| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
![]()  | 使用 Flex 4.0 開始,Adobe 建議您使用 spark.components.Button 類別當作是此類別的替代類別。 | 
The Button control is a commonly used rectangular button. Button controls look like they can be pressed. They can have a text label, an icon, or both on their face.
Buttons typically use event listeners to perform an action 
  when the user selects the control. When a user clicks the mouse 
  on a Button control, and the Button control is enabled, 
  it dispatches a click event and a buttonDown event. 
  A button always dispatches events such as the mouseMove, 
  mouseOver, mouseOut, rollOver, 
  rollOut, mouseDown, and 
  mouseUp events whether enabled or disabled.
You can customize the look of a Button control and change its functionality from a push button to a toggle button. You can change the button appearance by using a skin for each of the button's states.
The label of a Button control uses a bold typeface. If you embed a font that you want to use for the label of the Button control, you must embed the bold typeface; for example:
  <fx:style>
    @font-face {
      src:url("../MyFont-Bold.ttf");        
      fontFamily: myFont;
      fontWeight: bold;
    }
   .myBoldStyle {
      fontFamily: myFont;
      fontWeight: bold;
    } 
  </fx:style>
  ...
  <mx:Button ... styleName="myBoldStyle"/>
  
  
               The Button control has the following default characteristics:
| Characteristic | Description | 
|---|---|
| Default size | A size large enough to hold the label text, and any icon | 
| Minimum size | 0 pixels | 
| Maximum size | No limit | 
隱藏 MXML 語法The <mx:Button> tag inherits all the tag attributes
  of its superclass, and adds the following tag attributes:
  <mx:Button
    Properties
    autoRepeat="false|true"
    emphasized="false|true"
    fontContext="IFontModuleFactory"
    label=""
    labelPlacement="right|left|bottom|top"
    selected="false|true"
    selectedField="null"
    stickyHighlighting="false|true"
    toggle="false|true"
 
    Styles
    borderColor="0xAAB3B3"
    color="0x0B333C"
    cornerRadius="4"
    disabledColor="0xAAB3B3"
    disabledIcon="null"
    disabledSkin="mx.skins.halo.ButtonSkin"
    downIcon="null"
    downSkin="mx.skins.halo.ButtonSkin"
    fillAlphas="[0.6, 0.4]"
    fillColors="[0xE6EEEE, 0xFFFFFF]"
    focusAlpha="0.5"
    focusRoundedCorners"tl tr bl br"
    fontAntiAliasType="advanced"
    fontFamily="Verdana"
    fontGridFitType="pixel"
    fontSharpness="0"
    fontSize="10"
    fontStyle="normal|italic"
    fontThickness="0"
    fontWeight="bold|normal"
    highlightAlphas="[0.3, 0.0]"
    horizontalGap="2"
    icon="null"
    kerning="false|true"
    leading="2"
    letterSpacing="0"
    overIcon="null"
    overSkin="mx.skins.halo.ButtonSkin"
    paddingBottom="2"
    paddingLeft="0"
    paddingRight="0"
    paddingTop="2"
    repeatDelay="500"
    repeatInterval="35"
    selectedDisabledIcon="null"
    selectedDisabledSkin="mx.skins.halo.ButtonSkin"
    selectedDownIcon="null"
    selectedDownSkin="mx.skins.halo.ButtonSkin"
    selectedOverIcon="null"
    selectedOverSkin="mx.skins.halo.ButtonSkin"
    selectedUpIcon="null"
    selectedUpSkin="mx.skins.halo.ButtonSkin"
    skin="mx.skins.halo.ButtonSkin"
    textAlign="center|left|right"
    textDecoration="none|underline"
    textIndent="0"
    textRollOverColor="0x2B333C"
    textSelectedColor="0x000000"
    upIcon="null"
    upSkin="mx.skins.halo.ButtonSkin"
    verticalGap="2"
 
    Events
    buttonDown="No default"
    change="No default"
    dataChange="No default"
  />
  
 
  更多範例
| 屬性 | 定義自 | ||
|---|---|---|---|
![]()  | accessibilityDescription : String 
      A convenience accessor for the description property
      in this UIComponent's accessibilityProperties object.  | UIComponent | |
![]()  | accessibilityEnabled : Boolean 
      A convenience accessor for the silent property
      in this UIComponent's accessibilityProperties object.  | UIComponent | |
![]()  | accessibilityImplementation : AccessibilityImplementation 
	 對此 InteractiveObject 實體目前的輔助功能實作 (AccessibilityImplementation)。  | InteractiveObject | |
![]()  | accessibilityName : String 
      A convenience accessor for the name property
      in this UIComponent's accessibilityProperties object.  | UIComponent | |
![]()  | accessibilityProperties : AccessibilityProperties 
     此顯示物件的目前輔助功能選項。  | DisplayObject | |
![]()  | accessibilityShortcut : String 
      A convenience accessor for the shortcut property
      in this UIComponent's accessibilityProperties object.  | UIComponent | |
![]()  | activeEffects : Array [唯讀] 
      The list of effects that are currently playing on the component,
      as an Array of EffectInstance instances.  | UIComponent | |
![]()  | alpha : Number 
     指出所指定物件的 Alpha 透明度值。  | DisplayObject | |
![]()  | automationDelegate : Object 
      The delegate object that handles the automation-related functionality.  | UIComponent | |
![]()  | automationEnabled : Boolean [唯讀] 
      
