套件 | spark.components |
類別 | public class RichEditableText |
繼承 | RichEditableText UIComponent FlexSprite Sprite DisplayObjectContainer InteractiveObject DisplayObject EventDispatcher Object |
實作 | IFocusManagerComponent, IIMESupport, ISystemCursorClient, IViewport, IEditableText |
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
在使用 mobileDevice 描述檔的應用程式中,Adobe 建議不要使用此組件。 |
RichEditableText is a low-level UIComponent for displaying, scrolling, selecting, and editing richly-formatted text.
The rich text can contain clickable hyperlinks and inline graphics that are either embedded or loaded from URLs.
RichEditableText does not have scrollbars, but it implements the IViewport interface for programmatic scrolling so that it can be controlled by a Scroller, which does provide scrollbars. It also supports vertical scrolling with the mouse wheel.
It does not include any user interface for changing the formatting of the text. But it offers APIs which can do this programmatically; these make it possible, for example, for you to create a Bold button that makes the selected text bold.
This class is used in the skins of the Spark versions of TextInput and TextArea. (TextInput does not expose its ability to handle rich text, but TextArea does.) By default, RichEditableText has a transparent background, and it does not support drawing a border.
RichEditableText uses the Text Layout Framework (TLF) library, which in turn builds on the new Flash Text Engine (FTE) in Flash Player 10. In combination, these layers provide text editing with high-quality international typography and layout.
The Spark architecture provides three text "primitives" -- Label, RichText, and RichEditableText. Label is the fastest and most lightweight because it uses only FTE, not TLF, but it is limited in its capabilities: no rich text, no scrolling, no selection, and no editing. RichText adds the ability to display rich text with complex layout, but is still completely non-interactive. RichEditableText is the heaviest-weight, but offers most of what TLF can do. In general, use the fastest text primitive that meets your needs.
RichEditableText is similar to the UITextField class used in MX components. This class did not use FTE or TLF but rather extended the older TextField class.
The most important differences between UITextField and RichEditableText are:
- RichEditableText offers better typography, better support for international languages, and better text layout.
- RichEditableText has an object-oriented model of rich text, while UITextField does not.
- RichEditableText has better support for displaying large amounts of text.
- RichEditableText requires that fonts be embedded
differently than UITextField.
Consult the documentation regarding how to use the
embedAsCFF
attribute when you embed a font.
RichEditableText uses TLF's object-oriented model of rich text,
in which text layout elements such as divisions, paragraphs, spans,
hyperlinks, and images are represented at runtime by ActionScript
objects which can be programmatically accessed and manipulated.
The central object in TLF for representing rich text is a
TextFlow, so you specify rich text for a RichEditableText control to display
by setting its textFlow
property to a TextFlow instance.
See the description of the textFlow
property for information about how to create one,
such as by importing TLF markup.
If you don't need to display text that has multiple formats,
you can use the text
property to set a "plain text" String.
See the description of the text
and textFlow
properties for information about how they interact;
for example, you can set one and get the other.
At compile time, you can put TLF markup tags inside the RichEditableText tag, as the following example shows:
<s:RichEditableText>Hello <s:span fontWeight="bold">World!</s:span></s:RichEditableText>In this case, the MXML compiler sets the
content
property, causing a TextFlow to be automatically created
from the FlowElements that you specify.
The default text formatting is determined by CSS styles
such as fontFamily
, fontSize
.
Any formatting information in the TextFlow overrides
the default formatting provided by the CSS styles.
You can control the spacing between lines with the
lineHeight
style and the spacing between
paragraphs with the paragraphSpaceBefore
and paragraphSpaceAfter
styles.
You can align or justify the text using the textAlign
and textAlignLast
styles.
You can inset the text from the component's edges using the
paddingLeft
, paddingTop
,
paddingRight
, and paddingBottom
styles.
By default, a RichEditableText "autosizes": it starts out very
small if it has no text, and grows in width up to
maxWidth
as you type. It grows in height when you
press the Enter key to start a new line.
The widthInChars
and heightInLines
properties provide a convenient way to specify the width and height
in a way that scales with the font size.
You can use the typicalText
property as well.
Note that if you use typicalText
, the
widthInChars
and heightInLines
are ignored.
You can also specify an explicit width or height in pixels,
or use a percent width and height, or use constraints such as
left
and right
or top
and bottom
.
When you specify some kind of width -- whether an explicit or
percent width, a maxWidth
or left
and right
constraints -- the text wraps at the right
edge of the component and the text becomes vertically scrollable
when there is more text than fits.
If you set the lineBreak
style to explicit
,
new lines will start only at explicit lines breaks, such as
if you use CR (\r
), LF (\n
),
or CR+LF (\r\n
) in text
or if you use <p>
and <br/>
in TLF markup.
In that case, the text becomes horizontally scrollable
if any lines are wider than the control.
You can use the maxChars
property to limit the number
of character that the user can enter, and the restrict
to limit which characters the user can enter.
The multiline
property determines what happens
when you press the Enter key.
If it is true
, the Enter key starts a new paragraph.
If it is false
, it causes a FlexEvent.ENTER
event to be dispatched.
If you don't want the text to be editable,
set the editable
property to false
.
If you don't even want the text to be selectable,
set the selectable
property to false
.
Because RichEditableText uses TLF,
it supports displaying left-to-right (LTR) text such as French,
right-to-left (RTL) text such as Arabic, and bidirectional text
such as a French phrase inside of an Arabic one.
If the predominant text direction is right-to-left,
set the direction
style to rtl
.
The textAlign
style defaults to "start"
,
which makes the text left-aligned when direction
is ltr
and right-aligned when direction
is rtl
.
To get the opposite alignment, set textAlign
to end
.
As a result of using TLF, the RichEditableText supports unlimited undo/redo within one editing session. An editing session starts when the component gets keyboard focus and ends when it loses focus.
RichEditableText uses TLF's TextContainerManager class to handle its text display, scrolling, selection, editing and context menu.
To use this component in a list-based component, such as a List or DataGrid, create an item renderer. For information about creating an item renderer, see Custom Spark item renderers.
MXML 語法隱藏 MXML 語法The <s:RichEditableText>
tag inherits all of the tag
attributes of its superclass and adds the following tag attributes:
<s:RichEditableText Properties clipAndEnableScrolling="false|true" contentHeight="Calculated default" contentWidth="Calculated default" displayAsPassword="false" editable="true" heightInLines="NaN" horizontalScrollPosition="0" imeMode="null" maxChars="0" multiline="true" restrict="null" selectable="true" selectionActivePosition="-1" selectionAnchorPosition="-1" selectionHighlighting="TextSelectionHighlighting.WHEN_FOCUSED" text="" textFlow="TextFlow" typicalText=null verticalScrollPosition="0" widthInChars="NaN" Events change="No default" changing="No default" enter="No default" selectionChange="No default" />
預設 MXML 屬性content
更多範例
相關 API 元素
spark.components.RichText
spark.utils.TextFlowUtil
flashx.textLayout.container.TextContainerManager
屬性 | 定義自 | ||
---|---|---|---|
accessibilityDescription : String
A convenience accessor for the description property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityEnabled : Boolean
A convenience accessor for the silent property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityImplementation : AccessibilityImplementation
對此 InteractiveObject 實體目前的輔助功能實作 (AccessibilityImplementation)。 | InteractiveObject | ||
accessibilityName : String
A convenience accessor for the name property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityProperties : AccessibilityProperties
此顯示物件的目前輔助功能選項。 | DisplayObject | ||
accessibilityShortcut : String
A convenience accessor for the shortcut property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
activeEffects : Array [唯讀]
The list of effects that are currently playing on the component,
as an Array of EffectInstance instances. | UIComponent | ||
alpha : Number
指出所指定物件的 Alpha 透明度值。 | DisplayObject | ||
automationDelegate : Object
The delegate object that handles the automation-related functionality. | UIComponent | ||
automationEnabled : Boolean [唯讀]
True if this component is enabled for automation, false
otherwise. | UIComponent | ||
automationName : String
Name that can be used as an identifier for this object. | UIComponent | ||
automationOwner : DisplayObjectContainer [唯讀]
The owner of this component for automation purposes. | UIComponent | ||
automationParent : DisplayObjectContainer [唯讀]
The parent of this component for automation purposes. | UIComponent | ||
automationTabularData : Object [唯讀]
An implementation of the IAutomationTabularData interface, which
can be used to retrieve the data. | UIComponent | ||
automationValue : Array [唯讀]
This value generally corresponds to the rendered appearance of the
object and should be usable for correlating the identifier with
the object as it appears visually within the application. | UIComponent | ||
automationVisible : Boolean [唯讀]
True if this component is visible for automation, false
otherwise. | UIComponent | ||
baseline : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
baselinePosition : Number [唯讀]
The y-coordinate of the baseline
of the first line of text of the component. | UIComponent | ||
blendMode : String
來自 BlendMode 類別的值,會指定要使用何種混合模式。 | DisplayObject | ||
blendShader : Shader [唯寫]
設定用來混合前景和背景的著色器。 | DisplayObject | ||
bottom : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
buttonMode : Boolean
可指定此 sprite 的按鈕模式。 | Sprite | ||
cacheAsBitmap : Boolean
如果設定為 true,Flash 執行階段會快取顯示物件的內部點陣圖表示法。 | DisplayObject | ||
cacheAsBitmapMatrix : Matrix
如果為非 null,當 cacheAsBitmap 設定為 true 時,這個 Matrix 物件會定義顯示物件的顯示方法。 | DisplayObject | ||
cacheHeuristic : Boolean [唯寫]
Used by Flex to suggest bitmap caching for the object. | UIComponent | ||
cachePolicy : String
Specifies the bitmap caching policy for this object. | UIComponent | ||
className : String [唯讀]
The name of this instance's class, such as "Button". | UIComponent | ||
clipAndEnableScrolling : Boolean
If true, specifies to clip the children to the boundaries of the viewport. | RichEditableText | ||
constructor : Object
類別物件的參照或是特定物件實體的建構函數。 | Object | ||
content : Object
This property is intended for use in MXML at compile time;
to get or set rich text content at runtime,
please use the textFlow property instead. | RichEditableText | ||
contentHeight : Number [唯讀]
The height of the text. | RichEditableText | ||
contentMouseX : Number [唯讀]
Returns the x position of the mouse, in the content coordinate system. | UIComponent | ||
contentMouseY : Number [唯讀]
Returns the y position of the mouse, in the content coordinate system. | UIComponent | ||
contentWidth : Number [唯讀]
The width of the text. | RichEditableText | ||
contextMenu : NativeMenu
指定與此物件有關聯的快顯選單。 | InteractiveObject | ||
currentState : String
The current view state of the component. | UIComponent | ||
cursorManager : ICursorManager [唯讀]
Gets the CursorManager that controls the cursor for this component
and its peers. | UIComponent | ||
depth : Number
