrollbars, but it implements the IViewport interface for programmatic scrolling so that it can be controlled by a Scroller, which does provide scrollbars. It also supports vertical scrolling with the mouse wheel.
It does not include any user interface for changing the formatting of the text. But it offers APIs which can do this programmatically; these make it possible, for example, for you to create a Bold button that makes the selected text bold.
This class is used in the skins of the Spark versions of TextInput and TextArea. (TextInput does not expose its ability to handle rich text, but TextArea does.) By default, RichEditableText has a transparent background, and it does not support drawing a border.
RichEditableText uses the Text Layout Framework (TLF) library, which in turn builds on the new Flash Text Engine (FTE) in Flash Player 10. In combination, these layers provide text editing with high-quality international typography and layout.
The Spark architecture provides three text "primitives" -- Label, RichText, and RichEditableText. Label is the fastest and most lightweight because it uses only FTE, not TLF, but it is limited in its capabilities: no rich text, no scrolling, no selection, and no editing. RichText adds the ability to display rich text with complex layout, but is still completely non-interactive. RichEditableText is the heaviest-weight, but offers most of what TLF can do. In general, use the fastest text primitive that meets your needs.
RichEditableText is similar to the UITextField class used in MX components. This class did not use FTE or TLF but rather extended the older TextField class.
The most important differences between UITextField and RichEditableText are:
- RichEditableText offers better typography, better support for international languages, and better text layout.
- RichEditableText has an object-oriented model of rich text, while UITextField does not.
- RichEditableText has better support for displaying large amounts of text.
- RichEditableText requires that fonts be embedded
differently than UITextField.
Consult the documentation regarding how to use the
embedAsCFF
attribute when you embed a font.
RichEditableText uses TLF's object-oriented model of rich text,
in which text layout elements such as divisions, paragraphs, spans,
hyperlinks, and images are represented at runtime by ActionScript
objects which can be programmatically accessed and manipulated.
The central object in TLF for representing rich text is a
TextFlow, so you specify rich text for a RichEditableText control to display
by setting its textFlow
property to a TextFlow instance.
See the description of the textFlow
property for information about how to create one,
such as by importing TLF markup.
If you don't need to display text that has multiple formats,
you can use the text
property to set a "plain text" String.
See the description of the text
and textFlow
properties for information about how they interact;
for example, you can set one and get the other.
At compile time, you can put TLF markup tags inside the RichEditableText tag, as the following example shows:
<s:RichEditableText>Hello <s:span fontWeight="bold">World!</s:span></s:RichEditableText>In this case, the MXML compiler sets the
content
property, causing a TextFlow to be automatically created
from the FlowElements that you specify.
The default text formatting is determined by CSS styles
such as fontFamily
, fontSize
.
Any formatting information in the TextFlow overrides
the default formatting provided by the CSS styles.
You can control the spacing between lines with the
lineHeight
style and the spacing between
paragraphs with the paragraphSpaceBefore
and paragraphSpaceAfter
styles.
You can align or justify the text using the textAlign
and textAlignLast
styles.
You can inset the text from the component's edges using the
paddingLeft
, paddingTop
,
paddingRight
, and paddingBottom
styles.
By default, a RichEditableText "autosizes": it starts out very
small if it has no text, and grows in width up to
maxWidth
as you type. It grows in height when you
press the Enter key to start a new line.
The widthInChars
and heightInLines
properties provide a convenient way to specify the width and height
in a way that scales with the font size.
You can use the typicalText
property as well.
Note that if you use typicalText
, the
widthInChars
and heightInLines
are ignored.
You can also specify an explicit width or height in pixels,
or use a percent width and height, or use constraints such as
left
and right
or top
and bottom
.
When you specify some kind of width -- whether an explicit or
percent width, a maxWidth
or left
and right
constraints -- the text wraps at the right
edge of the component and the text becomes vertically scrollable
when there is more text than fits.
If you set the lineBreak
style to explicit
,
new lines will start only at explicit lines breaks, such as
if you use CR (\r
), LF (\n
),
or CR+LF (\r\n
) in text
or if you use <p>
and <br/>
in TLF markup.
In that case, the text becomes horizontally scrollable
if any lines are wider than the control.
You can use the maxChars
property to limit the number
of character that the user can enter, and the restrict
to limit which characters the user can enter.
The multiline
property determines what happens
when you press the Enter key.
If it is true
, the Enter key starts a new paragraph.
If it is false
, it causes a FlexEvent.ENTER
event to be dispatched.
If you don't want the text to be editable,
set the editable
property to false
.
If you don't even want the text to be selectable,
set the selectable
property to false
.
Because RichEditableText uses TLF,
it supports displaying left-to-right (LTR) text such as French,
right-to-left (RTL) text such as Arabic, and bidirectional text
such as a French phrase inside of an Arabic one.
If the predominant text direction is right-to-left,
set the direction
style to rtl
.
The textAlign
style defaults to "start"
,
which makes the text left-aligned when direction
is ltr
and right-aligned when direction
is rtl
.
To get the opposite alignment, set textAlign
to end
.
As a result of using TLF, the RichEditableText supports unlimited undo/redo within one editing session. An editing session starts when the component gets keyboard focus and ends when it loses focus.
RichEditableText uses TLF's TextContainerManager class to handle its text display, scrolling, selection, editing and context menu.
To use this component in a list-based component, such as a List or DataGrid, create an item renderer. For information about creating an item renderer, see Custom Spark item renderers.
MXML 구문MXML 구문 숨기기The <s:RichEditableText>
tag inherits all of the tag
attributes of its superclass and adds the following tag attributes:
<s:RichEditableText Properties clipAndEnableScrolling="false|true" contentHeight="Calculated default" contentWidth="Calculated default" displayAsPassword="false" editable="true" heightInLines="NaN" horizontalScrollPosition="0" imeMode="null" maxChars="0" multiline="true" restrict="null" selectable="true" selectionActivePosition="-1" selectionAnchorPosition="-1" selectionHighlighting="TextSelectionHighlighting.WHEN_FOCUSED" text="" textFlow="TextFlow" typicalText=null verticalScrollPosition="0" widthInChars="NaN" Events change="No default" changing="No default" enter="No default" selectionChange="No default" />
기본 MXML 속성content
기타 예제
관련 API 요소
spark.components.RichText
spark.utils.TextFlowUtil
flashx.textLayout.container.TextContainerManager
속성 | 정의 주체 | ||
---|---|---|---|
accessibilityDescription : String
A convenience accessor for the description property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityEnabled : Boolean
A convenience accessor for the silent property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityImplementation : AccessibilityImplementation
이 InteractiveObject 인스턴스에 대한 현재 액세스 가능성 구현(AccessibilityImplementation)입니다. | InteractiveObject | ||
accessibilityName : String
A convenience accessor for the name property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityProperties : AccessibilityProperties
이 표시 객체의 현재 액세스 가능성 옵션입니다. | DisplayObject | ||
accessibilityShortcut : String
A convenience accessor for the shortcut property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
activeEffects : Array [읽기 전용]
The list of effects that are currently playing on the component,
as an Array of EffectInstance instances. | UIComponent | ||
alpha : Number
지정된 객체의 알파 투명도 값을 나타냅니다. | DisplayObject | ||
automationDelegate : Object
The delegate object that handles the automation-related functionality. | UIComponent | ||
automationEnabled : Boolean [읽기 전용]
True if this component is enabled for automation, false
otherwise. | UIComponent | ||
automationName : String
Name that can be used as an identifier for this object. | UIComponent | ||
automationOwner : DisplayObjectContainer [읽기 전용]
The owner of this component for automation purposes. | UIComponent | ||
automationParent : DisplayObjectContainer [읽기 전용]
The parent of this component for automation purposes. | UIComponent | ||
automationTabularData : Object [읽기 전용]
An implementation of the IAutomationTabularData interface, which
can be used to retrieve the data. | UIComponent | ||
automationValue : Array [읽기 전용]
This value generally corresponds to the rendered appearance of the
object and should be usable for correlating the identifier with
the object as it appears visually within the application. | UIComponent | ||
automationVisible : Boolean [읽기 전용]
True if this component is visible for automation, false
otherwise. | UIComponent | ||
baseline : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
baselinePosition : Number [읽기 전용]
The y-coordinate of the baseline
of the first line of text of the component. | UIComponent | ||
blendMode : String
사용할 블렌드 모드를 지정하는 BlendMode 클래스 값입니다. | DisplayObject | ||
blendShader : Shader [쓰기 전용]
전경 및 배경을 블렌딩하는 데 사용되는 셰이더를 설정합니다. | DisplayObject | ||
bottom : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
buttonMode : Boolean
이 Sprite의 버튼 모드를 지정합니다. | Sprite | ||
cacheAsBitmap : Boolean
true로 설정된 경우 Flash 런타임은 표시 객체의 내부 비트맵 표현을 캐시합니다. | DisplayObject | ||
cacheAsBitmapMatrix : Matrix
null이 아닌 경우 이 Matrix 객체는 cacheAsBitmap이 true로 설정될 때 표시 객체가 렌더링되는 방법을 정의합니다. | DisplayObject | ||
cacheHeuristic : Boolean [쓰기 전용]
Used by Flex to suggest bitmap caching for the object. | UIComponent | ||
cachePolicy : String
Specifies the bitmap caching policy for this object. | UIComponent | ||
className : String [읽기 전용]
The name of this instance's class, such as "Button". | UIComponent | ||
clipAndEnableScrolling : Boolean
If true, specifies to clip the children to the boundaries of the viewport. | RichEditableText | ||
constructor : Object
지정된 객체 인스턴스의 클래스 객체 또는 생성자 함수에 대한 참조입니다. | Object | ||
content : Object
This property is intended for use in MXML at compile time;
to get or set rich text content at runtime,
please use the textFlow property instead. | RichEditableText | ||
contentHeight : Number [읽기 전용]
The height of the text. | RichEditableText | ||
contentMouseX : Number [읽기 전용]
Returns the x position of the mouse, in the content coordinate system. | UIComponent | ||
contentMouseY : Number [읽기 전용]
Returns the y position of the mouse, in the content coordinate system. | UIComponent | ||
contentWidth : Number [읽기 전용]
The width of the text. | RichEditableText | ||
contextMenu : NativeMenu
이 객체에 연결된 컨텍스트 메뉴를 지정합니다. | InteractiveObject | ||
currentState : String
The current view state of the component. | UIComponent | ||
cursorManager : ICursorManager [읽기 전용]
Gets the CursorManager that controls the cursor for this component
and its peers. | UIComponent | ||
depth : Number
Determines the order in which items inside of containers
are rendered. | UIComponent | ||
descriptor : UIComponentDescriptor
Reference to the UIComponentDescriptor, if any, that was used
by the createComponentFromDescriptor() method to create this
UIComponent instance. | UIComponent | ||
designLayer : DesignLayer
Specifies the optional DesignLayer instance associated with this visual
element. | UIComponent | ||
displayAsPassword : Boolean
텍스트 필드가 암호 텍스트 필드인지 여부를 지정합니다. | RichEditableText | ||
