| 패키지 | mx.core | 
| 인터페이스 | public interface ILayoutElement extends IEventDispatcher | 
| 구현자 | GraphicElement, UIMovieClip | 
| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
| 속성 | 정의 주체 | ||
|---|---|---|---|
| baseline : Object 
      The vertical distance in pixels from the anchor target to
      the control's baseline position.  | ILayoutElement | ||
| baselinePosition : Number [읽기 전용] 
      The y-coordinate of the baseline
      of the first line of text of the component.  | ILayoutElement | ||
| bottom : Object 
      The vertical distance in pixels from the bottom edge of the component to the
      anchor target's bottom edge.  | ILayoutElement | ||
| hasLayoutMatrix3D : Boolean [읽기 전용] 
      Contains true if the element has 3D Matrix.  | ILayoutElement | ||
| horizontalCenter : Object 
      The horizontal distance in pixels from the center of the component to the
      center of the anchor target's content area.  | ILayoutElement | ||
| includeInLayout : Boolean 
      Specifies whether this component is included in the layout of the
      parent container.  | ILayoutElement | ||
| left : Object 
      The horizontal distance in pixels from the left edge of the component to the
      anchor target's left edge.  | ILayoutElement | ||
| percentHeight : Number 
      Specifies the height of a component as a percentage
      of its parent's size.  | ILayoutElement | ||
| percentWidth : Number 
      Specifies the width of a component as a percentage
      of its parent's size.  | ILayoutElement | ||
| right : Object 
      The horizontal distance in pixels from the right edge of the component to the
      anchor target's right edge.  | ILayoutElement | ||
| top : Object 
      The vertical distance in pixels from the top edge of the component to the
      anchor target's top edge.  | ILayoutElement | ||
| verticalCenter : Object 
      The vertical distance in pixels from the center of the component to the
      center of the anchor target's content area.  | ILayoutElement | ||
| 메서드 | 정의 주체 | ||
|---|---|---|---|
![]()  | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void 
	리스너에서 이벤트 알림을 받을 수 있도록 EventDispatcher 객체에 이벤트 리스너 객체를 등록합니다.  | IEventDispatcher | |
![]()  | 
	이벤트를 이벤트 흐름으로 전달합니다.  | IEventDispatcher | |
      Returns the x coordinate of the element's bounds at the specified element size.  | ILayoutElement | ||
      Returns the y coordinate of the element's bounds at the specified element size.  | ILayoutElement | ||
      Returns the element's layout height.  | ILayoutElement | ||
      Returns the element's layout width.  | ILayoutElement | ||
      Returns the x coordinate that the element uses to draw on screen.  | ILayoutElement | ||
      Returns the y coordinate that the element uses to draw on screen.  | ILayoutElement | ||
      Returns the transform matrix that is used to calculate the component's
      layout relative to its siblings.  | ILayoutElement | ||
      Returns the layout transform Matrix3D for this element.  | ILayoutElement | ||
      Returns the element's maximum height.  | ILayoutElement | ||
      Returns the element's maximum width.  | ILayoutElement | ||
      Returns the element's minimum height.  | ILayoutElement | ||
      Returns the element's minimum width.  | ILayoutElement | ||
      Returns the element's preferred height.  | ILayoutElement | ||
      Returns the element's preferred width.  | ILayoutElement | ||
![]()  | 
	EventDispatcher 객체에 특정 유형의 이벤트에 대한 리스너가 등록되어 있는지 여부를 확인합니다.  | IEventDispatcher | |
![]()  | 
	EventDispatcher 객체에서 리스너를 제거합니다.  | IEventDispatcher | |
      Sets the coordinates that the element uses to draw on screen.  | ILayoutElement | ||
      Sets the layout size of the element.  | ILayoutElement | ||
      Sets the transform Matrix that is used to calculate the component's layout
      size and position relative to its siblings.  | ILayoutElement | ||
      Sets the transform Matrix3D that is used to calculate the component's layout
      size and position relative to its siblings.  | ILayoutElement | ||
transformAround(transformCenter:Vector3D, scale:Vector3D = null, rotation:Vector3D = null, translation:Vector3D = null, postLayoutScale:Vector3D = null, postLayoutRotation:Vector3D = null, postLayoutTranslation:Vector3D = null, invalidateLayout:Boolean = true):void 
      A utility method to update the rotation, scale, and translation of the 
      transform while keeping a particular point, specified in the component's 
      own coordinate space, fixed in the parent's coordinate space.  | ILayoutElement | ||
![]()  | 
	이 EventDispatcher 객체 또는 조상 객체에 지정한 이벤트 유형에 대한 이벤트 리스너가 등록되어 있는지 여부를 확인합니다.  | IEventDispatcher | |
baseline | 속성 | 
baseline:Object| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
The vertical distance in pixels from the anchor target to the control's baseline position.
By default the anchor target is the top edge of the container's content area. In layouts with advanced constraints, the target can be a constraint row.
Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.
To specify an anchor target, set the property value to a string in the format: "anchorTargetName:value". For example, "row1:10".
 기본값: null.
구현
    public function get baseline():Object    public function set baseline(value:Object):voidbaselinePosition | 속성 | 
baselinePosition:Number  [읽기 전용] | 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
The y-coordinate of the baseline of the first line of text of the component.
This property is used to implement
      the baseline constraint style.
      It is also used to align the label of a FormItem
      with the controls in the FormItem.
Each component should override this property.
구현
    public function get baselinePosition():Numberbottom | 속성 | 
bottom:Object| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
The vertical distance in pixels from the bottom edge of the component to the anchor target's bottom edge.
By default the anchor target is the container's content area. In layouts with advanced constraints, the target can be a constraint row.
Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.
To specify an anchor target, set the property value to a string in the format: "anchorTargetName:value". For example, "row1:10".
 기본값: null.
구현
    public function get bottom():Object    public function set bottom(value:Object):voidhasLayoutMatrix3D | 속성 | 
hasLayoutMatrix3D:Boolean  [읽기 전용] | 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
      Contains true if the element has 3D Matrix.
     
