| Paket | spark.core |
| Klass | public class SpriteVisualElement |
| Arv | SpriteVisualElement FlexSprite Sprite DisplayObjectContainer InteractiveObject DisplayObject EventDispatcher Object |
| Implementerar | IVisualElement, IMXMLObject, IFlexModule |
| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
If you use ActionScript to add an FXG component to an application, it should be of type SpriteVisualElement.
| Egenskap | Definieras med | ||
|---|---|---|---|
![]() | accessibilityImplementation : AccessibilityImplementation
Den aktuella hjälpmedelsimplementeringen (AccessibilityImplementation) för den här InteractiveObject-instansen. | InteractiveObject | |
![]() | accessibilityProperties : AccessibilityProperties
De nuvarande hjälpmedelsalternativen för det här visningsobjektet. | DisplayObject | |
![]() | alpha : Number
Anger det angivna objektets alfagenomskinlighetsvärde. | DisplayObject | |
| baseline : Object
The vertical distance in pixels from the anchor target to
the control's baseline position. | SpriteVisualElement | ||
| baselinePosition : Number [skrivskyddad]
The y-coordinate of the baseline
of the first line of text of the component. | SpriteVisualElement | ||
| blendMode : String [åsidosätt]
A value from the BlendMode class that specifies which blend mode to use. | SpriteVisualElement | ||
![]() | blendShader : Shader [lässkyddad]
Ställer in en skuggning som används för blandning av förgrund och bakgrund. | DisplayObject | |
| bottom : Object
The vertical distance in pixels from the bottom edge of the component to the
anchor target's bottom edge. | SpriteVisualElement | ||
![]() | buttonMode : Boolean
Anger knappläge för den här spriten. | Sprite | |
![]() | cacheAsBitmap : Boolean
Om det är true, sparar Flash-miljöerna en intern bitmappsrepresentation av visningsobjektet i cache-minnet. | DisplayObject | |
![]() | cacheAsBitmapMatrix : Matrix
Om detta inte är null definierar det här Matrix-objektet hur ett visningsobjekt återges när cacheAsBitmap har värdet true. | DisplayObject | |
![]() | constructor : Object
En referens till klassobjektet eller konstruktorfunktionen för en given objektinstans. | Object | |
![]() | contextMenu : NativeMenu
Anger vilken snabbmeny som är associerad med det här objektet. | InteractiveObject | |
| depth : Number
Determines the order in which items inside of containers
are rendered. | SpriteVisualElement | ||
| designLayer : DesignLayer
Specifies the optional DesignLayer instance associated with this visual
element. | SpriteVisualElement | ||
![]() | doubleClickEnabled : Boolean
Anger om det här objektet tar emot doubleClick-händelser. | InteractiveObject | |
![]() | dropTarget : DisplayObject [skrivskyddad]
Anger det visningsobjekt som spriten dras över, eller som spriten släpptes på. | Sprite | |
![]() | filters : Array
En indexerad array som innehåller varje filterobjekt som är associerat med visningsobjektet. | DisplayObject | |
![]() | focusRect : Object
Anger om det här objektet visar en fokusram. | InteractiveObject | |
![]() | graphics : Graphics [skrivskyddad]
Anger det Graphics-objekt som tillhör denna sprite där kommandon för vektorritning kan göras. | Sprite | |
| hasLayoutMatrix3D : Boolean [skrivskyddad]
Contains true if the element has 3D Matrix. | SpriteVisualElement | ||
![]() | height : Number
Anger visningsobjektets höjd i pixlar. | DisplayObject | |
![]() | hitArea : Sprite
Utser en annan sprite som ska fungera som träffområde för en sprite. | Sprite | |
| horizontalCenter : Object
The horizontal distance in pixels from the center of the component to the
center of the anchor target's content area. | SpriteVisualElement | ||
| id : String
The identity of the component. | SpriteVisualElement | ||
| includeInLayout : Boolean
Specifies whether this component is included in the layout of the
parent container. | SpriteVisualElement | ||
| is3D : Boolean [skrivskyddad]
Contains true when the element is in 3D. | SpriteVisualElement | ||
| layoutDirection : String
Specifies the desired layout direction for an element: one of LayoutDirection.LTR
(left to right), LayoutDirection.RTL (right to left), or null (inherit). | SpriteVisualElement | ||
| left : Object
The horizontal distance in pixels from the left edge of the component to the
anchor target's left edge. | SpriteVisualElement | ||
![]() | loaderInfo : LoaderInfo [skrivskyddad]
Returnerar ett LoaderInfo-objekt som innehåller information om hur filen som visningsobjektet tillhör ska läsas in. | DisplayObject | |
| luminosityClip : Boolean
A property that controls whether the luminosity
mask clips the masked content. | SpriteVisualElement | ||
| luminosityInvert : Boolean
A property that controls the calculation of the RGB
color value of a graphic element being masked by
a luminosity mask. | SpriteVisualElement | ||
| mask : DisplayObject [åsidosätt]
Sets the mask. | SpriteVisualElement | ||
| maskType : String
The mask type. | SpriteVisualElement | ||
![]() | metaData : Object
Erhåller metadataobjektet för instansen DisplayObject om metadata har lagrats tillsammans med instansen för detta DisplayObject i SWF-filen via en PlaceObject4-tagg. | DisplayObject | |
| moduleFactory : IFlexModuleFactory
A module factory is used as context for using embeded fonts and for
finding the style manager that controls the styles for this
component. | SpriteVisualElement | ||
![]() | mouseChildren : Boolean
Avgör om objektets underordnade objekt är aktiverade för en mus eller annan användarindataenhet (eller inte). | DisplayObjectContainer | |
![]() | mouseEnabled : Boolean
Anger om det här objektet tar emot musmeddelanden eller annan indata från användaren. | InteractiveObject | |
![]() | mouseX : Number [skrivskyddad]
Anger x-koordinaten för musens eller användarens indataenhets position i pixlar. | DisplayObject | |
![]() | mouseY : Number [skrivskyddad]
Anger y-koordinaten för musens eller användarens indataenhets position i pixlar. | DisplayObject | |
![]() | name : String
Anger instansnamnet för DisplayObject. | DisplayObject | |
![]() | needsSoftKeyboard : Boolean
Anger om ett virtuellt tangentbord (t.ex. ett skärmtangentbord) ska visas när den här InteractiveObject-instansen är i fokus. | InteractiveObject | |
![]() | numChildren : int [skrivskyddad]
Returnerar antalet underordnade objekt det här objektet har. | DisplayObjectContainer | |
![]() | opaqueBackground : Object
Anger om visningsobjektet är ogenomskinligt med en viss bakgrundsfärg. | DisplayObject | |
| owner : DisplayObjectContainer
The owner of this IVisualElement object. | SpriteVisualElement | ||
![]() | parent : DisplayObjectContainer [skrivskyddad]
Anger DisplayObjectContainer-objektet som innehåller visningsobjektet. | DisplayObject | |
| percentHeight : Number
