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SpriteVisualElement  - AS3 Flex

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adobe.utils
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com.adobe.acm.solutions.authoring.domain.extensions
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com.adobe.consulting.pst.vo
com.adobe.dct.component
com.adobe.dct.component.datadictionary
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com.adobe.ep.taskmanagement.domain
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com.adobe.ep.ux.content.view
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com.adobe.ep.ux.content.view.components.toolbar.controlRenderers
com.adobe.ep.ux.content.view.components.version
com.adobe.ep.ux.documentsubmit.component
com.adobe.ep.ux.documentsubmit.domain
com.adobe.ep.ux.documentsubmit.skin
com.adobe.ep.ux.taskaction.component
com.adobe.ep.ux.taskaction.domain
com.adobe.ep.ux.taskaction.domain.events
com.adobe.ep.ux.taskaction.skin
com.adobe.ep.ux.taskdetails.component
com.adobe.ep.ux.taskdetails.domain
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com.adobe.ep.ux.tasklist.component
com.adobe.ep.ux.tasklist.domain
com.adobe.ep.ux.tasklist.skin
com.adobe.ep.ux.webdocumentviewer.domain
com.adobe.exm.expression
com.adobe.exm.expression.error
com.adobe.exm.expression.event
com.adobe.exm.expression.impl
com.adobe.fiber.runtime.lib
com.adobe.fiber.services
com.adobe.fiber.services.wrapper
com.adobe.fiber.styles
com.adobe.fiber.util
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com.adobe.gravity.binding
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com.adobe.gravity.flex.bundleloader
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com.adobe.gravity.framework
com.adobe.gravity.init
com.adobe.gravity.service.bundleloader
com.adobe.gravity.service.logging
com.adobe.gravity.service.manifest
com.adobe.gravity.service.progress
com.adobe.gravity.tracker
com.adobe.gravity.ui
com.adobe.gravity.utility
com.adobe.gravity.utility.async
com.adobe.gravity.utility.error
com.adobe.gravity.utility.events
com.adobe.gravity.utility.factory
com.adobe.gravity.utility.flex.async
com.adobe.gravity.utility.logging
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com.adobe.gravity.utility.sequence
com.adobe.gravity.utility.url
com.adobe.guides.control
com.adobe.guides.domain
com.adobe.guides.i18n
com.adobe.guides.spark.components.skins
com.adobe.guides.spark.components.skins.mx
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com.adobe.guides.spark.navigators.components
com.adobe.guides.spark.navigators.renderers
com.adobe.guides.spark.navigators.skins
com.adobe.guides.spark.util
com.adobe.guides.spark.wrappers.components
com.adobe.guides.spark.wrappers.skins
com.adobe.guides.submit
com.adobe.icc.dc.domain
com.adobe.icc.dc.domain.factory
com.adobe.icc.editors.events
com.adobe.icc.editors.handlers
com.adobe.icc.editors.managers
com.adobe.icc.editors.model
com.adobe.icc.editors.model.config
com.adobe.icc.editors.model.el
com.adobe.icc.editors.model.el.operands
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com.adobe.icc.enum
com.adobe.icc.external.dc
com.adobe.icc.obj
com.adobe.icc.services
com.adobe.icc.services.category
com.adobe.icc.services.config
com.adobe.icc.services.download
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com.adobe.icc.services.external
com.adobe.icc.services.formbridge
com.adobe.icc.services.fragmentlayout
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com.adobe.icc.services.letter
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com.adobe.icc.services.submit
com.adobe.icc.services.user
com.adobe.icc.token
com.adobe.icc.vo
com.adobe.icc.vo.render
com.adobe.icomm.assetplacement.controller
com.adobe.icomm.assetplacement.controller.utils
com.adobe.icomm.assetplacement.data
com.adobe.icomm.assetplacement.model
com.adobe.livecycle.assetmanager.client
com.adobe.livecycle.assetmanager.client.event
com.adobe.livecycle.assetmanager.client.handler
com.adobe.livecycle.assetmanager.client.managers
com.adobe.livecycle.assetmanager.client.model
com.adobe.livecycle.assetmanager.client.model.cms
com.adobe.livecycle.assetmanager.client.service
com.adobe.livecycle.assetmanager.client.service.search
com.adobe.livecycle.assetmanager.client.service.search.cms
com.adobe.livecycle.assetmanager.client.utils
com.adobe.livecycle.content
com.adobe.livecycle.rca.model
com.adobe.livecycle.rca.model.constant
com.adobe.livecycle.rca.model.document
com.adobe.livecycle.rca.model.participant
com.adobe.livecycle.rca.model.reminder
com.adobe.livecycle.rca.model.stage
com.adobe.livecycle.rca.service
com.adobe.livecycle.rca.service.core
com.adobe.livecycle.rca.service.core.delegate
com.adobe.livecycle.rca.service.process
com.adobe.livecycle.rca.service.process.delegate
com.adobe.livecycle.rca.token
com.adobe.livecycle.ria.security.api
com.adobe.livecycle.ria.security.service
com.adobe.mosaic.layouts
com.adobe.mosaic.layouts.dragAndDrop
com.adobe.mosaic.layouts.interfaces
com.adobe.mosaic.mxml
com.adobe.mosaic.om.constants
com.adobe.mosaic.om.events
com.adobe.mosaic.om.impl
com.adobe.mosaic.om.interfaces
com.adobe.mosaic.skinning
com.adobe.mosaic.sparklib.editors
com.adobe.mosaic.sparklib.optionMenu
com.adobe.mosaic.sparklib.scrollableMenu
com.adobe.mosaic.sparklib.scrollableMenu.skins
com.adobe.mosaic.sparklib.tabLayout
com.adobe.mosaic.sparklib.tabLayout.events
com.adobe.mosaic.sparklib.tabLayout.layouts
com.adobe.mosaic.sparklib.tabLayout.skins
com.adobe.mosaic.sparklib.text
com.adobe.mosaic.sparklib.util
com.adobe.solutions.acm.authoring.presentation
com.adobe.solutions.acm.authoring.presentation.actionbar
com.adobe.solutions.acm.authoring.presentation.common
com.adobe.solutions.acm.authoring.presentation.events
com.adobe.solutions.acm.authoring.presentation.fragment
com.adobe.solutions.acm.authoring.presentation.letter
com.adobe.solutions.acm.authoring.presentation.letter.data
com.adobe.solutions.acm.authoring.presentation.preview
com.adobe.solutions.acm.authoring.presentation.rte
com.adobe.solutions.acm.ccr.presentation
com.adobe.solutions.acm.ccr.presentation.contentcapture
com.adobe.solutions.acm.ccr.presentation.contentcapture.events
com.adobe.solutions.acm.ccr.presentation.contentcapture.preview
com.adobe.solutions.acm.ccr.presentation.datacapture
com.adobe.solutions.acm.ccr.presentation.datacapture.renderers
com.adobe.solutions.acm.ccr.presentation.pdf
com.adobe.solutions.exm
com.adobe.solutions.exm.authoring
com.adobe.solutions.exm.authoring.components.controls
com.adobe.solutions.exm.authoring.components.toolbars
com.adobe.solutions.exm.authoring.domain
com.adobe.solutions.exm.authoring.domain.expression
com.adobe.solutions.exm.authoring.domain.impl
com.adobe.solutions.exm.authoring.domain.method
com.adobe.solutions.exm.authoring.domain.variable