Determines the order in which items inside of containers
are rendered. | UIComponent | ||
descriptor : UIComponentDescriptor
Reference to the UIComponentDescriptor, if any, that was used
by the createComponentFromDescriptor() method to create this
UIComponent instance. | UIComponent | ||
designLayer : DesignLayer
Specifies the optional DesignLayer instance associated with this visual
element. | UIComponent | ||
displayAsPassword : Boolean
指定文字欄位是否為密碼文字欄位。 | RichEditableText | ||
document : Object
A reference to the document object associated with this UIComponent. | UIComponent | ||
doubleClickEnabled : Boolean [覆寫]
Specifies whether the UIComponent object receives doubleClick events. | UIComponent | ||
dropTarget : DisplayObject [唯讀]
指定要將 sprite 拖曳至或丟棄至哪個顯示物件上。 | Sprite | ||
editable : Boolean
A flag indicating whether the user is allowed
to edit the text in this control. | RichEditableText | ||
enabled : Boolean
Whether the component can accept user interaction. | UIComponent | ||
enableIME : Boolean [唯讀]
A flag that indicates whether the IME should
be enabled when the component receives focus. | RichEditableText | ||
errorString : String
The text that displayed by a component's error tip when a
component is monitored by a Validator and validation fails. | UIComponent | ||
explicitHeight : Number
Number that specifies the explicit height of the component,
in pixels, in the component's coordinates. | UIComponent | ||
explicitMaxHeight : Number
The maximum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMaxWidth : Number
The maximum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMinHeight : Number
The minimum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMinWidth : Number
The minimum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
explicitWidth : Number
Number that specifies the explicit width of the component,
in pixels, in the component's coordinates. | UIComponent | ||
filters : Array
索引的陣列,其中包含目前和顯示物件相關的每個濾鏡物件。 | DisplayObject | ||
flexContextMenu : IFlexContextMenu
The context menu for this UIComponent. | UIComponent | ||
focusEnabled : Boolean
Indicates whether the component can receive focus when tabbed to. | UIComponent | ||
focusManager : IFocusManager
Gets the FocusManager that controls focus for this component
and its peers. | UIComponent | ||
focusPane : Sprite
The focus pane associated with this object. | UIComponent | ||
focusRect : Object
會指定這個物件是否會顯示焦點矩形。 | InteractiveObject | ||
graphics : Graphics [唯讀]
指定屬於此 sprite 物件的 Graphics 物件,其中可能會產生向量繪圖命令。 | Sprite | ||
hasFocusableChildren : Boolean
A flag that indicates whether child objects can receive focus. | UIComponent | ||
hasLayoutMatrix3D : Boolean [唯讀]
Contains true if the element has 3D Matrix. | UIComponent | ||
height : Number [覆寫]
Number that specifies the height of the component, in pixels,
in the parent's coordinates. | UIComponent | ||
heightInLines : Number
The default height of the control, measured in lines. | RichEditableText | ||
hitArea : Sprite
指定用來當作 sprite 作用區域的另一個 sprite。 | Sprite | ||
horizontalCenter : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
horizontalScrollPosition : Number
The number of pixels by which the text is scrolled horizontally. | RichEditableText | ||
id : String
ID of the component. | UIComponent | ||
imeMode : String
Specifies the IME (input method editor) mode. | RichEditableText | ||
includeInLayout : Boolean
Specifies whether this component is included in the layout of the
parent container. | UIComponent | ||
inheritingStyles : Object
The beginning of this component's chain of inheriting styles. | UIComponent | ||
initialized : Boolean
A flag that determines if an object has been through all three phases
of layout: commitment, measurement, and layout (provided that any were required). | UIComponent | ||
instanceIndex : int [唯讀]
The index of a repeated component. | UIComponent | ||
instanceIndices : Array
An Array containing the indices required to reference
this UIComponent object from its parent document. | UIComponent | ||
is3D : Boolean [唯讀]
Contains true when the element is in 3D. | UIComponent | ||
isDocument : Boolean [唯讀]
Contains true if this UIComponent instance is a document object. | UIComponent | ||
isPopUp : Boolean
Set to true by the PopUpManager to indicate
that component has been popped up. | UIComponent | ||
layoutMatrix3D : Matrix3D [唯寫]
The transform matrix that is used to calculate a component's layout
relative to its siblings. | UIComponent | ||
left : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
loaderInfo : LoaderInfo [唯讀]
會傳回 LoaderInfo 物件,其中包含關於載入此顯示物件所屬之檔案的資訊。 | DisplayObject | ||
maintainProjectionCenter : Boolean
When true, the component keeps its projection matrix centered on the
middle of its bounding box. | UIComponent | ||
mask : DisplayObject
呼叫之顯示物件會以指定的 mask 物件遮蓋。 | DisplayObject | ||
maxChars : int
文字欄位可以包含的最大字元數,也就是使用者可輸入的字元數。 | RichEditableText | ||
maxHeight : Number
The maximum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
maxWidth : Number
The maximum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
measuredHeight : Number
The default height of the component, in pixels. | UIComponent | ||
measuredMinHeight : Number
The default minimum height of the component, in pixels. | UIComponent | ||
measuredMinWidth : Number
The default minimum width of the component, in pixels. | UIComponent | ||
measuredWidth : Number
The default width of the component, in pixels. | UIComponent | ||
metaData : Object
如果中繼資料是透過 PlaceObject4 標籤與 SWF 檔案中的這個 DisplayObject 實體一同儲存,則會取得 DisplayObject 實體的中繼資料物件。 | DisplayObject | ||
minHeight : Number
The minimum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
minWidth : Number
The minimum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
moduleFactory : IFlexModuleFactory
A module factory is used as context for using embedded fonts and for
finding the style manager that controls the styles for this
component. | UIComponent | ||
mouseChildren : Boolean
判斷物件的子系是否支援啟用滑鼠或使用者輸入裝置。 | DisplayObjectContainer | ||
mouseEnabled : Boolean
指定此物件是否接收滑鼠或其他使用者輸入及訊息。 | InteractiveObject | ||
mouseFocusEnabled : Boolean
Whether you can receive focus when clicked on. | UIComponent | ||
mouseX : Number [唯讀]
指出滑鼠或使用者輸入裝置位置的 x 座標,以像素為單位。 | DisplayObject | ||
mouseY : Number [唯讀]
指出滑鼠或使用者輸入裝置位置的 y 座標,以像素為單位。 | DisplayObject | ||
multiline : Boolean
Determines whether the user can enter multiline text. | RichEditableText | ||
name : String
指出 DisplayObject 的實體名稱。 | DisplayObject | ||
needsSoftKeyboard : Boolean
指定虛擬鍵盤 (螢幕上的軟體鍵盤) 是否應在此 InteractiveObject 實體接收到焦點時顯示。 | InteractiveObject | ||
nestLevel : int
Depth of this object in the containment hierarchy. | UIComponent | ||
nonInheritingStyles : Object
The beginning of this component's chain of non-inheriting styles. | UIComponent | ||
numAutomationChildren : int [唯讀]
The number of automation children this container has. | UIComponent | ||
numChildren : int [唯讀]
傳回此物件的子系數量。 | DisplayObjectContainer | ||
opaqueBackground : Object
會指定顯示物件是否不透明,並具有特定背景顏色。 | DisplayObject | ||
owner : DisplayObjectContainer
The owner of this IVisualElement object. | UIComponent | ||
parent : DisplayObjectContainer [覆寫] [唯讀]
The parent container or component for this component. | UIComponent | ||
parentApplication : Object [唯讀]
A reference to the Application object that contains this UIComponent
instance. | UIComponent | ||
parentDocument : Object [唯讀]
A reference to the parent document object for this UIComponent. | UIComponent | ||
percentHeight : Number
Specifies the height of a component as a percentage
of its parent's size. | UIComponent | ||
percentWidth : Number
Specifies the width of a component as a percentage
of its parent's size. | UIComponent | ||
postLayoutTransformOffsets : mx.geom:TransformOffsets
Defines a set of adjustments that can be applied to the object's
transform in a way that is invisible to its parent's layout. | UIComponent | ||
processedDescriptors : Boolean
Set to true after immediate or deferred child creation,
depending on which one happens. | UIComponent | ||
repeater : IRepeater [唯讀]
A reference to the Repeater object
in the parent document that produced this UIComponent. | UIComponent | ||
repeaterIndex : int [唯讀]
The index of the item in the data provider
of the Repeater that produced this UIComponent. | UIComponent | ||
repeaterIndices : Array
An Array containing the indices of the items in the data provider
of the Repeaters in the parent document that produced this UIComponent. | UIComponent | ||
repeaters : Array
An Array containing references to the Repeater objects
in the parent document that produced this UIComponent. | UIComponent | ||
restrict : String
指出使用者能夠輸入文字欄位中的字元組。 | RichEditableText | ||
right : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
root : DisplayObject [唯讀]
對載入之 SWF 檔案的顯示物件而言,root 屬性就是該 SWF 檔案所呈現之顯示清單樹狀結構部分的最上層顯示物件。 | DisplayObject | ||
rotation : Number [覆寫]
指出 DisplayObject 實體的旋轉度數 (從該物件原本方向算起)。 | UIComponent | ||
rotationX : Number [覆寫]
Indicates the x-axis rotation of the DisplayObject instance, in degrees, from its original orientation
relative to the 3D parent container. | UIComponent | ||
rotationY : Number [覆寫]
Indicates the y-axis rotation of the DisplayObject instance, in degrees, from its original orientation
relative to the 3D parent container. | UIComponent | ||
rotationZ : Number [覆寫]
Indicates the z-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container. | UIComponent | ||
scale9Grid : Rectangle
目前產生效用的縮放格線。 | DisplayObject | ||
scaleX : Number [覆寫]
Number that specifies the horizontal scaling factor. | UIComponent | ||
scaleY : Number [覆寫]
Number that specifies the vertical scaling factor. | UIComponent | ||
scaleZ : Number [覆寫]
Number that specifies the scaling factor along the z axis. | UIComponent | ||
screen : Rectangle [唯讀]
Returns an object that contains the size and position of the base
drawing surface for this object. | UIComponent | ||
scrollRect : Rectangle
顯示物件的捲動矩形範圍。 | DisplayObject | ||
selectable : Boolean
A flag indicating whether the content is selectable
with the mouse, or with the keyboard when the control
has the keyboard focus. | RichEditableText | ||
selectionActivePosition : int [唯讀]
A character position, relative to the beginning of the
text String, specifying the end of the selection
that moves when the selection is extended with the arrow keys. | RichEditableText | ||
selectionAnchorPosition : int [唯讀]
A character position, relative to the beginning of the
text String, specifying the end of the selection
that stays fixed when the selection is extended with the arrow keys. | RichEditableText | ||
selectionHighlighting : String
Determines when the text selection is highlighted. | RichEditableText | ||
showInAutomationHierarchy : Boolean
A flag that determines if an automation object
shows in the automation hierarchy. | UIComponent | ||
showSystemCursor : Boolean [唯讀]
True if the system cursor should always be shown when the mouse
moves over the component. | RichEditableText | ||
softKeyboard : String
控制軟體鍵盤的外觀。 | InteractiveObject | ||
softKeyboardInputAreaOfInterest : Rectangle
定義顯示軟體鍵盤時,應保留於螢幕上的區域 (iOS 未提供)。 | InteractiveObject | ||
soundTransform : flash.media:SoundTransform
控制此 Sprite 的聲音。 | Sprite | ||
stage : Stage [唯讀]
顯示物件的「舞台」。 | DisplayObject | ||
states : Array
The view states that are defined for this component. | UIComponent | ||
styleDeclaration : CSSStyleDeclaration
Storage for the inline inheriting styles on this object. | UIComponent | ||
styleManager : IStyleManager2 [唯讀]
Returns the StyleManager instance used by this component. | UIComponent | ||
styleName : Object
The class style used by this component. | UIComponent | ||
styleParent : IAdvancedStyleClient
A component's parent is used to evaluate descendant selectors. | UIComponent | ||
systemManager : ISystemManager
Returns the SystemManager object used by this component. | UIComponent | ||
tabChildren : Boolean
判斷物件的子系是否支援啟用定位鍵。 | DisplayObjectContainer | ||
tabEnabled : Boolean
會指定這個物件是否在停駐點順序中。 | InteractiveObject | ||
tabFocusEnabled : Boolean
A flag that indicates whether this object can receive focus
via the TAB key
This is similar to the tabEnabled property
used by the Flash Player.
