| 套件 | mx.effects |
| 類別 | public class AddChildAction |
| 繼承 | AddChildAction Effect EventDispatcher Object |
| 語言版本: | ActionScript 3.0 |
| 產品版本: | Flex 3 |
| 執行階段版本: | Flash Player 9, AIR 1.1 |
![]() | 使用 Flex 4.0 開始,Adobe 建議您使用 spark.effects.AddAction 類別當作是此類別的替代類別。 |
The AddChildAction class defines an action effect that corresponds to the
AddChild property of a view state definition.
You use an AddChildAction effect within a transition definition
to control when the view state change defined by an AddChild property
occurs during the transition.
MXML 語法
隱藏 MXML 語法The <mx:AddChildAction> tag
inherits all of the tag attributes of its superclass,
and adds the following tag attributes:
<mx:AddChildAction
Properties
id="ID"
index="-1"
relativeTo=""
position="index"
/>
相關 API 元素
| 屬性 | 定義自 | ||
|---|---|---|---|
![]() | className : String [唯讀]
The name of the effect class, such as "Fade". | Effect | |
![]() | constructor : Object
類別物件的參照或是特定物件實體的建構函數。 | Object | |
![]() | customFilter : mx.effects:EffectTargetFilter
Specifies a custom filter object, of type EffectTargetFilter,
used by the effect to determine the targets
on which to play the effect. | Effect | |
![]() | effectTargetHost : mx.effects:IEffectTargetHost
A property that lets you access the target list-based control
of a data effect. | Effect | |
![]() | filter : String
Specifies an algorithm for filtering targets for an effect. | Effect | |
![]() | hideFocusRing : Boolean
Determines whether the effect should hide the focus ring
when starting the effect. | Effect | |
| index : int = -1
The index of the child within the parent. | AddChildAction | ||
![]() | instanceClass : Class
An object of type Class that specifies the effect
instance class class for this effect class. | Effect | |
![]() | isPlaying : Boolean [唯讀]
A read-only flag which is true if any instances of the effect
are currently playing, and false if none are. | Effect | |
![]() | perElementOffset : Number
Additional delay, in milliseconds, for effect targets
after the first target of the effect. | Effect | |
![]() | playheadTime : Number
Current time position of the effect. | Effect | |
| position : String = "index"
The position of the child in the display list, relative to the
object specified by the relativeTo property. | AddChildAction | ||
| relativeTo : DisplayObjectContainer
The location where the child component is added. | AddChildAction | ||
![]() | relevantProperties : Array
An Array of property names to use when performing filtering. | Effect | |
![]() | relevantStyles : Array
An Array of style names to use when performing filtering. | Effect | |
![]() | repeatCount : int = 1
Number of times to repeat the effect. | Effect | |
![]() | repeatDelay : int = 0
Amount of time, in milliseconds, to wait before repeating the effect. | Effect | |
![]() | startDelay : int = 0
Amount of time, in milliseconds, to wait before starting the effect. | Effect | |
![]() | suspendBackgroundProcessing : Boolean = false
If true, blocks all background processing
while the effect is playing. | Effect | |
![]() | target : Object
The object to which this effect is applied. | Effect | |
![]() | targets : Array
An Array of objects that are targets for the effect. | Effect | |
![]() | triggerEvent : Event
The Event object passed to this Effect
by the EffectManager when an effect is triggered,
or null if the effect is not being
played by the EffectManager. | Effect | |
| 方法 | 定義自 | ||
|---|---|---|---|
AddChildAction(target:Object = null)
Constructor. | AddChildAction | ||
![]() | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
會在 EventDispatcher 物件註冊事件偵聽程式,以便讓偵聽程式收到事件的通知。 | EventDispatcher | |
![]() |
Captures the current values of the relevant properties
on the effect's targets and saves them as end values. | Effect | |
![]() |
Captures the current values of the relevant properties
of an additional set of targets
Flex uses this function when a data change
effect is run.
| Effect | |
![]() |
Captures the current values of the relevant properties
on the effect's targets. | Effect | |
![]() |
Creates a single effect instance and initializes it. | Effect | |
![]() |
Takes an Array of target objects and invokes the
createInstance() method on each target. | Effect | |
![]() |
Removes event listeners from an instance
and removes it from the list of instances. | Effect | |
![]() |
會將事件傳送到事件流程。 | EventDispatcher | |
![]() |
Interrupts an effect that is currently playing,
and jumps immediately to the end of the effect. | Effect | |
![]() |
Returns an Array of Strings, where each String is the name
of a property changed by this effect. | Effect | |
![]() |
會檢查 EventDispatcher 物件是否有對特定的事件類型註冊偵聽程式。 | EventDispatcher | |
![]() |
指出物件是否有已定義的指定屬性。 | Object | |
![]() |
指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。 | Object | |
![]() |
Pauses the effect until you call the resume() method. | Effect | |
![]() |
Begins playing the effect. | Effect | |
![]() |
指出指定的屬性是否存在,以及是否可列舉。 | Object | |
![]() |
會從 EventDispatcher 物件移除偵聽程式。 | EventDispatcher | |
![]() |
Resumes the effect after it has been paused
by a call to the pause() method. | Effect | |
![]() |
Plays the effect in reverse, if the effect is currently playing,
starting from the current position of the effect. | Effect | |
![]() |
為迴圈作業設定動態屬性的可用性。 | Object | |
![]() |
Stops the effect, leaving the effect targets in their current state. | Effect | |
![]() |
傳回代表此物件的字串,根據地區特定慣例進行格式化。 | Object | |
![]() |
會傳回指定之物件的字串形式。 | Object | |
![]() |
會傳回指定之物件的基本值。 | Object | |
![]() |
檢查此 EventDispatcher 物件是否已註冊事件偵聽程式,或者此物件的任何祖系已為特定事件類型註冊事件偵聽程式。 | EventDispatcher | |
index | 屬性 |
public var index:int = -1| 語言版本: | ActionScript 3.0 |
| 產品版本: | Flex 3 |
| 執行階段版本: | Flash Player 9, AIR 1.1 |
The index of the child within the parent. A value of -1 means add the child as the last child of the parent.
