Adobe® Flash® Platform용 ActionScript® 3.0 참조 설명서
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필터: AIR 30.0 이하, Flash Player 30.0 이하, Flash Lite 4
Flex 4.6 이하, Flash Pro CS6 이하
필터 숨기기
mx.events 

FlexEvent  - AS3 Flex

패키지x

최상위 레벨
adobe.utils
air.desktop
air.net
air.update
air.update.events
coldfusion.air
coldfusion.air.errors
coldfusion.air.events
coldfusion.service
coldfusion.service.events
coldfusion.service.mxml
com.adobe.acm.solutions.authoring.domain.extensions
com.adobe.acm.solutions.ccr.domain.extensions
com.adobe.consulting.pst.vo
com.adobe.dct.component
com.adobe.dct.component.datadictionary
com.adobe.dct.component.datadictionaryElement
com.adobe.dct.component.dataElementsPanel
com.adobe.dct.component.toolbars
com.adobe.dct.event
com.adobe.dct.exp
com.adobe.dct.model
com.adobe.dct.service
com.adobe.dct.service.provider
com.adobe.dct.transfer
com.adobe.dct.util
com.adobe.dct.view
com.adobe.ep.taskmanagement.domain
com.adobe.ep.taskmanagement.event
com.adobe.ep.taskmanagement.filter
com.adobe.ep.taskmanagement.services
com.adobe.ep.taskmanagement.util
com.adobe.ep.ux.attachmentlist.component
com.adobe.ep.ux.attachmentlist.domain
com.adobe.ep.ux.attachmentlist.domain.events
com.adobe.ep.ux.attachmentlist.domain.renderers
com.adobe.ep.ux.attachmentlist.skin
com.adobe.ep.ux.attachmentlist.skin.renderers
com.adobe.ep.ux.content.event
com.adobe.ep.ux.content.factory
com.adobe.ep.ux.content.handlers
com.adobe.ep.ux.content.managers
com.adobe.ep.ux.content.model.asset
com.adobe.ep.ux.content.model.preview
com.adobe.ep.ux.content.model.relation
com.adobe.ep.ux.content.model.search
com.adobe.ep.ux.content.model.toolbar
com.adobe.ep.ux.content.search
com.adobe.ep.ux.content.services
com.adobe.ep.ux.content.services.load
com.adobe.ep.ux.content.services.permissions
com.adobe.ep.ux.content.services.preview
com.adobe.ep.ux.content.services.providers
com.adobe.ep.ux.content.services.query
com.adobe.ep.ux.content.services.relationships
com.adobe.ep.ux.content.services.search.lccontent
com.adobe.ep.ux.content.services.version
com.adobe.ep.ux.content.view
com.adobe.ep.ux.content.view.components.activate
com.adobe.ep.ux.content.view.components.grid
com.adobe.ep.ux.content.view.components.grid.hover
com.adobe.ep.ux.content.view.components.grid.hover.component
com.adobe.ep.ux.content.view.components.grid.renderers
com.adobe.ep.ux.content.view.components.relationships
com.adobe.ep.ux.content.view.components.review
com.adobe.ep.ux.content.view.components.search.renderers
com.adobe.ep.ux.content.view.components.searchpod
com.adobe.ep.ux.content.view.components.toolbar
com.adobe.ep.ux.content.view.components.toolbar.controlRenderers
com.adobe.ep.ux.content.view.components.version
com.adobe.ep.ux.documentsubmit.component
com.adobe.ep.ux.documentsubmit.domain
com.adobe.ep.ux.documentsubmit.skin
com.adobe.ep.ux.taskaction.component
com.adobe.ep.ux.taskaction.domain
com.adobe.ep.ux.taskaction.domain.events
com.adobe.ep.ux.taskaction.skin
com.adobe.ep.ux.taskdetails.component
com.adobe.ep.ux.taskdetails.domain
com.adobe.ep.ux.taskdetails.skin
com.adobe.ep.ux.tasklist.component
com.adobe.ep.ux.tasklist.domain
com.adobe.ep.ux.tasklist.skin
com.adobe.ep.ux.webdocumentviewer.domain
com.adobe.exm.expression
com.adobe.exm.expression.error
com.adobe.exm.expression.event
com.adobe.exm.expression.impl
com.adobe.fiber.runtime.lib
com.adobe.fiber.services
com.adobe.fiber.services.wrapper
com.adobe.fiber.styles
com.adobe.fiber.util
com.adobe.fiber.valueobjects
com.adobe.gravity.binding
com.adobe.gravity.context
com.adobe.gravity.flex.bundleloader
com.adobe.gravity.flex.progress
com.adobe.gravity.flex.serviceloader
com.adobe.gravity.framework
com.adobe.gravity.init
com.adobe.gravity.service.bundleloader
com.adobe.gravity.service.logging
com.adobe.gravity.service.manifest
com.adobe.gravity.service.progress
com.adobe.gravity.tracker
com.adobe.gravity.ui
com.adobe.gravity.utility
com.adobe.gravity.utility.async
com.adobe.gravity.utility.error
com.adobe.gravity.utility.events
com.adobe.gravity.utility.factory
com.adobe.gravity.utility.flex.async
com.adobe.gravity.utility.logging
com.adobe.gravity.utility.message
com.adobe.gravity.utility.sequence
com.adobe.gravity.utility.url
com.adobe.guides.control
com.adobe.guides.domain
com.adobe.guides.i18n
com.adobe.guides.spark.components.skins
com.adobe.guides.spark.components.skins.mx
com.adobe.guides.spark.headers.components
com.adobe.guides.spark.headers.skins
com.adobe.guides.spark.layouts.components
com.adobe.guides.spark.layouts.skins
com.adobe.guides.spark.navigators.components
com.adobe.guides.spark.navigators.renderers
com.adobe.guides.spark.navigators.skins
com.adobe.guides.spark.util
com.adobe.guides.spark.wrappers.components
com.adobe.guides.spark.wrappers.skins
com.adobe.guides.submit
com.adobe.icc.dc.domain
com.adobe.icc.dc.domain.factory
com.adobe.icc.editors.events
com.adobe.icc.editors.handlers
com.adobe.icc.editors.managers
com.adobe.icc.editors.model
com.adobe.icc.editors.model.config
com.adobe.icc.editors.model.el
com.adobe.icc.editors.model.el.operands
com.adobe.icc.editors.model.el.operators
com.adobe.icc.enum
com.adobe.icc.external.dc
com.adobe.icc.obj
com.adobe.icc.services
com.adobe.icc.services.category
com.adobe.icc.services.config
com.adobe.icc.services.download
com.adobe.icc.services.export
com.adobe.icc.services.external
com.adobe.icc.services.formbridge
com.adobe.icc.services.fragmentlayout
com.adobe.icc.services.layout
