| 套件 | mx.controls | 
| 類別 | public class VideoDisplay | 
| 繼承 | VideoDisplay    UIComponent   FlexSprite   Sprite   DisplayObjectContainer   InteractiveObject   DisplayObject   EventDispatcher   Object | 
| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
![]()  | 使用 Flex 4.0 開始,Adobe 建議您使用 spark.components.VideoPlayer 類別當作是此類別的替代類別。 | 
The VideoDisplay control lets you play an FLV file in a Flex application. It supports progressive download over HTTP, streaming from the Flash Media Server, and streaming from a Camera object. MXML 語法
隱藏 MXML 語法The <mx:VideoDisplay> tag inherits all the tag
  attributes of its superclass, and adds the following tag attributes:
  <mx:VideoDisplay
    Properties
    autoBandWidthDetection="false|true"
    autoPlay="true|false"
    autoRewind="true|false"
    bufferTime="0.1"
    cuePointManagerClass=""
    cuePoints=""
    idleTimeout="300000"
    live="false|true"
    maintainAspectRatio="true|false"
    playheadTime=""
    playheadUpdateInterval="250"
    progressInterval="250"
    source=""
    totalTime=""
    volume="0.75"
  
    Styles
    backgroundAlpha="1.0"
    backgroundColor="0x000000"
    backgroundImage="undefined"
    backgroundSize="undefined"
    borderColor="undefined"
    borderSides="left top right bottom"
    borderSkin="ClassReference('mx.skins.halo.HaloBorder')"
    borderStyle="none"
    borderThickness="1"
    cornerRadius="0"
    dropShadowColor="0x000000"
    dropShadowEnabled="false|true"
    shadowDirection="center"
    shadowDistance="2"
  
    Events
    close="No default"
    complete="No default"
    cuePoint="No default"
    playheadUpdate="No default"
    progress="No default"
    ready="No default"
    rewind="No default"
    stateChange="No default"
 
  />
  
 
  更多範例
| 屬性 | 定義自 | ||
|---|---|---|---|
![]()  | accessibilityDescription : String 
      A convenience accessor for the description property
      in this UIComponent's accessibilityProperties object.  | UIComponent | |
![]()  | accessibilityEnabled : Boolean 
      A convenience accessor for the silent property
      in this UIComponent's accessibilityProperties object.  | UIComponent | |
![]()  | accessibilityImplementation : AccessibilityImplementation 
	 對此 InteractiveObject 實體目前的輔助功能實作 (AccessibilityImplementation)。  | InteractiveObject | |
![]()  | accessibilityName : String 
      A convenience accessor for the name property
      in this UIComponent's accessibilityProperties object.  | UIComponent | |
![]()  | accessibilityProperties : AccessibilityProperties 
     此顯示物件的目前輔助功能選項。  | DisplayObject | |
![]()  | accessibilityShortcut : String 
      A convenience accessor for the shortcut property
      in this UIComponent's accessibilityProperties object.  | UIComponent | |
![]()  | activeEffects : Array [唯讀] 
      The list of effects that are currently playing on the component,
      as an Array of EffectInstance instances.  | UIComponent | |
![]()  | alpha : Number 
     指出所指定物件的 Alpha 透明度值。  | DisplayObject | |
| autoBandWidthDetection : Boolean 
      Specifies whether the VideoDisplay control should use the built-in
      automatic bandwidth detection feature.  | VideoDisplay | ||
![]()  | automationDelegate : Object 
      The delegate object that handles the automation-related functionality.  | UIComponent | |
![]()  | automationEnabled : Boolean [唯讀] 
      
      True if this component is enabled for automation, false
      otherwise.  | UIComponent | |
![]()  | automationName : String 
      
      Name that can be used as an identifier for this object.  | UIComponent | |
![]()  | automationOwner : DisplayObjectContainer [唯讀] 
      
      The owner of this component for automation purposes.  | UIComponent | |
![]()  | automationParent : DisplayObjectContainer [唯讀] 
      
      The parent of this component for automation purposes.  | UIComponent | |
![]()  | automationTabularData : Object [唯讀] 
      
     An implementation of the IAutomationTabularData interface, which 
     can be used to retrieve the data.  | UIComponent | |
![]()  | automationValue : Array [唯讀] 
      This value generally corresponds to the rendered appearance of the 
      object and should be usable for correlating the identifier with
      the object as it appears visually within the application.  | UIComponent | |
![]()  | automationVisible : Boolean [唯讀] 
      
      True if this component is visible for automation, false
      otherwise.  | UIComponent | |
| autoPlay : Boolean 
      Specifies whether the video should start playing immediately when the
      source property is set.  | VideoDisplay | ||
| autoRewind : Boolean 
      Specifies whether the FLV file should be rewound to the first frame
      when play stops, either by calling the stop() method or by
      reaching the end of the stream.  | VideoDisplay | ||
![]()  | baseline : Object 
      For components, this layout constraint property is a
      facade on top of the similarly-named style.  | UIComponent | |
![]()  | baselinePosition : Number [唯讀] 
      
      The y-coordinate of the baseline
      of the first line of text of the component.  | UIComponent | |
![]()  | blendMode : String 
     來自 BlendMode 類別的值,會指定要使用何種混合模式。  | DisplayObject | |
![]()  | blendShader : Shader [唯寫] 
     設定用來混合前景和背景的著色器。  | DisplayObject | |
| borderMetrics : EdgeMetrics [唯讀] 
      Returns an EdgeMetrics object that has four properties:
      left, top, right,
      and bottom.  | VideoDisplay | ||
![]()  | bottom : Object 
      For components, this layout constraint property is a
      facade on top of the similarly-named style.  | UIComponent | |
| bufferTime : Number 
      Number of seconds of video to buffer in memory before starting to play
      the video file.  | VideoDisplay | ||
![]()  | buttonMode : Boolean 
     可指定此 sprite 的按鈕模式。  | Sprite | |
| bytesLoaded : int [唯讀] 
      Number of bytes already loaded that are available for playing.  | VideoDisplay | ||
| bytesTotal : int [唯讀] 
      Total number of bytes to load.  | VideoDisplay | ||
![]()  | cacheAsBitmap : Boolean 
     如果設定為 true,Flash 執行階段會快取顯示物件的內部點陣圖表示法。  | DisplayObject | |
![]()  |     cacheAsBitmapMatrix : Matrix 
     如果為非 null,當 cacheAsBitmap 設定為 true 時,這個 Matrix 物件會定義顯示物件的顯示方法。  | DisplayObject | |
![]()  | cacheHeuristic : Boolean [唯寫] 
      Used by Flex to suggest bitmap caching for the object.  | UIComponent | |
![]()  | cachePolicy : String 
      Specifies the bitmap caching policy for this object.  | UIComponent | |
![]()  | className : String [唯讀] 
      The name of this instance's class, such as "Button".  | UIComponent | |
![]()  | constructor : Object 
	 類別物件的參照或是特定物件實體的建構函數。  | Object | |
![]()  | contentMouseX : Number [唯讀] 
      Returns the x position of the mouse, in the content coordinate system.  | UIComponent | |
![]()  | contentMouseY : Number [唯讀] 
      Returns the y position of the mouse, in the content coordinate system.  | UIComponent | |
![]()  | contextMenu : NativeMenu  
	 指定與此物件有關聯的快顯選單。  | InteractiveObject | |
| cuePointManager : Object [唯讀] 
      The instance of the CuePointManager class associated with 
      the VideoPlayer control.  | VideoDisplay | ||
| cuePointManagerClass : Class 
      Cue point manager to use.  | VideoDisplay | ||
| cuePoints : Array 
      The Array of cue points associated with the control.  | VideoDisplay | ||
![]()  | currentState : String 
      The current view state of the component.  | UIComponent | |
![]()  | cursorManager : ICursorManager [唯讀] 
      Gets the CursorManager that controls the cursor for this component
      and its peers.  | UIComponent | |
![]()  | depth : Number 
      
      Determines the order in which items inside of containers
      are rendered.  | UIComponent | |
![]()  | descriptor : UIComponentDescriptor 
      Reference to the UIComponentDescriptor, if any, that was used
      by the createComponentFromDescriptor() method to create this
      UIComponent instance.  | UIComponent | |
![]()  | designLayer : DesignLayer 
      Specifies the optional DesignLayer instance associated with this visual 
      element.  | UIComponent | |
![]()  | document : Object 
      A reference to the document object associated with this UIComponent.  | UIComponent | |
![]()  | doubleClickEnabled : Boolean [覆寫] 
      Specifies whether the UIComponent object receives doubleClick events.  | UIComponent | |
![]()  | dropTarget : DisplayObject [唯讀] 
	 指定要將 sprite 拖曳至或丟棄至哪個顯示物件上。  | Sprite | |
![]()  | enabled : Boolean 
      Whether the component can accept user interaction.  | UIComponent | |
![]()  | errorString : String 
      The text that displayed by a component's error tip when a
      component is monitored by a Validator and validation fails.  | UIComponent | |
![]()  | explicitHeight : Number 
      Number that specifies the explicit height of the component,
      in pixels, in the component's coordinates.  | UIComponent | |
![]()  | explicitMaxHeight : Number 
      The maximum recommended height of the component to be considered
      by the parent during layout.  | UIComponent | |
![]()  | explicitMaxWidth : Number 
      The maximum recommended width of the component to be considered
      by the parent during layout.  | UIComponent | |
![]()  | explicitMinHeight : Number 
      The minimum recommended height of the component to be considered
      by the parent during layout.  | UIComponent | |
![]()  | explicitMinWidth : Number 
      The minimum recommended width of the component to be considered
      by the parent during layout.  | UIComponent | |
![]()  | explicitWidth : Number 
      Number that specifies the explicit width of the component,
      in pixels, in the component's coordinates.  | UIComponent | |
![]()  | filters : Array 
     索引的陣列,其中包含目前和顯示物件相關的每個濾鏡物件。  | DisplayObject | |
![]()  | flexContextMenu : IFlexContextMenu 
      The context menu for this UIComponent.  | UIComponent | |
![]()  | focusEnabled : Boolean 
      Indicates whether the component can receive focus when tabbed to.  | UIComponent | |
![]()  | focusManager : IFocusManager 
      Gets the FocusManager that controls focus for this component
      and its peers.  | UIComponent | |
![]()  | focusPane : Sprite 
      The focus pane associated with this object.  | UIComponent | |
![]()  | focusRect : Object  
	 會指定這個物件是否會顯示焦點矩形。  | InteractiveObject | |
![]()  | graphics : Graphics [唯讀] 
     指定屬於此 sprite 物件的 Graphics 物件,其中可能會產生向量繪圖命令。  | Sprite | |
![]()  | hasFocusableChildren : Boolean 
      A flag that indicates whether child objects can receive focus.  | UIComponent | |
![]()  | hasLayoutMatrix3D : Boolean [唯讀] 
      
      Contains true if the element has 3D Matrix.  | UIComponent | |
![]()  | height : Number [覆寫] 
      Number that specifies the height of the component, in pixels,
      in the parent's coordinates.  | UIComponent | |
![]()  | hitArea : Sprite 
	 指定用來當作 sprite 作用區域的另一個 sprite。  | Sprite | |
![]()  | horizontalCenter : Object 
      For components, this layout constraint property is a
      facade on top of the similarly-named style.  | UIComponent | |
![]()  | id : String 
      ID of the component.  | UIComponent | |
| idleTimeout : int 
      Specifies the amount of time, in milliseconds, that the connection is
      idle (playing is paused or stopped) before the connection to the Flash
      Media Server is stopped.  | VideoDisplay | ||
![]()  | includeInLayout : Boolean 
      Specifies whether this component is included in the layout of the
      parent container.  | UIComponent | |
![]()  | inheritingStyles : Object 
      The beginning of this component's chain of inheriting styles.  | UIComponent | |
![]()  | initialized : Boolean 
      A flag that determines if an object has been through all three phases
      of layout: commitment, measurement, and layout (provided that any were required).  | UIComponent | |
![]()  | instanceIndex : int [唯讀] 
      The index of a repeated component.  | UIComponent | |
![]()  | instanceIndices : Array 
      An Array containing the indices required to reference
      this UIComponent object from its parent document.  | UIComponent | |
![]()  | is3D : Boolean [唯讀] 
      