This is usually true for components that
handle keyboard input, but some components in controlbars
have them set to false because they should not steal
focus from another component like an editor. | UIComponent | ||
tabIndex : int
會指定 SWF 檔中的物件停駐點順序。 | InteractiveObject | ||
text : String
The text String displayed by this component. | RichEditableText | ||
textFlow : flashx.textLayout.elements:TextFlow
The TextFlow representing the rich text displayed by this component. | RichEditableText | ||
textSnapshot : flash.text:TextSnapshot [唯讀]
傳回此 DisplayObjectContainer 實體的 TextSnapshot 物件。 | DisplayObjectContainer | ||
toolTip : String
Text to display in the ToolTip. | UIComponent | ||
top : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
transform : flash.geom:Transform [覆寫]
An object with properties pertaining to a display object's matrix, color transform,
and pixel bounds. | UIComponent | ||
transformX : Number
Sets the x coordinate for the transform center of the component. | UIComponent | ||
transformY : Number
Sets the y coordinate for the transform center of the component. | UIComponent | ||
transformZ : Number
Sets the z coordinate for the transform center of the component. | UIComponent | ||
transitions : Array
An Array of Transition objects, where each Transition object defines a
set of effects to play when a view state change occurs. | UIComponent | ||
tweeningProperties : Array
Array of properties that are currently being tweened on this object. | UIComponent | ||
typicalText : String
Text that is used to determine
the default width and height of the control,
without actually being displayed. | RichEditableText | ||
uid : String
A unique identifier for the object. | UIComponent | ||
updateCompletePendingFlag : Boolean
A flag that determines if an object has been through all three phases
of layout validation (provided that any were required). | UIComponent | ||
useHandCursor : Boolean
指示當指標滑入 Sprite,且其 buttonMode 屬性設為 true 時,是否要出現指示手掌 (手掌游標) 的 Boolean 值。 | Sprite | ||
validationSubField : String
Used by a validator to associate a subfield with this component. | UIComponent | ||
verticalCenter : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
verticalScrollPosition : Number
The number of pixels by which the text is scrolled vertically. | RichEditableText | ||
visible : Boolean [覆寫]
Whether or not the display object is visible. | UIComponent | ||
width : Number [覆寫]
Number that specifies the width of the component, in pixels,
in the parent's coordinates. | UIComponent | ||
widthInChars : Number
The default width of the control, measured in em units. | RichEditableText | ||
x : Number [覆寫]
Number that specifies the component's horizontal position,
in pixels, within its parent container. | UIComponent | ||
y : Number [覆寫]
Number that specifies the component's vertical position,
in pixels, within its parent container. | UIComponent | ||
z : Number [覆寫]
Indicates the z coordinate position along the z-axis of the DisplayObject
instance relative to the 3D parent container. | UIComponent |
方法 | 定義自 | ||
---|---|---|---|
Constructor. | RichEditableText | ||
將 DisplayObject 子實體加入至此 DisplayObjectContainer 實體。 | DisplayObjectContainer | ||
將 DisplayObject 子實體加入至此 DisplayObjectContainer 實體。 | DisplayObjectContainer | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
會在 EventDispatcher 物件註冊事件偵聽程式,以便讓偵聽程式收到事件的通知。 | EventDispatcher | ||
Adds a non-visual style client to this component instance. | UIComponent | ||
Appends the specified text to the end of the RichEditableText,
as if you had clicked at the end and typed. | RichEditableText | ||
指出安全性限制是否會造成傳回的清單 (可用指定的 point 點呼叫 DisplayObjectContainer.getObjectsUnderPoint() 方法來取得) 省略任何顯示物件。 | DisplayObjectContainer | ||
Queues a function to be called later. | UIComponent | ||
Deletes a style property from this component instance. | UIComponent | ||
判斷指定的顯示物件是否為 DisplayObjectContainer 實體的子系,或為實體本身。 | DisplayObjectContainer | ||
Converts a Point object from content coordinates to global coordinates. | UIComponent | ||
Converts a Point object from content to local coordinates. | UIComponent | ||
Returns a set of properties that identify the child within
this container. | UIComponent | ||
Returns a set of properties that identify the child within
this container. | UIComponent | ||
Creates an id reference to this IUIComponent object
on its parent document object. | UIComponent | ||
Deletes the id reference to this IUIComponent object
on its parent document object. | UIComponent | ||
Returns a UITextFormat object corresponding to the text styles
for this UIComponent. | UIComponent | ||
[覆寫]
Dispatches an event into the event flow. | UIComponent | ||
Shows or hides the focus indicator around this component. | UIComponent | ||
drawRoundRect(x:Number, y:Number, w:Number, h:Number, r:Object = null, c:Object = null, alpha:Object = null, rot:Object = null, gradient:String = null, ratios:Array = null, hole:Object = null):void
Programmatically draws a rectangle into this skin's Graphics object. | UIComponent | ||
Called by the effect instance when it stops playing on the component. | UIComponent | ||
Called by the effect instance when it starts playing on the component. | UIComponent | ||
Ends all currently playing effects on the component. | UIComponent | ||
Executes all the bindings for which the UIComponent object is the destination. | UIComponent | ||
Called after printing is complete. | UIComponent | ||
Provides the automation object at the specified index. | UIComponent | ||
Provides the automation object list . | UIComponent | ||
傳回可定義顯示物件區域 (相對於 targetCoordinateSpace 物件的座標系統) 的矩形。 | DisplayObject | ||
Returns the x coordinate of the element's bounds at the specified element size. | UIComponent | ||
Returns the y coordinate of the element's bounds at the specified element size. | UIComponent | ||
傳回存在於指定索引位置的子顯示物件實體。 | DisplayObjectContainer | ||
傳回具有指定名稱的子顯示物件。 | DisplayObjectContainer | ||
傳回 child DisplayObject 實體的索引位置。 | DisplayObjectContainer | ||
Finds the type selectors for this UIComponent instance. | UIComponent | ||
Returns a layout constraint value, which is the same as
getting the constraint style for this component. | UIComponent | ||
A convenience method for determining whether to use the
explicit or measured height
| UIComponent | ||
A convenience method for determining whether to use the
explicit or measured width
| UIComponent | ||
Gets the object that currently has focus. | UIComponent | ||
getFormatOfRange(requestedFormats:Vector.<String> = null, anchorPosition:int = -1, activePosition:int = -1):flashx.textLayout.formats:TextLayoutFormat
Returns a TextLayoutFormat object specifying the computed formats
for the specified range of characters. | RichEditableText | ||
Returns the amount to add to the viewport's current
horizontalScrollPosition to scroll by the requested scrolling unit. | RichEditableText | ||
Returns the element's layout height. | UIComponent | ||
Returns the element's layout width. | UIComponent | ||
Returns the x coordinate that the element uses to draw on screen. | UIComponent | ||
Returns the y coordinate that the element uses to draw on screen. | UIComponent | ||
Returns the transform matrix that is used to calculate the component's
layout relative to its siblings. | UIComponent | ||
Returns the layout transform Matrix3D for this element. | UIComponent | ||
Returns the element's maximum height. | UIComponent | ||
Returns the element's maximum width. | UIComponent | ||
Returns the element's minimum height. | UIComponent | ||
Returns the element's minimum width. | UIComponent | ||
傳回位於指定點底下,且屬於此 DisplayObjectContainer 實體之子系 (或孫系,以下類推) 的物件陣列。 | DisplayObjectContainer | ||
Returns the element's preferred height. | UIComponent | ||
Returns the element's preferred width. | UIComponent | ||
根據 targetCoordinateSpace 參數所定義的座標系統,並排除形狀上的任何筆畫,傳回可定義顯示物件邊界的矩形。 | DisplayObject | ||
Returns the item in the dataProvider that was used
by the specified Repeater to produce this Repeater, or
null if this Repeater isn't repeated. | UIComponent | ||
Gets a style property that has been set anywhere in this
component's style lookup chain. | UIComponent | ||
Returns the amount to add to the viewport's current
verticalScrollPosition to scroll by the requested scrolling unit. | RichEditableText | ||
Converts a Point object from global to content coordinates. | UIComponent | ||
將 point 物件從「舞台」(全域) 座標轉換成顯示物件的 (區域) 座標。 | DisplayObject | ||
將二維點從「舞台」(全域) 座標轉換為三維顯示物件的 (區域) 座標。 | DisplayObject | ||
Returns true if currentCSSState is not null. | UIComponent | ||
會檢查 EventDispatcher 物件是否有對特定的事件類型註冊偵聽程式。 | EventDispatcher | ||
指出物件是否有已定義的指定屬性。 | Object | ||
Determines whether the specified state has been defined on this
UIComponent. | UIComponent | ||
評估顯示物件的範圍框,看它是否與 obj 顯示物件的範圍框重疊或相交。 | DisplayObject | ||
評估顯示物件,看它是否與 x 和 y 參數所指定的點重疊或相交。 | DisplayObject | ||
Returns a box Matrix which can be passed to the
drawRoundRect() method
as the rot parameter when drawing a horizontal gradient. | UIComponent | ||
Initializes the internal structure of this component. | UIComponent | ||
Initializes various properties which keep track of repeated instances
of this component. | UIComponent | ||
Inserts the specified text into the RichEditableText
as if you had typed it. | RichEditableText | ||
Marks a component so that its updateDisplayList()
method gets called during a later screen update. | UIComponent | ||
Called by a component's items to indicate that their depth
property has changed. | UIComponent | ||
An element must call this method when its layoutDirection changes or
when its parent's layoutDirection changes. | UIComponent | ||
Marks a component so that its commitProperties()
method gets called during a later screen update. | UIComponent | ||
Marks a component so that its measure()
method gets called during a later screen update. | UIComponent | ||
指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。 | Object | ||
將三維顯示物件的 (區域) 座標的三維點轉換為「舞台」(全域) 座標中的二維點。 | DisplayObject | ||
Converts a Point object from local to content coordinates. | UIComponent | ||
將 point 物件從顯示物件的 (區域) 座標轉換成「舞台」(全域) 座標。 | DisplayObject | ||
Returns true if cssState matches currentCSSState. | UIComponent | ||
