套件 | mx.controls |
類別 | public class HorizontalList |
繼承 | HorizontalList TileBase ListBase ScrollControlBase UIComponent FlexSprite Sprite DisplayObjectContainer InteractiveObject DisplayObject EventDispatcher Object |
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
使用 Flex 4.0 開始,Adobe 建議您使用 spark.components.List 類別當作是此類別的替代類別。
The layout-specific List components in Flex 3 have been replaced by a more generic
List component that takes a generic layout. To get similar behavior from the new
List component, set the |
The HorizontalList control displays a horizontal list of items. If there are more items than can be displayed at once, it can display a horizontal scroll bar so the user can access all items in the list.
The HorizontalList control has the following default sizing characteristics:
Characteristic | Description |
---|---|
Default size | Four columns, with size determined by the cell dimensions. |
Minimum size | 0 pixels. |
Maximum size | 5000 by 5000. |
The <mx:HorizontalList>
tag inherits all of the
tag attributes of its superclass and it adds no new tag attributes.
<mx:HorizontalList/>
預設 MXML 屬性dataProvider
更多範例
公用方法
方法 | 定義自 | ||
---|---|---|---|
Constructor. | HorizontalList | ||
將 DisplayObject 子實體加入至此 DisplayObjectContainer 實體。 | DisplayObjectContainer | ||
將 DisplayObject 子實體加入至此 DisplayObjectContainer 實體。 | DisplayObjectContainer | ||
Adds an item renderer if a data change effect is running. | ListBase | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
會在 EventDispatcher 物件註冊事件偵聽程式,以便讓偵聽程式收到事件的通知。 | EventDispatcher | ||
Adds a non-visual style client to this component instance. | UIComponent | ||
指出安全性限制是否會造成傳回的清單 (可用指定的 point 點呼叫 DisplayObjectContainer.getObjectsUnderPoint() 方法來取得) 省略任何顯示物件。 | DisplayObjectContainer | ||
Returns the index where the dropped items should be added
to the drop target. | ListBase | ||
Queues a function to be called later. | UIComponent | ||
Deletes a style property from this component instance. | UIComponent | ||
判斷指定的顯示物件是否為 DisplayObjectContainer 實體的子系,或為實體本身。 | DisplayObjectContainer | ||
Converts a Point object from content coordinates to global coordinates. | UIComponent | ||
Converts a Point object from content to local coordinates. | UIComponent | ||
Returns a set of properties that identify the child within
this container. | UIComponent | ||
Returns a set of properties that identify the child within
this container. | UIComponent | ||
[覆寫]
Get the appropriate renderer, using the default renderer if none is specified. | TileBase | ||
Creates an id reference to this IUIComponent object
on its parent document object. | UIComponent | ||
Deletes the id reference to this IUIComponent object
on its parent document object. | UIComponent | ||
Returns a UITextFormat object corresponding to the text styles
for this UIComponent. | UIComponent | ||
[覆寫]
Dispatches an event into the event flow. | UIComponent | ||
Shows or hides the focus indicator around this component. | UIComponent | ||
drawRoundRect(x:Number, y:Number, w:Number, h:Number, r:Object = null, c:Object = null, alpha:Object = null, rot:Object = null, gradient:String = null, ratios:Array = null, hole:Object = null):void
Programmatically draws a rectangle into this skin's Graphics object. | UIComponent | ||
Called by the effect instance when it stops playing on the component. | UIComponent | ||
Called by the effect instance when it starts playing on the component. | UIComponent | ||
Ends all currently playing effects on the component. | UIComponent | ||
Executes all the bindings for which the UIComponent object is the destination. | UIComponent | ||
Finds an item in the list based on a String,
and moves the selection to it. | ListBase | ||
Called after printing is complete. | UIComponent | ||
Provides the automation object at the specified index. | UIComponent | ||
Provides the automation object list . | UIComponent | ||
傳回可定義顯示物件區域 (相對於 targetCoordinateSpace 物件的座標系統) 的矩形。 | DisplayObject | ||
Returns the x coordinate of the element's bounds at the specified element size. | UIComponent | ||
Returns the y coordinate of the element's bounds at the specified element size. | UIComponent | ||
傳回存在於指定索引位置的子顯示物件實體。 | DisplayObjectContainer | ||
傳回具有指定名稱的子顯示物件。 | DisplayObjectContainer | ||
傳回 child DisplayObject 實體的索引位置。 | DisplayObjectContainer | ||