      Contains true when the element is in 3D.  | UIComponent | |
![]()  | isDocument : Boolean [唯讀] 
      Contains true if this UIComponent instance is a document object.  | UIComponent | |
![]()  | isPopUp : Boolean 
      Set to true by the PopUpManager to indicate
      that component has been popped up.  | UIComponent | |
![]()  | layoutMatrix3D : Matrix3D [唯寫] 
      The transform matrix that is used to calculate a component's layout
      relative to its siblings.  | UIComponent | |
![]()  | left : Object 
      For components, this layout constraint property is a
      facade on top of the similarly-named style.  | UIComponent | |
| live : Boolean 
      Specifies whether the control is streaming a live feed.  | VideoDisplay | ||
![]()  | loaderInfo : LoaderInfo [唯讀] 
     會傳回 LoaderInfo 物件,其中包含關於載入此顯示物件所屬之檔案的資訊。  | DisplayObject | |
| maintainAspectRatio : Boolean 
      Specifies whether the control should maintain the original aspect ratio
      while resizing the video.  | VideoDisplay | ||
![]()  | maintainProjectionCenter : Boolean 
      When true, the component keeps its projection matrix centered on the
      middle of its bounding box.  | UIComponent | |
![]()  | mask : DisplayObject 
     呼叫之顯示物件會以指定的 mask 物件遮蓋。  | DisplayObject | |
![]()  | maxHeight : Number 
      The maximum recommended height of the component to be considered
      by the parent during layout.  | UIComponent | |
![]()  | maxWidth : Number 
      The maximum recommended width of the component to be considered
      by the parent during layout.  | UIComponent | |
![]()  | measuredHeight : Number 
      The default height of the component, in pixels.  | UIComponent | |
![]()  | measuredMinHeight : Number 
      The default minimum height of the component, in pixels.  | UIComponent | |
![]()  | measuredMinWidth : Number 
      The default minimum width of the component, in pixels.  | UIComponent | |
![]()  | measuredWidth : Number 
      The default width of the component, in pixels.  | UIComponent | |
| metadata : Object [唯讀] 
     An object that contains a metadata information packet that is received from a call to 
     the NetStream.onMetaData() callback method, if available.  | VideoDisplay | ||
![]()  | metaData : Object 
     如果中繼資料是透過 PlaceObject4 標籤與 SWF 檔案中的這個 DisplayObject 實體一同儲存,則會取得 DisplayObject 實體的中繼資料物件。  | DisplayObject | |
![]()  | minHeight : Number 
      The minimum recommended height of the component to be considered
      by the parent during layout.  | UIComponent | |
![]()  | minWidth : Number 
      The minimum recommended width of the component to be considered
      by the parent during layout.  | UIComponent | |
![]()  | moduleFactory : IFlexModuleFactory 
      A module factory is used as context for using embedded fonts and for
      finding the style manager that controls the styles for this 
      component.  | UIComponent | |
![]()  | mouseChildren : Boolean 
	 判斷物件的子系是否支援啟用滑鼠或使用者輸入裝置。  | DisplayObjectContainer | |
![]()  | mouseEnabled : Boolean  
	 指定此物件是否接收滑鼠或其他使用者輸入及訊息。  | InteractiveObject | |
![]()  | mouseFocusEnabled : Boolean 
      Whether you can receive focus when clicked on.  | UIComponent | |
![]()  | mouseX : Number [唯讀] 
     指出滑鼠或使用者輸入裝置位置的 x 座標,以像素為單位。  | DisplayObject | |
![]()  | mouseY : Number [唯讀] 
     指出滑鼠或使用者輸入裝置位置的 y 座標,以像素為單位。  | DisplayObject | |
![]()  | name : String 
     指出 DisplayObject 的實體名稱。  | DisplayObject | |
![]()  | needsSoftKeyboard : Boolean  
	 指定虛擬鍵盤 (螢幕上的軟體鍵盤) 是否應在此 InteractiveObject 實體接收到焦點時顯示。  | InteractiveObject | |
![]()  | nestLevel : int 
      Depth of this object in the containment hierarchy.  | UIComponent | |
![]()  | nonInheritingStyles : Object 
      The beginning of this component's chain of non-inheriting styles.  | UIComponent | |
![]()  | numAutomationChildren : int [唯讀] 
      
      The number of automation children this container has.  | UIComponent | |
![]()  | numChildren : int [唯讀] 
	 傳回此物件的子系數量。  | DisplayObjectContainer | |
![]()  | opaqueBackground : Object 
     會指定顯示物件是否不透明,並具有特定背景顏色。  | DisplayObject | |
![]()  | owner : DisplayObjectContainer 
      The owner of this IVisualElement object.  | UIComponent | |
![]()  | parent : DisplayObjectContainer [覆寫] [唯讀] 
      The parent container or component for this component.  | UIComponent | |
![]()  | parentApplication : Object [唯讀] 
      A reference to the Application object that contains this UIComponent
      instance.  | UIComponent | |
![]()  | parentDocument : Object [唯讀] 
      A reference to the parent document object for this UIComponent.  | UIComponent | |
![]()  | percentHeight : Number 
      Specifies the height of a component as a percentage
      of its parent's size.  | UIComponent | |
![]()  | percentWidth : Number 
      Specifies the width of a component as a percentage
      of its parent's size.  | UIComponent | |
| playheadTime : Number 
      Playhead position, measured in seconds, since the video starting
      playing.  | VideoDisplay | ||
| playheadUpdateInterval : int 
      Specifies the amount of time, in milliseconds,
      between each playheadUpdate event.  | VideoDisplay | ||
| playing : Boolean [唯讀] 
      If true, the media is currently playing.  | VideoDisplay | ||
![]()  | postLayoutTransformOffsets : mx.geom:TransformOffsets 
      Defines a set of adjustments that can be applied to the object's 
      transform in a way that is invisible to its parent's layout.  | UIComponent | |
![]()  | processedDescriptors : Boolean 
      Set to true after immediate or deferred child creation,
      depending on which one happens.  | UIComponent | |
| progressInterval : int 
      Specifies the amount of time, in milliseconds,
      between each progress event.  | VideoDisplay | ||
![]()  | repeater : IRepeater [唯讀] 
      A reference to the Repeater object
      in the parent document that produced this UIComponent.  | UIComponent | |
![]()  | repeaterIndex : int [唯讀] 
      The index of the item in the data provider
      of the Repeater that produced this UIComponent.  | UIComponent | |
![]()  | repeaterIndices : Array 
      An Array containing the indices of the items in the data provider
      of the Repeaters in the parent document that produced this UIComponent.  | UIComponent | |
![]()  | repeaters : Array 
      An Array containing references to the Repeater objects
      in the parent document that produced this UIComponent.  | UIComponent | |
![]()  | right : Object 
      For components, this layout constraint property is a
      facade on top of the similarly-named style.  | UIComponent | |
![]()  | root : DisplayObject [唯讀] 
     對載入之 SWF 檔案的顯示物件而言,root 屬性就是該 SWF 檔案所呈現之顯示清單樹狀結構部分的最上層顯示物件。  | DisplayObject | |
![]()  | rotation : Number [覆寫] 
     指出 DisplayObject 實體的旋轉度數 (從該物件原本方向算起)。  | UIComponent | |
![]()  | rotationX : Number [覆寫] 
     Indicates the x-axis rotation of the DisplayObject instance, in degrees, from its original orientation 
     relative to the 3D parent container.  | UIComponent | |
![]()  | rotationY : Number [覆寫] 
     Indicates the y-axis rotation of the DisplayObject instance, in degrees, from its original orientation 
     relative to the 3D parent container.  | UIComponent | |
![]()  | rotationZ : Number [覆寫] 
      
     Indicates the z-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container.  | UIComponent | |
![]()  | scale9Grid : Rectangle 
     目前產生效用的縮放格線。  | DisplayObject | |
![]()  | scaleX : Number [覆寫] 
      Number that specifies the horizontal scaling factor.  | UIComponent | |
![]()  | scaleY : Number [覆寫] 
      Number that specifies the vertical scaling factor.  | UIComponent | |
![]()  | scaleZ : Number [覆寫] 
      Number that specifies the scaling factor along the z axis.  | UIComponent | |
![]()  | screen : Rectangle [唯讀] 
      Returns an object that contains the size and position of the base
      drawing surface for this object.  | UIComponent | |
![]()  | scrollRect : Rectangle 
     顯示物件的捲動矩形範圍。  | DisplayObject | |
![]()  | showInAutomationHierarchy : Boolean 
       
      A flag that determines if an automation object
      shows in the automation hierarchy.  | UIComponent | |
![]()  |     softKeyboard : String 
    控制軟體鍵盤的外觀。  | InteractiveObject | |
![]()  | softKeyboardInputAreaOfInterest : Rectangle  
     定義顯示軟體鍵盤時,應保留於螢幕上的區域 (iOS 未提供)。  | InteractiveObject | |
![]()  | soundTransform : flash.media:SoundTransform 
	 控制此 Sprite 的聲音。  | Sprite | |
| source : String 
      Relative path and filename of the FLV file to stream.  | VideoDisplay | ||
![]()  | stage : Stage [唯讀] 
     顯示物件的「舞台」。  | DisplayObject | |
| state : String [唯讀] 
      The current state of the VideoDisplay control.  | VideoDisplay | ||
| stateResponsive : Boolean [唯讀] 
      Specifies whether the VideoDisplay control is in a responsive state, 
      true, or in the unresponsive state, false.  | VideoDisplay | ||
![]()  | states : Array 
      The view states that are defined for this component.  | UIComponent | |
![]()  | styleDeclaration : CSSStyleDeclaration 
      Storage for the inline inheriting styles on this object.  | UIComponent | |
![]()  | styleManager : IStyleManager2 [唯讀] 
      Returns the StyleManager instance used by this component.  | UIComponent | |
![]()  | styleName : Object 
      The class style used by this component.  | UIComponent | |
![]()  | styleParent : IAdvancedStyleClient 
      A component's parent is used to evaluate descendant selectors.  | UIComponent | |
![]()  | systemManager : ISystemManager 
      Returns the SystemManager object used by this component.  | UIComponent | |
![]()  | tabChildren : Boolean 
	 判斷物件的子系是否支援啟用定位鍵。  | DisplayObjectContainer | |
![]()  | tabEnabled : Boolean  
	 會指定這個物件是否在停駐點順序中。  | InteractiveObject | |
![]()  | tabFocusEnabled : Boolean 
      A flag that indicates whether this object can receive focus
      via the TAB key
     
      This is similar to the tabEnabled property
      used by the Flash Player.
     
