Adobe® Flash® Platform용 ActionScript® 3.0 참조 설명서
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필터: AIR 30.0 이하, Flash Player 30.0 이하, Flash Lite 4
Flex 4.6 이하, Flash Pro CS6 이하
필터 숨기기
mx.flash 

UIMovieClip  - AS3 Flex

패키지x

최상위 레벨
adobe.utils
air.desktop
air.net
air.update
air.update.events
coldfusion.air
coldfusion.air.errors
coldfusion.air.events
coldfusion.service
coldfusion.service.events
coldfusion.service.mxml
com.adobe.acm.solutions.authoring.domain.extensions
com.adobe.acm.solutions.ccr.domain.extensions
com.adobe.consulting.pst.vo
com.adobe.dct.component
com.adobe.dct.component.datadictionary
com.adobe.dct.component.datadictionaryElement
com.adobe.dct.component.dataElementsPanel
com.adobe.dct.component.toolbars
com.adobe.dct.event
com.adobe.dct.exp
com.adobe.dct.model
com.adobe.dct.service
com.adobe.dct.service.provider
com.adobe.dct.transfer
com.adobe.dct.util
com.adobe.dct.view
com.adobe.ep.taskmanagement.domain
com.adobe.ep.taskmanagement.event
com.adobe.ep.taskmanagement.filter
com.adobe.ep.taskmanagement.services
com.adobe.ep.taskmanagement.util
com.adobe.ep.ux.attachmentlist.component
com.adobe.ep.ux.attachmentlist.domain
com.adobe.ep.ux.attachmentlist.domain.events
com.adobe.ep.ux.attachmentlist.domain.renderers
com.adobe.ep.ux.attachmentlist.skin
com.adobe.ep.ux.attachmentlist.skin.renderers
com.adobe.ep.ux.content.event
com.adobe.ep.ux.content.factory
com.adobe.ep.ux.content.handlers
com.adobe.ep.ux.content.managers
com.adobe.ep.ux.content.model.asset
com.adobe.ep.ux.content.model.preview
com.adobe.ep.ux.content.model.relation
com.adobe.ep.ux.content.model.search
com.adobe.ep.ux.content.model.toolbar
com.adobe.ep.ux.content.search
com.adobe.ep.ux.content.services
com.adobe.ep.ux.content.services.load
com.adobe.ep.ux.content.services.permissions
com.adobe.ep.ux.content.services.preview
com.adobe.ep.ux.content.services.providers
com.adobe.ep.ux.content.services.query
com.adobe.ep.ux.content.services.relationships
com.adobe.ep.ux.content.services.search.lccontent
com.adobe.ep.ux.content.services.version
com.adobe.ep.ux.content.view
com.adobe.ep.ux.content.view.components.activate
com.adobe.ep.ux.content.view.components.grid
com.adobe.ep.ux.content.view.components.grid.hover
com.adobe.ep.ux.content.view.components.grid.hover.component
com.adobe.ep.ux.content.view.components.grid.renderers
com.adobe.ep.ux.content.view.components.relationships
com.adobe.ep.ux.content.view.components.review
com.adobe.ep.ux.content.view.components.search.renderers
com.adobe.ep.ux.content.view.components.searchpod
com.adobe.ep.ux.content.view.components.toolbar
com.adobe.ep.ux.content.view.components.toolbar.controlRenderers
com.adobe.ep.ux.content.view.components.version
com.adobe.ep.ux.documentsubmit.component
com.adobe.ep.ux.documentsubmit.domain
com.adobe.ep.ux.documentsubmit.skin
com.adobe.ep.ux.taskaction.component
com.adobe.ep.ux.taskaction.domain
com.adobe.ep.ux.taskaction.domain.events
com.adobe.ep.ux.taskaction.skin
com.adobe.ep.ux.taskdetails.component
com.adobe.ep.ux.taskdetails.domain
com.adobe.ep.ux.taskdetails.skin
com.adobe.ep.ux.tasklist.component
com.adobe.ep.ux.tasklist.domain
com.adobe.ep.ux.tasklist.skin
com.adobe.ep.ux.webdocumentviewer.domain
com.adobe.exm.expression
com.adobe.exm.expression.error
com.adobe.exm.expression.event
com.adobe.exm.expression.impl
com.adobe.fiber.runtime.lib
com.adobe.fiber.services
com.adobe.fiber.services.wrapper
com.adobe.fiber.styles
com.adobe.fiber.util
com.adobe.fiber.valueobjects
com.adobe.gravity.binding
com.adobe.gravity.context
com.adobe.gravity.flex.bundleloader
com.adobe.gravity.flex.progress
com.adobe.gravity.flex.serviceloader
com.adobe.gravity.framework
com.adobe.gravity.init
com.adobe.gravity.service.bundleloader
com.adobe.gravity.service.logging
com.adobe.gravity.service.manifest
com.adobe.gravity.service.progress
com.adobe.gravity.tracker
com.adobe.gravity.ui
com.adobe.gravity.utility
com.adobe.gravity.utility.async
com.adobe.gravity.utility.error
com.adobe.gravity.utility.events
com.adobe.gravity.utility.factory
com.adobe.gravity.utility.flex.async
com.adobe.gravity.utility.logging
com.adobe.gravity.utility.message
com.adobe.gravity.utility.sequence
com.adobe.gravity.utility.url
com.adobe.guides.control
com.adobe.guides.domain
com.adobe.guides.i18n
com.adobe.guides.spark.components.skins
com.adobe.guides.spark.components.skins.mx
com.adobe.guides.spark.headers.components
com.adobe.guides.spark.headers.skins
com.adobe.guides.spark.layouts.components
com.adobe.guides.spark.layouts.skins
com.adobe.guides.spark.navigators.components
com.adobe.guides.spark.navigators.renderers
com.adobe.guides.spark.navigators.skins
com.adobe.guides.spark.util
com.adobe.guides.spark.wrappers.components
com.adobe.guides.spark.wrappers.skins
com.adobe.guides.submit
com.adobe.icc.dc.domain
com.adobe.icc.dc.domain.factory
com.adobe.icc.editors.events
com.adobe.icc.editors.handlers
com.adobe.icc.editors.managers
com.adobe.icc.editors.model
com.adobe.icc.editors.model.config
com.adobe.icc.editors.model.el
com.adobe.icc.editors.model.el.operands
com.adobe.icc.editors.model.el.operators
com.adobe.icc.enum
com.adobe.icc.external.dc
com.adobe.icc.obj
com.adobe.icc.services
com.adobe.icc.services.category
com.adobe.icc.services.config
com.adobe.icc.services.download
com.adobe.icc.services.export
com.adobe.icc.services.external
com.adobe.icc.services.formbridge
com.adobe.icc.services.fragmentlayout
com.adobe.icc.services.layout
com.adobe.icc.services.letter
com.adobe.icc.services.locator
com.adobe.icc.services.module
com.adobe.icc.services.render
com.adobe.icc.services.submit
com.adobe.icc.services.user
com.adobe.icc.token
com.adobe.icc.vo
com.adobe.icc.vo.render
com.adobe.icomm.assetplacement.controller
com.adobe.icomm.assetplacement.controller.utils
com.adobe.icomm.assetplacement.data
com.adobe.icomm.assetplacement.model
com.adobe.livecycle.assetmanager.client
com.adobe.livecycle.assetmanager.client.event
com.adobe.livecycle.assetmanager.client.handler
com.adobe.livecycle.assetmanager.client.managers
com.adobe.livecycle.assetmanager.client.model
com.adobe.livecycle.assetmanager.client.model.cms
com.adobe.livecycle.assetmanager.client.service
com.adobe.livecycle.assetmanager.client.service.search
com.adobe.livecycle.assetmanager.client.service.search.cms
com.adobe.livecycle.assetmanager.client.utils
com.adobe.livecycle.content
com.adobe.livecycle.rca.model
com.adobe.livecycle.rca.model.constant
com.adobe.livecycle.rca.model.document
com.adobe.livecycle.rca.model.participant
com.adobe.livecycle.rca.model.reminder
com.adobe.livecycle.rca.model.stage
com.adobe.livecycle.rca.service
com.adobe.livecycle.rca.service.core
com.adobe.livecycle.rca.service.core.delegate
com.adobe.livecycle.rca.service.process
com.adobe.livecycle.rca.service.process.delegate
com.adobe.livecycle.rca.token
com.adobe.livecycle.ria.security.api
com.adobe.livecycle.ria.security.service
com.adobe.mosaic.layouts
com.adobe.mosaic.layouts.dragAndDrop
com.adobe.mosaic.layouts.interfaces
com.adobe.mosaic.mxml
com.adobe.mosaic.om.constants
com.adobe.mosaic.om.events
com.adobe.mosaic.om.impl
com.adobe.mosaic.om.interfaces
com.adobe.mosaic.skinning
com.adobe.mosaic.sparklib.editors
com.adobe.mosaic.sparklib.optionMenu
com.adobe.mosaic.sparklib.scrollableMenu
com.adobe.mosaic.sparklib.scrollableMenu.skins
com.adobe.mosaic.sparklib.tabLayout
com.adobe.mosaic.sparklib.tabLayout.events
com.adobe.mosaic.sparklib.tabLayout.layouts
com.adobe.mosaic.sparklib.tabLayout.skins
com.adobe.mosaic.sparklib.text
com.adobe.mosaic.sparklib.util
com.adobe.solutions.acm.authoring.presentation
com.adobe.solutions.acm.authoring.presentation.actionbar
com.adobe.solutions.acm.authoring.presentation.common
com.adobe.solutions.acm.authoring.presentation.events
com.adobe.solutions.acm.authoring.presentation.fragment
com.adobe.solutions.acm.authoring.presentation.letter
com.adobe.solutions.acm.authoring.presentation.letter.data
com.adobe.solutions.acm.authoring.presentation.preview
com.adobe.solutions.acm.authoring.presentation.rte
com.adobe.solutions.acm.ccr.presentation
com.adobe.solutions.acm.ccr.presentation.contentcapture
com.adobe.solutions.acm.ccr.presentation.contentcapture.events
com.adobe.solutions.acm.ccr.presentation.contentcapture.preview
com.adobe.solutions.acm.ccr.presentation.datacapture
com.adobe.solutions.acm.ccr.presentation.datacapture.renderers
com.adobe.solutions.acm.ccr.presentation.pdf
com.adobe.solutions.exm
com.adobe.solutions.exm.authoring
com.adobe.solutions.exm.authoring.components.controls
com.adobe.solutions.exm.authoring.components.toolbars
com.adobe.solutions.exm.authoring.domain
com.adobe.solutions.exm.authoring.domain.expression
com.adobe.solutions.exm.authoring.domain.impl
com.adobe.solutions.exm.authoring.domain.method
com.adobe.solutions.exm.authoring.domain.variable
com.adobe.solutions.exm.authoring.enum
com.adobe.solutions.exm.authoring.events
com.adobe.solutions.exm.authoring.model
com.adobe.solutions.exm.authoring.renderer
com.adobe.solutions.exm.authoring.view
com.adobe.solutions.exm.expression
com.adobe.solutions.exm.impl
com.adobe.solutions.exm.impl.method
com.adobe.solutions.exm.method
com.adobe.solutions.exm.mock
com.adobe.solutions.exm.mock.method
com.adobe.solutions.exm.runtime
com.adobe.solutions.exm.runtime.impl
com.adobe.solutions.exm.variable
com.adobe.solutions.prm.constant
com.adobe.solutions.prm.domain
com.adobe.solutions.prm.domain.factory
com.adobe.solutions.prm.domain.impl
com.adobe.solutions.prm.domain.manager
com.adobe.solutions.prm.presentation.asset
com.adobe.solutions.prm.presentation.constant
com.adobe.solutions.prm.presentation.document
com.adobe.solutions.prm.presentation.event
com.adobe.solutions.prm.presentation.file
com.adobe.solutions.prm.presentation.project
com.adobe.solutions.prm.presentation.team
com.adobe.solutions.prm.presentation.util
com.adobe.solutions.prm.service
com.adobe.solutions.prm.services.impl
com.adobe.solutions.prm.vo
com.adobe.solutions.rca.constant
com.adobe.solutions.rca.domain
com.adobe.solutions.rca.domain.common
com.adobe.solutions.rca.domain.factory
com.adobe.solutions.rca.domain.impl
com.adobe.solutions.rca.domain.impl.manager
com.adobe.solutions.rca.domain.manager
com.adobe.solutions.rca.presentation
com.adobe.solutions.rca.presentation.comment
com.adobe.solutions.rca.presentation.constant
com.adobe.solutions.rca.presentation.event
com.adobe.solutions.rca.presentation.gantt
com.adobe.solutions.rca.presentation.gantt.ruler
com.adobe.solutions.rca.presentation.template
com.adobe.solutions.rca.presentation.template.audit
com.adobe.solutions.rca.presentation.template.definition
com.adobe.solutions.rca.presentation.template.documents
com.adobe.solutions.rca.presentation.template.stages
com.adobe.solutions.rca.presentation.util
com.adobe.solutions.rca.service
com.adobe.solutions.rca.services.impl
com.adobe.solutions.rca.vo
com.adobe.solutions.rca.vo.um
com.adobe.viewsource
fl.accessibility
fl.containers
fl.controls
fl.controls.dataGridClasses
fl.controls.listClasses
fl.controls.progressBarClasses
fl.core
fl.data
fl.display
fl.events
fl.ik
fl.lang
fl.livepreview
fl.managers
fl.motion
fl.motion.easing
fl.rsl
fl.text
fl.transitions
fl.transitions.easing
fl.video
flash.accessibility
flash.concurrent
flash.crypto
flash.data
flash.desktop
flash.display
flash.display3D
flash.display3D.textures
flash.errors
flash.events
flash.external
flash.filesystem
flash.filters
flash.geom
flash.globalization
flash.html
flash.media
flash.net
flash.net.dns
flash.net.drm
flash.notifications
flash.permissions
flash.printing
flash.profiler
flash.sampler
flash.security
flash.sensors
flash.system
flash.text
flash.text.engine
flash.text.ime
flash.ui
flash.utils
flash.xml
flashx.textLayout
flashx.textLayout.compose
flashx.textLayout.container
flashx.textLayout.conversion
flashx.textLayout.edit
flashx.textLayout.elements
flashx.textLayout.events
flashx.textLayout.factory
flashx.textLayout.formats
flashx.textLayout.operations
flashx.textLayout.utils
flashx.undo
ga.controls
ga.layouts
ga.model
ga.uiComponents
ga.util
ga.views
ga.wrappers
lc.foundation
lc.foundation.domain
lc.foundation.events
lc.foundation.ui
lc.foundation.util
lc.preloader
lc.procmgmt
lc.procmgmt.commands
lc.procmgmt.domain
lc.procmgmt.events
lc.procmgmt.formbridge
lc.procmgmt.impl
lc.procmgmt.ui.attachments
lc.procmgmt.ui.controls
lc.procmgmt.ui.controls.card
lc.procmgmt.ui.controls.renderer
lc.procmgmt.ui.help
lc.procmgmt.ui.layout
lc.procmgmt.ui.presentationmodel
lc.procmgmt.ui.process
lc.procmgmt.ui.search
lc.procmgmt.ui.startpoint
lc.procmgmt.ui.task
lc.procmgmt.ui.task.form
lc.procmgmt.ui.task.form.commands
lc.procmgmt.ui.tracking
mx.accessibility
mx.automation
mx.automation.air
mx.automation.delegates
mx.automation.delegates.advancedDataGrid
mx.automation.delegates.charts
mx.automation.delegates.containers
mx.automation.delegates.controls
mx.automation.delegates.controls.dataGridClasses
mx.automation.delegates.controls.fileSystemClasses
mx.automation.delegates.core
mx.automation.delegates.flashflexkit
mx.automation.events
mx.binding
mx.binding.utils
mx.charts
mx.charts.chartClasses
mx.charts.effects
mx.charts.effects.effectClasses
mx.charts.events
mx.charts.renderers
mx.charts.series
mx.charts.series.items
mx.charts.series.renderData
mx.charts.styles
mx.collections
mx.collections.errors
mx.containers
mx.containers.accordionClasses
mx.containers.dividedBoxClasses
mx.containers.errors
mx.containers.utilityClasses
mx.controls
mx.controls.advancedDataGridClasses
mx.controls.dataGridClasses
mx.controls.listClasses
mx.controls.menuClasses
mx.controls.olapDataGridClasses
mx.controls.scrollClasses
mx.controls.sliderClasses
mx.controls.textClasses
mx.controls.treeClasses
mx.controls.videoClasses
mx.core
mx.core.windowClasses
mx.data
mx.data.crypto
mx.data.errors
mx.data.events
mx.data.messages
mx.data.mxml
mx.data.offline.errors
mx.data.utils
mx.effects
mx.effects.easing
mx.effects.effectClasses
mx.events
mx.filters
mx.flash
mx.formatters
mx.geom
mx.graphics
mx.graphics.codec
mx.graphics.shaderClasses
mx.logging
mx.logging.errors
mx.logging.targets
mx.managers
mx.messaging
mx.messaging.channels
mx.messaging.config
mx.messaging.errors
mx.messaging.events
mx.messaging.management
mx.messaging.messages
mx.modules
mx.netmon
mx.olap
mx.olap.aggregators
mx.preloaders
mx.printing
mx.resources
mx.rpc
mx.rpc.events
mx.rpc.http
mx.rpc.http.mxml
mx.rpc.livecycle
mx.rpc.mxml
mx.rpc.remoting
mx.rpc.remoting.mxml
mx.rpc.soap
mx.rpc.soap.mxml
mx.rpc.wsdl
mx.rpc.xml
mx.skins
mx.skins.halo
mx.skins.spark
mx.skins.wireframe
mx.skins.wireframe.windowChrome
mx.states
mx.styles
mx.utils
mx.validators
org.osmf.containers
org.osmf.display
org.osmf.elements
org.osmf.events
org.osmf.layout
org.osmf.logging
org.osmf.media
org.osmf.metadata
org.osmf.net
org.osmf.net.dvr
org.osmf.net.httpstreaming
org.osmf.net.metrics
org.osmf.net.qos
org.osmf.net.rtmpstreaming
org.osmf.net.rules
org.osmf.traits
org.osmf.utils
spark.accessibility
spark.automation.delegates
spark.automation.delegates.components
spark.automation.delegates.components.gridClasses
spark.automation.delegates.components.mediaClasses
spark.automation.delegates.components.supportClasses
spark.automation.delegates.skins.spark
spark.automation.events
spark.collections
spark.components
spark.components.calendarClasses
spark.components.gridClasses
spark.components.mediaClasses
spark.components.supportClasses
spark.components.windowClasses
spark.core
spark.effects
spark.effects.animation
spark.effects.easing
spark.effects.interpolation
spark.effects.supportClasses
spark.events
spark.filters
spark.formatters
spark.formatters.supportClasses
spark.globalization
spark.globalization.supportClasses
spark.layouts
spark.layouts.supportClasses
spark.managers
spark.modules
spark.preloaders
spark.primitives
spark.primitives.supportClasses
spark.skins
spark.skins.mobile
spark.skins.mobile.supportClasses
spark.skins.spark
spark.skins.spark.mediaClasses.fullScreen
spark.skins.spark.mediaClasses.normal
spark.skins.spark.windowChrome
spark.skins.wireframe
spark.skins.wireframe.mediaClasses
spark.skins.wireframe.mediaClasses.fullScreen
spark.transitions
spark.utils
spark.validators
spark.validators.supportClasses
xd.core.axm.enterprise.view.components
xd.core.axm.enterprise.view.skins
xd.core.axm.view.components
xd.core.axm.view.components.support