      True if this component is enabled for automation, false
      otherwise.  | UIComponent | |
![]()  | automationName : String 
      
      Name that can be used as an identifier for this object.  | UIComponent | |
![]()  | automationOwner : DisplayObjectContainer [唯讀] 
      
      The owner of this component for automation purposes.  | UIComponent | |
![]()  | automationParent : DisplayObjectContainer [唯讀] 
      
      The parent of this component for automation purposes.  | UIComponent | |
![]()  | automationTabularData : Object [唯讀] 
      
     An implementation of the IAutomationTabularData interface, which 
     can be used to retrieve the data.  | UIComponent | |
![]()  | automationValue : Array [唯讀] 
      This value generally corresponds to the rendered appearance of the 
      object and should be usable for correlating the identifier with
      the object as it appears visually within the application.  | UIComponent | |
![]()  | automationVisible : Boolean [唯讀] 
      
      True if this component is visible for automation, false
      otherwise.  | UIComponent | |
| autoRepeat : Boolean 
      Specifies whether to dispatch repeated buttonDown
      events if the user holds down the mouse button.  | Button | ||
![]()  | baseline : Object 
      For components, this layout constraint property is a
      facade on top of the similarly-named style.  | UIComponent | |
![]()  | baselinePosition : Number [唯讀] 
      
      The y-coordinate of the baseline
      of the first line of text of the component.  | UIComponent | |
![]()  | blendMode : String 
     來自 BlendMode 類別的值,會指定要使用何種混合模式。  | DisplayObject | |
![]()  | blendShader : Shader [唯寫] 
     設定用來混合前景和背景的著色器。  | DisplayObject | |
![]()  | bottom : Object 
      For components, this layout constraint property is a
      facade on top of the similarly-named style.  | UIComponent | |
![]()  | buttonMode : Boolean 
     可指定此 sprite 的按鈕模式。  | Sprite | |
![]()  | cacheAsBitmap : Boolean 
     如果設定為 true,Flash 執行階段會快取顯示物件的內部點陣圖表示法。  | DisplayObject | |
![]()  |     cacheAsBitmapMatrix : Matrix 
     如果為非 null,當 cacheAsBitmap 設定為 true 時,這個 Matrix 物件會定義顯示物件的顯示方法。  | DisplayObject | |
![]()  | cacheHeuristic : Boolean [唯寫] 
      Used by Flex to suggest bitmap caching for the object.  | UIComponent | |
![]()  | cachePolicy : String 
      Specifies the bitmap caching policy for this object.  | UIComponent | |
![]()  | className : String [唯讀] 
      The name of this instance's class, such as "Button".  | UIComponent | |
![]()  | constructor : Object 
	 類別物件的參照或是特定物件實體的建構函數。  | Object | |
![]()  | contentMouseX : Number [唯讀] 
      Returns the x position of the mouse, in the content coordinate system.  | UIComponent | |
![]()  | contentMouseY : Number [唯讀] 
      Returns the y position of the mouse, in the content coordinate system.  | UIComponent | |
![]()  | contextMenu : NativeMenu  
	 指定與此物件有關聯的快顯選單。  | InteractiveObject | |
![]()  | currentState : String 
      The current view state of the component.  | UIComponent | |
![]()  | cursorManager : ICursorManager [唯讀] 
      Gets the CursorManager that controls the cursor for this component
      and its peers.  | UIComponent | |
| data : Object 
      The data property lets you pass a value
      to the component when you use it as an item renderer or item editor.  | Button | ||
![]()  | depth : Number 
      