      
Use hasLayoutMatrix3D instead of calling and examining the
      return value of getLayoutMatrix3D() because that method returns a valid
      matrix even when the element is in 2D.
구현
    public function get hasLayoutMatrix3D():BooleanhorizontalCenter | 속성 | 
horizontalCenter:Object| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
The horizontal distance in pixels from the center of the component to the center of the anchor target's content area.
The default anchor target is the container itself.
In layouts with advanced constraints, the anchor target can be a constraint column. Then the content area is the space between the preceding column (or container side) and the target column.
Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.
To specify an anchor target, set the property value to a string in the format "constraintColumnId:value". For example, "col1:10".
 기본값: null.
구현
    public function get horizontalCenter():Object    public function set horizontalCenter(value:Object):voidincludeInLayout | 속성 | 
includeInLayout:Boolean| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
      Specifies whether this component is included in the layout of the
      parent container.
      If true, the object is included in its parent container's
      layout and is sized and positioned by its parent container as per its layout rules.
      If false, the object size and position are not affected by its parent container's
      layout.
     
      
구현
    public function get includeInLayout():Boolean    public function set includeInLayout(value:Boolean):voidleft | 속성 | 
left:Object| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
The horizontal distance in pixels from the left edge of the component to the anchor target's left edge.
By default the anchor target is the container's content area. In layouts with advanced constraints, the target can be a constraint column.
Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.
To specify an anchor target, set the property value to a string in the format "anchorTargetName:value". For example, "col1:10".
 기본값: null.
구현
    public function get left():Object    public function set left(value:Object):voidpercentHeight | 속성 | 
percentHeight:Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
      Specifies the height of a component as a percentage
      of its parent's size. Allowed values are 0-100.
      Setting the height or explicitHeight properties
      resets this property to NaN.
     