com.adobe.solutions.exm.authoring.enum
com.adobe.solutions.exm.authoring.events
com.adobe.solutions.exm.authoring.model
com.adobe.solutions.exm.authoring.renderer
com.adobe.solutions.exm.authoring.view
com.adobe.solutions.exm.expression
com.adobe.solutions.exm.impl
com.adobe.solutions.exm.impl.method
com.adobe.solutions.exm.method
com.adobe.solutions.exm.mock
com.adobe.solutions.exm.mock.method
com.adobe.solutions.exm.runtime
com.adobe.solutions.exm.runtime.impl
com.adobe.solutions.exm.variable
com.adobe.solutions.prm.constant
com.adobe.solutions.prm.domain
com.adobe.solutions.prm.domain.factory
com.adobe.solutions.prm.domain.impl
com.adobe.solutions.prm.domain.manager
com.adobe.solutions.prm.presentation.asset
com.adobe.solutions.prm.presentation.constant
com.adobe.solutions.prm.presentation.document
com.adobe.solutions.prm.presentation.event
com.adobe.solutions.prm.presentation.file
com.adobe.solutions.prm.presentation.project
com.adobe.solutions.prm.presentation.team
com.adobe.solutions.prm.presentation.util
com.adobe.solutions.prm.service
com.adobe.solutions.prm.services.impl
com.adobe.solutions.prm.vo
com.adobe.solutions.rca.constant
com.adobe.solutions.rca.domain
com.adobe.solutions.rca.domain.common
com.adobe.solutions.rca.domain.factory
com.adobe.solutions.rca.domain.impl
com.adobe.solutions.rca.domain.impl.manager
com.adobe.solutions.rca.domain.manager
com.adobe.solutions.rca.presentation
com.adobe.solutions.rca.presentation.comment
com.adobe.solutions.rca.presentation.constant
com.adobe.solutions.rca.presentation.event
com.adobe.solutions.rca.presentation.gantt
com.adobe.solutions.rca.presentation.gantt.ruler
com.adobe.solutions.rca.presentation.template
com.adobe.solutions.rca.presentation.template.audit
com.adobe.solutions.rca.presentation.template.definition
com.adobe.solutions.rca.presentation.template.documents
com.adobe.solutions.rca.presentation.template.stages
com.adobe.solutions.rca.presentation.util
com.adobe.solutions.rca.service
com.adobe.solutions.rca.services.impl
com.adobe.solutions.rca.vo
com.adobe.solutions.rca.vo.um
com.adobe.viewsource
fl.accessibility
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flash.ui
flash.utils
flash.xml
flashx.textLayout
flashx.textLayout.compose
flashx.textLayout.container
flashx.textLayout.conversion
flashx.textLayout.edit
flashx.textLayout.elements
flashx.textLayout.events
flashx.textLayout.factory
flashx.textLayout.formats
flashx.textLayout.operations
flashx.textLayout.utils
flashx.undo
ga.controls
ga.layouts
ga.model
ga.uiComponents
ga.util
ga.views
ga.wrappers
lc.foundation
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lc.preloader
lc.procmgmt
lc.procmgmt.commands
lc.procmgmt.domain
lc.procmgmt.events
lc.procmgmt.formbridge
lc.procmgmt.impl
lc.procmgmt.ui.attachments
lc.procmgmt.ui.controls
lc.procmgmt.ui.controls.card
lc.procmgmt.ui.controls.renderer
lc.procmgmt.ui.help
lc.procmgmt.ui.layout
lc.procmgmt.ui.presentationmodel
lc.procmgmt.ui.process
lc.procmgmt.ui.search
lc.procmgmt.ui.startpoint
lc.procmgmt.ui.task
lc.procmgmt.ui.task.form
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lc.procmgmt.ui.tracking
mx.accessibility
mx.automation
mx.automation.air
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mx.automation.delegates.advancedDataGrid
mx.automation.delegates.charts
mx.automation.delegates.containers
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mx.automation.delegates.controls.dataGridClasses
mx.automation.delegates.controls.fileSystemClasses
mx.automation.delegates.core
mx.automation.delegates.flashflexkit
mx.automation.events
mx.binding
mx.binding.utils
mx.charts
mx.charts.chartClasses
mx.charts.effects
mx.charts.effects.effectClasses
mx.charts.events
mx.charts.renderers
mx.charts.series
mx.charts.series.items
mx.charts.series.renderData
mx.charts.styles
mx.collections
mx.collections.errors
mx.containers
mx.containers.accordionClasses
mx.containers.dividedBoxClasses
mx.containers.errors
mx.containers.utilityClasses
mx.controls
mx.controls.advancedDataGridClasses
mx.controls.dataGridClasses
mx.controls.listClasses
mx.controls.menuClasses
mx.controls.olapDataGridClasses
mx.controls.scrollClasses
mx.controls.sliderClasses
mx.controls.textClasses
mx.controls.treeClasses
mx.controls.videoClasses
mx.core
mx.core.windowClasses
mx.data
mx.data.crypto
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mx.data.messages
mx.data.mxml
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mx.data.utils
mx.effects
mx.effects.easing
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mx.events
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mx.flash
mx.formatters
mx.geom
mx.graphics
mx.graphics.codec
mx.graphics.shaderClasses
mx.logging
mx.logging.errors
mx.logging.targets
mx.managers
mx.messaging
mx.messaging.channels
mx.messaging.config
mx.messaging.errors
mx.messaging.events
mx.messaging.management
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mx.modules
mx.netmon
mx.olap
mx.olap.aggregators
mx.preloaders
mx.printing
mx.resources
mx.rpc
mx.rpc.events
mx.rpc.http
mx.rpc.http.mxml
mx.rpc.livecycle
mx.rpc.mxml
mx.rpc.remoting
mx.rpc.remoting.mxml
mx.rpc.soap
mx.rpc.soap.mxml
mx.rpc.wsdl
mx.rpc.xml
mx.skins
mx.skins.halo
mx.skins.spark
mx.skins.wireframe
mx.skins.wireframe.windowChrome
mx.states
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mx.utils
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org.osmf.containers
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org.osmf.events
org.osmf.layout
org.osmf.logging
org.osmf.media
org.osmf.metadata
org.osmf.net
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org.osmf.net.httpstreaming
org.osmf.net.metrics
org.osmf.net.qos
org.osmf.net.rtmpstreaming
org.osmf.net.rules
org.osmf.traits
org.osmf.utils
spark.accessibility
spark.automation.delegates
spark.automation.delegates.components
spark.automation.delegates.components.gridClasses
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spark.core
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spark.globalization
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spark.skins.spark
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spark.skins.wireframe.mediaClasses
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spark.transitions
spark.utils
spark.validators
spark.validators.supportClasses
xd.core.axm.enterprise.view.components
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xd.core.axm.view.components
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Paketspark.core
Klasspublic class SpriteVisualElement
ArvSpriteVisualElement Inheritance FlexSprite Inheritance Sprite Inheritance DisplayObjectContainer Inheritance InteractiveObject Inheritance DisplayObject Inheritance EventDispatcher Inheritance Object
Implementerar IVisualElement, IMXMLObject, IFlexModule