com.adobe.icc.services.letter
com.adobe.icc.services.locator
com.adobe.icc.services.module
com.adobe.icc.services.render
com.adobe.icc.services.submit
com.adobe.icc.services.user
com.adobe.icc.token
com.adobe.icc.vo
com.adobe.icc.vo.render
com.adobe.icomm.assetplacement.controller
com.adobe.icomm.assetplacement.controller.utils
com.adobe.icomm.assetplacement.data
com.adobe.icomm.assetplacement.model
com.adobe.livecycle.assetmanager.client
com.adobe.livecycle.assetmanager.client.event
com.adobe.livecycle.assetmanager.client.handler
com.adobe.livecycle.assetmanager.client.managers
com.adobe.livecycle.assetmanager.client.model
com.adobe.livecycle.assetmanager.client.model.cms
com.adobe.livecycle.assetmanager.client.service
com.adobe.livecycle.assetmanager.client.service.search
com.adobe.livecycle.assetmanager.client.service.search.cms
com.adobe.livecycle.assetmanager.client.utils
com.adobe.livecycle.content
com.adobe.livecycle.rca.model
com.adobe.livecycle.rca.model.constant
com.adobe.livecycle.rca.model.document
com.adobe.livecycle.rca.model.participant
com.adobe.livecycle.rca.model.reminder
com.adobe.livecycle.rca.model.stage
com.adobe.livecycle.rca.service
com.adobe.livecycle.rca.service.core
com.adobe.livecycle.rca.service.core.delegate
com.adobe.livecycle.rca.service.process
com.adobe.livecycle.rca.service.process.delegate
com.adobe.livecycle.rca.token
com.adobe.livecycle.ria.security.api
com.adobe.livecycle.ria.security.service
com.adobe.mosaic.layouts
com.adobe.mosaic.layouts.dragAndDrop
com.adobe.mosaic.layouts.interfaces
com.adobe.mosaic.mxml
com.adobe.mosaic.om.constants
com.adobe.mosaic.om.events
com.adobe.mosaic.om.impl
com.adobe.mosaic.om.interfaces
com.adobe.mosaic.skinning
com.adobe.mosaic.sparklib.editors
com.adobe.mosaic.sparklib.optionMenu
com.adobe.mosaic.sparklib.scrollableMenu
com.adobe.mosaic.sparklib.scrollableMenu.skins
com.adobe.mosaic.sparklib.tabLayout
com.adobe.mosaic.sparklib.tabLayout.events
com.adobe.mosaic.sparklib.tabLayout.layouts
com.adobe.mosaic.sparklib.tabLayout.skins
com.adobe.mosaic.sparklib.text
com.adobe.mosaic.sparklib.util
com.adobe.solutions.acm.authoring.presentation
com.adobe.solutions.acm.authoring.presentation.actionbar
com.adobe.solutions.acm.authoring.presentation.common
com.adobe.solutions.acm.authoring.presentation.events
com.adobe.solutions.acm.authoring.presentation.fragment
com.adobe.solutions.acm.authoring.presentation.letter
com.adobe.solutions.acm.authoring.presentation.letter.data
com.adobe.solutions.acm.authoring.presentation.preview
com.adobe.solutions.acm.authoring.presentation.rte
com.adobe.solutions.acm.ccr.presentation
com.adobe.solutions.acm.ccr.presentation.contentcapture
com.adobe.solutions.acm.ccr.presentation.contentcapture.events
com.adobe.solutions.acm.ccr.presentation.contentcapture.preview
com.adobe.solutions.acm.ccr.presentation.datacapture
com.adobe.solutions.acm.ccr.presentation.datacapture.renderers
com.adobe.solutions.acm.ccr.presentation.pdf
com.adobe.solutions.exm
com.adobe.solutions.exm.authoring
com.adobe.solutions.exm.authoring.components.controls
com.adobe.solutions.exm.authoring.components.toolbars
com.adobe.solutions.exm.authoring.domain
com.adobe.solutions.exm.authoring.domain.expression
com.adobe.solutions.exm.authoring.domain.impl
com.adobe.solutions.exm.authoring.domain.method
com.adobe.solutions.exm.authoring.domain.variable
com.adobe.solutions.exm.authoring.enum
com.adobe.solutions.exm.authoring.events
com.adobe.solutions.exm.authoring.model
com.adobe.solutions.exm.authoring.renderer
com.adobe.solutions.exm.authoring.view
com.adobe.solutions.exm.expression
com.adobe.solutions.exm.impl
com.adobe.solutions.exm.impl.method
com.adobe.solutions.exm.method
com.adobe.solutions.exm.mock
com.adobe.solutions.exm.mock.method
com.adobe.solutions.exm.runtime
com.adobe.solutions.exm.runtime.impl
com.adobe.solutions.exm.variable
com.adobe.solutions.prm.constant
com.adobe.solutions.prm.domain
com.adobe.solutions.prm.domain.factory
com.adobe.solutions.prm.domain.impl
com.adobe.solutions.prm.domain.manager
com.adobe.solutions.prm.presentation.asset
com.adobe.solutions.prm.presentation.constant
com.adobe.solutions.prm.presentation.document
com.adobe.solutions.prm.presentation.event
com.adobe.solutions.prm.presentation.file
com.adobe.solutions.prm.presentation.project
com.adobe.solutions.prm.presentation.team
com.adobe.solutions.prm.presentation.util
com.adobe.solutions.prm.service
com.adobe.solutions.prm.services.impl
com.adobe.solutions.prm.vo
com.adobe.solutions.rca.constant
com.adobe.solutions.rca.domain
com.adobe.solutions.rca.domain.common
com.adobe.solutions.rca.domain.factory
com.adobe.solutions.rca.domain.impl
com.adobe.solutions.rca.domain.impl.manager
com.adobe.solutions.rca.domain.manager
com.adobe.solutions.rca.presentation
com.adobe.solutions.rca.presentation.comment
com.adobe.solutions.rca.presentation.constant
com.adobe.solutions.rca.presentation.event
com.adobe.solutions.rca.presentation.gantt
com.adobe.solutions.rca.presentation.gantt.ruler
com.adobe.solutions.rca.presentation.template
com.adobe.solutions.rca.presentation.template.audit
com.adobe.solutions.rca.presentation.template.definition
com.adobe.solutions.rca.presentation.template.documents
com.adobe.solutions.rca.presentation.template.stages
com.adobe.solutions.rca.presentation.util
com.adobe.solutions.rca.service
com.adobe.solutions.rca.services.impl
com.adobe.solutions.rca.vo
com.adobe.solutions.rca.vo.um