      Determines the order in which items inside of containers
      are rendered.  | UIComponent | |
![]()  | descriptor : UIComponentDescriptor 
      Reference to the UIComponentDescriptor, if any, that was used
      by the createComponentFromDescriptor() method to create this
      UIComponent instance.  | UIComponent | |
![]()  | designLayer : DesignLayer 
      Specifies the optional DesignLayer instance associated with this visual 
      element.  | UIComponent | |
![]()  | document : Object 
      A reference to the document object associated with this UIComponent.  | UIComponent | |
![]()  | doubleClickEnabled : Boolean [覆寫] 
      Specifies whether the UIComponent object receives doubleClick events.  | UIComponent | |
![]()  | dropTarget : DisplayObject [唯讀] 
	 指定要將 sprite 拖曳至或丟棄至哪個顯示物件上。  | Sprite | |
| emphasized : Boolean 
      Draws a thick border around the Button control
      when the control is in its up state if emphasized
      is set to true.  | Button | ||
![]()  | enabled : Boolean 
      Whether the component can accept user interaction.  | UIComponent | |
![]()  | errorString : String 
      The text that displayed by a component's error tip when a
      component is monitored by a Validator and validation fails.  | UIComponent | |
![]()  | explicitHeight : Number 
      Number that specifies the explicit height of the component,
      in pixels, in the component's coordinates.  | UIComponent | |
![]()  | explicitMaxHeight : Number 
      The maximum recommended height of the component to be considered
      by the parent during layout.  | UIComponent | |
![]()  | explicitMaxWidth : Number 
      The maximum recommended width of the component to be considered
      by the parent during layout.  | UIComponent | |
![]()  | explicitMinHeight : Number 
      The minimum recommended height of the component to be considered
      by the parent during layout.  | UIComponent | |
![]()  | explicitMinWidth : Number 
      The minimum recommended width of the component to be considered
      by the parent during layout.  | UIComponent | |
![]()  | explicitWidth : Number 
      Number that specifies the explicit width of the component,
      in pixels, in the component's coordinates.  | UIComponent | |
![]()  | filters : Array 
     索引的陣列,其中包含目前和顯示物件相關的每個濾鏡物件。  | DisplayObject | |
![]()  | flexContextMenu : IFlexContextMenu 
      The context menu for this UIComponent.  | UIComponent | |
![]()  | focusEnabled : Boolean 
      Indicates whether the component can receive focus when tabbed to.  | UIComponent | |
![]()  | focusManager : IFocusManager 
      Gets the FocusManager that controls focus for this component
      and its peers.  | UIComponent | |
![]()  | focusPane : Sprite 
      The focus pane associated with this object.  | UIComponent | |
![]()  | focusRect : Object  
	 會指定這個物件是否會顯示焦點矩形。  | InteractiveObject | |
| fontContext : IFlexModuleFactory 
      
      The module factory that provides the font context for this component.  | Button | ||
![]()  | graphics : Graphics [唯讀] 
     指定屬於此 sprite 物件的 Graphics 物件,其中可能會產生向量繪圖命令。  | Sprite | |
![]()  | hasFocusableChildren : Boolean 
      A flag that indicates whether child objects can receive focus.  | UIComponent | |
![]()  | hasLayoutMatrix3D : Boolean [唯讀] 
      
      Contains true if the element has 3D Matrix.  | UIComponent | |
![]()  | height : Number [覆寫] 
      Number that specifies the height of the component, in pixels,
      in the parent's coordinates.  | UIComponent | |
![]()  | hitArea : Sprite 
	 指定用來當作 sprite 作用區域的另一個 sprite。  | Sprite | |
![]()  | horizontalCenter : Object 
      For components, this layout constraint property is a
      facade on top of the similarly-named style.  | UIComponent | |
![]()  | id : String 
      ID of the component.  | UIComponent | |
![]()  | includeInLayout : Boolean 
      Specifies whether this component is included in the layout of the
      parent container.  | UIComponent | |
![]()  | inheritingStyles : Object 
      The beginning of this component's chain of inheriting styles.  | UIComponent | |
![]()  | initialized : Boolean 
      A flag that determines if an object has been through all three phases
      of layout: commitment, measurement, and layout (provided that any were required).  | UIComponent | |
![]()  | instanceIndex : int [唯讀] 
      The index of a repeated component.  | UIComponent | |
![]()  | instanceIndices : Array 
      An Array containing the indices required to reference
      this UIComponent object from its parent document.  | UIComponent | |
![]()  | is3D : Boolean [唯讀] 
      