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

The SpriteVisualElement class is a light-weight Sprite-based implemention of the IVisualElement interface. Spark containers can lay out and render SpriteVisualElement objects.

If you use ActionScript to add an FXG component to an application, it should be of type SpriteVisualElement.



Publika egenskaper
 EgenskapDefinieras med
 InheritedaccessibilityImplementation : AccessibilityImplementation
Den aktuella hjälpmedelsimplementeringen (AccessibilityImplementation) för den här InteractiveObject-instansen.
InteractiveObject
 InheritedaccessibilityProperties : AccessibilityProperties
De nuvarande hjälpmedelsalternativen för det här visningsobjektet.
DisplayObject
 Inheritedalpha : Number
Anger det angivna objektets alfagenomskinlighetsvärde.
DisplayObject
  baseline : Object
The vertical distance in pixels from the anchor target to the control's baseline position.
SpriteVisualElement
  baselinePosition : Number
[skrivskyddad] The y-coordinate of the baseline of the first line of text of the component.
SpriteVisualElement
  blendMode : String
[åsidosätt] A value from the BlendMode class that specifies which blend mode to use.
SpriteVisualElement
 InheritedblendShader : Shader
[lässkyddad] Ställer in en skuggning som används för blandning av förgrund och bakgrund.
DisplayObject
  bottom : Object
The vertical distance in pixels from the bottom edge of the component to the anchor target's bottom edge.
SpriteVisualElement
 InheritedbuttonMode : Boolean
Anger knappläge för den här spriten.
Sprite
 InheritedcacheAsBitmap : Boolean
Om det är true, sparar Flash-miljöerna en intern bitmappsrepresentation av visningsobjektet i cache-minnet.
DisplayObject
 Inherited    cacheAsBitmapMatrix : Matrix
Om detta inte är null definierar det här Matrix-objektet hur ett visningsobjekt återges när cacheAsBitmap har värdet true.
DisplayObject
 Inheritedconstructor : Object
En referens till klassobjektet eller konstruktorfunktionen för en given objektinstans.
Object
 InheritedcontextMenu : NativeMenu
Anger vilken snabbmeny som är associerad med det här objektet.
InteractiveObject
  depth : Number
Determines the order in which items inside of containers are rendered.
SpriteVisualElement
  designLayer : DesignLayer
Specifies the optional DesignLayer instance associated with this visual element.
SpriteVisualElement
 InheriteddoubleClickEnabled : Boolean
Anger om det här objektet tar emot doubleClick-händelser.
InteractiveObject
 InheriteddropTarget : DisplayObject
[skrivskyddad] Anger det visningsobjekt som spriten dras över, eller som spriten släpptes på.
Sprite
 Inheritedfilters : Array
En indexerad array som innehåller varje filterobjekt som är associerat med visningsobjektet.
DisplayObject
 InheritedfocusRect : Object
Anger om det här objektet visar en fokusram.
InteractiveObject
 Inheritedgraphics : Graphics
[skrivskyddad] Anger det Graphics-objekt som tillhör denna sprite där kommandon för vektorritning kan göras.
Sprite
  hasLayoutMatrix3D : Boolean
[skrivskyddad] Contains true if the element has 3D Matrix.
SpriteVisualElement
 Inheritedheight : Number
Anger visningsobjektets höjd i pixlar.
DisplayObject
 InheritedhitArea : Sprite
Utser en annan sprite som ska fungera som träffområde för en sprite.
Sprite
  horizontalCenter : Object
The horizontal distance in pixels from the center of the component to the center of the anchor target's content area.
SpriteVisualElement
  id : String
The identity of the component.
SpriteVisualElement
  includeInLayout : Boolean
Specifies whether this component is included in the layout of the parent container.
SpriteVisualElement
  is3D : Boolean
[skrivskyddad] Contains true when the element is in 3D.
SpriteVisualElement
  layoutDirection : String
Specifies the desired layout direction for an element: one of LayoutDirection.LTR (left to right), LayoutDirection.RTL (right to left), or null (inherit).
SpriteVisualElement
  left : Object
The horizontal distance in pixels from the left edge of the component to the anchor target's left edge.
SpriteVisualElement
 InheritedloaderInfo : LoaderInfo
[skrivskyddad] Returnerar ett LoaderInfo-objekt som innehåller information om hur filen som visningsobjektet tillhör ska läsas in.
DisplayObject
  luminosityClip : Boolean
A property that controls whether the luminosity mask clips the masked content.
SpriteVisualElement
  luminosityInvert : Boolean
A property that controls the calculation of the RGB color value of a graphic element being masked by a luminosity mask.
SpriteVisualElement
  mask : DisplayObject
[åsidosätt] Sets the mask.
SpriteVisualElement
  maskType : String
The mask type.
SpriteVisualElement
 InheritedmetaData : Object
Erhåller metadataobjektet för instansen DisplayObject om metadata har lagrats tillsammans med instansen för detta DisplayObject i SWF-filen via en PlaceObject4-tagg.
DisplayObject
  moduleFactory : IFlexModuleFactory
A module factory is used as context for using embeded fonts and for finding the style manager that controls the styles for this component.
SpriteVisualElement
 InheritedmouseChildren : Boolean
Avgör om objektets underordnade objekt är aktiverade för en mus eller annan användarindataenhet (eller inte).
DisplayObjectContainer
 InheritedmouseEnabled : Boolean
Anger om det här objektet tar emot musmeddelanden eller annan indata från användaren.
InteractiveObject
 InheritedmouseX : Number
[skrivskyddad] Anger x-koordinaten för musens eller användarens indataenhets position i pixlar.
DisplayObject
 InheritedmouseY : Number
[skrivskyddad] Anger y-koordinaten för musens eller användarens indataenhets position i pixlar.
DisplayObject
 Inheritedname : String
Anger instansnamnet för DisplayObject.
DisplayObject
 InheritedneedsSoftKeyboard : Boolean
Anger om ett virtuellt tangentbord (t.ex. ett skärmtangentbord) ska visas när den här InteractiveObject-instansen är i fokus.
InteractiveObject
 InheritednumChildren : int
[skrivskyddad] Returnerar antalet underordnade objekt det här objektet har.
DisplayObjectContainer
 InheritedopaqueBackground : Object
Anger om visningsobjektet är ogenomskinligt med en viss bakgrundsfärg.
DisplayObject
  owner : DisplayObjectContainer
The owner of this IVisualElement object.
SpriteVisualElement
 Inheritedparent : DisplayObjectContainer
[skrivskyddad] Anger DisplayObjectContainer-objektet som innehåller visningsobjektet.
DisplayObject
  percentHeight : Number
Specifies the height of a component as a percentage of its parent's size.
SpriteVisualElement
  percentWidth : Number
Specifies the width of a component as a percentage of its parent's size.
SpriteVisualElement
  postLayoutTransformOffsets : mx.geom:TransformOffsets
Defines a set of adjustments that can be applied to the object's transform in a way that is invisible to its parent's layout.
SpriteVisualElement
  right : Object
The horizontal distance in pixels from the right edge of the component to the anchor target's right edge.
SpriteVisualElement
 Inheritedroot : DisplayObject
[skrivskyddad] För ett visningsobjekt i en inläst SWF-fil är rotegenskapen det översta visningsobjektet i den del av visningslistans trädstruktur som representeras av den SWF-filen.
DisplayObject
 Inheritedrotation : Number
Anger DisplayObject-instansens rotation i grader från den ursprungliga orienteringen.
DisplayObject
  rotationX : Number
[åsidosätt] Indicates the x-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container.
SpriteVisualElement
  rotationY : Number
[åsidosätt] Indicates the y-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container.
SpriteVisualElement
 InheritedrotationZ : Number
Anger z-axelsrotationen i grader för DisplayObject-instansen, från den ursprungliga orienteringen i förhållande till den överordnade 3D-behållaren.
DisplayObject
 Inheritedscale9Grid : Rectangle
Det skalningsrutnät som används för närvarande.
DisplayObject
 InheritedscaleX : Number
Anger vågrät skala (i procent) för objektet utifrån dess registreringspunkt.
DisplayObject
 InheritedscaleY : Number
Anger lodrät skala (i procent) för objektet utifrån dess registreringspunkt.
DisplayObject
 InheritedscaleZ : Number
Anger djupskala (procent) för objektet utifrån dess registreringspunkt.
DisplayObject
 InheritedscrollRect : Rectangle
Visningsobjektets gränser för rullningsrektangeln.
DisplayObject
 Inherited    softKeyboard : String
Kontrollerar utseendet på skärmtangentbordet.
InteractiveObject
 InheritedsoftKeyboardInputAreaOfInterest : Rectangle
Definierar det område som ska behållas på skärmen när skärmtangentbordet visas (ej tillgängligt på iOS).
InteractiveObject
 InheritedsoundTransform : flash.media:SoundTransform
Styr ljudet i den här spriten.
Sprite
 Inheritedstage : Stage
[skrivskyddad] Visningsobjektets scen.
DisplayObject
 InheritedtabChildren : Boolean
Avgör om objektets underordnade objekt är tabbaktiverade.
DisplayObjectContainer
 InheritedtabEnabled : Boolean
Anger om det här objektet inkluderas i tabbordningen.
InteractiveObject
 InheritedtabIndex : int
Anger tabbordningen för objekt i en SWF-fil.
InteractiveObject
 InheritedtextSnapshot : flash.text:TextSnapshot
[skrivskyddad] Returnerar ett TextSnapshot-objekt för den här DisplayObjectContainer-instansen.
DisplayObjectContainer
  top : Object
The vertical distance in pixels from the top edge of the component to the anchor target's top edge.
SpriteVisualElement
 Inheritedtransform : flash.geom:Transform
Ett objekt med egenskaper som gäller ett visningsobjekts matris, färgomformning och pixelgränser.
DisplayObject
  transformX : Number
Sets the x coordinate for the transform center of the component.
SpriteVisualElement
  transformY : Number
Sets the y coordinate for the transform center of the component.
SpriteVisualElement
  transformZ : Number
Sets the z coordinate for the transform center of the component.
SpriteVisualElement
 InheriteduseHandCursor : Boolean
Ett booleskt värde som anger om den pekande handen (handpekaren) ska visas när pekaren passerar över en sprite, vars buttonMode-egenskap är true.
Sprite
  verticalCenter : Object
The vertical distance in pixels from the center of the component to the center of the anchor target's content area.
SpriteVisualElement
  visible : Boolean
[åsidosätt] Controls the visibility of this visual element.
SpriteVisualElement
 Inheritedwidth : Number
Anger visningsobjektets bredd i pixlar.
DisplayObject
 Inheritedx : Number
Anger x-koordinaten för DisplayObject-instansen i förhållande till de lokala koordinaterna för den överordnade DisplayObjectContainer.
DisplayObject
 Inheritedy : Number
Anger y-koordinaten för DisplayObject-instansen i förhållande till de lokala koordinaterna för den överordnade DisplayObjectContainer.
DisplayObject
 Inheritedz : Number
Anger z-koordinatens position längs DisplayObject-instansens z-axel i förhållande till den överordnade 3D-behållaren.
DisplayObject
Skyddade egenskaper
 EgenskapDefinieras med
  viewHeight : Number
[lässkyddad] Defines the vertical space that the graphic uses in the layout.
SpriteVisualElement
  viewWidth : Number
[lässkyddad] Defines the horizontal space that the graphic uses in the layout.
SpriteVisualElement
Publika metoder
 MetodDefinieras med
  
Constructor.
SpriteVisualElement
 Inherited
Lägger till en underordnad DisplayObject-instans i den här DisplayObjectContainer-instansen.
DisplayObjectContainer
 Inherited
Lägger till en underordnad DisplayObject-instans i den här DisplayObjectContainer-instansen.
DisplayObjectContainer
 Inherited
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registrerar ett händelseavlyssnarobjekt för ett EventDispatcher-objekt så att avlyssnaren får meddelanden om händelser.
EventDispatcher
 Inherited
Anger om säkerhetsrestriktionerna kan göra att visningsobjekt utelämnas från listan som returneras när metoden DisplayObjectContainer.getObjectsUnderPoint() anropas med den angivna punkten.
DisplayObjectContainer
 Inherited
Avgör om det angivna visningsobjektet är underordnat DisplayObjectContainer-instansen eller själva instansen.
DisplayObjectContainer
 Inherited
Skickar en händelse till händelseflödet.
EventDispatcher
 Inherited
getBounds(targetCoordinateSpace:DisplayObject):Rectangle
Returnerar en rektangel som definierar visningsområdets område i relation till targetCoordinateSpace-objektets koordinatsystem.
DisplayObject
  
getBoundsXAtSize(width:Number, height:Number, postLayoutTransform:Boolean = true):Number
Returns the x coordinate of the element's bounds at the specified element size.
SpriteVisualElement
  
getBoundsYAtSize(width:Number, height:Number, postLayoutTransform:Boolean = true):Number
Returns the y coordinate of the element's bounds at the specified element size.
SpriteVisualElement
 Inherited
Returnerar den underordnade visningsobjektsinstansen som finns vid det angivna indexvärdet.
DisplayObjectContainer
 Inherited
Returnerar det underordnade visningsobjektet som har ett visst namn.
DisplayObjectContainer
 Inherited
Returnerar indexpositionen för en underordnad DisplayObject-instans.
DisplayObjectContainer
  
getLayoutBoundsHeight(postLayoutTransform:Boolean = true):Number
Returns the element's layout height.
SpriteVisualElement
  
getLayoutBoundsWidth(postLayoutTransform:Boolean = true):Number
Returns the element's layout width.
SpriteVisualElement
  
getLayoutBoundsX(postLayoutTransform:Boolean = true):Number
Returns the x coordinate that the element uses to draw on screen.
SpriteVisualElement
  
getLayoutBoundsY(postLayoutTransform:Boolean = true):Number
Returns the y coordinate that the element uses to draw on screen.
SpriteVisualElement
  
Returns the transform matrix that is used to calculate the component's layout relative to its siblings.
SpriteVisualElement
  
