| 패키지 | mx.flash | 
| 클래스 | public dynamic class UIMovieClip | 
| 상속 | UIMovieClip    MovieClip   Sprite   DisplayObjectContainer   InteractiveObject   DisplayObject   EventDispatcher   Object | 
| 구현 | IDeferredInstantiationUIComponent, IToolTipManagerClient, IStateClient, IFocusManagerComponent, IConstraintClient, IAutomationObject, IVisualElement, ILayoutElement, IFlexModule | 
| 하위 클래스 | ContainerMovieClip | 
| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
The following procedure describes the basic process for creating a Flex component in Flash Professional:
- Install the Adobe Flash Component Kit for Flex.
 - Create symbols for your dynamic assets in the FLA file.
 - Run Commands > Make Flex Component to convert your symbol to a subclass of the UIMovieClip class, and to configure the Flash Professional publishing settings for use with Flex.
 - Publish your FLA file as a SWC file.
 - Reference the class name of your symbols in your Flex application as you would any class.
 - Include the SWC file in your 
library-pathwhen you compile your Flex application. 
For more information, see the documentation that ships with the Flex/Flash Integration Kit at http://www.adobe.com/go/flex3_cs3_swfkit.
| 속성 | 정의 주체 | ||
|---|---|---|---|
![]()  | accessibilityImplementation : AccessibilityImplementation 
	 이 InteractiveObject 인스턴스에 대한 현재 액세스 가능성 구현(AccessibilityImplementation)입니다.  | InteractiveObject | |
![]()  | accessibilityProperties : AccessibilityProperties 
     이 표시 객체의 현재 액세스 가능성 옵션입니다.  | DisplayObject | |
![]()  | alpha : Number 
     지정된 객체의 알파 투명도 값을 나타냅니다.  | DisplayObject | |
| automationDelegate : Object 
      The delegate object that handles the automation-related functionality.  | UIMovieClip | ||
| automationEnabled : Boolean [읽기 전용] 
      
      True if this component is enabled for automation, false
      otherwise.  | UIMovieClip | ||
| automationName : String 
      
      Name that can be used as an identifier for this object.  | UIMovieClip | ||
| automationOwner : DisplayObjectContainer [읽기 전용] 
      
      The owner of this component for automation purposes.  | UIMovieClip | ||
| automationParent : DisplayObjectContainer [읽기 전용] 
      
      The parent of this component for automation purposes.  | UIMovieClip | ||
| automationTabularData : Object [읽기 전용] 
      
     An implementation of the IAutomationTabularData interface, which 
     can be used to retrieve the data.  | UIMovieClip | ||
| automationValue : Array [읽기 전용] 
      This value generally corresponds to the rendered appearance of the 
      object and should be usable for correlating the identifier with
      the object as it appears visually within the application.  | UIMovieClip | ||
| automationVisible : Boolean [읽기 전용] 
      
      True if this component is visible for automation, false
      otherwise.  | UIMovieClip | ||
| autoUpdateCurrentState : Boolean 
      Whether we should actively watch changes to the label of the flash object.  | UIMovieClip | ||
| autoUpdateMeasuredSize : Boolean 
      Whether we should actively watch changes to the size of the flash object.  | UIMovieClip | ||
| baseline : Object 
      The vertical distance in pixels from the top edge of the content area 
      to the component's baseline position.  | UIMovieClip | ||
| baselinePosition : Number [읽기 전용] 
      The y-coordinate of the baseline
      of the first line of text of the component.  | UIMovieClip | ||
![]()  | blendMode : String 
     사용할 블렌드 모드를 지정하는 BlendMode 클래스 값입니다.  | DisplayObject | |
![]()  | blendShader : Shader [쓰기 전용] 
     전경 및 배경을 블렌딩하는 데 사용되는 셰이더를 설정합니다.  | DisplayObject | |
| bottom : Object 
      The vertical distance, in pixels, from the lower edge of the component 
      to the lower edge of its content area.  | UIMovieClip | ||
| boundingBoxName : String = "boundingBox" 
      Name of the object to use as the bounding box.  | UIMovieClip | ||
![]()  | buttonMode : Boolean 
     이 Sprite의 버튼 모드를 지정합니다.  | Sprite | |
![]()  | cacheAsBitmap : Boolean 
     true로 설정된 경우 Flash 런타임은 표시 객체의 내부 비트맵 표현을 캐시합니다.  | DisplayObject | |
![]()  |     cacheAsBitmapMatrix : Matrix 
     null이 아닌 경우 이 Matrix 객체는 cacheAsBitmap이 true로 설정될 때 표시 객체가 렌더링되는 방법을 정의합니다.  | DisplayObject | |
| cacheHeuristic : Boolean [쓰기 전용] 
      Used by Flex to suggest bitmap caching for the object.  | UIMovieClip | ||
| cachePolicy : String [읽기 전용] 
      Specifies the bitmap caching policy for this object.  | UIMovieClip | ||
![]()  | constructor : Object 
	 지정된 객체 인스턴스의 클래스 객체 또는 생성자 함수에 대한 참조입니다.  | Object | |
![]()  | contextMenu : NativeMenu  
	 이 객체에 연결된 컨텍스트 메뉴를 지정합니다.  | InteractiveObject | |
![]()  | currentFrame : int [읽기 전용] 
	 재생 헤드가 MovieClip 인스턴스의 타임라인에 있는 프레임 번호를 지정합니다.  | MovieClip | |
![]()  | currentFrameLabel : String [읽기 전용] 
	 MovieClip 인스턴스의 타임라인에서 현재 프레임의 레이블입니다.  | MovieClip | |
![]()  | currentLabel : String [읽기 전용] 
	 MovieClip 인스턴스의 타임라인에서 재생 헤드가 있는 현재의 레이블입니다.  | MovieClip | |
![]()  | currentLabels : Array [읽기 전용] 
	 현재 장면에서 FrameLabel 객체의 배열을 반환합니다.  | MovieClip | |
![]()  | currentScene : Scene [읽기 전용] 
	 MovieClip 인스턴스의 타임라인에서 재생 헤드가 있는 현재의 장면입니다.  | MovieClip | |
| currentState : String 
      The current state of this component.  | UIMovieClip | ||
| depth : Number 
      
      Determines the order in which items inside of containers
      are rendered.  | UIMovieClip | ||
| descriptor : UIComponentDescriptor 
      Reference to the UIComponentDescriptor, if any, that was used
      by the createComponentFromDescriptor() method to create this
      UIComponent instance.  | UIMovieClip | ||
| designLayer : DesignLayer 
      Specifies the optional DesignLayer instance associated with this visual 
      element.  | UIMovieClip | ||
| document : Object 
      A reference to the document object associated with this component.  | UIMovieClip | ||
![]()  | doubleClickEnabled : Boolean  
	 이 객체에서 doubleClick 이벤트를 받을지 여부를 지정합니다.  | InteractiveObject | |
![]()  | dropTarget : DisplayObject [읽기 전용] 
	 드래그하는 Sprite 아래의 표시 객체 또는 Sprite를 드래그해 놓은 표시 객체를 지정합니다.  | Sprite | |
![]()  | enabled : Boolean 
	 동영상 클립의 사용 여부를 나타내는 부울 값입니다.  | MovieClip | |
| explicitHeight : Number 
      The explicitly specified height for the component, 
      in pixels, as the component's coordinates.  | UIMovieClip | ||
| explicitMaxHeight : Number 
      Number that specifies the maximum height of the component, 
      in pixels, as the component's coordinates.  | UIMovieClip | ||
| explicitMaxWidth : Number 
      Number that specifies the maximum width of the component, 
      in pixels, as the component's coordinates.  | UIMovieClip | ||
| explicitMinHeight : Number 
      Number that specifies the minimum height of the component, 
      in pixels, as the component's coordinates.  | UIMovieClip | ||
| explicitMinWidth : Number 
      Number that specifies the minimum width of the component, 
      in pixels, as the component's coordinates.  | UIMovieClip | ||
| explicitWidth : Number 
      The explicitly specified width for the component, 
      in pixels, as the component's coordinates.  | UIMovieClip | ||
![]()  | filters : Array 
     현재 표시 객체와 연관된 각 필터 객체가 들어 있는 인덱싱된 배열입니다.  | DisplayObject | |
| focusEnabled : Boolean 
      A flag that indicates whether the component can receive focus when selected.  | UIMovieClip | ||
| focusPane : Sprite 
      A single Sprite object that is shared among components
      and used as an overlay for drawing focus.  | UIMovieClip | ||
![]()  | focusRect : Object  
	 이 객체에서 포커스 사각형을 표시할지 여부를 지정합니다.  | InteractiveObject | |
![]()  | framesLoaded : int [읽기 전용] 
	 스트리밍 SWF 파일에서 로드되는 프레임 수입니다.  | MovieClip | |
![]()  | graphics : Graphics [읽기 전용] 
     벡터 드로잉 명령을 내릴 수 있는 이 Sprite에 속한 Graphics 객체를 지정합니다.  | Sprite | |
| hasFocusableChildren : Boolean 
      A flag that indicates whether child objects can receive focus.  | UIMovieClip | ||
| hasLayoutMatrix3D : Boolean [읽기 전용] 
      
      Contains true if the element has 3D Matrix.  | UIMovieClip | ||
| height : Number [재정의] 
      The height of this object, in pixels.  | UIMovieClip | ||
![]()  | hitArea : Sprite 
	 Sprite의 히트 영역으로 사용할 다른 Sprite를 지정합니다.  | Sprite | |
| horizontalCenter : Object 
      The horizontal distance in pixels from the center of the 
      component's content area to the center of the component.  | UIMovieClip | ||
| id : String 
      ID of the component.  | UIMovieClip | ||
| includeInLayout : Boolean 
      Specifies whether this component is included in the layout of the
      parent container.  | UIMovieClip | ||
| is3D : Boolean [읽기 전용] 
      
      Contains true when the element is in 3D.  | UIMovieClip | ||
![]()  | isPlaying : Boolean [읽기 전용] 
	 동영상 클립이 현재 재생 중인지 여부를 나타내는 부울 값입니다.  | MovieClip | |
| isPopUp : Boolean 
      Set to true by the PopUpManager to indicate
      that component has been popped up.  | UIMovieClip | ||
| layoutDirection : String 
      
          Specifies the desired layout direction for an element: one of LayoutDirection.LTR 
          (left to right), LayoutDirection.RTL (right to left), or null (inherit).  | UIMovieClip | ||
| left : Object 
      The horizontal distance, in pixels, from the left edge of the component's 
      content area to the left edge of the component.  | UIMovieClip | ||
![]()  | loaderInfo : LoaderInfo [읽기 전용] 
     이 표시 객체가 속한 파일의 로딩 정보가 포함된 LoaderInfo 객체를 반환합니다.  | DisplayObject | |
| maintainProjectionCenter : Boolean 
      When true, the component will keep its projection matrix centered on the
      middle of its bounding box.  | UIMovieClip | ||
![]()  | mask : DisplayObject 
     호출하는 표시 객체는 지정된 mask 객체에 의해 마스크 처리됩니다.  | DisplayObject | |
| maxHeight : Number 
      Number that specifies the maximum height of the component, 
      in pixels, as the component's coordinates.  | UIMovieClip | ||
| maxWidth : Number 
      Number that specifies the maximum width of the component, 
      in pixels, as the component's coordinates.  | UIMovieClip | ||
| measuredHeight : Number [읽기 전용] 
      The measured height of this object.  | UIMovieClip | ||
| measuredMinHeight : Number 
      The default minimum height of the component, in pixels.  | UIMovieClip | ||
| measuredMinWidth : Number 
      The default minimum width of the component, in pixels.  | UIMovieClip | ||
| measuredWidth : Number [읽기 전용] 
      The measured width of this object.  | UIMovieClip | ||
![]()  | metaData : Object 
     PlaceObject4 태그를 통해 SWF 파일에 해당 DisplayObject의 인스턴스와 함께 메타데이터가 저장된 경우 DisplayObject 인스턴스의 메타데이터 객체를 가져옵니다.  | DisplayObject | |
| minHeight : Number 
      Number that specifies the minimum height of the component, 
      in pixels, as the component's coordinates.  | UIMovieClip | ||
| minWidth : Number 
      Number that specifies the minimum width of the component, 
      in pixels, as the component's coordinates.  | UIMovieClip | ||
| moduleFactory : IFlexModuleFactory 
      A module factory is used as context for using embeded fonts and for
      finding the style manager that controls the styles for this 
      component.  | UIMovieClip | ||
![]()  | mouseChildren : Boolean 
	 해당 객체의 자식에서 마우스 또는 사용자 입력 장치가 사용하도록 설정되어 있는지 여부를 결정합니다.   | DisplayObjectContainer | |
![]()  | mouseEnabled : Boolean  
	 이 객체가 마우스 또는 기타 사용자 입력, 메시지를 수신할지 여부를 지정합니다.  | InteractiveObject | |
| mouseFocusEnabled : Boolean [읽기 전용] 
      A flag that indicates whether the component can receive focus 
      when selected with the mouse.  | UIMovieClip | ||
![]()  | mouseX : Number [읽기 전용] 
     마우스 또는 사용자 입력 장치 위치의 x 좌표를 픽셀로 나타냅니다.   | DisplayObject | |
![]()  | mouseY : Number [읽기 전용] 
     마우스 또는 사용자 입력 장치 위치의 y 좌표를 픽셀로 나타냅니다.   | DisplayObject | |
![]()  | name : String 
     DisplayObject의 인스턴스 이름을 나타냅니다.  | DisplayObject | |
![]()  | needsSoftKeyboard : Boolean  
	 이 InteractiveObject 인스턴스가 포커스를 받을 때 가상 키보드(화면의 소프트웨어 키보드)를 표시할지 여부를 지정합니다.  | InteractiveObject | |
| numAutomationChildren : int [읽기 전용] 
      
      The number of automation children this container has.  | UIMovieClip | ||
![]()  | numChildren : int [읽기 전용] 
	 이 객체의 자식 수를 반환합니다.  | DisplayObjectContainer | |
![]()  | opaqueBackground : Object 
     표시 객체를 특정 배경색으로 불투명하게 처리할지 여부를 지정합니다.  | DisplayObject | |
| owner : DisplayObjectContainer 
      Typically the parent container of this component.  | UIMovieClip | ||
![]()  | parent : DisplayObjectContainer [읽기 전용] 
     이 표시 객체가 포함된 DisplayObjectContainer 객체를 나타냅니다.  | DisplayObject | |
| parentDocument : Object [읽기 전용] 
      The document containing this component.  | UIMovieClip | ||
| percentHeight : Number 
      Number that specifies the height of a component as a 
      percentage of its parent's size.  | UIMovieClip | ||
| percentWidth : Number 
      Number that specifies the width of a component as a 
      percentage of its parent's size.  | UIMovieClip | ||
| postLayoutTransformOffsets : mx.geom:TransformOffsets 
      Defines a set of adjustments that can be applied to the component's transform in a way that is 
      invisible to the component's parent's layout.  | UIMovieClip | ||
| right : Object 
      The horizontal distance, in pixels, from the right edge of the component 
      to the right edge of its content area.  | UIMovieClip | ||
![]()  | root : DisplayObject [읽기 전용] 
     로드된 SWF 파일에 있는 표시 객체의 경우, 해당 SWF 파일이 나타내는 표시 목록의 트리 구조 부분에서 맨 위에 위치하는 표시 객체가 루트 속성이 됩니다.  | DisplayObject | |
| rotation : Number [재정의] 
     DisplayObject 인스턴스가 원점으로부터 회전한 각도입니다.  | UIMovieClip | ||
| rotationX : Number [재정의] 
      Indicates the x-axis rotation of the DisplayObject instance, in degrees,
      from its original orientation relative to the 3D parent container.  | UIMovieClip | ||
| rotationY : Number [재정의] 
      Indicates the y-axis rotation of the DisplayObject instance, in degrees,
      from its original orientation relative to the 3D parent container.  | UIMovieClip | ||
| rotationZ : Number [재정의] 
      
