適用於 Adobe® Flash® Platform 的 ActionScript® 3.0 參考
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篩選: AIR 30.0 和更早版本, Flash Player 30.0 和更早版本, Flash Lite 4
Flex 4.6 和更早版本, Flash Pro CS6 和更早版本
隱藏篩選
mx.effects 

WipeUp  - AS3 Flex

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adobe.utils
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com.adobe.acm.solutions.authoring.domain.extensions
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com.adobe.icomm.assetplacement.controller
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com.adobe.icomm.assetplacement.data
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com.adobe.livecycle.assetmanager.client.event
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com.adobe.livecycle.assetmanager.client.service
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com.adobe.livecycle.rca.model
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com.adobe.livecycle.rca.model.reminder
com.adobe.livecycle.rca.model.stage
com.adobe.livecycle.rca.service
com.adobe.livecycle.rca.service.core
com.adobe.livecycle.rca.service.core.delegate
com.adobe.livecycle.rca.service.process
com.adobe.livecycle.rca.service.process.delegate
com.adobe.livecycle.rca.token
com.adobe.livecycle.ria.security.api
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com.adobe.mosaic.layouts
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com.adobe.mosaic.layouts.interfaces
com.adobe.mosaic.mxml
com.adobe.mosaic.om.constants
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com.adobe.solutions.acm.authoring.presentation
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com.adobe.solutions.acm.authoring.presentation.common
com.adobe.solutions.acm.authoring.presentation.events
com.adobe.solutions.acm.authoring.presentation.fragment
com.adobe.solutions.acm.authoring.presentation.letter
com.adobe.solutions.acm.authoring.presentation.letter.data
com.adobe.solutions.acm.authoring.presentation.preview
com.adobe.solutions.acm.authoring.presentation.rte
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com.adobe.solutions.exm.authoring.domain.method
com.adobe.solutions.exm.authoring.domain.variable
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com.adobe.solutions.exm.authoring.model
com.adobe.solutions.exm.authoring.renderer
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com.adobe.solutions.exm.mock
com.adobe.solutions.exm.mock.method
com.adobe.solutions.exm.runtime
com.adobe.solutions.exm.runtime.impl
com.adobe.solutions.exm.variable
com.adobe.solutions.prm.constant
com.adobe.solutions.prm.domain
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com.adobe.solutions.prm.domain.impl
com.adobe.solutions.prm.domain.manager
com.adobe.solutions.prm.presentation.asset
com.adobe.solutions.prm.presentation.constant
com.adobe.solutions.prm.presentation.document
com.adobe.solutions.prm.presentation.event
com.adobe.solutions.prm.presentation.file
com.adobe.solutions.prm.presentation.project
com.adobe.solutions.prm.presentation.team
com.adobe.solutions.prm.presentation.util
com.adobe.solutions.prm.service
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com.adobe.solutions.prm.vo
com.adobe.solutions.rca.constant
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fl.accessibility
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fl.core
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flash.notifications
flash.permissions
flash.printing
flash.profiler
flash.sampler
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flash.text.engine
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flash.ui
flash.utils
flash.xml
flashx.textLayout
flashx.textLayout.compose
flashx.textLayout.container
flashx.textLayout.conversion
flashx.textLayout.edit
flashx.textLayout.elements
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flashx.textLayout.factory
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lc.procmgmt.domain
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lc.procmgmt.formbridge
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lc.procmgmt.ui.controls
lc.procmgmt.ui.controls.card
lc.procmgmt.ui.controls.renderer
lc.procmgmt.ui.help
lc.procmgmt.ui.layout
lc.procmgmt.ui.presentationmodel
lc.procmgmt.ui.process
lc.procmgmt.ui.search
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lc.procmgmt.ui.task
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mx.charts.styles
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mx.containers.accordionClasses
mx.containers.dividedBoxClasses
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mx.controls
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mx.controls.dataGridClasses
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mx.controls.treeClasses
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mx.core
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mx.data
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mx.preloaders
mx.printing
mx.resources
mx.rpc
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mx.rpc.http
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mx.rpc.livecycle
mx.rpc.mxml
mx.rpc.remoting
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mx.rpc.soap
mx.rpc.soap.mxml
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mx.skins
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org.osmf.layout
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org.osmf.net.httpstreaming
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spark.core
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語言元素