언어 요소

전역 상수
전역 함수
연산자
명령문, 키워드 및 지시문
특수 유형 연산자

부록

새로운 내용
컴파일러 오류
컴파일러 경고
런타임 오류
ActionScript 3으로 마이그레이션
지원되는 문자 세트
MXML 전용 태그
모션 XML 요소
Timed Text 태그
사용되지 않는 요소의 목록
액세스 가능성 구현 상수
ActionScript 예제 사용 방법
법적 고지 사항
패키지mx.flash
클래스public dynamic class UIMovieClip
상속UIMovieClip Inheritance MovieClip Inheritance Sprite Inheritance DisplayObjectContainer Inheritance InteractiveObject Inheritance DisplayObject Inheritance EventDispatcher Inheritance Object
구현 IDeferredInstantiationUIComponent, IToolTipManagerClient, IStateClient, IFocusManagerComponent, IConstraintClient, IAutomationObject, IVisualElement, ILayoutElement, IFlexModule
하위 클래스 ContainerMovieClip

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Components created in Adobe Flash Professional for use in Flex are subclasses of the mx.flash.UIMovieClip class. The UIMovieClip class implements the interfaces necessary for a Flash component to be used like a normal Flex component. Therefore, a subclass of UIMovieClip can be used as a child of a Flex container or as a skin, and it can respond to events, define view states and transitions, and work with effects in the same way as can any Flex component.

The following procedure describes the basic process for creating a Flex component in Flash Professional:

  1. Install the Adobe Flash Component Kit for Flex.
  2. Create symbols for your dynamic assets in the FLA file.
  3. Run Commands > Make Flex Component to convert your symbol to a subclass of the UIMovieClip class, and to configure the Flash Professional publishing settings for use with Flex.
  4. Publish your FLA file as a SWC file.
  5. Reference the class name of your symbols in your Flex application as you would any class.
  6. Include the SWC file in your library-path when you compile your Flex application.

For more information, see the documentation that ships with the Flex/Flash Integration Kit at http://www.adobe.com/go/flex3_cs3_swfkit.



공용 속성
 속성정의 주체
 InheritedaccessibilityImplementation : AccessibilityImplementation
이 InteractiveObject 인스턴스에 대한 현재 액세스 가능성 구현(AccessibilityImplementation)입니다.
InteractiveObject
 InheritedaccessibilityProperties : AccessibilityProperties
이 표시 객체의 현재 액세스 가능성 옵션입니다.
DisplayObject
 Inheritedalpha : Number
지정된 객체의 알파 투명도 값을 나타냅니다.
DisplayObject
  automationDelegate : Object
The delegate object that handles the automation-related functionality.
UIMovieClip
  automationEnabled : Boolean
[읽기 전용] True if this component is enabled for automation, false otherwise.
UIMovieClip
  automationName : String
Name that can be used as an identifier for this object.
UIMovieClip
  automationOwner : DisplayObjectContainer
[읽기 전용] The owner of this component for automation purposes.
UIMovieClip
  automationParent : DisplayObjectContainer
[읽기 전용] The parent of this component for automation purposes.
UIMovieClip
  automationTabularData : Object
[읽기 전용] An implementation of the IAutomationTabularData interface, which can be used to retrieve the data.
UIMovieClip
  automationValue : Array
[읽기 전용] This value generally corresponds to the rendered appearance of the object and should be usable for correlating the identifier with the object as it appears visually within the application.
UIMovieClip
  automationVisible : Boolean
[읽기 전용] True if this component is visible for automation, false otherwise.
UIMovieClip
  autoUpdateCurrentState : Boolean
Whether we should actively watch changes to the label of the flash object.
UIMovieClip
  autoUpdateMeasuredSize : Boolean
Whether we should actively watch changes to the size of the flash object.
UIMovieClip
  baseline : Object
The vertical distance in pixels from the top edge of the content area to the component's baseline position.
UIMovieClip
  baselinePosition : Number
[읽기 전용] The y-coordinate of the baseline of the first line of text of the component.
UIMovieClip
 InheritedblendMode : String
사용할 블렌드 모드를 지정하는 BlendMode 클래스 값입니다.
DisplayObject
 InheritedblendShader : Shader
[쓰기 전용] 전경 및 배경을 블렌딩하는 데 사용되는 셰이더를 설정합니다.
DisplayObject
  bottom : Object
The vertical distance, in pixels, from the lower edge of the component to the lower edge of its content area.
UIMovieClip
  boundingBoxName : String = "boundingBox"
Name of the object to use as the bounding box.
UIMovieClip
 InheritedbuttonMode : Boolean
이 Sprite의 버튼 모드를 지정합니다.
Sprite
 InheritedcacheAsBitmap : Boolean
true로 설정된 경우 Flash 런타임은 표시 객체의 내부 비트맵 표현을 캐시합니다.
DisplayObject
 Inherited    cacheAsBitmapMatrix : Matrix
null이 아닌 경우 이 Matrix 객체는 cacheAsBitmap이 true로 설정될 때 표시 객체가 렌더링되는 방법을 정의합니다.
DisplayObject
  cacheHeuristic : Boolean
[쓰기 전용] Used by Flex to suggest bitmap caching for the object.
UIMovieClip
  cachePolicy : String
[읽기 전용] Specifies the bitmap caching policy for this object.
UIMovieClip
 Inheritedconstructor : Object
지정된 객체 인스턴스의 클래스 객체 또는 생성자 함수에 대한 참조입니다.
Object
 InheritedcontextMenu : NativeMenu
이 객체에 연결된 컨텍스트 메뉴를 지정합니다.
InteractiveObject
 InheritedcurrentFrame : int
[읽기 전용] 재생 헤드가 MovieClip 인스턴스의 타임라인에 있는 프레임 번호를 지정합니다.
MovieClip
 InheritedcurrentFrameLabel : String
[읽기 전용] MovieClip 인스턴스의 타임라인에서 현재 프레임의 레이블입니다.
MovieClip
 InheritedcurrentLabel : String
[읽기 전용] MovieClip 인스턴스의 타임라인에서 재생 헤드가 있는 현재의 레이블입니다.
MovieClip
 InheritedcurrentLabels : Array
[읽기 전용] 현재 장면에서 FrameLabel 객체의 배열을 반환합니다.
MovieClip
 InheritedcurrentScene : Scene
[읽기 전용] MovieClip 인스턴스의 타임라인에서 재생 헤드가 있는 현재의 장면입니다.
MovieClip
  currentState : String
The current state of this component.
UIMovieClip
  depth : Number
Determines the order in which items inside of containers are rendered.
UIMovieClip
  descriptor : UIComponentDescriptor
Reference to the UIComponentDescriptor, if any, that was used by the createComponentFromDescriptor() method to create this UIComponent instance.
UIMovieClip
  designLayer : DesignLayer
Specifies the optional DesignLayer instance associated with this visual element.
UIMovieClip
  document : Object
A reference to the document object associated with this component.
UIMovieClip
 InheriteddoubleClickEnabled : Boolean
이 객체에서 doubleClick 이벤트를 받을지 여부를 지정합니다.
InteractiveObject
 InheriteddropTarget : DisplayObject
[읽기 전용] 드래그하는 Sprite 아래의 표시 객체 또는 Sprite를 드래그해 놓은 표시 객체를 지정합니다.
Sprite
 Inheritedenabled : Boolean
동영상 클립의 사용 여부를 나타내는 부울 값입니다.
MovieClip
  explicitHeight : Number
The explicitly specified height for the component, in pixels, as the component's coordinates.
UIMovieClip
  explicitMaxHeight : Number
Number that specifies the maximum height of the component, in pixels, as the component's coordinates.
UIMovieClip
  explicitMaxWidth : Number
Number that specifies the maximum width of the component, in pixels, as the component's coordinates.
UIMovieClip
  explicitMinHeight : Number
Number that specifies the minimum height of the component, in pixels, as the component's coordinates.
UIMovieClip
  explicitMinWidth : Number
Number that specifies the minimum width of the component, in pixels, as the component's coordinates.
UIMovieClip
  explicitWidth : Number
The explicitly specified width for the component, in pixels, as the component's coordinates.
UIMovieClip
 Inheritedfilters : Array
현재 표시 객체와 연관된 각 필터 객체가 들어 있는 인덱싱된 배열입니다.
DisplayObject
  focusEnabled : Boolean
A flag that indicates whether the component can receive focus when selected.
UIMovieClip
  focusPane : Sprite
A single Sprite object that is shared among components and used as an overlay for drawing focus.
UIMovieClip
 InheritedfocusRect : Object
이 객체에서 포커스 사각형을 표시할지 여부를 지정합니다.
InteractiveObject
 InheritedframesLoaded : int
[읽기 전용] 스트리밍 SWF 파일에서 로드되는 프레임 수입니다.
MovieClip
 Inheritedgraphics : Graphics
[읽기 전용] 벡터 드로잉 명령을 내릴 수 있는 이 Sprite에 속한 Graphics 객체를 지정합니다.
Sprite
  hasFocusableChildren : Boolean
A flag that indicates whether child objects can receive focus.
UIMovieClip
  hasLayoutMatrix3D : Boolean
[읽기 전용] Contains true if the element has 3D Matrix.
UIMovieClip
  height : Number
[재정의] The height of this object, in pixels.
UIMovieClip
 InheritedhitArea : Sprite
Sprite의 히트 영역으로 사용할 다른 Sprite를 지정합니다.
Sprite
  horizontalCenter : Object
The horizontal distance in pixels from the center of the component's content area to the center of the component.
UIMovieClip
  id : String
ID of the component.
UIMovieClip
  includeInLayout : Boolean
Specifies whether this component is included in the layout of the parent container.
UIMovieClip
  is3D : Boolean
[읽기 전용] Contains true when the element is in 3D.
UIMovieClip
 InheritedisPlaying : Boolean
[읽기 전용] 동영상 클립이 현재 재생 중인지 여부를 나타내는 부울 값입니다.
MovieClip
  isPopUp : Boolean
Set to true by the PopUpManager to indicate that component has been popped up.
UIMovieClip
  layoutDirection : String
Specifies the desired layout direction for an element: one of LayoutDirection.LTR (left to right), LayoutDirection.RTL (right to left), or null (inherit).
UIMovieClip
  left : Object
The horizontal distance, in pixels, from the left edge of the component's content area to the left edge of the component.
UIMovieClip
 InheritedloaderInfo : LoaderInfo
[읽기 전용] 이 표시 객체가 속한 파일의 로딩 정보가 포함된 LoaderInfo 객체를 반환합니다.
DisplayObject
  maintainProjectionCenter : Boolean
When true, the component will keep its projection matrix centered on the middle of its bounding box.
UIMovieClip
 Inheritedmask : DisplayObject
호출하는 표시 객체는 지정된 mask 객체에 의해 마스크 처리됩니다.
DisplayObject
  maxHeight : Number
Number that specifies the maximum height of the component, in pixels, as the component's coordinates.
UIMovieClip
  maxWidth : Number
Number that specifies the maximum width of the component, in pixels, as the component's coordinates.
UIMovieClip
  measuredHeight : Number
[읽기 전용] The measured height of this object.
UIMovieClip
  measuredMinHeight : Number
The default minimum height of the component, in pixels.
UIMovieClip
  measuredMinWidth : Number
The default minimum width of the component, in pixels.
UIMovieClip
  measuredWidth : Number
[읽기 전용] The measured width of this object.
UIMovieClip
 InheritedmetaData : Object
PlaceObject4 태그를 통해 SWF 파일에 해당 DisplayObject의 인스턴스와 함께 메타데이터가 저장된 경우 DisplayObject 인스턴스의 메타데이터 객체를 가져옵니다.
DisplayObject
  minHeight : Number
Number that specifies the minimum height of the component, in pixels, as the component's coordinates.
UIMovieClip
  minWidth : Number
Number that specifies the minimum width of the component, in pixels, as the component's coordinates.
UIMovieClip
  moduleFactory : IFlexModuleFactory
A module factory is used as context for using embeded fonts and for finding the style manager that controls the styles for this component.
UIMovieClip
 InheritedmouseChildren : Boolean
해당 객체의 자식에서 마우스 또는 사용자 입력 장치가 사용하도록 설정되어 있는지 여부를 결정합니다.
DisplayObjectContainer
 InheritedmouseEnabled : Boolean
이 객체가 마우스 또는 기타 사용자 입력, 메시지를 수신할지 여부를 지정합니다.
InteractiveObject
  mouseFocusEnabled : Boolean
[읽기 전용] A flag that indicates whether the component can receive focus when selected with the mouse.
UIMovieClip
 InheritedmouseX : Number
[읽기 전용] 마우스 또는 사용자 입력 장치 위치의 x 좌표를 픽셀로 나타냅니다.
DisplayObject
 InheritedmouseY : Number
[읽기 전용] 마우스 또는 사용자 입력 장치 위치의 y 좌표를 픽셀로 나타냅니다.
DisplayObject
 Inheritedname : String
DisplayObject의 인스턴스 이름을 나타냅니다.
DisplayObject
 InheritedneedsSoftKeyboard : Boolean
이 InteractiveObject 인스턴스가 포커스를 받을 때 가상 키보드(화면의 소프트웨어 키보드)를 표시할지 여부를 지정합니다.
InteractiveObject
  numAutomationChildren : int
[읽기 전용] The number of automation children this container has.
UIMovieClip
 InheritednumChildren : int
[읽기 전용] 이 객체의 자식 수를 반환합니다.
DisplayObjectContainer
 InheritedopaqueBackground : Object
표시 객체를 특정 배경색으로 불투명하게 처리할지 여부를 지정합니다.
DisplayObject
  owner : DisplayObjectContainer
Typically the parent container of this component.
UIMovieClip
 Inheritedparent : DisplayObjectContainer
[읽기 전용] 이 표시 객체가 포함된 DisplayObjectContainer 객체를 나타냅니다.
DisplayObject
  parentDocument : Object
[읽기 전용] The document containing this component.
UIMovieClip
  percentHeight : Number
Number that specifies the height of a component as a percentage of its parent's size.
UIMovieClip
  percentWidth : Number
Number that specifies the width of a component as a percentage of its parent's size.
UIMovieClip
  postLayoutTransformOffsets : mx.geom:TransformOffsets
Defines a set of adjustments that can be applied to the component's transform in a way that is invisible to the component's parent's layout.
UIMovieClip
  right : Object
The horizontal distance, in pixels, from the right edge of the component to the right edge of its content area.
UIMovieClip
 Inheritedroot : DisplayObject
[읽기 전용] 로드된 SWF 파일에 있는 표시 객체의 경우, 해당 SWF 파일이 나타내는 표시 목록의 트리 구조 부분에서 맨 위에 위치하는 표시 객체가 루트 속성이 됩니다.
DisplayObject
  rotation : Number
[재정의] DisplayObject 인스턴스가 원점으로부터 회전한 각도입니다.
UIMovieClip
  rotationX : Number
[재정의] Indicates the x-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container.
UIMovieClip
  rotationY : Number
[재정의] Indicates the y-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container.
UIMovieClip
  rotationZ : Number
[재정의] Indicates the z-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container.
UIMovieClip
 Inheritedscale9Grid : Rectangle
현재 적용 중인 크기 조절 격자입니다.
DisplayObject
  scaleX : Number
[재정의] Number that specifies the horizontal scaling factor.
UIMovieClip
  scaleY : Number
[재정의] Number that specifies the vertical scaling factor.
UIMovieClip
  scaleZ : Number
[재정의] Number that specifies the scaling factor along the z axis.
UIMovieClip
 Inheritedscenes : Array
[읽기 전용] MovieClip 인스턴스에 포함된 장면의 이름, 프레임 수, 프레임 레이블이 각각 나열되어 있는 Scene 객체의 배열입니다.
MovieClip
 InheritedscrollRect : Rectangle
표시 객체의 스크롤 사각형 경계입니다.
DisplayObject
  showInAutomationHierarchy : Boolean
A flag that determines if an automation object shows in the automation hierarchy.
UIMovieClip
 Inherited    softKeyboard : String
소프트 키보드의 모양을 제어합니다.
InteractiveObject
 InheritedsoftKeyboardInputAreaOfInterest : Rectangle
소프트 키보드가 표시될 때 화면에서 그대로 유지되는 영역을 정의합니다(iOS에서는 사용할 수 없음).
InteractiveObject
 InheritedsoundTransform : flash.media:SoundTransform
이 Sprite 내에서 사운드를 제어합니다.
Sprite
 Inheritedstage : Stage
[읽기 전용] 표시 객체의 Stage입니다.
DisplayObject
  systemManager : ISystemManager
A reference to the SystemManager object for this component.
UIMovieClip
 InheritedtabChildren : Boolean
객체의 자식에서 탭 기능을 사용할 수 있는지 여부를 결정합니다.
DisplayObjectContainer
 InheritedtabEnabled : Boolean
이 객체가 탭 순서에 있는지 여부를 지정합니다.
InteractiveObject
  tabFocusEnabled : Boolean
A flag that indicates whether child objects can receive focus This is similar to the tabEnabled property used by the Flash Player. This is usually true for components that handle keyboard input, but some components in controlbars have them set to false because they should not steal focus from another component like an editor.
UIMovieClip
 InheritedtabIndex : int
SWF 파일에서 객체의 탭 순서를 지정합니다.
InteractiveObject
 InheritedtextSnapshot : flash.text:TextSnapshot
[읽기 전용] 이 DisplayObjectContainer 인스턴스에 대한 TextSnapshot 객체를 반환합니다.
DisplayObjectContainer
  toolTip : String
Text to display in the ToolTip.
UIMovieClip
  top : Object
The vertical distance, in pixels, from the top edge of the control's content area to the top edge of the component.
UIMovieClip
 InheritedtotalFrames : int
[읽기 전용] MovieClip 인스턴스의 총 프레임 수입니다.
MovieClip
 InheritedtrackAsMenu : Boolean
SimpleButton 또는 MovieClip 등의 다른 표시 객체에서 마우스 릴리스 이벤트 또는 다른 사용자 입력 릴리스 이벤트를 수신할 수 있는지 여부를 나타냅니다.
MovieClip
 Inheritedtransform : flash.geom:Transform
표시 객체의 행렬, 색상 변환 및 픽셀 경계와 관련된 속성을 가진 객체입니다.
DisplayObject
  transformX : Number
Sets the x coordinate for the transform center of the component.
UIMovieClip
  transformY : Number
Sets the y coordinate for the transform center of the component.
UIMovieClip
  transformZ : Number
Sets the z coordinate for the transform center of the component.
UIMovieClip
  tweeningProperties : Array
Used by EffectManager.
UIMovieClip
 InheriteduseHandCursor : Boolean
buttonMode 속성이 true로 설정된 스프라이트 위로 포인터를 움직일 때 손 모양(손 모양 커서)을 표시할지 여부를 나타내는 부울 값입니다.
Sprite
  verticalCenter : Object
The vertical distance in pixels from the center of the component's content area to the center of the component.
UIMovieClip
  visible : Boolean
[재정의] Whether or not the display object is visible.
UIMovieClip
  width : Number
[재정의] The width of this object, in pixels.
UIMovieClip
  x : Number
[재정의] Number that specifies the component's horizontal position, in pixels, within its parent container.
UIMovieClip
  y : Number
[재정의] Number that specifies the component's vertical position, in pixels, within its parent container.
UIMovieClip
  z : Number
[재정의] Indicates the z coordinate position along the z-axis of the DisplayObject instance relative to the 3D parent container.
UIMovieClip
보호 속성
 속성정의 주체
  bounds : Rectangle
[읽기 전용] The unscaled bounds of the content.
UIMovieClip
  initialized : Boolean = false
A flag that determines if an object has been through all three phases of layout: commitment, measurement, and layout (provided that any were required).
UIMovieClip
공용 메서드
 메서드정의 주체
  