document : Object
A reference to the document object associated with this UIComponent. | UIComponent | ||
doubleClickEnabled : Boolean [재정의]
Specifies whether the UIComponent object receives doubleClick events. | UIComponent | ||
dropTarget : DisplayObject [읽기 전용]
드래그하는 Sprite 아래의 표시 객체 또는 Sprite를 드래그해 놓은 표시 객체를 지정합니다. | Sprite | ||
editable : Boolean
A flag indicating whether the user is allowed
to edit the text in this control. | RichEditableText | ||
enabled : Boolean
Whether the component can accept user interaction. | UIComponent | ||
enableIME : Boolean [읽기 전용]
A flag that indicates whether the IME should
be enabled when the component receives focus. | RichEditableText | ||
errorString : String
The text that displayed by a component's error tip when a
component is monitored by a Validator and validation fails. | UIComponent | ||
explicitHeight : Number
Number that specifies the explicit height of the component,
in pixels, in the component's coordinates. | UIComponent | ||
explicitMaxHeight : Number
The maximum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMaxWidth : Number
The maximum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMinHeight : Number
The minimum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMinWidth : Number
The minimum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
explicitWidth : Number
Number that specifies the explicit width of the component,
in pixels, in the component's coordinates. | UIComponent | ||
filters : Array
현재 표시 객체와 연관된 각 필터 객체가 들어 있는 인덱싱된 배열입니다. | DisplayObject | ||
flexContextMenu : IFlexContextMenu
The context menu for this UIComponent. | UIComponent | ||
focusEnabled : Boolean
Indicates whether the component can receive focus when tabbed to. | UIComponent | ||
focusManager : IFocusManager
Gets the FocusManager that controls focus for this component
and its peers. | UIComponent | ||
focusPane : Sprite
The focus pane associated with this object. | UIComponent | ||
focusRect : Object
이 객체에서 포커스 사각형을 표시할지 여부를 지정합니다. | InteractiveObject | ||
graphics : Graphics [읽기 전용]
벡터 드로잉 명령을 내릴 수 있는 이 Sprite에 속한 Graphics 객체를 지정합니다. | Sprite | ||
hasFocusableChildren : Boolean
A flag that indicates whether child objects can receive focus. | UIComponent | ||
hasLayoutMatrix3D : Boolean [읽기 전용]
Contains true if the element has 3D Matrix. | UIComponent | ||
height : Number [재정의]
Number that specifies the height of the component, in pixels,
in the parent's coordinates. | UIComponent | ||
heightInLines : Number
The default height of the control, measured in lines. | RichEditableText | ||
hitArea : Sprite
Sprite의 히트 영역으로 사용할 다른 Sprite를 지정합니다. | Sprite | ||
horizontalCenter : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
horizontalScrollPosition : Number
The number of pixels by which the text is scrolled horizontally. | RichEditableText | ||
id : String
ID of the component. | UIComponent | ||
imeMode : String
Specifies the IME (input method editor) mode. | RichEditableText | ||
includeInLayout : Boolean
Specifies whether this component is included in the layout of the
parent container. | UIComponent | ||
inheritingStyles : Object
The beginning of this component's chain of inheriting styles. | UIComponent | ||
initialized : Boolean
A flag that determines if an object has been through all three phases
of layout: commitment, measurement, and layout (provided that any were required). | UIComponent | ||
instanceIndex : int [읽기 전용]
The index of a repeated component. | UIComponent | ||
instanceIndices : Array
An Array containing the indices required to reference
this UIComponent object from its parent document. | UIComponent | ||
is3D : Boolean [읽기 전용]
Contains true when the element is in 3D. | UIComponent | ||
isDocument : Boolean [읽기 전용]
Contains true if this UIComponent instance is a document object. | UIComponent | ||
isPopUp : Boolean
Set to true by the PopUpManager to indicate
that component has been popped up. | UIComponent | ||
layoutMatrix3D : Matrix3D [쓰기 전용]
The transform matrix that is used to calculate a component's layout
relative to its siblings. | UIComponent | ||
left : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
loaderInfo : LoaderInfo [읽기 전용]
이 표시 객체가 속한 파일의 로딩 정보가 포함된 LoaderInfo 객체를 반환합니다. | DisplayObject | ||
maintainProjectionCenter : Boolean
When true, the component keeps its projection matrix centered on the
middle of its bounding box. | UIComponent | ||
mask : DisplayObject
호출하는 표시 객체는 지정된 mask 객체에 의해 마스크 처리됩니다. | DisplayObject | ||
maxChars : int
사용자가 입력하여 텍스트 필드에 포함될 수 있는 최대 문자 수입니다. | RichEditableText | ||
maxHeight : Number
The maximum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
maxWidth : Number
The maximum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
measuredHeight : Number
The default height of the component, in pixels. | UIComponent | ||
measuredMinHeight : Number
The default minimum height of the component, in pixels. | UIComponent | ||
measuredMinWidth : Number
The default minimum width of the component, in pixels. | UIComponent | ||
measuredWidth : Number
The default width of the component, in pixels. | UIComponent | ||
metaData : Object
PlaceObject4 태그를 통해 SWF 파일에 해당 DisplayObject의 인스턴스와 함께 메타데이터가 저장된 경우 DisplayObject 인스턴스의 메타데이터 객체를 가져옵니다. | DisplayObject | ||
minHeight : Number
The minimum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
minWidth : Number
The minimum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
moduleFactory : IFlexModuleFactory
A module factory is used as context for using embedded fonts and for
finding the style manager that controls the styles for this
component. | UIComponent | ||
mouseChildren : Boolean
해당 객체의 자식에서 마우스 또는 사용자 입력 장치가 사용하도록 설정되어 있는지 여부를 결정합니다. | DisplayObjectContainer | ||
mouseEnabled : Boolean
이 객체가 마우스 또는 기타 사용자 입력, 메시지를 수신할지 여부를 지정합니다. | InteractiveObject | ||
mouseFocusEnabled : Boolean
Whether you can receive focus when clicked on. | UIComponent | ||
mouseX : Number [읽기 전용]
마우스 또는 사용자 입력 장치 위치의 x 좌표를 픽셀로 나타냅니다. | DisplayObject | ||
mouseY : Number [읽기 전용]
마우스 또는 사용자 입력 장치 위치의 y 좌표를 픽셀로 나타냅니다. | DisplayObject | ||
multiline : Boolean
Determines whether the user can enter multiline text. | RichEditableText | ||
name : String
DisplayObject의 인스턴스 이름을 나타냅니다. | DisplayObject | ||
needsSoftKeyboard : Boolean
이 InteractiveObject 인스턴스가 포커스를 받을 때 가상 키보드(화면의 소프트웨어 키보드)를 표시할지 여부를 지정합니다. | InteractiveObject | ||
nestLevel : int
Depth of this object in the containment hierarchy. | UIComponent | ||
nonInheritingStyles : Object
The beginning of this component's chain of non-inheriting styles. | UIComponent | ||
numAutomationChildren : int [읽기 전용]
The number of automation children this container has. | UIComponent | ||
numChildren : int [읽기 전용]
이 객체의 자식 수를 반환합니다. | DisplayObjectContainer | ||
opaqueBackground : Object
표시 객체를 특정 배경색으로 불투명하게 처리할지 여부를 지정합니다. | DisplayObject | ||
owner : DisplayObjectContainer
The owner of this IVisualElement object. | UIComponent | ||
parent : DisplayObjectContainer [재정의] [읽기 전용]
The parent container or component for this component. | UIComponent | ||
parentApplication : Object [읽기 전용]
A reference to the Application object that contains this UIComponent
instance. | UIComponent | ||
parentDocument : Object [읽기 전용]
A reference to the parent document object for this UIComponent. | UIComponent | ||
percentHeight : Number
Specifies the height of a component as a percentage
of its parent's size. | UIComponent | ||
percentWidth : Number
Specifies the width of a component as a percentage
of its parent's size. | UIComponent | ||
postLayoutTransformOffsets : mx.geom:TransformOffsets
Defines a set of adjustments that can be applied to the object's
transform in a way that is invisible to its parent's layout. | UIComponent | ||
processedDescriptors : Boolean
Set to true after immediate or deferred child creation,
depending on which one happens. | UIComponent | ||
repeater : IRepeater [읽기 전용]
A reference to the Repeater object
in the parent document that produced this UIComponent. | UIComponent | ||
repeaterIndex : int [읽기 전용]
The index of the item in the data provider
of the Repeater that produced this UIComponent. | UIComponent | ||
repeaterIndices : Array
An Array containing the indices of the items in the data provider
of the Repeaters in the parent document that produced this UIComponent. | UIComponent | ||
repeaters : Array
An Array containing references to the Repeater objects
in the parent document that produced this UIComponent. | UIComponent | ||
restrict : String
사용자가 텍스트 필드에 입력할 수 있는 문자 세트를 나타냅니다. | RichEditableText | ||
right : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
root : DisplayObject [읽기 전용]
로드된 SWF 파일에 있는 표시 객체의 경우, 해당 SWF 파일이 나타내는 표시 목록의 트리 구조 부분에서 맨 위에 위치하는 표시 객체가 루트 속성이 됩니다. | DisplayObject | ||
rotation : Number [재정의]
DisplayObject 인스턴스가 원점으로부터 회전한 각도입니다. | UIComponent | ||
rotationX : Number [재정의]
Indicates the x-axis rotation of the DisplayObject instance, in degrees, from its original orientation
relative to the 3D parent container. | UIComponent | ||
rotationY : Number [재정의]
Indicates the y-axis rotation of the DisplayObject instance, in degrees, from its original orientation
relative to the 3D parent container. | UIComponent | ||
rotationZ : Number [재정의]
Indicates the z-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container. | UIComponent | ||
scale9Grid : Rectangle
현재 적용 중인 크기 조절 격자입니다. | DisplayObject | ||
scaleX : Number [재정의]
Number that specifies the horizontal scaling factor. | UIComponent | ||
scaleY : Number [재정의]
Number that specifies the vertical scaling factor. | UIComponent | ||
scaleZ : Number [재정의]
Number that specifies the scaling factor along the z axis. | UIComponent | ||
screen : Rectangle [읽기 전용]
Returns an object that contains the size and position of the base
drawing surface for this object. | UIComponent | ||
scrollRect : Rectangle
표시 객체의 스크롤 사각형 경계입니다. | DisplayObject | ||
selectable : Boolean
A flag indicating whether the content is selectable
with the mouse, or with the keyboard when the control
has the keyboard focus. | RichEditableText | ||
selectionActivePosition : int [읽기 전용]
A character position, relative to the beginning of the
text String, specifying the end of the selection
that moves when the selection is extended with the arrow keys. | RichEditableText | ||
selectionAnchorPosition : int [읽기 전용]
A character position, relative to the beginning of the
text String, specifying the end of the selection
that stays fixed when the selection is extended with the arrow keys. | RichEditableText | ||
selectionHighlighting : String
Determines when the text selection is highlighted. | RichEditableText | ||
showInAutomationHierarchy : Boolean
A flag that determines if an automation object
shows in the automation hierarchy. | UIComponent | ||
showSystemCursor : Boolean [읽기 전용]
True if the system cursor should always be shown when the mouse
moves over the component. | RichEditableText | ||
softKeyboard : String
소프트 키보드의 모양을 제어합니다. | InteractiveObject | ||
softKeyboardInputAreaOfInterest : Rectangle
소프트 키보드가 표시될 때 화면에서 그대로 유지되는 영역을 정의합니다(iOS에서는 사용할 수 없음). | InteractiveObject | ||
soundTransform : flash.media:SoundTransform
이 Sprite 내에서 사운드를 제어합니다. | Sprite | ||
stage : Stage [읽기 전용]
표시 객체의 Stage입니다. | DisplayObject | ||
states : Array
The view states that are defined for this component. | UIComponent | ||
styleDeclaration : CSSStyleDeclaration
Storage for the inline inheriting styles on this object. | UIComponent | ||
styleManager : IStyleManager2 [읽기 전용]
Returns the StyleManager instance used by this component. | UIComponent | ||
styleName : Object
The class style used by this component. | UIComponent | ||
styleParent : IAdvancedStyleClient
A component's parent is used to evaluate descendant selectors. | UIComponent | ||
systemManager : ISystemManager
Returns the SystemManager object used by this component. | UIComponent | ||
tabChildren : Boolean
객체의 자식에서 탭 기능을 사용할 수 있는지 여부를 결정합니다. | DisplayObjectContainer | ||
tabEnabled : Boolean
이 객체가 탭 순서에 있는지 여부를 지정합니다. | InteractiveObject | ||
tabFocusEnabled : Boolean
A flag that indicates whether this object can receive focus
via the TAB key
This is similar to the tabEnabled property
used by the Flash Player.