      
This property returns a numeric value only if the property was previously set; it does not reflect the exact size of the component in percent.
 기본값: NaN.
구현
    public function get percentHeight():Number    public function set percentHeight(value:Number):voidpercentWidth | 속성 | 
percentWidth:Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
      Specifies the width of a component as a percentage
      of its parent's size. Allowed values are 0-100.
      Setting the width or explicitWidth properties
      resets this property to NaN.
     
      
This property returns a numeric value only if the property was previously set; it does not reflect the exact size of the component in percent.
 기본값: NaN.
구현
    public function get percentWidth():Number    public function set percentWidth(value:Number):voidright | 속성 | 
right:Object| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
The horizontal distance in pixels from the right edge of the component to the anchor target's right edge.
By default the anchor target is the container's content area. In layouts with advanced constraints, the target can be a constraint column.
Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.
To specify an anchor target, set the property value to a string in the format "anchorTargetName:value". For example, "col1:10".
 기본값: null.
구현
    public function get right():Object    public function set right(value:Object):voidtop | 속성 | 
top:Object| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
The vertical distance in pixels from the top edge of the component to the anchor target's top edge.
By default the anchor target is the container's content area. In layouts with advanced constraints, the target can be a constraint row.
Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.
To specify an anchor target, set the property value to a string in the format "anchorTargetName:value". For example, "row1:10".
 기본값: null.
구현
    public function get top():Object    public function set top(value:Object):voidverticalCenter | 속성 | 
verticalCenter:Object| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
The vertical distance in pixels from the center of the component to the center of the anchor target's content area.
The default anchor target is the container itself.
In layouts with advanced constraints, the anchor target can be a constraint row. Then the content area is the space between the preceding row (or container side) and the target row.
Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.
To specify an anchor target, set the property value to a string in the format "constraintColumnId:value". For example, "row1:10".
 기본값: null.
구현
    public function get verticalCenter():Object    public function set verticalCenter(value:Object):voidgetBoundsXAtSize | () | 메서드 | 
 public function getBoundsXAtSize(width:Number, height:Number, postLayoutTransform:Boolean = true):Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Returns the x coordinate of the element's bounds at the specified element size.
This method is typically used by layouts during a call to the 
      measure() method to predict what
      the element position will be, if the element is resized to particular dimensions.
매개 변수
width:Number — The element's bounds width, or NaN to use the preferred width.
       | |
height:Number — The element's bounds height, or NaN to use the preferred height.
       | |
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
      x coordinate of the element's bounding box top-left corner.
      The bounding box is in element's parent coordinate space and is calculated
      from the specified bounds size, layout position and layout transform matrix.
     
       | 
Number — The x coordinate of the element's bounds at the specified element size.
     
       | 
관련 API 요소
getBoundsYAtSize | () | 메서드 | 
 public function getBoundsYAtSize(width:Number, height:Number, postLayoutTransform:Boolean = true):Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
      Returns the y coordinate of the element's bounds at the specified element size.
     
      This method is typically used by layouts during a call to 
      the measure() to predict what
      the element position will be, if the element is resized to particular dimensions.
     
      
매개 변수
width:Number — The element's bounds width, or NaN to use the preferred width.
       | |
height:Number — The element's bounds height, or NaN to use the preferred height.
       | |
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
      the y coordinate of the element's bounding box top-left corner.
      The bounding box is in element's parent coordinate space and is calculated
      from the specified bounds size, layout position and layout transform matrix.
      
       | 
Number — The y coordinate of the element's bounds at the specified element size.
     
       | 
관련 API 요소
getLayoutBoundsHeight | () | 메서드 | 
 public function getLayoutBoundsHeight(postLayoutTransform:Boolean = true):Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Returns the element's layout height. This is the size that the element uses to draw on screen.
매개 변수
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
      the element's bounding box width. The bounding box is in the element's parent
      coordinate space and is calculated from the element's layout size and
      layout transform matrix.
      