Constructor.
UIMovieClip
 Inherited
이 DisplayObjectContainer 인스턴스에 자식 DisplayObject 인스턴스를 추가합니다.
DisplayObjectContainer
 Inherited
이 DisplayObjectContainer 인스턴스에 자식 DisplayObject 인스턴스를 추가합니다.
DisplayObjectContainer
 Inherited
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
리스너에서 이벤트 알림을 받을 수 있도록 EventDispatcher 객체에 이벤트 리스너 객체를 등록합니다.
EventDispatcher
 Inherited
지정된 point 점으로 DisplayObjectContainer.getObjectsUnderPoint() 메서드를 호출하여 반환된 목록에서 임의의 표시 객체가 보안 제한 사항으로 인해 생략되는지 여부를 나타냅니다.
DisplayObjectContainer
 Inherited
지정된 표시 객체가 DisplayObjectContainer 인스턴스의 자식인지 아니면 인스턴스 자체인지를 확인합니다.
DisplayObjectContainer
  
Returns a set of properties that identify the child within this container.
UIMovieClip
  
Returns a set of properties that identify the child within this container.
UIMovieClip
  
Creates an id reference to this IUIComponent object on its parent document object.
UIMovieClip
  
Deletes the id reference to this IUIComponent object on its parent document object.
UIMovieClip
 Inherited
이벤트를 이벤트 흐름으로 전달합니다.
EventDispatcher
  
Called by the FocusManager when the component receives focus.
UIMovieClip
  
executeBindings(recurse:Boolean = false):void
Executes the data bindings into this UIComponent object.
UIMovieClip
  
Provides the automation object at the specified index.
UIMovieClip
  
Provides the automation object list .
UIMovieClip
 Inherited
getBounds(targetCoordinateSpace:DisplayObject):Rectangle
targetCoordinateSpace 객체의 좌표계를 기준으로 표시 객체의 영역을 정의하는 사각형을 반환합니다.
DisplayObject
  
getBoundsXAtSize(width:Number, height:Number, postLayoutTransform:Boolean = true):Number
Returns the x coordinate of the element's bounds at the specified element size.
UIMovieClip
  
getBoundsYAtSize(width:Number, height:Number, postLayoutTransform:Boolean = true):Number
Returns the y coordinate of the element's bounds at the specified element size.
UIMovieClip
 Inherited
지정된 인덱스에 존재하는 자식 표시 객체 인스턴스를 반환합니다.
DisplayObjectContainer
 Inherited
지정된 이름을 가진 자식 표시 객체를 반환합니다.
DisplayObjectContainer
 Inherited
자식 DisplayObject 인스턴스의 인덱스 위치를 반환합니다.
DisplayObjectContainer
  
getConstraintValue(constraintName:String):*
Returns the specified constraint value.
UIMovieClip
  
A convenience method for determining whether to use the explicit or measured height
UIMovieClip
  
A convenience method for determining whether to use the explicit or measured width
UIMovieClip
  
getLayoutBoundsHeight(postLayoutTransform:Boolean = true):Number
Returns the element's layout height.
UIMovieClip
  
getLayoutBoundsWidth(postLayoutTransform:Boolean = true):Number
Returns the element's layout width.
UIMovieClip
  
getLayoutBoundsX(postLayoutTransform:Boolean = true):Number
Returns the x coordinate that the element uses to draw on screen.
UIMovieClip
  
getLayoutBoundsY(postLayoutTransform:Boolean = true):Number
Returns the y coordinate that the element uses to draw on screen.
UIMovieClip
  
Returns the transform matrix that is used to calculate the component's layout relative to its siblings.
UIMovieClip
  
Returns the layout transform Matrix3D for this element.
UIMovieClip
  
getMaxBoundsHeight(postLayoutTransform:Boolean = true):Number
Returns the element's maximum height.
UIMovieClip
  
getMaxBoundsWidth(postLayoutTransform:Boolean = true):Number
Returns the element's maximum width.
UIMovieClip
  
getMinBoundsHeight(postLayoutTransform:Boolean = true):Number
Returns the element's minimum height.
UIMovieClip
  
getMinBoundsWidth(postLayoutTransform:Boolean = true):Number
Returns the element's minimum width.
UIMovieClip
 Inherited
이 DisplayObjectContainer 인스턴스의 자식(또는 손자 등)으로서 지정된 점 아래에 있는 객체의 배열을 반환합니다.
DisplayObjectContainer
  
getPreferredBoundsHeight(postLayoutTransform:Boolean = true):Number
Returns the element's preferred height.
UIMovieClip
  
getPreferredBoundsWidth(postLayoutTransform:Boolean = true):Number
Returns the element's preferred width.
UIMovieClip
 Inherited
getRect(targetCoordinateSpace:DisplayObject):Rectangle
대상 좌표 공간 매개 변수에 의해 정의되는 좌표계를 기준으로 모양의 획을 제외하고 표시 객체의 경계를 정의하는 사각형을 반환합니다.
DisplayObject
 Inherited
Point 객체를 Stage 전역 좌표에서 표시 객체의 로컬 좌표로 변환합니다.
DisplayObject
 Inherited
Stage(전역) 좌표의 2차원 점을 3차원 표시 객체(로컬) 좌표로 변환합니다.
DisplayObject
 Inherited
gotoAndPlay(frame:Object, scene:String = null):void
지정된 프레임에서 SWF 파일 재생을 시작합니다.
MovieClip
 Inherited
gotoAndStop(frame:Object, scene:String = null):void
동영상 클립의 특정 프레임으로 재생 헤드를 가져온 다음 정지합니다.
MovieClip
 Inherited
EventDispatcher 객체에 특정 유형의 이벤트에 대한 리스너가 등록되어 있는지 여부를 확인합니다.
EventDispatcher
 Inherited
지정된 속성이 객체에 정의되어 있는지 여부를 나타냅니다.
Object
 Inherited
표시 객체의 경계 상자를 평가하여 obj 표시 객체의 경계 상자와 겹치거나 교차하는지 확인합니다.
DisplayObject
 Inherited
hitTestPoint(x:Number, y:Number, shapeFlag:Boolean = false):Boolean
표시 객체를 평가하여 x 및 y 매개 변수에 의해 지정된 점과 겹치거나 교차하는지 확인합니다.
DisplayObject
  
Initialize the object.
UIMovieClip
  
An element must call this method when its layoutDirection changes or when its parent's layoutDirection changes.
UIMovieClip
 Inherited
Object 클래스의 인스턴스가 매개 변수로 지정된 객체의 프로토타입 체인에 있는지 여부를 나타냅니다.
Object
 Inherited
3차원 표시 객체의 로컬 좌표에 있는 3차원 점을 Stage 전역 좌표의 2차원 점으로 변환합니다.
DisplayObject
 Inherited
Point 객체를 표시 객체의 로컬 좌표에서 Stage 전역 좌표로 변환합니다.
DisplayObject
  
Moves this object to the specified x and y coordinates.
UIMovieClip
 Inherited
재생 헤드를 다음 프레임으로 보낸 다음 정지합니다.
MovieClip
 Inherited
재생 헤드를 MovieClip 인스턴스의 다음 장면으로 움직입니다.
MovieClip
  
owns(displayObject:DisplayObject):Boolean
Returns true if the chain of owner properties points from child to this UIComponent.
UIMovieClip
  
Called by Flex when a UIComponent object is added to or removed from a parent.
UIMovieClip
 Inherited
동영상 클립의 타임라인에서 재생 헤드를 이동합니다.
MovieClip
 Inherited
재생 헤드를 이전 프레임으로 보낸 다음 정지합니다.
MovieClip
 Inherited
재생 헤드를 MovieClip 인스턴스의 이전 장면으로 움직입니다.
MovieClip
 Inherited
지정된 속성이 존재하고 열거 가능한지 여부를 나타냅니다.
Object
  
For each effect event, register the EffectManager as one of the event listeners.
UIMovieClip
 Inherited
지정된 자식 DisplayObject 인스턴스를 DisplayObjectContainer 인스턴스의 자식 목록에서 제거합니다.
DisplayObjectContainer
 Inherited
DisplayObjectContainer 자식 목록에서 지정된 인덱스 위치에 있는 자식 DisplayObject를 제거합니다.
DisplayObjectContainer
 Inherited
removeChildren(beginIndex:int = 0, endIndex:int = 0x7fffffff):void
모든 자식 DisplayObject 인스턴스를 DisplayObjectContainer 인스턴스의 자식 목록에서 제거합니다.
DisplayObjectContainer
 Inherited
removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
EventDispatcher 객체에서 리스너를 제거합니다.
EventDispatcher
  
Replays the specified event.
UIMovieClip
 Inherited
가상 키보드를 표시합니다.
InteractiveObject
  
Resolves a child by using the id provided.
UIMovieClip
  
setActualSize(newWidth:Number, newHeight:Number):void
Sets the actual size of this object.
UIMovieClip
 Inherited
표시 객체 컨테이너에서 기존 자식의 위치를 변경합니다.
DisplayObjectContainer
  
setConstraintValue(constraintName:String, value:*):void
Sets the specified constraint value.
UIMovieClip
  
Called by the FocusManager when the component receives focus.
UIMovieClip
  
setLayoutBoundsPosition(x:Number, y:Number, postLayoutTransform:Boolean = true):void
Sets the coordinates that the element uses to draw on screen.
UIMovieClip
  
setLayoutBoundsSize(width:Number, height:Number, postLayoutTransform:Boolean = true):void
Sets the layout size of the element.
UIMovieClip
  
setLayoutMatrix(value:Matrix, invalidateLayout:Boolean):void
Sets the transform Matrix that is used to calculate the component's layout size and position relative to its siblings.
UIMovieClip
  
setLayoutMatrix3D(value:Matrix3D, invalidateLayout:Boolean):void
Sets the transform Matrix3D that is used to calculate the component's layout size and position relative to its siblings.
UIMovieClip
 Inherited
루프 작업에서 동적 속성을 사용할 수 있는지 여부를 설정합니다.
Object
  
setVisible(value:Boolean, noEvent:Boolean = false):void
Called when the visible property changes.
UIMovieClip
 Inherited
startDrag(lockCenter:Boolean = false, bounds:Rectangle = null):void
지정된 Sprite를 드래그할 수 있도록 합니다.
Sprite
 Inherited
startTouchDrag(touchPointID:int, lockCenter:Boolean = false, bounds:Rectangle = null):void
터치 지원 장치에서 지정된 스프라이트를 드래그할 수 있도록 합니다.
Sprite
 Inherited
동영상 클립의 재생 헤드를 정지합니다.
MovieClip
 Inherited
이 객체가 루트로 지정된 모든 MovieClip의 타임라인 실행을 재귀적으로 중지합니다.
DisplayObjectContainer
 Inherited
startDrag() 메서드를 종료합니다.
Sprite
 Inherited
stopTouchDrag(touchPointID:int):void
startTouchDrag() 메서드를 종료합니다. 터치 지원 장치에서 사용합니다.
Sprite
 Inherited
지정된 두 개의 자식 객체의 z 순서(전후 순서)를 맞바꿉니다.
DisplayObjectContainer
 Inherited
swapChildrenAt(index1:int, index2:int):void
자식 목록에서 지정된 두 곳의 인덱스 위치에 있는 자식 객체의 z 순서(전후 순서)를 맞바꿉니다.
DisplayObjectContainer
 Inherited
로캘별 규칙에 따라 서식이 지정된 이 객체의 문자열 표현을 반환합니다.
Object
 Inherited
지정된 객체의 문자열 표현을 반환합니다.
Object
  
transformAround(transformCenter:Vector3D, scale:Vector3D = null, rotation:Vector3D = null, translation:Vector3D = null, postLayoutScale:Vector3D = null, postLayoutRotation:Vector3D = null, postLayoutTranslation:Vector3D = null, invalidateLayout:Boolean = true):void
A utility method to update the rotation, scale, and translation of the transform while keeping a particular point, specified in the component's own coordinate space, fixed in the parent's coordinate space.
UIMovieClip
  
transformPointToParent(localPosition:Vector3D, position:Vector3D, postLayoutPosition:Vector3D):void
A utility method to transform a point specified in the local coordinates of this object to its location in the object's parent's coordinates.
UIMovieClip
 Inherited
지정된 객체의 프리미티브 값을 반환합니다.
Object
 Inherited
이 EventDispatcher 객체 또는 조상 객체에 지정한 이벤트 유형에 대한 이벤트 리스너가 등록되어 있는지 여부를 확인합니다.
EventDispatcher
보호 메서드
 메서드정의 주체
  