Specifies the height of a component as a percentage
of its parent's size. | SpriteVisualElement | ||
| percentWidth : Number
Specifies the width of a component as a percentage
of its parent's size. | SpriteVisualElement | ||
| postLayoutTransformOffsets : mx.geom:TransformOffsets
Defines a set of adjustments that can be applied to the object's
transform in a way that is invisible to its parent's layout. | SpriteVisualElement | ||
| right : Object
The horizontal distance in pixels from the right edge of the component to the
anchor target's right edge. | SpriteVisualElement | ||
![]() | root : DisplayObject [skrivskyddad]
För ett visningsobjekt i en inläst SWF-fil är rotegenskapen det översta visningsobjektet i den del av visningslistans trädstruktur som representeras av den SWF-filen. | DisplayObject | |
![]() | rotation : Number
Anger DisplayObject-instansens rotation i grader från den ursprungliga orienteringen. | DisplayObject | |
| rotationX : Number [åsidosätt]
Indicates the x-axis rotation of the DisplayObject instance, in degrees,
from its original orientation relative to the 3D parent container. | SpriteVisualElement | ||
| rotationY : Number [åsidosätt]
Indicates the y-axis rotation of the DisplayObject instance, in degrees,
from its original orientation relative to the 3D parent container. | SpriteVisualElement | ||
![]() | rotationZ : Number
Anger z-axelsrotationen i grader för DisplayObject-instansen, från den ursprungliga orienteringen i förhållande till den överordnade 3D-behållaren. | DisplayObject | |
![]() | scale9Grid : Rectangle
Det skalningsrutnät som används för närvarande. | DisplayObject | |
![]() | scaleX : Number
Anger vågrät skala (i procent) för objektet utifrån dess registreringspunkt. | DisplayObject | |
![]() | scaleY : Number
Anger lodrät skala (i procent) för objektet utifrån dess registreringspunkt. | DisplayObject | |
![]() | scaleZ : Number
Anger djupskala (procent) för objektet utifrån dess registreringspunkt. | DisplayObject | |
![]() | scrollRect : Rectangle
Visningsobjektets gränser för rullningsrektangeln. | DisplayObject | |
![]() | softKeyboard : String
Kontrollerar utseendet på skärmtangentbordet. | InteractiveObject | |
![]() | softKeyboardInputAreaOfInterest : Rectangle
Definierar det område som ska behållas på skärmen när skärmtangentbordet visas (ej tillgängligt på iOS). | InteractiveObject | |
![]() | soundTransform : flash.media:SoundTransform
Styr ljudet i den här spriten. | Sprite | |
![]() | stage : Stage [skrivskyddad]
Visningsobjektets scen. | DisplayObject | |
![]() | tabChildren : Boolean
Avgör om objektets underordnade objekt är tabbaktiverade. | DisplayObjectContainer | |
![]() | tabEnabled : Boolean
Anger om det här objektet inkluderas i tabbordningen. | InteractiveObject | |
![]() | tabIndex : int
Anger tabbordningen för objekt i en SWF-fil. | InteractiveObject | |
![]() | textSnapshot : flash.text:TextSnapshot [skrivskyddad]
Returnerar ett TextSnapshot-objekt för den här DisplayObjectContainer-instansen. | DisplayObjectContainer | |
| top : Object
The vertical distance in pixels from the top edge of the component to the
anchor target's top edge. | SpriteVisualElement | ||
![]() | transform : flash.geom:Transform
Ett objekt med egenskaper som gäller ett visningsobjekts matris, färgomformning och pixelgränser. | DisplayObject | |
| transformX : Number
Sets the x coordinate for the transform center of the component. | SpriteVisualElement | ||
| transformY : Number
Sets the y coordinate for the transform center of the component. | SpriteVisualElement | ||
| transformZ : Number
Sets the z coordinate for the transform center of the component. | SpriteVisualElement | ||
![]() | useHandCursor : Boolean
Ett booleskt värde som anger om den pekande handen (handpekaren) ska visas när pekaren passerar över en sprite, vars buttonMode-egenskap är true. | Sprite | |
| verticalCenter : Object
The vertical distance in pixels from the center of the component to the
center of the anchor target's content area. | SpriteVisualElement | ||
| visible : Boolean [åsidosätt]
Controls the visibility of this visual element. | SpriteVisualElement | ||
![]() | width : Number
Anger visningsobjektets bredd i pixlar. | DisplayObject | |
![]() | x : Number
Anger x-koordinaten för DisplayObject-instansen i förhållande till de lokala koordinaterna för den överordnade DisplayObjectContainer. | DisplayObject | |
![]() | y : Number
Anger y-koordinaten för DisplayObject-instansen i förhållande till de lokala koordinaterna för den överordnade DisplayObjectContainer. | DisplayObject | |
![]() | z : Number
Anger z-koordinatens position längs DisplayObject-instansens z-axel i förhållande till den överordnade 3D-behållaren. | DisplayObject | |
| Egenskap | Definieras med | ||
|---|---|---|---|
| viewHeight : Number [lässkyddad]
Defines the vertical space that the graphic uses in the layout. | SpriteVisualElement | ||
| viewWidth : Number [lässkyddad]
Defines the horizontal space that the graphic uses in the layout. | SpriteVisualElement | ||
| Metod | Definieras med | ||
|---|---|---|---|
Constructor. | SpriteVisualElement | ||
![]() |
Lägger till en underordnad DisplayObject-instans i den här DisplayObjectContainer-instansen. | DisplayObjectContainer | |
![]() |
Lägger till en underordnad DisplayObject-instans i den här DisplayObjectContainer-instansen. | DisplayObjectContainer | |
![]() | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registrerar ett händelseavlyssnarobjekt för ett EventDispatcher-objekt så att avlyssnaren får meddelanden om händelser. | EventDispatcher | |
![]() |
Anger om säkerhetsrestriktionerna kan göra att visningsobjekt utelämnas från listan som returneras när metoden DisplayObjectContainer.getObjectsUnderPoint() anropas med den angivna punkten. | DisplayObjectContainer | |
![]() |
Avgör om det angivna visningsobjektet är underordnat DisplayObjectContainer-instansen eller själva instansen. | DisplayObjectContainer | |
![]() |
Skickar en händelse till händelseflödet. | EventDispatcher | |
![]() |
Returnerar en rektangel som definierar visningsområdets område i relation till targetCoordinateSpace-objektets koordinatsystem. | DisplayObject | |
Returns the x coordinate of the element's bounds at the specified element size. | SpriteVisualElement | ||
Returns the y coordinate of the element's bounds at the specified element size. | SpriteVisualElement | ||
![]() |
Returnerar den underordnade visningsobjektsinstansen som finns vid det angivna indexvärdet. | DisplayObjectContainer | |
![]() |
Returnerar det underordnade visningsobjektet som har ett visst namn. | DisplayObjectContainer | |
![]() |
Returnerar indexpositionen för en underordnad DisplayObject-instans. | DisplayObjectContainer | |
Returns the element's layout height. | SpriteVisualElement | ||