       | 
Number — The element's layout height.
     
       | 
관련 API 요소
getLayoutBoundsWidth | () | 메서드 | 
 public function getLayoutBoundsWidth(postLayoutTransform:Boolean = true):Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Returns the element's layout width. This is the size that the element uses to draw on screen.
매개 변수
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
      the element's bounding box width. The bounding box is in element's parent
      coordinate space and is calculated from the element's layout size and
      layout transform matrix.
      
       | 
Number — The element's layout width.
     
       | 
관련 API 요소
getLayoutBoundsX | () | 메서드 | 
 public function getLayoutBoundsX(postLayoutTransform:Boolean = true):Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Returns the x coordinate that the element uses to draw on screen.
매개 변수
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
      x coordinate of the element's bounding box top-left corner.
      The bounding box is in the element's parent coordinate space and is calculated
      from the element's layout size, layout position and layout transform matrix.
     
       | 
Number — The x coordinate that the element uses to draw on screen.
     
       | 
관련 API 요소
getLayoutBoundsY | () | 메서드 | 
 public function getLayoutBoundsY(postLayoutTransform:Boolean = true):Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Returns the y coordinate that the element uses to draw on screen.
매개 변수
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
      y coordinate of the element's bounding box top-left corner.
      The bounding box is in the element's parent coordinate space and is calculated
      from the element's layout size, layout position, and layout transform matrix.
     
       | 
Number — The y coordinate that the element uses to draw on screen.
     
       | 
관련 API 요소
getLayoutMatrix | () | 메서드 | 
 public function getLayoutMatrix():Matrix| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Returns the transform matrix that is used to calculate the component's layout relative to its siblings.
This matrix is typically defined by the
      component's 2D properties such as x, y,
      rotation, scaleX, scaleY,
      transformX, and transformY.
      Some components may have additional transform properties that
      are applied on top of the layout matrix to determine the final,
      computed matrix.  For example UIComponent
      defines the offsets property.
Matrix — The layout transform Matrix for this element.
      Do not directly modify the return value; call the setLayoutMatrix() method instead.
     
       | 
관련 API 요소
getLayoutMatrix3D | () | 메서드 | 
 public function getLayoutMatrix3D():Matrix3D| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Returns the layout transform Matrix3D for this element.
This matrix is typically defined by the
      component's transform properties such as x, y, 
      z, rotationX, rotationY,
      rotationZ, scaleX, scaleY,
      scaleZ, transformX, and transformY.
      Some components may have additional transform properties that
      are applied on top of the layout matrix to determine the final,
      computed matrix.  For example UIComponent
      defines the offsets property.
Matrix3D — The layout transform Matrix3D for this element.
      Do not directly modify the return value but call the setLayoutMatrix() method instead.
      
       | 
관련 API 요소
getMaxBoundsHeight | () | 메서드 | 
 public function getMaxBoundsHeight(postLayoutTransform:Boolean = true):Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Returns the element's maximum height.
매개 변수
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
      the element's bounding box height. The bounding box is in the element's parent
      coordinate space and is calculated from the element's maximum size and
      layout transform matrix.
     
       | 
Number — The element's maximum height.
     
       | 
관련 API 요소
getMaxBoundsWidth | () | 메서드 | 
 public function getMaxBoundsWidth(postLayoutTransform:Boolean = true):Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Returns the element's maximum width.
매개 변수
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
      the element's bounding box width. The bounding box is in the element's parent
      coordinate space and is calculated from the element's maximum size and
      layout transform matrix.
     
       | 
Number — The element's maximum width.
     
       | 
관련 API 요소
getMinBoundsHeight | () | 메서드 | 
 public function getMinBoundsHeight(postLayoutTransform:Boolean = true):Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Returns the element's minimum height.
매개 변수
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true,
      the method returns the element's bounding box height. 
      The bounding box is in the element's parent
      coordinate space and is calculated from the element's minimum size and
      layout transform matrix.
     