Returns the layout transform Matrix3D for this element.
SpriteVisualElement
  
getMaxBoundsHeight(postLayoutTransform:Boolean = true):Number
Returns the element's maximum height.
SpriteVisualElement
  
getMaxBoundsWidth(postLayoutTransform:Boolean = true):Number
Returns the element's maximum width.
SpriteVisualElement
  
getMinBoundsHeight(postLayoutTransform:Boolean = true):Number
Returns the element's minimum height.
SpriteVisualElement
  
getMinBoundsWidth(postLayoutTransform:Boolean = true):Number
Returns the element's minimum width.
SpriteVisualElement
 Inherited
Returnerar en array med objekt som ligger under den angivna punkten och är underordnade (eller indirekt underordnade) den här DisplayObjectContainer-instansen.
DisplayObjectContainer
  
getPreferredBoundsHeight(postLayoutTransform:Boolean = true):Number
Returns the element's preferred height.
SpriteVisualElement
  
getPreferredBoundsWidth(postLayoutTransform:Boolean = true):Number
Returns the element's preferred width.
SpriteVisualElement
 Inherited
getRect(targetCoordinateSpace:DisplayObject):Rectangle
Returnerar en rektangel som definierar visningsområdets gräns, baserat på koordinatsystemet som definieras av targetCoordinateSpace-parametern, exklusive eventuella linjer i former.
DisplayObject
 Inherited
Konverterar punktobjektet från scenens (globala) koordinater till visningsobjektets (lokala) koordinater.
DisplayObject
 Inherited
Konverterar en tvådimensionell punkt från scenens (globala) koordinater till ett tredimensionellt visningsobjekts (lokala) koordinater.
DisplayObject
 Inherited
Kontrollerar om EventDispatcher-objektet har några avlyssnare registrerade för en viss typ av händelse.
EventDispatcher
 Inherited
Anger om det finns en egenskap angiven för ett objekt.
Object
 Inherited
Utvärderar begränsningsramen för visningsobjektet för att kontrollera om den överlappar eller korsar begränsningsramen för obj-visningsobjektet.
DisplayObject
 Inherited
hitTestPoint(x:Number, y:Number, shapeFlag:Boolean = false):Boolean
Utvärderar visningsobjektet för att avgöra om det överlappar eller korsar den punkt som anges av x- och y-parametrarna.
DisplayObject
  
Called automatically by the MXML compiler when the SpriteVisualElement is created using an MXML tag.
SpriteVisualElement
  
An element must call this method when its layoutDirection changes or when its parent's layoutDirection changes.
SpriteVisualElement
 Inherited
Anger om en instans av klassen Object finns i prototypkedjan för objektet som anges som parameter.
Object
 Inherited
Konverterar en tredimensionell punkt för det tredimensionella visningsobjektets (lokala) koordinater till en tvådimensionell punkt i scenens (globala) koordinater.
DisplayObject
 Inherited
Konverterar punktobjektet från visningsobjektets (lokala) koordinater till scenens (globala) koordinater.
DisplayObject
 Inherited
Anger om den angivna egenskapen finns och är uppräkningsbar.
Object
 Inherited
Tar bort den angivna underordnade DisplayObject-instansen från listan med underordnade för DisplayObjectContainer-instansen.
DisplayObjectContainer
 Inherited
Tar bort ett underordnat DisplayObject från den angivna indexpositionen i den underordnade listan i DisplayObjectContainer.
DisplayObjectContainer
 Inherited
removeChildren(beginIndex:int = 0, endIndex:int = 0x7fffffff):void
Tar bort alla child-DisplayObject-instanser från listan med underordnade för DisplayObjectContainer-instansen.
DisplayObjectContainer
 Inherited
removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
Tar bort en avlyssnare från EventDispatcher-objektet.
EventDispatcher
 Inherited
Visar ett virtuellt tangentbord.
InteractiveObject
 Inherited
Ändrar positionen för ett befintligt underordnat objekt i behållaren för visningsobjekt.
DisplayObjectContainer
  
setLayoutBoundsPosition(newBoundsX:Number, newBoundsY:Number, postLayoutTransform:Boolean = true):void
Sets the coordinates that the element uses to draw on screen.
SpriteVisualElement
  
setLayoutBoundsSize(width:Number, height:Number, postLayoutTransform:Boolean = true):void
Sets the layout size of the element.
SpriteVisualElement
  
setLayoutMatrix(value:Matrix, invalidateLayout:Boolean):void
Sets the transform Matrix that is used to calculate the component's layout size and position relative to its siblings.
SpriteVisualElement
  
setLayoutMatrix3D(value:Matrix3D, invalidateLayout:Boolean):void
Sets the transform Matrix3D that is used to calculate the component's layout size and position relative to its siblings.
SpriteVisualElement
 Inherited
Anger tillgänglighet för en dynamisk egenskap för slingåtgärder.
Object
 Inherited
startDrag(lockCenter:Boolean = false, bounds:Rectangle = null):void
Gör att användaren kan dra angiven sprite.
Sprite
 Inherited
startTouchDrag(touchPointID:int, lockCenter:Boolean = false, bounds:Rectangle = null):void
Låter användaren dra angiven sprite på en beröringsaktiverad enhet.
Sprite
 Inherited
Stoppar rekursivt tidslinjekörning av alla filmklipp vars rot är detta objekt.
DisplayObjectContainer
 Inherited
Avslutar metoden startDrag().
Sprite
 Inherited
stopTouchDrag(touchPointID:int):void
Avslutar metoden startTouchDrag(), som används med beröringsaktiverade enheter.
Sprite
 Inherited
Byter z-ordningen (framifrån och bakåt-ordning) för de två underordnade objekten.
DisplayObjectContainer
 Inherited
swapChildrenAt(index1:int, index2:int):void
Byter z-ordningen (framifrån och bakåt-ordning) för underordnade objekt vid de två angivna indexpositionerna i listan med underordnade objekt.
DisplayObjectContainer
 Inherited
Returnerar det här objektets strängrepresentation, formaterad i enlighet med språkspecifika konventioner.
Object
 Inherited
[åsidosätt] Returns a string indicating the location of this object within the hierarchy of DisplayObjects in the Application.
FlexSprite
  
transformAround(transformCenter:Vector3D, scale:Vector3D = null, rotation:Vector3D = null, translation:Vector3D = null, postLayoutScale:Vector3D = null, postLayoutRotation:Vector3D = null, postLayoutTranslation:Vector3D = null, invalidateLayout:Boolean = true):void
A utility method to update the rotation, scale, and translation of the transform while keeping a particular point, specified in the component's own coordinate space, fixed in the parent's coordinate space.
SpriteVisualElement
  
transformPointToParent(localPosition:Vector3D, position:Vector3D, postLayoutPosition:Vector3D):void
A utility method to transform a point specified in the local coordinates of this object to its location in the object's parent's coordinates.
SpriteVisualElement
 Inherited
Returnerar det angivna objektets primitiva värde.
Object
 Inherited
Kontrollerar om en händelseavlyssnare är registrerad för det här EventDispatcher-objektet eller något av dess överordnade objekt för den angivna händelsetypen.
EventDispatcher
Skyddade metoder
 MetodDefinieras med
  
Invalidates parent size and display list if this object affects its layout (includeInLayout is true).
SpriteVisualElement
  
transformHeightForLayout(width:Number, height:Number, postLayoutTransform:Boolean = true):Number
Transform the element's size.
SpriteVisualElement
  