Finds the type selectors for this UIComponent instance. | UIComponent | ||
Returns a layout constraint value, which is the same as
getting the constraint style for this component. | UIComponent | ||
A convenience method for determining whether to use the
explicit or measured height
| UIComponent | ||
A convenience method for determining whether to use the
explicit or measured width
| UIComponent | ||
Gets the object that currently has focus. | UIComponent | ||
Return the appropriate factory, using the default factory if none specified. | ListBase | ||
Returns the element's layout height. | UIComponent | ||
Returns the element's layout width. | UIComponent | ||
Returns the x coordinate that the element uses to draw on screen. | UIComponent | ||
Returns the y coordinate that the element uses to draw on screen. | UIComponent | ||
Returns the transform matrix that is used to calculate the component's
layout relative to its siblings. | UIComponent | ||
Returns the layout transform Matrix3D for this element. | UIComponent | ||
Returns the element's maximum height. | UIComponent | ||
Returns the element's maximum width. | UIComponent | ||
Returns the element's minimum height. | UIComponent | ||
Returns the element's minimum width. | UIComponent | ||
傳回位於指定點底下,且屬於此 DisplayObjectContainer 實體之子系 (或孫系,以下類推) 的物件陣列。 | DisplayObjectContainer | ||
Returns the element's preferred height. | UIComponent | ||
Returns the element's preferred width. | UIComponent | ||
根據 targetCoordinateSpace 參數所定義的座標系統,並排除形狀上的任何筆畫,傳回可定義顯示物件邊界的矩形。 | DisplayObject | ||
Returns true or false
to indicates whether the effect should play on the target. | ListBase | ||
Returns the item in the dataProvider that was used
by the specified Repeater to produce this Repeater, or
null if this Repeater isn't repeated. | UIComponent | ||
Gets a style property that has been set anywhere in this
component's style lookup chain. | UIComponent | ||
Converts a Point object from global to content coordinates. | UIComponent | ||
將 point 物件從「舞台」(全域) 座標轉換成顯示物件的 (區域) 座標。 | DisplayObject | ||
將二維點從「舞台」(全域) 座標轉換為三維顯示物件的 (區域) 座標。 | DisplayObject | ||
Returns true if currentCSSState is not null. | UIComponent | ||
會檢查 EventDispatcher 物件是否有對特定的事件類型註冊偵聽程式。 | EventDispatcher | ||
指出物件是否有已定義的指定屬性。 | Object | ||
Determines whether the specified state has been defined on this
UIComponent. | UIComponent | ||
Hides the drop indicator under the mouse pointer that indicates that a
drag and drop operation is allowed. | ListBase | ||
評估顯示物件的範圍框,看它是否與 obj 顯示物件的範圍框重疊或相交。 | DisplayObject | ||
評估顯示物件,看它是否與 x 和 y 參數所指定的點重疊或相交。 | DisplayObject | ||
Returns a box Matrix which can be passed to the
drawRoundRect() method
as the rot parameter when drawing a horizontal gradient. | UIComponent | ||
Get an item renderer for the index of an item in the data provider,
if one exists. | ListBase | ||
Computes the offset into the data provider of the item
at colIndex, rowIndex. | ListBase | ||
Initializes the internal structure of this component. | UIComponent | ||
Initializes various properties which keep track of repeated instances
of this component. | UIComponent | ||
Marks a component so that its updateDisplayList()
method gets called during a later screen update. | UIComponent | ||
Called by a component's items to indicate that their depth
property has changed. | UIComponent | ||
An element must call this method when its layoutDirection changes or
when its parent's layoutDirection changes. | UIComponent | ||
Refresh all rows on the next update. | ListBase | ||
Marks a component so that its commitProperties()
method gets called during a later screen update. | UIComponent | ||
Marks a component so that its measure()
method gets called during a later screen update. | UIComponent | ||
Determines if the item renderer for a data provider item
is highlighted (is rolled over via the mouse or under the caret due to keyboard navigation). | ListBase | ||
Determines if the item renderer for a data provider item
is selectable. | ListBase | ||
Determines if the item renderer for a data provider item
is selected. | ListBase | ||
Determines if the item renderer for a data provider item
is the item under the caret due to keyboard navigation. | ListBase | ||
Determines if an item is being displayed by a renderer. | ListBase | ||