     Indicates the z-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container.  | UIMovieClip | ||
![]()  | scale9Grid : Rectangle 
     현재 적용 중인 크기 조절 격자입니다.  | DisplayObject | |
| scaleX : Number [재정의] 
      Number that specifies the horizontal scaling factor.  | UIMovieClip | ||
| scaleY : Number [재정의] 
      Number that specifies the vertical scaling factor.  | UIMovieClip | ||
| scaleZ : Number [재정의] 
      Number that specifies the scaling factor along the z axis.  | UIMovieClip | ||
![]()  | scenes : Array [읽기 전용] 
	 MovieClip 인스턴스에 포함된 장면의 이름, 프레임 수, 프레임 레이블이 각각 나열되어 있는 Scene 객체의 배열입니다.  | MovieClip | |
![]()  | scrollRect : Rectangle 
     표시 객체의 스크롤 사각형 경계입니다.  | DisplayObject | |
| showInAutomationHierarchy : Boolean 
       
      A flag that determines if an automation object
      shows in the automation hierarchy.  | UIMovieClip | ||
![]()  |     softKeyboard : String 
    소프트 키보드의 모양을 제어합니다.  | InteractiveObject | |
![]()  | softKeyboardInputAreaOfInterest : Rectangle  
     소프트 키보드가 표시될 때 화면에서 그대로 유지되는 영역을 정의합니다(iOS에서는 사용할 수 없음).  | InteractiveObject | |
![]()  | soundTransform : flash.media:SoundTransform 
	 이 Sprite 내에서 사운드를 제어합니다.  | Sprite | |
![]()  | stage : Stage [읽기 전용] 
     표시 객체의 Stage입니다.  | DisplayObject | |
| systemManager : ISystemManager 
      A reference to the SystemManager object for this component.  | UIMovieClip | ||
![]()  | tabChildren : Boolean 
	 객체의 자식에서 탭 기능을 사용할 수 있는지 여부를 결정합니다.  | DisplayObjectContainer | |
![]()  | tabEnabled : Boolean  
	 이 객체가 탭 순서에 있는지 여부를 지정합니다.  | InteractiveObject | |
| tabFocusEnabled : Boolean 
      A flag that indicates whether child objects can receive focus
     
      This is similar to the tabEnabled property
      used by the Flash Player.
     
      This is usually true for components that
      handle keyboard input, but some components in controlbars
      have them set to false because they should not steal
      focus from another component like an editor.  | UIMovieClip | ||
![]()  | tabIndex : int  
   	 SWF 파일에서 객체의 탭 순서를 지정합니다.  | InteractiveObject | |
![]()  | textSnapshot : flash.text:TextSnapshot [읽기 전용] 
     이 DisplayObjectContainer 인스턴스에 대한 TextSnapshot 객체를 반환합니다.  | DisplayObjectContainer | |
| toolTip : String 
      Text to display in the ToolTip.  | UIMovieClip | ||
| top : Object 
      The vertical distance, in pixels, from the top edge of the control's content area 
      to the top edge of the component.  | UIMovieClip | ||
![]()  | totalFrames : int [읽기 전용] 
	 MovieClip 인스턴스의 총 프레임 수입니다.  | MovieClip | |
![]()  | trackAsMenu : Boolean 
	 SimpleButton 또는 MovieClip 등의 다른 표시 객체에서 마우스 릴리스 이벤트 또는 다른 사용자 입력 릴리스 이벤트를 수신할 수 있는지 여부를 나타냅니다.  | MovieClip | |
![]()  | transform : flash.geom:Transform 
    표시 객체의 행렬, 색상 변환 및 픽셀 경계와 관련된 속성을 가진 객체입니다.  | DisplayObject | |
| transformX : Number 
      Sets the x coordinate for the transform center of the component.  | UIMovieClip | ||
| transformY : Number 
      Sets the y coordinate for the transform center of the component.  | UIMovieClip | ||
| transformZ : Number 
      Sets the z coordinate for the transform center of the component.  | UIMovieClip | ||
| tweeningProperties : Array 
      Used by EffectManager.  | UIMovieClip | ||
![]()  | useHandCursor : Boolean 
	 buttonMode 속성이 true로 설정된 스프라이트 위로 포인터를 움직일 때 손 모양(손 모양 커서)을 표시할지 여부를 나타내는 부울 값입니다.  | Sprite | |
| verticalCenter : Object 
      The vertical distance in pixels from the center of the component's content area 
      to the center of the component.  | UIMovieClip | ||
| visible : Boolean [재정의] 
      Whether or not the display object is visible.  | UIMovieClip | ||
| width : Number [재정의] 
      The width of this object, in pixels.  | UIMovieClip | ||
| x : Number [재정의] 
      Number that specifies the component's horizontal position,
      in pixels, within its parent container.  | UIMovieClip | ||
| y : Number [재정의] 
      Number that specifies the component's vertical position,
      in pixels, within its parent container.  | UIMovieClip | ||
| z : Number [재정의] 
      
     Indicates the z coordinate position along the z-axis of the DisplayObject
     instance relative to the 3D parent container.  | UIMovieClip | ||
| 속성 | 정의 주체 | ||
|---|---|---|---|
| bounds : Rectangle [읽기 전용] 
      The unscaled bounds of the content.  | UIMovieClip | ||
| initialized : Boolean = false 
      A flag that determines if an object has been through all three phases
      of layout: commitment, measurement, and layout (provided that any were required).  | UIMovieClip | ||
| 메서드 | 정의 주체 | ||
|---|---|---|---|
      Constructor.  | UIMovieClip | ||
![]()  | 
     이 DisplayObjectContainer 인스턴스에 자식 DisplayObject 인스턴스를 추가합니다.  | DisplayObjectContainer | |
![]()  | 
	 이 DisplayObjectContainer 인스턴스에 자식 DisplayObject 인스턴스를 추가합니다.  | DisplayObjectContainer | |
![]()  | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void 
	리스너에서 이벤트 알림을 받을 수 있도록 EventDispatcher 객체에 이벤트 리스너 객체를 등록합니다.  | EventDispatcher | |
![]()  | 
	 지정된 point 점으로 DisplayObjectContainer.getObjectsUnderPoint() 메서드를 호출하여 반환된 목록에서 임의의 표시 객체가 보안 제한 사항으로 인해 생략되는지 여부를 나타냅니다.  | DisplayObjectContainer | |
![]()  | 
	 지정된 표시 객체가 DisplayObjectContainer 인스턴스의 자식인지 아니면 인스턴스 자체인지를 확인합니다.  | DisplayObjectContainer | |
      
      Returns a set of properties that identify the child within 
      this container.  | UIMovieClip | ||
      
	  Returns a set of properties that identify the child within 
	  this container.  | UIMovieClip | ||
      Creates an id reference to this IUIComponent object
      on its parent document object.  | UIMovieClip | ||
      Deletes the id reference to this IUIComponent object
      on its parent document object.  | UIMovieClip | ||
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	이벤트를 이벤트 흐름으로 전달합니다.  | EventDispatcher | |
      Called by the FocusManager when the component receives focus.  | UIMovieClip | ||
      Executes the data bindings into this UIComponent object.  | UIMovieClip | ||
       
      Provides the automation object at the specified index.  | UIMovieClip | ||
       
	  Provides the automation object list .  | UIMovieClip | ||
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     targetCoordinateSpace 객체의 좌표계를 기준으로 표시 객체의 영역을 정의하는 사각형을 반환합니다.  | DisplayObject | |
      
      Returns the x coordinate of the element's bounds at the specified element size.  | UIMovieClip | ||
      
      Returns the y coordinate of the element's bounds at the specified element size.  | UIMovieClip | ||
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     지정된 인덱스에 존재하는 자식 표시 객체 인스턴스를 반환합니다.  | DisplayObjectContainer | |
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     지정된 이름을 가진 자식 표시 객체를 반환합니다.  | DisplayObjectContainer | |
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     자식 DisplayObject 인스턴스의 인덱스 위치를 반환합니다.  | DisplayObjectContainer | |
      Returns the specified constraint value.  | UIMovieClip | ||
      A convenience method for determining whether to use the
      explicit or measured height
     
        | UIMovieClip | ||
      A convenience method for determining whether to use the
      explicit or measured width
     
        | UIMovieClip | ||
      
      Returns the element's layout height.  | UIMovieClip | ||
      
      Returns the element's layout width.  | UIMovieClip | ||
      
      Returns the x coordinate that the element uses to draw on screen.  | UIMovieClip | ||
      
      Returns the y coordinate that the element uses to draw on screen.  | UIMovieClip | ||
      
      Returns the transform matrix that is used to calculate the component's
      layout relative to its siblings.  | UIMovieClip | ||
      
      Returns the layout transform Matrix3D for this element.  | UIMovieClip | ||
      
      Returns the element's maximum height.  | UIMovieClip | ||
      
      Returns the element's maximum width.  | UIMovieClip | ||
      
      Returns the element's minimum height.  | UIMovieClip | ||
      
      Returns the element's minimum width.  | UIMovieClip | ||
![]()  | 
     이 DisplayObjectContainer 인스턴스의 자식(또는 손자 등)으로서 지정된 점 아래에 있는 객체의 배열을 반환합니다.  | DisplayObjectContainer | |
      
      Returns the element's preferred height.  | UIMovieClip | ||
      
      Returns the element's preferred width.  | UIMovieClip | ||
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    대상 좌표 공간 매개 변수에 의해 정의되는 좌표계를 기준으로 모양의 획을 제외하고 표시 객체의 경계를 정의하는 사각형을 반환합니다.  | DisplayObject | |
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     Point 객체를 Stage 전역 좌표에서 표시 객체의 로컬 좌표로 변환합니다.  | DisplayObject | |
![]()  | 
     Stage(전역) 좌표의 2차원 점을 3차원 표시 객체(로컬) 좌표로 변환합니다.  | DisplayObject | |
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	 지정된 프레임에서 SWF 파일 재생을 시작합니다.  | MovieClip | |
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	  동영상 클립의 특정 프레임으로 재생 헤드를 가져온 다음 정지합니다.  | MovieClip | |
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	EventDispatcher 객체에 특정 유형의 이벤트에 대한 리스너가 등록되어 있는지 여부를 확인합니다.  | EventDispatcher | |
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	 지정된 속성이 객체에 정의되어 있는지 여부를 나타냅니다.  | Object | |
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     표시 객체의 경계 상자를 평가하여 obj 표시 객체의 경계 상자와 겹치거나 교차하는지 확인합니다.  | DisplayObject | |
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     표시 객체를 평가하여 x 및 y 매개 변수에 의해 지정된 점과 겹치거나 교차하는지 확인합니다.  | DisplayObject | |
      Initialize the object.  | UIMovieClip | ||
     
          An element must call this method when its layoutDirection changes or
          when its parent's layoutDirection changes.  | UIMovieClip | ||
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	 Object 클래스의 인스턴스가 매개 변수로 지정된 객체의 프로토타입 체인에 있는지 여부를 나타냅니다.  | Object | |
![]()  | 
     3차원 표시 객체의 로컬 좌표에 있는 3차원 점을 Stage 전역 좌표의 2차원 점으로 변환합니다.  | DisplayObject | |
![]()  | 
     Point 객체를 표시 객체의 로컬 좌표에서 Stage 전역 좌표로 변환합니다.  | DisplayObject | |
      Moves this object to the specified x and y coordinates.  | UIMovieClip | ||
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	 재생 헤드를 다음 프레임으로 보낸 다음 정지합니다.  | MovieClip | |
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	 재생 헤드를 MovieClip 인스턴스의 다음 장면으로 움직입니다.  | MovieClip | |
      Returns true if the chain of owner properties 
      points from child to this UIComponent.  | UIMovieClip | ||
      Called by Flex when a UIComponent object is added to or removed from a parent.  | UIMovieClip | ||
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	 동영상 클립의 타임라인에서 재생 헤드를 이동합니다.  | MovieClip | |
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	 재생 헤드를 이전 프레임으로 보낸 다음 정지합니다.  | MovieClip | |
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	 재생 헤드를 MovieClip 인스턴스의 이전 장면으로 움직입니다.  | MovieClip | |
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	 지정된 속성이 존재하고 열거 가능한지 여부를 나타냅니다.  | Object | |
      For each effect event, register the EffectManager
      as one of the event listeners.  | UIMovieClip | ||
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	 지정된 자식 DisplayObject 인스턴스를 DisplayObjectContainer 인스턴스의 자식 목록에서 제거합니다.  | DisplayObjectContainer | |
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	 DisplayObjectContainer 자식 목록에서 지정된 인덱스 위치에 있는 자식 DisplayObject를 제거합니다.  | DisplayObjectContainer | |
![]()  | 
	 모든 자식 DisplayObject 인스턴스를 DisplayObjectContainer 인스턴스의 자식 목록에서 제거합니다.  | DisplayObjectContainer | |
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	EventDispatcher 객체에서 리스너를 제거합니다.  | EventDispatcher | |
      
      Replays the specified event.  | UIMovieClip | ||
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     가상 키보드를 표시합니다.  | InteractiveObject | |
      
      Resolves a child by using the id provided.  | UIMovieClip | ||
      Sets the actual size of this object.  | UIMovieClip | ||
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	표시 객체 컨테이너에서 기존 자식의 위치를 변경합니다.  | DisplayObjectContainer | |
      Sets the specified constraint value.  | UIMovieClip | ||
      Called by the FocusManager when the component receives focus.  | UIMovieClip | ||
      
      Sets the coordinates that the element uses to draw on screen.  | UIMovieClip | ||
      
      Sets the layout size of the element.  | UIMovieClip | ||
      
      Sets the transform Matrix that is used to calculate the component's layout
      size and position relative to its siblings.  | UIMovieClip | ||
      