Returns the element's layout width. | SpriteVisualElement | ||
Returns the x coordinate that the element uses to draw on screen. | SpriteVisualElement | ||
Returns the y coordinate that the element uses to draw on screen. | SpriteVisualElement | ||
Returns the transform matrix that is used to calculate the component's
layout relative to its siblings. | SpriteVisualElement | ||
Returns the layout transform Matrix3D for this element. | SpriteVisualElement | ||
Returns the element's maximum height. | SpriteVisualElement | ||
Returns the element's maximum width. | SpriteVisualElement | ||
Returns the element's minimum height. | SpriteVisualElement | ||
Returns the element's minimum width. | SpriteVisualElement | ||
![]() |
Returnerar en array med objekt som ligger under den angivna punkten och är underordnade (eller indirekt underordnade) den här DisplayObjectContainer-instansen. | DisplayObjectContainer | |
Returns the element's preferred height. | SpriteVisualElement | ||
Returns the element's preferred width. | SpriteVisualElement | ||
![]() |
Returnerar en rektangel som definierar visningsområdets gräns, baserat på koordinatsystemet som definieras av targetCoordinateSpace-parametern, exklusive eventuella linjer i former. | DisplayObject | |
![]() |
Konverterar punktobjektet från scenens (globala) koordinater till visningsobjektets (lokala) koordinater. | DisplayObject | |
![]() |
Konverterar en tvådimensionell punkt från scenens (globala) koordinater till ett tredimensionellt visningsobjekts (lokala) koordinater. | DisplayObject | |
![]() |
Kontrollerar om EventDispatcher-objektet har några avlyssnare registrerade för en viss typ av händelse. | EventDispatcher | |
![]() |
Anger om det finns en egenskap angiven för ett objekt. | Object | |
![]() |
Utvärderar begränsningsramen för visningsobjektet för att kontrollera om den överlappar eller korsar begränsningsramen för obj-visningsobjektet. | DisplayObject | |
![]() |
Utvärderar visningsobjektet för att avgöra om det överlappar eller korsar den punkt som anges av x- och y-parametrarna. | DisplayObject | |
Called automatically by the MXML compiler when the SpriteVisualElement
is created using an MXML tag. | SpriteVisualElement | ||
An element must call this method when its layoutDirection changes or
when its parent's layoutDirection changes. | SpriteVisualElement | ||
![]() |
Anger om en instans av klassen Object finns i prototypkedjan för objektet som anges som parameter. | Object | |
![]() |
Konverterar en tredimensionell punkt för det tredimensionella visningsobjektets (lokala) koordinater till en tvådimensionell punkt i scenens (globala) koordinater. | DisplayObject | |
![]() |
Konverterar punktobjektet från visningsobjektets (lokala) koordinater till scenens (globala) koordinater. | DisplayObject | |
![]() |
Anger om den angivna egenskapen finns och är uppräkningsbar. | Object | |
![]() |
Tar bort den angivna underordnade DisplayObject-instansen från listan med underordnade för DisplayObjectContainer-instansen. | DisplayObjectContainer | |
![]() |
Tar bort ett underordnat DisplayObject från den angivna indexpositionen i den underordnade listan i DisplayObjectContainer. | DisplayObjectContainer | |
![]() |
Tar bort alla child-DisplayObject-instanser från listan med underordnade för DisplayObjectContainer-instansen. | DisplayObjectContainer | |
![]() |
Tar bort en avlyssnare från EventDispatcher-objektet. | EventDispatcher | |
![]() |
Visar ett virtuellt tangentbord. | InteractiveObject | |
![]() |
Ändrar positionen för ett befintligt underordnat objekt i behållaren för visningsobjekt. | DisplayObjectContainer | |
setLayoutBoundsPosition(newBoundsX:Number, newBoundsY:Number, postLayoutTransform:Boolean = true):void
Sets the coordinates that the element uses to draw on screen. | SpriteVisualElement | ||
Sets the layout size of the element. | SpriteVisualElement | ||
Sets the transform Matrix that is used to calculate the component's layout
size and position relative to its siblings. | SpriteVisualElement | ||
Sets the transform Matrix3D that is used to calculate the component's layout
size and position relative to its siblings. | SpriteVisualElement | ||
![]() |
Anger tillgänglighet för en dynamisk egenskap för slingåtgärder. | Object | |
![]() |
Gör att användaren kan dra angiven sprite. | Sprite | |
![]() |
Låter användaren dra angiven sprite på en beröringsaktiverad enhet. | Sprite | |
![]() |
Stoppar rekursivt tidslinjekörning av alla filmklipp vars rot är detta objekt. | DisplayObjectContainer | |
![]() |
Avslutar metoden startDrag(). | Sprite | |
![]() |
Avslutar metoden startTouchDrag(), som används med beröringsaktiverade enheter. | Sprite | |
![]() |
Byter z-ordningen (framifrån och bakåt-ordning) för de två underordnade objekten. | DisplayObjectContainer | |
![]() |
Byter z-ordningen (framifrån och bakåt-ordning) för underordnade objekt vid de två angivna indexpositionerna i listan med underordnade objekt. | DisplayObjectContainer | |
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Returnerar det här objektets strängrepresentation, formaterad i enlighet med språkspecifika konventioner. | Object | |
![]() | [åsidosätt]
Returns a string indicating the location of this object
within the hierarchy of DisplayObjects in the Application. | FlexSprite | |
transformAround(transformCenter:Vector3D, scale:Vector3D = null, rotation:Vector3D = null, translation:Vector3D = null, postLayoutScale:Vector3D = null, postLayoutRotation:Vector3D = null, postLayoutTranslation:Vector3D = null, invalidateLayout:Boolean = true):void
A utility method to update the rotation, scale, and translation of the
transform while keeping a particular point, specified in the component's
own coordinate space, fixed in the parent's coordinate space. | SpriteVisualElement | ||
A utility method to transform a point specified in the local
coordinates of this object to its location in the object's parent's
coordinates. | SpriteVisualElement | ||
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Returnerar det angivna objektets primitiva värde. | Object | |
![]() |
Kontrollerar om en händelseavlyssnare är registrerad för det här EventDispatcher-objektet eller något av dess överordnade objekt för den angivna händelsetypen. | EventDispatcher | |
| Metod | Definieras med | ||
|---|---|---|---|
Invalidates parent size and display list if
this object affects its layout (includeInLayout is true). | SpriteVisualElement | ||
Transform the element's size. | SpriteVisualElement | ||
Transform the element's size. | SpriteVisualElement | ||
baseline | egenskap |
baseline:Object| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
The vertical distance in pixels from the anchor target to the control's baseline position.