指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。 | Object | ||
Determines whether a renderer contains (or owns) a display object. | ListBase | ||
Returns the index of the item in the data provider of the item
being rendered by this item renderer. | ListBase | ||
Returns the dataTip string the renderer would display for the given
data object based on the dataTipField and dataTipFunction properties. | ListBase | ||
Returns the class for an icon, if any, for a data item,
based on the iconField and iconFunction properties. | ListBase | ||
Returns the item renderer for a given item in the data provider,
if there is one. | ListBase | ||
Returns the string the renderer would display for the given data object
based on the labelField and labelFunction properties. | ListBase | ||
將三維顯示物件的 (區域) 座標的三維點轉換為「舞台」(全域) 座標中的二維點。 | DisplayObject | ||
Converts a Point object from local to content coordinates. | UIComponent | ||
將 point 物件從顯示物件的 (區域) 座標轉換成「舞台」(全域) 座標。 | DisplayObject | ||
Returns true if cssState matches currentCSSState. | UIComponent | ||
Determines whether this instance is the same as, or is a subclass of,
the given type. | UIComponent | ||
Measures a set of items from the data provider using the
current item renderer and returns the sum of the heights
of those items. | ListBase | ||
Measures the specified HTML text, which can contain HTML tags such
as <font> and <b>,
assuming that it is displayed
in a single-line UITextField using a UITextFormat
determined by the styles of this UIComponent. | UIComponent | ||
Measures the specified text, assuming that it is displayed
in a single-line UITextField (or UIFTETextField) using a UITextFormat
determined by the styles of this UIComponent. | UIComponent | ||
Measures a set of items from the data provider using
the current item renderer and returns the
maximum width found. | ListBase | ||
Moves the component to a specified position within its parent. | UIComponent | ||
Propagates style changes to the children. | UIComponent | ||
Returns true if the chain of owner properties
points from child to this UIComponent. | UIComponent | ||
Called by Flex when a UIComponent object is added to or removed from a parent. | UIComponent | ||
Prepares an IFlexDisplayObject for printing. | UIComponent | ||
指出指定的屬性是否存在,以及是否可列舉。 | Object | ||
Builds or rebuilds the CSS style cache for this component
and, if the recursive parameter is true,
for all descendants of this component as well. | UIComponent | ||
For each effect event, registers the EffectManager
as one of the event listeners. | UIComponent | ||
將指定的 child DisplayObject 實體從 DisplayObjectContainer 實體的子清單中移除。 | DisplayObjectContainer | ||
從 DisplayObjectContainer 子清單中的指定索引位置移除子 DisplayObject。 | DisplayObjectContainer | ||
將所有 child DisplayObject 實體從 DisplayObjectContainer 實體的子清單中移除。 | DisplayObjectContainer | ||
Removes an item renderer if a data change effect is running. | ListBase | ||
會從 EventDispatcher 物件移除偵聽程式。 | EventDispatcher | ||
Removes a non-visual style client from this component instance. | UIComponent | ||
Replays the specified event. | UIComponent | ||
升起顯示虛擬鍵盤。 | InteractiveObject | ||
Resolves a child by using the id provided. | UIComponent | ||
[靜態]
Resumes the background processing of methods
queued by callLater(), after a call to
suspendBackgroundProcessing(). | UIComponent | ||
Ensures that the data provider item at the given index is visible. | ListBase | ||
Sizes the object. | UIComponent | ||
變更顯示物件容器中現有子系的位置。 | DisplayObjectContainer | ||
Sets a layout constraint value, which is the same as
setting the constraint style for this component. | UIComponent | ||
Set the current state. | UIComponent | ||
Sets the focus to this component. | UIComponent | ||
Sets the coordinates that the element uses to draw on screen. | UIComponent | ||
Sets the layout size of the element. | UIComponent | ||
Sets the transform Matrix that is used to calculate the component's layout
size and position relative to its siblings. | UIComponent | ||
Sets the transform Matrix3D that is used to calculate the component's layout
size and position relative to its siblings. | UIComponent | ||
為迴圈作業設定動態屬性的可用性。 | Object | ||
Sets a style property on this component instance. | UIComponent | ||
Called when the visible property changes. | UIComponent | ||
Displays a drop indicator under the mouse pointer to indicate that a