全域常數
全域函數
運算子
陳述式、關鍵字和指令
特殊類型

附錄

新增內容
編譯器錯誤
編譯器警告
執行階段錯誤
移轉至 ActionScript 3
支援的字元集
僅限 MXML 標籤
移動 XML 元素
Timed Text 標籤
不建議元素清單
AccessibilityImplementation 常數
如何使用 ActionScript 範例
法律聲明
套件mx.effects
類別public class WipeUp
繼承WipeUp Inheritance MaskEffect Inheritance Effect Inheritance EventDispatcher Inheritance Object

語言版本: ActionScript 3.0
產品版本: Flex 3
執行階段版本: Flash Player 9, AIR 1.1


使用 Flex 4.0 開始,Adobe 建議您使用 spark.effects.Wipe 類別當作是此類別的替代類別。

The direction-specific Wipe effects in Flex 3 have been replaced by a more generic Wipe effect that takes a generic direction. To get similar behavior from the new Wipe effect, set the direction parameter appropriately.


The WipeUp class defines a wipe up effect. The before or after state of the component must be invisible.

You often use this effect with the showEffect and hideEffect triggers. The showEffect trigger occurs when a component becomes visible by changing its visible property from false to true. The hideEffect trigger occurs when the component becomes invisible by changing its visible property from true to false.

This effect inherits the MaskEffect.show property. If you set the value to true, the component appears. If you set the value to false, the component disappears. The default value is true.

If you specify this effect for a showEffect or hideEffect trigger, Flex sets the show property for you, either to true if the component becomes invisible, or false if the component becomes visible.

MXML 語法expanded隱藏 MXML 語法

The <mx:WipeUp> tag inherits all of the tag attributes of its superclass, and adds the following tag attributes:

  <mx:WipeUp
    id="ID"
  />
  

檢視範例

相關 API 元素



公用屬性
 屬性定義自
 InheritedclassName : String
[唯讀] The name of the effect class, such as "Fade".
Effect
 Inheritedconstructor : Object
類別物件的參照或是特定物件實體的建構函數。
Object
 InheritedcreateMaskFunction : Function
Function called when the effect creates the mask.
MaskEffect
 InheritedcustomFilter : mx.effects:EffectTargetFilter
Specifies a custom filter object, of type EffectTargetFilter, used by the effect to determine the targets on which to play the effect.
Effect
 Inheritedduration : Number
Duration of the effect in milliseconds.
Effect
 InheritedeffectTargetHost : mx.effects:IEffectTargetHost
A property that lets you access the target list-based control of a data effect.
Effect
 Inheritedfilter : String
Specifies an algorithm for filtering targets for an effect.
Effect
 InheritedhideFocusRing : Boolean
Determines whether the effect should hide the focus ring when starting the effect.
Effect
 InheritedinstanceClass : Class
An object of type Class that specifies the effect instance class class for this effect class.
Effect
 InheritedisPlaying : Boolean
[唯讀] A read-only flag which is true if any instances of the effect are currently playing, and false if none are.
Effect
 InheritedmoveEasingFunction : Function
Easing function to use for moving the mask.
MaskEffect
 InheritedperElementOffset : Number
Additional delay, in milliseconds, for effect targets after the first target of the effect.
Effect
 InheritedplayheadTime : Number
Current time position of the effect.
Effect
 InheritedrelevantProperties : Array
An Array of property names to use when performing filtering.
Effect
 InheritedrelevantStyles : Array
An Array of style names to use when performing filtering.
Effect
 InheritedrepeatCount : int = 1
Number of times to repeat the effect.
Effect
 InheritedrepeatDelay : int = 0
Amount of time, in milliseconds, to wait before repeating the effect.
Effect
 InheritedscaleEasingFunction : Function
Easing function to use for scaling the mask.
MaskEffect
 InheritedscaleXFrom : Number
Initial scaleX for mask.
MaskEffect
 InheritedscaleXTo : Number
Ending scaleX for mask.
MaskEffect
 InheritedscaleYFrom : Number
Initial scaleY for mask.
MaskEffect
 InheritedscaleYTo : Number
Ending scaleY for mask.
MaskEffect
 InheritedshowTarget : Boolean
Specifies that the target component is becoming visible, true, or invisible, false.
MaskEffect
 InheritedstartDelay : int = 0
Amount of time, in milliseconds, to wait before starting the effect.
Effect
 InheritedsuspendBackgroundProcessing : Boolean = false
If true, blocks all background processing while the effect is playing.
Effect
 Inheritedtarget : Object
The object to which this effect is applied.
Effect
 Inheritedtargets : Array
An Array of objects that are targets for the effect.
Effect
 InheritedtriggerEvent : Event
The Event object passed to this Effect by the EffectManager when an effect is triggered, or null if the effect is not being played by the EffectManager.
Effect
 InheritedxFrom : Number
Initial position's x coordinate for mask.
MaskEffect
 InheritedxTo : Number
Destination position's x coordinate for mask.
MaskEffect
 InheritedyFrom : Number
Initial position's y coordinate for mask.
MaskEffect
 InheritedyTo : Number
Destination position's y coordinate for mask.
MaskEffect
保護屬性
 屬性定義自
 InheritedapplyTransitionEndProperties : Boolean
This flag controls whether the effect, when run in a transition, automatically applies the property values according to the end state, as opposed to leaving values as set by the effect itself.
Effect
 InheritedendValuesCaptured : Boolean = false
A flag containing true if the end values of an effect have already been determined, or false if they should be acquired from the current properties of the effect targets when the effect runs.
Effect
公用方法
 方法定義自
  