By default the anchor target is the top edge of the container's content area. In layouts with advanced constraints, the target can be a constraint row.
Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.
To specify an anchor target, set the property value to a string in the format: "anchorTargetName:value". For example, "row1:10".
Implementering
public function get baseline():Object public function set baseline(value:Object):voidbaselinePosition | egenskap |
baselinePosition:Number [skrivskyddad] | Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
The y-coordinate of the baseline of the first line of text of the component.
This property is used to implement
the baseline constraint style.
It is also used to align the label of a FormItem
with the controls in the FormItem.
Each component should override this property.
Implementering
public function get baselinePosition():NumberblendMode | egenskap |
blendMode:String[åsidosätt] | Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
A value from the BlendMode class that specifies which blend mode to use.
Standardvärdet är auto.
Implementering
override public function get blendMode():String override public function set blendMode(value:String):voidRelaterade API-element
bottom | egenskap |
bottom:Object| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
The vertical distance in pixels from the bottom edge of the component to the anchor target's bottom edge.
By default the anchor target is the container's content area. In layouts with advanced constraints, the target can be a constraint row.
Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.
To specify an anchor target, set the property value to a string in the format: "anchorTargetName:value". For example, "row1:10".
Implementering
public function get bottom():Object public function set bottom(value:Object):voiddepth | egenskap |
depth:Number| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Determines the order in which items inside of containers
are rendered.
Spark containers order their items based on their
depth property, with the lowest depth in the back,
and the higher in the front.
Items with the same depth value appear in the order
they are added to the container.
Implementering
public function get depth():Number public function set depth(value:Number):voiddesignLayer | egenskap |
designLayer:DesignLayer| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Specifies the optional DesignLayer instance associated with this visual element.
When a DesignLayer is assigned, a visual element must consider the visibility and alpha of its parent layer when ultimately committing its own effective visibility or alpha to its backing DisplayObject (if applicable).
A visual element must listen for layerPropertyChange
notifications from the associated layer parent. When the
effectiveAlpha or effectiveVisibility of the
layer changes, the element must then compute its own effective visibility
(or alpha) and apply it accordingly.
This property should not be set within MXML directly.
The designLayer property is not used for z-order control,
please see depth.
Implementering
public function get designLayer():DesignLayer public function set designLayer(value:DesignLayer):voidhasLayoutMatrix3D | egenskap |
hasLayoutMatrix3D:Boolean [skrivskyddad] | Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Contains true if the element has 3D Matrix.
Use hasLayoutMatrix3D instead of calling and examining the
return value of getLayoutMatrix3D() because that method returns a valid
matrix even when the element is in 2D.
Implementering
public function get hasLayoutMatrix3D():BooleanhorizontalCenter | egenskap |
horizontalCenter:Object| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
The horizontal distance in pixels from the center of the component to the center of the anchor target's content area.
The default anchor target is the container itself.
In layouts with advanced constraints, the anchor target can be a constraint column. Then the content area is the space between the preceding column (or container side) and the target column.
Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.
To specify an anchor target, set the property value to a string in the format "constraintColumnId:value". For example, "col1:10".
Implementering
public function get horizontalCenter():Object public function set horizontalCenter(value:Object):voidid | egenskap |
includeInLayout | egenskap |
includeInLayout:Boolean| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Specifies whether this component is included in the layout of the
parent container.
If true, the object is included in its parent container's
layout and is sized and positioned by its parent container as per its layout rules.
If false, the object size and position are not affected by its parent container's
layout.
Implementering
public function get includeInLayout():Boolean public function set includeInLayout(value:Boolean):voidis3D | egenskap |
is3D:Boolean [skrivskyddad] | Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Contains true when the element is in 3D.
The element can be in 3D either because
it has 3D transform properties or it has 3D post layout transform offsets or both.
Implementering
public function get is3D():BooleanlayoutDirection | egenskap |
layoutDirection:String| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4.5 |
| Körningsmiljöversioner: | Flash Player 10, AIR 2.5 |
Specifies the desired layout direction for an element: one of LayoutDirection.LTR (left to right), LayoutDirection.RTL (right to left), or null (inherit). This property is typically backed by an inheriting style. If null, the layoutDirection style will be set to undefined. Classes like GraphicElement, which implement ILayoutDirectionElement but do not support styles, must additionally support a null value for this property which means the layoutDirection must be inherited from its parent.
Implementering
public function get layoutDirection():String public function set layoutDirection(value:String):voidleft | egenskap |
left:Object| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
The horizontal distance in pixels from the left edge of the component to the anchor target's left edge.
By default the anchor target is the container's content area. In layouts with advanced constraints, the target can be a constraint column.
Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.
To specify an anchor target, set the property value to a string in the format "anchorTargetName:value". For example, "col1:10".
Implementering
public function get left():Object public function set left(value:Object):voidluminosityClip | egenskap |
luminosityClip:Boolean| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
A property that controls whether the luminosity mask clips the masked content. This property can only have an effect if the graphic element has a mask applied to it that is of type MaskType.LUMINOSITY.
Implementering
public function get luminosityClip():Boolean public function set luminosityClip(value:Boolean):voidluminosityInvert | egenskap |
luminosityInvert:Boolean| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
A property that controls the calculation of the RGB color value of a graphic element being masked by a luminosity mask. If true, the RGB color value of a pixel in the source content is inverted and multipled by the corresponding region in the mask. If false, the source content's pixel's RGB color value is used directly.