This is usually true for components that
handle keyboard input, but some components in controlbars
have them set to false because they should not steal
focus from another component like an editor. | UIComponent | ||
tabIndex : int
SWF 파일에서 객체의 탭 순서를 지정합니다. | InteractiveObject | ||
text : String
The text String displayed by this component. | RichEditableText | ||
textFlow : flashx.textLayout.elements:TextFlow
The TextFlow representing the rich text displayed by this component. | RichEditableText | ||
textSnapshot : flash.text:TextSnapshot [읽기 전용]
이 DisplayObjectContainer 인스턴스에 대한 TextSnapshot 객체를 반환합니다. | DisplayObjectContainer | ||
toolTip : String
Text to display in the ToolTip. | UIComponent | ||
top : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
transform : flash.geom:Transform [재정의]
An object with properties pertaining to a display object's matrix, color transform,
and pixel bounds. | UIComponent | ||
transformX : Number
Sets the x coordinate for the transform center of the component. | UIComponent | ||
transformY : Number
Sets the y coordinate for the transform center of the component. | UIComponent | ||
transformZ : Number
Sets the z coordinate for the transform center of the component. | UIComponent | ||
transitions : Array
An Array of Transition objects, where each Transition object defines a
set of effects to play when a view state change occurs. | UIComponent | ||
tweeningProperties : Array
Array of properties that are currently being tweened on this object. | UIComponent | ||
typicalText : String
Text that is used to determine
the default width and height of the control,
without actually being displayed. | RichEditableText | ||
uid : String
A unique identifier for the object. | UIComponent | ||
updateCompletePendingFlag : Boolean
A flag that determines if an object has been through all three phases
of layout validation (provided that any were required). | UIComponent | ||
useHandCursor : Boolean
buttonMode 속성이 true로 설정된 스프라이트 위로 포인터를 움직일 때 손 모양(손 모양 커서)을 표시할지 여부를 나타내는 부울 값입니다. | Sprite | ||
validationSubField : String
Used by a validator to associate a subfield with this component. | UIComponent | ||
verticalCenter : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
verticalScrollPosition : Number
The number of pixels by which the text is scrolled vertically. | RichEditableText | ||
visible : Boolean [재정의]
Whether or not the display object is visible. | UIComponent | ||
width : Number [재정의]
Number that specifies the width of the component, in pixels,
in the parent's coordinates. | UIComponent | ||
widthInChars : Number
The default width of the control, measured in em units. | RichEditableText | ||
x : Number [재정의]
Number that specifies the component's horizontal position,
in pixels, within its parent container. | UIComponent | ||
y : Number [재정의]
Number that specifies the component's vertical position,
in pixels, within its parent container. | UIComponent | ||
z : Number [재정의]
Indicates the z coordinate position along the z-axis of the DisplayObject
instance relative to the 3D parent container. | UIComponent |
메서드 | 정의 주체 | ||
---|---|---|---|
Constructor. | RichEditableText | ||
이 DisplayObjectContainer 인스턴스에 자식 DisplayObject 인스턴스를 추가합니다. | DisplayObjectContainer | ||
이 DisplayObjectContainer 인스턴스에 자식 DisplayObject 인스턴스를 추가합니다. | DisplayObjectContainer | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
리스너에서 이벤트 알림을 받을 수 있도록 EventDispatcher 객체에 이벤트 리스너 객체를 등록합니다. | EventDispatcher | ||
Adds a non-visual style client to this component instance. | UIComponent | ||
Appends the specified text to the end of the RichEditableText,
as if you had clicked at the end and typed. | RichEditableText | ||
지정된 point 점으로 DisplayObjectContainer.getObjectsUnderPoint() 메서드를 호출하여 반환된 목록에서 임의의 표시 객체가 보안 제한 사항으로 인해 생략되는지 여부를 나타냅니다. | DisplayObjectContainer | ||
Queues a function to be called later. | UIComponent | ||
Deletes a style property from this component instance. | UIComponent | ||
지정된 표시 객체가 DisplayObjectContainer 인스턴스의 자식인지 아니면 인스턴스 자체인지를 확인합니다. | DisplayObjectContainer | ||
Converts a Point object from content coordinates to global coordinates. | UIComponent | ||
Converts a Point object from content to local coordinates. | UIComponent | ||
Returns a set of properties that identify the child within
this container. | UIComponent | ||
Returns a set of properties that identify the child within
this container. | UIComponent | ||
Creates an id reference to this IUIComponent object
on its parent document object. | UIComponent | ||
Deletes the id reference to this IUIComponent object
on its parent document object. | UIComponent | ||
Returns a UITextFormat object corresponding to the text styles
for this UIComponent. | UIComponent | ||
[재정의]
Dispatches an event into the event flow. | UIComponent | ||
Shows or hides the focus indicator around this component. | UIComponent | ||
drawRoundRect(x:Number, y:Number, w:Number, h:Number, r:Object = null, c:Object = null, alpha:Object = null, rot:Object = null, gradient:String = null, ratios:Array = null, hole:Object = null):void
Programmatically draws a rectangle into this skin's Graphics object. | UIComponent | ||
Called by the effect instance when it stops playing on the component. | UIComponent | ||
Called by the effect instance when it starts playing on the component. | UIComponent | ||
Ends all currently playing effects on the component. | UIComponent | ||
Executes all the bindings for which the UIComponent object is the destination. | UIComponent | ||
Called after printing is complete. | UIComponent | ||
Provides the automation object at the specified index. | UIComponent | ||
Provides the automation object list . | UIComponent | ||
targetCoordinateSpace 객체의 좌표계를 기준으로 표시 객체의 영역을 정의하는 사각형을 반환합니다. | DisplayObject | ||
Returns the x coordinate of the element's bounds at the specified element size. | UIComponent | ||
Returns the y coordinate of the element's bounds at the specified element size. | UIComponent | ||
지정된 인덱스에 존재하는 자식 표시 객체 인스턴스를 반환합니다. | DisplayObjectContainer | ||
지정된 이름을 가진 자식 표시 객체를 반환합니다. | DisplayObjectContainer | ||
자식 DisplayObject 인스턴스의 인덱스 위치를 반환합니다. | DisplayObjectContainer | ||
Finds the type selectors for this UIComponent instance. | UIComponent | ||
Returns a layout constraint value, which is the same as
getting the constraint style for this component. | UIComponent | ||
A convenience method for determining whether to use the
explicit or measured height
| UIComponent | ||
A convenience method for determining whether to use the
explicit or measured width
| UIComponent | ||
Gets the object that currently has focus. | UIComponent | ||
getFormatOfRange(requestedFormats:Vector.<String> = null, anchorPosition:int = -1, activePosition:int = -1):flashx.textLayout.formats:TextLayoutFormat
Returns a TextLayoutFormat object specifying the computed formats
for the specified range of characters. | RichEditableText | ||
Returns the amount to add to the viewport's current
horizontalScrollPosition to scroll by the requested scrolling unit. | RichEditableText | ||
Returns the element's layout height. | UIComponent | ||
Returns the element's layout width. | UIComponent | ||
Returns the x coordinate that the element uses to draw on screen. | UIComponent | ||
Returns the y coordinate that the element uses to draw on screen. | UIComponent | ||
Returns the transform matrix that is used to calculate the component's
layout relative to its siblings. | UIComponent | ||
Returns the layout transform Matrix3D for this element. | UIComponent | ||
Returns the element's maximum height. | UIComponent | ||
Returns the element's maximum width. | UIComponent | ||
Returns the element's minimum height. | UIComponent | ||
Returns the element's minimum width. | UIComponent | ||
이 DisplayObjectContainer 인스턴스의 자식(또는 손자 등)으로서 지정된 점 아래에 있는 객체의 배열을 반환합니다. | DisplayObjectContainer | ||
Returns the element's preferred height. | UIComponent | ||
Returns the element's preferred width. | UIComponent | ||
대상 좌표 공간 매개 변수에 의해 정의되는 좌표계를 기준으로 모양의 획을 제외하고 표시 객체의 경계를 정의하는 사각형을 반환합니다. | DisplayObject | ||
Returns the item in the dataProvider that was used
by the specified Repeater to produce this Repeater, or
null if this Repeater isn't repeated. | UIComponent | ||
Gets a style property that has been set anywhere in this
component's style lookup chain. | UIComponent | ||
Returns the amount to add to the viewport's current
verticalScrollPosition to scroll by the requested scrolling unit. | RichEditableText | ||
Converts a Point object from global to content coordinates. | UIComponent | ||
Point 객체를 Stage 전역 좌표에서 표시 객체의 로컬 좌표로 변환합니다. | DisplayObject | ||
Stage(전역) 좌표의 2차원 점을 3차원 표시 객체(로컬) 좌표로 변환합니다. | DisplayObject | ||
Returns true if currentCSSState is not null. | UIComponent | ||
EventDispatcher 객체에 특정 유형의 이벤트에 대한 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher | ||
지정된 속성이 객체에 정의되어 있는지 여부를 나타냅니다. | Object | ||
Determines whether the specified state has been defined on this
UIComponent. | UIComponent | ||
표시 객체의 경계 상자를 평가하여 obj 표시 객체의 경계 상자와 겹치거나 교차하는지 확인합니다. | DisplayObject | ||
표시 객체를 평가하여 x 및 y 매개 변수에 의해 지정된 점과 겹치거나 교차하는지 확인합니다. | DisplayObject | ||
Returns a box Matrix which can be passed to the
drawRoundRect() method
as the rot parameter when drawing a horizontal gradient. | UIComponent | ||
Initializes the internal structure of this component. | UIComponent | ||
Initializes various properties which keep track of repeated instances
of this component. | UIComponent | ||
Inserts the specified text into the RichEditableText
as if you had typed it. | RichEditableText | ||
Marks a component so that its updateDisplayList()
method gets called during a later screen update. | UIComponent | ||
Called by a component's items to indicate that their depth
property has changed. | UIComponent | ||
An element must call this method when its layoutDirection changes or
when its parent's layoutDirection changes. | UIComponent | ||
Marks a component so that its commitProperties()
method gets called during a later screen update. | UIComponent | ||
Marks a component so that its measure()
method gets called during a later screen update. | UIComponent | ||
Object 클래스의 인스턴스가 매개 변수로 지정된 객체의 프로토타입 체인에 있는지 여부를 나타냅니다. | Object | ||
3차원 표시 객체의 로컬 좌표에 있는 3차원 점을 Stage 전역 좌표의 2차원 점으로 변환합니다. | DisplayObject | ||
Converts a Point object from local to content coordinates. | UIComponent | ||
Point 객체를 표시 객체의 로컬 좌표에서 Stage 전역 좌표로 변환합니다. | DisplayObject | ||
Returns true if cssState matches currentCSSState. | UIComponent | ||
Determines whether this instance is the same as, or is a subclass of,
the given type. | UIComponent | ||
Measures the specified HTML text, which can contain HTML tags such
as <font> and <b>,
assuming that it is displayed
in a single-line UITextField using a UITextFormat
determined by the styles of this UIComponent. | UIComponent | ||
Measures the specified text, assuming that it is displayed
in a single-line UITextField (or UIFTETextField) using a UITextFormat
