套件 | mx.effects |
類別 | public class Blur |
繼承 | Blur TweenEffect Effect EventDispatcher Object |
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
使用 Flex 4.0 開始,Adobe 建議您使用 spark.effects.AnimateFilter 類別當作是此類別的替代類別。 In Flex 4, use the AnimateFilter effect with a Blur bitmap filter. |
The Blur effect lets you apply a blur visual effect to a component. A Blur effect softens the details of an image. You can produce blurs that range from a softly unfocused look to a Gaussian blur, a hazy appearance like viewing an image through semi-opaque glass.
The Blur effect uses the Flash BlurFilter class as part of its implementation. For more information, see flash.filters.BlurFilter.
If you apply a Blur effect to a component, you cannot apply a BlurFilter or a second Blur effect to the component.
MXML 語法隱藏 MXML 語法The <mx:Blur>
tag
inherits all of the tag attributes of its superclass,
and adds the following tag attributes:
<mx:Blur id="ID" blurXFrom="val" blurXTo="val" blurYFrom="val" blurYTo="val" />
相關 API 元素
屬性 | 定義自 | ||
---|---|---|---|
blurXFrom : Number = 4
The starting amount of horizontal blur. | Blur | ||
blurXTo : Number = 0
The ending amount of horizontal blur. | Blur | ||
blurYFrom : Number = 4
The starting amount of vertical blur. | Blur | ||
blurYTo : Number = 0
The ending amount of vertical blur. | Blur | ||
className : String [唯讀]
The name of the effect class, such as "Fade". | Effect | ||
constructor : Object
類別物件的參照或是特定物件實體的建構函數。 | Object | ||
customFilter : mx.effects:EffectTargetFilter
Specifies a custom filter object, of type EffectTargetFilter,
used by the effect to determine the targets
on which to play the effect. | Effect | ||
duration : Number
Duration of the effect in milliseconds. | Effect | ||
easingFunction : Function = null
The easing function for the animation. | TweenEffect | ||
effectTargetHost : mx.effects:IEffectTargetHost
A property that lets you access the target list-based control
of a data effect. | Effect | ||
filter : String
Specifies an algorithm for filtering targets for an effect. | Effect | ||
hideFocusRing : Boolean
Determines whether the effect should hide the focus ring
when starting the effect. | Effect | ||
instanceClass : Class
An object of type Class that specifies the effect
instance class class for this effect class. | Effect | ||
isPlaying : Boolean [唯讀]
A read-only flag which is true if any instances of the effect
are currently playing, and false if none are. | Effect | ||
perElementOffset : Number
Additional delay, in milliseconds, for effect targets
after the first target of the effect. | Effect | ||
playheadTime : Number
Current time position of the effect. | Effect | ||
relevantProperties : Array
An Array of property names to use when performing filtering. | Effect | ||
relevantStyles : Array
An Array of style names to use when performing filtering. | Effect | ||
repeatCount : int = 1
Number of times to repeat the effect. | Effect | ||
repeatDelay : int = 0
Amount of time, in milliseconds, to wait before repeating the effect. | Effect | ||
startDelay : int = 0
Amount of time, in milliseconds, to wait before starting the effect. | Effect | ||
suspendBackgroundProcessing : Boolean = false
If true, blocks all background processing
while the effect is playing. | Effect | ||
target : Object
The object to which this effect is applied. | Effect | ||
targets : Array
An Array of objects that are targets for the effect. | Effect | ||
triggerEvent : Event
The Event object passed to this Effect
by the EffectManager when an effect is triggered,
or null if the effect is not being
played by the EffectManager. | Effect |
方法 | 定義自 | ||
---|---|---|---|
Constructor. | Blur | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
會在 EventDispatcher 物件註冊事件偵聽程式,以便讓偵聽程式收到事件的通知。 | EventDispatcher | ||
Captures the current values of the relevant properties
on the effect's targets and saves them as end values. | Effect | ||
Captures the current values of the relevant properties
of an additional set of targets
Flex uses this function when a data change
effect is run.
| Effect | ||
Captures the current values of the relevant properties
on the effect's targets. | Effect | ||
Creates a single effect instance and initializes it. | Effect | ||
Takes an Array of target objects and invokes the
createInstance() method on each target. | Effect | ||
Removes event listeners from an instance
and removes it from the list of instances. | Effect | ||
會將事件傳送到事件流程。 | EventDispatcher | ||
Interrupts an effect that is currently playing,
and jumps immediately to the end of the effect. | Effect | ||
Returns an Array of Strings, where each String is the name
of a property changed by this effect. | Effect | ||
會檢查 EventDispatcher 物件是否有對特定的事件類型註冊偵聽程式。 | EventDispatcher | ||
指出物件是否有已定義的指定屬性。 | Object | ||
指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。 | Object | ||
Pauses the effect until you call the resume() method. | Effect | ||
Begins playing the effect. | Effect | ||
指出指定的屬性是否存在,以及是否可列舉。 | Object | ||
會從 EventDispatcher 物件移除偵聽程式。 | EventDispatcher | ||
Resumes the effect after it has been paused
by a call to the pause() method. | Effect | ||
Plays the effect in reverse, if the effect is currently playing,
starting from the current position of the effect. | Effect | ||
為迴圈作業設定動態屬性的可用性。 | Object | ||
Stops the effect, leaving the effect targets in their current state. | Effect | ||
傳回代表此物件的字串,根據地區特定慣例進行格式化。 | Object | ||
會傳回指定之物件的字串形式。 | Object | ||
會傳回指定之物件的基本值。 | Object | ||
檢查此 EventDispatcher 物件是否已註冊事件偵聽程式,或者此物件的任何祖系已為特定事件類型註冊事件偵聽程式。 | EventDispatcher |
blurXFrom | 屬性 |
public var blurXFrom:Number = 4
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The starting amount of horizontal blur. Valid values are from 0.0 to 255.0.
預設值為 4。
blurXTo | 屬性 |
public var blurXTo:Number = 0
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The ending amount of horizontal blur. Valid values are from 0.0 to 255.0.
預設值為 0。
blurYFrom | 屬性 |
public var blurYFrom:Number = 4
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The starting amount of vertical blur. Valid values are from 0.0 to 255.0.
預設值為 4。
blurYTo | 屬性 |
public var blurYTo:Number = 0
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The ending amount of vertical blur. Valid values are from 0.0 to 255.0.
預設值為 0。
Blur | () | 建構函式 |
<?xml version="1.0" encoding="utf-8"?> <!-- Simple example to demonstrate the Halo Blur effect. --> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx"> <fx:Declarations> <mx:Blur id="blurImage" duration="1000" blurXFrom="0.0" blurXTo="10.0" blurYFrom="0.0" blurYTo="10.0"/> <mx:Blur id="unblurImage" duration="1000" blurXFrom="10.0" blurXTo="0.0" blurYFrom="10.0" blurYTo="0.0"/> </fx:Declarations> <s:Panel title="Halo Blur Effect Example" width="75%" height="75%" horizontalCenter="0" verticalCenter="0"> <s:VGroup left="10" right="10" top="10" bottom="10"> <s:Label width="100%" color="blue" text="Click and hold the mouse on the image to see blurImage effect. Release the mouse to see the unblurImage effect."/> <mx:Image id="flex" source="@Embed(source='assets/Nokia_6630.png')" mouseDownEffect="{blurImage}" mouseUpEffect="{unblurImage}"/> </s:VGroup> </s:Panel> </s:Application>
Tue Jun 12 2018, 03:47 PM Z