      This is usually true for components that
      handle keyboard input, but some components in controlbars
      have them set to false because they should not steal
      focus from another component like an editor.  | UIComponent | |
![]()  | tabIndex : int  
   	 會指定 SWF 檔中的物件停駐點順序。  | InteractiveObject | |
![]()  | textSnapshot : flash.text:TextSnapshot [唯讀] 
     傳回此 DisplayObjectContainer 實體的 TextSnapshot 物件。  | DisplayObjectContainer | |
![]()  | toolTip : String 
      Text to display in the ToolTip.  | UIComponent | |
![]()  | top : Object 
      For components, this layout constraint property is a
      facade on top of the similarly-named style.  | UIComponent | |
| totalTime : Number 
      Total length of the media, in seconds.  | VideoDisplay | ||
![]()  | transform : flash.geom:Transform [覆寫] 
      An object with properties pertaining to a display object's matrix, color transform, 
      and pixel bounds.  | UIComponent | |
![]()  | transformX : Number 
      Sets the x coordinate for the transform center of the component.  | UIComponent | |
![]()  | transformY : Number 
      Sets the y coordinate for the transform center of the component.  | UIComponent | |
![]()  | transformZ : Number 
      Sets the z coordinate for the transform center of the component.  | UIComponent | |
![]()  | transitions : Array 
      An Array of Transition objects, where each Transition object defines a
      set of effects to play when a view state change occurs.  | UIComponent | |
![]()  | tweeningProperties : Array 
      Array of properties that are currently being tweened on this object.  | UIComponent | |
![]()  | uid : String 
      A unique identifier for the object.  | UIComponent | |
![]()  | updateCompletePendingFlag : Boolean 
      A flag that determines if an object has been through all three phases
      of layout validation (provided that any were required).  | UIComponent | |
![]()  | useHandCursor : Boolean 
	 指示當指標滑入 Sprite,且其 buttonMode 屬性設為 true 時,是否要出現指示手掌 (手掌游標) 的 Boolean 值。  | Sprite | |
![]()  | validationSubField : String 
      Used by a validator to associate a subfield with this component.  | UIComponent | |
![]()  | verticalCenter : Object 
      For components, this layout constraint property is a
      facade on top of the similarly-named style.  | UIComponent | |
| videoHeight : int [唯讀] 
      Height of the loaded FLV file.  | VideoDisplay | ||
| videoWidth : int [唯讀] 
      Width of the loaded FLV file.  | VideoDisplay | ||
![]()  | visible : Boolean [覆寫] 
      Whether or not the display object is visible.  | UIComponent | |
| volume : Number 
      The volume level, specified as an value between 0 and 1.  | VideoDisplay | ||
![]()  | width : Number [覆寫] 
      Number that specifies the width of the component, in pixels,
      in the parent's coordinates.  | UIComponent | |
![]()  | x : Number [覆寫] 
      Number that specifies the component's horizontal position,
      in pixels, within its parent container.  | UIComponent | |
![]()  | y : Number [覆寫] 
      Number that specifies the component's vertical position,
      in pixels, within its parent container.  | UIComponent | |
![]()  | z : Number [覆寫] 
      
     Indicates the z coordinate position along the z-axis of the DisplayObject
     instance relative to the 3D parent container.  | UIComponent | |
| 屬性 | 定義自 | ||
|---|---|---|---|
| border : IFlexDisplayObject 
      The border object for the control.  | VideoDisplay | ||
![]()  | currentCSSState : String [唯讀] 
      The state to be used when matching CSS pseudo-selectors.  | UIComponent | |
![]()  | hasComplexLayoutMatrix : Boolean [唯讀] 
      Returns true if the UIComponent has any non-translation (x,y) transform properties.  | UIComponent | |
![]()  | resourceManager : IResourceManager [唯讀] 
      A reference to the object which manages
      all of the application's localized resources.  | UIComponent | |
![]()  | unscaledHeight : Number [唯讀] 
      A convenience method for determining the unscaled height
      of the component.  | UIComponent | |
![]()  | unscaledWidth : Number [唯讀] 
      A convenience method for determining the unscaled width
      of the component
      All of a component's drawing and child layout should be done
      within a bounding rectangle of this width, which is also passed
      as an argument to updateDisplayList().  | UIComponent | |
| 方法 | 定義自 | ||
|---|---|---|---|
      Constructor.  | VideoDisplay | ||
![]()  | 
     將 DisplayObject 子實體加入至此 DisplayObjectContainer 實體。  | DisplayObjectContainer | |
![]()  | 
	 將 DisplayObject 子實體加入至此 DisplayObjectContainer 實體。  | DisplayObjectContainer | |
![]()  | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void 
	會在 EventDispatcher 物件註冊事件偵聽程式,以便讓偵聽程式收到事件的通知。  | EventDispatcher | |
![]()  | 
      Adds a non-visual style client to this component instance.  | UIComponent | |
![]()  | 
	 指出安全性限制是否會造成傳回的清單 (可用指定的 point 點呼叫 DisplayObjectContainer.getObjectsUnderPoint() 方法來取得) 省略任何顯示物件。  | DisplayObjectContainer | |
      Specifies to play a video stream from a camera.  | VideoDisplay | ||
![]()  | 
      Queues a function to be called later.  | UIComponent | |
![]()  | 
      Deletes a style property from this component instance.  | UIComponent | |
      Forces the close of an input stream and connection to Flash Media
      Server.  | VideoDisplay | ||
![]()  | 
	 判斷指定的顯示物件是否為 DisplayObjectContainer 實體的子系,或為實體本身。  | DisplayObjectContainer | |
![]()  | 
      Converts a Point object from content coordinates to global coordinates.  | UIComponent | |
![]()  | 
      Converts a Point object from content to local coordinates.  | UIComponent | |
![]()  | 
      
      Returns a set of properties that identify the child within 
      this container.  | UIComponent | |
![]()  | 
      
	  Returns a set of properties that identify the child within 
	  this container.  | UIComponent | |
![]()  | 
      
      Creates an id reference to this IUIComponent object
	  on its parent document object.  | UIComponent | |
![]()  | 
      
      Deletes the id reference to this IUIComponent object
	  on its parent document object.  | UIComponent | |
![]()  | 
      Returns a UITextFormat object corresponding to the text styles
      for this UIComponent.  | UIComponent | |
![]()  | [覆寫] 
      Dispatches an event into the event flow.  | UIComponent | |
![]()  | 
      Shows or hides the focus indicator around this component.  | UIComponent | |
![]()  | drawRoundRect(x:Number, y:Number, w:Number, h:Number, r:Object = null, c:Object = null, alpha:Object = null, rot:Object = null, gradient:String = null, ratios:Array = null, hole:Object = null):void 
      Programmatically draws a rectangle into this skin's Graphics object.  | UIComponent | |
![]()  | 
      Called by the effect instance when it stops playing on the component.  | UIComponent | |
![]()  | 
      Called by the effect instance when it starts playing on the component.  | UIComponent | |
![]()  | 
      Ends all currently playing effects on the component.  | UIComponent | |
![]()  | 
      Executes all the bindings for which the UIComponent object is the destination.  | UIComponent | |
![]()  | 
      Called after printing is complete.  | UIComponent | |
![]()  | 
       
      Provides the automation object at the specified index.  | UIComponent | |
![]()  | 
       
	  Provides the automation object list .  | UIComponent | |
![]()  | 
     傳回可定義顯示物件區域 (相對於 targetCoordinateSpace 物件的座標系統) 的矩形。  | DisplayObject | |
![]()  | 
      
      Returns the x coordinate of the element's bounds at the specified element size.  | UIComponent | |
![]()  | 
      
      Returns the y coordinate of the element's bounds at the specified element size.  | UIComponent | |
![]()  | 
     傳回存在於指定索引位置的子顯示物件實體。  | DisplayObjectContainer | |
![]()  | 
     傳回具有指定名稱的子顯示物件。  | DisplayObjectContainer | |
![]()  | 
     傳回 child DisplayObject 實體的索引位置。  | DisplayObjectContainer | |
![]()  | 
      Finds the type selectors for this UIComponent instance.  | UIComponent | |
![]()  | 
      Returns a layout constraint value, which is the same as
      getting the constraint style for this component.  | UIComponent | |
![]()  | 
      A convenience method for determining whether to use the
      explicit or measured height
     
        | UIComponent | |
![]()  | 
      A convenience method for determining whether to use the
      explicit or measured width
     
        | UIComponent | |
![]()  | 
      Gets the object that currently has focus.  | UIComponent | |
![]()  | 
      
      Returns the element's layout height.  | UIComponent | |
![]()  | 
      
      Returns the element's layout width.  | UIComponent | |
![]()  | 
      
      Returns the x coordinate that the element uses to draw on screen.  | UIComponent | |
![]()  | 
      
      Returns the y coordinate that the element uses to draw on screen.  | UIComponent | |
![]()  | 
      
      Returns the transform matrix that is used to calculate the component's
      layout relative to its siblings.  | UIComponent | |
![]()  | 
      
      Returns the layout transform Matrix3D for this element.  | UIComponent | |
![]()  | 
      
      Returns the element's maximum height.  | UIComponent | |
![]()  | 
      
      Returns the element's maximum width.  | UIComponent | |
![]()  | 
      
      Returns the element's minimum height.  | UIComponent | |
![]()  | 
      
      Returns the element's minimum width.  | UIComponent | |
![]()  | 
     傳回位於指定點底下,且屬於此 DisplayObjectContainer 實體之子系 (或孫系,以下類推) 的物件陣列。  | DisplayObjectContainer | |
![]()  | 
      
      Returns the element's preferred height.  | UIComponent | |
![]()  | 
      
      Returns the element's preferred width.  | UIComponent | |
![]()  | 
    根據 targetCoordinateSpace 參數所定義的座標系統,並排除形狀上的任何筆畫,傳回可定義顯示物件邊界的矩形。  | DisplayObject | |
![]()  | 
      Returns the item in the dataProvider that was used
      by the specified Repeater to produce this Repeater, or
      null if this Repeater isn't repeated.  | UIComponent | |
![]()  | 
      Gets a style property that has been set anywhere in this
      component's style lookup chain.  | UIComponent | |
![]()  | 
      Converts a Point object from global to content coordinates.  | UIComponent | |
![]()  | 
     將 point 物件從「舞台」(全域) 座標轉換成顯示物件的 (區域) 座標。  | DisplayObject | |
![]()  | 
     將二維點從「舞台」(全域) 座標轉換為三維顯示物件的 (區域) 座標。  | DisplayObject | |
![]()  | 
      
      Returns true if currentCSSState is not null.  | UIComponent | |
![]()  | 
	會檢查 EventDispatcher 物件是否有對特定的事件類型註冊偵聽程式。  | EventDispatcher | |
![]()  | 
	 指出物件是否有已定義的指定屬性。  | Object | |
![]()  | 
      Determines whether the specified state has been defined on this
      UIComponent.  | UIComponent | |
![]()  | 
     評估顯示物件的範圍框,看它是否與 obj 顯示物件的範圍框重疊或相交。  | DisplayObject | |
![]()  | 
     評估顯示物件,看它是否與 x 和 y 參數所指定的點重疊或相交。  | DisplayObject | |
![]()  | 
      Returns a box Matrix which can be passed to the
      drawRoundRect() method
      as the rot parameter when drawing a horizontal gradient.  | UIComponent | |
![]()  | 
      Initializes the internal structure of this component.  | UIComponent | |
![]()  | 
      Initializes various properties which keep track of repeated instances
      of this component.  | UIComponent | |
![]()  | 
      Marks a component so that its updateDisplayList()
      method gets called during a later screen update.  | UIComponent | |
![]()  | 
      Called by a component's items to indicate that their depth
      property has changed.  | UIComponent | |
![]()  | 
     
          An element must call this method when its layoutDirection changes or
          when its parent's layoutDirection changes.  | UIComponent | |
![]()  | 
      Marks a component so that its commitProperties()
      method gets called during a later screen update.  | UIComponent | |
![]()  | 
      Marks a component so that its measure()
      method gets called during a later screen update.  | UIComponent | |
![]()  | 
	 指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。  | Object | |
      Loads the media file without playing it.  | VideoDisplay | ||
![]()  | 
     將三維顯示物件的 (區域) 座標的三維點轉換為「舞台」(全域) 座標中的二維點。  | DisplayObject | |
![]()  | 
      Converts a Point object from local to content coordinates.  | UIComponent | |
![]()  | 
     將 point 物件從顯示物件的 (區域) 座標轉換成「舞台」(全域) 座標。  | DisplayObject | |
![]()  | 
      