預設值為 -1。
position | 屬性 |
public var position:String = "index"| 語言版本: | ActionScript 3.0 |
| 產品版本: | Flex 3 |
| 執行階段版本: | Flash Player 9, AIR 1.1 |
The position of the child in the display list, relative to the
object specified by the relativeTo property.
Valid values are "before", "after",
"firstChild", "lastChild", and "index",
where "index" specifies to use the index property
to determine the position of the child.
預設值為 "index"。
relativeTo | 屬性 |
public var relativeTo:DisplayObjectContainer| 語言版本: | ActionScript 3.0 |
| 產品版本: | Flex 3 |
| 執行階段版本: | Flash Player 9, AIR 1.1 |
The location where the child component is added.
By default, Flex determines this value from the AddChild
property definition in the view state definition.
AddChildAction | () | 建構函式 |
<?xml version="1.0" ?>
<!-- Simple example to demonstrate the Transition class. -->
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/mx" currentState="Login">
<!-- Define the view states -->
<s:states>
<s:State name="Login" />
<s:State name="Register" />
</s:states>
<s:transitions>
<!-- Define the transition from the base state to the Register state.-->
<s:Transition id="toRegister" fromState="*" toState="Register">
<s:Sequence targets="{[loginPanel, registerLink, confirm, loginLink]}">
<s:RemoveAction />
<s:Fade />
<s:SetAction target="{loginPanel}" property="title" />
<s:SetAction target="{loginButton}" property="label" />
<s:SetAction target="{loginButton}" property="color" />
<s:Resize target="{loginPanel}"/>
<s:AddAction />
<s:Fade />
</s:Sequence>
</s:Transition>
<!-- Define the transition from the Register state to the base state.-->
<s:Transition id="toDefault" fromState="Register" toState="*">
<s:Sequence targets="{[loginPanel, registerLink,
confirm, loginLink]}">
<s:RemoveAction/>
<s:SetAction target="{loginPanel}" property="title"/>
<s:SetAction target="{loginButton}" property="label"/>
<s:SetAction target="{loginButton}" property="color"/>
<s:Resize target="{loginPanel}"/>
<s:AddAction/>
</s:Sequence>
</s:Transition>
</s:transitions>
<!-- Define a Panel container that defines the login form. The title of the Panel
changes depending on the state. -->
<s:Panel title="Login" title.Register="Register" id="loginPanel"
width="75%" horizontalCenter="0" verticalCenter="0">
<s:controlBarLayout >
<s:BasicLayout />
</s:controlBarLayout>
<s:layout>
<s:VerticalLayout paddingTop="10" paddingBottom="10" paddingRight="10" paddingLeft="10" />
</s:layout>
<s:Label color="blue" width="100%"
text="Click the 'Need to Register?' link to change state. Click the 'Return to Login' link to return to the base state."/>
<!-- The following form has two TextInputs in the Login state and three TextInputs
in the Register state. -->
<s:Form id="loginForm" >
<s:FormItem label="Username:">
<s:TextInput/>
</s:FormItem>
<s:FormItem label="Password:">
<s:TextInput/>
</s:FormItem>
<s:FormItem id="confirm" label="Confirm:" includeIn="Register" includeInLayout="false" includeInLayout.Register="true">
<s:TextInput/>
</s:FormItem>
</s:Form>
<!-- The controlBar includes two visible items in each state. Which LinkButton is visible is determined
by the state -->
<s:controlBarContent>
<mx:LinkButton id="registerLink" label="Need to Register?" top="10" bottom="10"
click="currentState='Register'" left="10" includeIn="Login" />
<mx:LinkButton id="loginLink" label="Return to Login" click="currentState=''" includeIn="Register" left="10" top="10" bottom="10"/>
<s:Button label="Login" label.Register="Register" id="loginButton" right="10" color.Register="0x0000FF" top="10" bottom="10"/>
</s:controlBarContent>
</s:Panel>
</s:Application>
Tue Jun 12 2018, 03:47 PM Z

顯示 MXML 語法