      Sets the transform Matrix3D that is used to calculate the component's layout
      size and position relative to its siblings.  | UIMovieClip | ||
![]()  | 
     루프 작업에서 동적 속성을 사용할 수 있는지 여부를 설정합니다.  | Object | |
      Called when the visible property changes.  | UIMovieClip | ||
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	 지정된 Sprite를 드래그할 수 있도록 합니다.  | Sprite | |
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	 터치 지원 장치에서 지정된 스프라이트를 드래그할 수 있도록 합니다.  | Sprite | |
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	 동영상 클립의 재생 헤드를 정지합니다.  | MovieClip | |
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     이 객체가 루트로 지정된 모든 MovieClip의 타임라인 실행을 재귀적으로 중지합니다.  | DisplayObjectContainer | |
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	 startDrag() 메서드를 종료합니다.  | Sprite | |
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	 startTouchDrag() 메서드를 종료합니다. 터치 지원 장치에서 사용합니다.  | Sprite | |
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	 지정된 두 개의 자식 객체의 z 순서(전후 순서)를 맞바꿉니다.  | DisplayObjectContainer | |
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	 자식 목록에서 지정된 두 곳의 인덱스 위치에 있는 자식 객체의 z 순서(전후 순서)를 맞바꿉니다.  | DisplayObjectContainer | |
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	 로캘별 규칙에 따라 서식이 지정된 이 객체의 문자열 표현을 반환합니다.  | Object | |
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	 지정된 객체의 문자열 표현을 반환합니다.  | Object | |
transformAround(transformCenter:Vector3D, scale:Vector3D = null, rotation:Vector3D = null, translation:Vector3D = null, postLayoutScale:Vector3D = null, postLayoutRotation:Vector3D = null, postLayoutTranslation:Vector3D = null, invalidateLayout:Boolean = true):void 
      A utility method to update the rotation, scale, and translation of the 
      transform while keeping a particular point, specified in the component's 
      own coordinate space, fixed in the parent's coordinate space.  | UIMovieClip | ||
      A utility method to transform a point specified in the local
      coordinates of this object to its location in the object's parent's 
      coordinates.  | UIMovieClip | ||
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	 지정된 객체의 프리미티브 값을 반환합니다.  | Object | |
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	이 EventDispatcher 객체 또는 조상 객체에 지정한 이벤트 유형에 대한 이벤트 리스너가 등록되어 있는지 여부를 확인합니다.  | EventDispatcher | |
| 메서드 | 정의 주체 | ||
|---|---|---|---|
      This enter frame handler is used when our width, height, x, or y 
      value changes.  | UIMovieClip | ||
      Recursively finds all children that have tabEnabled=true and adds them
      to the focusableObjects array.  | UIMovieClip | ||
      Called when focus is entering any of our children.  | UIMovieClip | ||
      Helper method to invalidate parent size and display list if
      this object affects its layout (includeInLayout is true).  | UIMovieClip | ||
      Notify our parent that our size has changed.  | UIMovieClip | ||
      This enter frame handler progresses through transitions.  | UIMovieClip | ||
| 이벤트 | 요약 | 정의 주체 | ||
|---|---|---|---|---|
![]()  | [브로드캐스트 이벤트] Flash Player 또는 AIR 응용 프로그램이 운영 체제 포커스를 얻어 활성화될 때 전달됩니다. | EventDispatcher | ||
| Dispatched when the component is added to a container as a content child by using the addChild() or addChildAt() method. | UIMovieClip | |||
![]()  | 표시 객체를 표시 목록에 추가할 때 전달됩니다. | DisplayObject | ||
![]()  | 표시 객체를 직접 또는 해당 표시 객체가 포함된 하위 트리 추가를 통해 스테이지 표시 목록에 추가할 때 전달됩니다. | DisplayObject | ||
![]()  | 사용자가 텍스트 컨텍스트 메뉴에서 '지우기' 또는 '삭제'를 선택할 때 전달됩니다. | InteractiveObject | ||
![]()  | 사용자가 동일한 InteractiveObject 위에서 포인팅 장치의 기본 버튼을 눌렀다 놓을 때 전달됩니다. | InteractiveObject | ||
![]()  | 사용자 동작이 AIR 응용 프로그램의 이 대화형 객체와 연결된 컨텍스트 메뉴를 트리거할 때 전달됩니다. | InteractiveObject | ||
![]()  | 사용자가 복사 작업에 대해 플랫폼 관련 액셀러레이터 키 조합을 활성화하거나 텍스트 컨텍스트 메뉴에서 '복사'를 선택할 때 전달됩니다. | InteractiveObject | ||
| Dispatched when the component has finished its construction. | UIMovieClip | |||
| Dispatched after the view state has changed. | UIMovieClip | |||
| Dispatched after the currentState property changes, but before the view state changes. | UIMovieClip | |||
![]()  | 사용자가 잘라내기 작업에 대해 플랫폼 관련 액셀러레이터 키 조합을 활성화하거나 텍스트 컨텍스트 메뉴에서 '잘라내기'를 선택할 때 전달됩니다. | InteractiveObject | ||
![]()  | [브로드캐스트 이벤트] Flash Player 또는 AIR 응용 프로그램이 운영 체제 포커스를 잃고 비활성화될 때 전달됩니다. | EventDispatcher | ||
![]()  | 객체의 doubleClickEnabled 플래그가 true로 설정되어 있는 경우 사용자가 동일한 InteractiveObject 위에서 포인팅 장치의 기본 버튼을 연속으로 빠르게 두 번 눌렀다 놓을 때 전달됩니다. | InteractiveObject | ||
| Dispatched by the drag initiator (the component that is the source of the data being dragged) when the drag operation completes, either when you drop the dragged data onto a drop target or when you end the drag-and-drop operation without performing a drop. | UIMovieClip | |||
| Dispatched by the drop target when the user releases the mouse over it. | UIMovieClip | |||
| Dispatched by a component when the user moves the mouse over the component during a drag operation. | UIMovieClip | |||
| Dispatched by the component when the user drags outside the component, but does not drop the data onto the target. | UIMovieClip | |||
| Dispatched by a component when the user moves the mouse while over the component during a drag operation. | UIMovieClip | |||
![]()  | [브로드캐스트 이벤트] 재생 헤드가 새 프레임에 들어갈 때 전달됩니다. | DisplayObject | ||
![]()  | [브로드캐스트 이벤트] 재생 헤드가 현재 프레임을 종료할 때 전달됩니다. | DisplayObject | ||
![]()  | 표시 객체가 포커스를 얻은 후 전달됩니다. | InteractiveObject | ||
![]()  | 표시 객체가 포커스를 잃은 후 전달됩니다. | InteractiveObject | ||
![]()  | [브로드캐스트 이벤트] 프레임 표시 객체의 생성자가 실행되었지만 프레임 스크립트는 아직 실행되지 않았을 때 전달됩니다. | DisplayObject | ||
![]()  | 사용자가 InteractiveObject 인스턴스를 사용하여 터치 표면 가장자리를 따라 접점을 만들 때 전달됩니다(예: Siri Remote for Apple TV의 터치 표면 가장자리를 따라 누르기). 일부 장치에서는 이 접점을 여러 터치 이벤트의 조합으로 해석할 수도 있습니다. | InteractiveObject | ||
![]()  | 사용자가 터치 지원 장치의 동일한 InteractiveObject 인스턴스 위에서 여러 접점을 누를 때 전달됩니다(터치 스크린이 있는 휴대 전화 또는 타블렛의 표시 객체를 손가락 두 개로 눌렀다가 놓는 경우 등). | InteractiveObject | ||
![]()  | 사용자가 터치 지원 장치의 InteractiveObject 인스턴스 위에서 한 접점을 이동할 때 전달됩니다(예: 터치 스크린이 있는 휴대 전화 또는 타블렛의 표시 객체 위에서 손가락 하나를 왼쪽에서 오른쪽으로 움직이는 경우). | InteractiveObject | ||
![]()  | 사용자가 InteractiveObject 인스턴스와의 접점에서 회전 동작을 수행할 때 전달됩니다(예: 터치 스크린이 있는 휴대 전화 또는 타블렛에서 손가락 두 개로 표시 객체에 접촉한 후 회전하는 경우). | InteractiveObject | ||
![]()  | 사용자가 InteractiveObject 인스턴스와의 접점에서 스와이프 동작을 수행할 때 전달됩니다(예: 터치 스크린이 있는 휴대폰 또는 타블렛에서 화면에 손가락을 세 개 댄 상태에서 표시 객체 위에서 손가락들을 동시에 이동할 때). | InteractiveObject | ||
![]()  | 사용자가 InteractiveObject 인스턴스를 사용하여 접점을 만든 다음 터치 지원 장치를 누를 때 전달됩니다(예: 터치 스크린이 있는 휴대 전화 또는 타블렛에서 손가락 여러 개를 표시 객체 위에 놓아 메뉴를 연 다음 손가락 하나로 메뉴 항목을 눌러 선택하는 경우). | InteractiveObject | ||
![]()  | 사용자가 InteractiveObject 인스턴스와의 접점에서 확대/축소 동작을 수행할 때 전달됩니다(예: 터치 스크린이 있는 휴대폰 또는 타블렛에서 화면에 손가락을 두 개 댄 상태에서 표시 객체 위에서 손가락 사이의 거리를 빠르게 벌릴 때). | InteractiveObject | ||
| Dispatched when an object's state changes from visible to invisible. | UIMovieClip | |||
![]()  | 이 이벤트는 IME에서 인라인 입력을 지원하는 모든 클라이언트 응용 프로그램으로 전달됩니다. | InteractiveObject | ||
| Dispatched when the component has finished its construction and has all initialization properties set. | UIMovieClip | |||
![]()  | 사용자가 키를 누를 때 전달됩니다. | InteractiveObject | ||
![]()  | 사용자가 키보드를 사용하여 포커스를 바꾸려고 할 때 전달됩니다. | InteractiveObject | ||
![]()  | 사용자가 키를 놓을 때 전달됩니다. | InteractiveObject | ||
![]()  | 사용자가 동일한 InteractiveObject 위에서 포인팅 장치의 중간 버튼을 눌렀다 놓을 때 전달됩니다. | InteractiveObject | ||
![]()  | 사용자가 InteractiveObject 인스턴스 위에서 포인팅 장치의 중간 버튼을 누를 때 전달됩니다. | InteractiveObject | ||
![]()  | InteractiveObject 인스턴스 위에 포인팅 장치를 놓고 버튼을 놓을 때 전달됩니다. | InteractiveObject | ||
![]()  | InteractiveObject 인스턴스 위에 포인팅 장치를 놓고 버튼을 누를 때 전달됩니다. | InteractiveObject | ||
| Dispatched from a component opened using the PopUpManager when the user clicks outside it. | UIMovieClip | |||
![]()  | 사용자가 포인팅 장치를 사용하여 포커스를 바꾸려고 할 때 전달됩니다. | InteractiveObject | ||
![]()  | 포인팅 장치가 InteractiveObject 위에 있을 때 포인팅 장치를 움직이면 전달됩니다. | InteractiveObject | ||
![]()  | 포인팅 장치를 InteractiveObject 인스턴스에서 멀리 하면 전달됩니다. | InteractiveObject | ||
![]()  | 포인팅 장치를 InteractiveObject 인스턴스 위로 옮길 때 전달됩니다. | InteractiveObject | ||
![]()  | InteractiveObject 인스턴스 위에 포인팅 장치를 놓고 버튼을 놓을 때 전달됩니다. | InteractiveObject | ||
![]()  | InteractiveObject 인스턴스 위에 마우스를 놓고 휠을 굴릴 때 전달됩니다. | InteractiveObject | ||
| Dispatched from a component opened using the PopUpManager when the user scrolls the mouse wheel outside it. | UIMovieClip | |||
| Dispatched when the object has moved. | UIMovieClip | |||
![]()  | 사용자가 드래그 동작을 놓을 때 드래그 시작 객체 InteractiveObject에 의해 전달됩니다. | InteractiveObject | ||
![]()  | 드래그한 객체가 이 객체에 드롭되고 드롭이 DragManager.acceptDragDrop()에 대한 호출을 통해 허용될 때 대상 InteractiveObject에 의해 전달됩니다. | InteractiveObject | ||
![]()  | 드래그 동작이 이 객체의 경계에 들어갈 때 InteractiveObject에 의해 전달됩니다. | InteractiveObject | ||
![]()  | 드래그 동작이 이 객체의 경계를 벗어날 때 InteractiveObject에 의해 전달됩니다. | InteractiveObject | ||
![]()  | 드래그 동작이 이 객체의 경계에 있는 동안에는 계속 InteractiveObject에 의해 전달됩니다. | InteractiveObject | ||
![]()  | DragManager.doDrag() 호출에서 드래그 시작 객체로 지정되는 InteractiveObject에 의해 드래그 작업이 시작될 때 전달됩니다. | InteractiveObject | ||
![]()  | DragManager.doDrag() 호출에서 드래그 시작 객체로 지정되는 InteractiveObject에 의해 드래그 작업 중에 전달됩니다. | InteractiveObject | ||
![]()  | 사용자가 붙여넣기 작업에 대해 플랫폼 관련 액셀러레이터 키 조합을 활성화하거나 텍스트 컨텍스트 메뉴에서 '붙여넣기'를 선택할 때 전달됩니다. | InteractiveObject | ||
| Dispatched at the beginning of the component initialization sequence. | UIMovieClip | |||
![]()  | 사용자가 화면의 근접 감지 임계값을 지나서 활성 스타일러스를 놓았을 때 전달됩니다. | InteractiveObject | ||
![]()  | 사용자가 화면의 근접 감지 임계값 위에서 활성 스타일러스를 떼어낼 때 전달됩니다. | InteractiveObject | ||
![]()  | 사용자가 근접 감지 임계값 내에 있으면서 화면 위로 활성 스타일러스를 이동할 때 전달됩니다. | InteractiveObject | ||
![]()  | 사용자가 화면의 근접 감지 임계값 내에 있으면서 이 InteractiveObject에서 벗어나 활성 스타일러스를 이동할 때 전달됩니다. | InteractiveObject | ||
![]()  | 사용자가 화면의 근접 감지 임계값 내에 있으면서 이 InteractiveObject 바로 위로 활성 스타일러스를 이동할 때 전달됩니다. | InteractiveObject | ||
![]()  | 사용자가 화면의 근접 감지 임계값 내에 있으면서 이 InteractiveObject 및 해당 자식에서 벗어나 활성 스타일러스를 이동할 때 전달됩니다. | InteractiveObject | ||
![]()  | 사용자가 화면의 근접 감지 임계값 내에 있으면서 활성 스타일러스를 표시 목록에 있는 객체의 자손 트리에서 이 InteractiveObject 위로 이동할 때 전달됩니다. | InteractiveObject | ||
![]()  | 사용자가 먼저 InteractiveObject 인스턴스 위에서 단추를 누른 다음 InteractiveObject 인스턴스에서 벗어나 포인팅 장치를 이동한 후 포인팅 장치의 버튼을 해제할 때 전달됩니다. | InteractiveObject | ||
| Dispatched when the component is removed from a container as a content child by using the removeChild() or removeChildAt() method. | UIMovieClip | |||
![]()  | 표시 객체를 표시 목록에서 제거하려고 할 때 전달됩니다. | DisplayObject | ||
![]()  | 표시 객체를 직접 또는 해당 표시 객체가 포함된 하위 트리 제거를 통해 표시 목록에서 제거하려고 할 때 전달됩니다. | DisplayObject | ||
![]()  | [브로드캐스트 이벤트] 표시 목록이 업데이트 및 렌더링되기 직전에 전달됩니다. | DisplayObject | ||
| Dispatched when the component is resized. | UIMovieClip | |||
![]()  | 사용자가 동일한 InteractiveObject 위에서 포인팅 장치의 오른쪽 버튼을 눌렀다 놓을 때 전달됩니다. | InteractiveObject | ||
![]()  | InteractiveObject 인스턴스 위에 포인팅 장치를 놓고 버튼을 누를 때 전달됩니다. | InteractiveObject | ||
![]()  | InteractiveObject 인스턴스 위에 포인팅 장치를 놓고 버튼을 놓을 때 전달됩니다. | InteractiveObject | ||
![]()  | 포인팅 장치를 InteractiveObject 인스턴스에서 멀리 하면 전달됩니다. | InteractiveObject | ||
![]()  | 포인팅 장치를 InteractiveObject 인스턴스 위로 옮길 때 전달됩니다. | InteractiveObject | ||
![]()  | 사용자가 전체 선택 작업에 대해 플랫폼 관련 액셀러레이터 키 조합을 활성화하거나 텍스트 컨텍스트 메뉴에서 '전체 선택'을 선택할 때 전달됩니다. | InteractiveObject | ||
| Dispatched when an object's state changes from invisible to visible. | UIMovieClip | |||
![]()  | 소프트 키보드를 놓은 직후에 전달됩니다. | InteractiveObject | ||
![]()  | 소프트 키보드를 놓기 직전에 전달됩니다. | InteractiveObject | ||
![]()  | 소프트 키보드가 눌린 직후에 전달됩니다. | InteractiveObject | ||
![]()  | 객체의 tabChildren 플래그 값이 변경될 때 전달됩니다. | InteractiveObject | ||
![]()  | 객체의 tabEnabled 플래그가 변경될 때 전달됩니다. | InteractiveObject | ||
![]()  | 객체의 tabIndex 속성 값이 변경될 때 전달됩니다. | InteractiveObject | ||
![]()  | 사용자가 하나 이상의 텍스트 문자를 입력할 때 전달됩니다. | InteractiveObject | ||
| Dispatched by the component when it is time to create a ToolTip. | UIMovieClip | |||
| Dispatched by the component when its ToolTip has been hidden and will be discarded soon. | UIMovieClip | |||
| Dispatched by the component when its ToolTip is about to be hidden. | UIMovieClip | |||
| Dispatched by the component when its ToolTip is about to be shown. | UIMovieClip | |||
| Dispatched by the component when its ToolTip has been shown. | UIMovieClip | |||
| Dispatched by a component whose toolTip property is set, as soon as the user moves the mouse over it. | UIMovieClip | |||
![]()  | 사용자가 처음으로 터치 지원 장치를 접촉할 때 전달됩니다(터치 스크린이 있는 휴대 전화 또는 타블렛을 손가락으로 접촉하는 경우 등). | InteractiveObject | ||
![]()  | 사용자가 터치 지원 장치에서 접촉을 제거할 때 전달됩니다(터치 스크린이 있는 휴대 전화 또는 타블렛에서 손가락을 떼는 경우 등). | InteractiveObject | ||
![]()  | 사용자가 장치를 터치할 때 전달되고, 접점이 제거될 때까지 계속 전달됩니다. | InteractiveObject | ||
![]()  | 사용자가 터치 지원 장치에서 InteractiveObject 인스턴스 접점을 인스턴스 외부로 멀리 이동할 때 전달됩니다(터치 스크린이 있는 휴대 전화 또는 타블렛에서 하나의 표시 객체에서 다른 표시 객체로 손가락 한 개를 드래그하는 경우 등). | InteractiveObject | ||
![]()  | 사용자가 터치 지원 장치에서 InteractiveObject 인스턴스로 접점을 이동할 때 전달됩니다(터치 스크린이 있는 휴대 전화 또는 타블렛에서 표시 객체 외부의 한 지점에서 표시 객체 위의 한 지점으로 손가락 한 개를 드래그하는 경우 등). | InteractiveObject | ||
![]()  | 사용자가 터치 지원 장치에서 InteractiveObject 인스턴스 접점을 인스턴스로부터 멀리 이동할 때 전달됩니다(예: 터치 스크린이 있는 휴대 전화 또는 타블렛에서 표시 객체로부터 표시 객체 외부의 한 지점으로 손가락 하나를 드래그하는 경우). | InteractiveObject | ||
![]()  | 사용자가 터치 지원 장치에서 InteractiveObject 인스턴스로 접점을 이동할 때 전달됩니다(터치 스크린이 있는 휴대 전화 또는 타블렛에서 표시 객체 외부의 한 지점에서 표시 객체 위의 한 지점으로 손가락 한 개를 드래그하는 경우 등). | InteractiveObject | ||
![]()  | 사용자가 터치 지원 장치에서 접촉이 처음 발생하는 동일한 InteractiveObject 인스턴스로부터 접촉을 제거할 때 전달됩니다(터치 스크린이 있는 휴대 전화 또는 타블렛의 표시 객체 위 단일 지점을 손가락 한 개로 눌렀다가 놓는 경우 등). | InteractiveObject | ||
automationDelegate | 속성 | 
automationEnabled | 속성 | 
automationName | 속성 | 
automationOwner | 속성 | 
automationOwner:DisplayObjectContainer  [읽기 전용] | 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
The owner of this component for automation purposes.
구현
    public function get automationOwner():DisplayObjectContainerautomationParent | 속성 | 
automationParent:DisplayObjectContainer  [읽기 전용] | 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
The parent of this component for automation purposes.
구현
    public function get automationParent():DisplayObjectContainerautomationTabularData | 속성 | 
automationValue | 속성 | 
automationValue:Array  [읽기 전용] | 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
This value generally corresponds to the rendered appearance of the object and should be usable for correlating the identifier with the object as it appears visually within the application.
구현
    public function get automationValue():ArrayautomationVisible | 속성 | 
autoUpdateCurrentState | 속성 | 
autoUpdateCurrentState:Boolean| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
      Whether we should actively watch changes to the label of the flash object.  
      The Flex currentState property depends on this flash label.  
      If this is set to true, then every frame, the label of the flash
      obejct will be quieried.  If the label has changed, that will become the new 
      currentState for the Flex object.
     