This enter frame handler is used when our width, height, x, or y value changes.
UIMovieClip
  
Recursively finds all children that have tabEnabled=true and adds them to the focusableObjects array.
UIMovieClip
  
Called when focus is entering any of our children.
UIMovieClip
  
Helper method to invalidate parent size and display list if this object affects its layout (includeInLayout is true).
UIMovieClip
  
Notify our parent that our size has changed.
UIMovieClip
  
This enter frame handler progresses through transitions.
UIMovieClip
이벤트
 이벤트 요약 정의 주체
 Inherited[브로드캐스트 이벤트] Flash Player 또는 AIR 응용 프로그램이 운영 체제 포커스를 얻어 활성화될 때 전달됩니다.EventDispatcher
  Dispatched when the component is added to a container as a content child by using the addChild() or addChildAt() method.UIMovieClip
 Inherited표시 객체를 표시 목록에 추가할 때 전달됩니다.DisplayObject
 Inherited표시 객체를 직접 또는 해당 표시 객체가 포함된 하위 트리 추가를 통해 스테이지 표시 목록에 추가할 때 전달됩니다.DisplayObject
 Inherited사용자가 텍스트 컨텍스트 메뉴에서 '지우기' 또는 '삭제'를 선택할 때 전달됩니다.InteractiveObject
 Inherited사용자가 동일한 InteractiveObject 위에서 포인팅 장치의 기본 버튼을 눌렀다 놓을 때 전달됩니다.InteractiveObject
 Inherited
    contextMenu
사용자 동작이 AIR 응용 프로그램의 이 대화형 객체와 연결된 컨텍스트 메뉴를 트리거할 때 전달됩니다.InteractiveObject
 Inherited사용자가 복사 작업에 대해 플랫폼 관련 액셀러레이터 키 조합을 활성화하거나 텍스트 컨텍스트 메뉴에서 '복사'를 선택할 때 전달됩니다.InteractiveObject
  Dispatched when the component has finished its construction.UIMovieClip
  Dispatched after the view state has changed.UIMovieClip
  Dispatched after the currentState property changes, but before the view state changes.UIMovieClip
 Inherited사용자가 잘라내기 작업에 대해 플랫폼 관련 액셀러레이터 키 조합을 활성화하거나 텍스트 컨텍스트 메뉴에서 '잘라내기'를 선택할 때 전달됩니다.InteractiveObject
 Inherited[브로드캐스트 이벤트] Flash Player 또는 AIR 응용 프로그램이 운영 체제 포커스를 잃고 비활성화될 때 전달됩니다.EventDispatcher
 Inherited객체의 doubleClickEnabled 플래그가 true로 설정되어 있는 경우 사용자가 동일한 InteractiveObject 위에서 포인팅 장치의 기본 버튼을 연속으로 빠르게 두 번 눌렀다 놓을 때 전달됩니다.InteractiveObject
  Dispatched by the drag initiator (the component that is the source of the data being dragged) when the drag operation completes, either when you drop the dragged data onto a drop target or when you end the drag-and-drop operation without performing a drop.UIMovieClip
  Dispatched by the drop target when the user releases the mouse over it.UIMovieClip
  Dispatched by a component when the user moves the mouse over the component during a drag operation.UIMovieClip
  Dispatched by the component when the user drags outside the component, but does not drop the data onto the target.UIMovieClip
  Dispatched by a component when the user moves the mouse while over the component during a drag operation.UIMovieClip
 Inherited[브로드캐스트 이벤트] 재생 헤드가 새 프레임에 들어갈 때 전달됩니다.DisplayObject
 Inherited[브로드캐스트 이벤트] 재생 헤드가 현재 프레임을 종료할 때 전달됩니다.DisplayObject
 Inherited표시 객체가 포커스를 얻은 후 전달됩니다.InteractiveObject
 Inherited표시 객체가 포커스를 잃은 후 전달됩니다.InteractiveObject
 Inherited[브로드캐스트 이벤트] 프레임 표시 객체의 생성자가 실행되었지만 프레임 스크립트는 아직 실행되지 않았을 때 전달됩니다.DisplayObject
 Inherited사용자가 InteractiveObject 인스턴스를 사용하여 터치 표면 가장자리를 따라 접점을 만들 때 전달됩니다(예: Siri Remote for Apple TV의 터치 표면 가장자리를 따라 누르기). 일부 장치에서는 이 접점을 여러 터치 이벤트의 조합으로 해석할 수도 있습니다.InteractiveObject
 Inherited사용자가 터치 지원 장치의 동일한 InteractiveObject 인스턴스 위에서 여러 접점을 누를 때 전달됩니다(터치 스크린이 있는 휴대 전화 또는 타블렛의 표시 객체를 손가락 두 개로 눌렀다가 놓는 경우 등).InteractiveObject
 Inherited사용자가 터치 지원 장치의 InteractiveObject 인스턴스 위에서 한 접점을 이동할 때 전달됩니다(예: 터치 스크린이 있는 휴대 전화 또는 타블렛의 표시 객체 위에서 손가락 하나를 왼쪽에서 오른쪽으로 움직이는 경우).InteractiveObject
 Inherited사용자가 InteractiveObject 인스턴스와의 접점에서 회전 동작을 수행할 때 전달됩니다(예: 터치 스크린이 있는 휴대 전화 또는 타블렛에서 손가락 두 개로 표시 객체에 접촉한 후 회전하는 경우).InteractiveObject
 Inherited사용자가 InteractiveObject 인스턴스와의 접점에서 스와이프 동작을 수행할 때 전달됩니다(예: 터치 스크린이 있는 휴대폰 또는 타블렛에서 화면에 손가락을 세 개 댄 상태에서 표시 객체 위에서 손가락들을 동시에 이동할 때).InteractiveObject
 Inherited사용자가 InteractiveObject 인스턴스를 사용하여 접점을 만든 다음 터치 지원 장치를 누를 때 전달됩니다(예: 터치 스크린이 있는 휴대 전화 또는 타블렛에서 손가락 여러 개를 표시 객체 위에 놓아 메뉴를 연 다음 손가락 하나로 메뉴 항목을 눌러 선택하는 경우).InteractiveObject
 Inherited사용자가 InteractiveObject 인스턴스와의 접점에서 확대/축소 동작을 수행할 때 전달됩니다(예: 터치 스크린이 있는 휴대폰 또는 타블렛에서 화면에 손가락을 두 개 댄 상태에서 표시 객체 위에서 손가락 사이의 거리를 빠르게 벌릴 때).InteractiveObject
  Dispatched when an object's state changes from visible to invisible.UIMovieClip
 Inherited이 이벤트는 IME에서 인라인 입력을 지원하는 모든 클라이언트 응용 프로그램으로 전달됩니다.InteractiveObject
  Dispatched when the component has finished its construction and has all initialization properties set.UIMovieClip
 Inherited사용자가 키를 누를 때 전달됩니다.InteractiveObject
 Inherited사용자가 키보드를 사용하여 포커스를 바꾸려고 할 때 전달됩니다.InteractiveObject
 Inherited사용자가 키를 놓을 때 전달됩니다.InteractiveObject
 Inherited사용자가 동일한 InteractiveObject 위에서 포인팅 장치의 중간 버튼을 눌렀다 놓을 때 전달됩니다.InteractiveObject
 Inherited사용자가 InteractiveObject 인스턴스 위에서 포인팅 장치의 중간 버튼을 누를 때 전달됩니다.InteractiveObject
 InheritedInteractiveObject 인스턴스 위에 포인팅 장치를 놓고 버튼을 놓을 때 전달됩니다.InteractiveObject
 InheritedInteractiveObject 인스턴스 위에 포인팅 장치를 놓고 버튼을 누를 때 전달됩니다.InteractiveObject
  Dispatched from a component opened using the PopUpManager when the user clicks outside it.UIMovieClip
 Inherited사용자가 포인팅 장치를 사용하여 포커스를 바꾸려고 할 때 전달됩니다.InteractiveObject
 Inherited포인팅 장치가 InteractiveObject 위에 있을 때 포인팅 장치를 움직이면 전달됩니다.InteractiveObject
 Inherited포인팅 장치를 InteractiveObject 인스턴스에서 멀리 하면 전달됩니다.InteractiveObject
 Inherited포인팅 장치를 InteractiveObject 인스턴스 위로 옮길 때 전달됩니다.InteractiveObject
 InheritedInteractiveObject 인스턴스 위에 포인팅 장치를 놓고 버튼을 놓을 때 전달됩니다.InteractiveObject
 InheritedInteractiveObject 인스턴스 위에 마우스를 놓고 휠을 굴릴 때 전달됩니다.InteractiveObject
  Dispatched from a component opened using the PopUpManager when the user scrolls the mouse wheel outside it.UIMovieClip
  Dispatched when the object has moved.UIMovieClip
 Inherited사용자가 드래그 동작을 놓을 때 드래그 시작 객체 InteractiveObject에 의해 전달됩니다.InteractiveObject
 Inherited드래그한 객체가 이 객체에 드롭되고 드롭이 DragManager.acceptDragDrop()에 대한 호출을 통해 허용될 때 대상 InteractiveObject에 의해 전달됩니다.InteractiveObject
 Inherited드래그 동작이 이 객체의 경계에 들어갈 때 InteractiveObject에 의해 전달됩니다.InteractiveObject
 Inherited드래그 동작이 이 객체의 경계를 벗어날 때 InteractiveObject에 의해 전달됩니다.InteractiveObject
 Inherited드래그 동작이 이 객체의 경계에 있는 동안에는 계속 InteractiveObject에 의해 전달됩니다.InteractiveObject
 InheritedDragManager.doDrag() 호출에서 드래그 시작 객체로 지정되는 InteractiveObject에 의해 드래그 작업이 시작될 때 전달됩니다.InteractiveObject
 InheritedDragManager.doDrag() 호출에서 드래그 시작 객체로 지정되는 InteractiveObject에 의해 드래그 작업 중에 전달됩니다.InteractiveObject
 Inherited사용자가 붙여넣기 작업에 대해 플랫폼 관련 액셀러레이터 키 조합을 활성화하거나 텍스트 컨텍스트 메뉴에서 '붙여넣기'를 선택할 때 전달됩니다.InteractiveObject
  Dispatched at the beginning of the component initialization sequence.UIMovieClip
 Inherited사용자가 화면의 근접 감지 임계값을 지나서 활성 스타일러스를 놓았을 때 전달됩니다.InteractiveObject
 Inherited
    proximityEnd
사용자가 화면의 근접 감지 임계값 위에서 활성 스타일러스를 떼어낼 때 전달됩니다.InteractiveObject
 Inherited사용자가 근접 감지 임계값 내에 있으면서 화면 위로 활성 스타일러스를 이동할 때 전달됩니다.InteractiveObject
 Inherited
    proximityOut
사용자가 화면의 근접 감지 임계값 내에 있으면서 이 InteractiveObject에서 벗어나 활성 스타일러스를 이동할 때 전달됩니다.InteractiveObject
 Inherited사용자가 화면의 근접 감지 임계값 내에 있으면서 이 InteractiveObject 바로 위로 활성 스타일러스를 이동할 때 전달됩니다.InteractiveObject
 Inherited사용자가 화면의 근접 감지 임계값 내에 있으면서 이 InteractiveObject 및 해당 자식에서 벗어나 활성 스타일러스를 이동할 때 전달됩니다.InteractiveObject
 Inherited사용자가 화면의 근접 감지 임계값 내에 있으면서 활성 스타일러스를 표시 목록에 있는 객체의 자손 트리에서 이 InteractiveObject 위로 이동할 때 전달됩니다.InteractiveObject
 Inherited사용자가 먼저 InteractiveObject 인스턴스 위에서 단추를 누른 다음 InteractiveObject 인스턴스에서 벗어나 포인팅 장치를 이동한 후 포인팅 장치의 버튼을 해제할 때 전달됩니다.InteractiveObject
  Dispatched when the component is removed from a container as a content child by using the removeChild() or removeChildAt() method.UIMovieClip
 Inherited표시 객체를 표시 목록에서 제거하려고 할 때 전달됩니다.DisplayObject
 Inherited표시 객체를 직접 또는 해당 표시 객체가 포함된 하위 트리 제거를 통해 표시 목록에서 제거하려고 할 때 전달됩니다.DisplayObject
 Inherited[브로드캐스트 이벤트] 표시 목록이 업데이트 및 렌더링되기 직전에 전달됩니다.DisplayObject
  Dispatched when the component is resized.UIMovieClip
 Inherited사용자가 동일한 InteractiveObject 위에서 포인팅 장치의 오른쪽 버튼을 눌렀다 놓을 때 전달됩니다.InteractiveObject
 InheritedInteractiveObject 인스턴스 위에 포인팅 장치를 놓고 버튼을 누를 때 전달됩니다.InteractiveObject
 InheritedInteractiveObject 인스턴스 위에 포인팅 장치를 놓고 버튼을 놓을 때 전달됩니다.InteractiveObject
 Inherited포인팅 장치를 InteractiveObject 인스턴스에서 멀리 하면 전달됩니다.InteractiveObject
 Inherited포인팅 장치를 InteractiveObject 인스턴스 위로 옮길 때 전달됩니다.InteractiveObject
 Inherited사용자가 전체 선택 작업에 대해 플랫폼 관련 액셀러레이터 키 조합을 활성화하거나 텍스트 컨텍스트 메뉴에서 '전체 선택'을 선택할 때 전달됩니다.InteractiveObject
  Dispatched when an object's state changes from invisible to visible.UIMovieClip
 Inherited소프트 키보드를 놓은 직후에 전달됩니다.InteractiveObject
 Inherited소프트 키보드를 놓기 직전에 전달됩니다.InteractiveObject
 Inherited소프트 키보드가 눌린 직후에 전달됩니다.InteractiveObject
 Inherited객체의 tabChildren 플래그 값이 변경될 때 전달됩니다.InteractiveObject
 Inherited객체의 tabEnabled 플래그가 변경될 때 전달됩니다.InteractiveObject
 Inherited객체의 tabIndex 속성 값이 변경될 때 전달됩니다.InteractiveObject
 Inherited사용자가 하나 이상의 텍스트 문자를 입력할 때 전달됩니다.InteractiveObject
  Dispatched by the component when it is time to create a ToolTip.UIMovieClip
  Dispatched by the component when its ToolTip has been hidden and will be discarded soon.UIMovieClip
  Dispatched by the component when its ToolTip is about to be hidden.UIMovieClip
  Dispatched by the component when its ToolTip is about to be shown.UIMovieClip
  Dispatched by the component when its ToolTip has been shown.UIMovieClip
  Dispatched by a component whose toolTip property is set, as soon as the user moves the mouse over it.UIMovieClip
 Inherited사용자가 처음으로 터치 지원 장치를 접촉할 때 전달됩니다(터치 스크린이 있는 휴대 전화 또는 타블렛을 손가락으로 접촉하는 경우 등).InteractiveObject
 Inherited사용자가 터치 지원 장치에서 접촉을 제거할 때 전달됩니다(터치 스크린이 있는 휴대 전화 또는 타블렛에서 손가락을 떼는 경우 등).InteractiveObject
 Inherited사용자가 장치를 터치할 때 전달되고, 접점이 제거될 때까지 계속 전달됩니다.InteractiveObject
 Inherited사용자가 터치 지원 장치에서 InteractiveObject 인스턴스 접점을 인스턴스 외부로 멀리 이동할 때 전달됩니다(터치 스크린이 있는 휴대 전화 또는 타블렛에서 하나의 표시 객체에서 다른 표시 객체로 손가락 한 개를 드래그하는 경우 등).InteractiveObject
 Inherited사용자가 터치 지원 장치에서 InteractiveObject 인스턴스로 접점을 이동할 때 전달됩니다(터치 스크린이 있는 휴대 전화 또는 타블렛에서 표시 객체 외부의 한 지점에서 표시 객체 위의 한 지점으로 손가락 한 개를 드래그하는 경우 등).InteractiveObject
 Inherited사용자가 터치 지원 장치에서 InteractiveObject 인스턴스 접점을 인스턴스로부터 멀리 이동할 때 전달됩니다(예: 터치 스크린이 있는 휴대 전화 또는 타블렛에서 표시 객체로부터 표시 객체 외부의 한 지점으로 손가락 하나를 드래그하는 경우).InteractiveObject
 Inherited사용자가 터치 지원 장치에서 InteractiveObject 인스턴스로 접점을 이동할 때 전달됩니다(터치 스크린이 있는 휴대 전화 또는 타블렛에서 표시 객체 외부의 한 지점에서 표시 객체 위의 한 지점으로 손가락 한 개를 드래그하는 경우 등).InteractiveObject
 Inherited사용자가 터치 지원 장치에서 접촉이 처음 발생하는 동일한 InteractiveObject 인스턴스로부터 접촉을 제거할 때 전달됩니다(터치 스크린이 있는 휴대 전화 또는 타블렛의 표시 객체 위 단일 지점을 손가락 한 개로 눌렀다가 놓는 경우 등).InteractiveObject
속성 세부 정보

automationDelegate

속성
automationDelegate:Object

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The delegate object that handles the automation-related functionality.