       | 
Number — The element's maximum height.
     
       | 
관련 API 요소
getMinBoundsWidth | () | 메서드 | 
 public function getMinBoundsWidth(postLayoutTransform:Boolean = true):Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Returns the element's minimum width.
매개 변수
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true,
      the method returns the element's bounding box width. 
      The bounding box is in the element's parent
      coordinate space and is calculated from the element's minimum size and
      layout transform matrix.
     
       | 
Number — The element's maximum width.
     
       | 
관련 API 요소
getPreferredBoundsHeight | () | 메서드 | 
 public function getPreferredBoundsHeight(postLayoutTransform:Boolean = true):Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Returns the element's preferred height.
매개 변수
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true,
      the method returns the element's bounding box height.  
      The bounding box is in the element's parent
      coordinate space and is calculated from  the element's preferred size and
      layout transform matrix.
     
       | 
Number — Returns the element's preferred height.  Preferred height is
      usually based on the default element size and any explicit overrides.
      For UIComponent this is the same value as returned by 
      the getExplicitOrMeasuredHeight() method.
     
       | 
관련 API 요소
getPreferredBoundsWidth | () | 메서드 | 
 public function getPreferredBoundsWidth(postLayoutTransform:Boolean = true):Number| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Returns the element's preferred width.
매개 변수
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true,
      the method returns the element's bounding box width.  
      The bounding box is in the element's parent
      coordinate space and is calculated from  the element's preferred size and
      layout transform matrix.
     
       | 
Number — Returns the element's preferred width.  Preferred width is
      usually based on the default element size and any explicit overrides.
      For UIComponent this is the same value as returned by 
      the getExplicitOrMeasuredWidth() method.
     
       | 
관련 API 요소
setLayoutBoundsPosition | () | 메서드 | 
 public function setLayoutBoundsPosition(x:Number, y:Number, postLayoutTransform:Boolean = true):void| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Sets the coordinates that the element uses to draw on screen.
Note that calls to the setLayoutBoundSize() method can affect the layout position, so 
      call setLayoutBoundPosition() after calling setLayoutBoundSize().
매개 변수
x:Number — The x-coordinate of the top-left corner of the bounding box. 
     
       | |
y:Number — The y-coordinate of the top-left corner of the bounding box.
     
       | |
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, 
      the element is positioned in such a way that the top-left corner of its bounding box is (x, y).
      The bounding box is in the element's parent coordinate space and is calculated
      from the element's layout size, layout position and layout transform matrix.
     
       | 
관련 API 요소
setLayoutBoundsSize | () | 메서드 | 
 public function setLayoutBoundsSize(width:Number, height:Number, postLayoutTransform:Boolean = true):void| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Sets the layout size of the element. This is the size that the element uses to draw on screen.
If the width and/or height parameters are left unspecified (NaN),
      Flex sets the element's layout size to its preferred width and/or preferred height.
Note that calls to the setLayoutBoundSize() method can affect the layout position, so 
      call setLayoutBoundPosition() after calling setLayoutBoundSize().
매개 변수
width:Number — The element's layout width.
     
       | |
height:Number — The element's layout height.
     
       | |
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the specified sizes
      are those of the element's bounding box.
      The bounding box is in the element's parent coordinate space and is calculated
      from the element's layout size, layout position, and layout transform matrix.
     