      
Note: Setting this property to true may be expensive because 
      we now are asking the flash object for is current label every single frame.
 기본값: false.
구현
    public function get autoUpdateCurrentState():Boolean    public function set autoUpdateCurrentState(value:Boolean):voidautoUpdateMeasuredSize | 속성 | 
autoUpdateMeasuredSize:Boolean| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
      Whether we should actively watch changes to the size of the flash object.  
      If this is set to true, then every frame, the size of the flash 
      object will be determined.  If the size has changed, then the flash object 
      will scale appropriately to fit its explicit bounds (or it will resize and 
      notify its parent if there is no explicit sizing).
     
      
Note: Setting this property to true may be expensive because 
      we now are asking the flash object its current size every single frame.
 기본값: false.
구현
    public function get autoUpdateMeasuredSize():Boolean    public function set autoUpdateMeasuredSize(value:Boolean):voidbaseline | 속성 | 
baseline:Object| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
The vertical distance in pixels from the top edge of the content area to the component's baseline position. If this property is set, the baseline of the component is anchored to the top edge of its content area; when its container is resized, the two edges maintain their separation.
This property only has an effect when used on a component in a Canvas container, 
      or when used on a component in a Panel or Application container 
      that has the layout property set to absolute.
The default value is undefined, which means it is not set.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면  propertyChange                 이벤트를 전달합니다.
구현
    public function get baseline():Object    public function set baseline(value:Object):voidbaselinePosition | 속성 | 
bottom | 속성 | 
bottom:Object| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
The vertical distance, in pixels, from the lower edge of the component to the lower edge of its content area. If this property is set, the lower edge of the component is anchored to the bottom edge of its content area; when its container is resized, the two edges maintain their separation.
This property only has an effect when used on a component in a Canvas container, 
      or when used on a component in a Panel or Application container 
      that has the layout property set to absolute.
The default value is undefined, which means it is not set.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면  propertyChange                 이벤트를 전달합니다.
구현
    public function get bottom():Object    public function set bottom(value:Object):voidboundingBoxName | 속성 | 
public var boundingBoxName:String = "boundingBox"| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Name of the object to use as the bounding box.
The bounding box is an object that is used by Flex to determine the size of the component. The actual content can be larger or smaller than the bounding box, but Flex uses the size of the bounding box when laying out the component. This object is optional. If omitted, the actual content size of the component is used instead.
 기본값: "boundingBox".
bounds | 속성 | 
cacheHeuristic | 속성 | 
cacheHeuristic:Boolean  [쓰기 전용] | 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
      Used by Flex to suggest bitmap caching for the object.
      If cachePolicy is UIComponentCachePolicy.AUTO, 
      then cacheHeuristic
      is used to control the object's cacheAsBitmap property.
      
      
구현
    public function set cacheHeuristic(value:Boolean):voidcachePolicy | 속성 | 
cachePolicy:String  [읽기 전용] | 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
      Specifies the bitmap caching policy for this object.
      Possible values in MXML are "on",
      "off" and
      "auto" (default).
     
      
Possible values in ActionScript are UIComponentCachePolicy.ON,
      UIComponentCachePolicy.OFF and
      UIComponentCachePolicy.AUTO (default).
- A value of 
UIComponentCachePolicy.ONmeans that the object is always cached as a bitmap. - A value of 
UIComponentCachePolicy.OFFmeans that the object is never cached as a bitmap. - A value of 
UIComponentCachePolicy.AUTOmeans that the framework uses heuristics to decide whether the object should be cached as a bitmap. 
 기본값: UIComponentCachePolicy.AUTO.
구현
    public function get cachePolicy():StringcurrentState | 속성 | 
currentState:String| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
      The current state of this component. For UIMovieClip, the value of the 
      currentState property is the current frame label.
      
      
구현
    public function get currentState():String    public function set currentState(value:String):voiddepth | 속성 | 
depth:Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
      
      Determines the order in which items inside of containers
      are rendered. 
      Spark containers order their items based on their 
      depth property, with the lowest depth in the back, 
      and the higher in the front.  
      Items with the same depth value appear in the order
      they are added to the container.
     
      
구현
    public function get depth():Number    public function set depth(value:Number):voiddescriptor | 속성 | 
descriptor:UIComponentDescriptor| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
      Reference to the UIComponentDescriptor, if any, that was used
      by the createComponentFromDescriptor() method to create this
      UIComponent instance. If this UIComponent instance 
      was not created from a descriptor, this property is null.
     
      
구현
    public function get descriptor():UIComponentDescriptor    public function set descriptor(value:UIComponentDescriptor):void관련 API 요소
designLayer | 속성 | 
designLayer:DesignLayer| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Specifies the optional DesignLayer instance associated with this visual element.
When a DesignLayer is assigned, a visual element must consider the visibility and alpha of its parent layer when ultimately committing its own effective visibility or alpha to its backing DisplayObject (if applicable).
A visual element must listen for layerPropertyChange
      notifications from the associated layer parent.  When the 
      effectiveAlpha or effectiveVisibility of the 
      layer changes, the element must then compute its own effective visibility 
      (or alpha) and apply it accordingly.
This property should not be set within MXML directly.
The designLayer property is not used for z-order control, 
      please see depth.
구현
    public function get designLayer():DesignLayer    public function set designLayer(value:DesignLayer):voiddocument | 속성 | 
document:Object| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
A reference to the document object associated with this component. A document object is an Object at the top of the hierarchy of a Flex application, MXML component, or ActionScript component.
구현
    public function get document():Object    public function set document(value:Object):voidexplicitHeight | 속성 | 
explicitHeight:Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
      The explicitly specified height for the component, 
      in pixels, as the component's coordinates.
      If no height is explicitly specified, the value is NaN.
     
      
구현
    public function get explicitHeight():Number    public function set explicitHeight(value:Number):void관련 API 요소
explicitMaxHeight | 속성 | 
explicitMaxHeight:Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Number that specifies the maximum height of the component, in pixels, as the component's coordinates.
구현
    public function get explicitMaxHeight():Number    public function set explicitMaxHeight(value:Number):void관련 API 요소
explicitMaxWidth | 속성 | 
explicitMaxWidth:Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Number that specifies the maximum width of the component, in pixels, as the component's coordinates.
구현
    public function get explicitMaxWidth():Number    public function set explicitMaxWidth(value:Number):void관련 API 요소
explicitMinHeight | 속성 | 
explicitMinHeight:Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Number that specifies the minimum height of the component, in pixels, as the component's coordinates.
구현
    public function get explicitMinHeight():Number    public function set explicitMinHeight(value:Number):void관련 API 요소
explicitMinWidth | 속성 | 
explicitMinWidth:Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Number that specifies the minimum width of the component, in pixels, as the component's coordinates.
구현
    public function get explicitMinWidth():Number    public function set explicitMinWidth(value:Number):void관련 API 요소
explicitWidth | 속성 | 
explicitWidth:Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
      The explicitly specified width for the component, 
      in pixels, as the component's coordinates.
      If no width is explicitly specified, the value is NaN.
     
      
구현
    public function get explicitWidth():Number    public function set explicitWidth(value:Number):void관련 API 요소
focusEnabled | 속성 | 
focusEnabled:Boolean| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
A flag that indicates whether the component can receive focus when selected.
As an optimization, if a child component in your component 
      implements the IFocusManagerComponent interface, and you
      never want it to receive focus,
      you can set focusEnabled
      to false before calling addChild()
      on the child component.
This will cause the FocusManager to ignore this component
      and not monitor it for changes to the tabFocusEnabled,
      tabChildren, and mouseFocusEnabled properties.
      This also means you cannot change this value after
      addChild() and expect the FocusManager to notice.
Note: It does not mean that you cannot give this object focus
      programmatically in your setFocus() method;
      it just tells the FocusManager to ignore this IFocusManagerComponent
      component in the Tab and mouse searches.
구현
    public function get focusEnabled():Boolean    public function set focusEnabled(value:Boolean):voidfocusPane | 속성 | 
focusPane:Sprite| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
A single Sprite object that is shared among components and used as an overlay for drawing focus. Components share this object if their parent is a focused component, not if the component implements the IFocusManagerComponent interface.
구현
    public function get focusPane():Sprite    public function set focusPane(value:Sprite):void관련 API 요소
hasFocusableChildren | 속성 | 
hasFocusableChildren:Boolean| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
A flag that indicates whether child objects can receive focus.
Note: This property is similar to the tabChildren property
      used by Flash Player. 
      Use the hasFocusableChildren property with Flex applications.
      Do not use the tabChildren property.
This property is usually false because most components
      either receive focus themselves or delegate focus to a single
      internal sub-component and appear as if the component has
      received focus. 
      For example, a TextInput control contains a focusable
      child RichEditableText control, but while the RichEditableText
      sub-component actually receives focus, it appears as if the
      TextInput has focus. TextInput sets hasFocusableChildren
      to false because TextInput is considered the
      component that has focus. Its internal structure is an
      abstraction.
Usually only navigator components, such as TabNavigator and
      Accordion, have this flag set to true because they
      receive focus on Tab but focus goes to components in the child
      containers on further Tabs.
The default value is false, except for the 
      spark.components.Scroller component. 
      For that component, the default value is true.
 기본값: true.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면  hasFocusableChildrenChange  이벤트를 전달합니다.
구현
    public function get hasFocusableChildren():Boolean    public function set hasFocusableChildren(value:Boolean):voidhasLayoutMatrix3D | 속성 | 
hasLayoutMatrix3D:Boolean  [읽기 전용] | 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
      
      Contains true if the element has 3D Matrix.
     
      
Use hasLayoutMatrix3D instead of calling and examining the
      return value of getLayoutMatrix3D() because that method returns a valid
      matrix even when the element is in 2D.
구현
    public function get hasLayoutMatrix3D():Booleanheight | 속성 | 
horizontalCenter | 속성 | 
horizontalCenter:Object| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
The horizontal distance in pixels from the center of the component's content area to the center of the component. If this property is set, the center of the component will be anchored to the center of its content area; when its container is resized, the two centers maintain their horizontal separation.
This property only has an effect when used on a component in a Canvas container, 
      or when used on a component in a Panel or Application container 
      that has the layout property set to absolute.
The default value is undefined, which means it is not set.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면  propertyChange                 이벤트를 전달합니다.
구현
    public function get horizontalCenter():Object    public function set horizontalCenter(value:Object):voidid | 속성 | 
id:String| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
ID of the component. This value becomes the instance name of the object and should not contain any white space or special characters. Each component throughout an application should have a unique id.
If your application is going to be tested by third party tools, give each component a meaningful id. Testing tools use ids to represent the control in their scripts and having a meaningful name can make scripts more readable. For example, set the value of a button to submit_button rather than b1 or button1.
구현
    public function get id():String    public function set id(value:String):voidincludeInLayout | 속성 | 
includeInLayout:Boolean| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
      Specifies whether this component is included in the layout of the
      parent container.
      If true, the object is included in its parent container's
      layout.  If false, the object is positioned by its parent
      container as per its layout rules, but it is ignored for the purpose of
      computing the position of the next child.
     