구현
    public function get automationDelegate():Object
    public function set automationDelegate(value:Object):void

automationEnabled

속성 
automationEnabled:Boolean  [읽기 전용]

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 9, AIR 1.1

True if this component is enabled for automation, false otherwise.



구현
    public function get automationEnabled():Boolean

automationName

속성 
automationName:String

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Name that can be used as an identifier for this object.



구현
    public function get automationName():String
    public function set automationName(value:String):void

automationOwner

속성 
automationOwner:DisplayObjectContainer  [읽기 전용]

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 9, AIR 1.1

The owner of this component for automation purposes.



구현
    public function get automationOwner():DisplayObjectContainer

automationParent

속성 
automationParent:DisplayObjectContainer  [읽기 전용]

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 9, AIR 1.1

The parent of this component for automation purposes.



구현
    public function get automationParent():DisplayObjectContainer

automationTabularData

속성 
automationTabularData:Object  [읽기 전용]

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

An implementation of the IAutomationTabularData interface, which can be used to retrieve the data.



구현
    public function get automationTabularData():Object

automationValue

속성 
automationValue:Array  [읽기 전용]

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

This value generally corresponds to the rendered appearance of the object and should be usable for correlating the identifier with the object as it appears visually within the application.



구현
    public function get automationValue():Array

automationVisible

속성 
automationVisible:Boolean  [읽기 전용]

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 9, AIR 1.1

True if this component is visible for automation, false otherwise.



구현
    public function get automationVisible():Boolean

autoUpdateCurrentState

속성 
autoUpdateCurrentState:Boolean

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 9, AIR 1.1

Whether we should actively watch changes to the label of the flash object. The Flex currentState property depends on this flash label. If this is set to true, then every frame, the label of the flash obejct will be quieried. If the label has changed, that will become the new currentState for the Flex object.

Note: Setting this property to true may be expensive because we now are asking the flash object for is current label every single frame.

기본값: false.



구현
    public function get autoUpdateCurrentState():Boolean
    public function set autoUpdateCurrentState(value:Boolean):void

autoUpdateMeasuredSize

속성 
autoUpdateMeasuredSize:Boolean

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 9, AIR 1.1

Whether we should actively watch changes to the size of the flash object. If this is set to true, then every frame, the size of the flash object will be determined. If the size has changed, then the flash object will scale appropriately to fit its explicit bounds (or it will resize and notify its parent if there is no explicit sizing).

Note: Setting this property to true may be expensive because we now are asking the flash object its current size every single frame.

기본값: false.



구현
    public function get autoUpdateMeasuredSize():Boolean
    public function set autoUpdateMeasuredSize(value:Boolean):void

baseline

속성 
baseline:Object

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The vertical distance in pixels from the top edge of the content area to the component's baseline position. If this property is set, the baseline of the component is anchored to the top edge of its content area; when its container is resized, the two edges maintain their separation.

This property only has an effect when used on a component in a Canvas container, or when used on a component in a Panel or Application container that has the layout property set to absolute.

The default value is undefined, which means it is not set.

이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 propertyChange 이벤트를 전달합니다.



구현
    public function get baseline():Object
    public function set baseline(value:Object):void

baselinePosition

속성 
baselinePosition:Number  [읽기 전용]

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The y-coordinate of the baseline of the first line of text of the component.



구현
    public function get baselinePosition():Number

bottom

속성 
bottom:Object

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The vertical distance, in pixels, from the lower edge of the component to the lower edge of its content area. If this property is set, the lower edge of the component is anchored to the bottom edge of its content area; when its container is resized, the two edges maintain their separation.

This property only has an effect when used on a component in a Canvas container, or when used on a component in a Panel or Application container that has the layout property set to absolute.

The default value is undefined, which means it is not set.

이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 propertyChange 이벤트를 전달합니다.



구현
    public function get bottom():Object
    public function set bottom(value:Object):void

boundingBoxName

속성 
public var boundingBoxName:String = "boundingBox"

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Name of the object to use as the bounding box.

The bounding box is an object that is used by Flex to determine the size of the component. The actual content can be larger or smaller than the bounding box, but Flex uses the size of the bounding box when laying out the component. This object is optional. If omitted, the actual content size of the component is used instead.

기본값: "boundingBox".

bounds

속성 
bounds:Rectangle  [읽기 전용]

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The unscaled bounds of the content.



구현
    protected function get bounds():Rectangle

cacheHeuristic

속성 
cacheHeuristic:Boolean  [쓰기 전용]

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Used by Flex to suggest bitmap caching for the object. If cachePolicy is UIComponentCachePolicy.AUTO, then cacheHeuristic is used to control the object's cacheAsBitmap property.



구현
    public function set cacheHeuristic(value:Boolean):void

cachePolicy

속성 
cachePolicy:String  [읽기 전용]

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Specifies the bitmap caching policy for this object. Possible values in MXML are "on", "off" and "auto" (default).

Possible values in ActionScript are UIComponentCachePolicy.ON, UIComponentCachePolicy.OFF and UIComponentCachePolicy.AUTO (default).

  • A value of UIComponentCachePolicy.ON means that the object is always cached as a bitmap.
  • A value of UIComponentCachePolicy.OFF means that the object is never cached as a bitmap.
  • A value of UIComponentCachePolicy.AUTO means that the framework uses heuristics to decide whether the object should be cached as a bitmap.

기본값: UIComponentCachePolicy.AUTO.



구현
    public function get cachePolicy():String

currentState

속성 
currentState:String

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The current state of this component. For UIMovieClip, the value of the currentState property is the current frame label.



구현
    public function get currentState():String
    public function set currentState(value:String):void

depth

속성 
depth:Number

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Determines the order in which items inside of containers are rendered. Spark containers order their items based on their depth property, with the lowest depth in the back, and the higher in the front. Items with the same depth value appear in the order they are added to the container.



구현
    public function get depth():Number
    public function set depth(value:Number):void

descriptor

속성 
descriptor:UIComponentDescriptor

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Reference to the UIComponentDescriptor, if any, that was used by the createComponentFromDescriptor() method to create this UIComponent instance. If this UIComponent instance was not created from a descriptor, this property is null.



구현
    public function get descriptor():UIComponentDescriptor
    public function set descriptor(value:UIComponentDescriptor):void

관련 API 요소

designLayer

속성 
designLayer:DesignLayer

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Specifies the optional DesignLayer instance associated with this visual element.

When a DesignLayer is assigned, a visual element must consider the visibility and alpha of its parent layer when ultimately committing its own effective visibility or alpha to its backing DisplayObject (if applicable).

A visual element must listen for layerPropertyChange notifications from the associated layer parent. When the effectiveAlpha or effectiveVisibility of the layer changes, the element must then compute its own effective visibility (or alpha) and apply it accordingly.

This property should not be set within MXML directly.

The designLayer property is not used for z-order control, please see depth.



구현
    public function get designLayer():DesignLayer
    public function set designLayer(value:DesignLayer):void

document

속성 
document:Object

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

A reference to the document object associated with this component. A document object is an Object at the top of the hierarchy of a Flex application, MXML component, or ActionScript component.



구현
    public function get document():Object
    public function set document(value:Object):void

explicitHeight

속성 
explicitHeight:Number

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The explicitly specified height for the component, in pixels, as the component's coordinates. If no height is explicitly specified, the value is NaN.



구현
    public function get explicitHeight():Number
    public function set explicitHeight(value:Number):void

관련 API 요소

explicitMaxHeight

속성 
explicitMaxHeight:Number

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Number that specifies the maximum height of the component, in pixels, as the component's coordinates.



구현
    public function get explicitMaxHeight():Number
    public function set explicitMaxHeight(value:Number):void

관련 API 요소

explicitMaxWidth

속성 
explicitMaxWidth:Number

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Number that specifies the maximum width of the component, in pixels, as the component's coordinates.



구현
    public function get explicitMaxWidth():Number
    public function set explicitMaxWidth(value:Number):void

관련 API 요소

explicitMinHeight

속성 
explicitMinHeight:Number

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Number that specifies the minimum height of the component, in pixels, as the component's coordinates.



구현
    public function get explicitMinHeight():Number
    public function set explicitMinHeight(value:Number):void

관련 API 요소

explicitMinWidth

속성 
explicitMinWidth:Number

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Number that specifies the minimum width of the component, in pixels, as the component's coordinates.



구현
    public function get explicitMinWidth():Number
    public function set explicitMinWidth(value:Number):void

관련 API 요소

explicitWidth

속성 
explicitWidth:Number

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The explicitly specified width for the component, in pixels, as the component's coordinates. If no width is explicitly specified, the value is NaN.



구현
    public function get explicitWidth():Number
    public function set explicitWidth(value:Number):void

관련 API 요소

focusEnabled

속성 
focusEnabled:Boolean

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

A flag that indicates whether the component can receive focus when selected.

As an optimization, if a child component in your component implements the IFocusManagerComponent interface, and you never want it to receive focus, you can set focusEnabled to false before calling addChild() on the child component.

This will cause the FocusManager to ignore this component and not monitor it for changes to the tabFocusEnabled, tabChildren, and mouseFocusEnabled properties. This also means you cannot change this value after addChild() and expect the FocusManager to notice.

Note: It does not mean that you cannot give this object focus programmatically in your setFocus() method; it just tells the FocusManager to ignore this IFocusManagerComponent component in the Tab and mouse searches.



구현
    public function get focusEnabled():Boolean
    public function set focusEnabled(value:Boolean):void

focusPane

속성 
focusPane:Sprite

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

A single Sprite object that is shared among components and used as an overlay for drawing focus. Components share this object if their parent is a focused component, not if the component implements the IFocusManagerComponent interface.



구현
    public function get focusPane():Sprite
    public function set focusPane(value:Sprite):void

관련 API 요소

hasFocusableChildren

속성 
hasFocusableChildren:Boolean

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

A flag that indicates whether child objects can receive focus.

Note: This property is similar to the tabChildren property used by Flash Player. Use the hasFocusableChildren property with Flex applications. Do not use the tabChildren property.

This property is usually false because most components either receive focus themselves or delegate focus to a single internal sub-component and appear as if the component has received focus. For example, a TextInput control contains a focusable child RichEditableText control, but while the RichEditableText sub-component actually receives focus, it appears as if the TextInput has focus. TextInput sets hasFocusableChildren to false because TextInput is considered the component that has focus. Its internal structure is an abstraction.

Usually only navigator components, such as TabNavigator and Accordion, have this flag set to true because they receive focus on Tab but focus goes to components in the child containers on further Tabs.

The default value is false, except for the spark.components.Scroller component. For that component, the default value is true.

기본값: true.

이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 hasFocusableChildrenChange 이벤트를 전달합니다.



구현
    public function get hasFocusableChildren():Boolean
    public function set hasFocusableChildren(value:Boolean):void

hasLayoutMatrix3D

속성 
hasLayoutMatrix3D:Boolean  [읽기 전용]

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Contains true if the element has 3D Matrix.

Use hasLayoutMatrix3D instead of calling and examining the return value of getLayoutMatrix3D() because that method returns a valid matrix even when the element is in 2D.



구현
    public function get hasLayoutMatrix3D():Boolean

height

속성 
height:Number[재정의]

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The height of this object, in pixels.



구현
    override public function get height():Number
    override public function set height(value:Number):void

horizontalCenter

속성 
horizontalCenter:Object

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The horizontal distance in pixels from the center of the component's content area to the center of the component. If this property is set, the center of the component will be anchored to the center of its content area; when its container is resized, the two centers maintain their horizontal separation.

This property only has an effect when used on a component in a Canvas container, or when used on a component in a Panel or Application container that has the layout property set to absolute.

The default value is undefined, which means it is not set.

이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 propertyChange 이벤트를 전달합니다.



구현
    public function get horizontalCenter():Object
    public function set horizontalCenter(value:Object):void

id

속성 
id:String

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

ID of the component. This value becomes the instance name of the object and should not contain any white space or special characters. Each component throughout an application should have a unique id.

If your application is going to be tested by third party tools, give each component a meaningful id. Testing tools use ids to represent the control in their scripts and having a meaningful name can make scripts more readable. For example, set the value of a button to submit_button rather than b1 or button1.



구현
    public function get id():String
    public function set id(value:String):void

includeInLayout

속성 
includeInLayout:Boolean

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Specifies whether this component is included in the layout of the parent container. If true, the object is included in its parent container's layout. If false, the object is positioned by its parent container as per its layout rules, but it is ignored for the purpose of computing the position of the next child.

기본값: true.



구현
    public function get includeInLayout():Boolean
    public function set includeInLayout(value:Boolean):void

initialized

속성 
protected var initialized:Boolean = false

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

A flag that determines if an object has been through all three phases of layout: commitment, measurement, and layout (provided that any were required).

is3D

속성 
is3D:Boolean  [읽기 전용]

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Contains true when the element is in 3D. The element can be in 3D either because it has 3D transform properties or it has 3D post layout transform offsets or both.



구현
    public function get is3D():Boolean

isPopUp

속성 
isPopUp:Boolean

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Set to true by the PopUpManager to indicate that component has been popped up.



구현
    public function get isPopUp():Boolean
    public function set isPopUp(value:Boolean):void

layoutDirection

속성 
layoutDirection:String

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Specifies the desired layout direction for an element: one of LayoutDirection.LTR (left to right), LayoutDirection.RTL (right to left), or null (inherit). This property is typically backed by an inheriting style. If null, the layoutDirection style will be set to undefined. Classes like GraphicElement, which implement ILayoutDirectionElement but do not support styles, must additionally support a null value for this property which means the layoutDirection must be inherited from its parent.



구현
    public function get layoutDirection():String
    public function set layoutDirection(value:String):void

left

속성 
left:Object

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The horizontal distance, in pixels, from the left edge of the component's content area to the left edge of the component. If this property is set, the left edge of the component is anchored to the left edge of its content area; when its container is resized, the two edges maintain their separation.

This property only has an effect when used on a component in a Canvas container, or when used on a component in a Panel or Application container that has the layout property set to absolute.

The default value is undefined, which means it is not set.

이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 propertyChange 이벤트를 전달합니다.



구현
    public function get left():Object
    public function set left(value:Object):void

maintainProjectionCenter

속성 
maintainProjectionCenter:Boolean

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

When true, the component will keep its projection matrix centered on the middle of its bounding box. If no projection matrix is defined on the component, one will be added automatically.



구현
    public function get maintainProjectionCenter():Boolean
    public function set maintainProjectionCenter(value:Boolean):void

maxHeight

속성 
maxHeight:Number

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Number that specifies the maximum height of the component, in pixels, as the component's coordinates.



구현
    public function get maxHeight():Number
    public function set maxHeight(value:Number):void

관련 API 요소

maxWidth

속성 
maxWidth:Number

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Number that specifies the maximum width of the component, in pixels, as the component's coordinates.



구현
    public function get maxWidth():Number
    public function set maxWidth(value:Number):void

관련 API 요소

measuredHeight

속성 
measuredHeight:Number  [읽기 전용]

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The measured height of this object.

This is typically hard-coded for graphical skins because this number is simply the number of pixels in the graphic. For code skins, it can also be hard-coded if you expect to be drawn at a certain size. If your size can change based on properties, you may want to also be an ILayoutManagerClient so a measure() method will be called at an appropriate time, giving you an opportunity to compute a measuredHeight.



구현
    public function get measuredHeight():Number

measuredMinHeight

속성 
measuredMinHeight:Number

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The default minimum height of the component, in pixels. This value is set by the measure() method.



구현
    public function get measuredMinHeight():Number
    public function set measuredMinHeight(value:Number):void

measuredMinWidth

속성 
measuredMinWidth:Number

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The default minimum width of the component, in pixels. This value is set by the measure() method.



구현
    public function get measuredMinWidth():Number
    public function set measuredMinWidth(value:Number):void

measuredWidth

속성 
measuredWidth:Number  [읽기 전용]

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The measured width of this object.

This is typically hard-coded for graphical skins because this number is simply the number of pixels in the graphic. For code skins, it can also be hard-coded if you expect to be drawn at a certain size. If your size can change based on properties, you may want to also be an ILayoutManagerClient so a measure() method will be called at an appropriate time, giving you an opportunity to compute a measuredHeight.