Determines whether this instance is the same as, or is a subclass of,
the given type. | UIComponent | ||
Measures the specified HTML text, which can contain HTML tags such
as <font> and <b>,
assuming that it is displayed
in a single-line UITextField using a UITextFormat
determined by the styles of this UIComponent. | UIComponent | ||
Measures the specified text, assuming that it is displayed
in a single-line UITextField (or UIFTETextField) using a UITextFormat
determined by the styles of this UIComponent. | UIComponent | ||
Moves the component to a specified position within its parent. | UIComponent | ||
Propagates style changes to the children. | UIComponent | ||
Returns true if the chain of owner properties
points from child to this UIComponent. | UIComponent | ||
Called by Flex when a UIComponent object is added to or removed from a parent. | UIComponent | ||
Prepares an IFlexDisplayObject for printing. | UIComponent | ||
指出指定的屬性是否存在,以及是否可列舉。 | Object | ||
Builds or rebuilds the CSS style cache for this component
and, if the recursive parameter is true,
for all descendants of this component as well. | UIComponent | ||
For each effect event, registers the EffectManager
as one of the event listeners. | UIComponent | ||
將指定的 child DisplayObject 實體從 DisplayObjectContainer 實體的子清單中移除。 | DisplayObjectContainer | ||
從 DisplayObjectContainer 子清單中的指定索引位置移除子 DisplayObject。 | DisplayObjectContainer | ||
將所有 child DisplayObject 實體從 DisplayObjectContainer 實體的子清單中移除。 | DisplayObjectContainer | ||
會從 EventDispatcher 物件移除偵聽程式。 | EventDispatcher | ||
Removes a non-visual style client from this component instance. | UIComponent | ||
Replays the specified event. | UIComponent | ||
升起顯示虛擬鍵盤。 | InteractiveObject | ||
Resolves a child by using the id provided. | UIComponent | ||
[靜態]
Resumes the background processing of methods
queued by callLater(), after a call to
suspendBackgroundProcessing(). | UIComponent | ||
捲動以讓文字範圍顯示在容器中。 | RichEditableText | ||
Selects all of the text. | RichEditableText | ||
Selects a specified range of characters. | RichEditableText | ||
Sizes the object. | UIComponent | ||
變更顯示物件容器中現有子系的位置。 | DisplayObjectContainer | ||
Sets a layout constraint value, which is the same as
setting the constraint style for this component. | UIComponent | ||
Set the current state. | UIComponent | ||
Sets the focus to this component. | UIComponent | ||
setFormatOfRange(format:flashx.textLayout.formats:TextLayoutFormat, anchorPosition:int = -1, activePosition:int = -1):void
Applies the specified formats to each element in the specified
range that correspond to the given format. | RichEditableText | ||
Sets the coordinates that the element uses to draw on screen. | UIComponent | ||
Sets the layout size of the element. | UIComponent | ||
Sets the transform Matrix that is used to calculate the component's layout
size and position relative to its siblings. | UIComponent | ||
Sets the transform Matrix3D that is used to calculate the component's layout
size and position relative to its siblings. | UIComponent | ||
為迴圈作業設定動態屬性的可用性。 | Object | ||
Sets a style property on this component instance. | UIComponent | ||
Called when the visible property changes. | UIComponent | ||
讓使用者拖曳指定的 sprite。 | Sprite | ||
讓使用者將指定的 Sprite 拖曳至觸控裝置上。 | Sprite | ||
遞迴停止執行所有 MovieClips 的時間軸根源於此物件。 | DisplayObjectContainer | ||
結束 startDrag() 方法。 | Sprite | ||
結束觸控裝置使用的 startTouchDrag() 方法。 | Sprite | ||
[覆寫]
Detects changes to style properties. | RichEditableText | ||
[覆寫]
Flex calls the stylesInitialized() method when
the styles for a component are first initialized. | RichEditableText | ||
[靜態]
Blocks the background processing of methods
queued by callLater(),
until resumeBackgroundProcessing() is called. | UIComponent | ||
替換兩個指定子物件的 z 順序 (深度階層,由前至後順序)。 | DisplayObjectContainer | ||
在子清單的兩個指定索引位置,替換子物件的 z 順序 (深度階層,由前至後順序)。 | DisplayObjectContainer | ||
傳回代表此物件的字串,根據地區特定慣例進行格式化。 | Object | ||
[覆寫]
Returns a string indicating the location of this object
within the hierarchy of DisplayObjects in the Application. | FlexSprite | ||
transformAround(transformCenter:Vector3D, scale:Vector3D = null, rotation:Vector3D = null, translation:Vector3D = null, postLayoutScale:Vector3D = null, postLayoutRotation:Vector3D = null, postLayoutTranslation:Vector3D = null, invalidateLayout:Boolean = true):void
A utility method to update the rotation, scale, and translation of the
transform while keeping a particular point, specified in the component's
own coordinate space, fixed in the parent's coordinate space. | UIComponent | ||
A utility method to transform a point specified in the local
coordinates of this object to its location in the object's parent's
coordinates. | UIComponent | ||
Validates the position and size of children and draws other
visuals. | UIComponent | ||
Validate and update the properties and layout of this object
and redraw it, if necessary. | UIComponent | ||
Used by layout logic to validate the properties of a component
by calling the commitProperties() method. | UIComponent | ||
Validates the measured size of the component
If the LayoutManager.invalidateSize() method is called with
this ILayoutManagerClient, then the validateSize() method
is called when it's time to do measurements. | UIComponent | ||
Handles both the valid and invalid events from a
validator assigned to this component. | UIComponent | ||
會傳回指定之物件的基本值。 | Object | ||
Returns a box Matrix which can be passed to drawRoundRect()
as the rot parameter when drawing a vertical gradient. | UIComponent | ||
檢查此 EventDispatcher 物件是否已註冊事件偵聽程式,或者此物件的任何祖系已為特定事件類型註冊事件偵聽程式。 | EventDispatcher |
事件 | 摘要 | 定義自 | ||
---|---|---|---|---|
[廣播事件] 當 Flash Player 或 AIR 應用程式取得作業系統焦點並成為作用中時傳送。 | EventDispatcher | |||
Dispatched when the component is added to a container as a content child by using the addChild(), addChildAt(), addElement(), or addElementAt() method. | UIComponent | |||
當顯示物件加入顯示清單中時傳送。 | DisplayObject | |||
會在顯示物件加入舞台上的顯示清單時,以直接或是透過加入包含該顯示物件之子樹狀結構的方式傳送。 | DisplayObject | |||
Dispatched after a user editing operation is complete. | RichEditableText | |||
Dispatched before a user editing operation occurs. | RichEditableText | |||
當使用者從文字快顯選單中選取「清除」(或「刪除」) 時傳送。 | InteractiveObject | |||
會當使用者在相同的 InteractiveObject 上方按下並放開使用者的指向裝置主按鈕時傳送。 | InteractiveObject | |||
當使用者手勢在 AIR 應用程式中觸發與此互動式物件相關聯的快顯選單時傳送。 | InteractiveObject | |||
當使用者針對複製作業啟動平台特有的快速鍵組合或從文字快顯選單中選取「複製」時傳送。 | InteractiveObject | |||
Dispatched when the component has finished its construction, property processing, measuring, layout, and drawing. | UIComponent | |||
Dispatched after the view state has changed. | UIComponent | |||
Dispatched after the currentState property changes, but before the view state changes. | UIComponent | |||
當使用者針對剪下作業啟動平台特有的快速鍵組合或從文字快顯選單中選取「剪下」時傳送。 | InteractiveObject | |||
[廣播事件] 當 Flash Player 或 AIR 應用程式失去作業系統焦點並成為非作用中時傳送。 | EventDispatcher | |||
在 InteractiveObject 物件的 doubleClickEnabled 旗標設為 true 的情況下,當使用者在相同的物件上方連續兩次快速按下並放開指標裝置主要按鈕時傳送。 | InteractiveObject | |||
Dispatched by the drag initiator (the component that is the source of the data being dragged) when the drag operation completes, either when you drop the dragged data onto a drop target or when you end the drag-and-drop operation without performing a drop. | UIComponent | |||
Dispatched by the drop target when the user releases the mouse over it. | UIComponent | |||
Dispatched by a component when the user moves the mouse over the component during a drag operation. | UIComponent | |||
Dispatched by the component when the user drags outside the component, but does not drop the data onto the target. | UIComponent | |||
Dispatched by a component when the user moves the mouse while over the component during a drag operation. | UIComponent | |||
Dispatched by the drag initiator when starting a drag operation. | UIComponent | |||
Dispatched after an effect ends. | UIComponent | |||
Dispatched just before an effect starts. | UIComponent | |||
Dispatched after an effect is stopped, which happens only by a call to stop() on the effect. | UIComponent | |||
Dispatched when the user presses the Enter key, if the multiline property is false. | RichEditableText | |||
[廣播事件] 當播放磁頭進入新影格時傳送。 | DisplayObject | |||
Dispatched after the component has entered a view state. | UIComponent | |||
[廣播事件] 當播放磁頭結束目前影格時傳送。 | DisplayObject | |||
Dispatched just before the component exits a view state. | UIComponent | |||
當顯示物件取得焦點之後傳送。 | InteractiveObject | |||
當顯示物件失去焦點時傳送。 | InteractiveObject | |||
[廣播事件] 在影格顯示物件的建構函式執行之後,且影格指令碼執行之前傳送。 | DisplayObject | |||
當使用者沿著觸控面與 InteractiveObject 實體建立接觸點 (例如沿著 Apple TV 的 Siri Remote 觸控面點選),某些裝置可能也會將此接觸解譯為數個觸控事件的組合。 | InteractiveObject | |||
當使用在觸控裝置上的同一個 InteractiveObject 實體上按下兩個接觸點後送出 (例如在行動電話或平板電腦觸控螢幕的顯示物件上方,以兩支手指按下後鬆開)。 | InteractiveObject | |||
當使用者在觸控裝置上,將接觸點移動到 InteractiveObject 實體上方後傳送 (例如,在行動電話或平板電腦觸控螢幕的顯示物件上,由左向右移動手指)。 | InteractiveObject | |||
當使用者在 InteractiveObject 實體的接觸點上做出旋轉手勢後傳送 (例如兩指觸摸行動電話或平板電腦的觸控螢幕,然後手指在顯示物件上旋轉)。 | InteractiveObject | |||
當使用者在與 InteractiveObject 實體的某個接觸點上做出揮動手勢後傳送 (例如,三指併在一起觸碰行動電話或平板電腦的觸控螢幕,然後在顯示物件上快速平行移動手指)。 | InteractiveObject | |||
當使用者與 InteractiveObject 實體建立接觸點,然後在觸控裝置上點一下後送出 (例如,將多根手指放到行動電話或平板電腦觸控螢幕的顯示物件上以開啟選單,然後其中一根手點一下,選取選單項目)。 | InteractiveObject | |||
當使用者在 InteractiveObject 實體的某個接觸點上做出放大縮小手勢後傳送 (例如兩指併在一起觸摸行動電話或平板電腦的觸控螢幕,然後手指在顯示物件上快速張開)。 | InteractiveObject | |||
Dispatched when an object's state changes from visible to invisible. | UIComponent | |||
這個事件會送出至任何支援 IME 內嵌輸入的用戶端應用程式。 | InteractiveObject | |||
Dispatched when the component has finished its construction and has all initialization properties set. | UIComponent | |||
Dispatched when a component is monitored by a Validator and the validation failed. | UIComponent | |||
會當使用者按下按鍵時傳送。 | InteractiveObject | |||
當使用者嘗試使用鍵盤瀏覽變更焦點時傳送。 | InteractiveObject | |||
會當使用者放開按鍵時傳送。 | InteractiveObject | |||
當使用者在相同的 InteractiveObject 上方按下並放開使用者的指向裝置中間按鈕時傳送。 | InteractiveObject | |||
當使用者將指向裝置的中間按鈕移至 InteractiveObject 實體上方按下時傳送。 | InteractiveObject | |||
當使用者將指向裝置按鈕移至 InteractiveObject 實體上方放開時傳送。 | InteractiveObject | |||
當使用者將指向裝置按鈕移至 InteractiveObject 實體上方按下時傳送。 | InteractiveObject | |||
Dispatched from a component opened using the PopUpManager when the user clicks outside it. | UIComponent | |||
會當使用者嘗試使用指向裝置變更焦點時傳送。 | InteractiveObject | |||