Implementering
public function get luminosityInvert():Boolean public function set luminosityInvert(value:Boolean):voidmask | egenskap |
mask:DisplayObject[åsidosätt] | Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Sets the mask. The mask will be added to the display list. The mask must not already on a display list nor in the elements array.
Implementering
override public function get mask():DisplayObject override public function set mask(value:DisplayObject):voidmaskType | egenskap |
maskType:String| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
The mask type. Possible values are MaskType.CLIP, MaskType.ALPHA
or MaskType.LUMINOSITY.
Clip Masking
When masking in clip mode, a clipping masks is reduced to 1-bit. This means that a mask will not affect the opacity of a pixel in the source content; it either leaves the value unmodified, if the corresponding pixel in the mask is has a non-zero alpha value, or makes it fully transparent, if the mask pixel value has an alpha value of zero.
Alpha Masking
In alpha mode, the opacity of each pixel in the source content is multiplied by the opacity of the corresponding region of the mask. i.e., a pixel in the source content with an opacity of 1 that is masked by a region of opacity of .5 will have a resulting opacity of .5. A source pixel with an opacity of .8 masked by a region with opacity of .5 will have a resulting opacity of .4.
Luminosity Masking
A luminosity mask, sometimes called a 'soft mask', works very similarly to an alpha mask except that both the opacity and RGB color value of a pixel in the source content is multiplied by the opacity and RGB color value of the corresponding region in the mask.
Luminosity masking is not native to Flash but is common in Adobe Creative Suite tools like Adobe Illustrator and Adobe Photoshop. In order to accomplish the visual effect of a luminosity mask in Flash-rendered content, a graphic element specifying a luminosity mask actually instantiates a shader filter that mimics the visual look of a luminosity mask as rendered in Adobe Creative Suite tools.
Objects being masked by luminosity masks can set properties to control the RGB color value and clipping of the mask. See the luminosityInvert and luminosityClip attributes.
Den här egenskapen kan användas som källan för databindning. När den här egenskapen ändras, skickas händelsen propertyChange .
Implementering
public function get maskType():String public function set maskType(value:String):voidmoduleFactory | egenskap |
moduleFactory:IFlexModuleFactory| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 9, AIR 1.1 |
A module factory is used as context for using embeded fonts and for finding the style manager that controls the styles for this component.
Implementering
public function get moduleFactory():IFlexModuleFactory public function set moduleFactory(value:IFlexModuleFactory):voidowner | egenskap |
owner:DisplayObjectContainer| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
The owner of this IVisualElement object. By default, it is the parent of this IVisualElement object. However, if this IVisualElement object is a child component that is popped up by its parent, such as the drop-down list of a ComboBox control, the owner is the component that popped up this IVisualElement object.
This property is not managed by Flex, but by each component.
Therefore, if you use the PopUpManger.createPopUp() or
PopUpManger.addPopUp() method to pop up a child component,
you should set the owner property of the child component
to the component that popped it up.
The default value is the value of the parent property.
Implementering
public function get owner():DisplayObjectContainer public function set owner(value:DisplayObjectContainer):voidpercentHeight | egenskap |
percentHeight:Number| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Specifies the height of a component as a percentage
of its parent's size. Allowed values are 0-100.
Setting the height or explicitHeight properties
resets this property to NaN.
This property returns a numeric value only if the property was previously set; it does not reflect the exact size of the component in percent.
Implementering
public function get percentHeight():Number public function set percentHeight(value:Number):voidpercentWidth | egenskap |
percentWidth:Number| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Specifies the width of a component as a percentage
of its parent's size. Allowed values are 0-100. The default value is NaN.
Setting the width or explicitWidth properties
resets this property to NaN.
This property returns a numeric value only if the property was previously set; it does not reflect the exact size of the component in percent.
This property is always set to NaN for the UITextField control.
When used with Spark layouts, this property is used to calculate the
width of the component's bounds after scaling and rotation. For example
if the component is rotated at 90 degrees, then specifying
percentWidth will affect the component's height.
Implementering
public function get percentWidth():Number public function set percentWidth(value:Number):voidpostLayoutTransformOffsets | egenskap |
postLayoutTransformOffsets:mx.geom:TransformOffsets| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Defines a set of adjustments that can be applied to the object's transform in a way that is invisible to its parent's layout.
For example, if you want a layout to adjust for an object
that is rotated 90 degrees, set the object's
rotation property. If you want the layout to not
adjust for the object being rotated,
set its postLayoutTransformOffsets.rotationZ property.
Implementering
public function get postLayoutTransformOffsets():mx.geom:TransformOffsets public function set postLayoutTransformOffsets(value:mx.geom:TransformOffsets):voidright | egenskap |
right:Object| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
The horizontal distance in pixels from the right edge of the component to the anchor target's right edge.
By default the anchor target is the container's content area. In layouts with advanced constraints, the target can be a constraint column.
Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.
To specify an anchor target, set the property value to a string in the format "anchorTargetName:value". For example, "col1:10".
Implementering
public function get right():Object public function set right(value:Object):voidrotationX | egenskap |
rotationX:Number[åsidosätt] | Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Indicates the x-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container. Values from 0 to 180 represent clockwise rotation; values from 0 to -180 represent counterclockwise rotation. Values outside this range are added to or subtracted from 360 to obtain a value within the range. This property is ignored during calculation by any of Flex's 2D layouts.
Implementering
override public function get rotationX():Number override public function set rotationX(value:Number):voidrotationY | egenskap |
rotationY:Number[åsidosätt] | Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Indicates the y-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container. Values from 0 to 180 represent clockwise rotation; values from 0 to -180 represent counterclockwise rotation. Values outside this range are added to or subtracted from 360 to obtain a value within the range. This property is ignored during calculation by any of Flex's 2D layouts.
Implementering
override public function get rotationY():Number override public function set rotationY(value:Number):voidtop | egenskap |
top:Object| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
The vertical distance in pixels from the top edge of the component to the anchor target's top edge.
By default the anchor target is the container's content area. In layouts with advanced constraints, the target can be a constraint row.
Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.
To specify an anchor target, set the property value to a string in the format "anchorTargetName:value". For example, "row1:10".
Implementering
public function get top():Object public function set top(value:Object):voidtransformX | egenskap |
transformX:Number| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Sets the x coordinate for the transform center of the component.