determined by the styles of this UIComponent. | UIComponent | ||
Moves the component to a specified position within its parent. | UIComponent | ||
Propagates style changes to the children. | UIComponent | ||
Returns true if the chain of owner properties
points from child to this UIComponent. | UIComponent | ||
Called by Flex when a UIComponent object is added to or removed from a parent. | UIComponent | ||
Prepares an IFlexDisplayObject for printing. | UIComponent | ||
지정된 속성이 존재하고 열거 가능한지 여부를 나타냅니다. | Object | ||
Builds or rebuilds the CSS style cache for this component
and, if the recursive parameter is true,
for all descendants of this component as well. | UIComponent | ||
For each effect event, registers the EffectManager
as one of the event listeners. | UIComponent | ||
지정된 자식 DisplayObject 인스턴스를 DisplayObjectContainer 인스턴스의 자식 목록에서 제거합니다. | DisplayObjectContainer | ||
DisplayObjectContainer 자식 목록에서 지정된 인덱스 위치에 있는 자식 DisplayObject를 제거합니다. | DisplayObjectContainer | ||
모든 자식 DisplayObject 인스턴스를 DisplayObjectContainer 인스턴스의 자식 목록에서 제거합니다. | DisplayObjectContainer | ||
EventDispatcher 객체에서 리스너를 제거합니다. | EventDispatcher | ||
Removes a non-visual style client from this component instance. | UIComponent | ||
Replays the specified event. | UIComponent | ||
가상 키보드를 표시합니다. | InteractiveObject | ||
Resolves a child by using the id provided. | UIComponent | ||
[정적]
Resumes the background processing of methods
queued by callLater(), after a call to
suspendBackgroundProcessing(). | UIComponent | ||
컨테이너에 해당 텍스트 범위가 표시되도록 스크롤합니다. | RichEditableText | ||
Selects all of the text. | RichEditableText | ||
Selects a specified range of characters. | RichEditableText | ||
Sizes the object. | UIComponent | ||
표시 객체 컨테이너에서 기존 자식의 위치를 변경합니다. | DisplayObjectContainer | ||
Sets a layout constraint value, which is the same as
setting the constraint style for this component. | UIComponent | ||
Set the current state. | UIComponent | ||
Sets the focus to this component. | UIComponent | ||
setFormatOfRange(format:flashx.textLayout.formats:TextLayoutFormat, anchorPosition:int = -1, activePosition:int = -1):void
Applies the specified formats to each element in the specified
range that correspond to the given format. | RichEditableText | ||
Sets the coordinates that the element uses to draw on screen. | UIComponent | ||
Sets the layout size of the element. | UIComponent | ||
Sets the transform Matrix that is used to calculate the component's layout
size and position relative to its siblings. | UIComponent | ||
Sets the transform Matrix3D that is used to calculate the component's layout
size and position relative to its siblings. | UIComponent | ||
루프 작업에서 동적 속성을 사용할 수 있는지 여부를 설정합니다. | Object | ||
Sets a style property on this component instance. | UIComponent | ||
Called when the visible property changes. | UIComponent | ||
지정된 Sprite를 드래그할 수 있도록 합니다. | Sprite | ||
터치 지원 장치에서 지정된 스프라이트를 드래그할 수 있도록 합니다. | Sprite | ||
이 객체가 루트로 지정된 모든 MovieClip의 타임라인 실행을 재귀적으로 중지합니다. | DisplayObjectContainer | ||
startDrag() 메서드를 종료합니다. | Sprite | ||
startTouchDrag() 메서드를 종료합니다. 터치 지원 장치에서 사용합니다. | Sprite | ||
[재정의]
Detects changes to style properties. | RichEditableText | ||
[재정의]
Flex calls the stylesInitialized() method when
the styles for a component are first initialized. | RichEditableText | ||
[정적]
Blocks the background processing of methods
queued by callLater(),
until resumeBackgroundProcessing() is called. | UIComponent | ||
지정된 두 개의 자식 객체의 z 순서(전후 순서)를 맞바꿉니다. | DisplayObjectContainer | ||
자식 목록에서 지정된 두 곳의 인덱스 위치에 있는 자식 객체의 z 순서(전후 순서)를 맞바꿉니다. | DisplayObjectContainer | ||
로캘별 규칙에 따라 서식이 지정된 이 객체의 문자열 표현을 반환합니다. | Object | ||
[재정의]
Returns a string indicating the location of this object
within the hierarchy of DisplayObjects in the Application. | FlexSprite | ||
transformAround(transformCenter:Vector3D, scale:Vector3D = null, rotation:Vector3D = null, translation:Vector3D = null, postLayoutScale:Vector3D = null, postLayoutRotation:Vector3D = null, postLayoutTranslation:Vector3D = null, invalidateLayout:Boolean = true):void
A utility method to update the rotation, scale, and translation of the
transform while keeping a particular point, specified in the component's
own coordinate space, fixed in the parent's coordinate space. | UIComponent | ||
A utility method to transform a point specified in the local
coordinates of this object to its location in the object's parent's
coordinates. | UIComponent | ||
Validates the position and size of children and draws other
visuals. | UIComponent | ||
Validate and update the properties and layout of this object
and redraw it, if necessary. | UIComponent | ||
Used by layout logic to validate the properties of a component
by calling the commitProperties() method. | UIComponent | ||
Validates the measured size of the component
If the LayoutManager.invalidateSize() method is called with
this ILayoutManagerClient, then the validateSize() method
is called when it's time to do measurements. | UIComponent | ||
Handles both the valid and invalid events from a
validator assigned to this component. | UIComponent | ||
지정된 객체의 프리미티브 값을 반환합니다. | Object | ||
Returns a box Matrix which can be passed to drawRoundRect()
as the rot parameter when drawing a vertical gradient. | UIComponent | ||
이 EventDispatcher 객체 또는 조상 객체에 지정한 이벤트 유형에 대한 이벤트 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher |
이벤트 | 요약 | 정의 주체 | ||
---|---|---|---|---|
[브로드캐스트 이벤트] Flash Player 또는 AIR 응용 프로그램이 운영 체제 포커스를 얻어 활성화될 때 전달됩니다. | EventDispatcher | |||
Dispatched when the component is added to a container as a content child by using the addChild(), addChildAt(), addElement(), or addElementAt() method. | UIComponent | |||
표시 객체를 표시 목록에 추가할 때 전달됩니다. | DisplayObject | |||
표시 객체를 직접 또는 해당 표시 객체가 포함된 하위 트리 추가를 통해 스테이지 표시 목록에 추가할 때 전달됩니다. | DisplayObject | |||
Dispatched after a user editing operation is complete. | RichEditableText | |||
Dispatched before a user editing operation occurs. | RichEditableText | |||
사용자가 텍스트 컨텍스트 메뉴에서 '지우기' 또는 '삭제'를 선택할 때 전달됩니다. | InteractiveObject | |||
사용자가 동일한 InteractiveObject 위에서 포인팅 장치의 기본 버튼을 눌렀다 놓을 때 전달됩니다. | InteractiveObject | |||
사용자 동작이 AIR 응용 프로그램의 이 대화형 객체와 연결된 컨텍스트 메뉴를 트리거할 때 전달됩니다. | InteractiveObject | |||
사용자가 복사 작업에 대해 플랫폼 관련 액셀러레이터 키 조합을 활성화하거나 텍스트 컨텍스트 메뉴에서 '복사'를 선택할 때 전달됩니다. | InteractiveObject | |||
Dispatched when the component has finished its construction, property processing, measuring, layout, and drawing. | UIComponent | |||
Dispatched after the view state has changed. | UIComponent | |||
Dispatched after the currentState property changes, but before the view state changes. | UIComponent | |||
사용자가 잘라내기 작업에 대해 플랫폼 관련 액셀러레이터 키 조합을 활성화하거나 텍스트 컨텍스트 메뉴에서 '잘라내기'를 선택할 때 전달됩니다. | InteractiveObject | |||
[브로드캐스트 이벤트] Flash Player 또는 AIR 응용 프로그램이 운영 체제 포커스를 잃고 비활성화될 때 전달됩니다. | EventDispatcher | |||
객체의 doubleClickEnabled 플래그가 true로 설정되어 있는 경우 사용자가 동일한 InteractiveObject 위에서 포인팅 장치의 기본 버튼을 연속으로 빠르게 두 번 눌렀다 놓을 때 전달됩니다. | InteractiveObject | |||
Dispatched by the drag initiator (the component that is the source of the data being dragged) when the drag operation completes, either when you drop the dragged data onto a drop target or when you end the drag-and-drop operation without performing a drop. | UIComponent | |||
Dispatched by the drop target when the user releases the mouse over it. | UIComponent | |||
Dispatched by a component when the user moves the mouse over the component during a drag operation. | UIComponent | |||
Dispatched by the component when the user drags outside the component, but does not drop the data onto the target. | UIComponent | |||
Dispatched by a component when the user moves the mouse while over the component during a drag operation. | UIComponent | |||
Dispatched by the drag initiator when starting a drag operation. | UIComponent | |||
Dispatched after an effect ends. | UIComponent | |||
Dispatched just before an effect starts. | UIComponent | |||
Dispatched after an effect is stopped, which happens only by a call to stop() on the effect. | UIComponent | |||
Dispatched when the user presses the Enter key, if the multiline property is false. | RichEditableText | |||
[브로드캐스트 이벤트] 재생 헤드가 새 프레임에 들어갈 때 전달됩니다. | DisplayObject | |||
Dispatched after the component has entered a view state. | UIComponent | |||
[브로드캐스트 이벤트] 재생 헤드가 현재 프레임을 종료할 때 전달됩니다. | DisplayObject | |||
Dispatched just before the component exits a view state. | UIComponent | |||
표시 객체가 포커스를 얻은 후 전달됩니다. | InteractiveObject | |||
표시 객체가 포커스를 잃은 후 전달됩니다. | InteractiveObject | |||
[브로드캐스트 이벤트] 프레임 표시 객체의 생성자가 실행되었지만 프레임 스크립트는 아직 실행되지 않았을 때 전달됩니다. | DisplayObject | |||
사용자가 InteractiveObject 인스턴스를 사용하여 터치 표면 가장자리를 따라 접점을 만들 때 전달됩니다(예: Siri Remote for Apple TV의 터치 표면 가장자리를 따라 누르기). 일부 장치에서는 이 접점을 여러 터치 이벤트의 조합으로 해석할 수도 있습니다. | InteractiveObject | |||
사용자가 터치 지원 장치의 동일한 InteractiveObject 인스턴스 위에서 여러 접점을 누를 때 전달됩니다(터치 스크린이 있는 휴대 전화 또는 타블렛의 표시 객체를 손가락 두 개로 눌렀다가 놓는 경우 등). | InteractiveObject | |||
사용자가 터치 지원 장치의 InteractiveObject 인스턴스 위에서 한 접점을 이동할 때 전달됩니다(예: 터치 스크린이 있는 휴대 전화 또는 타블렛의 표시 객체 위에서 손가락 하나를 왼쪽에서 오른쪽으로 움직이는 경우). | InteractiveObject | |||
사용자가 InteractiveObject 인스턴스와의 접점에서 회전 동작을 수행할 때 전달됩니다(예: 터치 스크린이 있는 휴대 전화 또는 타블렛에서 손가락 두 개로 표시 객체에 접촉한 후 회전하는 경우). | InteractiveObject | |||
사용자가 InteractiveObject 인스턴스와의 접점에서 스와이프 동작을 수행할 때 전달됩니다(예: 터치 스크린이 있는 휴대폰 또는 타블렛에서 화면에 손가락을 세 개 댄 상태에서 표시 객체 위에서 손가락들을 동시에 이동할 때). | InteractiveObject | |||
사용자가 InteractiveObject 인스턴스를 사용하여 접점을 만든 다음 터치 지원 장치를 누를 때 전달됩니다(예: 터치 스크린이 있는 휴대 전화 또는 타블렛에서 손가락 여러 개를 표시 객체 위에 놓아 메뉴를 연 다음 손가락 하나로 메뉴 항목을 눌러 선택하는 경우). | InteractiveObject | |||
사용자가 InteractiveObject 인스턴스와의 접점에서 확대/축소 동작을 수행할 때 전달됩니다(예: 터치 스크린이 있는 휴대폰 또는 타블렛에서 화면에 손가락을 두 개 댄 상태에서 표시 객체 위에서 손가락 사이의 거리를 빠르게 벌릴 때). | InteractiveObject | |||
Dispatched when an object's state changes from visible to invisible. | UIComponent | |||
이 이벤트는 IME에서 인라인 입력을 지원하는 모든 클라이언트 응용 프로그램으로 전달됩니다. | InteractiveObject | |||
Dispatched when the component has finished its construction and has all initialization properties set. | UIComponent | |||
Dispatched when a component is monitored by a Validator and the validation failed. | UIComponent | |||
사용자가 키를 누를 때 전달됩니다. | InteractiveObject | |||
사용자가 키보드를 사용하여 포커스를 바꾸려고 할 때 전달됩니다. | InteractiveObject | |||
사용자가 키를 놓을 때 전달됩니다. | InteractiveObject | |||
사용자가 동일한 InteractiveObject 위에서 포인팅 장치의 중간 버튼을 눌렀다 놓을 때 전달됩니다. | InteractiveObject | |||
사용자가 InteractiveObject 인스턴스 위에서 포인팅 장치의 중간 버튼을 누를 때 전달됩니다. | InteractiveObject | |||
InteractiveObject 인스턴스 위에 포인팅 장치를 놓고 버튼을 놓을 때 전달됩니다. | InteractiveObject | |||
InteractiveObject 인스턴스 위에 포인팅 장치를 놓고 버튼을 누를 때 전달됩니다. | InteractiveObject | |||
Dispatched from a component opened using the PopUpManager when the user clicks outside it. | UIComponent | |||
사용자가 포인팅 장치를 사용하여 포커스를 바꾸려고 할 때 전달됩니다. | InteractiveObject | |||
포인팅 장치가 InteractiveObject 위에 있을 때 포인팅 장치를 움직이면 전달됩니다. | InteractiveObject | |||
포인팅 장치를 InteractiveObject 인스턴스에서 멀리 하면 전달됩니다. | InteractiveObject | |||