會當指向裝置停在 InteractiveObject 上方的情況下使用者將其移動時傳送。 | InteractiveObject | |||
會當使用者將指向裝置移開 InteractiveObject 實體時傳送。 | InteractiveObject | |||
會當使用者將指向裝置移至 InteractiveObject 實體上方時傳送。 | InteractiveObject | |||
當使用者將指向裝置按鈕移至 InteractiveObject 實體上方放開時傳送。 | InteractiveObject | |||
當滑鼠滾輪在 InteractiveObject 實體上方轉動時傳送。 | InteractiveObject | |||
Dispatched from a component opened using the PopUpManager when the user scrolls the mouse wheel outside it. | UIComponent | |||
Dispatched when the object has moved. | UIComponent | |||
當使用者釋放手勢時,由拖曳初始程式 InteractiveObject 傳送。 | InteractiveObject | |||
已在目標 InteractiveObject 上放下拖曳的物件,而且已呼叫 DragManager.acceptDragDrop() 接受該放開的資料時,由此目標 InteractiveObject 傳送。 | InteractiveObject | |||
當手勢進入 InteractiveObject 的邊界時,由此 InteractiveObject 傳送。 | InteractiveObject | |||
當手勢離開 InteractiveObject 的邊界時,由此 InteractiveObject 傳送。 | InteractiveObject | |||
當拖曳手勢還留在 InteractiveObject 的邊界內,由此 InteractiveObject 持續傳送。 | InteractiveObject | |||
在呼叫 DragManager.doDrag() 進行拖曳作業初期,由指定做為拖曳初始程式的 InteractiveObject 傳送。 | InteractiveObject | |||
在呼叫 DragManager.doDrag() 進行拖曳作業期間,由指定做為拖曳初始程式的 InteractiveObject 傳送。 | InteractiveObject | |||
當使用者針對貼上作業啟動平台特有的快速鍵組合或從文字快顯選單中選取「貼上」時傳送。 | InteractiveObject | |||
Dispatched at the beginning of the component initialization sequence. | UIComponent | |||
在使用者將作用中觸控筆往下移至超過螢幕鄰近偵測邊框時傳送。 | InteractiveObject | |||
在使用者將作用中觸控筆提到螢幕鄰近偵測邊框時傳送。 | InteractiveObject | |||
在使用者將作用中觸控筆移到螢幕上方,而其餘仍在鄰近偵測邊框內時傳送。 | InteractiveObject | |||
在使用者將作用中觸控筆移出這個 InteractiveObject 之外,而其餘仍在螢幕的鄰近偵測邊框內時傳送。 | InteractiveObject | |||
在使用者直接將作用中觸控筆移到這個 InteractiveObject 上方,而其餘仍在螢幕的鄰近偵測邊框內時傳送。 | InteractiveObject | |||
在使用者將作用中觸控筆移出這個 InteractiveObject 及其任一子系之外,而其餘仍在螢幕的鄰近偵測邊框內時傳送。 | InteractiveObject | |||
在使用者透過這個 InteractiveObject,從顯示清單中後代的物件樹狀結構之外移動作用中觸控筆時傳送 (而其餘仍在螢幕的鄰近偵測邊框內)。 | InteractiveObject | |||
當使用者第一次按下 InteractiveObject 實體上方的按鈕,然後將指向裝置滑出 InteractiveObject 實體之後即放開指向裝置上的按鈕時傳送。 | InteractiveObject | |||
Dispatched when the component is removed from a container as a content child by using the removeChild(), removeChildAt(), removeElement(), or removeElementAt() method. | UIComponent | |||
會當顯示物件將要從顯示清單移除時傳送。 | DisplayObject | |||
會在顯示物件即將從顯示清單移除時,以直接或是透過移除包含該顯示物件之子樹狀結構的方式傳送。 | DisplayObject | |||
[廣播事件] 當顯示清單將要更新和顯示時傳送。 | DisplayObject | |||
Dispatched when the component is resized. | UIComponent | |||
當使用者在相同的 InteractiveObject 上方按下並放開使用者的指向裝置右邊按鈕時傳送。 | InteractiveObject | |||
當使用者將指向裝置按鈕移至 InteractiveObject 實體上方按下時傳送。 | InteractiveObject | |||
當使用者將指向裝置按鈕移至 InteractiveObject 實體上方放開時傳送。 | InteractiveObject | |||
會當使用者將指向裝置移開 InteractiveObject 實體時傳送。 | InteractiveObject | |||
會當使用者將指向裝置移至 InteractiveObject 實體上方時傳送。 | InteractiveObject | |||
當使用者針對全選作業啟動平台特有的快速鍵組合或從文字快顯選單中選取「全選」時傳送。 | InteractiveObject | |||
Dispached after the selectionAnchorPosition and/or selectionActivePosition properties have changed for any reason. | RichEditableText | |||
Dispatched when an object's state changes from invisible to visible. | UIComponent | |||
升起顯示軟體鍵盤之後立即傳送。 | InteractiveObject | |||
升起顯示軟體鍵盤前立即傳送。 | InteractiveObject | |||
降下隱藏軟體鍵盤之後立即傳送。 | InteractiveObject | |||
Dispatched after the component has entered a new state and any state transition animation to that state has finished playing. | UIComponent | |||
Dispatched when a component interrupts a transition to its current state in order to switch to a new state. | UIComponent | |||
在物件的 tabChildren 旗標值變更時傳送。 | InteractiveObject | |||
在物件的 tabEnabled 旗標變更時傳送。 | InteractiveObject | |||
在物件的 tabIndex 屬性值變更時傳送。 | InteractiveObject | |||
當使用者輸入一或多文字的字元時送出。 | InteractiveObject | |||
Dispatched by the component when it is time to create a ToolTip. | UIComponent | |||
Dispatched by the component when its ToolTip has been hidden and is to be discarded soon. | UIComponent | |||
Dispatched by the component when its ToolTip is about to be hidden. | UIComponent | |||
Dispatched by the component when its ToolTip is about to be shown. | UIComponent | |||
Dispatched by the component when its ToolTip has been shown. | UIComponent | |||
Dispatched by a component whose toolTip property is set, as soon as the user moves the mouse over it. | UIComponent | |||
當使用者在第一次接觸觸控裝置後傳送 (例如手指觸摸行動電話或平板電腦的觸控螢幕)。 | InteractiveObject | |||
當使用者在觸控裝置上移除接觸點後傳送 (例如在行動電話或平板電腦觸控螢幕上移開手指)。 | InteractiveObject | |||
A non-cancellable event, dispatched by a component when it is done responding to a touch interaction user gesture. | UIComponent | |||
A non-cancellable event, dispatched by a component when it starts responding to a touch interaction user gesture. | UIComponent | |||
A cancellable event, dispatched by a component in an attempt to respond to a touch interaction user gesture. | UIComponent | |||
當使用者觸控裝置時傳送,並且連續不斷地傳送,直到接觸點移除為止。 | InteractiveObject | |||
當使用者在觸控裝置中,將接觸點移出 InteractiveObject 實體後送出 (例如在行動電話或平板電腦的觸控螢幕上,將手指從顯示物件移至另一個顯示物件)。 | InteractiveObject | |||
當使用者在觸控裝置中將接觸點移至 InteractiveObject 實體上方後送出 (例如在行動電話或平板電腦的觸控螢幕上,將手指從顯示物件外面的某一點,往顯示物件上方拖曳)。 | InteractiveObject | |||
當使用者在觸控裝置上,將接觸點從 InteractiveObject 實體移出後送出 (例如,在行動電話或平板電腦的觸控螢幕上,將手指從顯示物件上方拖曳到顯示物件以外)。 | InteractiveObject | |||
當使用者在觸控裝置中將接觸點移至 InteractiveObject 實體上方後送出 (例如在行動電話或平板電腦的觸控螢幕上,將手指從顯示物件外面的某一點,往顯示物件上方拖曳)。 | InteractiveObject | |||
當使用者在觸控裝置的同一個 InteractiveObject 實體上,在原先開始接觸點放開後送出 (例如在行動電話或平板電腦觸控螢幕上的顯示物件上方,以手指按下某個點後又鬆開)。 | InteractiveObject | |||
Dispatched when an object has had its commitProperties(), measure(), and updateDisplayList() methods called (if needed). | UIComponent | |||
Dispatched when a component is monitored by a Validator and the validation succeeded. | UIComponent | |||
Dispatched when values are changed programmatically or by user interaction. | UIComponent |
樣式可分為一般樣式及與特定主題關聯的樣式兩種。如果是一般樣式,可以與任何主題搭配使用。如果是與特定主題關聯的樣式,只有在您的應用程式使用特定主題時才能使用該樣式。
樣式 | 說明 | 定義自 | ||
---|---|---|---|---|
alignmentBaseline | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Specifies the baseline to which the dominant baseline aligns. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.alignmentBaseline For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
backgroundAlpha | 類型: Number CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 The alpha level of the color defined by the backgroundColor style.
Valid values range from 0.0 to 1.0.
預設值為 1.0 。 | RichEditableText | ||
backgroundColor | 類型: uint 格式: Color CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 The color of the background of the entire bounding rectangle of this component. If this style is undefined ,
no background is drawn.
Otherwise, this RGB color is drawn with an alpha level
determined by the backgroundAlpha style.
預設值為 undefined 。 | RichEditableText | ||
類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The vertical distance in pixels from the top edge of the content area to the control's baseline position. | UIComponent | |||
baselineShift | 類型: Object CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Amount to shift the baseline. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.baselineShift. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
blockProgression | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Specifies a vertical or horizontal progression of line placement. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.blockProgression. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The vertical distance, in pixels, from the bottom edge of the component to the bottom edge of its parent container's content area. | UIComponent | |||
breakOpportunity | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Controls where lines are allowed to break when breaking wrapping text into multiple lines. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.breakOpportunity. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
cffHinting | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 The type of CFF hinting used for this text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.cffHinting. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
clearFloats | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Controls how text wraps around a float. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.clearFloats. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
color | 類型: uint 格式: Color CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Color of the text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.color. For the Mobile theme, if using StyleableTextField, see spark.components.supportClasses.StyleableTextField Style color, and if using StyleableStageText, see spark.components.supportClasses.StyleableStageText Style color. 預設值為 0x000000 。相關 API 元素 | RichEditableText | ||
columnCount | 類型: Object CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Number of text columns. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.columnCount. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
columnGap | 類型: Number 格式: Length CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Amount of gutter space, in pixels, to leave between the columns. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.columnGap. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
columnWidth | 類型: Object CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Column width in pixels. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.columnWidth. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
digitCase | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 The type of digit case used for this text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.digitCase. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
digitWidth | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Type of digit width used for this text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.digitWidth. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
direction | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Specifies the default bidirectional embedding level of the text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.direction. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
dominantBaseline | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Specifies which element baseline snaps to the alignmentBaseline to
determine the vertical position of the element on the line.