      
 기본값: true.
구현
    public function get includeInLayout():Boolean    public function set includeInLayout(value:Boolean):voidinitialized | 속성 | 
protected var initialized:Boolean = false| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
A flag that determines if an object has been through all three phases of layout: commitment, measurement, and layout (provided that any were required).
is3D | 속성 | 
isPopUp | 속성 | 
layoutDirection | 속성 | 
layoutDirection:String| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Specifies the desired layout direction for an element: one of LayoutDirection.LTR (left to right), LayoutDirection.RTL (right to left), or null (inherit). This property is typically backed by an inheriting style. If null, the layoutDirection style will be set to undefined. Classes like GraphicElement, which implement ILayoutDirectionElement but do not support styles, must additionally support a null value for this property which means the layoutDirection must be inherited from its parent.
구현
    public function get layoutDirection():String    public function set layoutDirection(value:String):voidleft | 속성 | 
left:Object| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
The horizontal distance, in pixels, from the left edge of the component's content area to the left edge of the component. If this property is set, the left edge of the component is anchored to the left edge of its content area; when its container is resized, the two edges maintain their separation.
This property only has an effect when used on a component in a Canvas container, 
      or when used on a component in a Panel or Application container 
      that has the layout property set to absolute.
The default value is undefined, which means it is not set.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면  propertyChange                 이벤트를 전달합니다.
구현
    public function get left():Object    public function set left(value:Object):voidmaintainProjectionCenter | 속성 | 
maintainProjectionCenter:Boolean| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
When true, the component will keep its projection matrix centered on the middle of its bounding box. If no projection matrix is defined on the component, one will be added automatically.
구현
    public function get maintainProjectionCenter():Boolean    public function set maintainProjectionCenter(value:Boolean):voidmaxHeight | 속성 | 
maxWidth | 속성 | 
measuredHeight | 속성 | 
measuredHeight:Number  [읽기 전용] | 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
The measured height of this object.
This is typically hard-coded for graphical skins
      because this number is simply the number of pixels in the graphic.
      For code skins, it can also be hard-coded
      if you expect to be drawn at a certain size.
      If your size can change based on properties, you may want
      to also be an ILayoutManagerClient so a measure()
      method will be called at an appropriate time,
      giving you an opportunity to compute a measuredHeight.
구현
    public function get measuredHeight():NumbermeasuredMinHeight | 속성 | 
measuredMinWidth | 속성 | 
measuredWidth | 속성 | 
measuredWidth:Number  [읽기 전용] | 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
The measured width of this object.
This is typically hard-coded for graphical skins
      because this number is simply the number of pixels in the graphic.
      For code skins, it can also be hard-coded
      if you expect to be drawn at a certain size.
      If your size can change based on properties, you may want
      to also be an ILayoutManagerClient so a measure()
      method will be called at an appropriate time,
      giving you an opportunity to compute a measuredHeight.
구현
    public function get measuredWidth():NumberminHeight | 속성 | 
minWidth | 속성 | 
moduleFactory | 속성 | 
moduleFactory:IFlexModuleFactory| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
A module factory is used as context for using embeded fonts and for finding the style manager that controls the styles for this component.
구현
    public function get moduleFactory():IFlexModuleFactory    public function set moduleFactory(value:IFlexModuleFactory):voidmouseFocusEnabled | 속성 | 
mouseFocusEnabled:Boolean  [읽기 전용] | 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
      A flag that indicates whether the component can receive focus 
      when selected with the mouse.
      If false, focus will be transferred to
      the first parent that is mouseFocusEnabled.
      
      
구현
    public function get mouseFocusEnabled():BooleannumAutomationChildren | 속성 | 
numAutomationChildren:int  [읽기 전용] | 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
The number of automation children this container has. This sum should not include any composite children, though it does include those children not significant within the automation hierarchy.
구현
    public function get numAutomationChildren():intowner | 속성 | 
owner:DisplayObjectContainer| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Typically the parent container of this component. However, if this is a popup component, the owner is the component that popped it up. For example, the owner of a dropdown list of a ComboBox control is the ComboBox control itself. This property is not managed by Flex, but by each component. Therefore, if you popup a component, you should set this property accordingly.
구현
    public function get owner():DisplayObjectContainer    public function set owner(value:DisplayObjectContainer):voidparentDocument | 속성 | 
percentHeight | 속성 | 
percentHeight:Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Number that specifies the height of a component as a percentage of its parent's size. Allowed values are 0 to 100.
구현
    public function get percentHeight():Number    public function set percentHeight(value:Number):voidpercentWidth | 속성 | 
postLayoutTransformOffsets | 속성 | 
postLayoutTransformOffsets:mx.geom:TransformOffsets| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
      Defines a set of adjustments that can be applied to the component's transform in a way that is 
      invisible to the component's parent's layout. For example, if you want a layout to adjust 
      for a component that will be rotated 90 degrees, you set the component's rotation property. 
      If you want the layout to not adjust for the component being rotated, you set its postLayoutTransformOffsets.rotationZ 
      property.
      
      
구현
    public function get postLayoutTransformOffsets():mx.geom:TransformOffsets    public function set postLayoutTransformOffsets(value:mx.geom:TransformOffsets):voidright | 속성 | 
right:Object| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
The horizontal distance, in pixels, from the right edge of the component to the right edge of its content area. If this property is set, the right edge of the component is anchored to the right edge of its content area; when its container is resized, the two edges maintain their separation.
This property only has an effect when used on a component in a Canvas container, 
      or when used on a component in a Panel or Application container 
      that has the layout property set to absolute.
The default value is undefined, which means it is not set.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면  propertyChange                 이벤트를 전달합니다.
구현
    public function get right():Object    public function set right(value:Object):voidrotation | 속성 | 
rotation:Number[재정의] | 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
     DisplayObject 인스턴스가 원점으로부터 회전한 각도입니다. 0~180 사이의 값은 시계 방향 회전을 나타내고 0~-180 사이의 값은 시계 반대 방향 회전을 나타냅니다. 이 범위를 벗어나는 값은 360을 더하거나 빼서 범위 내의 값을 구합니다. 예를 들어 my_video.rotation = 450 문은 my_video.rotation = 90 문과 같습니다.
     
     
구현
    override public function get rotation():Number    override public function set rotation(value:Number):voidrotationX | 속성 | 
rotationX:Number[재정의] | 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Indicates the x-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container. Values from 0 to 180 represent clockwise rotation; values from 0 to -180 represent counterclockwise rotation. Values outside this range are added to or subtracted from 360 to obtain a value within the range. This property is ignored during calculation by any of Flex's 2D layouts.
구현
    override public function get rotationX():Number    override public function set rotationX(value:Number):voidrotationY | 속성 | 
rotationY:Number[재정의] | 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Indicates the y-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container. Values from 0 to 180 represent clockwise rotation; values from 0 to -180 represent counterclockwise rotation. Values outside this range are added to or subtracted from 360 to obtain a value within the range. This property is ignored during calculation by any of Flex's 2D layouts.
구현
    override public function get rotationY():Number    override public function set rotationY(value:Number):voidrotationZ | 속성 | 
rotationZ:Number[재정의] | 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Indicates the z-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container. Values from 0 to 180 represent clockwise rotation; values from 0 to -180 represent counterclockwise rotation. Values outside this range are added to or subtracted from 360 to obtain a value within the range.
구현
    override public function get rotationZ():Number    override public function set rotationZ(value:Number):voidscaleX | 속성 | 
scaleX:Number[재정의] | 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Number that specifies the horizontal scaling factor.
The default value is 1.0, which means that the object
      is not scaled.
      A scaleX of 2.0 means the object has been
      magnified by a factor of 2, and a scaleX of 0.5
      means the object has been reduced by a factor of 2.
A value of 0.0 is an invalid value.
      Rather than setting it to 0.0, set it to a small value, or set
      the visible property to false to hide the component.
 기본값: 1.0.
구현
    override public function get scaleX():Number    override public function set scaleX(value:Number):voidscaleY | 속성 | 
scaleY:Number[재정의] | 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Number that specifies the vertical scaling factor.
The default value is 1.0, which means that the object
      is not scaled.
      A scaleY of 2.0 means the object has been
      magnified by a factor of 2, and a scaleY of 0.5
      means the object has been reduced by a factor of 2.
A value of 0.0 is an invalid value.
      Rather than setting it to 0.0, set it to a small value, or set
      the visible property to false to hide the component.
 기본값: 1.0.
구현
    override public function get scaleY():Number    override public function set scaleY(value:Number):voidscaleZ | 속성 | 
scaleZ:Number[재정의] | 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 10, AIR 1.1 | 
Number that specifies the scaling factor along the z axis.
A scaling along the z axis will not affect a typical component, which lies flat in the z=0 plane. components with children that have 3D transforms applied, or components with a non-zero transformZ, will be affected.
The default value is 1.0, which means that the object is not scaled.
This property is ignored during calculation by any of Flex's 2D layouts.
 기본값: 1.0.
구현
    override public function get scaleZ():Number    override public function set scaleZ(value:Number):voidshowInAutomationHierarchy | 속성 | 
showInAutomationHierarchy:Boolean| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
A flag that determines if an automation object shows in the automation hierarchy. Children of containers that are not visible in the hierarchy appear as children of the next highest visible parent. Typically containers used for layout, such as boxes and Canvas, do not appear in the hierarchy.
Some controls force their children to appear
      in the hierarchy when appropriate.
      For example a List will always force item renderers,
      including boxes, to appear in the hierarchy.
      Implementers must support setting this property
      to true.
구현
    public function get showInAutomationHierarchy():Boolean    public function set showInAutomationHierarchy(value:Boolean):voidsystemManager | 속성 | 
systemManager:ISystemManager| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
A reference to the SystemManager object for this component.
구현
    public function get systemManager():ISystemManager    public function set systemManager(value:ISystemManager):voidtabFocusEnabled | 속성 | 
tabFocusEnabled:Boolean| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
A flag that indicates whether child objects can receive focus
This is similar to the tabEnabled property
      used by the Flash Player.
This is usually true for components that
      handle keyboard input, but some components in controlbars
      have them set to false because they should not steal
      focus from another component like an editor.
      
 기본값: true.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면  tabFocusEnabledChange  이벤트를 전달합니다.
구현
    public function get tabFocusEnabled():Boolean    public function set tabFocusEnabled(value:Boolean):voidtoolTip | 속성 | 
top | 속성 | 
top:Object| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
The vertical distance, in pixels, from the top edge of the control's content area to the top edge of the component. If this property is set, the top edge of the component is anchored to the top edge of its content area; when its container is resized, the two edges maintain their separation.
This property only has an effect when used on a component in a Canvas container, 
      or when used on a component in a Panel or Application container 
      that has the layout property set to absolute.
The default value is undefined, which means it is not set.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면  propertyChange                 이벤트를 전달합니다.
구현
    public function get top():Object    public function set top(value:Object):voidtransformX | 속성 | 
transformX:Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Sets the x coordinate for the transform center of the component.
When this component is the target of a Spark transform effect, 
      you can override this property by setting 
      the AnimateTransform.autoCenterTransform property.
      If autoCenterTransform is false, the transform
      center is determined by the transformX,
      transformY, and transformZ properties
      of the effect target.
      If autoCenterTransform is true, 
      the effect occurs around the center of the target, 
      (width/2, height/2).
Setting this property on the Spark effect class overrides the setting on the target component.
구현
    public function get transformX():Number    public function set transformX(value:Number):voidtransformY | 속성 | 
transformY:Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Sets the y coordinate for the transform center of the component.
When this component is the target of a Spark transform effect, 
      you can override this property by setting 
      the AnimateTransform.autoCenterTransform property.
      If autoCenterTransform is false, the transform
      center is determined by the transformX,
      transformY, and transformZ properties
      of the effect target.
      If autoCenterTransform is true, 
      the effect occurs around the center of the target, 
      (width/2, height/2).
Seeting this property on the Spark effect class overrides the setting on the target component.
구현
    public function get transformY():Number    public function set transformY(value:Number):voidtransformZ | 속성 | 
transformZ:Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Sets the z coordinate for the transform center of the component.
When this component is the target of a Spark transform effect, 
      you can override this property by setting 
      the AnimateTransform.autoCenterTransform property.
      If autoCenterTransform is false, the transform
      center is determined by the transformX,
      transformY, and transformZ properties
      of the effect target.
      If autoCenterTransform is true, 
      the effect occurs around the center of the target, 
      (width/2, height/2).
Seeting this property on the Spark effect class overrides the setting on the target component.
구현
    public function get transformZ():Number    public function set transformZ(value:Number):voidtweeningProperties | 속성 | 
tweeningProperties:Array| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Used by EffectManager. Returns non-null if a component is not using the EffectManager to execute a Tween.
구현
    public function get tweeningProperties():Array    public function set tweeningProperties(value:Array):voidverticalCenter | 속성 | 
verticalCenter:Object| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
The vertical distance in pixels from the center of the component's content area to the center of the component. If this property is set, the center of the component is anchored to the center of its content area; when its container is resized, the two centers maintain their vertical separation.
This property only has an effect when used on a component in a Canvas container, 
      or when used on a component in a Panel or Application container 
      that has the layout property set to absolute.
The default value is undefined, which means it is not set.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면  propertyChange                 이벤트를 전달합니다.
구현
    public function get verticalCenter():Object    public function set verticalCenter(value:Object):voidvisible | 속성 | 
visible:Boolean[재정의] | 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
      Whether or not the display object is visible. 
      Display objects that are not visible are disabled. 
      For example, if visible=false for an InteractiveObject instance, 
      it cannot be clicked. 
     
      
When setting to true, the object dispatches
      a show event.
      When setting to false, the object dispatches
      a hide event.
      In either case the children of the object does not emit a
      show or hide event unless the object
      has specifically written an implementation to do so.
구현
    override public function get visible():Boolean    override public function set visible(value:Boolean):voidwidth | 속성 | 
x | 속성 | 
x:Number[재정의] | 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Number that specifies the component's horizontal position, in pixels, within its parent container.
Setting this property directly or calling move()
      will have no effect -- or only a temporary effect -- if the
      component is parented by a layout container such as HBox, Grid,
      or Form, because the layout calculations of those containers
      set the x position to the results of the calculation.
      However, the x property must almost always be set
      when the parent is a Canvas or other absolute-positioning
      container because the default value is 0.
 기본값: 0.
구현
    override public function get x():Number    override public function set x(value:Number):voidy | 속성 | 
y:Number[재정의] | 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Number that specifies the component's vertical position, in pixels, within its parent container.
Setting this property directly or calling move()
      will have no effect -- or only a temporary effect -- if the
      component is parented by a layout container such as HBox, Grid,
      or Form, because the layout calculations of those containers
      set the x position to the results of the calculation.
      However, the x property must almost always be set
      when the parent is a Canvas or other absolute-positioning
      container because the default value is 0.
 기본값: 0.
구현
    override public function get y():Number    override public function set y(value:Number):voidz | 속성 | 
z:Number[재정의] | 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Indicates the z coordinate position along the z-axis of the DisplayObject instance relative to the 3D parent container. The z property is used for 3D coordinates, not screen or pixel coordinates.
When you set a z property for a display object to something other than the default 
     value of 0, a corresponding Matrix3D object is automatically created. for adjusting a 
     display object's position and orientation
     in three dimensions. When working with the z-axis, 
     the existing behavior of x and y properties changes from screen or pixel coordinates to
     positions relative to the 3D parent container.
For example, a child of the _root  at position x = 100, y = 100, z = 200
     is not drawn at pixel location (100,100). The child is drawn wherever the 3D projection
     calculation puts it. The calculation is:
 (x*cameraFocalLength/cameraRelativeZPosition, y*cameraFocalLength/cameraRelativeZPosition)
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면  zChanged  이벤트를 전달합니다.
구현
    override public function get z():Number    override public function set z(value:Number):voidUIMovieClip | () | 생성자 | 
public function UIMovieClip()| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Constructor.
createAutomationIDPart | () | 메서드 | 
 public function createAutomationIDPart(child:IAutomationObject):Object| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Returns a set of properties that identify the child within this container. These values should not change during the lifespan of the application.
매개 변수
child:IAutomationObject — Child for which to provide the id.
     
       | 
Object — Sets of properties describing the child which can
              later be used to resolve the component.
      
       | 
createAutomationIDPartWithRequiredProperties | () | 메서드 | 
 public function createAutomationIDPartWithRequiredProperties(child:IAutomationObject, properties:Array):Object| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Returns a set of properties that identify the child within this container. These values should not change during the lifespan of the application.
매개 변수
child:IAutomationObject — Child for which to provide the id.
	 
	   | |
properties:Array | 
Object — Sets of properties describing the child which can
	          later be used to resolve the component.
	  
	   | 
createReferenceOnParentDocument | () | 메서드 | 
 public function createReferenceOnParentDocument(parentDocument:IFlexDisplayObject):void| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
      Creates an id reference to this IUIComponent object
      on its parent document object.
      This function can create multidimensional references
      such as b[2][4] for objects inside one or more repeaters.
      If the indices are null, it creates a simple non-Array reference.
     