com.adobe.viewsource
fl.accessibility
fl.containers
fl.controls
fl.controls.dataGridClasses
fl.controls.listClasses
fl.controls.progressBarClasses
fl.core
fl.data
fl.display
fl.events
fl.ik
fl.lang
fl.livepreview
fl.managers
fl.motion
fl.motion.easing
fl.rsl
fl.text
fl.transitions
fl.transitions.easing
fl.video
flash.accessibility
flash.concurrent
flash.crypto
flash.data
flash.desktop
flash.display
flash.display3D
flash.display3D.textures
flash.errors
flash.events
flash.external
flash.filesystem
flash.filters
flash.geom
flash.globalization
flash.html
flash.media
flash.net
flash.net.dns
flash.net.drm
flash.notifications
flash.permissions
flash.printing
flash.profiler
flash.sampler
flash.security
flash.sensors
flash.system
flash.text
flash.text.engine
flash.text.ime
flash.ui
flash.utils
flash.xml
flashx.textLayout
flashx.textLayout.compose
flashx.textLayout.container
flashx.textLayout.conversion
flashx.textLayout.edit
flashx.textLayout.elements
flashx.textLayout.events
flashx.textLayout.factory
flashx.textLayout.formats
flashx.textLayout.operations
flashx.textLayout.utils
flashx.undo
ga.controls
ga.layouts
ga.model
ga.uiComponents
ga.util
ga.views
ga.wrappers
lc.foundation
lc.foundation.domain
lc.foundation.events
lc.foundation.ui
lc.foundation.util
lc.preloader
lc.procmgmt
lc.procmgmt.commands
lc.procmgmt.domain
lc.procmgmt.events
lc.procmgmt.formbridge
lc.procmgmt.impl
lc.procmgmt.ui.attachments
lc.procmgmt.ui.controls
lc.procmgmt.ui.controls.card
lc.procmgmt.ui.controls.renderer
lc.procmgmt.ui.help
lc.procmgmt.ui.layout
lc.procmgmt.ui.presentationmodel
lc.procmgmt.ui.process
lc.procmgmt.ui.search
lc.procmgmt.ui.startpoint
lc.procmgmt.ui.task
lc.procmgmt.ui.task.form
lc.procmgmt.ui.task.form.commands
lc.procmgmt.ui.tracking
mx.accessibility
mx.automation
mx.automation.air
mx.automation.delegates
mx.automation.delegates.advancedDataGrid
mx.automation.delegates.charts
mx.automation.delegates.containers
mx.automation.delegates.controls
mx.automation.delegates.controls.dataGridClasses
mx.automation.delegates.controls.fileSystemClasses
mx.automation.delegates.core
mx.automation.delegates.flashflexkit
mx.automation.events
mx.binding
mx.binding.utils
mx.charts
mx.charts.chartClasses
mx.charts.effects
mx.charts.effects.effectClasses
mx.charts.events
mx.charts.renderers
mx.charts.series
mx.charts.series.items
mx.charts.series.renderData
mx.charts.styles
mx.collections
mx.collections.errors
mx.containers
mx.containers.accordionClasses
mx.containers.dividedBoxClasses
mx.containers.errors
mx.containers.utilityClasses
mx.controls
mx.controls.advancedDataGridClasses
mx.controls.dataGridClasses
mx.controls.listClasses
mx.controls.menuClasses
mx.controls.olapDataGridClasses
mx.controls.scrollClasses
mx.controls.sliderClasses
mx.controls.textClasses
mx.controls.treeClasses
mx.controls.videoClasses
mx.core
mx.core.windowClasses
mx.data
mx.data.crypto
mx.data.errors
mx.data.events
mx.data.messages
mx.data.mxml
mx.data.offline.errors
mx.data.utils
mx.effects
mx.effects.easing
mx.effects.effectClasses
mx.events
mx.filters
mx.flash
mx.formatters
mx.geom
mx.graphics
mx.graphics.codec
mx.graphics.shaderClasses
mx.logging
mx.logging.errors
mx.logging.targets
mx.managers
mx.messaging
mx.messaging.channels
mx.messaging.config
mx.messaging.errors
mx.messaging.events
mx.messaging.management
mx.messaging.messages
mx.modules
mx.netmon
mx.olap
mx.olap.aggregators
mx.preloaders
mx.printing
mx.resources
mx.rpc
mx.rpc.events
mx.rpc.http
mx.rpc.http.mxml
mx.rpc.livecycle
mx.rpc.mxml
mx.rpc.remoting
mx.rpc.remoting.mxml
mx.rpc.soap
mx.rpc.soap.mxml
mx.rpc.wsdl
mx.rpc.xml
mx.skins
mx.skins.halo
mx.skins.spark
mx.skins.wireframe
mx.skins.wireframe.windowChrome
mx.states
mx.styles
mx.utils
mx.validators
org.osmf.containers
org.osmf.display
org.osmf.elements
org.osmf.events
org.osmf.layout
org.osmf.logging
org.osmf.media
org.osmf.metadata
org.osmf.net
org.osmf.net.dvr
org.osmf.net.httpstreaming
org.osmf.net.metrics
org.osmf.net.qos
org.osmf.net.rtmpstreaming
org.osmf.net.rules
org.osmf.traits
org.osmf.utils
spark.accessibility
spark.automation.delegates
spark.automation.delegates.components
spark.automation.delegates.components.gridClasses
spark.automation.delegates.components.mediaClasses
spark.automation.delegates.components.supportClasses
spark.automation.delegates.skins.spark
spark.automation.events
spark.collections
spark.components
spark.components.calendarClasses
spark.components.gridClasses
spark.components.mediaClasses
spark.components.supportClasses
spark.components.windowClasses
spark.core
spark.effects
spark.effects.animation
spark.effects.easing
spark.effects.interpolation
spark.effects.supportClasses
spark.events
spark.filters
spark.formatters
spark.formatters.supportClasses
spark.globalization
spark.globalization.supportClasses
spark.layouts
spark.layouts.supportClasses
spark.managers
spark.modules
spark.preloaders
spark.primitives
spark.primitives.supportClasses
spark.skins
spark.skins.mobile
spark.skins.mobile.supportClasses
spark.skins.spark
spark.skins.spark.mediaClasses.fullScreen
spark.skins.spark.mediaClasses.normal
spark.skins.spark.windowChrome
spark.skins.wireframe
spark.skins.wireframe.mediaClasses
spark.skins.wireframe.mediaClasses.fullScreen
spark.transitions
spark.utils
spark.validators
spark.validators.supportClasses
xd.core.axm.enterprise.view.components
xd.core.axm.enterprise.view.skins
xd.core.axm.view.components
xd.core.axm.view.components.support