transformWidthForLayout(width:Number, height:Number, postLayoutTransform:Boolean = true):Number
Transform the element's size.
SpriteVisualElement
Händelser
 Händelse Sammanfattning Definieras med
 Inherited[utsändningshändelse] Skickas när Flash Player eller AIR får operativsystemfokus och blir aktivt.EventDispatcher
 InheritedSkickas när ett visningsobjekt läggs till i visningslistan.DisplayObject
 InheritedSkickas när ett visningsobjekt läggs till i scenens visningslista, antingen direkt eller genom tillägg av ett underträd som innehåller visningsobjektet.DisplayObject
 InheritedSkickas när användaren väljer ”Ta bort” på textinnehållsmenyn.InteractiveObject
 InheritedSkickas när en användare trycker ner och släpper upp huvudknappen på sitt pekdon över samma InteractiveObject.InteractiveObject
 Inherited
    contextMenu
Skickas när en användargest utlöser den snabbmeny som är kopplad till detta interaktiva objekt i ett AIR-program.InteractiveObject
 InheritedSkickas när användaren aktiverar den plattformsspecifika tangentkombinationen för funktionen Kopiera eller väljer ”Kopiera” på snabbmenyn.InteractiveObject
 InheritedSkickas när användaren aktiverar den plattformsspecifika tangentkombinationen för funktionen Klipp ut eller väljer Klipp ut på snabbmenyn.InteractiveObject
 Inherited[utsändningshändelse] Skickas när Flash Player eller AIR förlorar operativsystemfokus och blir inaktivt.EventDispatcher
 InheritedSkickas när en användare trycker ner och släpper upp huvudknappen på ett pekdon två gånger i snabb följd över samma InteractiveObject när detta objekts doubleClickEnabled-flagga är satt till true.InteractiveObject
 Inherited[utsändningshändelse] Skickas när spelhuvudet går in i en ny bildruta.DisplayObject
 Inherited[utsändningshändelse] Skickas när spelhuvudet stänger den aktuella bildrutan.DisplayObject
 InheritedSkickas när ett visningsobjekt fokuserats.InteractiveObject
 InheritedSkickas när ett visningsobjekt tappar fokusering.InteractiveObject
 Inherited[utsändningshändelse] Skickas efter att konstruktorerna för bildrutevisningsobjekt har körts men innan bildruteskript har körts.DisplayObject
 InheritedSkickas när användaren skapar en kontaktpunkt längs pekytans kant med en InteractiveObject-instans (såsom att trycka längs kanten av pekytan på Siri Remote för Apple-TV). Vissa enheter kan också tolka denna kontakt som en kombination av flera pekhändelser.InteractiveObject
 InheritedSkickas när användaren trycker på två kontaktpunkter över samma InteractiveObject-instans på en beröringsaktiverad enhet (som att trycka med två fingrar och sedan släppa dem över ett visningsobjekt på en mobiltelefon eller bärbar dator med pekskärm).InteractiveObject
 InheritedSkickas när användaren flyttar en kontaktpunkt över InteractiveObject-instansen på en beröringsaktiverad enhet (som att flytta ett finger från vänster till höger över ett visningsobjekt på en mobiltelefon eller bärbar dator med pekskärm).InteractiveObject
 InheritedSkickas när användaren utför en rotationsgest vid en kontaktpunkt med en InteractiveObject-instans (som att vidröra en skärm med två fingrar och rotera dem över ett visningsobjekt på en mobiltelefon eller bärbar dator med pekskärm).InteractiveObject
 InheritedSkickas när användaren utför en svepningsgest vid en kontaktpunkt med en InteractiveObject-instans (som att vidröra en skärm med tre fingrar och sedan flytta fingrarna parallellt över ett visningsobjekt på en mobiltelefon eller bärbar dator med pekskärm).InteractiveObject
 InheritedSkickas när användaren skapar en kontaktpunkt med en InteractiveObject-instans och sedan vidrör en beröringsaktiverad enhet (som att placera flera fingrar över ett visningsobjekt för att öppna en meny och sedan använda ett finger för att peka på ett menyalternativ på en mobiltelefon eller bärbar dator med pekskärm).InteractiveObject
 InheritedSkickas när användaren utför en zoomningsgest vid en kontaktpunkt med en InteractiveObject-instans (som att vidröra en skärm med två fingrar och sedan snabbt sära på fingrarna över ett visningsobjekt på en mobiltelefon eller bärbar dator med pekskärm).InteractiveObject
 InheritedDen här händelsen skickas till alla klientprogram som har stöd för indata via ett redigeringsprogram för inmatningsmetoder (IME).InteractiveObject
 InheritedSkickas när användaren trycker på en tangent.InteractiveObject
 InheritedSkickas när användaren försöker att ändra fokuseringen med tangentbordsnavigering.InteractiveObject
 InheritedSkickas när användaren släpper upp en tangent.InteractiveObject
 InheritedSkickas när en användare trycker ned och släpper upp mittenknappen på sitt pekdon över samma InteractiveObject.InteractiveObject
 InheritedSkickas när en användare trycker på pekdonets mittenknapp över en InteractiveObject-instans.InteractiveObject
 InheritedSkickas när en användare släpper pekdonets knapp över en InteractiveObject-instans.InteractiveObject
 InheritedSkickas när en användare trycker på pekdonets knapp över en InteractiveObject-instans.InteractiveObject
 InheritedSkickas när användaren försöker att ändra fokuseringen med ett pekdon.InteractiveObject
 InheritedSkickas när en användare flyttar pekdonet när det befinner sig över ett InteractiveObject.InteractiveObject
 InheritedSkickas när användaren flyttar bort pekdonet från en InteractiveObject-instans.InteractiveObject
 InheritedSkickas när användaren flyttar pekdonet över en InteractiveObject-instans.InteractiveObject
 InheritedSkickas när en användare släpper pekdonets knapp över en InteractiveObject-instans.InteractiveObject
 InheritedSkickas när mushjulet rullas över en InteractiveObject-instans.InteractiveObject
 InheritedSkickas av drag initiator InteractiveObject när användaren släpper dragrörelsen.InteractiveObject
 InheritedSkickas av ett InteractiveObject-målobjekt när ett objekt dras till målobjektet och dragningen har accepterats med ett anrop till DragManager.acceptDragDrop().InteractiveObject
 InheritedSkickas av ett InteractiveObject-objekt när en dragrörelse går in i dess gränser.InteractiveObject
 InheritedSkickas av ett InteractiveObject-objekt när en dragrörelse går utanför dess gränser.InteractiveObject
 InheritedSkickas kontinuerligt av ett InteractiveObject-objekt när en dragrörelse pågår inom dess gränser.InteractiveObject
 InheritedSkickas i början av en dragning av det InteractiveObject-objekt som anges som dragningsinitierare i DragManager.doDrag()-anropet.InteractiveObject
 InheritedSkickas under en dragning av det InteractiveObject-objekt som anges som dragningsinitierare i DragManager.doDrag()-anropet.InteractiveObject
 InheritedSkickas när användaren aktiverar den plattformsspecifika tangentkombinationen för funktionen Klistra in eller väljer Klistra in på snabbmenyn.InteractiveObject
 InheritedSkickas när användaren sänker en aktiv penna förbi skärmens upptäcktströskel.InteractiveObject
 Inherited
    proximityEnd
Skickas när användaren lyfter en aktiv penna över skärmens upptäcktströskel.InteractiveObject
 InheritedSkickas när användaren flyttar en aktiv penna över skärmen medan den behålls inom skärmens upptäcktströskel.InteractiveObject
 Inherited
    proximityOut
Skickas när användaren flyttar en aktiv penna bort från detta InteractiveObject medan den behålls inom skärmens upptäcktströskel.InteractiveObject
 InheritedSkickas när användaren flyttar en aktiv penna direkt över detta InteractiveObject medan den behålls inom skärmens upptäcktströskel.InteractiveObject
 InheritedSkickas när användaren flyttar en aktiv penna bort från detta InteractiveObject och något av dess underordnade objekt medan den behålls inom skärmens upptäcktströskel.InteractiveObject
 InheritedSkickas när användaren flyttar en aktiv penna över detta InteractiveObject från utsidan av objektets underordnade träd i visningslistan (men stannar kvar inom skärmens upptäcktströskel).InteractiveObject
 InheritedSkickas när användaren släpper knappen på pekaren efter att första ha tryckt på den över en InteractiveObject-instans och sedan flyttat pekaren bort från InteractiveObject-instansen.InteractiveObject
 InheritedSkickas när ett visningsobjekt ska tas bort från visningslistan.DisplayObject
 InheritedSkickas när ett visningsobjekt ska tas bort från visningslistan, antingen direkt eller genom borttagning av ett underträd som innehåller visningsobjektet.DisplayObject
 Inherited[utsändningshändelse] Skickas när visningslistan ska uppdateras och återges.DisplayObject
 InheritedSkickas när en användare trycker ned och släpper upp högerknappen på sitt pekdon över samma InteractiveObject.InteractiveObject
 InheritedSkickas när en användare trycker på pekdonets knapp över en InteractiveObject-instans.InteractiveObject
 InheritedSkickas när en användare släpper pekdonets knapp över en InteractiveObject-instans.InteractiveObject
 InheritedSkickas när användaren flyttar bort pekdonet från en InteractiveObject-instans.InteractiveObject
 InheritedSkickas när användaren flyttar pekdonet över en InteractiveObject-instans.InteractiveObject
 InheritedSkickas när användaren aktiverar den plattformsspecifika tangentkombinationen för funktionen Markera allt eller väljer Markera allt på snabbmenyn.InteractiveObject
 InheritedSkickas omedelbart efter att skärmtangentbordet tas fram (visas).InteractiveObject
 InheritedSkickas omedelbart innan skärmtangentbordet tas fram (visas).InteractiveObject
 InheritedSkickas omedelbart efter att skärmtangentbordet döljs.InteractiveObject
 InheritedSkickas när värdet på objektets tabChildren-flagga ändras.InteractiveObject
 InheritedSkickas när objektets tabEnabled-flagga ändras.InteractiveObject
 InheritedSkickas när värdet på objektets tabIndex-egenskap ändras.InteractiveObject
 InheritedSkickas när användaren skriver ett eller flera texttecken.InteractiveObject
 InheritedSkickas när användaren först kontaktar en beröringsaktiverad enhet (som att vidröra en mobiltelefon eller bärbar dator med pekskärm).InteractiveObject
 InheritedSkickas när användaren avslutar kontakten med en beröringsaktiverad enhet (som att lyfta fingret från en mobiltelefon eller bärbar dator med pekskärm).InteractiveObject
 InheritedSkickas när användaren rör enheten och skickas kontinuerligt tills kontaktpunkten avlägsnas.InteractiveObject
 InheritedSkickas när användaren flyttar kontaktpunkten bort från en InteractiveObject-instans på en beröringsaktiverad enhet (som att dra fingret från ett visningsobjekt till ett annat på en mobiltelefon eller bärbar dator med pekskärm).InteractiveObject
 InheritedSkickas när användaren flyttar kontaktpunkten över en InteractiveObject-instans på en beröringsaktiverad enhet (som att dra fingret från en punkt utanför ett visningsobjekt till en punkt över ett visningsobjekt på en mobiltelefon eller bärbar dator med pekskärm).InteractiveObject
 InheritedSkickas när användaren flyttar kontaktpunkten bort från en InteractiveObject-instans på en beröringsaktiverad enhet (som att dra fingret från ett visningsobjekt till en punkt utanför visningsobjektet på en mobiltelefon eller bärbar dator med pekskärm).InteractiveObject
 InheritedSkickas när användaren flyttar kontaktpunkten över en InteractiveObject-instans på en beröringsaktiverad enhet (som att dra fingret från en punkt utanför ett visningsobjekt till en punkt över ett visningsobjekt på en mobiltelefon eller bärbar dator med pekskärm).InteractiveObject
 InheritedSkickas när användaren lyfter kontaktpunkten över samma InteractiveObject-instans där kontakten initierades på en beröringsaktiverad enhet (som att trycka med fingret och sedan släppa det vid en enda kontaktpunkt över ett visningsobjekt på en mobiltelefon eller bärbar dator med pekskärm).InteractiveObject
Egenskapsdetaljer

baseline

egenskap
baseline:Object

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

The vertical distance in pixels from the anchor target to the control's baseline position.

By default the anchor target is the top edge of the container's content area. In layouts with advanced constraints, the target can be a constraint row.

Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.

To specify an anchor target, set the property value to a string in the format: "anchorTargetName:value". For example, "row1:10".



Implementering
    public function get baseline():Object
    public function set baseline(value:Object):void

baselinePosition

egenskap 
baselinePosition:Number  [skrivskyddad]

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

The y-coordinate of the baseline of the first line of text of the component.

This property is used to implement the baseline constraint style. It is also used to align the label of a FormItem with the controls in the FormItem.

Each component should override this property.



Implementering
    public function get baselinePosition():Number

blendMode

egenskap 
blendMode:String[åsidosätt]

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

A value from the BlendMode class that specifies which blend mode to use.

Standardvärdet är auto.



Implementering
    override public function get blendMode():String
    override public function set blendMode(value:String):void

Relaterade API-element

bottom

egenskap 
bottom:Object

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

The vertical distance in pixels from the bottom edge of the component to the anchor target's bottom edge.