      Contains true when the element is in 3D.  | UIComponent | |
![]()  | isDocument : Boolean [唯讀] 
      Contains true if this UIComponent instance is a document object.  | UIComponent | |
![]()  | isPopUp : Boolean 
      Set to true by the PopUpManager to indicate
      that component has been popped up.  | UIComponent | |
| label : String 
      Text to appear on the Button control.  | Button | ||
| labelPlacement : String 
      Orientation of the label in relation to a specified icon.  | Button | ||
![]()  | layoutMatrix3D : Matrix3D [唯寫] 
      The transform matrix that is used to calculate a component's layout
      relative to its siblings.  | UIComponent | |
![]()  | left : Object 
      For components, this layout constraint property is a
      facade on top of the similarly-named style.  | UIComponent | |
| listData : BaseListData 
      When a component is used as a drop-in item renderer or drop-in
      item editor, Flex initializes the listData property
      of the component with the appropriate data from the list control.  | Button | ||
![]()  | loaderInfo : LoaderInfo [唯讀] 
     會傳回 LoaderInfo 物件,其中包含關於載入此顯示物件所屬之檔案的資訊。  | DisplayObject | |
![]()  | maintainProjectionCenter : Boolean 
      When true, the component keeps its projection matrix centered on the
      middle of its bounding box.  | UIComponent | |
![]()  | mask : DisplayObject 
     呼叫之顯示物件會以指定的 mask 物件遮蓋。  | DisplayObject | |
![]()  | maxHeight : Number 
      The maximum recommended height of the component to be considered
      by the parent during layout.  | UIComponent | |
![]()  | maxWidth : Number 
      The maximum recommended width of the component to be considered
      by the parent during layout.  | UIComponent | |
![]()  | measuredHeight : Number 
      The default height of the component, in pixels.  | UIComponent | |
![]()  | measuredMinHeight : Number 
      The default minimum height of the component, in pixels.  | UIComponent | |
![]()  | measuredMinWidth : Number 
      The default minimum width of the component, in pixels.  | UIComponent | |
![]()  | measuredWidth : Number 
      The default width of the component, in pixels.  | UIComponent | |
![]()  | metaData : Object 
     如果中繼資料是透過 PlaceObject4 標籤與 SWF 檔案中的這個 DisplayObject 實體一同儲存,則會取得 DisplayObject 實體的中繼資料物件。  | DisplayObject | |
![]()  | minHeight : Number 
      The minimum recommended height of the component to be considered
      by the parent during layout.  | UIComponent | |
![]()  | minWidth : Number 
      The minimum recommended width of the component to be considered
      by the parent during layout.  | UIComponent | |
![]()  | moduleFactory : IFlexModuleFactory 
      A module factory is used as context for using embedded fonts and for
      finding the style manager that controls the styles for this 
      component.  | UIComponent | |
![]()  | mouseChildren : Boolean 
	 判斷物件的子系是否支援啟用滑鼠或使用者輸入裝置。  | DisplayObjectContainer | |
![]()  | mouseEnabled : Boolean  
	 指定此物件是否接收滑鼠或其他使用者輸入及訊息。  | InteractiveObject | |
![]()  | mouseFocusEnabled : Boolean 
      Whether you can receive focus when clicked on.  | UIComponent | |
![]()  | mouseX : Number [唯讀] 
     指出滑鼠或使用者輸入裝置位置的 x 座標,以像素為單位。  | DisplayObject | |
![]()  | mouseY : Number [唯讀] 
     指出滑鼠或使用者輸入裝置位置的 y 座標,以像素為單位。  | DisplayObject | |
![]()  | name : String 
     指出 DisplayObject 的實體名稱。  | DisplayObject | |
![]()  | needsSoftKeyboard : Boolean  
	 指定虛擬鍵盤 (螢幕上的軟體鍵盤) 是否應在此 InteractiveObject 實體接收到焦點時顯示。  | InteractiveObject | |
![]()  | nestLevel : int 
      Depth of this object in the containment hierarchy.  | UIComponent | |
![]()  | nonInheritingStyles : Object 
      The beginning of this component's chain of non-inheriting styles.  | UIComponent | |
![]()  | numAutomationChildren : int [唯讀] 
      
      The number of automation children this container has.  | UIComponent | |
![]()  | numChildren : int [唯讀] 
	 傳回此物件的子系數量。  | DisplayObjectContainer | |
![]()  | opaqueBackground : Object 
     會指定顯示物件是否不透明,並具有特定背景顏色。  | DisplayObject | |
![]()  | owner : DisplayObjectContainer 
      The owner of this IVisualElement object.  | UIComponent | |
![]()  | parent : DisplayObjectContainer [覆寫] [唯讀] 
      The parent container or component for this component.  | UIComponent | |
![]()  | parentApplication : Object [唯讀] 
      A reference to the Application object that contains this UIComponent
      instance.  | UIComponent | |
![]()  | parentDocument : Object [唯讀] 
      A reference to the parent document object for this UIComponent.  | UIComponent | |
![]()  | percentHeight : Number 
      Specifies the height of a component as a percentage
      of its parent's size.  | UIComponent | |
![]()  | percentWidth : Number 
      Specifies the width of a component as a percentage
      of its parent's size.  | UIComponent | |
![]()  | postLayoutTransformOffsets : mx.geom:TransformOffsets 
      Defines a set of adjustments that can be applied to the object's 
      transform in a way that is invisible to its parent's layout.  | UIComponent | |
![]()  | processedDescriptors : Boolean 
      Set to true after immediate or deferred child creation,
      depending on which one happens.  | UIComponent | |
![]()  | repeater : IRepeater [唯讀] 
      A reference to the Repeater object
      in the parent document that produced this UIComponent.  | UIComponent | |
![]()  | repeaterIndex : int [唯讀] 
      The index of the item in the data provider
      of the Repeater that produced this UIComponent.  | UIComponent | |
![]()  | repeaterIndices : Array 
      An Array containing the indices of the items in the data provider
      of the Repeaters in the parent document that produced this UIComponent.  | UIComponent | |
![]()  | repeaters : Array 
      An Array containing references to the Repeater objects
      in the parent document that produced this UIComponent.  | UIComponent | |
![]()  | right : Object 
      For components, this layout constraint property is a
      facade on top of the similarly-named style.  | UIComponent | |
![]()  | root : DisplayObject [唯讀] 
     對載入之 SWF 檔案的顯示物件而言,root 屬性就是該 SWF 檔案所呈現之顯示清單樹狀結構部分的最上層顯示物件。  | DisplayObject | |
![]()  | rotation : Number [覆寫] 
     指出 DisplayObject 實體的旋轉度數 (從該物件原本方向算起)。  | UIComponent | |
![]()  | rotationX : Number [覆寫] 
     Indicates the x-axis rotation of the DisplayObject instance, in degrees, from its original orientation 
     relative to the 3D parent container.  | UIComponent | |
![]()  | rotationY : Number [覆寫] 
     Indicates the y-axis rotation of the DisplayObject instance, in degrees, from its original orientation 
     relative to the 3D parent container.  | UIComponent | |
![]()  | rotationZ : Number [覆寫] 
      