언어 요소

전역 상수
전역 함수
연산자
명령문, 키워드 및 지시문
특수 유형 연산자

부록

새로운 내용
컴파일러 오류
컴파일러 경고
런타임 오류
ActionScript 3으로 마이그레이션
지원되는 문자 세트
MXML 전용 태그
모션 XML 요소
Timed Text 태그
사용되지 않는 요소의 목록
액세스 가능성 구현 상수
ActionScript 예제 사용 방법
법적 고지 사항
패키지mx.events
클래스public class FlexEvent
상속FlexEvent Inheritance Event Inheritance Object
하위 클래스 ActiveContentEvent, ActiveDataEvent, AssetActionEvent, AssetEvent, AssetFocusEvent, LetterDataChangeEvent, LibraryEvent, LibraryInsertEvent, TextEditEvent

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The FlexEvent class represents the event object passed to the event listener for many Flex events.



공용 속성
 속성정의 주체
 Inheritedbubbles : Boolean
[읽기 전용] 이벤트가 버블링 이벤트인지 여부를 나타냅니다.
Event
 Inheritedcancelable : Boolean
[읽기 전용] 해당 이벤트와 연관된 비헤이비어를 차단할 수 있는지 여부를 나타냅니다.
Event
 Inheritedconstructor : Object
지정된 객체 인스턴스의 클래스 객체 또는 생성자 함수에 대한 참조입니다.
Object
 InheritedcurrentTarget : Object
[읽기 전용] 이벤트 리스너를 통해 Event 객체를 처리하고 있는 객체입니다.
Event
 InheritedeventPhase : uint
[읽기 전용] 이벤트 흐름에서 현재 단계입니다.
Event
 Inheritedtarget : Object
[읽기 전용] 이벤트 대상입니다.
Event
 Inheritedtype : String
[읽기 전용] 이벤트 유형입니다.
Event
공용 메서드
 메서드정의 주체
  
FlexEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false)
Constructor.
FlexEvent
 Inherited
Event 하위 클래스의 인스턴스를 복제합니다.
Event
 Inherited
formatToString(className:String, ... arguments):String
사용자 정의 ActionScript 3.0 Event 클래스에서 toString() 메서드를 구현하기 위한 유틸리티 함수입니다.
Event
 Inherited
지정된 속성이 객체에 정의되어 있는지 여부를 나타냅니다.
Object
 Inherited
이벤트에서 preventDefault() 메서드가 호출되었는지 여부를 확인합니다.
Event
 Inherited
Object 클래스의 인스턴스가 매개 변수로 지정된 객체의 프로토타입 체인에 있는지 여부를 나타냅니다.
Object
 Inherited
이벤트의 기본 비헤이비어를 취소할 수 있는 경우, 그 비헤이비어를 취소합니다.
Event
 Inherited
지정된 속성이 존재하고 열거 가능한지 여부를 나타냅니다.
Object
 Inherited
루프 작업에서 동적 속성을 사용할 수 있는지 여부를 설정합니다.
Object
 Inherited
이벤트 흐름에서 현재 노드 및 그 후속 노드에 있는 모든 이벤트 리스너가 처리되지 않도록 합니다.
Event
 Inherited
이벤트 흐름에서 현재 노드의 후속 노드에 있는 모든 이벤트 리스너가 처리되지 않도록 합니다.
Event
 Inherited
로캘별 규칙에 따라 서식이 지정된 이 객체의 문자열 표현을 반환합니다.
Object
 Inherited
Event 객체의 속성이 모두 포함된 문자열을 반환합니다.
Event
 Inherited
지정된 객체의 프리미티브 값을 반환합니다.
Object
공용 상수
 상수정의 주체
  ADD : String = "add"
[정적] The FlexEvent.ADD constant defines the value of the type property of the event object for an add event.
FlexEvent
  ADD_FOCUS_MANAGER : String = "addFocusManager"
[정적] The FlexEvent.ADD_FOCUS_MANAGER constant defines the value of the type property of the event object for an addFocusManager event.
FlexEvent
  APPLICATION_COMPLETE : String = "applicationComplete"
[정적] The FlexEvent.APPLICATION_COMPLETE constant defines the value of the type property of the event object for a applicationComplete event.
FlexEvent
  BACK_KEY_PRESSED : String = "backKeyPressed"
[정적] The FlexEvent.BACK_KEY_PRESSED constant defines the value of the type property of the event object for a backKeyPressed event.
FlexEvent
  BUTTON_DOWN : String = "buttonDown"
[정적] The FlexEvent.BUTTON_DOWN constant defines the value of the type property of the event object for a buttonDown event.
FlexEvent
  CHANGE_END : String = "changeEnd"
[정적] The FlexEvent.CHANGE_END constant defines the value of the type property of the event object for a changeEnd event.
FlexEvent
  CHANGE_START : String = "changeStart"
[정적] The FlexEvent.CHANGE_START constant defines the value of the type property of the event object for a changeStart event.
FlexEvent
  CHANGING : String = "changing"
[정적] The FlexEvent.CHANGING constant defines the value of the type property of the event object for a changing event.
FlexEvent
  CONTENT_CREATION_COMPLETE : String = "contentCreationComplete"
[정적] The FlexEvent.CONTENT_CREATION_COMPLETE constant defines the value of the type property of the event object for a contentCreationComplete event.
FlexEvent
  CREATION_COMPLETE : String = "creationComplete"
[정적] The FlexEvent.CREATION_COMPLETE constant defines the value of the type property of the event object for a creationComplete event.
FlexEvent
  CURSOR_UPDATE : String = "cursorUpdate"
[정적] The FlexEvent.CURSOR_UPDATE constant defines the value of the type property of the event object for a cursorUpdate event.
FlexEvent
  DATA_CHANGE : String = "dataChange"
[정적] The FlexEvent.DATA_CHANGE constant defines the value of the type property of the event object for a dataChange event.
FlexEvent
  ENTER : String = "enter"
[정적] The FlexEvent.ENTER constant defines the value of the type property of the event object for a enter event.
FlexEvent
  ENTER_FRAME : String = "flexEventEnterFrame"
[정적] The FlexEvent.ENTER_FRAME constant defines the value of the type property of the event object for an Event.ENTER_FRAMER event.
FlexEvent
  ENTER_STATE : String = "enterState"
[정적] The FlexEvent.ENTER_STATE constant defines the value of the type property of the event object for a enterState event.
FlexEvent
  EXIT_STATE : String = "exitState"
[정적] The FlexEvent.EXIT_STATE constant defines the value of the type property of the event object for a exitState event.
FlexEvent
  FLEX_WINDOW_ACTIVATE : String = "flexWindowActivate"
[정적] The FlexEvent.FLEX_WINDOW_ACTIVATE constant defines the value of the type property of the event object for a flexWindowActivate event.
FlexEvent
  FLEX_WINDOW_DEACTIVATE : String = "flexWindowDeactivate"
[정적] The FlexEvent.FLEX_WINDOW_DEACTIVATE constant defines the value of the type property of the event object for a flexWindowDeactivate event.
FlexEvent
  HIDE : String = "hide"
[정적] The FlexEvent.HIDE constant defines the value of the type property of the event object for a hide event.
FlexEvent
  IDLE : String = "idle"
[정적] The FlexEvent.IDLE constant defines the value of the type property of the event object for a idle event.
FlexEvent
  INIT_COMPLETE : String = "initComplete"
[정적] Dispatched when a Flex application finishes initialization.
FlexEvent
  INITIALIZE : String = "initialize"
[정적] The FlexEvent.INITIALIZE constant defines the value of the type property of the event object for a initialize event.
FlexEvent
  INIT_PROGRESS : String = "initProgress"
[정적] Dispatched when the Flex application completes an initialization phase, as defined by calls to the measure(), commitProperties(), or updateDisplayList() methods.
FlexEvent
  INVALID : String = "invalid"
[정적] The FlexEvent.INVALID constant defines the value of the type property of the event object for a invalid event.
FlexEvent
  LOADING : String = "loading"
[정적] The FlexEvent.LOADING constant defines the value of the type property of the event object for a loading event.
FlexEvent
  MENU_KEY_PRESSED : String = "menuKeyPressed"
[정적] The FlexEvent.MENU_KEY_PRESSED constant defines the value of the type property of the event object for a menuKeyPressed event.
FlexEvent
  MUTED_CHANGE : String = "mutedChange"
[정적] The FlexEvent.MUTED_CHANGE constant defines the value of the type property of the event object for a mutedChange event.
FlexEvent
  NAVIGATOR_STATE_LOADING : String = "navigatorStateLoading"
[정적] The FlexEvent.NAVIGATOR_STATE_LOADING constant defines the value of the type property of the event object for a navigatorStateLoading event.
FlexEvent
  NAVIGATOR_STATE_SAVING : String = "navigatorStateSaving"
[정적] The FlexEvent.NAVIGATOR_STATE_SAVING constant defines the value of the type property of the event object for a navigatorStateSaving event.
FlexEvent
  PREINITIALIZE : String = "preinitialize"
[정적] The FlexEvent.PREINITIALIZE constant defines the value of the type property of the event object for a preinitialize event.
FlexEvent
  READY : String = "ready"
[정적] The FlexEvent.READY constant defines the value of the type property of the event object for a ready event.
FlexEvent
  REMOVE : String = "remove"
[정적] The FlexEvent.REMOVE constant defines the value of the type property of the event object for an remove event.
FlexEvent
  RENDER : String = "flexEventRender"
[정적] The FlexEvent.RENDER constant defines the value of the type property of the event object for an Event.RENDER event.
FlexEvent
  REPEAT : String = "repeat"
[정적] The FlexEvent.REPEAT constant defines the value of the type property of the event object for a repeat event.
FlexEvent
  REPEAT_END : String = "repeatEnd"
[정적] The FlexEvent.REPEAT_END constant defines the value of the type property of the event object for a repeatEnd event.
FlexEvent
  REPEAT_START : String = "repeatStart"
[정적] The FlexEvent.REPEAT_START constant defines the value of the type property of the event object for a repeatStart event.
FlexEvent
  SELECTION_CHANGE : String = "selectionChange"
[정적] The FlexEvent.SELECTION_CHANGE constant defines the value of the type property of the event object for a selectionChange event.
FlexEvent
  SHOW : String = "show"
[정적] The FlexEvent.SHOW constant defines the value of the type property of the event object for a show event.
FlexEvent
  STATE_CHANGE_COMPLETE : String = "stateChangeComplete"
[정적] The FlexEvent.STATE_CHANGE_COMPLETE constant defines the value of the type property of the event object for a stateChangeComplete event.
FlexEvent
  STATE_CHANGE_INTERRUPTED : String = "stateChangeInterrupted"
[정적] The FlexEvent.STATE_CHANGE_INTERRUPTED constant defines the value of the type property of the event object for a stateChangeInterrupted event.
FlexEvent
  TRANSFORM_CHANGE : String = "transformChange"
[정적] The FlexEvent.TRANSFORM_CHANGE constant defines the value of the type property of the event object for a transformChange event.
FlexEvent
  TRANSITION_END : String = "transitionEnd"
[정적] The FlexEvent.TRANSITION_END constant defines the value of the type property of the event object for a transitionEnd event.
FlexEvent
  TRANSITION_START : String = "transitionStart"
[정적] The FlexEvent.TRANSITION_START constant defines the value of the type property of the event object for a transitionStart event.
FlexEvent
  UPDATE_COMPLETE : String = "updateComplete"
[정적] The FlexEvent.UPDATE_COMPLETE constant defines the value of the type property of the event object for a updateComplete event.
FlexEvent
  URL_CHANGED : String = "urlChanged"
[정적] The FlexEvent.URL_CHANGED constant defines the value of the type property of the event object for a urlChanged event.
FlexEvent
  VALID : String = "valid"
[정적] The FlexEvent.VALID constant defines the value of the type property of the event object for a valid event.
FlexEvent
  VALUE_COMMIT : String = "valueCommit"
[정적] The FlexEvent.VALUE_COMMIT constant defines the value of the type property of the event object for a valueCommit event.
FlexEvent
생성자 세부 정보