      Returns true if cssState matches currentCSSState.  | UIComponent | |
![]()  | 
      
      Determines whether this instance is the same as, or is a subclass of,
      the given type.  | UIComponent | |
![]()  | 
      Measures the specified HTML text, which can contain HTML tags such
      as <font> and <b>,
      assuming that it is displayed
      in a single-line UITextField using a UITextFormat
      determined by the styles of this UIComponent.  | UIComponent | |
![]()  | 
      Measures the specified text, assuming that it is displayed
      in a single-line UITextField (or UIFTETextField) using a UITextFormat
      determined by the styles of this UIComponent.  | UIComponent | |
![]()  | 
       Moves the component to a specified position within its parent.  | UIComponent | |
![]()  | 
      Propagates style changes to the children.  | UIComponent | |
![]()  | 
      Returns true if the chain of owner properties
      points from child to this UIComponent.  | UIComponent | |
![]()  | 
      Called by Flex when a UIComponent object is added to or removed from a parent.  | UIComponent | |
      Pauses playback without moving the playhead.  | VideoDisplay | ||
      Plays the media file.  | VideoDisplay | ||
![]()  | 
      Prepares an IFlexDisplayObject for printing.  | UIComponent | |
![]()  | 
	 指出指定的屬性是否存在,以及是否可列舉。  | Object | |
![]()  | 
      Builds or rebuilds the CSS style cache for this component
      and, if the recursive parameter is true,
      for all descendants of this component as well.  | UIComponent | |
![]()  | 
      For each effect event, registers the EffectManager
      as one of the event listeners.  | UIComponent | |
![]()  | 
	 將指定的 child DisplayObject 實體從 DisplayObjectContainer 實體的子清單中移除。  | DisplayObjectContainer | |
![]()  | 
	 從 DisplayObjectContainer 子清單中的指定索引位置移除子 DisplayObject。  | DisplayObjectContainer | |
![]()  | 
	 將所有 child DisplayObject 實體從 DisplayObjectContainer 實體的子清單中移除。  | DisplayObjectContainer | |
![]()  | 
	會從 EventDispatcher 物件移除偵聽程式。  | EventDispatcher | |
![]()  | 
      Removes a non-visual style client from this component instance.  | UIComponent | |
![]()  | 
      
      Replays the specified event.  | UIComponent | |
![]()  | 
     升起顯示虛擬鍵盤。  | InteractiveObject | |
![]()  | 
      
      Resolves a child by using the id provided.  | UIComponent | |
![]()  | [靜態] 
      Resumes the background processing of methods
      queued by callLater(), after a call to
      suspendBackgroundProcessing().  | UIComponent | |
![]()  | 
      Sizes the object.  | UIComponent | |
![]()  | 
	變更顯示物件容器中現有子系的位置。  | DisplayObjectContainer | |
![]()  | 
      Sets a layout constraint value, which is the same as
      setting the constraint style for this component.  | UIComponent | |
![]()  | 
      Set the current state.  | UIComponent | |
![]()  | 
      Sets the focus to this component.  | UIComponent | |
![]()  | 
      
      Sets the coordinates that the element uses to draw on screen.  | UIComponent | |
![]()  | 
      
      Sets the layout size of the element.  | UIComponent | |
![]()  | 
      
      Sets the transform Matrix that is used to calculate the component's layout
      size and position relative to its siblings.  | UIComponent | |
![]()  | 
      
      Sets the transform Matrix3D that is used to calculate the component's layout
      size and position relative to its siblings.  | UIComponent | |
![]()  | 
     為迴圈作業設定動態屬性的可用性。  | Object | |
![]()  | 
      Sets a style property on this component instance.  | UIComponent | |
![]()  | 
      Called when the visible property changes.  | UIComponent | |
![]()  | 
	 讓使用者拖曳指定的 sprite。  | Sprite | |
![]()  | 
	 讓使用者將指定的 Sprite 拖曳至觸控裝置上。  | Sprite | |
      Stops playback.  | VideoDisplay | ||
![]()  | 
     遞迴停止執行所有 MovieClips 的時間軸根源於此物件。  | DisplayObjectContainer | |
![]()  | 
	 結束 startDrag() 方法。  | Sprite | |
![]()  | 
	 結束觸控裝置使用的 startTouchDrag() 方法。  | Sprite | |
![]()  | 
      Detects changes to style properties.  | UIComponent | |
![]()  | 
      Flex calls the stylesInitialized() method when
      the styles for a component are first initialized.  | UIComponent | |
![]()  | [靜態] 
      Blocks the background processing of methods
      queued by callLater(),
      until resumeBackgroundProcessing() is called.  | UIComponent | |
![]()  | 
	 替換兩個指定子物件的 z 順序 (深度階層,由前至後順序)。  | DisplayObjectContainer | |
![]()  | 
	 在子清單的兩個指定索引位置,替換子物件的 z 順序 (深度階層,由前至後順序)。  | DisplayObjectContainer | |
![]()  | 
	 傳回代表此物件的字串,根據地區特定慣例進行格式化。  | Object | |
![]()  | [覆寫] 
	  Returns a string indicating the location of this object
	  within the hierarchy of DisplayObjects in the Application.  | FlexSprite | |
![]()  | transformAround(transformCenter:Vector3D, scale:Vector3D = null, rotation:Vector3D = null, translation:Vector3D = null, postLayoutScale:Vector3D = null, postLayoutRotation:Vector3D = null, postLayoutTranslation:Vector3D = null, invalidateLayout:Boolean = true):void 
      A utility method to update the rotation, scale, and translation of the 
      transform while keeping a particular point, specified in the component's 
      own coordinate space, fixed in the parent's coordinate space.  | UIComponent | |
![]()  | 
      A utility method to transform a point specified in the local
      coordinates of this object to its location in the object's parent's 
      coordinates.  | UIComponent | |
![]()  | 
      
      Validates the position and size of children and draws other
      visuals.  | UIComponent | |
![]()  | 
      Validate and update the properties and layout of this object
      and redraw it, if necessary.  | UIComponent | |
![]()  | 
      Used by layout logic to validate the properties of a component
      by calling the commitProperties() method.  | UIComponent | |
![]()  | 
      