포인팅 장치를 InteractiveObject 인스턴스 위로 옮길 때 전달됩니다. | InteractiveObject | |||
InteractiveObject 인스턴스 위에 포인팅 장치를 놓고 버튼을 놓을 때 전달됩니다. | InteractiveObject | |||
InteractiveObject 인스턴스 위에 마우스를 놓고 휠을 굴릴 때 전달됩니다. | InteractiveObject | |||
Dispatched from a component opened using the PopUpManager when the user scrolls the mouse wheel outside it. | UIComponent | |||
Dispatched when the object has moved. | UIComponent | |||
사용자가 드래그 동작을 놓을 때 드래그 시작 객체 InteractiveObject에 의해 전달됩니다. | InteractiveObject | |||
드래그한 객체가 이 객체에 드롭되고 드롭이 DragManager.acceptDragDrop()에 대한 호출을 통해 허용될 때 대상 InteractiveObject에 의해 전달됩니다. | InteractiveObject | |||
드래그 동작이 이 객체의 경계에 들어갈 때 InteractiveObject에 의해 전달됩니다. | InteractiveObject | |||
드래그 동작이 이 객체의 경계를 벗어날 때 InteractiveObject에 의해 전달됩니다. | InteractiveObject | |||
드래그 동작이 이 객체의 경계에 있는 동안에는 계속 InteractiveObject에 의해 전달됩니다. | InteractiveObject | |||
DragManager.doDrag() 호출에서 드래그 시작 객체로 지정되는 InteractiveObject에 의해 드래그 작업이 시작될 때 전달됩니다. | InteractiveObject | |||
DragManager.doDrag() 호출에서 드래그 시작 객체로 지정되는 InteractiveObject에 의해 드래그 작업 중에 전달됩니다. | InteractiveObject | |||
사용자가 붙여넣기 작업에 대해 플랫폼 관련 액셀러레이터 키 조합을 활성화하거나 텍스트 컨텍스트 메뉴에서 '붙여넣기'를 선택할 때 전달됩니다. | InteractiveObject | |||
Dispatched at the beginning of the component initialization sequence. | UIComponent | |||
사용자가 화면의 근접 감지 임계값을 지나서 활성 스타일러스를 놓았을 때 전달됩니다. | InteractiveObject | |||
사용자가 화면의 근접 감지 임계값 위에서 활성 스타일러스를 떼어낼 때 전달됩니다. | InteractiveObject | |||
사용자가 근접 감지 임계값 내에 있으면서 화면 위로 활성 스타일러스를 이동할 때 전달됩니다. | InteractiveObject | |||
사용자가 화면의 근접 감지 임계값 내에 있으면서 이 InteractiveObject에서 벗어나 활성 스타일러스를 이동할 때 전달됩니다. | InteractiveObject | |||
사용자가 화면의 근접 감지 임계값 내에 있으면서 이 InteractiveObject 바로 위로 활성 스타일러스를 이동할 때 전달됩니다. | InteractiveObject | |||
사용자가 화면의 근접 감지 임계값 내에 있으면서 이 InteractiveObject 및 해당 자식에서 벗어나 활성 스타일러스를 이동할 때 전달됩니다. | InteractiveObject | |||
사용자가 화면의 근접 감지 임계값 내에 있으면서 활성 스타일러스를 표시 목록에 있는 객체의 자손 트리에서 이 InteractiveObject 위로 이동할 때 전달됩니다. | InteractiveObject | |||
사용자가 먼저 InteractiveObject 인스턴스 위에서 단추를 누른 다음 InteractiveObject 인스턴스에서 벗어나 포인팅 장치를 이동한 후 포인팅 장치의 버튼을 해제할 때 전달됩니다. | InteractiveObject | |||
Dispatched when the component is removed from a container as a content child by using the removeChild(), removeChildAt(), removeElement(), or removeElementAt() method. | UIComponent | |||
표시 객체를 표시 목록에서 제거하려고 할 때 전달됩니다. | DisplayObject | |||
표시 객체를 직접 또는 해당 표시 객체가 포함된 하위 트리 제거를 통해 표시 목록에서 제거하려고 할 때 전달됩니다. | DisplayObject | |||
[브로드캐스트 이벤트] 표시 목록이 업데이트 및 렌더링되기 직전에 전달됩니다. | DisplayObject | |||
Dispatched when the component is resized. | UIComponent | |||
사용자가 동일한 InteractiveObject 위에서 포인팅 장치의 오른쪽 버튼을 눌렀다 놓을 때 전달됩니다. | InteractiveObject | |||
InteractiveObject 인스턴스 위에 포인팅 장치를 놓고 버튼을 누를 때 전달됩니다. | InteractiveObject | |||
InteractiveObject 인스턴스 위에 포인팅 장치를 놓고 버튼을 놓을 때 전달됩니다. | InteractiveObject | |||
포인팅 장치를 InteractiveObject 인스턴스에서 멀리 하면 전달됩니다. | InteractiveObject | |||
포인팅 장치를 InteractiveObject 인스턴스 위로 옮길 때 전달됩니다. | InteractiveObject | |||
사용자가 전체 선택 작업에 대해 플랫폼 관련 액셀러레이터 키 조합을 활성화하거나 텍스트 컨텍스트 메뉴에서 '전체 선택'을 선택할 때 전달됩니다. | InteractiveObject | |||
Dispached after the selectionAnchorPosition and/or selectionActivePosition properties have changed for any reason. | RichEditableText | |||
Dispatched when an object's state changes from invisible to visible. | UIComponent | |||
소프트 키보드를 놓은 직후에 전달됩니다. | InteractiveObject | |||
소프트 키보드를 놓기 직전에 전달됩니다. | InteractiveObject | |||
소프트 키보드가 눌린 직후에 전달됩니다. | InteractiveObject | |||
Dispatched after the component has entered a new state and any state transition animation to that state has finished playing. | UIComponent | |||
Dispatched when a component interrupts a transition to its current state in order to switch to a new state. | UIComponent | |||
객체의 tabChildren 플래그 값이 변경될 때 전달됩니다. | InteractiveObject | |||
객체의 tabEnabled 플래그가 변경될 때 전달됩니다. | InteractiveObject | |||
객체의 tabIndex 속성 값이 변경될 때 전달됩니다. | InteractiveObject | |||
사용자가 하나 이상의 텍스트 문자를 입력할 때 전달됩니다. | InteractiveObject | |||
Dispatched by the component when it is time to create a ToolTip. | UIComponent | |||
Dispatched by the component when its ToolTip has been hidden and is to be discarded soon. | UIComponent | |||
Dispatched by the component when its ToolTip is about to be hidden. | UIComponent | |||
Dispatched by the component when its ToolTip is about to be shown. | UIComponent | |||
Dispatched by the component when its ToolTip has been shown. | UIComponent | |||
Dispatched by a component whose toolTip property is set, as soon as the user moves the mouse over it. | UIComponent | |||
사용자가 처음으로 터치 지원 장치를 접촉할 때 전달됩니다(터치 스크린이 있는 휴대 전화 또는 타블렛을 손가락으로 접촉하는 경우 등). | InteractiveObject | |||
사용자가 터치 지원 장치에서 접촉을 제거할 때 전달됩니다(터치 스크린이 있는 휴대 전화 또는 타블렛에서 손가락을 떼는 경우 등). | InteractiveObject | |||
A non-cancellable event, dispatched by a component when it is done responding to a touch interaction user gesture. | UIComponent | |||
A non-cancellable event, dispatched by a component when it starts responding to a touch interaction user gesture. | UIComponent | |||
A cancellable event, dispatched by a component in an attempt to respond to a touch interaction user gesture. | UIComponent | |||
사용자가 장치를 터치할 때 전달되고, 접점이 제거될 때까지 계속 전달됩니다. | InteractiveObject | |||
사용자가 터치 지원 장치에서 InteractiveObject 인스턴스 접점을 인스턴스 외부로 멀리 이동할 때 전달됩니다(터치 스크린이 있는 휴대 전화 또는 타블렛에서 하나의 표시 객체에서 다른 표시 객체로 손가락 한 개를 드래그하는 경우 등). | InteractiveObject | |||
사용자가 터치 지원 장치에서 InteractiveObject 인스턴스로 접점을 이동할 때 전달됩니다(터치 스크린이 있는 휴대 전화 또는 타블렛에서 표시 객체 외부의 한 지점에서 표시 객체 위의 한 지점으로 손가락 한 개를 드래그하는 경우 등). | InteractiveObject | |||
사용자가 터치 지원 장치에서 InteractiveObject 인스턴스 접점을 인스턴스로부터 멀리 이동할 때 전달됩니다(예: 터치 스크린이 있는 휴대 전화 또는 타블렛에서 표시 객체로부터 표시 객체 외부의 한 지점으로 손가락 하나를 드래그하는 경우). | InteractiveObject | |||
사용자가 터치 지원 장치에서 InteractiveObject 인스턴스로 접점을 이동할 때 전달됩니다(터치 스크린이 있는 휴대 전화 또는 타블렛에서 표시 객체 외부의 한 지점에서 표시 객체 위의 한 지점으로 손가락 한 개를 드래그하는 경우 등). | InteractiveObject | |||
사용자가 터치 지원 장치에서 접촉이 처음 발생하는 동일한 InteractiveObject 인스턴스로부터 접촉을 제거할 때 전달됩니다(터치 스크린이 있는 휴대 전화 또는 타블렛의 표시 객체 위 단일 지점을 손가락 한 개로 눌렀다가 놓는 경우 등). | InteractiveObject | |||
Dispatched when an object has had its commitProperties(), measure(), and updateDisplayList() methods called (if needed). | UIComponent | |||
Dispatched when a component is monitored by a Validator and the validation succeeded. | UIComponent | |||
Dispatched when values are changed programmatically or by user interaction. | UIComponent |
스타일은 일반적이거나 특정 테마와 연결되어 있을 수 있습니다. 일반적인 스타일인 경우 모든 테마와 함께 사용할 수 있지만, 특정 테마와 연결된 스타일인 경우 응용 프로그램이 해당 테마를 사용하는 경우에만 스타일을 사용할 수 있습니다.
스타일 | 설명 | 정의 주체 | ||
---|---|---|---|---|
alignmentBaseline | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Specifies the baseline to which the dominant baseline aligns. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.alignmentBaseline For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
backgroundAlpha | 유형: Number CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The alpha level of the color defined by the backgroundColor style.
Valid values range from 0.0 to 1.0.
기본값: 1.0 . | RichEditableText | ||
backgroundColor | 유형: uint 형식: Color CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The color of the background of the entire bounding rectangle of this component. If this style is undefined ,
no background is drawn.
Otherwise, this RGB color is drawn with an alpha level
determined by the backgroundAlpha style.
기본값: undefined . | RichEditableText | ||
유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 The vertical distance in pixels from the top edge of the content area to the control's baseline position. | UIComponent | |||
baselineShift | 유형: Object CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Amount to shift the baseline. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.baselineShift. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
blockProgression | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Specifies a vertical or horizontal progression of line placement. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.blockProgression. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 The vertical distance, in pixels, from the bottom edge of the component to the bottom edge of its parent container's content area. | UIComponent | |||
breakOpportunity | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Controls where lines are allowed to break when breaking wrapping text into multiple lines. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.breakOpportunity. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
cffHinting | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The type of CFF hinting used for this text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.cffHinting. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
clearFloats | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Controls how text wraps around a float. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.clearFloats. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
color | 유형: uint 형식: Color CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Color of the text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.color. For the Mobile theme, if using StyleableTextField, see spark.components.supportClasses.StyleableTextField Style color, and if using StyleableStageText, see spark.components.supportClasses.StyleableStageText Style color. 기본값: 0x000000 .관련 API 요소 | RichEditableText | ||
columnCount | 유형: Object CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Number of text columns. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.columnCount. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
columnGap | 유형: Number 형식: Length CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Amount of gutter space, in pixels, to leave between the columns. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.columnGap. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
columnWidth | 유형: Object CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Column width in pixels. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.columnWidth. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
digitCase | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The type of digit case used for this text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.digitCase. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
digitWidth | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Type of digit width used for this text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.digitWidth. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
direction | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Specifies the default bidirectional embedding level of the text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.direction. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
dominantBaseline | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Specifies which element baseline snaps to the alignmentBaseline to
determine the vertical position of the element on the line.