drag and drop operation is allowed and where the items will
be dropped. | ListBase | ||
讓使用者拖曳指定的 sprite。 | Sprite | ||
讓使用者將指定的 Sprite 拖曳至觸控裝置上。 | Sprite | ||
遞迴停止執行所有 MovieClips 的時間軸根源於此物件。 | DisplayObjectContainer | ||
結束 startDrag() 方法。 | Sprite | ||
結束觸控裝置使用的 startTouchDrag() 方法。 | Sprite | ||
Detects changes to style properties. | UIComponent | ||
Flex calls the stylesInitialized() method when
the styles for a component are first initialized. | UIComponent | ||
[靜態]
Blocks the background processing of methods
queued by callLater(),
until resumeBackgroundProcessing() is called. | UIComponent | ||
替換兩個指定子物件的 z 順序 (深度階層,由前至後順序)。 | DisplayObjectContainer | ||
在子清單的兩個指定索引位置,替換子物件的 z 順序 (深度階層,由前至後順序)。 | DisplayObjectContainer | ||
傳回代表此物件的字串,根據地區特定慣例進行格式化。 | Object | ||
[覆寫]
Returns a string indicating the location of this object
within the hierarchy of DisplayObjects in the Application. | FlexSprite | ||
transformAround(transformCenter:Vector3D, scale:Vector3D = null, rotation:Vector3D = null, translation:Vector3D = null, postLayoutScale:Vector3D = null, postLayoutRotation:Vector3D = null, postLayoutTranslation:Vector3D = null, invalidateLayout:Boolean = true):void
A utility method to update the rotation, scale, and translation of the
transform while keeping a particular point, specified in the component's
own coordinate space, fixed in the parent's coordinate space. | UIComponent | ||
A utility method to transform a point specified in the local
coordinates of this object to its location in the object's parent's
coordinates. | UIComponent | ||
Called by an UnconstrainItemAction effect
as part of a data change effect if the item renderers corresponding
to certain data items need to move outside the normal positions
of item renderers in the control. | ListBase | ||
Validates the position and size of children and draws other
visuals. | UIComponent | ||
Validate and update the properties and layout of this object
and redraw it, if necessary. | UIComponent | ||
Used by layout logic to validate the properties of a component
by calling the commitProperties() method. | UIComponent | ||
Validates the measured size of the component
If the LayoutManager.invalidateSize() method is called with
this ILayoutManagerClient, then the validateSize() method
is called when it's time to do measurements. | UIComponent | ||
Handles both the valid and invalid events from a
validator assigned to this component. | UIComponent | ||
會傳回指定之物件的基本值。 | Object | ||
Returns a box Matrix which can be passed to drawRoundRect()
as the rot parameter when drawing a vertical gradient. | UIComponent | ||
檢查此 EventDispatcher 物件是否已註冊事件偵聽程式,或者此物件的任何祖系已為特定事件類型註冊事件偵聽程式。 | EventDispatcher |
樣式
樣式可分為一般樣式及與特定主題關聯的樣式兩種。如果是一般樣式,可以與任何主題搭配使用。如果是與特定主題關聯的樣式,只有在您的應用程式使用特定主題時才能使用該樣式。
一般樣式
Spark 主題樣式
Halo 主題樣式
建構函式詳細資料
HorizontalList | () | 建構函式 |
public function HorizontalList()
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Constructor.
範例 如何使用本範例
HorizontalListExample.mxml
<?xml version="1.0"?> <!-- Simple example to demonstrate the Halo HorizontalList Control. --> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx"> <fx:Script> <![CDATA[ [Bindable] [Embed(source="assets/Nokia_6630.png")] public var phone1:Class; [Bindable] [Embed(source="assets/Nokia_6680.png")] public var phone2:Class; [Bindable] [Embed(source="assets/Nokia_7610.png")] public var phone3:Class; [Bindable] [Embed(source="assets/Nokia_lg_v_keypad.png")] public var phone4:Class; [Bindable] [Embed(source="assets/Nokia_sm_v_keypad.png")] public var phone5:Class; ]]> </fx:Script> <s:Panel title="Halo HorizontalList Control Example" width="75%" height="75%" horizontalCenter="0" verticalCenter="0"> <s:VGroup left="10" right="10" top="10" bottom="10"> <s:Label width="100%" color="blue" text="A Halo HorizontalList control displays items in a single row."/> <mx:HorizontalList id="CameraSelection" height="250" columnCount="3" columnWidth="125"> <mx:dataProvider> <fx:Array> <fx:Object label="Nokia 6630" icon="{phone1}"/> <fx:Object label="Nokia 6680" icon="{phone2}"/> <fx:Object label="Nokia 7610" icon="{phone3}"/> <fx:Object label="Nokia LGV" icon="{phone4}"/> <fx:Object label="Nokia LMV" icon="{phone5}"/> </fx:Array> </mx:dataProvider> </mx:HorizontalList> </s:VGroup> </s:Panel> </s:Application>
Tue Jun 12 2018, 03:47 PM Z