      Validates the measured size of the component
      If the LayoutManager.invalidateSize() method is called with
      this ILayoutManagerClient, then the validateSize() method
      is called when it's time to do measurements.  | UIComponent | |
![]()  | 
      Handles both the valid and invalid events from a
      validator assigned to this component.  | UIComponent | |
![]()  | 
	 會傳回指定之物件的基本值。  | Object | |
![]()  | 
      Returns a box Matrix which can be passed to drawRoundRect()
      as the rot parameter when drawing a vertical gradient.  | UIComponent | |
![]()  | 
	檢查此 EventDispatcher 物件是否已註冊事件偵聽程式,或者此物件的任何祖系已為特定事件類型註冊事件偵聽程式。  | EventDispatcher | |
| 方法 | 定義自 | ||
|---|---|---|---|
![]()  | 
      Adjust the focus rectangle.  | UIComponent | |
![]()  | 
      Commits the computed matrix built from the combination of the layout
      matrix and the transform offsets to the flash displayObject's transform.  | UIComponent | |
![]()  | 
      This is an internal method used by the Flex framework
      to support the Dissolve effect.  | UIComponent | |
![]()  | 
      Determines if the call to the measure() method can be skipped.  | UIComponent | |
![]()  | 
      Performs any final processing after child objects are created.  | UIComponent | |
![]()  | 
      Processes the properties set on the component.  | UIComponent | |
      Creates the border for this component.  | VideoDisplay | ||
![]()  | 
      Create child objects of the component.  | UIComponent | |
![]()  | 
      Creates a new object using a context
      based on the embedded font being used.  | UIComponent | |
![]()  | 
      Creates the object using a given moduleFactory.  | UIComponent | |
![]()  |  
      Helper method for dispatching a PropertyChangeEvent
      when a property is updated.  | UIComponent | |
![]()  | 
      The event handler called when a UIComponent object gets focus.  | UIComponent | |
![]()  | 
      The event handler called when a UIComponent object loses focus.  | UIComponent | |
![]()  | 
      Initializes the implementation and storage of some of the less frequently
      used advanced layout features of a component.  | UIComponent | |
![]()  | 
      Finalizes the initialization of this component.  | UIComponent | |
![]()  | 
      Initializes this component's accessibility code.  | UIComponent | |
![]()  | 
      Helper method to invalidate parent size and display list if
      this object affects its layout (includeInLayout is true).  | UIComponent | |
![]()  | 
      Typically overridden by components containing UITextField objects,
      where the UITextField object gets focus.  | UIComponent | |
![]()  | 
      The event handler called for a keyDown event.  | UIComponent | |
![]()  | 
      The event handler called for a keyUp event.  | UIComponent | |
      Responds to size changes by setting the positions and sizes of
      the borders.  | VideoDisplay | ||
![]()  | 
      Calculates the default size, and optionally the default minimum size,
      of the component.  | UIComponent | |
![]()  | 
      This method is called when a UIComponent is constructed,
      and again whenever the ResourceManager dispatches
      a "change" Event to indicate
      that the localized resources have changed in some way.  | UIComponent | |
![]()  | 
      Specifies a transform stretch factor in the horizontal and vertical direction.  | UIComponent | |
![]()  | 
      This method is called when a state changes to check whether
      state-specific styles apply to this component.  | UIComponent | |
![]()  | 
      Draws the object and/or sizes and positions its children.  | UIComponent | |
| 事件 | 摘要 | 定義自 | ||
|---|---|---|---|---|
![]()  | [廣播事件] 當 Flash Player 或 AIR 應用程式取得作業系統焦點並成為作用中時傳送。 | EventDispatcher | ||
![]()  | Dispatched when the component is added to a container as a content child by using the addChild(), addChildAt(), addElement(), or addElementAt() method. | UIComponent | ||
![]()  | 當顯示物件加入顯示清單中時傳送。 | DisplayObject | ||
![]()  | 會在顯示物件加入舞台上的顯示清單時,以直接或是透過加入包含該顯示物件之子樹狀結構的方式傳送。 | DisplayObject | ||
![]()  | 當使用者從文字快顯選單中選取「清除」(或「刪除」) 時傳送。 | InteractiveObject | ||
![]()  | 會當使用者在相同的 InteractiveObject 上方按下並放開使用者的指向裝置主按鈕時傳送。 | InteractiveObject | ||
| Dispatched when the NetConnection object is closed, whether by timing out or by calling the close() method. | VideoDisplay | |||
| Dispatched when the playhead reaches the end of the FLV file. | VideoDisplay | |||
![]()  | 當使用者手勢在 AIR 應用程式中觸發與此互動式物件相關聯的快顯選單時傳送。 | InteractiveObject | ||
![]()  | 當使用者針對複製作業啟動平台特有的快速鍵組合或從文字快顯選單中選取「複製」時傳送。 | InteractiveObject | ||
![]()  | Dispatched when the component has finished its construction, property processing, measuring, layout, and drawing. | UIComponent | ||
| Dispatched when the value of a cue point's time property is equal to the current playhead location. | VideoDisplay | |||
![]()  | Dispatched after the view state has changed. | UIComponent | ||
![]()  | Dispatched after the currentState property changes, but before the view state changes. | UIComponent | ||
![]()  | 當使用者針對剪下作業啟動平台特有的快速鍵組合或從文字快顯選單中選取「剪下」時傳送。 | InteractiveObject | ||
![]()  | [廣播事件] 當 Flash Player 或 AIR 應用程式失去作業系統焦點並成為非作用中時傳送。 | EventDispatcher | ||
![]()  | 在 InteractiveObject 物件的 doubleClickEnabled 旗標設為 true 的情況下,當使用者在相同的物件上方連續兩次快速按下並放開指標裝置主要按鈕時傳送。 | InteractiveObject | ||
![]()  | Dispatched by the drag initiator (the component that is the source of the data being dragged) when the drag operation completes, either when you drop the dragged data onto a drop target or when you end the drag-and-drop operation without performing a drop. | UIComponent | ||
![]()  | Dispatched by the drop target when the user releases the mouse over it. | UIComponent | ||
![]()  | Dispatched by a component when the user moves the mouse over the component during a drag operation. | UIComponent | ||
![]()  | Dispatched by the component when the user drags outside the component, but does not drop the data onto the target. | UIComponent | ||
![]()  | Dispatched by a component when the user moves the mouse while over the component during a drag operation. | UIComponent | ||
![]()  | Dispatched by the drag initiator when starting a drag operation. | UIComponent | ||
![]()  | Dispatched after an effect ends. | UIComponent | ||
![]()  | Dispatched just before an effect starts. | UIComponent | ||
![]()  | Dispatched after an effect is stopped, which happens only by a call to stop() on the effect. | UIComponent | ||
![]()  | [廣播事件] 當播放磁頭進入新影格時傳送。 | DisplayObject | ||
![]()  | Dispatched after the component has entered a view state. | UIComponent | ||
![]()  | [廣播事件] 當播放磁頭結束目前影格時傳送。 | DisplayObject | ||
![]()  | Dispatched just before the component exits a view state. | UIComponent | ||
![]()  | 當顯示物件取得焦點之後傳送。 | InteractiveObject | ||
![]()  | 當顯示物件失去焦點時傳送。 | InteractiveObject | ||
![]()  | [廣播事件] 在影格顯示物件的建構函式執行之後,且影格指令碼執行之前傳送。 | DisplayObject | ||
![]()  | 當使用者沿著觸控面與 InteractiveObject 實體建立接觸點 (例如沿著 Apple TV 的 Siri Remote 觸控面點選),某些裝置可能也會將此接觸解譯為數個觸控事件的組合。 | InteractiveObject | ||
![]()  | 當使用在觸控裝置上的同一個 InteractiveObject 實體上按下兩個接觸點後送出 (例如在行動電話或平板電腦觸控螢幕的顯示物件上方,以兩支手指按下後鬆開)。 | InteractiveObject | ||
![]()  | 當使用者在觸控裝置上,將接觸點移動到 InteractiveObject 實體上方後傳送 (例如,在行動電話或平板電腦觸控螢幕的顯示物件上,由左向右移動手指)。 | InteractiveObject | ||
![]()  | 當使用者在 InteractiveObject 實體的接觸點上做出旋轉手勢後傳送 (例如兩指觸摸行動電話或平板電腦的觸控螢幕,然後手指在顯示物件上旋轉)。 | InteractiveObject | ||
![]()  | 當使用者在與 InteractiveObject 實體的某個接觸點上做出揮動手勢後傳送 (例如,三指併在一起觸碰行動電話或平板電腦的觸控螢幕,然後在顯示物件上快速平行移動手指)。 | InteractiveObject | ||
![]()  | 當使用者與 InteractiveObject 實體建立接觸點,然後在觸控裝置上點一下後送出 (例如,將多根手指放到行動電話或平板電腦觸控螢幕的顯示物件上以開啟選單,然後其中一根手點一下,選取選單項目)。 | InteractiveObject | ||
![]()  | 當使用者在 InteractiveObject 實體的某個接觸點上做出放大縮小手勢後傳送 (例如兩指併在一起觸摸行動電話或平板電腦的觸控螢幕,然後手指在顯示物件上快速張開)。 | InteractiveObject | ||
![]()  | Dispatched when an object's state changes from visible to invisible. | UIComponent | ||
![]()  | 這個事件會送出至任何支援 IME 內嵌輸入的用戶端應用程式。 | InteractiveObject | ||
![]()  | Dispatched when the component has finished its construction and has all initialization properties set. | UIComponent | ||
![]()  | Dispatched when a component is monitored by a Validator and the validation failed. | UIComponent | ||
![]()  | 會當使用者按下按鍵時傳送。 | InteractiveObject | ||
![]()  | 當使用者嘗試使用鍵盤瀏覽變更焦點時傳送。 | InteractiveObject | ||
![]()  | 會當使用者放開按鍵時傳送。 | InteractiveObject | ||
| Dispatched the first time metadata in the FLV file is reached. | VideoDisplay | |||
![]()  | 當使用者在相同的 InteractiveObject 上方按下並放開使用者的指向裝置中間按鈕時傳送。 | InteractiveObject | ||
![]()  | 當使用者將指向裝置的中間按鈕移至 InteractiveObject 實體上方按下時傳送。 | InteractiveObject | ||
![]()  | 當使用者將指向裝置按鈕移至 InteractiveObject 實體上方放開時傳送。 | InteractiveObject | ||
![]()  | 當使用者將指向裝置按鈕移至 InteractiveObject 實體上方按下時傳送。 | InteractiveObject | ||
![]()  | Dispatched from a component opened using the PopUpManager when the user clicks outside it. | UIComponent | ||
![]()  | 會當使用者嘗試使用指向裝置變更焦點時傳送。 | InteractiveObject | ||
![]()  | 會當指向裝置停在 InteractiveObject 上方的情況下使用者將其移動時傳送。 | InteractiveObject | ||
![]()  | 會當使用者將指向裝置移開 InteractiveObject 實體時傳送。 | InteractiveObject | ||
![]()  | 會當使用者將指向裝置移至 InteractiveObject 實體上方時傳送。 | InteractiveObject | ||
![]()  | 當使用者將指向裝置按鈕移至 InteractiveObject 實體上方放開時傳送。 | InteractiveObject | ||
![]()  | 當滑鼠滾輪在 InteractiveObject 實體上方轉動時傳送。 | InteractiveObject | ||
![]()  | Dispatched from a component opened using the PopUpManager when the user scrolls the mouse wheel outside it. | UIComponent | ||
![]()  | Dispatched when the object has moved. | UIComponent | ||
![]()  | 當使用者釋放手勢時,由拖曳初始程式 InteractiveObject 傳送。 | InteractiveObject | ||
![]()  | 已在目標 InteractiveObject 上放下拖曳的物件,而且已呼叫 DragManager.acceptDragDrop() 接受該放開的資料時,由此目標 InteractiveObject 傳送。 | InteractiveObject | ||
![]()  | 當手勢進入 InteractiveObject 的邊界時,由此 InteractiveObject 傳送。 | InteractiveObject | ||
![]()  | 當手勢離開 InteractiveObject 的邊界時,由此 InteractiveObject 傳送。 | InteractiveObject | ||
![]()  | 當拖曳手勢還留在 InteractiveObject 的邊界內,由此 InteractiveObject 持續傳送。 | InteractiveObject | ||
![]()  | 在呼叫 DragManager.doDrag() 進行拖曳作業初期,由指定做為拖曳初始程式的 InteractiveObject 傳送。 | InteractiveObject | ||
![]()  | 在呼叫 DragManager.doDrag() 進行拖曳作業期間,由指定做為拖曳初始程式的 InteractiveObject 傳送。 | InteractiveObject | ||
![]()  | 當使用者針對貼上作業啟動平台特有的快速鍵組合或從文字快顯選單中選取「貼上」時傳送。 | InteractiveObject | ||
| Dispatched continuosly while the video is playing. | VideoDisplay | |||
![]()  | Dispatched at the beginning of the component initialization sequence. | UIComponent | ||
| Dispatched continuously until the FLV file has downloaded completely. | VideoDisplay | |||
![]()  | 在使用者將作用中觸控筆往下移至超過螢幕鄰近偵測邊框時傳送。 | InteractiveObject | ||
![]()  | 在使用者將作用中觸控筆提到螢幕鄰近偵測邊框時傳送。 | InteractiveObject | ||
![]()  | 在使用者將作用中觸控筆移到螢幕上方,而其餘仍在鄰近偵測邊框內時傳送。 | InteractiveObject | ||
![]()  | 在使用者將作用中觸控筆移出這個 InteractiveObject 之外,而其餘仍在螢幕的鄰近偵測邊框內時傳送。 | InteractiveObject | ||
![]()  | 在使用者直接將作用中觸控筆移到這個 InteractiveObject 上方,而其餘仍在螢幕的鄰近偵測邊框內時傳送。 | InteractiveObject | ||
![]()  | 在使用者將作用中觸控筆移出這個 InteractiveObject 及其任一子系之外,而其餘仍在螢幕的鄰近偵測邊框內時傳送。 | InteractiveObject | ||
![]()  | 在使用者透過這個 InteractiveObject,從顯示清單中後代的物件樹狀結構之外移動作用中觸控筆時傳送 (而其餘仍在螢幕的鄰近偵測邊框內)。 | InteractiveObject | ||
| Dispatched when the FLV file is loaded and ready to play. | VideoDisplay | |||
![]()  | 當使用者第一次按下 InteractiveObject 實體上方的按鈕,然後將指向裝置滑出 InteractiveObject 實體之後即放開指向裝置上的按鈕時傳送。 | InteractiveObject | ||
![]()  | Dispatched when the component is removed from a container as a content child by using the removeChild(), removeChildAt(), removeElement(), or removeElementAt() method. | UIComponent | ||
![]()  | 會當顯示物件將要從顯示清單移除時傳送。 | DisplayObject | ||
![]()  | 會在顯示物件即將從顯示清單移除時,以直接或是透過移除包含該顯示物件之子樹狀結構的方式傳送。 | DisplayObject | ||
![]()  | [廣播事件] 當顯示清單將要更新和顯示時傳送。 | DisplayObject | ||
![]()  | Dispatched when the component is resized. | UIComponent | ||
| Dispatched when the control autorewinds. | VideoDisplay | |||
![]()  | 當使用者在相同的 InteractiveObject 上方按下並放開使用者的指向裝置右邊按鈕時傳送。 | InteractiveObject | ||
![]()  | 當使用者將指向裝置按鈕移至 InteractiveObject 實體上方按下時傳送。 | InteractiveObject | ||
![]()  | 當使用者將指向裝置按鈕移至 InteractiveObject 實體上方放開時傳送。 | InteractiveObject | ||
![]()  | 會當使用者將指向裝置移開 InteractiveObject 實體時傳送。 | InteractiveObject | ||
![]()  | 會當使用者將指向裝置移至 InteractiveObject 實體上方時傳送。 | InteractiveObject | ||
![]()  | 當使用者針對全選作業啟動平台特有的快速鍵組合或從文字快顯選單中選取「全選」時傳送。 | InteractiveObject | ||
![]()  | Dispatched when an object's state changes from invisible to visible. | UIComponent | ||
![]()  | 升起顯示軟體鍵盤之後立即傳送。 | InteractiveObject | ||
![]()  | 升起顯示軟體鍵盤前立即傳送。 | InteractiveObject | ||
![]()  | 降下隱藏軟體鍵盤之後立即傳送。 | InteractiveObject | ||
| Dispatched when the state of the control changes. | VideoDisplay | |||
![]()  | Dispatched after the component has entered a new state and any state transition animation to that state has finished playing. | UIComponent | ||
![]()  | Dispatched when a component interrupts a transition to its current state in order to switch to a new state. | UIComponent | ||
![]()  | 在物件的 tabChildren 旗標值變更時傳送。 | InteractiveObject | ||
![]()  | 在物件的 tabEnabled 旗標變更時傳送。 | InteractiveObject | ||
![]()  | 在物件的 tabIndex 屬性值變更時傳送。 | InteractiveObject | ||
![]()  | 當使用者輸入一或多文字的字元時送出。 | InteractiveObject | ||
![]()  | Dispatched by the component when it is time to create a ToolTip. | UIComponent | ||
![]()  | Dispatched by the component when its ToolTip has been hidden and is to be discarded soon. | UIComponent | ||
![]()  | Dispatched by the component when its ToolTip is about to be hidden. | UIComponent | ||
![]()  | Dispatched by the component when its ToolTip is about to be shown. | UIComponent | ||
![]()  | Dispatched by the component when its ToolTip has been shown. | UIComponent | ||
![]()  | Dispatched by a component whose toolTip property is set, as soon as the user moves the mouse over it. | UIComponent | ||
![]()  | 當使用者在第一次接觸觸控裝置後傳送 (例如手指觸摸行動電話或平板電腦的觸控螢幕)。 | InteractiveObject | ||
![]()  | 當使用者在觸控裝置上移除接觸點後傳送 (例如在行動電話或平板電腦觸控螢幕上移開手指)。 | InteractiveObject | ||
![]()  | A non-cancellable event, dispatched by a component when it is done responding to a touch interaction user gesture. | UIComponent | ||
![]()  | A non-cancellable event, dispatched by a component when it starts responding to a touch interaction user gesture. | UIComponent | ||
![]()  | A cancellable event, dispatched by a component in an attempt to respond to a touch interaction user gesture. | UIComponent | ||
![]()  | 當使用者觸控裝置時傳送,並且連續不斷地傳送,直到接觸點移除為止。 | InteractiveObject | ||
![]()  | 當使用者在觸控裝置中,將接觸點移出 InteractiveObject 實體後送出 (例如在行動電話或平板電腦的觸控螢幕上,將手指從顯示物件移至另一個顯示物件)。 | InteractiveObject | ||
![]()  | 當使用者在觸控裝置中將接觸點移至 InteractiveObject 實體上方後送出 (例如在行動電話或平板電腦的觸控螢幕上,將手指從顯示物件外面的某一點,往顯示物件上方拖曳)。 | InteractiveObject | ||
![]()  | 當使用者在觸控裝置上,將接觸點從 InteractiveObject 實體移出後送出 (例如,在行動電話或平板電腦的觸控螢幕上,將手指從顯示物件上方拖曳到顯示物件以外)。 | InteractiveObject | ||
![]()  | 當使用者在觸控裝置中將接觸點移至 InteractiveObject 實體上方後送出 (例如在行動電話或平板電腦的觸控螢幕上,將手指從顯示物件外面的某一點,往顯示物件上方拖曳)。 | InteractiveObject | ||
![]()  | 當使用者在觸控裝置的同一個 InteractiveObject 實體上,在原先開始接觸點放開後送出 (例如在行動電話或平板電腦觸控螢幕上的顯示物件上方,以手指按下某個點後又鬆開)。 | InteractiveObject | ||
![]()  | Dispatched when an object has had its commitProperties(), measure(), and updateDisplayList() methods called (if needed). | UIComponent | ||
![]()  | Dispatched when a component is monitored by a Validator and the validation succeeded. | UIComponent | ||
![]()  | Dispatched when values are changed programmatically or by user interaction. | UIComponent | ||
樣式可分為一般樣式及與特定主題關聯的樣式兩種。如果是一般樣式,可以與任何主題搭配使用。如果是與特定主題關聯的樣式,只有在您的應用程式使用特定主題時才能使用該樣式。
| 樣式 | 說明 | 定義自 | ||
|---|---|---|---|---|
![]()  | 類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The vertical distance in pixels from the top edge of the content area to the control's baseline position.  | UIComponent | ||
borderSkin  | 類型: Class CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The border skin class of the component. The default value in all components that do not explicitly set their own default for the Halo theme is mx.skins.halo.HaloBorder
  and for the Spark theme is mx.skins.spark.BorderSkin.
  The Panel container has a default value of mx.skins.halo.PanelSkin
  for the Halo theme and mx.skins.spark.BorderSkin for the Spark theme.
  To determine the default value for a component, see the default.css file.
  