WipeUp(target:Object = null)
Constructor.
WipeUp
 Inherited
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
會在 EventDispatcher 物件註冊事件偵聽程式,以便讓偵聽程式收到事件的通知。
EventDispatcher
 Inherited
Captures the current values of the relevant properties on the effect's targets and saves them as end values.
Effect
 Inherited
Captures the current values of the relevant properties of an additional set of targets Flex uses this function when a data change effect is run.
Effect
 Inherited
Captures the current values of the relevant properties on the effect's targets.
Effect
 Inherited
Creates a single effect instance and initializes it.
Effect
 Inherited
createInstances(targets:Array = null):Array
Takes an Array of target objects and invokes the createInstance() method on each target.
Effect
 Inherited
Removes event listeners from an instance and removes it from the list of instances.
Effect
 Inherited
會將事件傳送到事件流程。
EventDispatcher
 Inherited
end(effectInstance:IEffectInstance = null):void
Interrupts an effect that is currently playing, and jumps immediately to the end of the effect.
Effect
 Inherited
[覆寫] Returns the component properties modified by this effect.
MaskEffect
 Inherited
會檢查 EventDispatcher 物件是否有對特定的事件類型註冊偵聽程式。
EventDispatcher
 Inherited
指出物件是否有已定義的指定屬性。
Object
 Inherited
指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。
Object
 Inherited
Pauses the effect until you call the resume() method.
Effect
 Inherited
play(targets:Array = null, playReversedFromEnd:Boolean = false):Array
Begins playing the effect.
Effect
 Inherited
指出指定的屬性是否存在,以及是否可列舉。
Object
 Inherited
removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
會從 EventDispatcher 物件移除偵聽程式。
EventDispatcher
 Inherited
Resumes the effect after it has been paused by a call to the pause() method.
Effect
 Inherited
Plays the effect in reverse, if the effect is currently playing, starting from the current position of the effect.
Effect
 Inherited
為迴圈作業設定動態屬性的可用性。
Object
 Inherited
Stops the effect, leaving the effect targets in their current state.
Effect
 Inherited
傳回代表此物件的字串,根據地區特定慣例進行格式化。
Object
 Inherited
會傳回指定之物件的字串形式。
Object
 Inherited
會傳回指定之物件的基本值。
Object
 Inherited
檢查此 EventDispatcher 物件是否已註冊事件偵聽程式,或者此物件的任何祖系已為特定事件類型註冊事件偵聽程式。
EventDispatcher
保護方法
 方法定義自
 Inherited
applyValueToTarget(target:Object, property:String, value:*, props:Object):void
Used internally by the Effect infrastructure.
Effect
 Inherited
Called when an effect instance has finished playing.
Effect
 Inherited
This method is called when the effect instance starts playing.
Effect
 Inherited
Called when an effect instance has stopped by a call to the stop() method.
Effect
 Inherited
filterInstance(propChanges:Array, target:Object):Boolean
Determines the logic for filtering out an effect instance.
Effect
 Inherited
getValueFromTarget(target:Object, property:String):*
Called by the captureStartValues() method to get the value of a property from the target.
Effect
 Inherited
Copies properties of the effect to the effect instance.
Effect
 Inherited
Called when the TweenEffect dispatches a TweenEvent.
MaskEffect
事件
 事件 摘要 定義自
 Inherited[廣播事件] 當 Flash Player 或 AIR 應用程式取得作業系統焦點並成為作用中時傳送。EventDispatcher
 Inherited[廣播事件] 當 Flash Player 或 AIR 應用程式失去作業系統焦點並成為非作用中時傳送。EventDispatcher
 InheritedDispatched when one of the effect's instances finishes playing, either when the instance finishes playing or when the effect is interrupted by a call to the end() method.Effect
 InheritedDispatched when the effect starts playing.Effect
 InheritedDispatched when the effect has been stopped, which only occurs when the effect is interrupted by a call to the stop() method.Effect
 InheritedDispatched when the effect ends.MaskEffect
 InheritedDispatched when the effect starts, which corresponds to the first call to the onMoveTweenUpdate() and onScaleTweenUpdate() methods.MaskEffect
 InheritedDispatched every time the effect updates the target.MaskEffect
建構函式詳細資料

WipeUp

()建構函式
public function WipeUp(target:Object = null)

語言版本: ActionScript 3.0
產品版本: Flex 3
執行階段版本: Flash Player 9, AIR 1.1

Constructor.

參數
target:Object (default = null) — The Object to animate with this effect.
WipeUpExample.mxml
<?xml version="1.0"?>
<!-- Simple example to demonstrate the WipeUp effect. -->
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
        xmlns:s="library://ns.adobe.com/flex/spark"
        xmlns:mx="library://ns.adobe.com/flex/mx">

    <fx:Declarations>
        <mx:WipeUp id="wipeOut" duration="1000"/>
        <mx:WipeUp id="wipeIn" duration="1000"/>
    </fx:Declarations>

    <s:Panel title="WipeUp Effect Example" width="95%" height="95%" >
        <s:VGroup left="20" right="20" top="20" bottom="20">

            <s:Label width="100%" color="blue"
                text="Use the WipeUp effect to show or hide the text and image."/>

            <mx:Label text="Nokia 9930"
                fontSize="14"
                visible="{cb1.selected}"
                hideEffect="{wipeOut}" showEffect="{wipeIn}"/>

            <mx:Image source="@Embed(source='assets/Nokia_6630.png')"
                visible="{cb1.selected}"
                hideEffect="{wipeOut}" showEffect="{wipeIn}"/>

            <s:CheckBox id="cb1" label="visible" selected="true"/>
        </s:VGroup>

    </s:Panel>
</s:Application>




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