For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.dominantBaseline. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
類型: uint 格式: Color CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Color of the component highlight when validation fails. | UIComponent | |||
firstBaselineOffset | 類型: Object CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Specifies the baseline position of the first line in the container. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.firstBaselineOffset. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Blend mode used by the focus rectangle. | UIComponent | |||
focusedTextSelectionColor | 類型: uint 格式: Color CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 The color of text when the component is enabled and has focus. For the Mobile theme, this is not supported. | RichEditableText | ||
類型: Class CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Skin used to draw the focus rectangle. | UIComponent | |||
類型: Number 格式: Length CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Thickness, in pixels, of the focus rectangle outline. | UIComponent | |||
fontFamily | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 The name of the font to use, or a comma-separated list of font names. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.fontFamily. For the Mobile theme, if using StyleableTextField, see spark.components.supportClasses.StyleableTextField Style fontFamily, and if using StyleableStageText, see spark.components.supportClasses.StyleableStageText Style fontFamily. The default value for the Spark theme is 相關 API 元素 | RichEditableText | ||
fontLookup | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Font lookup to use. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.fontLookup For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
fontSize | 類型: Number 格式: Length CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Height of the text, in pixels. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.fontSize For the Mobile theme, if using StyleableTextField, see spark.components.supportClasses.StyleableTextField Style fontSize, and if using StyleableStageText, see spark.components.supportClasses.StyleableStageText Style fontSize. The default value for the Spark theme is 相關 API 元素 | RichEditableText | ||
fontStyle | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Determines whether the text is italic font. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.fontStyle For the Mobile theme, if using StyleableTextField, see spark.components.supportClasses.StyleableTextField Style fontStyle, and if using StyleableStageText, see spark.components.supportClasses.StyleableStageText Style fontStyle. 相關 API 元素 | RichEditableText | ||
fontWeight | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Determines whether the text is boldface. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.fontWeight For the Mobile theme, if using StyleableTextField, see spark.components.supportClasses.StyleableTextField Style fontWeight, and if using StyleableStageText, see spark.components.supportClasses.StyleableStageText Style fontWeight. 相關 API 元素 | RichEditableText | ||
類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The horizontal distance in pixels from the center of the component's content area to the center of the component. | UIComponent | |||
inactiveTextSelectionColor | 類型: uint 格式: Color CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 The color of text when the component is disabled. For the Mobile theme, this is not supported. | RichEditableText | ||
類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4.5 執行階段版本: Flash10, AIR 2.5 The primary interaction mode for this component. | UIComponent | |||
justificationRule | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Rule used to justify text in a paragraph. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.justificationRule For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
justificationStyle | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 The style used for justification of the paragraph. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.justificationStyle For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
kerning | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 The style used for justification of the paragraph. Kerning is enabled by default for Spark components, but is disabled by default for MX components.
Spark components interpret For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.kerning For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4.1 執行階段版本: Flash10, AIR 1.5 Specifies the desired layout direction of a component. | UIComponent | |||
leadingModel | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Specifies the leading model, which is a combination of leading basis and leading direction. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.leadingModel. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The horizontal distance, in pixels, from the left edge of the component to the left edge of its parent container's content area. | UIComponent | |||
ligatureLevel | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Controls which of the ligatures that are defined in the font may be used in the text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.ligatureLevel For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
lineBreak | 類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Controls word wrapping within the container. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.blockProgression. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
lineHeight | 類型: Object CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Leading controls for the text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.lineHeight.
For the Mobile theme, this is not supported. See 相關 API 元素 | RichEditableText | ||
lineThrough | 類型: Boolean CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 If true, applies strikethrough, a line drawn through the middle of the text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.lineThrough For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
listAutoPadding | 類型: Number 格式: length CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 This specifies an auto indent for the start edge of lists when the padding value of the list on that side is auto .
For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.listAutoPadding. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
listStylePosition | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4.5 執行階段版本: Flash10, AIR 2.5 This controls the placement of a list item marker relative to the list item. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.listStylePosition. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
listStyleType | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4.5 執行階段版本: Flash10, AIR 2.5 This controls the appearance of items in a list. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.listStyleType. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
locale | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 The locale of the text. Controls case transformations and shaping. Uses standard locale identifiers as described in Unicode Technical Standard #35. For example "en", "en_US" and "en-US" are all English, "ja" is Japanese. The default value is undefined. This property inherits its value from an ancestor; if
still undefined, it inherits from the global When using the Spark formatters and globalization classes, you can set this style on the
root application to the value of the undefined 。詳細資訊 | RichEditableText | ||
paddingBottom | 類型: Number 格式: Length CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Bottom inset, in pixels. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.paddingBottom. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
paddingLeft | 類型: Number 格式: Length CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Left inset, in pixels. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.paddingLeft. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
paddingRight | 類型: Number 格式: Length CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Right inset, in pixels. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.paddingRight. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
paddingTop | 類型: Number 格式: Length CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Top inset, in pixels. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.paddingRight. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
paragraphEndIndent | 類型: Number 格式: length CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 The amount to indent the paragraph's end edge. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.paragraphEndIndent. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
paragraphSpaceAfter | 類型: Number 格式: length CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 The amount of space to leave after the paragraph. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.paragraphSpaceAfter. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
paragraphSpaceBefore | 類型: Number 格式: length CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 The amount of space to leave before the paragraph. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.paragraphSpaceBefore. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
paragraphStartIndent | 類型: Number 格式: length CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 The amount to indent the paragraph's start edge. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.paragraphStartIndent. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
renderingMode | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 The rendering mode used for this text which applies only to embedded fonts. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.renderingMode For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The horizontal distance, in pixels, from the right edge of the component to the right edge of its parent container's content area. | UIComponent | |||
類型: Boolean CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4.5 執行階段版本: Flash10, AIR 1.5 Show the error border or skin when this component is invalid | UIComponent | |||
類型: Boolean CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4.5 執行階段版本: Flash10, AIR 1.5 Show the error tip when this component is invalid and the user rolls over it | UIComponent | |||
tabStops | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Specifies the tab stops associated with the paragraph. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.tabStops. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
textAlign | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Alignment of text within a container. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.textAlign For the Mobile theme, if using StyleableTextField, see spark.components.supportClasses.StyleableTextField Style textAlign, and if using StyleableStageText, see spark.components.supportClasses.StyleableStageText Style textAlign. 相關 API 元素 | RichEditableText | ||
textAlignLast | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Alignment of the last line in the paragraph relative to the container in justified text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.textAlignLast For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
textAlpha | 類型: Number CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Alpha (transparency) value for the text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.textAlpha For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
textDecoration | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Determines whether the text is underlined. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.textDecoration For the Mobile theme, if using StyleableTextField, see spark.components.supportClasses.StyleableTextField Style textDecoration, and if using StyleableStageText, this is not supported. 相關 API 元素 | RichEditableText | ||
textIndent | 類型: Number 格式: Length CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Offset of first line of text from the left side of the container. . For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.textIndent. For the Mobile theme, if using StyleableTextField, see spark.components.supportClasses.StyleableTextField Style textIndent, and if using StyleableStageText this is not supported. 相關 API 元素 | RichEditableText | ||
textJustify | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Specifies options for justifying text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.textJustify For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
textRotation | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Determines the number of degrees to rotate this text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.textRotation. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The vertical distance, in pixels, from the top edge of the component to the top edge of its parent container's content area. | UIComponent | |||
trackingLeft | 類型: Object CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 The amount of tracking (manual kerning) to be applied to the left of each character. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.trackingLeft For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
trackingRight | 類型: Object CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 The amount of tracking (manual kerning) to be applied to the right of each character. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.trackingRight For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
typographicCase | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 The type of typographic case used for this text. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.typographicCase For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
unfocusedTextSelectionColor | 類型: uint 格式: Color CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 The color of text when the component is enabled but does not have focus. For the Mobile theme, this is not supported. | RichEditableText | ||
verticalAlign | 類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Vertical alignment or justification. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.verticalAlign. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The vertical distance in pixels from the center of the component's content area to the center of the component. | UIComponent | |||
whiteSpaceCollapse | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Collapses or preserves whitespace when importing text into a TextFlow. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.whiteSpaceCollapse. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText | ||
wordSpacing | 類型: Object CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4.5 執行階段版本: Flash10.5, AIR 2.0 Specifies the spacing between words to use during justification. For the Spark theme, see flashx.textLayout.formats.ITextLayoutFormat.wordSpacing. For the Mobile theme, this is not supported. 相關 API 元素 | RichEditableText |
樣式 | 說明 | 定義自 | ||
---|---|---|---|---|
leading | 類型: Number 格式: Length CSS 繼承: 是 主題: mobile 語言版本: ActionScript 3.0 產品版本: Flex 4.5 執行階段版本: Flash10.1, AIR 2.0 Additional vertical space between lines of text.
For the Spark theme, this is not supported. See For the Mobile theme, if using StyleableTextField, see spark.components.supportClasses.StyleableStageText Style fontWeight and if using StyleableStageText, this is not supported. 相關 API 元素 | RichEditableText | ||
letterSpacing | 類型: Number CSS 繼承: 是 主題: mobile 語言版本: ActionScript 3.0 產品版本: Flex 4.5 執行階段版本: Flash10.1, AIR 2.0 The number of additional pixels to appear between each character.
For the Spark theme, this is not supported. See For the Mobile theme, if using StyleableTextField, see spark.components.supportClasses.StyleableTextField.letterSpacing and if using StyleableStageText, this is not supported. 相關 API 元素 | RichEditableText |
clipAndEnableScrolling | 屬性 |
clipAndEnableScrolling:Boolean
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
If true
, specifies to clip the children to the boundaries of the viewport.
If false
, the container children extend past the container boundaries,
regardless of the size specification of the component.
預設值為 false。
實作
public function get clipAndEnableScrolling():Boolean
public function set clipAndEnableScrolling(value:Boolean):void
content | 屬性 |
content:Object
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
This property is intended for use in MXML at compile time;
to get or set rich text content at runtime,
please use the textFlow
property instead.
The content
property is the default property
for RichEditableText, so that you can write MXML such as
<s:RichEditableText>Hello <s:span fontWeight="bold"/>World</s:span></s:RichEditableText>and have the String and SpanElement that you specify as the content be used to create a TextFlow.
This property is typed as Object because you can set it to to a String, a FlowElement, or an Array of Strings and FlowElements. In the example above, you are specifying the content to be a 2-element Array whose first element is the String "Hello" and whose second element is a SpanElement with the text "World" in boldface.
No matter how you specify the content, it gets converted into a TextFlow, and when you get this property, you will get the resulting TextFlow.
Adobe recommends using textFlow
property
to get and set rich text content at runtime,
because it is strongly typed as a TextFlow
rather than as an Object.
A TextFlow is the canonical representation
for rich text content in the Text Layout Framework.
實作
public function get content():Object
public function set content(value:Object):void
contentHeight | 屬性 |
contentHeight:Number
[唯讀] 語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
The height of the text.
Due to the fact that the Text Layout Framework
virtualizes TextLines for performance,
this height will initially be an estimate
if the component cannot display all of the text.
If you scroll to the end of the text,
all the TextLines will get composed
and the contentHeight
will be exact.
To scroll over the text vertically, vary the
verticalScrollPosition
between 0 and
contentHeight - height
.
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送 propertyChange
事件。
實作
public function get contentHeight():Number
contentWidth | 屬性 |
contentWidth:Number
[唯讀] 語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
The width of the text.
Due to the fact that the Text Layout Framework
virtualizes TextLines for performance,
this width will initially be an estimate
if the component cannot display all of the text.
If you scroll to the end of the text,
all the TextLines will get composed
and the contentWidth
will be exact.
To scroll over the text horizontally, vary the
horizontalScrollPosition
between 0 and
contentWidth - width
.
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送 propertyChange
事件。
實作
public function get contentWidth():Number
displayAsPassword | 屬性 |
displayAsPassword:Boolean
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
指定文字欄位是否為密碼文字欄位。 如果此屬性的值是 true
,就會將文字欄位視為密碼文字欄位,並會使用星號隱藏輸入字元,而不會顯示實際字元。 如果是 false
,就不會將文字欄位視為密碼文字欄位。 啟用密碼模式時,「剪下」與「複製」命令及其對應的鍵盤快速鍵都不會具有作用。 這個安全性機制可預防惡意使用者利用捷徑來找出無人看管的電腦上之密碼。
實作
public function get displayAsPassword():Boolean
public function set displayAsPassword(value:Boolean):void
editable | 屬性 |
editable:Boolean
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
A flag indicating whether the user is allowed to edit the text in this control.
If true
, the mouse cursor will change to an i-beam
when over the bounds of this control.
If false
, the mouse cursor will remain an arrow.
If this property is true
,
the selectable
property is ignored.