   | VideoDisplay | ||
borderStyle  | 類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Bounding box style. The possible values are "none", "solid",
  "inset", and "outset".
  The default value depends on the component class;
  if not overridden for the class, the default value is "inset".
  The default value for most Containers is "none".
  The "inset" and "outset" values are only
  valid with the halo theme.
  
   | VideoDisplay | ||
![]()  | 類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The vertical distance, in pixels, from the bottom edge of the component to the bottom edge of its parent container's content area.  | UIComponent | ||
![]()  | 類型: uint 格式: Color CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Color of the component highlight when validation fails.  | UIComponent | ||
![]()  | 類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Blend mode used by the focus rectangle.  | UIComponent | ||
![]()  | 類型: Class CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Skin used to draw the focus rectangle.  | UIComponent | ||
![]()  | 類型: Number 格式: Length CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Thickness, in pixels, of the focus rectangle outline.  | UIComponent | ||
![]()  | 類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The horizontal distance in pixels from the center of the component's content area to the center of the component.  | UIComponent | ||
![]()  | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4.5 執行階段版本: Flash10, AIR 2.5 The primary interaction mode for this component.  | UIComponent | ||
![]()  | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4.1 執行階段版本: Flash10, AIR 1.5 Specifies the desired layout direction of a component.  | UIComponent | ||
![]()  | 類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The horizontal distance, in pixels, from the left edge of the component to the left edge of its parent container's content area.  | UIComponent | ||
![]()  | 類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The horizontal distance, in pixels, from the right edge of the component to the right edge of its parent container's content area.  | UIComponent | ||
![]()  | 類型: Boolean CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4.5 執行階段版本: Flash10, AIR 1.5 Show the error border or skin when this component is invalid  | UIComponent | ||
![]()  | 類型: Boolean CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4.5 執行階段版本: Flash10, AIR 1.5 Show the error tip when this component is invalid and the user rolls over it  | UIComponent | ||
![]()  | 類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The vertical distance, in pixels, from the top edge of the component to the top edge of its parent container's content area.  | UIComponent | ||
![]()  | 類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The vertical distance in pixels from the center of the component's content area to the center of the component.  | UIComponent | ||
| 樣式 | 說明 | 定義自 | ||
|---|---|---|---|---|
borderAlpha  | 類型: Number CSS 繼承: 否 主題: spark 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Alpha of the border. 預設值為  1。 | VideoDisplay | ||
borderColor  | 類型: uint 格式: Color CSS 繼承: 否 主題: halo, spark 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Color of the border. The default value depends on the component class; if not overridden for the class, the default value is 0xB7BABC
  for the Halo theme and 0x696969 for the Spark theme.
  
   | VideoDisplay | ||
borderVisible  | 類型: Boolean CSS 繼承: 否 主題: spark 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Visibility of the border. 預設值為  true。 | VideoDisplay | ||
![]()  | 類型: uint 格式: Color CSS 繼承: 是 主題: spark 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 The main color for a component.  | UIComponent | ||
contentBackgroundAlpha  | 類型: Number CSS 繼承: 是 主題: spark 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 The alpha of the content background for this component.  | VideoDisplay | ||
contentBackgroundColor  | 類型: uint 格式: Color CSS 繼承: 是 主題: spark 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Color of the content area of the component. 預設值為  0xFFFFFF。 | VideoDisplay | ||
dropShadowVisible  | 類型: Boolean CSS 繼承: 否 主題: spark 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Boolean property that specifies whether the component has a visible drop shadow. The default value is false.
 
  
                           Note: For drop shadows to appear on containers, set
    | VideoDisplay | ||
| 樣式 | 說明 | 定義自 | ||
|---|---|---|---|---|
backgroundAlpha  | 類型: Number CSS 繼承: 否 主題: halo 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Alpha level of the color defined by the backgroundColor
  property, of the image or SWF file defined by the backgroundImage
  style.
  Valid values range from 0.0 to 1.0. For most controls, the default value is 1.0, 
  but for ToolTip controls, the default value is 0.95 and for Alert controls, the default value is 0.9.
  
   預設值為 1.0。 | VideoDisplay | ||
backgroundColor  | 類型: uint 格式: Color CSS 繼承: 否 主題: halo 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Background color of a component. You can have both a backgroundColor and a
  backgroundImage set.
  Some components do not have a background.
  The DataGrid control ignores this style.
  The default value is undefined, which means it is not set.
  If both this style and the backgroundImage style
  are undefined, the component has a transparent background.
 
  For the Application container, this style specifies the background color while the application loads, and a background gradient while it is running. Flex calculates the gradient pattern between a color slightly darker than the specified color, and a color slightly lighter than the specified color. The default skins of most Flex controls are partially transparent. As a result, the background color of 
  a container partially "bleeds through" to controls that are in that container. You can avoid this by setting the 
  alpha values of the control's  
  <mx:Container backgroundColor="0x66CC66"/>
      <mx:ControlName ... fillAlphas="[1,1]"/>
  </mx:Container>
                        
  
                      | VideoDisplay | ||
backgroundDisabledColor  | 類型: uint 格式: Color CSS 繼承: 是 主題: halo 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Background color of the component when it is disabled. The global default value is undefined.
  The default value for List controls is 0xDDDDDD (light gray).
  If a container is disabled, the background is dimmed, and the degree of
  dimming is controlled by the disabledOverlayAlpha style.
  
   | VideoDisplay | ||
backgroundImage  | 類型: Object 格式: File CSS 繼承: 否 主題: halo 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Background image of a component. This can be an absolute or relative URL or class. You can set either the backgroundColor or the
  backgroundImage. The background image is displayed
  on top of the background color.
  The default value is undefined, meaning "not set".
  If this style and the backgroundColor style are undefined,
  the component has a transparent background.
 
  The default skins of most Flex controls are partially transparent. As a result, the background image of 
  a container partially "bleeds through" to controls that are in that container. You can avoid this by setting the 
  alpha values of the control's  
  <mx:Container backgroundColor="0x66CC66"/>
      <mx:ControlName ... fillAlphas="[1,1]"/>
  </mx:Container>
                        
  
                      | VideoDisplay | ||
backgroundSize  | 類型: String CSS 繼承: 否 主題: halo 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Scales the image specified by backgroundImage
  to different percentage sizes.
  A value of "100%" stretches the image
  to fit the entire component.
  To specify a percentage value, you must include the percent sign (%).
  The default for the Application container is 100%.
  The default value for all other containers is auto, which maintains
  the original size of the image.
  
   | VideoDisplay | ||
borderColor  | 類型: uint 格式: Color CSS 繼承: 否 主題: halo, spark 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Color of the border. The default value depends on the component class; if not overridden for the class, the default value is 0xB7BABC
  for the Halo theme and 0x696969 for the Spark theme.
  
   | VideoDisplay | ||
borderSides  | 類型: String CSS 繼承: 否 主題: halo 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Bounding box sides. A space-delimited String that specifies the sides of the border to show. The String can contain "left", "top",
  "right", and "bottom" in any order.
  The default value is "left top right bottom",
  which shows all four sides.
 
  This style is only used when borderStyle is "solid".
  
   | VideoDisplay | ||
borderThickness  | 類型: Number 格式: Length CSS 繼承: 否 主題: halo 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Bounding box thickness. Only used when borderStyle is set to "solid".
 
   預設值為 1。 | VideoDisplay | ||
cornerRadius  | 類型: Number 格式: Length CSS 繼承: 否 主題: halo 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Radius of component corners. 預設值為  0。 | VideoDisplay | ||
dropShadowColor  | 類型: uint 格式: Color CSS 繼承: 是 主題: halo 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Color of the drop shadow. 預設值為  0x000000。 | VideoDisplay | ||
dropShadowEnabled  | 類型: Boolean CSS 繼承: 否 主題: halo 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Boolean property that specifies whether the component has a visible drop shadow. This style is used with borderStyle="solid".
  The default value is false.
 
  
                           Note: For drop shadows to appear on containers, set
    | VideoDisplay | ||
shadowDirection  | 類型: String CSS 繼承: 否 主題: halo 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Direction of the drop shadow. Possible values are "left", "center",
  and "right".
 
   預設值為 "center"。 | VideoDisplay | ||
shadowDistance  | 類型: Number 格式: Length CSS 繼承: 否 主題: halo 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Distance of the drop shadow. If the property is set to a negative value, the shadow appears above the component. 預設值為  2。 | VideoDisplay | ||
![]()  | 類型: uint 格式: Color CSS 繼承: 是 主題: halo 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Theme color of a component.  | UIComponent | ||
autoBandWidthDetection | 屬性 | 
autoBandWidthDetection:Boolean| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
      Specifies whether the VideoDisplay control should use the built-in
      automatic bandwidth detection feature.
     