For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.dominantBaseline. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
유형: uint 형식: Color CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 Color of the component highlight when validation fails. | UIComponent | |||
firstBaselineOffset | 유형: Object CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Specifies the baseline position of the first line in the container. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.firstBaselineOffset. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 Blend mode used by the focus rectangle. | UIComponent | |||
focusedTextSelectionColor | 유형: uint 형식: Color CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The color of text when the component is enabled and has focus. For the Mobile theme, this is not supported. | RichEditableText | ||
유형: Class CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 Skin used to draw the focus rectangle. | UIComponent | |||
유형: Number 형식: Length CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 Thickness, in pixels, of the focus rectangle outline. | UIComponent | |||
fontFamily | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The name of the font to use, or a comma-separated list of font names. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.fontFamily. For the Mobile theme, if using StyleableTextField, see spark.components.supportClasses.StyleableTextField Style fontFamily, and if using StyleableStageText, see spark.components.supportClasses.StyleableStageText Style fontFamily. The default value for the Spark theme is 관련 API 요소 | RichEditableText | ||
fontLookup | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Font lookup to use. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.fontLookup For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
fontSize | 유형: Number 형식: Length CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Height of the text, in pixels. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.fontSize For the Mobile theme, if using StyleableTextField, see spark.components.supportClasses.StyleableTextField Style fontSize, and if using StyleableStageText, see spark.components.supportClasses.StyleableStageText Style fontSize. The default value for the Spark theme is 관련 API 요소 | RichEditableText | ||
fontStyle | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Determines whether the text is italic font. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.fontStyle For the Mobile theme, if using StyleableTextField, see spark.components.supportClasses.StyleableTextField Style fontStyle, and if using StyleableStageText, see spark.components.supportClasses.StyleableStageText Style fontStyle. 관련 API 요소 | RichEditableText | ||
fontWeight | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Determines whether the text is boldface. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.fontWeight For the Mobile theme, if using StyleableTextField, see spark.components.supportClasses.StyleableTextField Style fontWeight, and if using StyleableStageText, see spark.components.supportClasses.StyleableStageText Style fontWeight. 관련 API 요소 | RichEditableText | ||
유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 The horizontal distance in pixels from the center of the component's content area to the center of the component. | UIComponent | |||
inactiveTextSelectionColor | 유형: uint 형식: Color CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The color of text when the component is disabled. For the Mobile theme, this is not supported. | RichEditableText | ||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4.5 런타임 버전: Flash10, AIR 2.5 The primary interaction mode for this component. | UIComponent | |||
justificationRule | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Rule used to justify text in a paragraph. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.justificationRule For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
justificationStyle | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The style used for justification of the paragraph. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.justificationStyle For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
kerning | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The style used for justification of the paragraph. Kerning is enabled by default for Spark components, but is disabled by default for MX components.
Spark components interpret For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.kerning For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4.1 런타임 버전: Flash10, AIR 1.5 Specifies the desired layout direction of a component. | UIComponent | |||
leadingModel | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Specifies the leading model, which is a combination of leading basis and leading direction. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.leadingModel. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 The horizontal distance, in pixels, from the left edge of the component to the left edge of its parent container's content area. | UIComponent | |||
ligatureLevel | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Controls which of the ligatures that are defined in the font may be used in the text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.ligatureLevel For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
lineBreak | 유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Controls word wrapping within the container. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.blockProgression. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
lineHeight | 유형: Object CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Leading controls for the text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.lineHeight.
For the Mobile theme, this is not supported. See 관련 API 요소 | RichEditableText | ||
lineThrough | 유형: Boolean CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 If true, applies strikethrough, a line drawn through the middle of the text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.lineThrough For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
listAutoPadding | 유형: Number 형식: length CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 This specifies an auto indent for the start edge of lists when the padding value of the list on that side is auto .
For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.listAutoPadding. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
listStylePosition | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4.5 런타임 버전: Flash10, AIR 2.5 This controls the placement of a list item marker relative to the list item. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.listStylePosition. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
listStyleType | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4.5 런타임 버전: Flash10, AIR 2.5 This controls the appearance of items in a list. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.listStyleType. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
locale | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The locale of the text. Controls case transformations and shaping. Uses standard locale identifiers as described in Unicode Technical Standard #35. For example "en", "en_US" and "en-US" are all English, "ja" is Japanese. The default value is undefined. This property inherits its value from an ancestor; if
still undefined, it inherits from the global When using the Spark formatters and globalization classes, you can set this style on the
root application to the value of the undefined .추가 정보 | RichEditableText | ||
paddingBottom | 유형: Number 형식: Length CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Bottom inset, in pixels. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.paddingBottom. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
paddingLeft | 유형: Number 형식: Length CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Left inset, in pixels. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.paddingLeft. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
paddingRight | 유형: Number 형식: Length CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Right inset, in pixels. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.paddingRight. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
paddingTop | 유형: Number 형식: Length CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Top inset, in pixels. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.paddingRight. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
paragraphEndIndent | 유형: Number 형식: length CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The amount to indent the paragraph's end edge. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.paragraphEndIndent. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
paragraphSpaceAfter | 유형: Number 형식: length CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The amount of space to leave after the paragraph. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.paragraphSpaceAfter. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
paragraphSpaceBefore | 유형: Number 형식: length CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The amount of space to leave before the paragraph. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.paragraphSpaceBefore. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
paragraphStartIndent | 유형: Number 형식: length CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The amount to indent the paragraph's start edge. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.paragraphStartIndent. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
renderingMode | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The rendering mode used for this text which applies only to embedded fonts. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.renderingMode For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 The horizontal distance, in pixels, from the right edge of the component to the right edge of its parent container's content area. | UIComponent | |||
유형: Boolean CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4.5 런타임 버전: Flash10, AIR 1.5 Show the error border or skin when this component is invalid | UIComponent | |||
유형: Boolean CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4.5 런타임 버전: Flash10, AIR 1.5 Show the error tip when this component is invalid and the user rolls over it | UIComponent | |||
tabStops | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Specifies the tab stops associated with the paragraph. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.tabStops. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
textAlign | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Alignment of text within a container. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.textAlign For the Mobile theme, if using StyleableTextField, see spark.components.supportClasses.StyleableTextField Style textAlign, and if using StyleableStageText, see spark.components.supportClasses.StyleableStageText Style textAlign. 관련 API 요소 | RichEditableText | ||
textAlignLast | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Alignment of the last line in the paragraph relative to the container in justified text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.textAlignLast For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
textAlpha | 유형: Number CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Alpha (transparency) value for the text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.textAlpha For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
textDecoration | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Determines whether the text is underlined. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.textDecoration For the Mobile theme, if using StyleableTextField, see spark.components.supportClasses.StyleableTextField Style textDecoration, and if using StyleableStageText, this is not supported. 관련 API 요소 | RichEditableText | ||
textIndent | 유형: Number 형식: Length CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Offset of first line of text from the left side of the container. . For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.textIndent. For the Mobile theme, if using StyleableTextField, see spark.components.supportClasses.StyleableTextField Style textIndent, and if using StyleableStageText this is not supported. 관련 API 요소 | RichEditableText | ||
textJustify | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Specifies options for justifying text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.textJustify For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
textRotation | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Determines the number of degrees to rotate this text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.textRotation. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 The vertical distance, in pixels, from the top edge of the component to the top edge of its parent container's content area. | UIComponent | |||
trackingLeft | 유형: Object CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The amount of tracking (manual kerning) to be applied to the left of each character. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.trackingLeft For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
trackingRight | 유형: Object CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The amount of tracking (manual kerning) to be applied to the right of each character. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.trackingRight For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
typographicCase | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The type of typographic case used for this text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.typographicCase For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
unfocusedTextSelectionColor | 유형: uint 형식: Color CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 The color of text when the component is enabled but does not have focus. For the Mobile theme, this is not supported. | RichEditableText | ||
verticalAlign | 유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Vertical alignment or justification. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.verticalAlign. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
유형: String CSS 상속: 아니요 언어 버전: ActionScript 3.0 제품 버전: Flex 3 런타임 버전: Flash9, AIR 1.1 The vertical distance in pixels from the center of the component's content area to the center of the component. | UIComponent | |||
whiteSpaceCollapse | 유형: String CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4 런타임 버전: Flash10, AIR 1.5 Collapses or preserves whitespace when importing text into a TextFlow. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.whiteSpaceCollapse. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText | ||
wordSpacing | 유형: Object CSS 상속: 예 언어 버전: ActionScript 3.0 제품 버전: Flex 4.5 런타임 버전: Flash10.5, AIR 2.0 Specifies the spacing between words to use during justification. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.wordSpacing. For the Mobile theme, this is not supported. 관련 API 요소 | RichEditableText |
스타일 | 설명 | 정의 주체 | ||
---|---|---|---|---|
leading | 유형: Number 형식: Length CSS 상속: 예 테마: mobile 언어 버전: ActionScript 3.0 제품 버전: Flex 4.5 런타임 버전: Flash10.1, AIR 2.0 Additional vertical space between lines of text.
For the Spark theme, this is not supported. See For the Mobile theme, if using StyleableTextField, see spark.components.supportClasses.StyleableStageText Style fontWeight and if using StyleableStageText, this is not supported. 관련 API 요소 | RichEditableText | ||
letterSpacing | 유형: Number CSS 상속: 예 테마: mobile 언어 버전: ActionScript 3.0 제품 버전: Flex 4.5 런타임 버전: Flash10.1, AIR 2.0 The number of additional pixels to appear between each character.
For the Spark theme, this is not supported. See For the Mobile theme, if using StyleableTextField, see spark.components.supportClasses.StyleableTextField.letterSpacing and if using StyleableStageText, this is not supported. 관련 API 요소 | RichEditableText |
clipAndEnableScrolling | 속성 |
clipAndEnableScrolling:Boolean
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
If true
, specifies to clip the children to the boundaries of the viewport.
If false
, the container children extend past the container boundaries,
regardless of the size specification of the component.
기본값: false.
구현
public function get clipAndEnableScrolling():Boolean
public function set clipAndEnableScrolling(value:Boolean):void
content | 속성 |
content:Object
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
This property is intended for use in MXML at compile time;
to get or set rich text content at runtime,
please use the textFlow
property instead.
The content
property is the default property
for RichEditableText, so that you can write MXML such as
<s:RichEditableText>Hello <s:span fontWeight="bold"/>World</s:span></s:RichEditableText>and have the String and SpanElement that you specify as the content be used to create a TextFlow.
This property is typed as Object because you can set it to to a String, a FlowElement, or an Array of Strings and FlowElements. In the example above, you are specifying the content to be a 2-element Array whose first element is the String "Hello" and whose second element is a SpanElement with the text "World" in boldface.
No matter how you specify the content, it gets converted into a TextFlow, and when you get this property, you will get the resulting TextFlow.
Adobe recommends using textFlow
property
to get and set rich text content at runtime,
because it is strongly typed as a TextFlow
rather than as an Object.
A TextFlow is the canonical representation
for rich text content in the Text Layout Framework.
구현
public function get content():Object
public function set content(value:Object):void
contentHeight | 속성 |
contentHeight:Number
[읽기 전용] 언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
The height of the text.
Due to the fact that the Text Layout Framework
virtualizes TextLines for performance,
this height will initially be an estimate
if the component cannot display all of the text.
If you scroll to the end of the text,
all the TextLines will get composed
and the contentHeight
will be exact.
To scroll over the text vertically, vary the
verticalScrollPosition
between 0 and
contentHeight - height
.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 propertyChange
이벤트를 전달합니다.
구현
public function get contentHeight():Number
contentWidth | 속성 |
contentWidth:Number
[읽기 전용] 언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
The width of the text.
Due to the fact that the Text Layout Framework
virtualizes TextLines for performance,
this width will initially be an estimate
if the component cannot display all of the text.
If you scroll to the end of the text,
all the TextLines will get composed
and the contentWidth
will be exact.
To scroll over the text horizontally, vary the
horizontalScrollPosition
between 0 and
contentWidth - width
.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 propertyChange
이벤트를 전달합니다.
구현
public function get contentWidth():Number
displayAsPassword | 속성 |
displayAsPassword:Boolean
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
텍스트 필드가 암호 텍스트 필드인지 여부를 지정합니다. 이 속성의 값이 true
이면 텍스트 필드가 암호 텍스트 필드로 간주되며 실제 문자 대신 별표를 사용하여 입력 문자가 숨겨집니다. 이 값이 false
이면 텍스트 필드가 암호 텍스트 필드로 간주되지 않습니다. 암호 모드를 사용하면 잘라내기 및 복사 명령과 해당 키보드 단축키가 작동하지 않습니다. 이 보안 메커니즘은 악의적인 사용자가 단축키를 사용하여 아무도 없는 컴퓨터에서 암호를 알아낼 수 없게 합니다.