      
매개 변수
parentDocument:IFlexDisplayObject — The parent of this IUIComponent object. 
      
       | 
deleteReferenceOnParentDocument | () | 메서드 | 
 public function deleteReferenceOnParentDocument(parentDocument:IFlexDisplayObject):void| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
      Deletes the id reference to this IUIComponent object
      on its parent document object.
      This function can delete from multidimensional references
      such as b[2][4] for objects inside one or more Repeaters.
      If the indices are null, it deletes the simple non-Array reference.
     
      
매개 변수
parentDocument:IFlexDisplayObject — The parent of this IUIComponent object. 
      
       | 
drawFocus | () | 메서드 | 
 public function drawFocus(isFocused:Boolean):void| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Called by the FocusManager when the component receives focus. The component should draw or hide a graphic that indicates that the component has focus.
매개 변수
isFocused:Boolean — If true, draw the focus indicator,
      otherwise hide it.
      
       | 
enterFrameHandler | () | 메서드 | 
 protected function enterFrameHandler(event:Event):void| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
This enter frame handler is used when our width, height, x, or y value changes. This is so the change can be delayed so that setting x and y at the same time only results in one change event.
매개 변수
event:Event | 
executeBindings | () | 메서드 | 
findFocusCandidates | () | 메서드 | 
 protected function findFocusCandidates(obj:DisplayObjectContainer):void| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Recursively finds all children that have tabEnabled=true and adds them to the focusableObjects array.
매개 변수
obj:DisplayObjectContainer | 
focusInHandler | () | 메서드 | 
 protected function focusInHandler(event:FocusEvent):void| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Called when focus is entering any of our children. Make sure our focus event handlers are called so we can take control from the Flex focus manager.
매개 변수
event:FocusEvent | 
getAutomationChildAt | () | 메서드 | 
 public function getAutomationChildAt(index:int):IAutomationObject| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Provides the automation object at the specified index. This list should not include any children that are composites.
매개 변수
index:int — The index of the child to return
     
       | 
IAutomationObject — The child at the specified index.
      
       | 
getAutomationChildren | () | 메서드 | 
getBoundsXAtSize | () | 메서드 | 
 public function getBoundsXAtSize(width:Number, height:Number, postLayoutTransform:Boolean = true):Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Returns the x coordinate of the element's bounds at the specified element size.
This method is typically used by layouts during a call to the 
      measure() method to predict what
      the element position will be, if the element is resized to particular dimensions.
매개 변수
width:Number — The element's bounds width, or NaN to use the preferred width.
       | |
height:Number — The element's bounds height, or NaN to use the preferred height.
       | |
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
      x coordinate of the element's bounding box top-left corner.
      The bounding box is in element's parent coordinate space and is calculated
      from the specified bounds size, layout position and layout transform matrix.
     
       | 
Number — The x coordinate of the element's bounds at the specified element size.
     
       | 
getBoundsYAtSize | () | 메서드 | 
 public function getBoundsYAtSize(width:Number, height:Number, postLayoutTransform:Boolean = true):Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
      
      Returns the y coordinate of the element's bounds at the specified element size.
     
      This method is typically used by layouts during a call to 
      the measure() to predict what
      the element position will be, if the element is resized to particular dimensions.
     
      
매개 변수
width:Number — The element's bounds width, or NaN to use the preferred width.
       | |
height:Number — The element's bounds height, or NaN to use the preferred height.
       | |
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
      the y coordinate of the element's bounding box top-left corner.
      The bounding box is in element's parent coordinate space and is calculated
      from the specified bounds size, layout position and layout transform matrix.
      
       | 
Number — The y coordinate of the element's bounds at the specified element size.
     
       | 
getConstraintValue | () | 메서드 | 
 public function getConstraintValue(constraintName:String):*| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Returns the specified constraint value.
매개 변수
constraintName:String — name of the constraint value. Constraint parameters are
      "baseline", "bottom", "horizontalCenter", 
      "left", "right", "top", and 
      "verticalCenter".
     
      For more information about these parameters, see the Canvas and Panel containers and Styles Metadata AnchorStyles.  | 
* — The constraint value, or null if it is not defined.
     
       | 
getExplicitOrMeasuredHeight | () | 메서드 | 
getExplicitOrMeasuredWidth | () | 메서드 | 
getLayoutBoundsHeight | () | 메서드 | 
 public function getLayoutBoundsHeight(postLayoutTransform:Boolean = true):Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Returns the element's layout height. This is the size that the element uses to draw on screen.
매개 변수
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
      the element's bounding box width. The bounding box is in the element's parent
      coordinate space and is calculated from the element's layout size and
      layout transform matrix.
      
       | 
Number — The element's layout height.
     
       | 
getLayoutBoundsWidth | () | 메서드 | 
 public function getLayoutBoundsWidth(postLayoutTransform:Boolean = true):Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Returns the element's layout width. This is the size that the element uses to draw on screen.
매개 변수
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
      the element's bounding box width. The bounding box is in element's parent
      coordinate space and is calculated from the element's layout size and
      layout transform matrix.
      
       | 
Number — The element's layout width.
     
       | 
getLayoutBoundsX | () | 메서드 | 
 public function getLayoutBoundsX(postLayoutTransform:Boolean = true):Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Returns the x coordinate that the element uses to draw on screen.
매개 변수
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
      x coordinate of the element's bounding box top-left corner.
      The bounding box is in the element's parent coordinate space and is calculated
      from the element's layout size, layout position and layout transform matrix.
     
       | 
Number — The x coordinate that the element uses to draw on screen.
     
       | 
getLayoutBoundsY | () | 메서드 | 
 public function getLayoutBoundsY(postLayoutTransform:Boolean = true):Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Returns the y coordinate that the element uses to draw on screen.
매개 변수
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
      y coordinate of the element's bounding box top-left corner.
      The bounding box is in the element's parent coordinate space and is calculated
      from the element's layout size, layout position, and layout transform matrix.
     
       | 
Number — The y coordinate that the element uses to draw on screen.
     
       | 
getLayoutMatrix | () | 메서드 | 
 public function getLayoutMatrix():Matrix| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Returns the transform matrix that is used to calculate the component's layout relative to its siblings.
This matrix is typically defined by the
      component's 2D properties such as x, y,
      rotation, scaleX, scaleY,
      transformX, and transformY.
      Some components may have additional transform properties that
      are applied on top of the layout matrix to determine the final,
      computed matrix.  For example UIComponent
      defines the offsets property.
Matrix — The layout transform Matrix for this element.
      Do not directly modify the return value; call the setLayoutMatrix() method instead.
     
       | 
getLayoutMatrix3D | () | 메서드 | 
 public function getLayoutMatrix3D():Matrix3D| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Returns the layout transform Matrix3D for this element.
This matrix is typically defined by the
      component's transform properties such as x, y, 
      z, rotationX, rotationY,
      rotationZ, scaleX, scaleY,
      scaleZ, transformX, and transformY.
      Some components may have additional transform properties that
      are applied on top of the layout matrix to determine the final,
      computed matrix.  For example UIComponent
      defines the offsets property.
Matrix3D — The layout transform Matrix3D for this element.
      Do not directly modify the return value but call the setLayoutMatrix() method instead.
      
       | 
getMaxBoundsHeight | () | 메서드 | 
 public function getMaxBoundsHeight(postLayoutTransform:Boolean = true):Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Returns the element's maximum height.
매개 변수
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
      the element's bounding box height. The bounding box is in the element's parent
      coordinate space and is calculated from the element's maximum size and
      layout transform matrix.
     
       | 
Number — The element's maximum height.
     
       | 
getMaxBoundsWidth | () | 메서드 | 
 public function getMaxBoundsWidth(postLayoutTransform:Boolean = true):Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Returns the element's maximum width.
매개 변수
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
      the element's bounding box width. The bounding box is in the element's parent
      coordinate space and is calculated from the element's maximum size and
      layout transform matrix.
     
       | 
Number — The element's maximum width.
     
       | 
getMinBoundsHeight | () | 메서드 | 
 public function getMinBoundsHeight(postLayoutTransform:Boolean = true):Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Returns the element's minimum height.
매개 변수
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true,
      the method returns the element's bounding box height. 
      The bounding box is in the element's parent
      coordinate space and is calculated from the element's minimum size and
      layout transform matrix.
     
       | 
Number — The element's maximum height.
     
       | 
getMinBoundsWidth | () | 메서드 | 
 public function getMinBoundsWidth(postLayoutTransform:Boolean = true):Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Returns the element's minimum width.
매개 변수
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true,
      the method returns the element's bounding box width. 
      The bounding box is in the element's parent
      coordinate space and is calculated from the element's minimum size and
      layout transform matrix.
     
       | 
Number — The element's maximum width.
     
       | 
getPreferredBoundsHeight | () | 메서드 | 
 public function getPreferredBoundsHeight(postLayoutTransform:Boolean = true):Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Returns the element's preferred height.
매개 변수
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true,
      the method returns the element's bounding box height.  
      The bounding box is in the element's parent
      coordinate space and is calculated from  the element's preferred size and
      layout transform matrix.
     
       | 
Number — Returns the element's preferred height.  Preferred height is
      usually based on the default element size and any explicit overrides.
      For UIComponent this is the same value as returned by 
      the getExplicitOrMeasuredHeight() method.
     
       | 
getPreferredBoundsWidth | () | 메서드 | 
 public function getPreferredBoundsWidth(postLayoutTransform:Boolean = true):Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Returns the element's preferred width.
매개 변수
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true,
      the method returns the element's bounding box width.  
      The bounding box is in the element's parent
      coordinate space and is calculated from  the element's preferred size and
      layout transform matrix.
     
       | 
Number — Returns the element's preferred width.  Preferred width is
      usually based on the default element size and any explicit overrides.
      For UIComponent this is the same value as returned by 
      the getExplicitOrMeasuredWidth() method.
     
       | 
initialize | () | 메서드 | 
 public function initialize():void| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Initialize the object.
관련 API 요소
invalidateLayoutDirection | () | 메서드 | 
 public function invalidateLayoutDirection():void| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
An element must call this method when its layoutDirection changes or when its parent's layoutDirection changes. If they differ, this method is responsible for mirroring the element’s contents and for updating the element’s post-layout transform so that descendants inherit a mirrored coordinate system. IVisualElements typically implement mirroring by using postLayoutTransformOffsets to scale the X axis by -1 and to translate the x coordinate of the origin by the element's width. The net effect of this "mirror" transform is to reverse the direction in which the X axis increases without changing the element's location relative to its parent's origin.
invalidateParentSizeAndDisplayList | () | 메서드 | 
 protected function invalidateParentSizeAndDisplayList():void| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Helper method to invalidate parent size and display list if this object affects its layout (includeInLayout is true).
move | () | 메서드 | 
notifySizeChanged | () | 메서드 | 
 protected function notifySizeChanged():void| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Notify our parent that our size has changed.
owns | () | 메서드 | 
 public function owns(displayObject:DisplayObject):Boolean| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
      Returns true if the chain of owner properties 
      points from child to this UIComponent.
     
      
매개 변수
displayObject:DisplayObject — A UIComponent.
     
       | 
Boolean — true if the child is parented or owned by this UIComponent.
      
       | 
parentChanged | () | 메서드 | 
 public function parentChanged(p:DisplayObjectContainer):void| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Called by Flex when a UIComponent object is added to or removed from a parent. Developers typically never need to call this method.
매개 변수
p:DisplayObjectContainer — The parent of this UIComponent object.
      
       | 
registerEffects | () | 메서드 | 
replayAutomatableEvent | () | 메서드 | 
 public function replayAutomatableEvent(event:Event):Boolean| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Replays the specified event. A component author should probably call super.replayAutomatableEvent in case default replay behavior has been defined in a superclass.
매개 변수
event:Event — The event to replay.
     
       | 
Boolean — true if a replay was successful.  
      
       | 
resolveAutomationIDPart | () | 메서드 | 
 public function resolveAutomationIDPart(criteria:Object):Array| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
      
      Resolves a child by using the id provided. The id is a set 
      of properties as provided by the createAutomationIDPart() method.
     
      
매개 변수
criteria:Object — Set of properties describing the child.
             The criteria can contain regular expression values
             resulting in multiple children being matched.
       | 
Array — Array of children that matched the criteria
              or null if no children could not be resolved.
      
       | 
setActualSize | () | 메서드 | 
 public function setActualSize(newWidth:Number, newHeight:Number):void| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Sets the actual size of this object.
This method is mainly for use in implementing the
      updateDisplayList() method, which is where
      you compute this object's actual size based on
      its explicit size, parent-relative (percent) size,
      and measured size.
      You then apply this actual size to the object
      by calling setActualSize().
In other situations, you should be setting properties
      such as width, height,
      percentWidth, or percentHeight
      rather than calling this method.
매개 변수
newWidth:Number — The new width for this object.
     
       | |
newHeight:Number — The new height for this object.
      
       | 
setConstraintValue | () | 메서드 | 
 public function setConstraintValue(constraintName:String, value:*):void| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Sets the specified constraint value.
매개 변수
constraintName:String — name of the constraint value. Constraint parameters are
      "baseline", "bottom", "horizontalCenter", 
      "left", "right", "top", and 
      "verticalCenter".
     