When this object is the target of a Spark transform effect,
you can override this property by setting
the AnimateTransform.autoCenterTransform property.
If autoCenterTransform is false, the transform
center is determined by the transformX,
transformY, and transformZ properties
of the effect target.
If autoCenterTransform is true,
the effect occurs around the center of the target,
(width/2, height/2).
Setting this property on the Spark effect class overrides the setting on the target object.
Implementering
public function get transformX():Number public function set transformX(value:Number):voidRelaterade API-element
transformY | egenskap |
transformY:Number| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Sets the y coordinate for the transform center of the component.
When this object is the target of a Spark transform effect,
you can override this property by setting
the AnimateTransform.autoCenterTransform property.
If autoCenterTransform is false, the transform
center is determined by the transformY,
transformY, and transformZ properties
of the effect target.
If autoCenterTransform is true,
the effect occurs around the center of the target,
(width/2, height/2).
Setting this property on the Spark effect class overrides the setting on the target object.
Implementering
public function get transformY():Number public function set transformY(value:Number):voidRelaterade API-element
transformZ | egenskap |
transformZ:Number| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Sets the z coordinate for the transform center of the component.
When this object is the target of a Spark transform effect,
you can override this property by setting
the AnimateTransform.autoCenterTransform property.
If autoCenterTransform is false, the transform
center is determined by the transformZ,
transformY, and transformZ properties
of the effect target.
If autoCenterTransform is true,
the effect occurs around the center of the target,
(width/2, height/2).
Setting this property on the Spark effect class overrides the setting on the target object.
Implementering
public function get transformZ():Number public function set transformZ(value:Number):voidRelaterade API-element
verticalCenter | egenskap |
verticalCenter:Object| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
The vertical distance in pixels from the center of the component to the center of the anchor target's content area.
The default anchor target is the container itself.
In layouts with advanced constraints, the anchor target can be a constraint row. Then the content area is the space between the preceding row (or container side) and the target row.
Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.
To specify an anchor target, set the property value to a string in the format "constraintColumnId:value". For example, "row1:10".
Implementering
public function get verticalCenter():Object public function set verticalCenter(value:Object):voidviewHeight | egenskap |
viewHeight:Number [lässkyddad] | Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Defines the vertical space that the graphic uses in the layout. When you set this value, the content is not scaled.
Whereas, if you specify the value of the height property, the content is scaled.
There are two cases where this can be useful:
1) Specify a viewHeight larger than the natural size of the content. You might do this so that the graphic takes
up more space than its visual size.
2) Specify a viewHeight that is smaller than the natural size of the content. You might do this if your graphic has extra
chrome or a border that extends past the edges of the graphic. In this scenario, be sure to disable clipping in your layout.
Implementering
protected function set viewHeight(value:Number):voidviewWidth | egenskap |
viewWidth:Number [lässkyddad] | Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Defines the horizontal space that the graphic uses in the layout. When you set this value, the content is not scaled.
Whereas, if you specify the value of the width property, the content is scaled.
There are two cases where this can be useful:
1) Specify a viewWidth larger than the natural size of the content. You might do this so that the graphic takes
up more space than its visual size.
2) Specify a viewWidth that is smaller than the natural size of the content. You might do this if your graphic has extra
chrome or a border that extends past the edges of the graphic. In this scenario, be sure to disable clipping in your layout.
Implementering
protected function set viewWidth(value:Number):voidvisible | egenskap |
visible:Boolean[åsidosätt] | Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4.5 |
| Körningsmiljöversioner: | Flash Player 10, AIR 2.5 |
Controls the visibility of this visual element.
If true, the object is visible.
If an object is not visible, but the includeInLayout
property is set to true, then the object
takes up space in the container, but is invisible.
If visible is set to true, the object may not
necessarily be visible due to its size and whether container clipping
is enabled.
Setting visible to false,
prevents the component from getting focus.
Implementering
override public function get visible():Boolean override public function set visible(value:Boolean):voidSpriteVisualElement | () | Konstruktor |
public function SpriteVisualElement()| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Constructor.
getBoundsXAtSize | () | metod |
public function getBoundsXAtSize(width:Number, height:Number, postLayoutTransform:Boolean = true):Number| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Returns the x coordinate of the element's bounds at the specified element size.
This method is typically used by layouts during a call to the
measure() method to predict what
the element position will be, if the element is resized to particular dimensions.
Parametrar
width:Number — The element's bounds width, or NaN to use the preferred width.
| |
height:Number — The element's bounds height, or NaN to use the preferred height.
| |
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
x coordinate of the element's bounding box top-left corner.
The bounding box is in element's parent coordinate space and is calculated
from the specified bounds size, layout position and layout transform matrix.
|
Number — The x coordinate of the element's bounds at the specified element size.
|
getBoundsYAtSize | () | metod |
public function getBoundsYAtSize(width:Number, height:Number, postLayoutTransform:Boolean = true):Number| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Returns the y coordinate of the element's bounds at the specified element size.
This method is typically used by layouts during a call to
the measure() to predict what
the element position will be, if the element is resized to particular dimensions.
Parametrar
width:Number — The element's bounds width, or NaN to use the preferred width.
| |
height:Number — The element's bounds height, or NaN to use the preferred height.
| |
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
the y coordinate of the element's bounding box top-left corner.
The bounding box is in element's parent coordinate space and is calculated
from the specified bounds size, layout position and layout transform matrix.
|
Number — The y coordinate of the element's bounds at the specified element size.
|
getLayoutBoundsHeight | () | metod |
public function getLayoutBoundsHeight(postLayoutTransform:Boolean = true):Number| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Returns the element's layout height. This is the size that the element uses to draw on screen.
Parametrar
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
the element's bounding box width. The bounding box is in the element's parent
coordinate space and is calculated from the element's layout size and
layout transform matrix.
|
Number — The element's layout height.
|
getLayoutBoundsWidth | () | metod |
public function getLayoutBoundsWidth(postLayoutTransform:Boolean = true):Number| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Returns the element's layout width. This is the size that the element uses to draw on screen.
Parametrar
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
the element's bounding box width. The bounding box is in element's parent
coordinate space and is calculated from the element's layout size and
layout transform matrix.
|
Number — The element's layout width.
|
getLayoutBoundsX | () | metod |
public function getLayoutBoundsX(postLayoutTransform:Boolean = true):Number| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Returns the x coordinate that the element uses to draw on screen.
Parametrar
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
x coordinate of the element's bounding box top-left corner.