      When false, you do not require a main.asc file 
      on Flash Media Server (FMS) 2 to connect to FMS. 
      When true, you need to implement a main.asc 
      and store it in the directory structure of FMS. 
      The main.asc file must define the following functions:
     
      
application.onConnect = function(p_client, p_autoSenseBW) { //Add security code here. this.acceptConnection(p_client); if (p_autoSenseBW) this.calculateClientBw(p_client); else p_client.call("onBWDone"); }application.calculateClientBw = function(p_client) { // Add code to set the clients BandWidth. // Use p_client.getStats() which returns bytes_in // and bytes_Out and check your bandWidth using // p_client.call("onBWCheck", result, p_client.payload). p_client.call("onBWDone"); }Client.prototype.getStreamLength = function(p_streamName) { return Stream.length(p_streamName); }
 預設值為 false。
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送  autoBandWidthDetection  事件。
實作
    public function get autoBandWidthDetection():Boolean    public function set autoBandWidthDetection(value:Boolean):voidautoPlay | 屬性 | 
autoPlay:Boolean| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
      Specifies whether the video should start playing immediately when the
      source property is set.
      If true, the video file immediately begins to buffer and
      play.
     
      
Even if autoPlay is set to false, Flex
      starts loading the video after the initialize() method is
      called.
      For Flash Media Server, this means creating the stream and loading
      the first frame to display (and loading more if
      autoSize or aspectRatio is set to
      true).  
      In the case of an HTTP download, Flex starts downloading the stream
      and shows the first frame.
 預設值為 true。
實作
    public function get autoPlay():Boolean    public function set autoPlay(value:Boolean):voidautoRewind | 屬性 | 
autoRewind:Boolean| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
      Specifies whether the FLV file should be rewound to the first frame
      when play stops, either by calling the stop() method or by
      reaching the end of the stream.
     
      This property has no effect for live streaming video.
     
      
 預設值為 true。
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送  autoRewindChanged  事件。
實作
    public function get autoRewind():Boolean    public function set autoRewind(value:Boolean):voidborder | 屬性 | 
protected var border:IFlexDisplayObject| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
The border object for the control.
borderMetrics | 屬性 | 
borderMetrics:EdgeMetrics  [唯讀] | 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
      Returns an EdgeMetrics object that has four properties:
      left, top, right,
      and bottom.
      The value of each property is equal to the thickness of one side
      of the border around the control, in pixels.
      
      
實作
    public function get borderMetrics():EdgeMetricsbufferTime | 屬性 | 
bufferTime:Number| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
Number of seconds of video to buffer in memory before starting to play the video file. For slow connections streaming over RTMP, it is important to increase this property from the default.
 預設值為 0.1。
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送  bufferTimeChanged  事件。
實作
    public function get bufferTime():Number    public function set bufferTime(value:Number):voidbytesLoaded | 屬性 | 
bytesLoaded:int  [唯讀] | 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
Number of bytes already loaded that are available for playing. The value is only useful for media loaded using HTTP.
Contains -1 when there is no input stream, when the stream is from Flash Media Server, or if the information is not yet available.
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送  progress  事件。
實作
    public function get bytesLoaded():intbytesTotal | 屬性 | 
bytesTotal:int  [唯讀] | 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
Total number of bytes to load. The value is only useful for media loaded using HTTP.
Contains -1 when there is no input stream, when the stream is from Flash Media Server, or if the information is not yet available.
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送  progress  事件。
實作
    public function get bytesTotal():intcuePointManager | 屬性 | 
cuePointManager:Object  [唯讀] | 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
      The instance of the CuePointManager class associated with 
      the VideoPlayer control.
      You can use this object to control cue points, or use the 
      cuePoints property.
     
      
You use cue points to trigger cuePoint events when the
      playback of your video reaches a specified location.
      To set cue points, you use methods of the CuePointManager class. 
Cue points embedded in the FLV are not available via cuePoints or 
     cuePointManager.  In order to retrieve them, you can access the 
     metadata property or the metadataReceived event.
實作
    public function get cuePointManager():Object相關 API 元素
cuePointManagerClass | 屬性 | 
cuePointManagerClass:Class| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
Cue point manager to use. Set this to mx.controls.videoClasses.CuePointManager to enable cue point management.
實作
    public function get cuePointManagerClass():Class    public function set cuePointManagerClass(value:Class):void相關 API 元素
cuePoints | 屬性 | 
cuePoints:Array| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
      The Array of cue points associated with the control.
      You can use this property to control cue points, or use the 
      cuePointManager property.
     
      
You use cue points to trigger cuePoint events when the
      playback of your video reaches a specified location.
      To set cue points, you pass an Array to the cuePoints
      property. 
Cue points embedded in the FLV are not available via cuePoints or 
     cuePointManager.  In order to retrieve them, you can access the 
     metadata property or the metadataReceived event.
Each element of the Array contains two fields:
- The 
namefield contains an arbitrary name of the cue point. - The 
timefield contains the playhead location, in seconds, of the VideoDisplay control with which the cue point is associated. 
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送  cuePointsChanged  事件。
實作
    public function get cuePoints():Array    public function set cuePoints(value:Array):voididleTimeout | 屬性 | 
idleTimeout:int| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
Specifies the amount of time, in milliseconds, that the connection is idle (playing is paused or stopped) before the connection to the Flash Media Server is stopped. This property has no effect on the HTTP download of FLV files. If this property is set when the stream is already idle, it restarts the idle timeout with a new value.
 預設值為 300000 (five minutes)。
實作
    public function get idleTimeout():int    public function set idleTimeout(value:int):voidlive | 屬性 | 
live:Boolean| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
      Specifies whether the control is streaming a live feed.
      Set this property to true when streaming a 
      live feed from Flash Media Server. 
     
      
 預設值為 false。
實作
    public function get live():Boolean    public function set live(value:Boolean):voidmaintainAspectRatio | 屬性 | 
maintainAspectRatio:Boolean| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
Specifies whether the control should maintain the original aspect ratio while resizing the video.
 預設值為 true。
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送  maintainAspectRatioChanged  事件。
實作
    public function get maintainAspectRatio():Boolean    public function set maintainAspectRatio(value:Boolean):voidmetadata | 屬性 | 
metadata:Object  [唯讀] | 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
     An object that contains a metadata information packet that is received from a call to 
     the NetStream.onMetaData() callback method, if available.  
     Ready when the metadataReceived event is dispatched.
     
     
If the FLV file is encoded with the Flash 8 encoder, the metadata 
     property contains the following information. Older FLV files contain 
     only the height, width, and duration values.
| Parameter | Description | 
|---|---|
canSeekToEnd | A Boolean value that is true if the FLV file is encoded with a keyframe on the last frame that allows seeking to the end of a progressive download movie clip. It is false if the FLV file is not encoded with a keyframe on the last frame. | 
cuePoints | An Array of objects, one for each cue point embedded in the FLV file. Value is undefined if the FLV file does not contain any cue points. Each object has the following properties:
          
              
  | 
audiocodecid | A Number that indicates the audio codec (code/decode technique) that was used. | 
audiodelay |  A Number that represents time 0 in the source file from which the FLV file was encoded. 
     Video content is delayed for the short period of time that is required to synchronize the audio. For example, if the  Note that the VideoDisplay class compensates for this delay in its time settings. This means that you can continue to use the time settings that you used in your the source file.  | 
audiodatarate | A Number that is the kilobytes per second of audio. | 
videocodecid | A Number that is the codec version that was used to encode the video. | 
framerate | A Number that is the frame rate of the FLV file. | 
videodatarate | A Number that is the video data rate of the FLV file. | 
height | A Number that is the height of the FLV file. | 
width | A Number that is the width of the FLV file. | 
duration | A Number that specifies the duration of the FLV file in seconds. | 
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送  metadataReceived  事件。
實作
    public function get metadata():ObjectplayheadTime | 屬性 | 
playheadTime:Number| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
Playhead position, measured in seconds, since the video starting playing. The event object for many of the VideoPlay events include the playhead position so that you can determine the location in the video file where the event occurred.
Setting this property to a value in seconds performs a seek operation. If the video is currently playing, it continues playing from the new playhead position. If the video is paused, it seeks to the new playhead position and remains paused. If the video is stopped, it seeks to the new playhead position and enters the paused state. Setting this property has no effect with live video streams.
If the new playhead position is less than 0 or NaN, the control throws an exception. If the new playhead position is past the end of the video, or past the amount of the video file downloaded so far, then the control still attempts the seek.
For an FLV file, setting the playheadTime property seeks 
      to the keyframe closest to the specified position, where 
      keyframes are specified in the FLV file at the time of encoding. 
      Therefore, you might not seek to the exact time if there 
      is no keyframe specified at that position.
If player is in an unresponsive state, it queues the request.
This property throws an exception if set when no stream is
      connected.  Use the stateChange event and the
      connected property to determine when it is
      safe to set this property.
 預設值為 NaN。
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送  playheadUpdate  事件。
實作
    public function get playheadTime():Number    public function set playheadTime(value:Number):voidplayheadUpdateInterval | 屬性 | 
playheadUpdateInterval:int| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
      Specifies the amount of time, in milliseconds,
      between each playheadUpdate event.
     
      
If you set this property when the video is playing, 
      the timer restarts at 0, and the next playheadUpdate 
      event occurs after the new time interval.
 預設值為 250。
實作
    public function get playheadUpdateInterval():int    public function set playheadUpdateInterval(value:int):voidplaying | 屬性 | 
progressInterval | 屬性 | 
progressInterval:int| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
      Specifies the amount of time, in milliseconds,
      between each progress event. 
      The progress event occurs continuously 
      until the video file downloads completely.
     
      
If you set this property when the video is downloading, 
      the timer restarts at 0, and the next progress 
      event occurs after the new time interval.
 預設值為 250。
實作
    public function get progressInterval():int    public function set progressInterval(value:int):voidsource | 屬性 | 
state | 屬性 | 
state:String  [唯讀] | 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
      The current state of the VideoDisplay control. 
      You set this property by calls to the load(),
      play(), stop(), and pause()
      methods, and setting the playHeadTime property.
     
      
This property can have the following values defined in the
      VideoEvent class: 
      VideoEvent.BUFFERING,
      VideoEvent.CONNECTION_ERROR, 
      VideoEvent.DISCONNECTED,
      VideoEvent.EXEC_QUEUED_CMD, 
      VideoEvent.LOADING, VideoEvent.PAUSED, 
      VideoEvent.PLAYING, VideoEvent.RESIZING, 
      VideoEvent.REWINDING, VideoEvent.SEEKING, 
      and VideoEvent.STOPPED. 
 預設值為 VideoEvent.DISCONNECTED。
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送  stateChange  事件。
實作
    public function get state():String相關 API 元素
stateResponsive | 屬性 | 
stateResponsive:Boolean  [唯讀] | 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
      Specifies whether the VideoDisplay control is in a responsive state, 
      true, or in the unresponsive state, false. 
      The control enters the unresponsive state when video is being loaded
      or is rewinding.
      
      
The control is also in a responsive state when the
      state property is: 
      VideoEvent.CONNECTION_ERROR, 
      VideoEvent.EXEC_QUEUED_CMD, or
      VideoEvent.RESIZING.
If the control is unresponsive, calls to the 
      play(), load(), stop(),
      and pause() methods are queued, 
      and then executed when the control changes to the responsive state.
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送  stateChange  事件。
實作
    public function get stateResponsive():BooleantotalTime | 屬性 | 
totalTime:Number| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
Total length of the media, in seconds. For FLV 1.0 video files, you manually set this property. For FLV 1.1 and later, the control calculates this value automatically.
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送  metadataReceived  事件。
實作
    public function get totalTime():Number    public function set totalTime(value:Number):voidvideoHeight | 屬性 | 
videoWidth | 屬性 | 
volume | 屬性 | 
VideoDisplay | () | 建構函式 | 
public function VideoDisplay()| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
Constructor.
attachCamera | () | 方法 | 
 public function attachCamera(camera:Camera):void| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
      Specifies to play a video stream from a camera. 
      The video is displayed within the boundaries of the 
      control in the application window. 
      Do not call the play() method when displaying a stream from a camera.
     