     Indicates the z-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container.  | UIComponent | |
![]()  | scale9Grid : Rectangle 
     目前產生效用的縮放格線。  | DisplayObject | |
![]()  | scaleX : Number [覆寫] 
      Number that specifies the horizontal scaling factor.  | UIComponent | |
![]()  | scaleY : Number [覆寫] 
      Number that specifies the vertical scaling factor.  | UIComponent | |
![]()  | scaleZ : Number [覆寫] 
      Number that specifies the scaling factor along the z axis.  | UIComponent | |
![]()  | screen : Rectangle [唯讀] 
      Returns an object that contains the size and position of the base
      drawing surface for this object.  | UIComponent | |
![]()  | scrollRect : Rectangle 
     顯示物件的捲動矩形範圍。  | DisplayObject | |
| selected : Boolean 
      Indicates whether a toggle button is toggled
      on (true) or off (false).  | Button | ||
| selectedField : String = "null" 
      The name of the field in the data property which specifies
      the value of the Button control's selected property.  | Button | ||
![]()  | showInAutomationHierarchy : Boolean 
       
      A flag that determines if an automation object
      shows in the automation hierarchy.  | UIComponent | |
![]()  |     softKeyboard : String 
    控制軟體鍵盤的外觀。  | InteractiveObject | |
![]()  | softKeyboardInputAreaOfInterest : Rectangle  
     定義顯示軟體鍵盤時,應保留於螢幕上的區域 (iOS 未提供)。  | InteractiveObject | |
![]()  | soundTransform : flash.media:SoundTransform 
	 控制此 Sprite 的聲音。  | Sprite | |
![]()  | stage : Stage [唯讀] 
     顯示物件的「舞台」。  | DisplayObject | |
![]()  | states : Array 
      The view states that are defined for this component.  | UIComponent | |
| stickyHighlighting : Boolean = false 
      If false, the Button displays its down skin
      when the user presses it but changes to its over skin when
      the user drags the mouse off of it.  | Button | ||
![]()  | styleDeclaration : CSSStyleDeclaration 
      Storage for the inline inheriting styles on this object.  | UIComponent | |
![]()  | styleManager : IStyleManager2 [唯讀] 
      Returns the StyleManager instance used by this component.  | UIComponent | |
![]()  | styleName : Object 
      The class style used by this component.  | UIComponent | |
![]()  | styleParent : IAdvancedStyleClient 
      A component's parent is used to evaluate descendant selectors.  | UIComponent | |
![]()  | systemManager : ISystemManager 
      Returns the SystemManager object used by this component.  | UIComponent | |
![]()  | tabChildren : Boolean 
	 判斷物件的子系是否支援啟用定位鍵。  | DisplayObjectContainer | |
![]()  | tabEnabled : Boolean  
	 會指定這個物件是否在停駐點順序中。  | InteractiveObject | |
![]()  | tabFocusEnabled : Boolean 
      A flag that indicates whether this object can receive focus
      via the TAB key
     
      This is similar to the tabEnabled property
      used by the Flash Player.
     