預設值為 true。
實作
public function get editable():Boolean
public function set editable(value:Boolean):void
相關 API 元素
enableIME | 屬性 |
heightInLines | 屬性 |
heightInLines:Number
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
The default height of the control, measured in lines.
The control's formatting styles, such as fontSize
and lineHeight
, are used to calculate the line height
in pixels.
You would, for example, set this property to 5 if you want the height of the RichEditableText to be sufficient to display five lines of text.
If this property is NaN
(the default),
then the component's default height will be determined
from the text to be displayed.
This property will be ignored if you specify an explicit height,
a percent height, or both top
and bottom
constraints.
This property will also be ignored if the typicalText
property is specified.
RichEditableText's measure()
method uses
widthInChars
and heightInLines
to determine the measuredWidth
and measuredHeight
.
These are similar to the cols
and rows
of an HTML TextArea.
Since both widthInChars
and heightInLines
default to NaN
, RichTextEditable "autosizes" by default:
it starts out very small if it has no text, grows in width as you
type, and grows in height when you press Enter to start a new line.
預設值為 NaN。
實作
public function get heightInLines():Number
public function set heightInLines(value:Number):void
相關 API 元素
horizontalScrollPosition | 屬性 |
horizontalScrollPosition:Number
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
The number of pixels by which the text is scrolled horizontally.
To scroll over the text horizontally, vary the
horizontalScrollPosition
between 0 and
contentWidth - width
.
預設值為 0。
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送 propertyChange
事件。
實作
public function get horizontalScrollPosition():Number
public function set horizontalScrollPosition(value:Number):void
imeMode | 屬性 |
imeMode:String
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Specifies the IME (input method editor) mode. The IME enables users to enter text in Chinese, Japanese, and Korean. Flex sets the specified IME mode when the control gets the focus, and sets it back to the previous value when the control loses the focus.
The flash.system.IMEConversionMode class defines constants for the
valid values for this property.
You can also specify null
to specify no IME.
預設值為 null。
實作
public function get imeMode():String
public function set imeMode(value:String):void
相關 API 元素
maxChars | 屬性 |
multiline | 屬性 |
multiline:Boolean
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Determines whether the user can enter multiline text.
If true
, the Enter key starts a new paragraph.
If false
, the Enter key doesn't affect the text
but causes the RichEditableText to dispatch an "enter"
event. If you paste text into the RichEditableText with a multiline
value of false
, newlines are stripped out of the text.
預設值為 true。
實作
public function get multiline():Boolean
public function set multiline(value:Boolean):void
restrict | 屬性 |
restrict:String
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
指出使用者能夠輸入文字欄位中的字元組。 如果 restrict
屬性的值是 null
,您就可以輸入任何字元。 如果 restrict
屬性的值是空字串,您就不能輸入任何字元。 如果 restrict
屬性的值是字元組成的字串,您只能在文字欄位內輸入此字串中的字元。 會由左向右掃描這個字串。 您可以使用連字符號 (-) 字元指定範圍。 只會限制使用者互動;Script 可以將任何文字放入文字欄位中。這個屬性不會與「屬性」檢測器中的「嵌入字體」選項同步化。
如果字串以跳脫字元 (^) 開始,在初始時便會接受所有的字元,字串中的後續字元則會排除在接受的字元組之外。 如果該字串不是以跳脫字元 (^) 開始,在初始時便不會接受任何字元,並且字串中的後續字元都會包含在接受的字元組內。
下列範例只允許在文字欄位中輸入大寫字元、空格和數字:
my_txt.restrict = "A-Z 0-9";
下列範例包含所有字元,但排除小寫字母:
my_txt.restrict = "^a-z";
您可以使用反斜線來逐字輸入 ^ 或 -。 接受的反斜線序列為 \-、\^ 或 \\。 反斜線必須是字串中的實際字元,因此當您在 ActionScript 中指定它時,就必須使用雙反斜線。 例如,以下的程式碼只包含破折號 (-) 和跳脫字元 (^):
my_txt.restrict = "\\-\\^";
^ 可以在字串中的任何一處使用,用以切換包含的字元及排除的字元。下列程式碼只包含大寫字母,但排除大寫字母 Q:
my_txt.restrict = "A-Z^Q";
您可以使用 \u
跳脫序列來建構 restrict
字串。下列程式碼只包含從 ASCII 32 (空格) 到 ASCII 126 ("~" 符號) 的字元。
my_txt.restrict = "\u0020-\u007E";
預設值為 null。
實作
public function get restrict():String
public function set restrict(value:String):void
selectable | 屬性 |
selectable:Boolean
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
A flag indicating whether the content is selectable with the mouse, or with the keyboard when the control has the keyboard focus.
Making the text selectable lets you copy text from the control.
This property is ignored if the editable
property is true
.
預設值為 true。
實作
public function get selectable():Boolean
public function set selectable(value:Boolean):void
selectionActivePosition | 屬性 |
selectionActivePosition:int
[唯讀] 語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
A character position, relative to the beginning of the
text
String, specifying the end of the selection
that moves when the selection is extended with the arrow keys.
The active position may be either the start or the end of the selection.
For example, if you drag-select from position 12 to position 8,
then selectionAnchorPosition
will be 12
and selectionActivePosition
will be 8,
and when you press Left-Arrow selectionActivePosition
will become 7.
A value of -1 indicates "not set".
預設值為 -1。
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送 selectionChange
事件。
實作
public function get selectionActivePosition():int
相關 API 元素
selectionAnchorPosition | 屬性 |
selectionAnchorPosition:int
[唯讀] 語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
A character position, relative to the beginning of the
text
String, specifying the end of the selection
that stays fixed when the selection is extended with the arrow keys.
The anchor position may be either the start or the end of the selection.
For example, if you drag-select from position 12 to position 8,
then selectionAnchorPosition
will be 12
and selectionActivePosition
will be 8,
and when you press Left-Arrow selectionActivePosition
will become 7.
A value of -1 indicates "not set".
預設值為 -1。
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送 selectionChange
事件。
實作
public function get selectionAnchorPosition():int
相關 API 元素
selectionHighlighting | 屬性 |
selectionHighlighting:String
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Determines when the text selection is highlighted.
The allowed values are specified by the
spark.components.TextSelectionHighlighting class.
Possible values are TextSelectionHighlighting.WHEN_FOCUSED
,
TextSelectionHighlighting.WHEN_ACTIVE
,
and TextSelectionHighlighting.ALWAYS
.
WHEN_FOCUSED
shows the text selection
only when the component has keyboard focus.
WHEN_ACTIVE
shows the text selection whenever
the component's window is active, even if the component
doesn't have the keyboard focus.
ALWAYS
shows the text selection,
even if the component doesn't have the keyboard focus
or if the component's window isn't the active window.
預設值為 TextSelectionHighlighting.WHEN_FOCUSED。
實作
public function get selectionHighlighting():String
public function set selectionHighlighting(value:String):void
相關 API 元素
showSystemCursor | 屬性 |
text | 屬性 |
text:String
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
The text String displayed by this component.
Setting this property affects the textFlow
property
and vice versa.
If you set the text
to a String such as
"Hello World"
and get the textFlow
,
it will be a TextFlow containing a single ParagraphElement
with a single SpanElement.
If you set the text
to null, it will be
set to the default value which is an empty string.
If the text contains explicit line breaks -- CR ("\r"), LF ("\n"), or CR+LF ("\r\n") -- then the content will be set to a TextFlow which contains multiple paragraphs, each with one span.
If you set the textFlow
and get the text
,
the text in each paragraph will be separated by a single
LF ("\n").
Setting this property also affects the properties
specifying the control's scroll position and the text selection.
It resets the horizontalScrollPosition
and verticalScrollPosition
to 0.
Starting with Flex 4.6, the selectionAnchorPosition
and
selectionActivePosition
are preserved.
Previously, the selectionAnchorPosition
and selectionActivePosition
were set
to -1 to clear the selection.
預設值為 ""。
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送 change
事件。
實作
public function get text():String
public function set text(value:String):void
相關 API 元素
textFlow | 屬性 |
textFlow:flashx.textLayout.elements:TextFlow
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4.5 |
執行階段版本: | Flash Player 10, AIR 2.5 |
The TextFlow representing the rich text displayed by this component.
A TextFlow is the most important class in the Text Layout Framework (TLF). It is the root of a tree of FlowElements representing rich text content.
You normally create a TextFlow from TLF markup
using the TextFlowUtil.importFromString()
or TextFlowUtil.importFromXML()
methods.
Alternately, you can use TLF's TextConverter class
(which can import a subset of HTML) or build a TextFlow
using methods like addChild()
on TextFlow.
Setting this property affects the text
property
and vice versa.
If you set the textFlow
and get the text
,
the text in each paragraph will be separated by a single
LF ("\n").
If you set the text
to a String such as
"Hello World"
and get the textFlow
,
it will be a TextFlow containing a single ParagraphElement
with a single SpanElement.
If the text contains explicit line breaks -- CR ("\r"), LF ("\n"), or CR+LF ("\r\n") -- then the content will be set to a TextFlow which contains multiple paragraphs, each with one span.
Setting this property also affects the properties
specifying the control's scroll position and the text selection.
It resets the horizontalScrollPosition
and verticalScrollPosition
to 0,
and it sets the selectionAnchorPosition
and selectionActivePosition
to -1 to clear the selection.
To turn a TextFlow object into TLF markup,
use the TextFlowUtil.export()
markup.
A single TextFlow cannot be shared by multiple instances
of RichEditableText.
To display the same text in a second instance, you must create
a second TextFlow, either by using TextFlowUtil.export()
and TextFlowUtil.importFromXML()
or by using
the deepCopy()
method on TextFlow.
實作
public function get textFlow():flashx.textLayout.elements:TextFlow
public function set textFlow(value:flashx.textLayout.elements:TextFlow):void
相關 API 元素
typicalText | 屬性 |
typicalText:String
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4.5 |
執行階段版本: | Flash Player 10.2, AIR 2.0 |
Text that is used to determine the default width and height of the control, without actually being displayed.
This property will be ignored if you specify an explicit width,
a percent width, or both left
and right
constraints.
Use of this property causes the widthInChars
and heightInLines
properties to be ignored.
預設值為 null。
實作
public function get typicalText():String
public function set typicalText(value:String):void
相關 API 元素
spark.primitives.widthInChars
verticalScrollPosition | 屬性 |
verticalScrollPosition:Number
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
The number of pixels by which the text is scrolled vertically.
To scroll over the text vertically, vary the
verticalScrollPosition
between 0 and
contentHeight - height
.
預設值為 0。
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送 propertyChange
事件。
實作
public function get verticalScrollPosition():Number
public function set verticalScrollPosition(value:Number):void
widthInChars | 屬性 |
widthInChars:Number
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
The default width of the control, measured in em units.
An em is a unit of typographic measurement
equal to the point size.
It is not necessarily exactly the width of the "M" character,
but in many fonts the "M" is about one em wide.
The control's fontSize
style is used,
to calculate the em unit in pixels.
You would, for example, set this property to 20 if you want the width of the RichEditableText to be sufficient to display about 20 characters of text.
If this property is NaN
(the default),
then the component's default width will be determined
from the text to be displayed.
This property will be ignored if you specify an explicit width,
a percent width, or both left
and right
constraints.
This property will also be ignored if the typicalText
property is specified.
RichEditableText's measure()
method uses
widthInChars
and heightInLines
to determine the measuredWidth
and measuredHeight
.
These are similar to the cols
and rows
of an HTML TextArea.
