套件 | mx.effects |
類別 | public class EffectManager |
繼承 | EffectManager EventDispatcher Object |
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
show
and move
events, dispatched by objects in a Flex application.
For each event, corresponding to an event trigger, it determines if
there is an effect assigned to the object.
If an effect is defined, it plays the effect.
公用方法
方法 | 定義自 | ||
---|---|---|---|
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
會在 EventDispatcher 物件註冊事件偵聽程式,以便讓偵聽程式收到事件的通知。 | EventDispatcher | ||
會將事件傳送到事件流程。 | EventDispatcher | ||
[靜態]
Immediately ends any effects currently playing on a target. | EffectManager | ||
會檢查 EventDispatcher 物件是否有對特定的事件類型註冊偵聽程式。 | EventDispatcher | ||
指出物件是否有已定義的指定屬性。 | Object | ||
指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。 | Object | ||
指出指定的屬性是否存在,以及是否可列舉。 | Object | ||
會從 EventDispatcher 物件移除偵聽程式。 | EventDispatcher | ||
[靜態]
Allows the EffectManager class to resume processing events
after a call to the suspendEventHandling() method. | EffectManager | ||
為迴圈作業設定動態屬性的可用性。 | Object | ||
[靜態]
After this method is called, the EffectManager class ignores
all events, and no effects are triggered, until a call to
resumeEventHandling(). | EffectManager | ||
傳回代表此物件的字串,根據地區特定慣例進行格式化。 | Object | ||
會傳回指定之物件的字串形式。 | Object | ||
會傳回指定之物件的基本值。 | Object | ||
檢查此 EventDispatcher 物件是否已註冊事件偵聽程式,或者此物件的任何祖系已為特定事件類型註冊事件偵聽程式。 | EventDispatcher |
方法詳細資訊
endEffectsForTarget | () | 方法 |
public static function endEffectsForTarget(target:IUIComponent):void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Immediately ends any effects currently playing on a target.
參數
target:IUIComponent — The target component on which to end all effects.
|
resumeEventHandling | () | 方法 |
public static function resumeEventHandling():void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Allows the EffectManager class to resume processing events
after a call to the suspendEventHandling()
method.
Used internally in conjunction with the
suspendEventHandling()
method
so that an effect that is updating the screen
does not cause another effect to be triggered.
suspendEventHandling | () | 方法 |
public static function suspendEventHandling():void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
After this method is called, the EffectManager class ignores
all events, and no effects are triggered, until a call to
resumeEventHandling()
.
Used internally so that an effect that is updating the screen
does not cause another effect to be triggered.
Tue Jun 12 2018, 03:47 PM Z