By default the anchor target is the container's content area. In layouts with advanced constraints, the target can be a constraint row.

Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.

To specify an anchor target, set the property value to a string in the format: "anchorTargetName:value". For example, "row1:10".



Implementering
    public function get bottom():Object
    public function set bottom(value:Object):void

depth

egenskap 
depth:Number

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Determines the order in which items inside of containers are rendered. Spark containers order their items based on their depth property, with the lowest depth in the back, and the higher in the front. Items with the same depth value appear in the order they are added to the container.



Implementering
    public function get depth():Number
    public function set depth(value:Number):void

designLayer

egenskap 
designLayer:DesignLayer

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Specifies the optional DesignLayer instance associated with this visual element.

When a DesignLayer is assigned, a visual element must consider the visibility and alpha of its parent layer when ultimately committing its own effective visibility or alpha to its backing DisplayObject (if applicable).

A visual element must listen for layerPropertyChange notifications from the associated layer parent. When the effectiveAlpha or effectiveVisibility of the layer changes, the element must then compute its own effective visibility (or alpha) and apply it accordingly.

This property should not be set within MXML directly.

The designLayer property is not used for z-order control, please see depth.



Implementering
    public function get designLayer():DesignLayer
    public function set designLayer(value:DesignLayer):void

hasLayoutMatrix3D

egenskap 
hasLayoutMatrix3D:Boolean  [skrivskyddad]

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Contains true if the element has 3D Matrix.

Use hasLayoutMatrix3D instead of calling and examining the return value of getLayoutMatrix3D() because that method returns a valid matrix even when the element is in 2D.



Implementering
    public function get hasLayoutMatrix3D():Boolean

horizontalCenter

egenskap 
horizontalCenter:Object

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

The horizontal distance in pixels from the center of the component to the center of the anchor target's content area.

The default anchor target is the container itself.

In layouts with advanced constraints, the anchor target can be a constraint column. Then the content area is the space between the preceding column (or container side) and the target column.

Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.

To specify an anchor target, set the property value to a string in the format "constraintColumnId:value". For example, "col1:10".



Implementering
    public function get horizontalCenter():Object
    public function set horizontalCenter(value:Object):void

id

egenskap 
id:String

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

The identity of the component.



Implementering
    public function get id():String
    public function set id(value:String):void

includeInLayout

egenskap 
includeInLayout:Boolean

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Specifies whether this component is included in the layout of the parent container. If true, the object is included in its parent container's layout and is sized and positioned by its parent container as per its layout rules. If false, the object size and position are not affected by its parent container's layout.



Implementering
    public function get includeInLayout():Boolean
    public function set includeInLayout(value:Boolean):void

is3D

egenskap 
is3D:Boolean  [skrivskyddad]

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Contains true when the element is in 3D. The element can be in 3D either because it has 3D transform properties or it has 3D post layout transform offsets or both.



Implementering
    public function get is3D():Boolean

layoutDirection

egenskap 
layoutDirection:String

Språkversion: ActionScript 3.0
Produktversion: Flex 4.5
Körningsmiljöversioner: Flash Player 10, AIR 2.5

Specifies the desired layout direction for an element: one of LayoutDirection.LTR (left to right), LayoutDirection.RTL (right to left), or null (inherit). This property is typically backed by an inheriting style. If null, the layoutDirection style will be set to undefined. Classes like GraphicElement, which implement ILayoutDirectionElement but do not support styles, must additionally support a null value for this property which means the layoutDirection must be inherited from its parent.



Implementering
    public function get layoutDirection():String
    public function set layoutDirection(value:String):void

left

egenskap 
left:Object

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

The horizontal distance in pixels from the left edge of the component to the anchor target's left edge.

By default the anchor target is the container's content area. In layouts with advanced constraints, the target can be a constraint column.

Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.

To specify an anchor target, set the property value to a string in the format "anchorTargetName:value". For example, "col1:10".



Implementering
    public function get left():Object
    public function set left(value:Object):void

luminosityClip

egenskap 
luminosityClip:Boolean

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

A property that controls whether the luminosity mask clips the masked content. This property can only have an effect if the graphic element has a mask applied to it that is of type MaskType.LUMINOSITY.



Implementering
    public function get luminosityClip():Boolean
    public function set luminosityClip(value:Boolean):void

luminosityInvert

egenskap 
luminosityInvert:Boolean

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

A property that controls the calculation of the RGB color value of a graphic element being masked by a luminosity mask. If true, the RGB color value of a pixel in the source content is inverted and multipled by the corresponding region in the mask. If false, the source content's pixel's RGB color value is used directly.



Implementering
    public function get luminosityInvert():Boolean
    public function set luminosityInvert(value:Boolean):void

mask

egenskap 
mask:DisplayObject[åsidosätt]

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Sets the mask. The mask will be added to the display list. The mask must not already on a display list nor in the elements array.



Implementering
    override public function get mask():DisplayObject
    override public function set mask(value:DisplayObject):void

maskType

egenskap 
maskType:String

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

The mask type. Possible values are MaskType.CLIP, MaskType.ALPHA or MaskType.LUMINOSITY.

Clip Masking

When masking in clip mode, a clipping masks is reduced to 1-bit. This means that a mask will not affect the opacity of a pixel in the source content; it either leaves the value unmodified, if the corresponding pixel in the mask is has a non-zero alpha value, or makes it fully transparent, if the mask pixel value has an alpha value of zero.

Alpha Masking

In alpha mode, the opacity of each pixel in the source content is multiplied by the opacity of the corresponding region of the mask. i.e., a pixel in the source content with an opacity of 1 that is masked by a region of opacity of .5 will have a resulting opacity of .5. A source pixel with an opacity of .8 masked by a region with opacity of .5 will have a resulting opacity of .4.

Luminosity Masking

A luminosity mask, sometimes called a 'soft mask', works very similarly to an alpha mask except that both the opacity and RGB color value of a pixel in the source content is multiplied by the opacity and RGB color value of the corresponding region in the mask.

Luminosity masking is not native to Flash but is common in Adobe Creative Suite tools like Adobe Illustrator and Adobe Photoshop. In order to accomplish the visual effect of a luminosity mask in Flash-rendered content, a graphic element specifying a luminosity mask actually instantiates a shader filter that mimics the visual look of a luminosity mask as rendered in Adobe Creative Suite tools.

Objects being masked by luminosity masks can set properties to control the RGB color value and clipping of the mask. See the luminosityInvert and luminosityClip attributes.

Den här egenskapen kan användas som källan för databindning. När den här egenskapen ändras, skickas händelsen propertyChange .



Implementering
    public function get maskType():String
    public function set maskType(value:String):void

moduleFactory

egenskap 
moduleFactory:IFlexModuleFactory

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 9, AIR 1.1

A module factory is used as context for using embeded fonts and for finding the style manager that controls the styles for this component.



Implementering
    public function get moduleFactory():IFlexModuleFactory
    public function set moduleFactory(value:IFlexModuleFactory):void

owner

egenskap 
owner:DisplayObjectContainer

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

The owner of this IVisualElement object. By default, it is the parent of this IVisualElement object. However, if this IVisualElement object is a child component that is popped up by its parent, such as the drop-down list of a ComboBox control, the owner is the component that popped up this IVisualElement object.

This property is not managed by Flex, but by each component. Therefore, if you use the PopUpManger.createPopUp() or PopUpManger.addPopUp() method to pop up a child component, you should set the owner property of the child component to the component that popped it up.

The default value is the value of the parent property.



Implementering
    public function get owner():DisplayObjectContainer
    public function set owner(value:DisplayObjectContainer):void

percentHeight

egenskap 
percentHeight:Number

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Specifies the height of a component as a percentage of its parent's size. Allowed values are 0-100. Setting the height or explicitHeight properties resets this property to NaN.

This property returns a numeric value only if the property was previously set; it does not reflect the exact size of the component in percent.



Implementering
    public function get percentHeight():Number
    public function set percentHeight(value:Number):void

percentWidth

egenskap 
percentWidth:Number

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Specifies the width of a component as a percentage of its parent's size. Allowed values are 0-100. The default value is NaN. Setting the width or explicitWidth properties resets this property to NaN.

This property returns a numeric value only if the property was previously set; it does not reflect the exact size of the component in percent.

This property is always set to NaN for the UITextField control.

When used with Spark layouts, this property is used to calculate the width of the component's bounds after scaling and rotation. For example if the component is rotated at 90 degrees, then specifying percentWidth will affect the component's height.



Implementering
    public function get percentWidth():Number
    public function set percentWidth(value:Number):void

postLayoutTransformOffsets

egenskap 
postLayoutTransformOffsets:mx.geom:TransformOffsets

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Defines a set of adjustments that can be applied to the object's transform in a way that is invisible to its parent's layout.

For example, if you want a layout to adjust for an object that is rotated 90 degrees, set the object's rotation property. If you want the layout to not adjust for the object being rotated, set its postLayoutTransformOffsets.rotationZ property.



Implementering
    public function get postLayoutTransformOffsets():mx.geom:TransformOffsets
    public function set postLayoutTransformOffsets(value:mx.geom:TransformOffsets):void

right

egenskap 
right:Object

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

The horizontal distance in pixels from the right edge of the component to the anchor target's right edge.

By default the anchor target is the container's content area. In layouts with advanced constraints, the target can be a constraint column.

Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.

To specify an anchor target, set the property value to a string in the format "anchorTargetName:value". For example, "col1:10".



Implementering
    public function get right():Object
    public function set right(value:Object):void

rotationX

egenskap 
rotationX:Number[åsidosätt]

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Indicates the x-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container. Values from 0 to 180 represent clockwise rotation; values from 0 to -180 represent counterclockwise rotation. Values outside this range are added to or subtracted from 360 to obtain a value within the range. This property is ignored during calculation by any of Flex's 2D layouts.