      For more information about these parameters, see the Canvas and Panel containers and Styles Metadata AnchorStyles.  | |
value:* — The new value for the constraint.
     
       | 
setFocus | () | 메서드 | 
 public function setFocus():void| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Called by the FocusManager when the component receives focus. The component may in turn set focus to an internal component.
setLayoutBoundsPosition | () | 메서드 | 
 public function setLayoutBoundsPosition(x:Number, y:Number, postLayoutTransform:Boolean = true):void| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Sets the coordinates that the element uses to draw on screen.
Note that calls to the setLayoutBoundSize() method can affect the layout position, so 
      call setLayoutBoundPosition() after calling setLayoutBoundSize().
매개 변수
x:Number — The x-coordinate of the top-left corner of the bounding box. 
     
       | |
y:Number — The y-coordinate of the top-left corner of the bounding box.
     
       | |
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, 
      the element is positioned in such a way that the top-left corner of its bounding box is (x, y).
      The bounding box is in the element's parent coordinate space and is calculated
      from the element's layout size, layout position and layout transform matrix.
     
       | 
setLayoutBoundsSize | () | 메서드 | 
 public function setLayoutBoundsSize(width:Number, height:Number, postLayoutTransform:Boolean = true):void| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Sets the layout size of the element. This is the size that the element uses to draw on screen.
If the width and/or height parameters are left unspecified (NaN),
      Flex sets the element's layout size to its preferred width and/or preferred height.
Note that calls to the setLayoutBoundSize() method can affect the layout position, so 
      call setLayoutBoundPosition() after calling setLayoutBoundSize().
매개 변수
width:Number — The element's layout width.
     
       | |
height:Number — The element's layout height.
     
       | |
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the specified sizes
      are those of the element's bounding box.
      The bounding box is in the element's parent coordinate space and is calculated
      from the element's layout size, layout position, and layout transform matrix.
     
       | 
setLayoutMatrix | () | 메서드 | 
 public function setLayoutMatrix(value:Matrix, invalidateLayout:Boolean):void| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Sets the transform Matrix that is used to calculate the component's layout size and position relative to its siblings.
The matrix is typically defined by the
      component's 2D properties such as x, y,
      rotation, scaleX, scaleY,
      transformX, and transformY.
      Some components may have additional transform properties that
      are applied on top of the layout matrix to determine the final,
      computed matrix.  For example UIComponent
      defines the offsets.
Note that layout Matrix is factored in the getPreferredSize(),
      getMinSize(), getMaxSize(), getLayoutSize() 
      methods when computed in parent coordinates
      as well as in getLayoutPosition() in both parent and child coordinates.
      Layouts that calculate the transform matrix explicitly typically call
      this method and work with sizes in child coordinates.
      Layouts calling this method pass false
      to the invalidateLayout() method so that a subsequent layout pass is not
      triggered.
매개 변수
value:Matrix — The matrix.
     
       | |
invalidateLayout:Boolean — true to cause the parent container 
      to re-layout its children. You typically pass true
      to the invalidateLayout() method.
     
       | 
setLayoutMatrix3D | () | 메서드 | 
 public function setLayoutMatrix3D(value:Matrix3D, invalidateLayout:Boolean):void| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Sets the transform Matrix3D that is used to calculate the component's layout size and position relative to its siblings.
This matrix is typically defined by the
      component's transform properties such as x, y, 
      z, rotationX, rotationY,
      rotationZ, scaleX, scaleY,
      scaleZ, transformX, and transformY.
      Some components may have additional transform properties that
      are applied on top of the layout matrix to determine the final,
      computed matrix.  For example UIComponent
      defines the offsets property.
Note that layout Matrix3D is factored in the getPreferredSize(),
      getMinSize(), getMaxSize(), getLayoutSize() 
      when computed in parent coordinates
      as well as in getLayoutPosition() in both parent and child coordinates.
      Layouts that calculate the transform matrix explicitly typically call
      this method and work with sizes in child coordinates.
      Layouts calling this method pass false
      to the invalidateLayout() method so that a subsequent layout pass is not
      triggered.
매개 변수
value:Matrix3D — The matrix.
     
       | |
invalidateLayout:Boolean — true to cause the parent container 
      to re-layout its children. You typically pass true
      to the invalidateLayout() method.
     
       | 
setVisible | () | 메서드 | 
 public function setVisible(value:Boolean, noEvent:Boolean = false):void| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
      Called when the visible property changes.
      You should set the visible property to show or hide
      a component instead of calling this method directly.
     
      
매개 변수
value:Boolean — The new value of the visible property. 
      Specify true to show the component, and false to hide it. 
     
       | |
noEvent:Boolean (default = false) — If true, do not dispatch an event. 
      If false, dispatch a show event when 
      the component becomes visible, and a hide event when 
      the component becomes invisible.
      
       | 
transformAround | () | 메서드 | 
 public function transformAround(transformCenter:Vector3D, scale:Vector3D = null, rotation:Vector3D = null, translation:Vector3D = null, postLayoutScale:Vector3D = null, postLayoutRotation:Vector3D = null, postLayoutTranslation:Vector3D = null, invalidateLayout:Boolean = true):void| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
A utility method to update the rotation, scale, and translation of the transform while keeping a particular point, specified in the component's own coordinate space, fixed in the parent's coordinate space. This function will assign the rotation, scale, and translation values provided, then update the x/y/z properties as necessary to keep the transform center fixed.
매개 변수
transformCenter:Vector3D — The point, in the component's own coordinates, to keep fixed relative to its parent.
     
       | |
scale:Vector3D (default = null) — The new values for the scale of the transform
     
       | |
rotation:Vector3D (default = null) — The new values for the rotation of the transform
     
       | |
translation:Vector3D (default = null) — The new values for the translation of the transform
     
       | |
postLayoutScale:Vector3D (default = null) | |
postLayoutRotation:Vector3D (default = null) | |
postLayoutTranslation:Vector3D (default = null) | |
invalidateLayout:Boolean (default = true) | 
transformPointToParent | () | 메서드 | 
 public function transformPointToParent(localPosition:Vector3D, position:Vector3D, postLayoutPosition:Vector3D):void| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
      A utility method to transform a point specified in the local
      coordinates of this object to its location in the object's parent's 
      coordinates. The pre-layout and post-layout result will be set on 
      the position and postLayoutPosition
      parameters, if they are non-null.
      
      
매개 변수
localPosition:Vector3D — The point to be transformed, specified in the
      local coordinates of the object.
       | |
position:Vector3D | |
postLayoutPosition:Vector3D | 
transitionEnterFrameHandler | () | 메서드 | 
add | 이벤트 | 
mx.events.FlexEvent속성 FlexEvent.type =
mx.events.FlexEvent.ADD| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
  Dispatched when the component is added to a container as a content child
  by using the addChild() or addChildAt() method. 
  If the component is added to the container as a noncontent child by 
  using the rawChildren.addChild() or 
  rawChildren.addChildAt() method, the event is not dispatched.
 
  
FlexEvent.ADD constant defines the value of the
      type property of the event object for an add event.
     
     This event will only be dispatched when there are one or more relevant listeners attached to the dispatching object.
The properties of the event object have the following values:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false | 
currentTarget | The Object that defines the
           event listener that handles the event. For example, if you use
           myButton.addEventListener() to register an event listener,
           myButton is the value of the currentTarget.  | 
target | The Object that dispatched the event;
           it is not always the Object listening for the event.
           Use the currentTarget property to always access the
           Object listening for the event. | 
creationComplete | 이벤트 | 
mx.events.FlexEvent속성 FlexEvent.type =
mx.events.FlexEvent.CREATION_COMPLETE| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
  Dispatched when the component has finished its construction.
  For Flash-based components, this is the same time as the
  initialize event.
 
  
FlexEvent.CREATION_COMPLETE constant defines the value of the
      type property of the event object for a creationComplete event.
     
      The properties of the event object have the following values:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false | 
currentTarget | The Object that defines the
           event listener that handles the event. For example, if you use
           myButton.addEventListener() to register an event listener,
           myButton is the value of the currentTarget.  | 
target | The Object that dispatched the event;
           it is not always the Object listening for the event.
           Use the currentTarget property to always access the
           Object listening for the event. | 
currentStateChange | 이벤트 | 
mx.events.StateChangeEvent속성 StateChangeEvent.type =
mx.events.StateChangeEvent.CURRENT_STATE_CHANGE| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Dispatched after the view state has changed.
The StateChangeEvent.CURRENT_STATE_CHANGE constant defines the value of thetype property of the event that is dispatched
	  when the view state has changed.
	  The value of this constant is "currentStateChange".
	 
	  The properties of the event object have the following values:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false | 
currentTarget | The Object that defines the
           event listener that handles the event. For example, if you use
           myButton.addEventListener() to register an event listener,
           myButton is the value of the currentTarget.  | 
newState | The name of the view state that was entered. | 
oldState | The name of the view state that was exited. | 
target | The Object that dispatched the event;
           it is not always the Object listening for the event.
           Use the currentTarget property to always access the
           Object listening for the event. | 
type | StateChangeEvent.CURRENT_STATE_CHANGE | 
currentStateChanging | 이벤트 | 
mx.events.StateChangeEvent속성 StateChangeEvent.type =
mx.events.StateChangeEvent.CURRENT_STATE_CHANGING| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
  Dispatched after the currentState property changes,
  but before the view state changes.
 
  
type property of the event that is dispatched
	  when the view state is about to change.
	  The value of this constant is "currentStateChanging".
	 
	  The properties of the event object have the following values:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false | 
currentTarget | The Object that defines the
           event listener that handles the event. For example, if you use
           myButton.addEventListener() to register an event listener,
           myButton is the value of the currentTarget.  | 
newState | The name of the view state that is being entered. | 
oldState | The name of the view state that is being exited. | 
target | The Object that dispatched the event;
           it is not always the Object listening for the event.
           Use the currentTarget property to always access the
           Object listening for the event. | 
type | StateChangeEvent.CURRENT_STATE_CHANGING | 
dragComplete | 이벤트 | 
mx.events.DragEvent속성 DragEvent.type =
mx.events.DragEvent.DRAG_COMPLETE| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Dispatched by the drag initiator (the component that is the source of the data being dragged) when the drag operation completes, either when you drop the dragged data onto a drop target or when you end the drag-and-drop operation without performing a drop.
You can use this event to perform any final cleanup of the drag-and-drop operation. For example, if you drag a List control item from one list to another, you can delete the List control item from the source if you no longer need it.
If you call Event.preventDefault() in the event handler 
  for the dragComplete event for 
  a Tree control when dragging data from one Tree control to another, 
  it prevents the drop.
DragEvent.DRAG_COMPLETE constant defines the value of the 
	  type property of the event object for a dragComplete event.
     
	  The properties of the event object have the following values:
| Property | Value | 
|---|---|
action | The action that caused the event: 
           DragManager.COPY, DragManager.LINK, 
           DragManager.MOVE, or DragManager.NONE. | 
bubbles | false | 
cancelable | false | 
currentTarget | The Object that defines the 
           event listener that handles the event. For example, if you use 
           myButton.addEventListener() to register an event listener, 
           myButton is the value of the currentTarget.  | 
dragInitiator | The component that initiated the drag. | 
dragSource | The DragSource object containing the data being dragged. | 
target | The Object that dispatched the event; 
           it is not always the Object listening for the event. 
           Use the currentTarget property to always access the 
           Object listening for the event. | 
dragDrop | 이벤트 | 
mx.events.DragEvent속성 DragEvent.type =
mx.events.DragEvent.DRAG_DROP| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Dispatched by the drop target when the user releases the mouse over it.
You use this event handler to add the drag data to the drop target.
If you call Event.preventDefault() in the event handler 
  for the dragDrop event for 
  a Tree control when dragging data from one Tree control to another, 
  it prevents the drop.
DragEvent.DRAG_DROP constant defines the value of the 
	  type property of the event object for a dragDrop event.
     
	  The properties of the event object have the following values:
| Property | Value | 
|---|---|
action | The action that caused the event: 
           DragManager.COPY, DragManager.LINK, 
           DragManager.MOVE, or DragManager.NONE. | 
bubbles | false | 
cancelable | false | 
currentTarget | The Object that defines the 
           event listener that handles the event. For example, if you use 
           myButton.addEventListener() to register an event listener, 
           myButton is the value of the currentTarget.  | 
dragInitiator | The component that initiated the drag. | 
dragSource | The DragSource object containing the data being dragged. | 
target | The Object that dispatched the event; 
           it is not always the Object listening for the event. 
           Use the currentTarget property to always access the 
           Object listening for the event. | 
dragEnter | 이벤트 | 
mx.events.DragEvent속성 DragEvent.type =
mx.events.DragEvent.DRAG_ENTER| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Dispatched by a component when the user moves the mouse over the component during a drag operation.
In order to be a valid drop target, you must define a handler for this event. In the handler, you can change the appearance of the drop target to provide visual feedback to the user that the component can accept the drag. For example, you could draw a border around the drop target, or give focus to the drop target.
If you want to accept the drag, you must call the 
  DragManager.acceptDragDrop() method. If you don't
  call acceptDragDrop(), you will not get any of the
  other drag events.
The value of the action property is always
  DragManager.MOVE, even if you are doing a copy. 
  This is because the dragEnter event occurs before 
  the control recognizes that the Control key is pressed to signal a copy.
  The action property of the event object for the 
  dragOver event does contain a value that signifies the type of 
  drag operation.
You may change the type of drag action by calling the
  DragManager.showFeedback() method.
DragEvent.DRAG_ENTER constant defines the value of the 
	  type property of the event object for a dragEnter event.
     
	  The properties of the event object have the following values:
| Property | Value | 
|---|---|
action | The action that caused the event, which is always
           DragManager.MOVE. | 
bubbles | false | 
cancelable | false | 
currentTarget | The Object that defines the 
           event listener that handles the event. For example, if you use 
           myButton.addEventListener() to register an event listener, 
           myButton is the value of the currentTarget.  | 
dragInitiator | The component that initiated the drag. | 
dragSource | The DragSource object containing the data being dragged. | 
target | The Object that dispatched the event; 
           it is not always the Object listening for the event. 
           Use the currentTarget property to always access the 
           Object listening for the event. | 
관련 API 요소
dragExit | 이벤트 | 
mx.events.DragEvent속성 DragEvent.type =
mx.events.DragEvent.DRAG_EXIT| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Dispatched by the component when the user drags outside the component, but does not drop the data onto the target.
You use this event to restore the drop target to its normal appearance
  if you modified its appearance as part of handling the
  dragEnter or dragOver event.
DragEvent.DRAG_EXIT constant defines the value of the 
	  type property of the event object for a dragExit event.
     
	  The properties of the event object have the following values:
| Property | Value | 
|---|---|
action | The action that caused the event: 
           DragManager.COPY, DragManager.LINK, 
           DragManager.MOVE, or DragManager.NONE. | 
bubbles | false | 
cancelable | false | 
currentTarget | The Object that defines the 
           event listener that handles the event. For example, if you use 
           myButton.addEventListener() to register an event listener, 
           myButton is the value of the currentTarget.  | 
dragInitiator | The component that initiated the drag. | 
dragSource | The DragSource object containing the data being dragged. | 
target | The Object that dispatched the event; 
           it is not always the Object listening for the event. 
           Use the currentTarget property to always access the 
           Object listening for the event. | 
dragOver | 이벤트 | 
mx.events.DragEvent속성 DragEvent.type =
mx.events.DragEvent.DRAG_OVER| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Dispatched by a component when the user moves the mouse while over the component during a drag operation.
In the handler, you can change the appearance of the drop target to provide visual feedback to the user that the component can accept the drag. For example, you could draw a border around the drop target, or give focus to the drop target.
You should handle this event to perform additional logic before allowing the drop, such as dropping data to various locations in the drop target, reading keyboard input to determine if the drag-and-drop action is a move or copy of the drag data, or providing different types of visual feedback based on the type of drag-and-drop action.
You may also change the type of drag action by changing the
  DragManager.showFeedback() method.
  The default value of the action property is
  DragManager.MOVE.
DragEvent.DRAG_OVER constant defines the value of the 
	  type property of the event object for a dragOver event.
     
	 The properties of the event object have the following values:
| Property | Value | 
|---|---|
action | The action that caused the event: 
           DragManager.COPY, DragManager.LINK, 
           DragManager.MOVE, or DragManager.NONE. | 
bubbles | false | 
cancelable | false | 
currentTarget | The Object that defines the 
           event listener that handles the event. For example, if you use 
           myButton.addEventListener() to register an event listener, 
           myButton is the value of the currentTarget.  | 
dragInitiator | The component that initiated the drag. | 
dragSource | The DragSource object containing the data being dragged. | 
target | The Object that dispatched the event; 
           it is not always the Object listening for the event. 
           Use the currentTarget property to always access the 
           Object listening for the event. | 
관련 API 요소
hide | 이벤트 | 
mx.events.FlexEvent속성 FlexEvent.type =
mx.events.FlexEvent.HIDE| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Dispatched when an object's state changes from visible to invisible.
TheFlexEvent.HIDE constant defines the value of the
      type property of the event object for a hide event.
     