      This is usually true for components that
      handle keyboard input, but some components in controlbars
      have them set to false because they should not steal
      focus from another component like an editor.  | UIComponent | |
![]()  | tabIndex : int  
   	 會指定 SWF 檔中的物件停駐點順序。  | InteractiveObject | |
![]()  | textSnapshot : flash.text:TextSnapshot [唯讀] 
     傳回此 DisplayObjectContainer 實體的 TextSnapshot 物件。  | DisplayObjectContainer | |
| toggle : Boolean 
      Controls whether a Button is in a toggle state or not.  | Button | ||
![]()  | toolTip : String 
      Text to display in the ToolTip.  | UIComponent | |
![]()  | top : Object 
      For components, this layout constraint property is a
      facade on top of the similarly-named style.  | UIComponent | |
![]()  | transform : flash.geom:Transform [覆寫] 
      An object with properties pertaining to a display object's matrix, color transform, 
      and pixel bounds.  | UIComponent | |
![]()  | transformX : Number 
      Sets the x coordinate for the transform center of the component.  | UIComponent | |
![]()  | transformY : Number 
      Sets the y coordinate for the transform center of the component.  | UIComponent | |
![]()  | transformZ : Number 
      Sets the z coordinate for the transform center of the component.  | UIComponent | |
![]()  | transitions : Array 
      An Array of Transition objects, where each Transition object defines a
      set of effects to play when a view state change occurs.  | UIComponent | |
![]()  | tweeningProperties : Array 
      Array of properties that are currently being tweened on this object.  | UIComponent | |
![]()  | uid : String 
      A unique identifier for the object.  | UIComponent | |
![]()  | updateCompletePendingFlag : Boolean 
      A flag that determines if an object has been through all three phases
      of layout validation (provided that any were required).  | UIComponent | |
![]()  | useHandCursor : Boolean 
	 指示當指標滑入 Sprite,且其 buttonMode 屬性設為 true 時,是否要出現指示手掌 (手掌游標) 的 Boolean 值。  | Sprite | |
![]()  | validationSubField : String 
      Used by a validator to associate a subfield with this component.  | UIComponent | |
![]()  | verticalCenter : Object 
      For components, this layout constraint property is a
      facade on top of the similarly-named style.  | UIComponent | |
![]()  | visible : Boolean [覆寫] 
      Whether or not the display object is visible.  | UIComponent | |
![]()  | width : Number [覆寫] 
      Number that specifies the width of the component, in pixels,
      in the parent's coordinates.  | UIComponent | |
![]()  | x : Number [覆寫] 
      Number that specifies the component's horizontal position,
      in pixels, within its parent container.  | UIComponent | |
![]()  | y : Number [覆寫] 
      Number that specifies the component's vertical position,
      in pixels, within its parent container.  | UIComponent | |
![]()  | z : Number [覆寫] 
      
     Indicates the z coordinate position along the z-axis of the DisplayObject
     instance relative to the 3D parent container.  | UIComponent | |
| 屬性 | 定義自 | ||
|---|---|---|---|
![]()  | currentCSSState : String [唯讀] 
      The state to be used when matching CSS pseudo-selectors.  | UIComponent | |
![]()  | hasComplexLayoutMatrix : Boolean [唯讀] 
      Returns true if the UIComponent has any non-translation (x,y) transform properties.  | UIComponent | |
| icons : Array 
      The icons array contains references to all icons
      that have been created.  | Button | ||
![]()  | resourceManager : IResourceManager [唯讀] 
      A reference to the object which manages
      all of the application's localized resources.  | UIComponent | |
| textField : mx.core:IUITextField 
      The internal UITextField object that renders the label of this Button.  | Button | ||
![]()  | unscaledHeight : Number [唯讀] 
      A convenience method for determining the unscaled height
      of the component.  | UIComponent | |
![]()  | unscaledWidth : Number [唯讀] 
      A convenience method for determining the unscaled width
      of the component
      All of a component's drawing and child layout should be done
      within a bounding rectangle of this width, which is also passed
      as an argument to updateDisplayList().  | UIComponent | |
| 方法 | 定義自 | ||
|---|---|---|---|
Button() 
      Constructor.  | Button | ||
![]()  | 
     將 DisplayObject 子實體加入至此 DisplayObjectContainer 實體。  | DisplayObjectContainer | |
![]()  | 
	 將 DisplayObject 子實體加入至此 DisplayObjectContainer 實體。  | DisplayObjectContainer | |
![]()  | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void 
	會在 EventDispatcher 物件註冊事件偵聽程式,以便讓偵聽程式收到事件的通知。  | EventDispatcher | |
![]()  | 
      Adds a non-visual style client to this component instance.  | UIComponent | |
![]()  | 
	 指出安全性限制是否會造成傳回的清單 (可用指定的 point 點呼叫 DisplayObjectContainer.getObjectsUnderPoint() 方法來取得) 省略任何顯示物件。  | DisplayObjectContainer | |
![]()  | 
      Queues a function to be called later.  | UIComponent | |
![]()  | 
      Deletes a style property from this component instance.  | UIComponent | |
![]()  | 
	 判斷指定的顯示物件是否為 DisplayObjectContainer 實體的子系,或為實體本身。  | DisplayObjectContainer | |
![]()  | 
      Converts a Point object from content coordinates to global coordinates.  | UIComponent | |
![]()  | 
      Converts a Point object from content to local coordinates.  | UIComponent | |
![]()  | 
      
      Returns a set of properties that identify the child within 
      this container.  | UIComponent | |
![]()  | 
      
	  Returns a set of properties that identify the child within 
	  this container.  | UIComponent | |
![]()  | 
      
      Creates an id reference to this IUIComponent object
	  on its parent document object.  | UIComponent | |
![]()  | 
      