Implementering
    override public function get rotationX():Number
    override public function set rotationX(value:Number):void

rotationY

egenskap 
rotationY:Number[åsidosätt]

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Indicates the y-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container. Values from 0 to 180 represent clockwise rotation; values from 0 to -180 represent counterclockwise rotation. Values outside this range are added to or subtracted from 360 to obtain a value within the range. This property is ignored during calculation by any of Flex's 2D layouts.



Implementering
    override public function get rotationY():Number
    override public function set rotationY(value:Number):void

top

egenskap 
top:Object

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

The vertical distance in pixels from the top edge of the component to the anchor target's top edge.

By default the anchor target is the container's content area. In layouts with advanced constraints, the target can be a constraint row.

Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.

To specify an anchor target, set the property value to a string in the format "anchorTargetName:value". For example, "row1:10".



Implementering
    public function get top():Object
    public function set top(value:Object):void

transformX

egenskap 
transformX:Number

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Sets the x coordinate for the transform center of the component.

When this object is the target of a Spark transform effect, you can override this property by setting the AnimateTransform.autoCenterTransform property. If autoCenterTransform is false, the transform center is determined by the transformX, transformY, and transformZ properties of the effect target. If autoCenterTransform is true, the effect occurs around the center of the target, (width/2, height/2).

Setting this property on the Spark effect class overrides the setting on the target object.



Implementering
    public function get transformX():Number
    public function set transformX(value:Number):void

Relaterade API-element

transformY

egenskap 
transformY:Number

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Sets the y coordinate for the transform center of the component.

When this object is the target of a Spark transform effect, you can override this property by setting the AnimateTransform.autoCenterTransform property. If autoCenterTransform is false, the transform center is determined by the transformY, transformY, and transformZ properties of the effect target. If autoCenterTransform is true, the effect occurs around the center of the target, (width/2, height/2).

Setting this property on the Spark effect class overrides the setting on the target object.



Implementering
    public function get transformY():Number
    public function set transformY(value:Number):void

Relaterade API-element

transformZ

egenskap 
transformZ:Number

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Sets the z coordinate for the transform center of the component.

When this object is the target of a Spark transform effect, you can override this property by setting the AnimateTransform.autoCenterTransform property. If autoCenterTransform is false, the transform center is determined by the transformZ, transformY, and transformZ properties of the effect target. If autoCenterTransform is true, the effect occurs around the center of the target, (width/2, height/2).

Setting this property on the Spark effect class overrides the setting on the target object.



Implementering
    public function get transformZ():Number
    public function set transformZ(value:Number):void

Relaterade API-element

verticalCenter

egenskap 
verticalCenter:Object

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

The vertical distance in pixels from the center of the component to the center of the anchor target's content area.

The default anchor target is the container itself.

In layouts with advanced constraints, the anchor target can be a constraint row. Then the content area is the space between the preceding row (or container side) and the target row.

Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.

To specify an anchor target, set the property value to a string in the format "constraintColumnId:value". For example, "row1:10".



Implementering
    public function get verticalCenter():Object
    public function set verticalCenter(value:Object):void

viewHeight

egenskap 
viewHeight:Number  [lässkyddad]

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Defines the vertical space that the graphic uses in the layout. When you set this value, the content is not scaled. Whereas, if you specify the value of the height property, the content is scaled.

There are two cases where this can be useful: 1) Specify a viewHeight larger than the natural size of the content. You might do this so that the graphic takes up more space than its visual size. 2) Specify a viewHeight that is smaller than the natural size of the content. You might do this if your graphic has extra chrome or a border that extends past the edges of the graphic. In this scenario, be sure to disable clipping in your layout.



Implementering
    protected function set viewHeight(value:Number):void

viewWidth

egenskap 
viewWidth:Number  [lässkyddad]

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Defines the horizontal space that the graphic uses in the layout. When you set this value, the content is not scaled. Whereas, if you specify the value of the width property, the content is scaled.

There are two cases where this can be useful: 1) Specify a viewWidth larger than the natural size of the content. You might do this so that the graphic takes up more space than its visual size. 2) Specify a viewWidth that is smaller than the natural size of the content. You might do this if your graphic has extra chrome or a border that extends past the edges of the graphic. In this scenario, be sure to disable clipping in your layout.



Implementering
    protected function set viewWidth(value:Number):void

visible

egenskap 
visible:Boolean[åsidosätt]

Språkversion: ActionScript 3.0
Produktversion: Flex 4.5
Körningsmiljöversioner: Flash Player 10, AIR 2.5

Controls the visibility of this visual element. If true, the object is visible.

If an object is not visible, but the includeInLayout property is set to true, then the object takes up space in the container, but is invisible.

If visible is set to true, the object may not necessarily be visible due to its size and whether container clipping is enabled.

Setting visible to false, prevents the component from getting focus.



Implementering
    override public function get visible():Boolean
    override public function set visible(value:Boolean):void
Konstruktordetaljer

SpriteVisualElement

()Konstruktor
public function SpriteVisualElement()

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Constructor.

Metoddetaljer

getBoundsXAtSize

()metod
public function getBoundsXAtSize(width:Number, height:Number, postLayoutTransform:Boolean = true):Number

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Returns the x coordinate of the element's bounds at the specified element size.

This method is typically used by layouts during a call to the measure() method to predict what the element position will be, if the element is resized to particular dimensions.

Parametrar

width:Number — The element's bounds width, or NaN to use the preferred width.
 
height:Number — The element's bounds height, or NaN to use the preferred height.
 
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns x coordinate of the element's bounding box top-left corner. The bounding box is in element's parent coordinate space and is calculated from the specified bounds size, layout position and layout transform matrix.

Returnerar
Number — The x coordinate of the element's bounds at the specified element size.

getBoundsYAtSize

()metod 
public function getBoundsYAtSize(width:Number, height:Number, postLayoutTransform:Boolean = true):Number

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Returns the y coordinate of the element's bounds at the specified element size. This method is typically used by layouts during a call to the measure() to predict what the element position will be, if the element is resized to particular dimensions.

Parametrar

width:Number — The element's bounds width, or NaN to use the preferred width.
 
height:Number — The element's bounds height, or NaN to use the preferred height.
 
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns the y coordinate of the element's bounding box top-left corner. The bounding box is in element's parent coordinate space and is calculated from the specified bounds size, layout position and layout transform matrix.

Returnerar
Number — The y coordinate of the element's bounds at the specified element size.

getLayoutBoundsHeight

()metod 
public function getLayoutBoundsHeight(postLayoutTransform:Boolean = true):Number

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Returns the element's layout height. This is the size that the element uses to draw on screen.

Parametrar

postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns the element's bounding box width. The bounding box is in the element's parent coordinate space and is calculated from the element's layout size and layout transform matrix.

Returnerar
Number — The element's layout height.

getLayoutBoundsWidth

()metod 
public function getLayoutBoundsWidth(postLayoutTransform:Boolean = true):Number

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Returns the element's layout width. This is the size that the element uses to draw on screen.

Parametrar

postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns the element's bounding box width. The bounding box is in element's parent coordinate space and is calculated from the element's layout size and layout transform matrix.

Returnerar
Number — The element's layout width.

getLayoutBoundsX

()metod 
public function getLayoutBoundsX(postLayoutTransform:Boolean = true):Number

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Returns the x coordinate that the element uses to draw on screen.

Parametrar

postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns x coordinate of the element's bounding box top-left corner. The bounding box is in the element's parent coordinate space and is calculated from the element's layout size, layout position and layout transform matrix.

Returnerar
Number — The x coordinate that the element uses to draw on screen.

getLayoutBoundsY

()metod 
public function getLayoutBoundsY(postLayoutTransform:Boolean = true):Number

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Returns the y coordinate that the element uses to draw on screen.

Parametrar

postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns y coordinate of the element's bounding box top-left corner. The bounding box is in the element's parent coordinate space and is calculated from the element's layout size, layout position, and layout transform matrix.

Returnerar
Number — The y coordinate that the element uses to draw on screen.

getLayoutMatrix

()metod 
public function getLayoutMatrix():Matrix

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Returns the transform matrix that is used to calculate the component's layout relative to its siblings.

This matrix is typically defined by the component's 2D properties such as x, y, rotation, scaleX, scaleY, transformX, and transformY. Some components may have additional transform properties that are applied on top of the layout matrix to determine the final, computed matrix. For example UIComponent defines the offsets property.

Returnerar
Matrix — The layout transform Matrix for this element. Do not directly modify the return value; call the setLayoutMatrix() method instead.

getLayoutMatrix3D

()metod 
public function getLayoutMatrix3D():Matrix3D

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Returns the layout transform Matrix3D for this element.

This matrix is typically defined by the component's transform properties such as x, y, z, rotationX, rotationY, rotationZ, scaleX, scaleY, scaleZ, transformX, and transformY. Some components may have additional transform properties that are applied on top of the layout matrix to determine the final, computed matrix. For example UIComponent defines the offsets property.

Returnerar
Matrix3D — The layout transform Matrix3D for this element. Do not directly modify the return value but call the setLayoutMatrix() method instead.

getMaxBoundsHeight

()metod 
public function getMaxBoundsHeight(postLayoutTransform:Boolean = true):Number

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Returns the element's maximum height.

Parametrar

postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns the element's bounding box height. The bounding box is in the element's parent coordinate space and is calculated from the element's maximum size and layout transform matrix.

Returnerar
Number — The element's maximum height.

getMaxBoundsWidth

()metod 
public function getMaxBoundsWidth(postLayoutTransform:Boolean = true):Number

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Returns the element's maximum width.

Parametrar

postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns the element's bounding box width. The bounding box is in the element's parent coordinate space and is calculated from the element's maximum size and layout transform matrix.

Returnerar
Number — The element's maximum width.

getMinBoundsHeight

()metod 
public function getMinBoundsHeight(postLayoutTransform:Boolean = true):Number

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Returns the element's minimum height.