FlexEvent

()생성자
public function FlexEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false)

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Constructor.

매개 변수
type:String — The event type; indicates the action that caused the event.
 
bubbles:Boolean (default = false) — Specifies whether the event can bubble up the display list hierarchy.
 
cancelable:Boolean (default = false) — Specifies whether the behavior associated with the event can be prevented.
상수 세부 정보

ADD

상수
public static const ADD:String = "add"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The FlexEvent.ADD constant defines the value of the type property of the event object for an add event.

This event will only be dispatched when there are one or more relevant listeners attached to the dispatching object.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

ADD_FOCUS_MANAGER

상수 
public static const ADD_FOCUS_MANAGER:String = "addFocusManager"

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

The FlexEvent.ADD_FOCUS_MANAGER constant defines the value of the type property of the event object for an addFocusManager event. This event is dispatched from an IFocusManagerContainer when its focusManager is assigned.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

APPLICATION_COMPLETE

상수 
public static const APPLICATION_COMPLETE:String = "applicationComplete"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The FlexEvent.APPLICATION_COMPLETE constant defines the value of the type property of the event object for a applicationComplete event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

BACK_KEY_PRESSED

상수 
public static const BACK_KEY_PRESSED:String = "backKeyPressed"

언어 버전: ActionScript 3.0
제품 버전: Flex 4.5
런타임 버전: Flash Player 10, AIR 2.5

The FlexEvent.BACK_KEY_PRESSED constant defines the value of the type property of the event object for a backKeyPressed event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelabletrue
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

BUTTON_DOWN

상수 
public static const BUTTON_DOWN:String = "buttonDown"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The FlexEvent.BUTTON_DOWN constant defines the value of the type property of the event object for a buttonDown event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

CHANGE_END

상수 
public static const CHANGE_END:String = "changeEnd"

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

The FlexEvent.CHANGE_END constant defines the value of the type property of the event object for a changeEnd event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

CHANGE_START

상수 
public static const CHANGE_START:String = "changeStart"

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

The FlexEvent.CHANGE_START constant defines the value of the type property of the event object for a changeStart event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

CHANGING

상수 
public static const CHANGING:String = "changing"

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

The FlexEvent.CHANGING constant defines the value of the type property of the event object for a changing event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

