套件 | mx.effects |
類別 | public class RemoveChildAction |
繼承 | RemoveChildAction Effect EventDispatcher Object |
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
使用 Flex 4.0 開始,Adobe 建議您使用 spark.effects.RemoveAction 類別當作是此類別的替代類別。 |
The RemoveChildAction class defines an action effect that corresponds to the RemoveChild property of a view state definition. You use a RemoveChildAction effect within a transition definition to control when the view state change defined by a RemoveChild property occurs during the transition. MXML 語法隱藏 MXML 語法
The <mx:RemoveChildAction>
tag
inherits all of the tag attributes of its superclass,
and adds the following tag attributes:
<mx:RemoveChildAction Properties id="ID" />
相關 API 元素
公用方法
方法 | 定義自 | ||
---|---|---|---|
RemoveChildAction(target:Object = null)
Constructor. | RemoveChildAction | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
會在 EventDispatcher 物件註冊事件偵聽程式,以便讓偵聽程式收到事件的通知。 | EventDispatcher | ||
Captures the current values of the relevant properties
on the effect's targets and saves them as end values. | Effect | ||
Captures the current values of the relevant properties
of an additional set of targets
Flex uses this function when a data change
effect is run.
| Effect | ||
Captures the current values of the relevant properties
on the effect's targets. | Effect | ||
Creates a single effect instance and initializes it. | Effect | ||
Takes an Array of target objects and invokes the
createInstance() method on each target. | Effect | ||
Removes event listeners from an instance
and removes it from the list of instances. | Effect | ||
會將事件傳送到事件流程。 | EventDispatcher | ||
Interrupts an effect that is currently playing,
and jumps immediately to the end of the effect. | Effect | ||
Returns an Array of Strings, where each String is the name
of a property changed by this effect. | Effect | ||
會檢查 EventDispatcher 物件是否有對特定的事件類型註冊偵聽程式。 | EventDispatcher | ||
指出物件是否有已定義的指定屬性。 | Object | ||
指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。 | Object | ||
Pauses the effect until you call the resume() method. | Effect | ||
Begins playing the effect. | Effect | ||
指出指定的屬性是否存在,以及是否可列舉。 | Object | ||
會從 EventDispatcher 物件移除偵聽程式。 | EventDispatcher | ||
Resumes the effect after it has been paused
by a call to the pause() method. | Effect | ||
Plays the effect in reverse, if the effect is currently playing,
starting from the current position of the effect. | Effect | ||
為迴圈作業設定動態屬性的可用性。 | Object | ||
Stops the effect, leaving the effect targets in their current state. | Effect | ||
傳回代表此物件的字串,根據地區特定慣例進行格式化。 | Object | ||
會傳回指定之物件的字串形式。 | Object | ||
會傳回指定之物件的基本值。 | Object | ||
檢查此 EventDispatcher 物件是否已註冊事件偵聽程式,或者此物件的任何祖系已為特定事件類型註冊事件偵聽程式。 | EventDispatcher |
建構函式詳細資料
RemoveChildAction | () | 建構函式 |
範例 如何使用本範例
TransitionExample.mxml
<?xml version="1.0" ?> <!-- Simple example to demonstrate the Transition class. --> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" currentState="Login"> <!-- Define the view states --> <s:states> <s:State name="Login" /> <s:State name="Register" /> </s:states> <s:transitions> <!-- Define the transition from the base state to the Register state.--> <s:Transition id="toRegister" fromState="*" toState="Register"> <s:Sequence targets="{[loginPanel, registerLink, confirm, loginLink]}"> <s:RemoveAction /> <s:Fade /> <s:SetAction target="{loginPanel}" property="title" /> <s:SetAction target="{loginButton}" property="label" /> <s:SetAction target="{loginButton}" property="color" /> <s:Resize target="{loginPanel}"/> <s:AddAction /> <s:Fade /> </s:Sequence> </s:Transition> <!-- Define the transition from the Register state to the base state.--> <s:Transition id="toDefault" fromState="Register" toState="*"> <s:Sequence targets="{[loginPanel, registerLink, confirm, loginLink]}"> <s:RemoveAction/> <s:SetAction target="{loginPanel}" property="title"/> <s:SetAction target="{loginButton}" property="label"/> <s:SetAction target="{loginButton}" property="color"/> <s:Resize target="{loginPanel}"/> <s:AddAction/> </s:Sequence> </s:Transition> </s:transitions> <!-- Define a Panel container that defines the login form. The title of the Panel changes depending on the state. --> <s:Panel title="Login" title.Register="Register" id="loginPanel" width="75%" horizontalCenter="0" verticalCenter="0"> <s:controlBarLayout > <s:BasicLayout /> </s:controlBarLayout> <s:layout> <s:VerticalLayout paddingTop="10" paddingBottom="10" paddingRight="10" paddingLeft="10" /> </s:layout> <s:Label color="blue" width="100%" text="Click the 'Need to Register?' link to change state. Click the 'Return to Login' link to return to the base state."/> <!-- The following form has two TextInputs in the Login state and three TextInputs in the Register state. --> <s:Form id="loginForm" > <s:FormItem label="Username:"> <s:TextInput/> </s:FormItem> <s:FormItem label="Password:"> <s:TextInput/> </s:FormItem> <s:FormItem id="confirm" label="Confirm:" includeIn="Register" includeInLayout="false" includeInLayout.Register="true"> <s:TextInput/> </s:FormItem> </s:Form> <!-- The controlBar includes two visible items in each state. Which LinkButton is visible is determined by the state --> <s:controlBarContent> <mx:LinkButton id="registerLink" label="Need to Register?" top="10" bottom="10" click="currentState='Register'" left="10" includeIn="Login" /> <mx:LinkButton id="loginLink" label="Return to Login" click="currentState=''" includeIn="Register" left="10" top="10" bottom="10"/> <s:Button label="Login" label.Register="Register" id="loginButton" right="10" color.Register="0x0000FF" top="10" bottom="10"/> </s:controlBarContent> </s:Panel> </s:Application>
Tue Jun 12 2018, 03:47 PM Z