The bounding box is in the element's parent coordinate space and is calculated
from the element's layout size, layout position and layout transform matrix.
|
Number — The x coordinate that the element uses to draw on screen.
|
getLayoutBoundsY | () | metod |
public function getLayoutBoundsY(postLayoutTransform:Boolean = true):Number| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Returns the y coordinate that the element uses to draw on screen.
Parametrar
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
y coordinate of the element's bounding box top-left corner.
The bounding box is in the element's parent coordinate space and is calculated
from the element's layout size, layout position, and layout transform matrix.
|
Number — The y coordinate that the element uses to draw on screen.
|
getLayoutMatrix | () | metod |
public function getLayoutMatrix():Matrix| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Returns the transform matrix that is used to calculate the component's layout relative to its siblings.
This matrix is typically defined by the
component's 2D properties such as x, y,
rotation, scaleX, scaleY,
transformX, and transformY.
Some components may have additional transform properties that
are applied on top of the layout matrix to determine the final,
computed matrix. For example UIComponent
defines the offsets property.
Matrix — The layout transform Matrix for this element.
Do not directly modify the return value; call the setLayoutMatrix() method instead.
|
getLayoutMatrix3D | () | metod |
public function getLayoutMatrix3D():Matrix3D| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Returns the layout transform Matrix3D for this element.
This matrix is typically defined by the
component's transform properties such as x, y,
z, rotationX, rotationY,
rotationZ, scaleX, scaleY,
scaleZ, transformX, and transformY.
Some components may have additional transform properties that
are applied on top of the layout matrix to determine the final,
computed matrix. For example UIComponent
defines the offsets property.
Matrix3D — The layout transform Matrix3D for this element.
Do not directly modify the return value but call the setLayoutMatrix() method instead.
|
getMaxBoundsHeight | () | metod |
public function getMaxBoundsHeight(postLayoutTransform:Boolean = true):Number| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Returns the element's maximum height.
Parametrar
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
the element's bounding box height. The bounding box is in the element's parent
coordinate space and is calculated from the element's maximum size and
layout transform matrix.
|
Number — The element's maximum height.
|
getMaxBoundsWidth | () | metod |
public function getMaxBoundsWidth(postLayoutTransform:Boolean = true):Number| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Returns the element's maximum width.
Parametrar
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
the element's bounding box width. The bounding box is in the element's parent
coordinate space and is calculated from the element's maximum size and
layout transform matrix.
|
Number — The element's maximum width.
|
getMinBoundsHeight | () | metod |
public function getMinBoundsHeight(postLayoutTransform:Boolean = true):Number| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Returns the element's minimum height.
Parametrar
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true,
the method returns the element's bounding box height.
The bounding box is in the element's parent
coordinate space and is calculated from the element's minimum size and
layout transform matrix.
|
Number — The element's maximum height.
|
getMinBoundsWidth | () | metod |
public function getMinBoundsWidth(postLayoutTransform:Boolean = true):Number| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Returns the element's minimum width.
Parametrar
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true,
the method returns the element's bounding box width.
The bounding box is in the element's parent
coordinate space and is calculated from the element's minimum size and
layout transform matrix.
|
Number — The element's maximum width.
|
getPreferredBoundsHeight | () | metod |
public function getPreferredBoundsHeight(postLayoutTransform:Boolean = true):Number| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Returns the element's preferred height.
Parametrar
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true,
the method returns the element's bounding box height.
The bounding box is in the element's parent
coordinate space and is calculated from the element's preferred size and
layout transform matrix.
|
Number — Returns the element's preferred height. Preferred height is
usually based on the default element size and any explicit overrides.
For UIComponent this is the same value as returned by
the getExplicitOrMeasuredHeight() method.
|
getPreferredBoundsWidth | () | metod |
public function getPreferredBoundsWidth(postLayoutTransform:Boolean = true):Number| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Returns the element's preferred width.
Parametrar
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true,
the method returns the element's bounding box width.
The bounding box is in the element's parent
coordinate space and is calculated from the element's preferred size and
layout transform matrix.
|
Number — Returns the element's preferred width. Preferred width is
usually based on the default element size and any explicit overrides.
For UIComponent this is the same value as returned by
the getExplicitOrMeasuredWidth() method.
|
initialized | () | metod |
public function initialized(document:Object, id:String):void| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Called automatically by the MXML compiler when the SpriteVisualElement
is created using an MXML tag.
If you create the SpriteVisualElement through ActionScript you
must set the id property manually.
Parametrar
document:Object — The MXML document containing this SpriteVisualElement (not used).
| |
id:String — The MXML id for this SpriteVisualElement.
|
invalidateLayoutDirection | () | metod |
public function invalidateLayoutDirection():void| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4.5 |
| Körningsmiljöversioner: | Flash Player 10, AIR 2.5 |
An element must call this method when its layoutDirection changes or when its parent's layoutDirection changes. If they differ, this method is responsible for mirroring the element’s contents and for updating the element’s post-layout transform so that descendants inherit a mirrored coordinate system. IVisualElements typically implement mirroring by using postLayoutTransformOffsets to scale the X axis by -1 and to translate the x coordinate of the origin by the element's width. The net effect of this "mirror" transform is to reverse the direction in which the X axis increases without changing the element's location relative to its parent's origin.
invalidateParentSizeAndDisplayList | () | metod |
protected function invalidateParentSizeAndDisplayList():void| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Invalidates parent size and display list if this object affects its layout (includeInLayout is true).
setLayoutBoundsPosition | () | metod |
public function setLayoutBoundsPosition(newBoundsX:Number, newBoundsY:Number, postLayoutTransform:Boolean = true):void| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Sets the coordinates that the element uses to draw on screen.
Note that calls to the setLayoutBoundSize() method can affect the layout position, so
call setLayoutBoundPosition() after calling setLayoutBoundSize().
Parametrar
newBoundsX:Number — The x-coordinate of the top-left corner of the bounding box.
| |
newBoundsY:Number — The y-coordinate of the top-left corner of the bounding box.
| |
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true,
the element is positioned in such a way that the top-left corner of its bounding box is (x, y).
The bounding box is in the element's parent coordinate space and is calculated
from the element's layout size, layout position and layout transform matrix.
|
setLayoutBoundsSize | () | metod |
public function setLayoutBoundsSize(width:Number, height:Number, postLayoutTransform:Boolean = true):void| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Sets the layout size of the element. This is the size that the element uses to draw on screen.