CONTENT_CREATION_COMPLETE

상수 
public static const CONTENT_CREATION_COMPLETE:String = "contentCreationComplete"

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.1

The FlexEvent.CONTENT_CREATION_COMPLETE constant defines the value of the type property of the event object for a contentCreationComplete event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

CREATION_COMPLETE

상수 
public static const CREATION_COMPLETE:String = "creationComplete"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The FlexEvent.CREATION_COMPLETE constant defines the value of the type property of the event object for a creationComplete event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

CURSOR_UPDATE

상수 
public static const CURSOR_UPDATE:String = "cursorUpdate"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The FlexEvent.CURSOR_UPDATE constant defines the value of the type property of the event object for a cursorUpdate event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

DATA_CHANGE

상수 
public static const DATA_CHANGE:String = "dataChange"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The FlexEvent.DATA_CHANGE constant defines the value of the type property of the event object for a dataChange event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

ENTER

상수 
public static const ENTER:String = "enter"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The FlexEvent.ENTER constant defines the value of the type property of the event object for a enter event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

ENTER_FRAME

상수 
public static const ENTER_FRAME:String = "flexEventEnterFrame"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The FlexEvent.ENTER_FRAME constant defines the value of the type property of the event object for an Event.ENTER_FRAMER event. Adding a listener to ENTER_FRAME on the SystemManager will add a listener for the Event.ENTER_FRAME event on the stage, if access if allowed, or the SystemManager if access the the stage is not allowed. The listener should expect to receive Event.ENTER_FRAME events.

ENTER_STATE

상수 
public static const ENTER_STATE:String = "enterState"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The FlexEvent.ENTER_STATE constant defines the value of the type property of the event object for a enterState event.

This event will only be dispatched when there are one or more relevant listeners attached to the dispatching object.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

EXIT_STATE

상수 
public static const EXIT_STATE:String = "exitState"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The FlexEvent.EXIT_STATE constant defines the value of the type property of the event object for a exitState event.

This event will only be dispatched when there are one or more relevant listeners attached to the dispatching object.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

FLEX_WINDOW_ACTIVATE

상수 
public static const FLEX_WINDOW_ACTIVATE:String = "flexWindowActivate"

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

The FlexEvent.FLEX_WINDOW_ACTIVATE constant defines the value of the type property of the event object for a flexWindowActivate event. Similar to the flash.events.AIREvent.WINDOW_ACTIVATE except it is dispatched in both Flash and AIR when a Flex window or popup is activated. This event is dispatched from the focusManager managing focus in that container.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

FLEX_WINDOW_DEACTIVATE

상수 
public static const FLEX_WINDOW_DEACTIVATE:String = "flexWindowDeactivate"

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

The FlexEvent.FLEX_WINDOW_DEACTIVATE constant defines the value of the type property of the event object for a flexWindowDeactivate event. Similar to the flash.events.AIREvent.FLEX_WINDOW_DEACTIVATE except it is dispatched in both Flash and AIR when a Flex Window or popup is deactivated. This event is dispatched from the focusManager managing focus in that container.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

HIDE

상수 
public static const HIDE:String = "hide"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The FlexEvent.HIDE constant defines the value of the type property of the event object for a hide event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

IDLE

상수 
public static const IDLE:String = "idle"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The FlexEvent.IDLE constant defines the value of the type property of the event object for a idle event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

INIT_COMPLETE

상수 
public static const INIT_COMPLETE:String = "initComplete"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Dispatched when a Flex application finishes initialization. You use this event when creating a custom download progress bar.

This event is always dispatched once by the Preloader class, and is the last event that the Preloader dispatches. When this event is dispatched, the event listener should dispatch an Event.COMPLETE event.

A download progress bar must dispatch a complete event after it has received an init_complete event. The complete event informs the Preloader that the download progress bar has completed all operations and can be dismissed.

A download progress bar can perform additional tasks, such as playing an animation, after receiving an init_complete event, and before dispatching the complete event. Dispatching the complete event should be the last action of the download progress bar.

The FlexEvent.INIT_COMPLETE constant defines the value of the type property of the event object for a initComplete event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

관련 API 요소

INIT_PROGRESS

상수 
public static const INIT_PROGRESS:String = "initProgress"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Dispatched when the Flex application completes an initialization phase, as defined by calls to the measure(), commitProperties(), or updateDisplayList() methods. This event describes the progress of the application in the initialization phase. You use this event when creating a custom download progress bar.

The FlexEvent.INIT_PROGRESS constant defines the value of the type property of the event object for a initProgress event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

관련 API 요소

INITIALIZE

상수 
public static const INITIALIZE:String = "initialize"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The FlexEvent.INITIALIZE constant defines the value of the type property of the event object for a initialize event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

INVALID

상수 
public static const INVALID:String = "invalid"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The FlexEvent.INVALID constant defines the value of the type property of the event object for a invalid event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

LOADING

상수 
public static const LOADING:String = "loading"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The FlexEvent.LOADING constant defines the value of the type property of the event object for a loading event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

관련 API 요소

MENU_KEY_PRESSED

상수 
public static const MENU_KEY_PRESSED:String = "menuKeyPressed"

언어 버전: ActionScript 3.0
제품 버전: Flex 4.5
런타임 버전: Flash Player 10.1, AIR 2.5

The FlexEvent.MENU_KEY_PRESSED constant defines the value of the type property of the event object for a menuKeyPressed event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelabletrue
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

MUTED_CHANGE

상수 
public static const MUTED_CHANGE:String = "mutedChange"

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

The FlexEvent.MUTED_CHANGE constant defines the value of the type property of the event object for a mutedChange event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

NAVIGATOR_STATE_LOADING

상수 
public static const NAVIGATOR_STATE_LOADING:String = "navigatorStateLoading"