구현
    public function get measuredWidth():Number

minHeight

속성 
minHeight:Number

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Number that specifies the minimum height of the component, in pixels, as the component's coordinates.



구현
    public function get minHeight():Number
    public function set minHeight(value:Number):void

관련 API 요소

minWidth

속성 
minWidth:Number

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Number that specifies the minimum width of the component, in pixels, as the component's coordinates.



구현
    public function get minWidth():Number
    public function set minWidth(value:Number):void

관련 API 요소

moduleFactory

속성 
moduleFactory:IFlexModuleFactory

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 9, AIR 1.1

A module factory is used as context for using embeded fonts and for finding the style manager that controls the styles for this component.



구현
    public function get moduleFactory():IFlexModuleFactory
    public function set moduleFactory(value:IFlexModuleFactory):void

mouseFocusEnabled

속성 
mouseFocusEnabled:Boolean  [읽기 전용]

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

A flag that indicates whether the component can receive focus when selected with the mouse. If false, focus will be transferred to the first parent that is mouseFocusEnabled.



구현
    public function get mouseFocusEnabled():Boolean

numAutomationChildren

속성 
numAutomationChildren:int  [읽기 전용]

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The number of automation children this container has. This sum should not include any composite children, though it does include those children not significant within the automation hierarchy.



구현
    public function get numAutomationChildren():int

owner

속성 
owner:DisplayObjectContainer

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Typically the parent container of this component. However, if this is a popup component, the owner is the component that popped it up. For example, the owner of a dropdown list of a ComboBox control is the ComboBox control itself. This property is not managed by Flex, but by each component. Therefore, if you popup a component, you should set this property accordingly.



구현
    public function get owner():DisplayObjectContainer
    public function set owner(value:DisplayObjectContainer):void

parentDocument

속성 
parentDocument:Object  [읽기 전용]

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The document containing this component.



구현
    public function get parentDocument():Object

percentHeight

속성 
percentHeight:Number

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Number that specifies the height of a component as a percentage of its parent's size. Allowed values are 0 to 100.



구현
    public function get percentHeight():Number
    public function set percentHeight(value:Number):void

percentWidth

속성 
percentWidth:Number

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Number that specifies the width of a component as a percentage of its parent's size. Allowed values are 0 to 100.



구현
    public function get percentWidth():Number
    public function set percentWidth(value:Number):void

postLayoutTransformOffsets

속성 
postLayoutTransformOffsets:mx.geom:TransformOffsets

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Defines a set of adjustments that can be applied to the component's transform in a way that is invisible to the component's parent's layout. For example, if you want a layout to adjust for a component that will be rotated 90 degrees, you set the component's rotation property. If you want the layout to not adjust for the component being rotated, you set its postLayoutTransformOffsets.rotationZ property.



구현
    public function get postLayoutTransformOffsets():mx.geom:TransformOffsets
    public function set postLayoutTransformOffsets(value:mx.geom:TransformOffsets):void

right

속성 
right:Object

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The horizontal distance, in pixels, from the right edge of the component to the right edge of its content area. If this property is set, the right edge of the component is anchored to the right edge of its content area; when its container is resized, the two edges maintain their separation.

This property only has an effect when used on a component in a Canvas container, or when used on a component in a Panel or Application container that has the layout property set to absolute.

The default value is undefined, which means it is not set.

이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 propertyChange 이벤트를 전달합니다.



구현
    public function get right():Object
    public function set right(value:Object):void

rotation

속성 
rotation:Number[재정의]

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

DisplayObject 인스턴스가 원점으로부터 회전한 각도입니다. 0~180 사이의 값은 시계 방향 회전을 나타내고 0~-180 사이의 값은 시계 반대 방향 회전을 나타냅니다. 이 범위를 벗어나는 값은 360을 더하거나 빼서 범위 내의 값을 구합니다. 예를 들어 my_video.rotation = 450 문은 my_video.rotation = 90 문과 같습니다.



구현
    override public function get rotation():Number
    override public function set rotation(value:Number):void

rotationX

속성 
rotationX:Number[재정의]

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 10, AIR 1.5

Indicates the x-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container. Values from 0 to 180 represent clockwise rotation; values from 0 to -180 represent counterclockwise rotation. Values outside this range are added to or subtracted from 360 to obtain a value within the range. This property is ignored during calculation by any of Flex's 2D layouts.



구현
    override public function get rotationX():Number
    override public function set rotationX(value:Number):void

rotationY

속성 
rotationY:Number[재정의]

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 10, AIR 1.5

Indicates the y-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container. Values from 0 to 180 represent clockwise rotation; values from 0 to -180 represent counterclockwise rotation. Values outside this range are added to or subtracted from 360 to obtain a value within the range. This property is ignored during calculation by any of Flex's 2D layouts.



구현
    override public function get rotationY():Number
    override public function set rotationY(value:Number):void

rotationZ

속성 
rotationZ:Number[재정의]

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 10, AIR 1.5

Indicates the z-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container. Values from 0 to 180 represent clockwise rotation; values from 0 to -180 represent counterclockwise rotation. Values outside this range are added to or subtracted from 360 to obtain a value within the range.



구현
    override public function get rotationZ():Number
    override public function set rotationZ(value:Number):void

scaleX

속성 
scaleX:Number[재정의]

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Number that specifies the horizontal scaling factor.

The default value is 1.0, which means that the object is not scaled. A scaleX of 2.0 means the object has been magnified by a factor of 2, and a scaleX of 0.5 means the object has been reduced by a factor of 2.

A value of 0.0 is an invalid value. Rather than setting it to 0.0, set it to a small value, or set the visible property to false to hide the component.

기본값: 1.0.



구현
    override public function get scaleX():Number
    override public function set scaleX(value:Number):void

scaleY

속성 
scaleY:Number[재정의]

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Number that specifies the vertical scaling factor.

The default value is 1.0, which means that the object is not scaled. A scaleY of 2.0 means the object has been magnified by a factor of 2, and a scaleY of 0.5 means the object has been reduced by a factor of 2.

A value of 0.0 is an invalid value. Rather than setting it to 0.0, set it to a small value, or set the visible property to false to hide the component.

기본값: 1.0.



구현
    override public function get scaleY():Number
    override public function set scaleY(value:Number):void

scaleZ

속성 
scaleZ:Number[재정의]

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 10, AIR 1.1

Number that specifies the scaling factor along the z axis.

A scaling along the z axis will not affect a typical component, which lies flat in the z=0 plane. components with children that have 3D transforms applied, or components with a non-zero transformZ, will be affected.

The default value is 1.0, which means that the object is not scaled.

This property is ignored during calculation by any of Flex's 2D layouts.

기본값: 1.0.



구현
    override public function get scaleZ():Number
    override public function set scaleZ(value:Number):void

showInAutomationHierarchy

속성 
showInAutomationHierarchy:Boolean

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

A flag that determines if an automation object shows in the automation hierarchy. Children of containers that are not visible in the hierarchy appear as children of the next highest visible parent. Typically containers used for layout, such as boxes and Canvas, do not appear in the hierarchy.

Some controls force their children to appear in the hierarchy when appropriate. For example a List will always force item renderers, including boxes, to appear in the hierarchy. Implementers must support setting this property to true.



구현
    public function get showInAutomationHierarchy():Boolean
    public function set showInAutomationHierarchy(value:Boolean):void

systemManager

속성 
systemManager:ISystemManager

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

A reference to the SystemManager object for this component.



구현
    public function get systemManager():ISystemManager
    public function set systemManager(value:ISystemManager):void

tabFocusEnabled

속성 
tabFocusEnabled:Boolean

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

A flag that indicates whether child objects can receive focus

This is similar to the tabEnabled property used by the Flash Player.

This is usually true for components that handle keyboard input, but some components in controlbars have them set to false because they should not steal focus from another component like an editor.

기본값: true.

이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 tabFocusEnabledChange 이벤트를 전달합니다.



구현
    public function get tabFocusEnabled():Boolean
    public function set tabFocusEnabled(value:Boolean):void

toolTip

속성 
toolTip:String

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Text to display in the ToolTip.

기본값: null.



구현
    public function get toolTip():String
    public function set toolTip(value:String):void

top

속성 
top:Object

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The vertical distance, in pixels, from the top edge of the control's content area to the top edge of the component. If this property is set, the top edge of the component is anchored to the top edge of its content area; when its container is resized, the two edges maintain their separation.

This property only has an effect when used on a component in a Canvas container, or when used on a component in a Panel or Application container that has the layout property set to absolute.

The default value is undefined, which means it is not set.

이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 propertyChange 이벤트를 전달합니다.



구현
    public function get top():Object
    public function set top(value:Object):void

transformX

속성 
transformX:Number

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Sets the x coordinate for the transform center of the component.

When this component is the target of a Spark transform effect, you can override this property by setting the AnimateTransform.autoCenterTransform property. If autoCenterTransform is false, the transform center is determined by the transformX, transformY, and transformZ properties of the effect target. If autoCenterTransform is true, the effect occurs around the center of the target, (width/2, height/2).

Setting this property on the Spark effect class overrides the setting on the target component.



구현
    public function get transformX():Number
    public function set transformX(value:Number):void

transformY

속성 
transformY:Number

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Sets the y coordinate for the transform center of the component.

When this component is the target of a Spark transform effect, you can override this property by setting the AnimateTransform.autoCenterTransform property. If autoCenterTransform is false, the transform center is determined by the transformX, transformY, and transformZ properties of the effect target. If autoCenterTransform is true, the effect occurs around the center of the target, (width/2, height/2).

Seeting this property on the Spark effect class overrides the setting on the target component.



구현
    public function get transformY():Number
    public function set transformY(value:Number):void

transformZ

속성 
transformZ:Number

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Sets the z coordinate for the transform center of the component.

When this component is the target of a Spark transform effect, you can override this property by setting the AnimateTransform.autoCenterTransform property. If autoCenterTransform is false, the transform center is determined by the transformX, transformY, and transformZ properties of the effect target. If autoCenterTransform is true, the effect occurs around the center of the target, (width/2, height/2).

Seeting this property on the Spark effect class overrides the setting on the target component.



구현
    public function get transformZ():Number
    public function set transformZ(value:Number):void

tweeningProperties

속성 
tweeningProperties:Array

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Used by EffectManager. Returns non-null if a component is not using the EffectManager to execute a Tween.



구현
    public function get tweeningProperties():Array
    public function set tweeningProperties(value:Array):void

verticalCenter

속성 
verticalCenter:Object

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The vertical distance in pixels from the center of the component's content area to the center of the component. If this property is set, the center of the component is anchored to the center of its content area; when its container is resized, the two centers maintain their vertical separation.

This property only has an effect when used on a component in a Canvas container, or when used on a component in a Panel or Application container that has the layout property set to absolute.

The default value is undefined, which means it is not set.

이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 propertyChange 이벤트를 전달합니다.



구현
    public function get verticalCenter():Object
    public function set verticalCenter(value:Object):void

visible

속성 
visible:Boolean[재정의]

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Whether or not the display object is visible. Display objects that are not visible are disabled. For example, if visible=false for an InteractiveObject instance, it cannot be clicked.

When setting to true, the object dispatches a show event. When setting to false, the object dispatches a hide event. In either case the children of the object does not emit a show or hide event unless the object has specifically written an implementation to do so.



구현
    override public function get visible():Boolean
    override public function set visible(value:Boolean):void

width

속성 
width:Number[재정의]

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

The width of this object, in pixels.



구현
    override public function get width():Number
    override public function set width(value:Number):void

x

속성 
x:Number[재정의]

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Number that specifies the component's horizontal position, in pixels, within its parent container.

Setting this property directly or calling move() will have no effect -- or only a temporary effect -- if the component is parented by a layout container such as HBox, Grid, or Form, because the layout calculations of those containers set the x position to the results of the calculation. However, the x property must almost always be set when the parent is a Canvas or other absolute-positioning container because the default value is 0.

기본값: 0.



구현
    override public function get x():Number
    override public function set x(value:Number):void

y

속성 
y:Number[재정의]

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Number that specifies the component's vertical position, in pixels, within its parent container.

Setting this property directly or calling move() will have no effect -- or only a temporary effect -- if the component is parented by a layout container such as HBox, Grid, or Form, because the layout calculations of those containers set the x position to the results of the calculation. However, the x property must almost always be set when the parent is a Canvas or other absolute-positioning container because the default value is 0.

기본값: 0.



구현
    override public function get y():Number
    override public function set y(value:Number):void

z

속성 
z:Number[재정의]

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 10, AIR 1.5

Indicates the z coordinate position along the z-axis of the DisplayObject instance relative to the 3D parent container. The z property is used for 3D coordinates, not screen or pixel coordinates.

When you set a z property for a display object to something other than the default value of 0, a corresponding Matrix3D object is automatically created. for adjusting a display object's position and orientation in three dimensions. When working with the z-axis, the existing behavior of x and y properties changes from screen or pixel coordinates to positions relative to the 3D parent container.

For example, a child of the _root at position x = 100, y = 100, z = 200 is not drawn at pixel location (100,100). The child is drawn wherever the 3D projection calculation puts it. The calculation is:

(x*cameraFocalLength/cameraRelativeZPosition, y*cameraFocalLength/cameraRelativeZPosition)

이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 zChanged 이벤트를 전달합니다.



구현
    override public function get z():Number
    override public function set z(value:Number):void
생성자 세부 정보

UIMovieClip

()생성자
public function UIMovieClip()

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Constructor.

메서드 세부 정보

createAutomationIDPart

()메서드
public function createAutomationIDPart(child:IAutomationObject):Object

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Returns a set of properties that identify the child within this container. These values should not change during the lifespan of the application.

매개 변수

child:IAutomationObject — Child for which to provide the id.

반환값
Object — Sets of properties describing the child which can later be used to resolve the component.

createAutomationIDPartWithRequiredProperties

()메서드 
public function createAutomationIDPartWithRequiredProperties(child:IAutomationObject, properties:Array):Object

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Returns a set of properties that identify the child within this container. These values should not change during the lifespan of the application.

매개 변수

child:IAutomationObject — Child for which to provide the id.
 
properties:Array

반환값
Object — Sets of properties describing the child which can later be used to resolve the component.

createReferenceOnParentDocument

()메서드 
public function createReferenceOnParentDocument(parentDocument:IFlexDisplayObject):void

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Creates an id reference to this IUIComponent object on its parent document object. This function can create multidimensional references such as b[2][4] for objects inside one or more repeaters. If the indices are null, it creates a simple non-Array reference.

매개 변수

parentDocument:IFlexDisplayObject — The parent of this IUIComponent object.

deleteReferenceOnParentDocument

()메서드 
public function deleteReferenceOnParentDocument(parentDocument:IFlexDisplayObject):void

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Deletes the id reference to this IUIComponent object on its parent document object. This function can delete from multidimensional references such as b[2][4] for objects inside one or more Repeaters. If the indices are null, it deletes the simple non-Array reference.

매개 변수

parentDocument:IFlexDisplayObject — The parent of this IUIComponent object.

drawFocus

()메서드 
public function drawFocus(isFocused:Boolean):void

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Called by the FocusManager when the component receives focus. The component should draw or hide a graphic that indicates that the component has focus.

매개 변수

isFocused:Boolean — If true, draw the focus indicator, otherwise hide it.

enterFrameHandler

()메서드 
protected function enterFrameHandler(event:Event):void

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

This enter frame handler is used when our width, height, x, or y value changes. This is so the change can be delayed so that setting x and y at the same time only results in one change event.

매개 변수

event:Event

executeBindings

()메서드 
public function executeBindings(recurse:Boolean = false):void

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Executes the data bindings into this UIComponent object.

매개 변수

recurse:Boolean (default = false) — Recursively execute bindings for children of this component.

findFocusCandidates

()메서드 
protected function findFocusCandidates(obj:DisplayObjectContainer):void

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Recursively finds all children that have tabEnabled=true and adds them to the focusableObjects array.

매개 변수

obj:DisplayObjectContainer

focusInHandler

()메서드 
protected function focusInHandler(event:FocusEvent):void

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Called when focus is entering any of our children. Make sure our focus event handlers are called so we can take control from the Flex focus manager.

매개 변수

event:FocusEvent

getAutomationChildAt

()메서드 
public function getAutomationChildAt(index:int):IAutomationObject

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Provides the automation object at the specified index. This list should not include any children that are composites.

매개 변수

index:int — The index of the child to return

반환값
IAutomationObject — The child at the specified index.

getAutomationChildren

()메서드 
public function getAutomationChildren():Array

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Provides the automation object list . This list does not include any children that are composites.

반환값
Array — The children .

getBoundsXAtSize

()메서드 
public function getBoundsXAtSize(width:Number, height:Number, postLayoutTransform:Boolean = true):Number

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Returns the x coordinate of the element's bounds at the specified element size.

This method is typically used by layouts during a call to the measure() method to predict what the element position will be, if the element is resized to particular dimensions.

매개 변수

width:Number — The element's bounds width, or NaN to use the preferred width.
 
height:Number — The element's bounds height, or NaN to use the preferred height.
 