If the width and/or height parameters are left unspecified (NaN),
Flex sets the element's layout size to its preferred width and/or preferred height.
Note that calls to the setLayoutBoundSize() method can affect the layout position, so
call setLayoutBoundPosition() after calling setLayoutBoundSize().
Parametrar
width:Number — The element's layout width.
| |
height:Number — The element's layout height.
| |
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the specified sizes
are those of the element's bounding box.
The bounding box is in the element's parent coordinate space and is calculated
from the element's layout size, layout position, and layout transform matrix.
|
setLayoutMatrix | () | metod |
public function setLayoutMatrix(value:Matrix, invalidateLayout:Boolean):void| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Sets the transform Matrix that is used to calculate the component's layout size and position relative to its siblings.
The matrix is typically defined by the
component's 2D properties such as x, y,
rotation, scaleX, scaleY,
transformX, and transformY.
Some components may have additional transform properties that
are applied on top of the layout matrix to determine the final,
computed matrix. For example UIComponent
defines the offsets.
Note that layout Matrix is factored in the getPreferredSize(),
getMinSize(), getMaxSize(), getLayoutSize()
methods when computed in parent coordinates
as well as in getLayoutPosition() in both parent and child coordinates.
Layouts that calculate the transform matrix explicitly typically call
this method and work with sizes in child coordinates.
Layouts calling this method pass false
to the invalidateLayout() method so that a subsequent layout pass is not
triggered.
Parametrar
value:Matrix — The matrix.
| |
invalidateLayout:Boolean — true to cause the parent container
to re-layout its children. You typically pass true
to the invalidateLayout() method.
|
setLayoutMatrix3D | () | metod |
public function setLayoutMatrix3D(value:Matrix3D, invalidateLayout:Boolean):void| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Sets the transform Matrix3D that is used to calculate the component's layout size and position relative to its siblings.
This matrix is typically defined by the
component's transform properties such as x, y,
z, rotationX, rotationY,
rotationZ, scaleX, scaleY,
scaleZ, transformX, and transformY.
Some components may have additional transform properties that
are applied on top of the layout matrix to determine the final,
computed matrix. For example UIComponent
defines the offsets property.
Note that layout Matrix3D is factored in the getPreferredSize(),
getMinSize(), getMaxSize(), getLayoutSize()
when computed in parent coordinates
as well as in getLayoutPosition() in both parent and child coordinates.
Layouts that calculate the transform matrix explicitly typically call
this method and work with sizes in child coordinates.
Layouts calling this method pass false
to the invalidateLayout() method so that a subsequent layout pass is not
triggered.
Parametrar
value:Matrix3D — The matrix.
| |
invalidateLayout:Boolean — true to cause the parent container
to re-layout its children. You typically pass true
to the invalidateLayout() method.
|
transformAround | () | metod |
public function transformAround(transformCenter:Vector3D, scale:Vector3D = null, rotation:Vector3D = null, translation:Vector3D = null, postLayoutScale:Vector3D = null, postLayoutRotation:Vector3D = null, postLayoutTranslation:Vector3D = null, invalidateLayout:Boolean = true):void| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
A utility method to update the rotation, scale, and translation of the transform while keeping a particular point, specified in the component's own coordinate space, fixed in the parent's coordinate space. This function will assign the rotation, scale, and translation values provided, then update the x/y/z properties as necessary to keep the transform center fixed.
Parametrar
transformCenter:Vector3D — The point, in the component's own coordinates,
to keep fixed relative to its parent.
| |
scale:Vector3D (default = null) — The new values for the scale of the transform.
| |
rotation:Vector3D (default = null) — the new values for the rotation of the transform
| |
translation:Vector3D (default = null) — The new values for the translation of the transform.
| |
postLayoutScale:Vector3D (default = null) — The new values for the post-layout scale
of the transform.
| |
postLayoutRotation:Vector3D (default = null) — The new values for the post-layout rotation
of the transform.
| |
postLayoutTranslation:Vector3D (default = null) — The new values for the post-layout translation
of the transform.
| |
invalidateLayout:Boolean (default = true) — If true, the parent container size and display are
invalidated. Layouts calling this method pass false
so that a subsequent layout pass is not triggered.
|
transformHeightForLayout | () | metod |
protected function transformHeightForLayout(width:Number, height:Number, postLayoutTransform:Boolean = true):Number| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Transform the element's size.
This method calculates the bounding box of the graphic element as if the element’s width/height properties were set to the passed in values. The method returns the height of the bounding box.
In general, this method is not for use by developers. Instead, you should implement or override the methods defined by the ILayoutElement interface.
Parametrar
width:Number — The target pre-transform width.
| |
height:Number — The target pre-transform height.
| |
postLayoutTransform:Boolean (default = true) — When true, the returned bounding box is around the transformed element in its parent space (the element's transform is applied first).
|
Number — Returns the transformed height. Transformation is this element's
layout transformation matrix.
|
transformPointToParent | () | metod |
public function transformPointToParent(localPosition:Vector3D, position:Vector3D, postLayoutPosition:Vector3D):void| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
A utility method to transform a point specified in the local
coordinates of this object to its location in the object's parent's
coordinates. The pre-layout and post-layout result will be set on
the position and postLayoutPosition
parameters, if they are non-null.
Parametrar
localPosition:Vector3D — The point to be transformed, specified in the
local coordinates of the object.
| |
position:Vector3D — A Vector3D point that will hold the pre-layout
result. If null, the parameter is ignored.
| |
postLayoutPosition:Vector3D — A Vector3D point that will hold the post-layout
result. If null, the parameter is ignored.
|
transformWidthForLayout | () | metod |
protected function transformWidthForLayout(width:Number, height:Number, postLayoutTransform:Boolean = true):Number| Språkversion: | ActionScript 3.0 |
| Produktversion: | Flex 4 |
| Körningsmiljöversioner: | Flash Player 10, AIR 1.5 |
Transform the element's size.
This method calculates the bounding box of the graphic element as if the element’s width/height properties were set to the passed in values. The method returns the width of the bounding box.
In general, this method is not for use by developers. Instead, you should implement or override the methods defined by the ILayoutElement interface.
Parametrar
width:Number — The target pre-transform width.
| |
height:Number — The target pre-transform height.
| |
postLayoutTransform:Boolean (default = true) — When true, the returned bounding box is around the transformed element in its parent space (the element's transform is applied first).
|
Number — Returns the transformed width. Transformation is this element's
layout transformation matrix.
|
Tue Jun 12 2018, 01:40 PM Z
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