       | 
관련 API 요소
setLayoutMatrix | () | 메서드 | 
 public function setLayoutMatrix(value:Matrix, invalidateLayout:Boolean):void| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Sets the transform Matrix that is used to calculate the component's layout size and position relative to its siblings.
The matrix is typically defined by the
      component's 2D properties such as x, y,
      rotation, scaleX, scaleY,
      transformX, and transformY.
      Some components may have additional transform properties that
      are applied on top of the layout matrix to determine the final,
      computed matrix.  For example UIComponent
      defines the offsets.
Note that layout Matrix is factored in the getPreferredSize(),
      getMinSize(), getMaxSize(), getLayoutSize() 
      methods when computed in parent coordinates
      as well as in getLayoutPosition() in both parent and child coordinates.
      Layouts that calculate the transform matrix explicitly typically call
      this method and work with sizes in child coordinates.
      Layouts calling this method pass false
      to the invalidateLayout() method so that a subsequent layout pass is not
      triggered.
매개 변수
value:Matrix — The matrix.
     
       | |
invalidateLayout:Boolean — true to cause the parent container 
      to re-layout its children. You typically pass true
      to the invalidateLayout() method.
     
       | 
관련 API 요소
setLayoutMatrix3D | () | 메서드 | 
 public function setLayoutMatrix3D(value:Matrix3D, invalidateLayout:Boolean):void| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
Sets the transform Matrix3D that is used to calculate the component's layout size and position relative to its siblings.
This matrix is typically defined by the
      component's transform properties such as x, y, 
      z, rotationX, rotationY,
      rotationZ, scaleX, scaleY,
      scaleZ, transformX, and transformY.
      Some components may have additional transform properties that
      are applied on top of the layout matrix to determine the final,
      computed matrix.  For example UIComponent
      defines the offsets property.
Note that layout Matrix3D is factored in the getPreferredSize(),
      getMinSize(), getMaxSize(), getLayoutSize() 
      when computed in parent coordinates
      as well as in getLayoutPosition() in both parent and child coordinates.
      Layouts that calculate the transform matrix explicitly typically call
      this method and work with sizes in child coordinates.
      Layouts calling this method pass false
      to the invalidateLayout() method so that a subsequent layout pass is not
      triggered.
매개 변수
value:Matrix3D — The matrix.
     
       | |
invalidateLayout:Boolean — true to cause the parent container 
      to re-layout its children. You typically pass true
      to the invalidateLayout() method.
     
       | 
관련 API 요소
transformAround | () | 메서드 | 
 public function transformAround(transformCenter:Vector3D, scale:Vector3D = null, rotation:Vector3D = null, translation:Vector3D = null, postLayoutScale:Vector3D = null, postLayoutRotation:Vector3D = null, postLayoutTranslation:Vector3D = null, invalidateLayout:Boolean = true):void| 언어 버전: | ActionScript 3.0 | 
| 제품 버전: | Flex 4 | 
| 런타임 버전: | Flash Player 10, AIR 1.5 | 
A utility method to update the rotation, scale, and translation of the transform while keeping a particular point, specified in the component's own coordinate space, fixed in the parent's coordinate space. This function will assign the rotation, scale, and translation values provided, then update the x/y/z properties as necessary to keep the transform center fixed.
매개 변수
transformCenter:Vector3D — The point, in the component's own coordinates, 
      to keep fixed relative to its parent.
     
       | |
scale:Vector3D (default = null) — The new values for the scale of the transform.
     
       | |
rotation:Vector3D (default = null) — the new values for the rotation of the transform
     
       | |
translation:Vector3D (default = null) — The new values for the translation of the transform.
     
       | |
postLayoutScale:Vector3D (default = null) — The new values for the post-layout scale 
      of the transform.
     
       | |
postLayoutRotation:Vector3D (default = null) — The new values for the post-layout rotation 
      of the transform.
     
       | |
postLayoutTranslation:Vector3D (default = null) — The new values for the post-layout translation 
      of the transform.
     
       | |
invalidateLayout:Boolean (default = true) — If true, the parent container size and display are
      invalidated. Layouts calling this method pass false
      so that a subsequent layout pass is not triggered.
      
       | 
Tue Jun 12 2018, 03:17 PM Z
 상속되는 공용 메서드 숨기기
 상속되는 공용 메서드 표시