Since both widthInChars
and heightInLines
default to NaN
, RichTextEditable "autosizes" by default:
it starts out very small if it has no text, grows in width as you
type, and grows in height when you press Enter to start a new line.
預設值為 NaN。
實作
public function get widthInChars():Number
public function set widthInChars(value:Number):void
相關 API 元素
RichEditableText | () | 建構函式 |
public function RichEditableText()
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Constructor.
appendText | () | 方法 |
public function appendText(text:String):void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Appends the specified text to the end of the RichEditableText, as if you had clicked at the end and typed.
An insertion point is then set after the new text. If necessary, the text will scroll to ensure that the insertion point is visible.
參數
text:String — The text to be appended.
|
getFormatOfRange | () | 方法 |
public function getFormatOfRange(requestedFormats:Vector.<String> = null, anchorPosition:int = -1, activePosition:int = -1):flashx.textLayout.formats:TextLayoutFormat
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Returns a TextLayoutFormat object specifying the computed formats for the specified range of characters.
If a format is not consistently set across the entire range,
its value will be undefined
.
You can specify a Vector of Strings containing the names of the formats that you care about; if you don't, all formats will be computed.
If you don't specify a range, the selected range is used.
參數
requestedFormats:Vector.<String> (default = null ) — A Vector of Strings specifying the names
of the requested formats, or null to request all formats.
| |
anchorPosition:int (default = -1 ) — A character position specifying
the fixed end of the selection.
| |
activePosition:int (default = -1 ) — A character position specifying
the movable end of the selection.
|
flashx.textLayout.formats:TextLayoutFormat — A TextLayoutFormat object.
|
getHorizontalScrollPositionDelta | () | 方法 |
public function getHorizontalScrollPositionDelta(navigationUnit:uint):Number
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Returns the amount to add to the viewport's current
horizontalScrollPosition
to scroll by the requested scrolling unit.
參數
navigationUnit:uint — The amount to scroll.
The value must be one of the following spark.core.NavigationUnit
constants:
LEFT or RIGHT .
To scroll to the first or last column, use HOME or END .
|
Number — The number of pixels to add to horizontalScrollPosition .
|
getVerticalScrollPositionDelta | () | 方法 |
public function getVerticalScrollPositionDelta(navigationUnit:uint):Number
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Returns the amount to add to the viewport's current
verticalScrollPosition
to scroll by the requested scrolling unit.
參數
navigationUnit:uint — The amount to scroll.
The value of unit must be one of the following spark.core.NavigationUnit
constants:
UP or DOWN .
To scroll to the first or last row, use HOME or END .
|
Number — The number of pixels to add to verticalScrollPosition .
|
insertText | () | 方法 |
public function insertText(text:String):void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Inserts the specified text into the RichEditableText as if you had typed it.
If a range was selected, the new text replaces the selected text. If there was an insertion point, the new text is inserted there.
An insertion point is then set after the new text. If necessary, the text will scroll to ensure that the insertion point is visible.
參數
text:String — The text to be inserted.
|
scrollToRange | () | 方法 |
public function scrollToRange(anchorPosition:int, activePosition:int):void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
捲動以讓文字範圍顯示在容器中。
參數
anchorPosition:int — The end of the selection that is changed when you extend the selection. It can be
either the start or the end of the selection, expressed as an offset from the start of the text flow.
| |
activePosition:int — The stable end of the selection when you extend the selection. It can be either
the start or the end of the selection.
|
selectAll | () | 方法 |
public function selectAll():void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Selects all of the text. This does not include the final paragraph terminator.
selectRange | () | 方法 |
public function selectRange(anchorPosition:int, activePosition:int):void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Selects a specified range of characters.
If either position is negative, it will deselect the text range.
參數
anchorPosition:int — The character position specifying the end
of the selection that stays fixed when the selection is extended.
| |
activePosition:int — The character position specifying the end
of the selection that moves when the selection is extended.
|
setFormatOfRange | () | 方法 |
public function setFormatOfRange(format:flashx.textLayout.formats:TextLayoutFormat, anchorPosition:int = -1, activePosition:int = -1):void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Applies the specified formats to each element in the specified range that correspond to the given format. It applies the character formats to the text in the specified range (no change is made if the specified range is a single point). It applies the paragraph formats to any paragraphs at least partially within the range (or a single paragraph if the range is a single point). It applies the container formats to the container.
The supported formats are those in TextLayoutFormat.
A value of undefined
does not get applied.
If you don't specify a range, the selected range is used.
The following example sets the fontSize
and color
of the selection:
var textLayoutFormat:TextLayoutFormat = new TextLayoutFormat(); textLayoutFormat.fontSize = 12; textLayoutFormat.color = 0xFF0000; myRET.setFormatOfRange(textLayoutFormat);
If you use the results of getFormatOfRange()
to
specify the format
, note that every format in the
TextLayoutFormat
has a
computed value, which will be applied to each element that
corresponds to the given format.
If you would like to specify a format to be applied to all the text
it would be better to use setStyle(format, value)
on the component itself.
The following example sets the fontSize
and color
of all the text:
myRET.setStyle("fontSize", 12); myRET.setStyle("color", 0xFF0000);
參數
format:flashx.textLayout.formats:TextLayoutFormat — The TextLayoutFormat to apply to the selection.
| |
anchorPosition:int (default = -1 ) — A character position, relative to the beginning of the
text String, specifying the end of the selection that stays fixed when the
selection is extended with the arrow keys.
| |
activePosition:int (default = -1 ) — A character position, relative to the beginning of the
text String, specifying the end of the selection that moves when the
selection is extended with the arrow keys.
|
styleChanged | () | 方法 |
override public function styleChanged(styleProp:String):void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Detects changes to style properties. When any style property is set,
Flex calls the styleChanged()
method,
passing to it the name of the style being set.
This is an advanced method that you might override
when creating a subclass of UIComponent. When you create a custom component,
you can override the styleChanged()
method
to check the style name passed to it, and handle the change accordingly.
This lets you override the default behavior of an existing style,
or add your own custom style properties.
If you handle the style property, your override of
the styleChanged()
method should call the
invalidateDisplayList()
method to cause Flex to execute
the component's updateDisplayList()
method at the next screen update.
參數
styleProp:String — The name of the style property, or null if all styles for this
component have changed.
|
stylesInitialized | () | 方法 |
override public function stylesInitialized():void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Flex calls the stylesInitialized()
method when
the styles for a component are first initialized.
This is an advanced method that you might override
when creating a subclass of UIComponent. Flex guarantees that
your component's styles are fully initialized before
the first time your component's measure
and
updateDisplayList
methods are called. For most
components, that is sufficient. But if you need early access to
your style values, you can override the stylesInitialized() function
to access style properties as soon as they are initialized the first time.
change | 事件 |
spark.events.TextOperationEvent
屬性 TextOperationEvent.type =
spark.events.TextOperationEvent.CHANGE
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Dispatched after a user editing operation is complete.
TheTextOperationEvent.CHANGE
constant
defines the value of the type
property of the event
object for a change
event.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
operation | The FlowOperation object describing the editing operation being performed on the text by the user. |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
changing | 事件 |
spark.events.TextOperationEvent
屬性 TextOperationEvent.type =
spark.events.TextOperationEvent.CHANGING
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Dispatched before a user editing operation occurs. You can alter the operation, or cancel the event to prevent the operation from being processed.
TheTextOperationEvent.CHANGING
constant
defines the value of the type
property of the event
object for a changing
event.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
cancelable | true |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
operation | The FlowOperation object describing the editing operation being performed on the text by the user. |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
enter | 事件 |
mx.events.FlexEvent
屬性 FlexEvent.type =
mx.events.FlexEvent.ENTER
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Dispatched when the user presses the Enter key,
if the multiline
property is false.
FlexEvent.ENTER
constant defines the value of the
type
property of the event object for a enter
event.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
selectionChange | 事件 |
mx.events.FlexEvent
屬性 FlexEvent.type =
mx.events.FlexEvent.SELECTION_CHANGE
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Dispached after the selectionAnchorPosition
and/or
selectionActivePosition
properties have changed
for any reason.
FlexEvent.SELECTION_CHANGE
constant defines the value of the
type
property of the event object for a selectionChange
event.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
<?xml version="1.0" encoding="utf-8"?> <!-- Simple example to demonstrate the Spark RichEditableText primitive. --> <s:Application name="RichEditableTextExample" xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx"> <fx:Script> <![CDATA[ import flashx.textLayout.conversion.TextConverter; ]]> </fx:Script> <fx:Declarations> <fx:XML id="extTxtFlow" source="externalTextFlow.xml" /> </fx:Declarations> <s:Panel title="RichText textFlow test" width="90%" height="90%" horizontalCenter="0" verticalCenter="0"> <s:Scroller width="100%" height="100%"> <s:VGroup paddingLeft="20" paddingRight="20" paddingTop="20" paddingBottom="20"> <s:RichEditableText id="richTxt1" textAlign="justify" percentWidth="100"> <s:textFlow> <s:TextFlow> <s:p fontSize="24">Inline TextFlow</s:p> <s:p>1) Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus aliquet tristique libero, vel mattis massa pellentesque nec. Maecenas non nulla nibh, et egestas ligula. Etiam massa mauris, elementum gravida rhoncus sit amet, blandit eu lacus. Proin nisi felis, accumsan at interdum eu, mattis at velit. Nulla at ipsum risus. Nullam non justo vel lacus vulputate mollis id quis libero.</s:p> <s:p>2) Cras posuere posuere sem, eu congue orci mattis quis. Morbi vitae est ut purus vestibulum iaculis malesuada quis metus. Donec feugiat sapien quis turpis porttitor vel mattis libero viverra. Sed nisl justo, fringilla eget ultrices ut, venenatis quis magna. Nulla feugiat egestas mattis. Phasellus sed dignissim justo. Etiam malesuada bibendum urna, id dapibus nulla posuere eu.</s:p> <s:p>3) Curabitur pulvinar tellus venenatis ipsum tempus lobortis. Vestibulum eros velit, bibendum at aliquet ut, placerat sed mauris.</s:p> </s:TextFlow> </s:textFlow> </s:RichEditableText> <s:RichEditableText id="richTxt2" textAlign="justify" width="100%" textFlow="{TextConverter.importToFlow(extTxtFlow, TextConverter.TEXT_LAYOUT_FORMAT)}" /> </s:VGroup> </s:Scroller> </s:Panel> </s:Application>
<?xml version="1.0" encoding="UTF-8"?> <!-- externalTextFlow.xml --> <TextFlow xmlns="http://ns.adobe.com/textLayout/2008"> <p fontSize="24">External TextFlow</p> <p>1) Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus aliquet tristique libero, vel mattis massa pellentesque nec. Maecenas non nulla nibh, et egestas ligula. Etiam massa mauris, elementum gravida rhoncus sit amet, blandit eu lacus. Proin nisi felis, accumsan at interdum eu, mattis at velit. Nulla at ipsum risus. Nullam non justo vel lacus vulputate mollis id quis libero.</p> <p>2) Cras posuere posuere sem, eu congue orci mattis quis. Morbi vitae est ut purus vestibulum iaculis malesuada quis metus. Donec feugiat sapien quis turpis porttitor vel mattis libero viverra. Sed nisl justo, fringilla eget ultrices ut, venenatis quis magna. Nulla feugiat egestas mattis. Phasellus sed dignissim justo. Etiam malesuada bibendum urna, id dapibus nulla posuere eu.</p> <p>3) Curabitur pulvinar tellus venenatis ipsum tempus lobortis. Vestibulum eros velit, bibendum at aliquet ut, placerat sed mauris.</p> </TextFlow>
Tue Jun 12 2018, 03:47 PM Z