      
參數
camera:Camera — A Camera object that 
      is capturing video data.
      
       | 
close | () | 方法 | 
 public function close():void| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
      Forces the close of an input stream and connection to Flash Media
      Server.  
      Calling this method dispatches the close event.
      Typically calling this method directly is not necessary
      because the connection is automatically closed when the idle period
      times out, as defined by the idleTimeout property.
      
      
createBorder | () | 方法 | 
 protected function createBorder():void| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
      Creates the border for this component.
      Normally the border is determined by the
      borderStyle and borderSkin styles.
      It must set the border property to the instance of the border.
      
      
layoutChrome | () | 方法 | 
 protected function layoutChrome(unscaledWidth:Number, unscaledHeight:Number):void| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
Responds to size changes by setting the positions and sizes of the borders.
The VideoDisplay.layoutChrome() method sets the
      position and size of the VideoDisplay's border.
      In every subclass of VideoDisplay, the subclass's
      layoutChrome() method should call the
      super.layoutChrome() method, so that the border is
      positioned properly.
參數
unscaledWidth:Number — Specifies the width of the component, in pixels,
      in the component's coordinates, regardless of the value of the
      scaleX property of the component.
     
       | |
unscaledHeight:Number — Specifies the height of the component, in pixels,
      in the component's coordinates, regardless of the value of the
      scaleY property of the component.
      
       | 
load | () | 方法 | 
 public function load():void| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
Loads the media file without playing it.
This method is similar to the play() method, 
      but it causes the file to be loaded without
      playing.  Autoresizing will occur if appropriate.
      After the load and autoresize, the state of the control is set to 
      VideoEvent.PAUSED.
pause | () | 方法 | 
 public function pause():void| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
Pauses playback without moving the playhead. If playback is already is paused or is stopped, this method has no effect.
To start playback again, call the play() method.
If the control is in an unresponsive state, the request is queued.
play | () | 方法 | 
 public function play():void| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
Plays the media file. If the file has not been loaded, it loads it. You can call this method while playback is paused, stopped, or while the control is playing.
If the control is in an unresponsive state, the request is queued.
To stream video from a camera, call the attachCamera() method, 
      instead of the play() method.
stop | () | 方法 | 
 public function stop():void| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
      Stops playback.
      If the autoRewind property is set to
      true, rewind to the first frame.  
     
      
To start playback again, call the play() method.
If playback is already stopped, this method has no effect. If the control is in an unresponsive state, the request is queued.
close | 事件 | 
mx.events.VideoEvent屬性 VideoEvent.type =
mx.events.VideoEvent.CLOSE| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
  Dispatched when the NetConnection object is closed, whether by timing
  out or by calling the close() method.
  You use this event when working with Flash Media Server.
 
  
VideoEvent.CLOSE constant defines the value of the 
      type property of the event object for a close event.
     
      The properties of the event object have the following values:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false | 
currentTarget | The Object that defines the 
           event listener that handles the event. For example, if you use 
           myButton.addEventListener() to register an event listener, 
           myButton is the value of the currentTarget.  | 
playheadTime | The location of the playhead when the event occurs. | 
state | The value of the 
           VideoDisplay.state property when the event occurs. | 
stateResponsive | The value of the 
           VideoDisplay.stateResponsive property 
           when the event occurs. | 
target | The Object that dispatched the event; 
           it is not always the Object listening for the event. 
           Use the currentTarget property to always access the 
           Object listening for the event. | 
complete | 事件 | 
mx.events.VideoEvent屬性 VideoEvent.type =
mx.events.VideoEvent.COMPLETE| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
Dispatched when the playhead reaches the end of the FLV file.
TheVideoEvent.COMPLETE constant defines the value of the 
      type property of the event object for a complete event.
     
      The properties of the event object have the following values:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false | 
currentTarget | The Object that defines the 
           event listener that handles the event. For example, if you use 
           myButton.addEventListener() to register an event listener, 
           myButton is the value of the currentTarget.  | 
playheadTime | The location of the playhead when the event occurs. | 
state | The value of the 
           VideoDisplay.state property when the event occurs. | 
stateResponsive | The value of the 
           VideoDisplay.stateResponsive property 
           when the event occurs. | 
target | The Object that dispatched the event; 
           it is not always the Object listening for the event. 
           Use the currentTarget property to always access the 
           Object listening for the event. | 
cuePoint | 事件 | 
mx.events.CuePointEvent屬性 CuePointEvent.type =
mx.events.CuePointEvent.CUE_POINT| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
  Dispatched when the value of a cue point's time property
  is equal to the current playhead location.
 
  
CuePointEvent.CUE_POINT constant defines the value of the 
	  type property of the event object for a cuePoint event.
	 
     The properties of the event object have the following values:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false | 
cuePointName | The name of the cue point. | 
cuePointTime | The time of the cue point, in seconds. | 
cuePointType | The string 
           "actionscript". | 
currentTarget | The Object that defines the 
           event listener that handles the event. For example, if you use 
           myButton.addEventListener() to register an event listener, 
           myButton is the value of the currentTarget.  | 
target | The Object that dispatched the event; 
           it is not always the Object listening for the event. 
           Use the currentTarget property to always access the 
           Object listening for the event. | 
metadataReceived | 事件 | 
mx.events.MetadataEvent屬性 MetadataEvent.type =
mx.events.MetadataEvent.METADATA_RECEIVED| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
Dispatched the first time metadata in the FLV file is reached.
The MetadataEvent.METADATA_RECEIVED constant defines the value of thetype property for a metadataReceived event.
     
     This event has the following properties:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false; 
            there is no default behavior to cancel. | 
currentTarget | The Object that defines the 
           event listener that handles the event. For example, if you use 
           myButton.addEventListener() to register an event listener, 
           myButton is the value of the currentTarget.  | 
info | An object describing the FLV 
           file, including any cue points. This property contains the same information 
           as the VideoDisplay.metadata property.
           See the VideoDisplay.metadata property for more information. | 
target | The Object that dispatched the event; 
           it is not always the Object listening for the event. 
           Use the currentTarget property to always access the 
           Object listening for the event. | 
vp | The index of the VideoPlayer object. | 
playheadUpdate | 事件 | 
mx.events.VideoEvent屬性 VideoEvent.type =
mx.events.VideoEvent.PLAYHEAD_UPDATE| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
  Dispatched continuosly while the video is playing.
  The interval between events, in milliseconds, is specified by the 
  playheadUpdateInterval property, which defaults to 250 ms.
  This event is not dispatched when the video is in a paused or stopped
  state.
 
  
VideoEvent.PLAYHEAD_UPDATE constant defines the value of the 
      type property of the event object for a playheadUpdate event.
     
      The properties of the event object have the following values:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false | 
currentTarget | The Object that defines the 
           event listener that handles the event. For example, if you use 
           myButton.addEventListener() to register an event listener, 
           myButton is the value of the currentTarget.  | 
playheadTime | The location of the playhead when the event occurs. | 
state | The value of the 
           VideoDisplay.state property when the event occurs. | 
stateResponsive | The value of the 
           VideoDisplay.stateResponsive property 
           when the event occurs. | 
target | The Object that dispatched the event; 
           it is not always the Object listening for the event. 
           Use the currentTarget property to always access the 
           Object listening for the event. | 
progress | 事件 | 
flash.events.ProgressEvent屬性 ProgressEvent.type =
flash.events.ProgressEvent.PROGRESS| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
Dispatched continuously until the FLV file has downloaded completely.
You can use this event to check the number of bytes loaded
  or the number of bytes in the buffer.
  This event starts getting dispatched when the load() or
  play() method is called first and ends when all bytes are
  loaded or if there is a network error.
progress 事件物件的 type 屬性值。
	
	這個事件具有下列屬性:
| 屬性 | 值 | 
|---|---|
bubbles | false | 
bytesLoaded | 在偵聽程式處理事件時,載入的項目或位元組數目。 | 
bytesTotal | 如果載入程序成功時,最終將載入的項目或位元組總數。 | 
cancelable | false;沒有要取消的預設行為指令。 | 
currentTarget | 正主動使用事件偵聽程式處理 Event 物件的物件。 | 
target | 回報進度的物件。 | 
ready | 事件 | 
mx.events.VideoEvent屬性 VideoEvent.type =
mx.events.VideoEvent.READY| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
Dispatched when the FLV file is loaded and ready to play.
This event is dispatched the first time the VideoDisplay control
  enters a responsive state after a new FLV file is loaded by the
  load() or play() method.
  It is dispatched only once for each FLV file loaded.
VideoEvent.READY constant defines the value of the 
      type property of the event object for a ready event.
     
      The properties of the event object have the following values:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false | 
currentTarget | The Object that defines the 
           event listener that handles the event. For example, if you use 
           myButton.addEventListener() to register an event listener, 
           myButton is the value of the currentTarget.  | 
playheadTime | The location of the playhead when the event occurs. | 
state | The value of the 
           VideoDisplay.state property when the event occurs. | 
stateResponsive | The value of the 
           VideoDisplay.stateResponsive property 
           when the event occurs. | 
target | The Object that dispatched the event; 
           it is not always the Object listening for the event. 
           Use the currentTarget property to always access the 
           Object listening for the event. | 
rewind | 事件 | 
mx.events.VideoEvent屬性 VideoEvent.type =
mx.events.VideoEvent.REWIND| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
Dispatched when the control autorewinds.
TheVideoEvent.REWIND constant defines the value of the 
      type property of the event object for a rewind event.
     
      The properties of the event object have the following values:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false | 
currentTarget | The Object that defines the 
           event listener that handles the event. For example, if you use 
           myButton.addEventListener() to register an event listener, 
           myButton is the value of the currentTarget.  | 
playheadTime | The location of the playhead when the event occurs. | 
state | The value of the 
           VideoDisplay.state property when the event occurs. | 
stateResponsive | The value of the 
           VideoDisplay.stateResponsive property 
           when the event occurs. | 
target | The Object that dispatched the event; 
           it is not always the Object listening for the event. 
           Use the currentTarget property to always access the 
           Object listening for the event. | 
相關 API 元素
stateChange | 事件 | 
mx.events.VideoEvent屬性 VideoEvent.type =
mx.events.VideoEvent.STATE_CHANGE| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
Dispatched when the state of the control changes.
You can use this event to track when playback enters and leaves
  the unresponsive state (for example, in the middle of connecting,
  resizing, or rewinding), during which time calls to the
  play(), pause(), and stop() methods
  and writes to the playHeadTime property are queued, and then
  executed when the player enters the responsive state.
VideoEvent.STATE_CHANGE constant defines the value of the 
      type property of the event object for a stateChange event.
     
      The properties of the event object have the following values:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false | 
currentTarget | The Object that defines the 
           event listener that handles the event. For example, if you use 
           myButton.addEventListener() to register an event listener, 
           myButton is the value of the currentTarget.  | 
playheadTime | The location of the playhead when the event occurs. | 
state | The value of the 
           VideoDisplay.state property when the event occurs. | 
stateResponsive | The value of the 
           VideoDisplay.stateResponsive property 
           when the event occurs. | 
target | The Object that dispatched the event; 
           it is not always the Object listening for the event. 
           Use the currentTarget property to always access the 
           Object listening for the event. | 
<?xml version="1.0" encoding="utf-8"?>
<!-- Simple example to demonstrate the Halo VideoDisplay control. -->
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
        xmlns:s="library://ns.adobe.com/flex/spark"
        xmlns:mx="library://ns.adobe.com/flex/mx">
    <s:Panel title="Halo VideoDisplay Control Example"
            width="75%" height="75%"
            horizontalCenter="0" verticalCenter="0">
        <s:VGroup left="10" right="10" top="10" bottom="10" horizontalAlign="center">
            <s:Label width="100%" color="blue"
                    text="Use the buttons to control the video. The Stop button resets the video to the beginning."/>
    
            <mx:VideoDisplay id="myVid" height="158" width="211" source="assets/phone.flv" autoPlay="false"/>
    
            <s:HGroup>
                <s:Button label="Play" click="myVid.play();"/>
                <s:Button label="Pause" click="myVid.pause();"/>
                <s:Button label="Stop" click="myVid.stop();"/>
            </s:HGroup>
        </s:VGroup>
    </s:Panel>
</s:Application>
Tue Jun 12 2018, 03:47 PM Z
 
顯示 MXML 語法