      Deletes the id reference to this IUIComponent object
	  on its parent document object.  | UIComponent | |
![]()  | 
      Returns a UITextFormat object corresponding to the text styles
      for this UIComponent.  | UIComponent | |
![]()  | [覆寫] 
      Dispatches an event into the event flow.  | UIComponent | |
![]()  | 
      Shows or hides the focus indicator around this component.  | UIComponent | |
![]()  | drawRoundRect(x:Number, y:Number, w:Number, h:Number, r:Object = null, c:Object = null, alpha:Object = null, rot:Object = null, gradient:String = null, ratios:Array = null, hole:Object = null):void 
      Programmatically draws a rectangle into this skin's Graphics object.  | UIComponent | |
![]()  | 
      Called by the effect instance when it stops playing on the component.  | UIComponent | |
![]()  | 
      Called by the effect instance when it starts playing on the component.  | UIComponent | |
![]()  | 
      Ends all currently playing effects on the component.  | UIComponent | |
![]()  | 
      Executes all the bindings for which the UIComponent object is the destination.  | UIComponent | |
![]()  | 
      Called after printing is complete.  | UIComponent | |
![]()  | 
       
      Provides the automation object at the specified index.  | UIComponent | |
![]()  | 
       
	  Provides the automation object list .  | UIComponent | |
![]()  | 
     傳回可定義顯示物件區域 (相對於 targetCoordinateSpace 物件的座標系統) 的矩形。  | DisplayObject | |
![]()  | 
      
      Returns the x coordinate of the element's bounds at the specified element size.  | UIComponent | |
![]()  | 
      
      Returns the y coordinate of the element's bounds at the specified element size.  | UIComponent | |
![]()  | 
     傳回存在於指定索引位置的子顯示物件實體。  | DisplayObjectContainer | |
![]()  | 
     傳回具有指定名稱的子顯示物件。  | DisplayObjectContainer | |
![]()  | 
     傳回 child DisplayObject 實體的索引位置。  | DisplayObjectContainer | |
![]()  | 
      Finds the type selectors for this UIComponent instance.  | UIComponent | |
![]()  | 
      Returns a layout constraint value, which is the same as
      getting the constraint style for this component.  | UIComponent | |
![]()  | 
      A convenience method for determining whether to use the
      explicit or measured height
     
        | UIComponent | |
![]()  | 
      A convenience method for determining whether to use the
      explicit or measured width
     
        | UIComponent | |
![]()  | 
      Gets the object that currently has focus.  | UIComponent | |
![]()  | 
      
      Returns the element's layout height.  | UIComponent | |
![]()  | 
      
      Returns the element's layout width.  | UIComponent | |
![]()  | 
      
      Returns the x coordinate that the element uses to draw on screen.  | UIComponent | |
![]()  | 
      
      Returns the y coordinate that the element uses to draw on screen.  | UIComponent | |
![]()  | 
      
      Returns the transform matrix that is used to calculate the component's
      layout relative to its siblings.  | UIComponent | |
![]()  | 
      
      Returns the layout transform Matrix3D for this element.  | UIComponent | |
![]()  | 
      
      Returns the element's maximum height.  | UIComponent | |
![]()  | 
      
      Returns the element's maximum width.  | UIComponent | |
![]()  | 
      
      Returns the element's minimum height.  | UIComponent | |
![]()  | 
      
      Returns the element's minimum width.  | UIComponent | |
![]()  | 
     傳回位於指定點底下,且屬於此 DisplayObjectContainer 實體之子系 (或孫系,以下類推) 的物件陣列。  | DisplayObjectContainer | |
![]()  | 
      
      Returns the element's preferred height.  | UIComponent | |
![]()  | 
      
      Returns the element's preferred width.  | UIComponent | |
![]()  | 
    根據 targetCoordinateSpace 參數所定義的座標系統,並排除形狀上的任何筆畫,傳回可定義顯示物件邊界的矩形。  | DisplayObject | |
![]()  | 
      Returns the item in the dataProvider that was used
      by the specified Repeater to produce this Repeater, or
      null if this Repeater isn't repeated.  | UIComponent | |
![]()  | 
      Gets a style property that has been set anywhere in this
      component's style lookup chain.  | UIComponent | |
![]()  | 
      Converts a Point object from global to content coordinates.  | UIComponent | |
![]()  | 
     將 point 物件從「舞台」(全域) 座標轉換成顯示物件的 (區域) 座標。  | DisplayObject | |
![]()  | 
     將二維點從「舞台」(全域) 座標轉換為三維顯示物件的 (區域) 座標。  | DisplayObject | |
![]()  | 
      
      Returns true if currentCSSState is not null.  | UIComponent | |
![]()  | 
	會檢查 EventDispatcher 物件是否有對特定的事件類型註冊偵聽程式。  | EventDispatcher | |
![]()  | 
	 指出物件是否有已定義的指定屬性。  | Object | |
![]()  | 
      Determines whether the specified state has been defined on this
      UIComponent.  | UIComponent | |
![]()  | 
     評估顯示物件的範圍框,看它是否與 obj 顯示物件的範圍框重疊或相交。  | DisplayObject | |
![]()  | 
     評估顯示物件,看它是否與 x 和 y 參數所指定的點重疊或相交。  | DisplayObject | |
![]()  | 
      Returns a box Matrix which can be passed to the
      drawRoundRect() method
      as the rot parameter when drawing a horizontal gradient.  | UIComponent | |
![]()  | 
      Initializes the internal structure of this component.  | UIComponent | |
![]()  | 
      Initializes various properties which keep track of repeated instances
      of this component.  | UIComponent | |
![]()  | 
      Marks a component so that its updateDisplayList()
      method gets called during a later screen update.  | UIComponent | |
![]()  | 
      Called by a component's items to indicate that their depth
      property has changed.  | UIComponent | |
![]()  | 
     