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns x coordinate of the element's bounding box top-left corner. The bounding box is in element's parent coordinate space and is calculated from the specified bounds size, layout position and layout transform matrix.

반환값
Number — The x coordinate of the element's bounds at the specified element size.

getBoundsYAtSize

()메서드 
public function getBoundsYAtSize(width:Number, height:Number, postLayoutTransform:Boolean = true):Number

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Returns the y coordinate of the element's bounds at the specified element size. This method is typically used by layouts during a call to the measure() to predict what the element position will be, if the element is resized to particular dimensions.

매개 변수

width:Number — The element's bounds width, or NaN to use the preferred width.
 
height:Number — The element's bounds height, or NaN to use the preferred height.
 
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns the y coordinate of the element's bounding box top-left corner. The bounding box is in element's parent coordinate space and is calculated from the specified bounds size, layout position and layout transform matrix.

반환값
Number — The y coordinate of the element's bounds at the specified element size.

getConstraintValue

()메서드 
public function getConstraintValue(constraintName:String):*

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Returns the specified constraint value.

매개 변수

constraintName:String — name of the constraint value. Constraint parameters are "baseline", "bottom", "horizontalCenter", "left", "right", "top", and "verticalCenter".

For more information about these parameters, see the Canvas and Panel containers and Styles Metadata AnchorStyles.

반환값
* — The constraint value, or null if it is not defined.

getExplicitOrMeasuredHeight

()메서드 
public function getExplicitOrMeasuredHeight():Number

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

A convenience method for determining whether to use the explicit or measured height

반환값
Number — A Number which is explicitHeight if defined or measuredHeight if not.

getExplicitOrMeasuredWidth

()메서드 
public function getExplicitOrMeasuredWidth():Number

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

A convenience method for determining whether to use the explicit or measured width

반환값
Number — A Number which is explicitWidth if defined or measuredWidth if not.

getLayoutBoundsHeight

()메서드 
public function getLayoutBoundsHeight(postLayoutTransform:Boolean = true):Number

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Returns the element's layout height. This is the size that the element uses to draw on screen.

매개 변수

postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns the element's bounding box width. The bounding box is in the element's parent coordinate space and is calculated from the element's layout size and layout transform matrix.

반환값
Number — The element's layout height.

getLayoutBoundsWidth

()메서드 
public function getLayoutBoundsWidth(postLayoutTransform:Boolean = true):Number

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Returns the element's layout width. This is the size that the element uses to draw on screen.

매개 변수

postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns the element's bounding box width. The bounding box is in element's parent coordinate space and is calculated from the element's layout size and layout transform matrix.

반환값
Number — The element's layout width.

getLayoutBoundsX

()메서드 
public function getLayoutBoundsX(postLayoutTransform:Boolean = true):Number

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Returns the x coordinate that the element uses to draw on screen.

매개 변수

postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns x coordinate of the element's bounding box top-left corner. The bounding box is in the element's parent coordinate space and is calculated from the element's layout size, layout position and layout transform matrix.

반환값
Number — The x coordinate that the element uses to draw on screen.

getLayoutBoundsY

()메서드 
public function getLayoutBoundsY(postLayoutTransform:Boolean = true):Number

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Returns the y coordinate that the element uses to draw on screen.

매개 변수

postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns y coordinate of the element's bounding box top-left corner. The bounding box is in the element's parent coordinate space and is calculated from the element's layout size, layout position, and layout transform matrix.

반환값
Number — The y coordinate that the element uses to draw on screen.

getLayoutMatrix

()메서드 
public function getLayoutMatrix():Matrix

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Returns the transform matrix that is used to calculate the component's layout relative to its siblings.

This matrix is typically defined by the component's 2D properties such as x, y, rotation, scaleX, scaleY, transformX, and transformY. Some components may have additional transform properties that are applied on top of the layout matrix to determine the final, computed matrix. For example UIComponent defines the offsets property.

반환값
Matrix — The layout transform Matrix for this element. Do not directly modify the return value; call the setLayoutMatrix() method instead.

getLayoutMatrix3D

()메서드 
public function getLayoutMatrix3D():Matrix3D

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Returns the layout transform Matrix3D for this element.

This matrix is typically defined by the component's transform properties such as x, y, z, rotationX, rotationY, rotationZ, scaleX, scaleY, scaleZ, transformX, and transformY. Some components may have additional transform properties that are applied on top of the layout matrix to determine the final, computed matrix. For example UIComponent defines the offsets property.

반환값
Matrix3D — The layout transform Matrix3D for this element. Do not directly modify the return value but call the setLayoutMatrix() method instead.

getMaxBoundsHeight

()메서드 
public function getMaxBoundsHeight(postLayoutTransform:Boolean = true):Number

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Returns the element's maximum height.

매개 변수

postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns the element's bounding box height. The bounding box is in the element's parent coordinate space and is calculated from the element's maximum size and layout transform matrix.

반환값
Number — The element's maximum height.

getMaxBoundsWidth

()메서드 
public function getMaxBoundsWidth(postLayoutTransform:Boolean = true):Number

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Returns the element's maximum width.

매개 변수

postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns the element's bounding box width. The bounding box is in the element's parent coordinate space and is calculated from the element's maximum size and layout transform matrix.

반환값
Number — The element's maximum width.

getMinBoundsHeight

()메서드 
public function getMinBoundsHeight(postLayoutTransform:Boolean = true):Number

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Returns the element's minimum height.

매개 변수

postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns the element's bounding box height. The bounding box is in the element's parent coordinate space and is calculated from the element's minimum size and layout transform matrix.

반환값
Number — The element's maximum height.

getMinBoundsWidth

()메서드 
public function getMinBoundsWidth(postLayoutTransform:Boolean = true):Number

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Returns the element's minimum width.

매개 변수

postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns the element's bounding box width. The bounding box is in the element's parent coordinate space and is calculated from the element's minimum size and layout transform matrix.

반환값
Number — The element's maximum width.

getPreferredBoundsHeight

()메서드 
public function getPreferredBoundsHeight(postLayoutTransform:Boolean = true):Number

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Returns the element's preferred height.

매개 변수

postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns the element's bounding box height. The bounding box is in the element's parent coordinate space and is calculated from the element's preferred size and layout transform matrix.

반환값
Number — Returns the element's preferred height. Preferred height is usually based on the default element size and any explicit overrides. For UIComponent this is the same value as returned by the getExplicitOrMeasuredHeight() method.

getPreferredBoundsWidth

()메서드 
public function getPreferredBoundsWidth(postLayoutTransform:Boolean = true):Number

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Returns the element's preferred width.

매개 변수

postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns the element's bounding box width. The bounding box is in the element's parent coordinate space and is calculated from the element's preferred size and layout transform matrix.

반환값
Number — Returns the element's preferred width. Preferred width is usually based on the default element size and any explicit overrides. For UIComponent this is the same value as returned by the getExplicitOrMeasuredWidth() method.

initialize

()메서드 
public function initialize():void

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Initialize the object.

관련 API 요소

invalidateLayoutDirection

()메서드 
public function invalidateLayoutDirection():void

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

An element must call this method when its layoutDirection changes or when its parent's layoutDirection changes. If they differ, this method is responsible for mirroring the element’s contents and for updating the element’s post-layout transform so that descendants inherit a mirrored coordinate system. IVisualElements typically implement mirroring by using postLayoutTransformOffsets to scale the X axis by -1 and to translate the x coordinate of the origin by the element's width. The net effect of this "mirror" transform is to reverse the direction in which the X axis increases without changing the element's location relative to its parent's origin.

invalidateParentSizeAndDisplayList

()메서드 
protected function invalidateParentSizeAndDisplayList():void

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Helper method to invalidate parent size and display list if this object affects its layout (includeInLayout is true).

move

()메서드 
public function move(x:Number, y:Number):void

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Moves this object to the specified x and y coordinates.

매개 변수

x:Number — The new x-position for this object.
 
y:Number — The new y-position for this object.

notifySizeChanged

()메서드 
protected function notifySizeChanged():void

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Notify our parent that our size has changed.

owns

()메서드 
public function owns(displayObject:DisplayObject):Boolean

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Returns true if the chain of owner properties points from child to this UIComponent.

매개 변수

displayObject:DisplayObject — A UIComponent.

반환값
Booleantrue if the child is parented or owned by this UIComponent.

parentChanged

()메서드 
public function parentChanged(p:DisplayObjectContainer):void

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Called by Flex when a UIComponent object is added to or removed from a parent. Developers typically never need to call this method.

매개 변수

p:DisplayObjectContainer — The parent of this UIComponent object.

registerEffects

()메서드 
public function registerEffects(effects:Array):void

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

For each effect event, register the EffectManager as one of the event listeners.

매개 변수

effects:Array — An Array of strings of effect names.

replayAutomatableEvent

()메서드 
public function replayAutomatableEvent(event:Event):Boolean

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Replays the specified event. A component author should probably call super.replayAutomatableEvent in case default replay behavior has been defined in a superclass.

매개 변수

event:Event — The event to replay.

반환값
Booleantrue if a replay was successful.

resolveAutomationIDPart

()메서드 
public function resolveAutomationIDPart(criteria:Object):Array

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Resolves a child by using the id provided. The id is a set of properties as provided by the createAutomationIDPart() method.

매개 변수

criteria:Object — Set of properties describing the child. The criteria can contain regular expression values resulting in multiple children being matched.

반환값
Array — Array of children that matched the criteria or null if no children could not be resolved.

setActualSize

()메서드 
public function setActualSize(newWidth:Number, newHeight:Number):void

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Sets the actual size of this object.

This method is mainly for use in implementing the updateDisplayList() method, which is where you compute this object's actual size based on its explicit size, parent-relative (percent) size, and measured size. You then apply this actual size to the object by calling setActualSize().

In other situations, you should be setting properties such as width, height, percentWidth, or percentHeight rather than calling this method.

매개 변수

newWidth:Number — The new width for this object.
 
newHeight:Number — The new height for this object.

setConstraintValue

()메서드 
public function setConstraintValue(constraintName:String, value:*):void

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Sets the specified constraint value.

매개 변수

constraintName:String — name of the constraint value. Constraint parameters are "baseline", "bottom", "horizontalCenter", "left", "right", "top", and "verticalCenter".

For more information about these parameters, see the Canvas and Panel containers and Styles Metadata AnchorStyles.

 
value:* — The new value for the constraint.

setFocus

()메서드 
public function setFocus():void

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Called by the FocusManager when the component receives focus. The component may in turn set focus to an internal component.

setLayoutBoundsPosition

()메서드 
public function setLayoutBoundsPosition(x:Number, y:Number, postLayoutTransform:Boolean = true):void

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Sets the coordinates that the element uses to draw on screen.

Note that calls to the setLayoutBoundSize() method can affect the layout position, so call setLayoutBoundPosition() after calling setLayoutBoundSize().

매개 변수

x:Number — The x-coordinate of the top-left corner of the bounding box.
 
y:Number — The y-coordinate of the top-left corner of the bounding box.
 
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the element is positioned in such a way that the top-left corner of its bounding box is (x, y). The bounding box is in the element's parent coordinate space and is calculated from the element's layout size, layout position and layout transform matrix.

setLayoutBoundsSize

()메서드 
public function setLayoutBoundsSize(width:Number, height:Number, postLayoutTransform:Boolean = true):void

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Sets the layout size of the element. This is the size that the element uses to draw on screen.

If the width and/or height parameters are left unspecified (NaN), Flex sets the element's layout size to its preferred width and/or preferred height.

Note that calls to the setLayoutBoundSize() method can affect the layout position, so call setLayoutBoundPosition() after calling setLayoutBoundSize().

매개 변수

width:Number — The element's layout width.
 
height:Number — The element's layout height.
 
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the specified sizes are those of the element's bounding box. The bounding box is in the element's parent coordinate space and is calculated from the element's layout size, layout position, and layout transform matrix.

setLayoutMatrix

()메서드 
public function setLayoutMatrix(value:Matrix, invalidateLayout:Boolean):void

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Sets the transform Matrix that is used to calculate the component's layout size and position relative to its siblings.

The matrix is typically defined by the component's 2D properties such as x, y, rotation, scaleX, scaleY, transformX, and transformY. Some components may have additional transform properties that are applied on top of the layout matrix to determine the final, computed matrix. For example UIComponent defines the offsets.

Note that layout Matrix is factored in the getPreferredSize(), getMinSize(), getMaxSize(), getLayoutSize() methods when computed in parent coordinates as well as in getLayoutPosition() in both parent and child coordinates. Layouts that calculate the transform matrix explicitly typically call this method and work with sizes in child coordinates. Layouts calling this method pass false to the invalidateLayout() method so that a subsequent layout pass is not triggered.

매개 변수

value:Matrix — The matrix.
 
invalidateLayout:Booleantrue to cause the parent container to re-layout its children. You typically pass true to the invalidateLayout() method.

setLayoutMatrix3D

()메서드 
public function setLayoutMatrix3D(value:Matrix3D, invalidateLayout:Boolean):void

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

Sets the transform Matrix3D that is used to calculate the component's layout size and position relative to its siblings.

This matrix is typically defined by the component's transform properties such as x, y, z, rotationX, rotationY, rotationZ, scaleX, scaleY, scaleZ, transformX, and transformY. Some components may have additional transform properties that are applied on top of the layout matrix to determine the final, computed matrix. For example UIComponent defines the offsets property.

Note that layout Matrix3D is factored in the getPreferredSize(), getMinSize(), getMaxSize(), getLayoutSize() when computed in parent coordinates as well as in getLayoutPosition() in both parent and child coordinates. Layouts that calculate the transform matrix explicitly typically call this method and work with sizes in child coordinates. Layouts calling this method pass false to the invalidateLayout() method so that a subsequent layout pass is not triggered.

매개 변수

value:Matrix3D — The matrix.
 
invalidateLayout:Booleantrue to cause the parent container to re-layout its children. You typically pass true to the invalidateLayout() method.

setVisible

()메서드 
public function setVisible(value:Boolean, noEvent:Boolean = false):void

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Called when the visible property changes. You should set the visible property to show or hide a component instead of calling this method directly.

매개 변수

value:Boolean — The new value of the visible property. Specify true to show the component, and false to hide it.
 
noEvent:Boolean (default = false) — If true, do not dispatch an event. If false, dispatch a show event when the component becomes visible, and a hide event when the component becomes invisible.

transformAround

()메서드 
public function transformAround(transformCenter:Vector3D, scale:Vector3D = null, rotation:Vector3D = null, translation:Vector3D = null, postLayoutScale:Vector3D = null, postLayoutRotation:Vector3D = null, postLayoutTranslation:Vector3D = null, invalidateLayout:Boolean = true):void

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

A utility method to update the rotation, scale, and translation of the transform while keeping a particular point, specified in the component's own coordinate space, fixed in the parent's coordinate space. This function will assign the rotation, scale, and translation values provided, then update the x/y/z properties as necessary to keep the transform center fixed.

매개 변수

transformCenter:Vector3D — The point, in the component's own coordinates, to keep fixed relative to its parent.
 
scale:Vector3D (default = null) — The new values for the scale of the transform
 
rotation:Vector3D (default = null) — The new values for the rotation of the transform
 
translation:Vector3D (default = null) — The new values for the translation of the transform
 
postLayoutScale:Vector3D (default = null)
 
postLayoutRotation:Vector3D (default = null)
 
postLayoutTranslation:Vector3D (default = null)
 
invalidateLayout:Boolean (default = true)

transformPointToParent

()메서드 
public function transformPointToParent(localPosition:Vector3D, position:Vector3D, postLayoutPosition:Vector3D):void

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 10, AIR 1.5

A utility method to transform a point specified in the local coordinates of this object to its location in the object's parent's coordinates. The pre-layout and post-layout result will be set on the position and postLayoutPosition parameters, if they are non-null.

매개 변수

localPosition:Vector3D — The point to be transformed, specified in the local coordinates of the object.
 
position:Vector3D
 
postLayoutPosition:Vector3D

transitionEnterFrameHandler

()메서드 
protected function transitionEnterFrameHandler(event:Event):void

언어 버전: ActionScript 3.0
제품 버전: Flex 4
런타임 버전: Flash Player 9, AIR 1.1

This enter frame handler progresses through transitions.

매개 변수

event:Event

이벤트 세부 정보

add

이벤트
이벤트 객체 유형: mx.events.FlexEvent
속성 FlexEvent.type = mx.events.FlexEvent.ADD

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Dispatched when the component is added to a container as a content child by using the addChild() or addChildAt() method. If the component is added to the container as a noncontent child by using the rawChildren.addChild() or rawChildren.addChildAt() method, the event is not dispatched.

The FlexEvent.ADD constant defines the value of the type property of the event object for an add event.

This event will only be dispatched when there are one or more relevant listeners attached to the dispatching object.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

creationComplete

이벤트  
이벤트 객체 유형: mx.events.FlexEvent
속성 FlexEvent.type = mx.events.FlexEvent.CREATION_COMPLETE

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Dispatched when the component has finished its construction. For Flash-based components, this is the same time as the initialize event.