구현
public function get displayAsPassword():Boolean
public function set displayAsPassword(value:Boolean):void
editable | 속성 |
editable:Boolean
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
A flag indicating whether the user is allowed to edit the text in this control.
If true
, the mouse cursor will change to an i-beam
when over the bounds of this control.
If false
, the mouse cursor will remain an arrow.
If this property is true
,
the selectable
property is ignored.
기본값: true.
구현
public function get editable():Boolean
public function set editable(value:Boolean):void
관련 API 요소
enableIME | 속성 |
heightInLines | 속성 |
heightInLines:Number
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
The default height of the control, measured in lines.
The control's formatting styles, such as fontSize
and lineHeight
, are used to calculate the line height
in pixels.
You would, for example, set this property to 5 if you want the height of the RichEditableText to be sufficient to display five lines of text.
If this property is NaN
(the default),
then the component's default height will be determined
from the text to be displayed.
This property will be ignored if you specify an explicit height,
a percent height, or both top
and bottom
constraints.
This property will also be ignored if the typicalText
property is specified.
RichEditableText's measure()
method uses
widthInChars
and heightInLines
to determine the measuredWidth
and measuredHeight
.
These are similar to the cols
and rows
of an HTML TextArea.
Since both widthInChars
and heightInLines
default to NaN
, RichTextEditable "autosizes" by default:
it starts out very small if it has no text, grows in width as you
type, and grows in height when you press Enter to start a new line.
기본값: NaN.
구현
public function get heightInLines():Number
public function set heightInLines(value:Number):void
관련 API 요소
horizontalScrollPosition | 속성 |
horizontalScrollPosition:Number
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
The number of pixels by which the text is scrolled horizontally.
To scroll over the text horizontally, vary the
horizontalScrollPosition
between 0 and
contentWidth - width
.
기본값: 0.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 propertyChange
이벤트를 전달합니다.
구현
public function get horizontalScrollPosition():Number
public function set horizontalScrollPosition(value:Number):void
imeMode | 속성 |
imeMode:String
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
Specifies the IME (input method editor) mode. The IME enables users to enter text in Chinese, Japanese, and Korean. Flex sets the specified IME mode when the control gets the focus, and sets it back to the previous value when the control loses the focus.
The flash.system.IMEConversionMode class defines constants for the
valid values for this property.
You can also specify null
to specify no IME.
기본값: null.
구현
public function get imeMode():String
public function set imeMode(value:String):void
관련 API 요소
maxChars | 속성 |
maxChars:int
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
사용자가 입력하여 텍스트 필드에 포함될 수 있는 최대 문자 수입니다. 스크립트를 사용하면 maxChars
에서 허용하는 것보다 많은 텍스트를 삽입할 수 있습니다. maxChars
속성은 사용자가 입력할 수 있는 텍스트의 양만 나타냅니다. 이 속성의 값이 0
이면 사용자는 텍스트를 무제한 입력할 수 있습니다.
기본값: 0.
구현
public function get maxChars():int
public function set maxChars(value:int):void
multiline | 속성 |
multiline:Boolean
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
Determines whether the user can enter multiline text.
If true
, the Enter key starts a new paragraph.
If false
, the Enter key doesn't affect the text
but causes the RichEditableText to dispatch an "enter"
event. If you paste text into the RichEditableText with a multiline
value of false
, newlines are stripped out of the text.
기본값: true.
구현
public function get multiline():Boolean
public function set multiline(value:Boolean):void
restrict | 속성 |
restrict:String
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
사용자가 텍스트 필드에 입력할 수 있는 문자 세트를 나타냅니다. restrict
속성 값이 null
이면 아무 문자나 입력할 수 있습니다. restrict
속성 값이 빈 문자열이면 어떠한 문자도 입력할 수 없습니다. restrict
속성 값이 문자열이면 이 문자열에 있는 문자만 텍스트 필드에 입력할 수 있습니다. 문자열은 왼쪽에서 오른쪽으로 검색되고, 하이픈(-) 문자를 사용하여 범위를 지정할 수 있습니다. 사용자 상호 작용만 제한되며 스크립트를 통해서는 텍스트 필드에 모든 텍스트를 입력할 수 있습니다. 이 속성은 속성 관리자의 글꼴 포함 옵션과 동기화되지 않습니다.
문자열이 캐럿(^)으로 시작되면 기본적으로 모든 문자가 허용되며 문자열에서 캐럿 이후의 문자는 허용되는 문자 세트에서 제외됩니다. 문자열이 캐럿(^)으로 시작되지 않으면 기본적으로 어떠한 문자도 허용되지 않으며 문자열에 있는 문자만 허용되는 문자 세트에 포함됩니다.
다음 예제에서는 대문자, 공백 및 숫자만 텍스트 필드에 입력할 수 있습니다.
my_txt.restrict = "A-Z 0-9";
다음 예제에서는 소문자를 제외한 모든 문자를 포함합니다.
my_txt.restrict = "^a-z";
백슬래시를 사용하여 ^ 또는 -를 입력할 수 있습니다. 또한 \-, \^, \\ 등의 백슬래시 시퀀스를 사용할 수 있습니다. 백슬래시는 문자열의 실제 문자여야 하므로 ActionScript에 지정될 때는 이중 백슬래시를 사용해야 합니다. 예를 들어 다음 코드에는 대시(-)와 캐럿(^)만 포함됩니다.
my_txt.restrict = "\\-\\^";
문자열의 아무 위치에서나 ^를 사용하여 포함 문자와 제외 문자를 전환할 수 있습니다. 다음 코드는 대문자 Q를 제외한 대문자만 포함합니다.
my_txt.restrict = "A-Z^Q";
\u
이스케이프 시퀀스를 사용하여 restrict
문자열을 구성할 수 있습니다. 다음 코드는 ASCII 32(공백)에서 ASCII 126(물결 표시)까지의 문자만 포함합니다.
my_txt.restrict = "\u0020-\u007E";
기본값: null.
구현
public function get restrict():String
public function set restrict(value:String):void
selectable | 속성 |
selectable:Boolean
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
A flag indicating whether the content is selectable with the mouse, or with the keyboard when the control has the keyboard focus.
Making the text selectable lets you copy text from the control.
This property is ignored if the editable
property is true
.
기본값: true.
구현
public function get selectable():Boolean
public function set selectable(value:Boolean):void
selectionActivePosition | 속성 |
selectionActivePosition:int
[읽기 전용] 언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
A character position, relative to the beginning of the
text
String, specifying the end of the selection
that moves when the selection is extended with the arrow keys.
The active position may be either the start or the end of the selection.
For example, if you drag-select from position 12 to position 8,
then selectionAnchorPosition
will be 12
and selectionActivePosition
will be 8,
and when you press Left-Arrow selectionActivePosition
will become 7.
A value of -1 indicates "not set".
기본값: -1.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 selectionChange
이벤트를 전달합니다.
구현
public function get selectionActivePosition():int
관련 API 요소
selectionAnchorPosition | 속성 |
selectionAnchorPosition:int
[읽기 전용] 언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
A character position, relative to the beginning of the
text
String, specifying the end of the selection
that stays fixed when the selection is extended with the arrow keys.
The anchor position may be either the start or the end of the selection.
For example, if you drag-select from position 12 to position 8,
then selectionAnchorPosition
will be 12
and selectionActivePosition
will be 8,
and when you press Left-Arrow selectionActivePosition
will become 7.
A value of -1 indicates "not set".
기본값: -1.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 selectionChange
이벤트를 전달합니다.
구현
public function get selectionAnchorPosition():int
관련 API 요소
selectionHighlighting | 속성 |
selectionHighlighting:String
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
Determines when the text selection is highlighted.
The allowed values are specified by the
spark.components.TextSelectionHighlighting class.
Possible values are TextSelectionHighlighting.WHEN_FOCUSED
,
TextSelectionHighlighting.WHEN_ACTIVE
,
and TextSelectionHighlighting.ALWAYS
.
WHEN_FOCUSED
shows the text selection
only when the component has keyboard focus.
WHEN_ACTIVE
shows the text selection whenever
the component's window is active, even if the component
doesn't have the keyboard focus.
ALWAYS
shows the text selection,
even if the component doesn't have the keyboard focus
or if the component's window isn't the active window.
기본값: TextSelectionHighlighting.WHEN_FOCUSED.
구현
public function get selectionHighlighting():String
public function set selectionHighlighting(value:String):void
관련 API 요소
showSystemCursor | 속성 |
text | 속성 |
text:String
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
The text String displayed by this component.
Setting this property affects the textFlow
property
and vice versa.
If you set the text
to a String such as
"Hello World"
and get the textFlow
,
it will be a TextFlow containing a single ParagraphElement
with a single SpanElement.
If you set the text
to null, it will be
set to the default value which is an empty string.
If the text contains explicit line breaks -- CR ("\r"), LF ("\n"), or CR+LF ("\r\n") -- then the content will be set to a TextFlow which contains multiple paragraphs, each with one span.
If you set the textFlow
and get the text
,
the text in each paragraph will be separated by a single
LF ("\n").
Setting this property also affects the properties
specifying the control's scroll position and the text selection.
It resets the horizontalScrollPosition
and verticalScrollPosition
to 0.
Starting with Flex 4.6, the selectionAnchorPosition
and
selectionActivePosition
are preserved.
Previously, the selectionAnchorPosition
and selectionActivePosition
were set
to -1 to clear the selection.
기본값: "".
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 change
이벤트를 전달합니다.
구현
public function get text():String
public function set text(value:String):void
관련 API 요소
textFlow | 속성 |
textFlow:flashx.textLayout.elements:TextFlow
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4.5 |
런타임 버전: | Flash Player 10, AIR 2.5 |
The TextFlow representing the rich text displayed by this component.
A TextFlow is the most important class in the Text Layout Framework (TLF). It is the root of a tree of FlowElements representing rich text content.
You normally create a TextFlow from TLF markup
using the TextFlowUtil.importFromString()
or TextFlowUtil.importFromXML()
methods.
Alternately, you can use TLF's TextConverter class
(which can import a subset of HTML) or build a TextFlow
using methods like addChild()
on TextFlow.
Setting this property affects the text
property
and vice versa.
If you set the textFlow
and get the text
,
the text in each paragraph will be separated by a single
LF ("\n").
If you set the text
to a String such as
"Hello World"
and get the textFlow
,
it will be a TextFlow containing a single ParagraphElement
with a single SpanElement.
If the text contains explicit line breaks -- CR ("\r"), LF ("\n"), or CR+LF ("\r\n") -- then the content will be set to a TextFlow which contains multiple paragraphs, each with one span.
Setting this property also affects the properties
specifying the control's scroll position and the text selection.
It resets the horizontalScrollPosition
and verticalScrollPosition
to 0,
and it sets the selectionAnchorPosition
and selectionActivePosition
to -1 to clear the selection.
To turn a TextFlow object into TLF markup,
use the TextFlowUtil.export()
markup.
A single TextFlow cannot be shared by multiple instances
of RichEditableText.
To display the same text in a second instance, you must create
a second TextFlow, either by using TextFlowUtil.export()
and TextFlowUtil.importFromXML()
or by using
the deepCopy()
method on TextFlow.
구현
public function get textFlow():flashx.textLayout.elements:TextFlow
public function set textFlow(value:flashx.textLayout.elements:TextFlow):void
관련 API 요소
typicalText | 속성 |
typicalText:String
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4.5 |
런타임 버전: | Flash Player 10.2, AIR 2.0 |
Text that is used to determine the default width and height of the control, without actually being displayed.
This property will be ignored if you specify an explicit width,
a percent width, or both left
and right
constraints.
Use of this property causes the widthInChars
and heightInLines
properties to be ignored.
기본값: null.
구현
public function get typicalText():String
public function set typicalText(value:String):void
관련 API 요소
spark.primitives.widthInChars
verticalScrollPosition | 속성 |
verticalScrollPosition:Number
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
The number of pixels by which the text is scrolled vertically.
To scroll over the text vertically, vary the
verticalScrollPosition
between 0 and
contentHeight - height
.
기본값: 0.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 propertyChange
이벤트를 전달합니다.
구현
public function get verticalScrollPosition():Number
public function set verticalScrollPosition(value:Number):void
widthInChars | 속성 |
widthInChars:Number
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
The default width of the control, measured in em units.
An em is a unit of typographic measurement
equal to the point size.
It is not necessarily exactly the width of the "M" character,
but in many fonts the "M" is about one em wide.