언어 버전: ActionScript 3.0
제품 버전: Flex 4.5
런타임 버전: Flash Player 10.1, AIR 2.5

The FlexEvent.NAVIGATOR_STATE_LOADING constant defines the value of the type property of the event object for a navigatorStateLoading event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelabletrue
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

NAVIGATOR_STATE_SAVING

상수 
public static const NAVIGATOR_STATE_SAVING:String = "navigatorStateSaving"

언어 버전: ActionScript 3.0
제품 버전: Flex 4.5
런타임 버전: Flash Player 10.1, AIR 2.5

The FlexEvent.NAVIGATOR_STATE_SAVING constant defines the value of the type property of the event object for a navigatorStateSaving event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelabletrue
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

PREINITIALIZE

상수 
public static const PREINITIALIZE:String = "preinitialize"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The FlexEvent.PREINITIALIZE constant defines the value of the type property of the event object for a preinitialize event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

READY

상수 
public static const READY:String = "ready"

언어 버전: ActionScript 3.0
제품 버전: Flex 4.5
런타임 버전: Flash Player 10, AIR 1.1

The FlexEvent.READY constant defines the value of the type property of the event object for a ready event. This event is dispatched by the BitmapImage and spark Image classes to denote that the assigned image source has fully loaded.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
returnValuenull
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myImage.addEventListener() to register an event listener, myImage is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.
TypeFlexEvent.READY

REMOVE

상수 
public static const REMOVE:String = "remove"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The FlexEvent.REMOVE constant defines the value of the type property of the event object for an remove event.

This event will only be dispatched when there are one or more relevant listeners attached to the dispatching object.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

RENDER

상수 
public static const RENDER:String = "flexEventRender"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The FlexEvent.RENDER constant defines the value of the type property of the event object for an Event.RENDER event. Adding a listener on the SystemManager will add a listener for FlexEvent.RENDER events on the stage or the SystemManager if the application does not have access to the stage. The listener will also generate an Event.RENDER event. The listener function should expect to receive Event.RENDER events.

REPEAT

상수 
public static const REPEAT:String = "repeat"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The FlexEvent.REPEAT constant defines the value of the type property of the event object for a repeat event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

REPEAT_END

상수 
public static const REPEAT_END:String = "repeatEnd"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The FlexEvent.REPEAT_END constant defines the value of the type property of the event object for a repeatEnd event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

REPEAT_START

상수 
public static const REPEAT_START:String = "repeatStart"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The FlexEvent.REPEAT_START constant defines the value of the type property of the event object for a repeatStart event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

SELECTION_CHANGE

상수 
public static const SELECTION_CHANGE:String = "selectionChange"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The FlexEvent.SELECTION_CHANGE constant defines the value of the type property of the event object for a selectionChange event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

SHOW

상수 
public static const SHOW:String = "show"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The FlexEvent.SHOW constant defines the value of the type property of the event object for a show event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

STATE_CHANGE_COMPLETE

상수 
public static const STATE_CHANGE_COMPLETE:String = "stateChangeComplete"

언어 버전: ActionScript 3.0
제품 버전: Flex 4.5
런타임 버전: Flash Player 10, AIR 2.5

The FlexEvent.STATE_CHANGE_COMPLETE constant defines the value of the type property of the event object for a stateChangeComplete event.

This event will only be dispatched when there are one or more relevant listeners attached to the dispatching object.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

STATE_CHANGE_INTERRUPTED

상수 
public static const STATE_CHANGE_INTERRUPTED:String = "stateChangeInterrupted"

언어 버전: ActionScript 3.0
제품 버전: Flex 4.5
런타임 버전: Flash Player 10, AIR 2.5

The FlexEvent.STATE_CHANGE_INTERRUPTED constant defines the value of the type property of the event object for a stateChangeInterrupted event.

This event will only be dispatched when there are one or more relevant listeners attached to the dispatching object.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

TRANSFORM_CHANGE

상수 
public static const TRANSFORM_CHANGE:String = "transformChange"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The FlexEvent.TRANSFORM_CHANGE constant defines the value of the type property of the event object for a transformChange event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

TRANSITION_END

상수 
public static const TRANSITION_END:String = "transitionEnd"

언어 버전: ActionScript 3.0
제품 버전: Flex 4.5
런타임 버전: Flash Player 10, AIR 2.5

The FlexEvent.TRANSITION_END constant defines the value of the type property of the event object for a transitionEnd event.

This event will only be dispatched when there are one or more relevant listeners attached to the dispatching object.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

TRANSITION_START

상수 
public static const TRANSITION_START:String = "transitionStart"

언어 버전: ActionScript 3.0
제품 버전: Flex 4.5
런타임 버전: Flash Player 10, AIR 2.5

The FlexEvent.TRANSITION_START constant defines the value of the type property of the event object for a transitionStart event.

This event will only be dispatched when there are one or more relevant listeners attached to the dispatching object.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

UPDATE_COMPLETE

상수 
public static const UPDATE_COMPLETE:String = "updateComplete"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The FlexEvent.UPDATE_COMPLETE constant defines the value of the type property of the event object for a updateComplete event.

This event will only be dispatched when there are one or more relevant listeners attached to the dispatching object.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

URL_CHANGED

상수 
public static const URL_CHANGED:String = "urlChanged"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The FlexEvent.URL_CHANGED constant defines the value of the type property of the event object for a urlChanged event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

관련 API 요소

VALID

상수 
public static const VALID:String = "valid"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The FlexEvent.VALID constant defines the value of the type property of the event object for a valid event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

VALUE_COMMIT

상수 
public static const VALUE_COMMIT:String = "valueCommit"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The FlexEvent.VALUE_COMMIT constant defines the value of the type property of the event object for a valueCommit event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.





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