Parametrar

postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns the element's bounding box height. The bounding box is in the element's parent coordinate space and is calculated from the element's minimum size and layout transform matrix.

Returnerar
Number — The element's maximum height.

getMinBoundsWidth

()metod 
public function getMinBoundsWidth(postLayoutTransform:Boolean = true):Number

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Returns the element's minimum width.

Parametrar

postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns the element's bounding box width. The bounding box is in the element's parent coordinate space and is calculated from the element's minimum size and layout transform matrix.

Returnerar
Number — The element's maximum width.

getPreferredBoundsHeight

()metod 
public function getPreferredBoundsHeight(postLayoutTransform:Boolean = true):Number

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Returns the element's preferred height.

Parametrar

postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns the element's bounding box height. The bounding box is in the element's parent coordinate space and is calculated from the element's preferred size and layout transform matrix.

Returnerar
Number — Returns the element's preferred height. Preferred height is usually based on the default element size and any explicit overrides. For UIComponent this is the same value as returned by the getExplicitOrMeasuredHeight() method.

getPreferredBoundsWidth

()metod 
public function getPreferredBoundsWidth(postLayoutTransform:Boolean = true):Number

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Returns the element's preferred width.

Parametrar

postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns the element's bounding box width. The bounding box is in the element's parent coordinate space and is calculated from the element's preferred size and layout transform matrix.

Returnerar
Number — Returns the element's preferred width. Preferred width is usually based on the default element size and any explicit overrides. For UIComponent this is the same value as returned by the getExplicitOrMeasuredWidth() method.

initialized

()metod 
public function initialized(document:Object, id:String):void

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Called automatically by the MXML compiler when the SpriteVisualElement is created using an MXML tag. If you create the SpriteVisualElement through ActionScript you must set the id property manually.

Parametrar

document:Object — The MXML document containing this SpriteVisualElement (not used).
 
id:String — The MXML id for this SpriteVisualElement.

invalidateLayoutDirection

()metod 
public function invalidateLayoutDirection():void

Språkversion: ActionScript 3.0
Produktversion: Flex 4.5
Körningsmiljöversioner: Flash Player 10, AIR 2.5

An element must call this method when its layoutDirection changes or when its parent's layoutDirection changes. If they differ, this method is responsible for mirroring the element’s contents and for updating the element’s post-layout transform so that descendants inherit a mirrored coordinate system. IVisualElements typically implement mirroring by using postLayoutTransformOffsets to scale the X axis by -1 and to translate the x coordinate of the origin by the element's width. The net effect of this "mirror" transform is to reverse the direction in which the X axis increases without changing the element's location relative to its parent's origin.

invalidateParentSizeAndDisplayList

()metod 
protected function invalidateParentSizeAndDisplayList():void

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Invalidates parent size and display list if this object affects its layout (includeInLayout is true).

setLayoutBoundsPosition

()metod 
public function setLayoutBoundsPosition(newBoundsX:Number, newBoundsY:Number, postLayoutTransform:Boolean = true):void

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Sets the coordinates that the element uses to draw on screen.

Note that calls to the setLayoutBoundSize() method can affect the layout position, so call setLayoutBoundPosition() after calling setLayoutBoundSize().

Parametrar

newBoundsX:Number — The x-coordinate of the top-left corner of the bounding box.
 
newBoundsY:Number — The y-coordinate of the top-left corner of the bounding box.
 
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the element is positioned in such a way that the top-left corner of its bounding box is (x, y). The bounding box is in the element's parent coordinate space and is calculated from the element's layout size, layout position and layout transform matrix.

setLayoutBoundsSize

()metod 
public function setLayoutBoundsSize(width:Number, height:Number, postLayoutTransform:Boolean = true):void

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Sets the layout size of the element. This is the size that the element uses to draw on screen.

If the width and/or height parameters are left unspecified (NaN), Flex sets the element's layout size to its preferred width and/or preferred height.

Note that calls to the setLayoutBoundSize() method can affect the layout position, so call setLayoutBoundPosition() after calling setLayoutBoundSize().

Parametrar

width:Number — The element's layout width.
 
height:Number — The element's layout height.
 
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the specified sizes are those of the element's bounding box. The bounding box is in the element's parent coordinate space and is calculated from the element's layout size, layout position, and layout transform matrix.

setLayoutMatrix

()metod 
public function setLayoutMatrix(value:Matrix, invalidateLayout:Boolean):void

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Sets the transform Matrix that is used to calculate the component's layout size and position relative to its siblings.

The matrix is typically defined by the component's 2D properties such as x, y, rotation, scaleX, scaleY, transformX, and transformY. Some components may have additional transform properties that are applied on top of the layout matrix to determine the final, computed matrix. For example UIComponent defines the offsets.

Note that layout Matrix is factored in the getPreferredSize(), getMinSize(), getMaxSize(), getLayoutSize() methods when computed in parent coordinates as well as in getLayoutPosition() in both parent and child coordinates. Layouts that calculate the transform matrix explicitly typically call this method and work with sizes in child coordinates. Layouts calling this method pass false to the invalidateLayout() method so that a subsequent layout pass is not triggered.

Parametrar

value:Matrix — The matrix.
 
invalidateLayout:Booleantrue to cause the parent container to re-layout its children. You typically pass true to the invalidateLayout() method.

setLayoutMatrix3D

()metod 
public function setLayoutMatrix3D(value:Matrix3D, invalidateLayout:Boolean):void

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Sets the transform Matrix3D that is used to calculate the component's layout size and position relative to its siblings.

This matrix is typically defined by the component's transform properties such as x, y, z, rotationX, rotationY, rotationZ, scaleX, scaleY, scaleZ, transformX, and transformY. Some components may have additional transform properties that are applied on top of the layout matrix to determine the final, computed matrix. For example UIComponent defines the offsets property.

Note that layout Matrix3D is factored in the getPreferredSize(), getMinSize(), getMaxSize(), getLayoutSize() when computed in parent coordinates as well as in getLayoutPosition() in both parent and child coordinates. Layouts that calculate the transform matrix explicitly typically call this method and work with sizes in child coordinates. Layouts calling this method pass false to the invalidateLayout() method so that a subsequent layout pass is not triggered.

Parametrar

value:Matrix3D — The matrix.
 
invalidateLayout:Booleantrue to cause the parent container to re-layout its children. You typically pass true to the invalidateLayout() method.

transformAround

()metod 
public function transformAround(transformCenter:Vector3D, scale:Vector3D = null, rotation:Vector3D = null, translation:Vector3D = null, postLayoutScale:Vector3D = null, postLayoutRotation:Vector3D = null, postLayoutTranslation:Vector3D = null, invalidateLayout:Boolean = true):void

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

A utility method to update the rotation, scale, and translation of the transform while keeping a particular point, specified in the component's own coordinate space, fixed in the parent's coordinate space. This function will assign the rotation, scale, and translation values provided, then update the x/y/z properties as necessary to keep the transform center fixed.

Parametrar

transformCenter:Vector3D — The point, in the component's own coordinates, to keep fixed relative to its parent.
 
scale:Vector3D (default = null) — The new values for the scale of the transform.
 
rotation:Vector3D (default = null) — the new values for the rotation of the transform
 
translation:Vector3D (default = null) — The new values for the translation of the transform.
 
postLayoutScale:Vector3D (default = null) — The new values for the post-layout scale of the transform.
 
postLayoutRotation:Vector3D (default = null) — The new values for the post-layout rotation of the transform.
 
postLayoutTranslation:Vector3D (default = null) — The new values for the post-layout translation of the transform.
 
invalidateLayout:Boolean (default = true) — If true, the parent container size and display are invalidated. Layouts calling this method pass false so that a subsequent layout pass is not triggered.

transformHeightForLayout

()metod 
protected function transformHeightForLayout(width:Number, height:Number, postLayoutTransform:Boolean = true):Number

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Transform the element's size.

This method calculates the bounding box of the graphic element as if the element’s width/height properties were set to the passed in values. The method returns the height of the bounding box.

In general, this method is not for use by developers. Instead, you should implement or override the methods defined by the ILayoutElement interface.

Parametrar

width:Number — The target pre-transform width.
 
height:Number — The target pre-transform height.
 
postLayoutTransform:Boolean (default = true) — When true, the returned bounding box is around the transformed element in its parent space (the element's transform is applied first).

Returnerar
Number — Returns the transformed height. Transformation is this element's layout transformation matrix.

transformPointToParent

()metod 
public function transformPointToParent(localPosition:Vector3D, position:Vector3D, postLayoutPosition:Vector3D):void

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

A utility method to transform a point specified in the local coordinates of this object to its location in the object's parent's coordinates. The pre-layout and post-layout result will be set on the position and postLayoutPosition parameters, if they are non-null.

Parametrar

localPosition:Vector3D — The point to be transformed, specified in the local coordinates of the object.
 
position:Vector3D — A Vector3D point that will hold the pre-layout result. If null, the parameter is ignored.
 
postLayoutPosition:Vector3D — A Vector3D point that will hold the post-layout result. If null, the parameter is ignored.

transformWidthForLayout

()metod 
protected function transformWidthForLayout(width:Number, height:Number, postLayoutTransform:Boolean = true):Number

Språkversion: ActionScript 3.0
Produktversion: Flex 4
Körningsmiljöversioner: Flash Player 10, AIR 1.5

Transform the element's size.

This method calculates the bounding box of the graphic element as if the element’s width/height properties were set to the passed in values. The method returns the width of the bounding box.

In general, this method is not for use by developers. Instead, you should implement or override the methods defined by the ILayoutElement interface.

Parametrar

width:Number — The target pre-transform width.
 
height:Number — The target pre-transform height.
 
postLayoutTransform:Boolean (default = true) — When true, the returned bounding box is around the transformed element in its parent space (the element's transform is applied first).

Returnerar
Number — Returns the transformed width. Transformation is this element's layout transformation matrix.




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