      The properties of the event object have the following values:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false | 
currentTarget | The Object that defines the
           event listener that handles the event. For example, if you use
           myButton.addEventListener() to register an event listener,
           myButton is the value of the currentTarget.  | 
target | The Object that dispatched the event;
           it is not always the Object listening for the event.
           Use the currentTarget property to always access the
           Object listening for the event. | 
initialize | 이벤트 | 
mx.events.FlexEvent속성 FlexEvent.type =
mx.events.FlexEvent.INITIALIZE| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Dispatched when the component has finished its construction and has all initialization properties set.
TheFlexEvent.INITIALIZE constant defines the value of the
      type property of the event object for a initialize event.
     
      The properties of the event object have the following values:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false | 
currentTarget | The Object that defines the
           event listener that handles the event. For example, if you use
           myButton.addEventListener() to register an event listener,
           myButton is the value of the currentTarget.  | 
target | The Object that dispatched the event;
           it is not always the Object listening for the event.
           Use the currentTarget property to always access the
           Object listening for the event. | 
mouseDownOutside | 이벤트 | 
mx.events.FlexMouseEvent속성 FlexMouseEvent.type =
mx.events.FlexMouseEvent.MOUSE_DOWN_OUTSIDE| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Dispatched from a component opened using the PopUpManager when the user clicks outside it.
TheFlexMouseEvent.MOUSE_DOWN_OUTSIDE constant defines the value of the
	  type property of the event object for a mouseDownOutside
	  event.
	 
     The properties of the event object have the following values:
| Property | Value | 
|---|---|
altKey | Indicates whether the Alt key is down
	 	          (true) or not (false). | 
bubbles | false | 
buttonDown | Indicates whether the main mouse button is down
	 	          (true) or not (false). | 
cancelable | false | 
ctrlKey | Indicates whether the Control key is down
	 	          (true) or not (false). | 
currentTarget | The Object that defines the
           event listener that handles the event. For example, if you use
           myButton.addEventListener() to register an event listener,
           myButton is the value of the currentTarget. 
 	       For PopUpManager events, the object is the pop-up window. | 
delta | Indicates how many lines should be scrolled for each notch the user scrolls the mouse wheel. For PopUpManager events this value is 0. | 
localX | The horizontal position at which the event occurred. For PopUpManager events, the value is relative to the pop-up control. | 
localY | The vertical position at which the event occurred. For PopUpManager events, the value is relative to the pop-up control. | 
relatedObject | A reference to a display list object that is related to the event. For PopUpManager events, the object is the container over which the mouse pointer is located. | 
shiftKey | Indicates whether the Shift key is down
	 	          (true) or not (false). | 
target | The Object that dispatched the event;
           it is not always the Object listening for the event.
           Use the currentTarget property to always access the
           Object listening for the event.
	       For PopUpManager events, the object is the pop-up window. | 
mouseWheelOutside | 이벤트 | 
mx.events.FlexMouseEvent속성 FlexMouseEvent.type =
mx.events.FlexMouseEvent.MOUSE_WHEEL_OUTSIDE| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Dispatched from a component opened using the PopUpManager when the user scrolls the mouse wheel outside it.
TheFlexMouseEvent.MOUSE_WHEEL_OUTSIDE constant defines the value of the
	  type property of the event object for a mouseWheelOutside
	  event.
	 
     The properties of the event object have the following values:
| Property | Value | 
|---|---|
altKey | Indicates whether the Alt key is down
	 	          (true) or not (false). | 
bubbles | false | 
buttonDown | Indicates whether the main mouse button is down
	 	          (true) or not (false). | 
cancelable | false | 
ctrlKey | Indicates whether the Control key is down
	 	          (true) or not (false). | 
currentTarget | The Object that defines the
           event listener that handles the event. For example, if you use
           myButton.addEventListener() to register an event listener,
           myButton is the value of the currentTarget. 
 	       For PopUpManager events, the object is the pop-up window. | 
delta | Indicates how many lines should be scrolled for each notch the user scrolls the mouse wheel. For PopUpManager events this value is 0. | 
localX | The horizontal position at which the event occurred. For PopUpManager events, the value is relative to the pop-up control. | 
localY | The vertical position at which the event occurred. For PopUpManager events, the value is relative to the pop-up control. | 
relatedObject | A reference to a display list object that is related to the event. For PopUpManager events, the object is the container over which the mouse pointer is located. | 
shiftKey | Indicates whether the Shift key is down
	 	          (true) or not (false). | 
target | The Object that dispatched the event;
           it is not always the Object listening for the event.
           Use the currentTarget property to always access the
           Object listening for the event.
	       For PopUpManager events, the object is the pop-up window. | 
move | 이벤트 | 
mx.events.MoveEvent속성 MoveEvent.type =
mx.events.MoveEvent.MOVE| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Dispatched when the object has moved.
You can move the component by setting the x
  or y properties, by calling the move()
  method, by setting one 
  of the following properties either on the component or on other
  components such that the LayoutManager needs to change the
  x or y properties of the component:
minWidthminHeightmaxWidthmaxHeightexplicitWidthexplicitHeight
When you call the move() method, the move
  event is dispatched before the method returns.
  In all other situations, the move event is not dispatched
  until after the property changes.
MoveEvent.MOVE constant defines the value of the
	  type property of the event object for a move event.
	 
     The properties of the event object have the following values:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false | 
currentTarget | The Object that defines the
           event listener that handles the event. For example, if you use
           myButton.addEventListener() to register an event listener,
           myButton is the value of the currentTarget.  | 
oldX | The previous x coordinate of the object, in pixels. | 
oldY | The previous y coordinate of the object, in pixels. | 
target | The Object that dispatched the event;
           it is not always the Object listening for the event.
           Use the currentTarget property to always access the
           Object listening for the event. | 
preinitialize | 이벤트 | 
mx.events.FlexEvent속성 FlexEvent.type =
mx.events.FlexEvent.PREINITIALIZE| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
  Dispatched at the beginning of the component initialization sequence. 
  The component is in a very raw state when this event is dispatched. 
  Many components, such as the Button control, create internal child 
  components to implement functionality; for example, the Button control 
  creates an internal UITextField component to represent its label text. 
  When Flex dispatches the preinitialize event, 
  the children, including the internal children, of a component 
  have not yet been created.
 
  
FlexEvent.PREINITIALIZE constant defines the value of the
      type property of the event object for a preinitialize event.
     
      The properties of the event object have the following values:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false | 
currentTarget | The Object that defines the
           event listener that handles the event. For example, if you use
           myButton.addEventListener() to register an event listener,
           myButton is the value of the currentTarget.  | 
target | The Object that dispatched the event;
           it is not always the Object listening for the event.
           Use the currentTarget property to always access the
           Object listening for the event. | 
remove | 이벤트 | 
mx.events.FlexEvent속성 FlexEvent.type =
mx.events.FlexEvent.REMOVE| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
  Dispatched when the component is removed from a container as a content child
  by using the removeChild() or removeChildAt() method. 
  If the component is removed from the container as a noncontent child by 
  using the rawChildren.removeChild() or 
  rawChildren.removeChildAt() method, the event is not dispatched.
 
  
FlexEvent.REMOVE constant defines the value of the
      type property of the event object for an remove event.
     
     This event will only be dispatched when there are one or more relevant listeners attached to the dispatching object.
The properties of the event object have the following values:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false | 
currentTarget | The Object that defines the
           event listener that handles the event. For example, if you use
           myButton.addEventListener() to register an event listener,
           myButton is the value of the currentTarget.  | 
target | The Object that dispatched the event;
           it is not always the Object listening for the event.
           Use the currentTarget property to always access the
           Object listening for the event. | 
resize | 이벤트 | 
mx.events.ResizeEvent속성 ResizeEvent.type =
mx.events.ResizeEvent.RESIZE| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Dispatched when the component is resized.
You can resize the component by setting the width or
  height property, by calling the setActualSize()
  method, or by setting one of
  the following properties either on the component or on other components
  such that the LayoutManager needs to change the width or
  height properties of the component:
minWidthminHeightmaxWidthmaxHeightexplicitWidthexplicitHeight
The resize event is not 
  dispatched until after the property changes.
ResizeEvent.RESIZE constant defines the value of the
	  type property of the event object for a resize event.
	 
     The properties of the event object have the following values:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false | 
currentTarget | The Object that defines the
           event listener that handles the event. For example, if you use
           myButton.addEventListener() to register an event listener,
           myButton is the value of the currentTarget.  | 
oldHeight | The previous height of the object, in pixels. | 
oldWidth | The previous width of the object, in pixels. | 
target | The Object that dispatched the event;
           it is not always the Object listening for the event.
           Use the currentTarget property to always access the
           Object listening for the event. | 
show | 이벤트 | 
mx.events.FlexEvent속성 FlexEvent.type =
mx.events.FlexEvent.SHOW| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Dispatched when an object's state changes from invisible to visible.
TheFlexEvent.SHOW constant defines the value of the
      type property of the event object for a show event.
     
      The properties of the event object have the following values:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false | 
currentTarget | The Object that defines the
           event listener that handles the event. For example, if you use
           myButton.addEventListener() to register an event listener,
           myButton is the value of the currentTarget.  | 
target | The Object that dispatched the event;
           it is not always the Object listening for the event.
           Use the currentTarget property to always access the
           Object listening for the event. | 
toolTipCreate | 이벤트 | 
mx.events.ToolTipEvent속성 ToolTipEvent.type =
mx.events.ToolTipEvent.TOOL_TIP_CREATE| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Dispatched by the component when it is time to create a ToolTip.
If you create your own IToolTip object and place a reference
  to it in the toolTip property of the event object
  that is passed to your toolTipCreate handler,
  the ToolTipManager displays your custom ToolTip.
  Otherwise, the ToolTipManager creates an instance of
  ToolTipManager.toolTipClass to display.
The sequence of ToolTip events is toolTipStart,
  toolTipCreate, toolTipShow,
  toolTipShown, toolTipHide,
  and toolTipEnd.
ToolTipEvent.TOOL_TIP_CREATE constant defines the value of the 
	  type property of the event object for a toolTipCreate event. 
	 
	  The properties of the event object have the following values:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false | 
currentTarget | The Object that defines the 
           event listener that handles the event. For example, if you use 
           myButton.addEventListener() to register an event listener, 
           myButton is the value of the currentTarget.  | 
target | The Object that dispatched the event; 
           it is not always the Object listening for the event. 
           Use the currentTarget property to always access the 
           Object listening for the event. | 
tooltip | The ToolTip object to which this event applies. | 
toolTipEnd | 이벤트 | 
mx.events.ToolTipEvent속성 ToolTipEvent.type =
mx.events.ToolTipEvent.TOOL_TIP_END| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Dispatched by the component when its ToolTip has been hidden and will be discarded soon.
If you specify an effect using the 
  ToolTipManager.hideEffect property, 
  this event is dispatched after the effect stops playing.
The sequence of ToolTip events is toolTipStart,
  toolTipCreate, toolTipShow,
  toolTipShown, toolTipHide,
  and toolTipEnd.
ToolTipEvent.TOOL_TIP_END constant defines the value of the 
	  type property of the event object for a toolTipEnd event. 
	 
	  The properties of the event object have the following values:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false | 
currentTarget | The Object that defines the 
           event listener that handles the event. For example, if you use 
           myButton.addEventListener() to register an event listener, 
           myButton is the value of the currentTarget.  | 
target | The Object that dispatched the event; 
           it is not always the Object listening for the event. 
           Use the currentTarget property to always access the 
           Object listening for the event. | 
tooltip | The ToolTip object to which this event applies. | 
toolTipHide | 이벤트 | 
mx.events.ToolTipEvent속성 ToolTipEvent.type =
mx.events.ToolTipEvent.TOOL_TIP_HIDE| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Dispatched by the component when its ToolTip is about to be hidden.
If you specify an effect using the 
  ToolTipManager.hideEffect property, 
  this event is dispatched before the effect starts playing.
The sequence of ToolTip events is toolTipStart,
  toolTipCreate, toolTipShow,
  toolTipShown, toolTipHide,
  and toolTipEnd.
ToolTipEvent.TOOL_TIP_HIDE constant defines the value of the 
	  type property of the event object for a toolTipHide event. 
	 
	  The properties of the event object have the following values:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false | 
currentTarget | The Object that defines the 
           event listener that handles the event. For example, if you use 
           myButton.addEventListener() to register an event listener, 
           myButton is the value of the currentTarget.  | 
target | The Object that dispatched the event; 
           it is not always the Object listening for the event. 
           Use the currentTarget property to always access the 
           Object listening for the event. | 
tooltip | The ToolTip object to which this event applies. | 
toolTipShow | 이벤트 | 
mx.events.ToolTipEvent속성 ToolTipEvent.type =
mx.events.ToolTipEvent.TOOL_TIP_SHOW| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Dispatched by the component when its ToolTip is about to be shown.
If you specify an effect using the 
  ToolTipManager.showEffect property, 
  this event is dispatched before the effect starts playing.
  You can use this event to modify the ToolTip before it appears.
The sequence of ToolTip events is toolTipStart,
  toolTipCreate, toolTipShow,
  toolTipShown, toolTipHide,
  and toolTipEnd.
ToolTipEvent.TOOL_TIP_SHOW constant defines the value of the 
	  type property of the event object for a toolTipShow event. 
	 
	  The properties of the event object have the following values:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false | 
currentTarget | The Object that defines the 
           event listener that handles the event. For example, if you use 
           myButton.addEventListener() to register an event listener, 
           myButton is the value of the currentTarget.  | 
target | The Object that dispatched the event; 
           it is not always the Object listening for the event. 
           Use the currentTarget property to always access the 
           Object listening for the event. | 
tooltip | The ToolTip object to which this event applies. | 
toolTipShown | 이벤트 | 
mx.events.ToolTipEvent속성 ToolTipEvent.type =
mx.events.ToolTipEvent.TOOL_TIP_SHOWN| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
Dispatched by the component when its ToolTip has been shown.
If you specify an effect using the 
  ToolTipManager.showEffect property, 
  this event is dispatched after the effect stops playing.
The sequence of ToolTip events is toolTipStart,
  toolTipCreate, toolTipShow,
  toolTipShown, toolTipHide,
  and toolTipEnd.
ToolTipEvent.TOOL_TIP_SHOWN constant defines the value of the 
	  type property of the event object for a toolTipShown event. 
	 
	  The properties of the event object have the following values:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false | 
currentTarget | The Object that defines the 
           event listener that handles the event. For example, if you use 
           myButton.addEventListener() to register an event listener, 
           myButton is the value of the currentTarget.  | 
target | The Object that dispatched the event; 
           it is not always the Object listening for the event. 
           Use the currentTarget property to always access the 
           Object listening for the event. | 
tooltip | The ToolTip object to which this event applies. | 
toolTipStart | 이벤트 | 
mx.events.ToolTipEvent속성 ToolTipEvent.type =
mx.events.ToolTipEvent.TOOL_TIP_START| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 3 | 
| 런타임 버전: | Flash Player 9, AIR 1.1 | 
  Dispatched by a component whose toolTip property is set,
  as soon as the user moves the mouse over it.
 
  
The sequence of ToolTip events is toolTipStart,
  toolTipCreate, toolTipShow,
  toolTipShown, toolTipHide,
  and toolTipEnd.
ToolTipEvent.TOOL_TIP_START constant defines the value of the 
	  type property of the event object for a toolTipStart event. 
	 
	  The properties of the event object have the following values:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false | 
currentTarget | The Object that defines the 
           event listener that handles the event. For example, if you use 
           myButton.addEventListener() to register an event listener, 
           myButton is the value of the currentTarget.  | 
target | The Object that dispatched the event; 
           it is not always the Object listening for the event. 
           Use the currentTarget property to always access the 
           Object listening for the event. | 
tooltip | The ToolTip object to which this event applies. | 
Tue Jun 12 2018, 03:17 PM Z
 
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