The FlexEvent.CREATION_COMPLETE constant defines the value of the type property of the event object for a creationComplete event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

currentStateChange

이벤트  
이벤트 객체 유형: mx.events.StateChangeEvent
속성 StateChangeEvent.type = mx.events.StateChangeEvent.CURRENT_STATE_CHANGE

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Dispatched after the view state has changed.

The StateChangeEvent.CURRENT_STATE_CHANGE constant defines the value of the type property of the event that is dispatched when the view state has changed. The value of this constant is "currentStateChange".

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
newStateThe name of the view state that was entered.
oldStateThe name of the view state that was exited.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.
typeStateChangeEvent.CURRENT_STATE_CHANGE

currentStateChanging

이벤트  
이벤트 객체 유형: mx.events.StateChangeEvent
속성 StateChangeEvent.type = mx.events.StateChangeEvent.CURRENT_STATE_CHANGING

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Dispatched after the currentState property changes, but before the view state changes.

The StateChangeEvent.CURRENT_STATE_CHANGING constant defines the value of the type property of the event that is dispatched when the view state is about to change. The value of this constant is "currentStateChanging".

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
newStateThe name of the view state that is being entered.
oldStateThe name of the view state that is being exited.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.
typeStateChangeEvent.CURRENT_STATE_CHANGING

dragComplete

이벤트  
이벤트 객체 유형: mx.events.DragEvent
속성 DragEvent.type = mx.events.DragEvent.DRAG_COMPLETE

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Dispatched by the drag initiator (the component that is the source of the data being dragged) when the drag operation completes, either when you drop the dragged data onto a drop target or when you end the drag-and-drop operation without performing a drop.

You can use this event to perform any final cleanup of the drag-and-drop operation. For example, if you drag a List control item from one list to another, you can delete the List control item from the source if you no longer need it.

If you call Event.preventDefault() in the event handler for the dragComplete event for a Tree control when dragging data from one Tree control to another, it prevents the drop.

The DragEvent.DRAG_COMPLETE constant defines the value of the type property of the event object for a dragComplete event.

The properties of the event object have the following values:

PropertyValue
actionThe action that caused the event: DragManager.COPY, DragManager.LINK, DragManager.MOVE, or DragManager.NONE.
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
dragInitiatorThe component that initiated the drag.
dragSourceThe DragSource object containing the data being dragged.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

dragDrop

이벤트  
이벤트 객체 유형: mx.events.DragEvent
속성 DragEvent.type = mx.events.DragEvent.DRAG_DROP

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Dispatched by the drop target when the user releases the mouse over it.

You use this event handler to add the drag data to the drop target.

If you call Event.preventDefault() in the event handler for the dragDrop event for a Tree control when dragging data from one Tree control to another, it prevents the drop.

The DragEvent.DRAG_DROP constant defines the value of the type property of the event object for a dragDrop event.

The properties of the event object have the following values:

PropertyValue
actionThe action that caused the event: DragManager.COPY, DragManager.LINK, DragManager.MOVE, or DragManager.NONE.
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
dragInitiatorThe component that initiated the drag.
dragSourceThe DragSource object containing the data being dragged.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

dragEnter

이벤트  
이벤트 객체 유형: mx.events.DragEvent
속성 DragEvent.type = mx.events.DragEvent.DRAG_ENTER

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Dispatched by a component when the user moves the mouse over the component during a drag operation.

In order to be a valid drop target, you must define a handler for this event. In the handler, you can change the appearance of the drop target to provide visual feedback to the user that the component can accept the drag. For example, you could draw a border around the drop target, or give focus to the drop target.

If you want to accept the drag, you must call the DragManager.acceptDragDrop() method. If you don't call acceptDragDrop(), you will not get any of the other drag events.

The value of the action property is always DragManager.MOVE, even if you are doing a copy. This is because the dragEnter event occurs before the control recognizes that the Control key is pressed to signal a copy. The action property of the event object for the dragOver event does contain a value that signifies the type of drag operation.

You may change the type of drag action by calling the DragManager.showFeedback() method.

The DragEvent.DRAG_ENTER constant defines the value of the type property of the event object for a dragEnter event.

The properties of the event object have the following values:

PropertyValue
actionThe action that caused the event, which is always DragManager.MOVE.
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
dragInitiatorThe component that initiated the drag.
dragSourceThe DragSource object containing the data being dragged.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

관련 API 요소

dragExit

이벤트  
이벤트 객체 유형: mx.events.DragEvent
속성 DragEvent.type = mx.events.DragEvent.DRAG_EXIT

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Dispatched by the component when the user drags outside the component, but does not drop the data onto the target.

You use this event to restore the drop target to its normal appearance if you modified its appearance as part of handling the dragEnter or dragOver event.

The DragEvent.DRAG_EXIT constant defines the value of the type property of the event object for a dragExit event.

The properties of the event object have the following values:

PropertyValue
actionThe action that caused the event: DragManager.COPY, DragManager.LINK, DragManager.MOVE, or DragManager.NONE.
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
dragInitiatorThe component that initiated the drag.
dragSourceThe DragSource object containing the data being dragged.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

dragOver

이벤트  
이벤트 객체 유형: mx.events.DragEvent
속성 DragEvent.type = mx.events.DragEvent.DRAG_OVER

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Dispatched by a component when the user moves the mouse while over the component during a drag operation.

In the handler, you can change the appearance of the drop target to provide visual feedback to the user that the component can accept the drag. For example, you could draw a border around the drop target, or give focus to the drop target.

You should handle this event to perform additional logic before allowing the drop, such as dropping data to various locations in the drop target, reading keyboard input to determine if the drag-and-drop action is a move or copy of the drag data, or providing different types of visual feedback based on the type of drag-and-drop action.

You may also change the type of drag action by changing the DragManager.showFeedback() method. The default value of the action property is DragManager.MOVE.

The DragEvent.DRAG_OVER constant defines the value of the type property of the event object for a dragOver event.

The properties of the event object have the following values:

PropertyValue
actionThe action that caused the event: DragManager.COPY, DragManager.LINK, DragManager.MOVE, or DragManager.NONE.
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
dragInitiatorThe component that initiated the drag.
dragSourceThe DragSource object containing the data being dragged.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

관련 API 요소

hide

이벤트  
이벤트 객체 유형: mx.events.FlexEvent
속성 FlexEvent.type = mx.events.FlexEvent.HIDE

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Dispatched when an object's state changes from visible to invisible.

The FlexEvent.HIDE constant defines the value of the type property of the event object for a hide event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

initialize

이벤트  
이벤트 객체 유형: mx.events.FlexEvent
속성 FlexEvent.type = mx.events.FlexEvent.INITIALIZE

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Dispatched when the component has finished its construction and has all initialization properties set.

The FlexEvent.INITIALIZE constant defines the value of the type property of the event object for a initialize event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

mouseDownOutside

이벤트  
이벤트 객체 유형: mx.events.FlexMouseEvent
속성 FlexMouseEvent.type = mx.events.FlexMouseEvent.MOUSE_DOWN_OUTSIDE

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Dispatched from a component opened using the PopUpManager when the user clicks outside it.

The FlexMouseEvent.MOUSE_DOWN_OUTSIDE constant defines the value of the type property of the event object for a mouseDownOutside event.

The properties of the event object have the following values:

PropertyValue
altKeyIndicates whether the Alt key is down (true) or not (false).
bubblesfalse
buttonDownIndicates whether the main mouse button is down (true) or not (false).
cancelablefalse
ctrlKeyIndicates whether the Control key is down (true) or not (false).
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget. For PopUpManager events, the object is the pop-up window.
deltaIndicates how many lines should be scrolled for each notch the user scrolls the mouse wheel. For PopUpManager events this value is 0.
localXThe horizontal position at which the event occurred. For PopUpManager events, the value is relative to the pop-up control.
localYThe vertical position at which the event occurred. For PopUpManager events, the value is relative to the pop-up control.
relatedObjectA reference to a display list object that is related to the event. For PopUpManager events, the object is the container over which the mouse pointer is located.
shiftKeyIndicates whether the Shift key is down (true) or not (false).
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event. For PopUpManager events, the object is the pop-up window.

mouseWheelOutside

이벤트  
이벤트 객체 유형: mx.events.FlexMouseEvent
속성 FlexMouseEvent.type = mx.events.FlexMouseEvent.MOUSE_WHEEL_OUTSIDE

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Dispatched from a component opened using the PopUpManager when the user scrolls the mouse wheel outside it.

The FlexMouseEvent.MOUSE_WHEEL_OUTSIDE constant defines the value of the type property of the event object for a mouseWheelOutside event.

The properties of the event object have the following values:

PropertyValue
altKeyIndicates whether the Alt key is down (true) or not (false).
bubblesfalse
buttonDownIndicates whether the main mouse button is down (true) or not (false).
cancelablefalse
ctrlKeyIndicates whether the Control key is down (true) or not (false).
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget. For PopUpManager events, the object is the pop-up window.
deltaIndicates how many lines should be scrolled for each notch the user scrolls the mouse wheel. For PopUpManager events this value is 0.
localXThe horizontal position at which the event occurred. For PopUpManager events, the value is relative to the pop-up control.
localYThe vertical position at which the event occurred. For PopUpManager events, the value is relative to the pop-up control.
relatedObjectA reference to a display list object that is related to the event. For PopUpManager events, the object is the container over which the mouse pointer is located.
shiftKeyIndicates whether the Shift key is down (true) or not (false).
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event. For PopUpManager events, the object is the pop-up window.

move

이벤트  
이벤트 객체 유형: mx.events.MoveEvent
속성 MoveEvent.type = mx.events.MoveEvent.MOVE

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Dispatched when the object has moved.

You can move the component by setting the x or y properties, by calling the move() method, by setting one of the following properties either on the component or on other components such that the LayoutManager needs to change the x or y properties of the component:

  • minWidth
  • minHeight
  • maxWidth
  • maxHeight
  • explicitWidth
  • explicitHeight

When you call the move() method, the move event is dispatched before the method returns. In all other situations, the move event is not dispatched until after the property changes.

The MoveEvent.MOVE constant defines the value of the type property of the event object for a move event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
oldXThe previous x coordinate of the object, in pixels.
oldYThe previous y coordinate of the object, in pixels.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

preinitialize

이벤트  
이벤트 객체 유형: mx.events.FlexEvent
속성 FlexEvent.type = mx.events.FlexEvent.PREINITIALIZE

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Dispatched at the beginning of the component initialization sequence. The component is in a very raw state when this event is dispatched. Many components, such as the Button control, create internal child components to implement functionality; for example, the Button control creates an internal UITextField component to represent its label text. When Flex dispatches the preinitialize event, the children, including the internal children, of a component have not yet been created.

The FlexEvent.PREINITIALIZE constant defines the value of the type property of the event object for a preinitialize event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

remove

이벤트  
이벤트 객체 유형: mx.events.FlexEvent
속성 FlexEvent.type = mx.events.FlexEvent.REMOVE

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Dispatched when the component is removed from a container as a content child by using the removeChild() or removeChildAt() method. If the component is removed from the container as a noncontent child by using the rawChildren.removeChild() or rawChildren.removeChildAt() method, the event is not dispatched.

The FlexEvent.REMOVE constant defines the value of the type property of the event object for an remove event.

This event will only be dispatched when there are one or more relevant listeners attached to the dispatching object.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

resize

이벤트  
이벤트 객체 유형: mx.events.ResizeEvent
속성 ResizeEvent.type = mx.events.ResizeEvent.RESIZE

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Dispatched when the component is resized.

You can resize the component by setting the width or height property, by calling the setActualSize() method, or by setting one of the following properties either on the component or on other components such that the LayoutManager needs to change the width or height properties of the component:

  • minWidth
  • minHeight
  • maxWidth
  • maxHeight
  • explicitWidth
  • explicitHeight

The resize event is not dispatched until after the property changes.

The ResizeEvent.RESIZE constant defines the value of the type property of the event object for a resize event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
oldHeightThe previous height of the object, in pixels.
oldWidthThe previous width of the object, in pixels.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

show

이벤트  
이벤트 객체 유형: mx.events.FlexEvent
속성 FlexEvent.type = mx.events.FlexEvent.SHOW

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Dispatched when an object's state changes from invisible to visible.

The FlexEvent.SHOW constant defines the value of the type property of the event object for a show event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

toolTipCreate

이벤트  
이벤트 객체 유형: mx.events.ToolTipEvent
속성 ToolTipEvent.type = mx.events.ToolTipEvent.TOOL_TIP_CREATE

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Dispatched by the component when it is time to create a ToolTip.

If you create your own IToolTip object and place a reference to it in the toolTip property of the event object that is passed to your toolTipCreate handler, the ToolTipManager displays your custom ToolTip. Otherwise, the ToolTipManager creates an instance of ToolTipManager.toolTipClass to display.

The sequence of ToolTip events is toolTipStart, toolTipCreate, toolTipShow, toolTipShown, toolTipHide, and toolTipEnd.

The ToolTipEvent.TOOL_TIP_CREATE constant defines the value of the type property of the event object for a toolTipCreate event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.
tooltipThe ToolTip object to which this event applies.

toolTipEnd

이벤트  
이벤트 객체 유형: mx.events.ToolTipEvent
속성 ToolTipEvent.type = mx.events.ToolTipEvent.TOOL_TIP_END

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Dispatched by the component when its ToolTip has been hidden and will be discarded soon.

If you specify an effect using the ToolTipManager.hideEffect property, this event is dispatched after the effect stops playing.

The sequence of ToolTip events is toolTipStart, toolTipCreate, toolTipShow, toolTipShown, toolTipHide, and toolTipEnd.

The ToolTipEvent.TOOL_TIP_END constant defines the value of the type property of the event object for a toolTipEnd event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.
tooltipThe ToolTip object to which this event applies.

toolTipHide

이벤트  
이벤트 객체 유형: mx.events.ToolTipEvent
속성 ToolTipEvent.type = mx.events.ToolTipEvent.TOOL_TIP_HIDE

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Dispatched by the component when its ToolTip is about to be hidden.

If you specify an effect using the ToolTipManager.hideEffect property, this event is dispatched before the effect starts playing.

The sequence of ToolTip events is toolTipStart, toolTipCreate, toolTipShow, toolTipShown, toolTipHide, and toolTipEnd.

The ToolTipEvent.TOOL_TIP_HIDE constant defines the value of the type property of the event object for a toolTipHide event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.
tooltipThe ToolTip object to which this event applies.

toolTipShow

이벤트  
이벤트 객체 유형: mx.events.ToolTipEvent
속성 ToolTipEvent.type = mx.events.ToolTipEvent.TOOL_TIP_SHOW

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Dispatched by the component when its ToolTip is about to be shown.

If you specify an effect using the ToolTipManager.showEffect property, this event is dispatched before the effect starts playing. You can use this event to modify the ToolTip before it appears.

The sequence of ToolTip events is toolTipStart, toolTipCreate, toolTipShow, toolTipShown, toolTipHide, and toolTipEnd.

The ToolTipEvent.TOOL_TIP_SHOW constant defines the value of the type property of the event object for a toolTipShow event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.
tooltipThe ToolTip object to which this event applies.

toolTipShown

이벤트  
이벤트 객체 유형: mx.events.ToolTipEvent
속성 ToolTipEvent.type = mx.events.ToolTipEvent.TOOL_TIP_SHOWN

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Dispatched by the component when its ToolTip has been shown.

If you specify an effect using the ToolTipManager.showEffect property, this event is dispatched after the effect stops playing.

The sequence of ToolTip events is toolTipStart, toolTipCreate, toolTipShow, toolTipShown, toolTipHide, and toolTipEnd.

The ToolTipEvent.TOOL_TIP_SHOWN constant defines the value of the type property of the event object for a toolTipShown event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.
tooltipThe ToolTip object to which this event applies.

toolTipStart

이벤트  
이벤트 객체 유형: mx.events.ToolTipEvent
속성 ToolTipEvent.type = mx.events.ToolTipEvent.TOOL_TIP_START

언어 버전: ActionScript 3.0
제품 버전: Flex 3
런타임 버전: Flash Player 9, AIR 1.1

Dispatched by a component whose toolTip property is set, as soon as the user moves the mouse over it.

The sequence of ToolTip events is toolTipStart, toolTipCreate, toolTipShow, toolTipShown, toolTipHide, and toolTipEnd.

The ToolTipEvent.TOOL_TIP_START constant defines the value of the type property of the event object for a toolTipStart event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.
tooltipThe ToolTip object to which this event applies.




[ X ]영어로 표시되는 이유
ActionScript 3.0 참조 설명서의 내용이 영어로 나타납니다.

ActionScript 3.0 참조 설명서 중 일부는 전체 언어로 번역되지 않았습니다. 언어 요소가 번역되지 않은 경우 영어로 나타납니다. 예를 들어 ga.controls.HelpBox 클래스는 어떤 언어로도 번역되지 않았습니다. 그러므로 한국어 버전의 참조 설명서에서 ga.controls.HelpBox 클래스는 영어로 나타납니다.