The control's fontSize
style is used,
to calculate the em unit in pixels.
You would, for example, set this property to 20 if you want the width of the RichEditableText to be sufficient to display about 20 characters of text.
If this property is NaN
(the default),
then the component's default width will be determined
from the text to be displayed.
This property will be ignored if you specify an explicit width,
a percent width, or both left
and right
constraints.
This property will also be ignored if the typicalText
property is specified.
RichEditableText's measure()
method uses
widthInChars
and heightInLines
to determine the measuredWidth
and measuredHeight
.
These are similar to the cols
and rows
of an HTML TextArea.
Since both widthInChars
and heightInLines
default to NaN
, RichTextEditable "autosizes" by default:
it starts out very small if it has no text, grows in width as you
type, and grows in height when you press Enter to start a new line.
기본값: NaN.
구현
public function get widthInChars():Number
public function set widthInChars(value:Number):void
관련 API 요소
RichEditableText | () | 생성자 |
public function RichEditableText()
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
Constructor.
appendText | () | 메서드 |
public function appendText(text:String):void
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
Appends the specified text to the end of the RichEditableText, as if you had clicked at the end and typed.
An insertion point is then set after the new text. If necessary, the text will scroll to ensure that the insertion point is visible.
매개 변수
text:String — The text to be appended.
|
getFormatOfRange | () | 메서드 |
public function getFormatOfRange(requestedFormats:Vector.<String> = null, anchorPosition:int = -1, activePosition:int = -1):flashx.textLayout.formats:TextLayoutFormat
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
Returns a TextLayoutFormat object specifying the computed formats for the specified range of characters.
If a format is not consistently set across the entire range,
its value will be undefined
.
You can specify a Vector of Strings containing the names of the formats that you care about; if you don't, all formats will be computed.
If you don't specify a range, the selected range is used.
매개 변수
requestedFormats:Vector.<String> (default = null ) — A Vector of Strings specifying the names
of the requested formats, or null to request all formats.
| |
anchorPosition:int (default = -1 ) — A character position specifying
the fixed end of the selection.
| |
activePosition:int (default = -1 ) — A character position specifying
the movable end of the selection.
|
flashx.textLayout.formats:TextLayoutFormat — A TextLayoutFormat object.
|
getHorizontalScrollPositionDelta | () | 메서드 |
public function getHorizontalScrollPositionDelta(navigationUnit:uint):Number
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
Returns the amount to add to the viewport's current
horizontalScrollPosition
to scroll by the requested scrolling unit.
매개 변수
navigationUnit:uint — The amount to scroll.
The value must be one of the following spark.core.NavigationUnit
constants:
LEFT or RIGHT .
To scroll to the first or last column, use HOME or END .
|
Number — The number of pixels to add to horizontalScrollPosition .
|
getVerticalScrollPositionDelta | () | 메서드 |
public function getVerticalScrollPositionDelta(navigationUnit:uint):Number
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
Returns the amount to add to the viewport's current
verticalScrollPosition
to scroll by the requested scrolling unit.
매개 변수
navigationUnit:uint — The amount to scroll.
The value of unit must be one of the following spark.core.NavigationUnit
constants:
UP or DOWN .
To scroll to the first or last row, use HOME or END .
|
Number — The number of pixels to add to verticalScrollPosition .
|
insertText | () | 메서드 |
public function insertText(text:String):void
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
Inserts the specified text into the RichEditableText as if you had typed it.
If a range was selected, the new text replaces the selected text. If there was an insertion point, the new text is inserted there.
An insertion point is then set after the new text. If necessary, the text will scroll to ensure that the insertion point is visible.
매개 변수
text:String — The text to be inserted.
|
scrollToRange | () | 메서드 |
public function scrollToRange(anchorPosition:int, activePosition:int):void
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
컨테이너에 해당 텍스트 범위가 표시되도록 스크롤합니다.
매개 변수
anchorPosition:int — The end of the selection that is changed when you extend the selection. It can be
either the start or the end of the selection, expressed as an offset from the start of the text flow.
| |
activePosition:int — The stable end of the selection when you extend the selection. It can be either
the start or the end of the selection.
|
selectAll | () | 메서드 |
public function selectAll():void
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
Selects all of the text. This does not include the final paragraph terminator.
selectRange | () | 메서드 |
public function selectRange(anchorPosition:int, activePosition:int):void
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
Selects a specified range of characters.
If either position is negative, it will deselect the text range.
매개 변수
anchorPosition:int — The character position specifying the end
of the selection that stays fixed when the selection is extended.
| |
activePosition:int — The character position specifying the end
of the selection that moves when the selection is extended.
|
setFormatOfRange | () | 메서드 |
public function setFormatOfRange(format:flashx.textLayout.formats:TextLayoutFormat, anchorPosition:int = -1, activePosition:int = -1):void
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
Applies the specified formats to each element in the specified range that correspond to the given format. It applies the character formats to the text in the specified range (no change is made if the specified range is a single point). It applies the paragraph formats to any paragraphs at least partially within the range (or a single paragraph if the range is a single point). It applies the container formats to the container.
The supported formats are those in TextLayoutFormat.
A value of undefined
does not get applied.
If you don't specify a range, the selected range is used.
The following example sets the fontSize
and color
of the selection:
var textLayoutFormat:TextLayoutFormat = new TextLayoutFormat(); textLayoutFormat.fontSize = 12; textLayoutFormat.color = 0xFF0000; myRET.setFormatOfRange(textLayoutFormat);
If you use the results of getFormatOfRange()
to
specify the format
, note that every format in the
TextLayoutFormat
has a
computed value, which will be applied to each element that
corresponds to the given format.
If you would like to specify a format to be applied to all the text
it would be better to use setStyle(format, value)
on the component itself.
The following example sets the fontSize
and color
of all the text:
myRET.setStyle("fontSize", 12); myRET.setStyle("color", 0xFF0000);
매개 변수
format:flashx.textLayout.formats:TextLayoutFormat — The TextLayoutFormat to apply to the selection.
| |
anchorPosition:int (default = -1 ) — A character position, relative to the beginning of the
text String, specifying the end of the selection that stays fixed when the
selection is extended with the arrow keys.
| |
activePosition:int (default = -1 ) — A character position, relative to the beginning of the
text String, specifying the end of the selection that moves when the
selection is extended with the arrow keys.
|
styleChanged | () | 메서드 |
override public function styleChanged(styleProp:String):void
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
Detects changes to style properties. When any style property is set,
Flex calls the styleChanged()
method,
passing to it the name of the style being set.
This is an advanced method that you might override
when creating a subclass of UIComponent. When you create a custom component,
you can override the styleChanged()
method
to check the style name passed to it, and handle the change accordingly.
This lets you override the default behavior of an existing style,
or add your own custom style properties.
If you handle the style property, your override of
the styleChanged()
method should call the
invalidateDisplayList()
method to cause Flex to execute
the component's updateDisplayList()
method at the next screen update.
매개 변수
styleProp:String — The name of the style property, or null if all styles for this
component have changed.
|
stylesInitialized | () | 메서드 |
override public function stylesInitialized():void
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
Flex calls the stylesInitialized()
method when
the styles for a component are first initialized.
This is an advanced method that you might override
when creating a subclass of UIComponent. Flex guarantees that
your component's styles are fully initialized before
the first time your component's measure
and
updateDisplayList
methods are called. For most
components, that is sufficient. But if you need early access to
your style values, you can override the stylesInitialized() function
to access style properties as soon as they are initialized the first time.
change | 이벤트 |
spark.events.TextOperationEvent
속성 TextOperationEvent.type =
spark.events.TextOperationEvent.CHANGE
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
Dispatched after a user editing operation is complete.
TheTextOperationEvent.CHANGE
constant
defines the value of the type
property of the event
object for a change
event.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
operation | The FlowOperation object describing the editing operation being performed on the text by the user. |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
changing | 이벤트 |
spark.events.TextOperationEvent
속성 TextOperationEvent.type =
spark.events.TextOperationEvent.CHANGING
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
Dispatched before a user editing operation occurs. You can alter the operation, or cancel the event to prevent the operation from being processed.
TheTextOperationEvent.CHANGING
constant
defines the value of the type
property of the event
object for a changing
event.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
cancelable | true |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
operation | The FlowOperation object describing the editing operation being performed on the text by the user. |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
enter | 이벤트 |
mx.events.FlexEvent
속성 FlexEvent.type =
mx.events.FlexEvent.ENTER
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
Dispatched when the user presses the Enter key,
if the multiline
property is false.
FlexEvent.ENTER
constant defines the value of the
type
property of the event object for a enter
event.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
selectionChange | 이벤트 |
mx.events.FlexEvent
속성 FlexEvent.type =
mx.events.FlexEvent.SELECTION_CHANGE
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
Dispached after the selectionAnchorPosition
and/or
selectionActivePosition
properties have changed
for any reason.
FlexEvent.SELECTION_CHANGE
constant defines the value of the
type
property of the event object for a selectionChange
event.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
<?xml version="1.0" encoding="utf-8"?> <!-- Simple example to demonstrate the Spark RichEditableText primitive. --> <s:Application name="RichEditableTextExample" xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx"> <fx:Script> <![CDATA[ import flashx.textLayout.conversion.TextConverter; ]]> </fx:Script> <fx:Declarations> <fx:XML id="extTxtFlow" source="externalTextFlow.xml" /> </fx:Declarations> <s:Panel title="RichText textFlow test" width="90%" height="90%" horizontalCenter="0" verticalCenter="0"> <s:Scroller width="100%" height="100%"> <s:VGroup paddingLeft="20" paddingRight="20" paddingTop="20" paddingBottom="20"> <s:RichEditableText id="richTxt1" textAlign="justify" percentWidth="100"> <s:textFlow> <s:TextFlow> <s:p fontSize="24">Inline TextFlow</s:p> <s:p>1) Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus aliquet tristique libero, vel mattis massa pellentesque nec. Maecenas non nulla nibh, et egestas ligula. Etiam massa mauris, elementum gravida rhoncus sit amet, blandit eu lacus. Proin nisi felis, accumsan at interdum eu, mattis at velit. Nulla at ipsum risus. Nullam non justo vel lacus vulputate mollis id quis libero.</s:p> <s:p>2) Cras posuere posuere sem, eu congue orci mattis quis. Morbi vitae est ut purus vestibulum iaculis malesuada quis metus. Donec feugiat sapien quis turpis porttitor vel mattis libero viverra. Sed nisl justo, fringilla eget ultrices ut, venenatis quis magna. Nulla feugiat egestas mattis. Phasellus sed dignissim justo. Etiam malesuada bibendum urna, id dapibus nulla posuere eu.</s:p> <s:p>3) Curabitur pulvinar tellus venenatis ipsum tempus lobortis. Vestibulum eros velit, bibendum at aliquet ut, placerat sed mauris.</s:p> </s:TextFlow> </s:textFlow> </s:RichEditableText> <s:RichEditableText id="richTxt2" textAlign="justify" width="100%" textFlow="{TextConverter.importToFlow(extTxtFlow, TextConverter.TEXT_LAYOUT_FORMAT)}" /> </s:VGroup> </s:Scroller> </s:Panel> </s:Application>
<?xml version="1.0" encoding="UTF-8"?> <!-- externalTextFlow.xml --> <TextFlow xmlns="http://ns.adobe.com/textLayout/2008"> <p fontSize="24">External TextFlow</p> <p>1) Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus aliquet tristique libero, vel mattis massa pellentesque nec. Maecenas non nulla nibh, et egestas ligula. Etiam massa mauris, elementum gravida rhoncus sit amet, blandit eu lacus. Proin nisi felis, accumsan at interdum eu, mattis at velit. Nulla at ipsum risus. Nullam non justo vel lacus vulputate mollis id quis libero.</p> <p>2) Cras posuere posuere sem, eu congue orci mattis quis. Morbi vitae est ut purus vestibulum iaculis malesuada quis metus. Donec feugiat sapien quis turpis porttitor vel mattis libero viverra. Sed nisl justo, fringilla eget ultrices ut, venenatis quis magna. Nulla feugiat egestas mattis. Phasellus sed dignissim justo. Etiam malesuada bibendum urna, id dapibus nulla posuere eu.</p> <p>3) Curabitur pulvinar tellus venenatis ipsum tempus lobortis. Vestibulum eros velit, bibendum at aliquet ut, placerat sed mauris.</p> </TextFlow>
Tue Jun 12 2018, 03:17 PM Z