          An element must call this method when its layoutDirection changes or
          when its parent's layoutDirection changes.  | UIComponent | |
![]()  | 
      Marks a component so that its commitProperties()
      method gets called during a later screen update.  | UIComponent | |
![]()  | 
      Marks a component so that its measure()
      method gets called during a later screen update.  | UIComponent | |
![]()  | 
	 指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。  | Object | |
![]()  | 
     將三維顯示物件的 (區域) 座標的三維點轉換為「舞台」(全域) 座標中的二維點。  | DisplayObject | |
![]()  | 
      Converts a Point object from local to content coordinates.  | UIComponent | |
![]()  | 
     將 point 物件從顯示物件的 (區域) 座標轉換成「舞台」(全域) 座標。  | DisplayObject | |
![]()  | 
      
      Returns true if cssState matches currentCSSState.  | UIComponent | |
![]()  | 
      
      Determines whether this instance is the same as, or is a subclass of,
      the given type.  | UIComponent | |
![]()  | 
      Measures the specified HTML text, which can contain HTML tags such
      as <font> and <b>,
      assuming that it is displayed
      in a single-line UITextField using a UITextFormat
      determined by the styles of this UIComponent.  | UIComponent | |
![]()  | 
      Measures the specified text, assuming that it is displayed
      in a single-line UITextField (or UIFTETextField) using a UITextFormat
      determined by the styles of this UIComponent.  | UIComponent | |
![]()  | 
       Moves the component to a specified position within its parent.  | UIComponent | |
![]()  | 
      Propagates style changes to the children.  | UIComponent | |
![]()  | 
      Returns true if the chain of owner properties
      points from child to this UIComponent.  | UIComponent | |
![]()  | 
      Called by Flex when a UIComponent object is added to or removed from a parent.  | UIComponent | |
![]()  | 
      Prepares an IFlexDisplayObject for printing.  | UIComponent | |
![]()  | 
	 指出指定的屬性是否存在,以及是否可列舉。  | Object | |
![]()  | 
      Builds or rebuilds the CSS style cache for this component
      and, if the recursive parameter is true,
      for all descendants of this component as well.  | UIComponent | |
![]()  | 
      For each effect event, registers the EffectManager
      as one of the event listeners.  | UIComponent | |
![]()  | 
	 將指定的 child DisplayObject 實體從 DisplayObjectContainer 實體的子清單中移除。  | DisplayObjectContainer | |
![]()  | 
	 從 DisplayObjectContainer 子清單中的指定索引位置移除子 DisplayObject。  | DisplayObjectContainer | |
![]()  | 
	 將所有 child DisplayObject 實體從 DisplayObjectContainer 實體的子清單中移除。  | DisplayObjectContainer | |
![]()  | 
	會從 EventDispatcher 物件移除偵聽程式。  | EventDispatcher | |
![]()  | 
      Removes a non-visual style client from this component instance.  | UIComponent | |
![]()  | 
      
      Replays the specified event.  | UIComponent | |
![]()  | 
     升起顯示虛擬鍵盤。  | InteractiveObject | |
![]()  | 
      
      Resolves a child by using the id provided.  | UIComponent | |
![]()  | [靜態] 
      Resumes the background processing of methods
      queued by callLater(), after a call to
      suspendBackgroundProcessing().  | UIComponent | |
![]()  | 
      Sizes the object.  | UIComponent | |
![]()  | 
	變更顯示物件容器中現有子系的位置。  | DisplayObjectContainer | |
![]()  | 
      Sets a layout constraint value, which is the same as
      setting the constraint style for this component.  | UIComponent | |
![]()  | 
      Set the current state.  | UIComponent | |
![]()  | 
      Sets the focus to this component.  | UIComponent | |
![]()  | 
      
      Sets the coordinates that the element uses to draw on screen.  | UIComponent | |
![]()  | 
      
      Sets the layout size of the element.  | UIComponent | |
![]()  | 
      
      Sets the transform Matrix that is used to calculate the component's layout
      size and position relative to its siblings.  | UIComponent | |
![]()  | 
      
      Sets the transform Matrix3D that is used to calculate the component's layout
      size and position relative to its siblings.  | UIComponent | |
![]()  | 
     為迴圈作業設定動態屬性的可用性。  | Object | |
![]()  | 
      Sets a style property on this component instance.  | UIComponent | |
![]()  | 
      Called when the visible property changes.  | UIComponent | |
![]()  | 
	 讓使用者拖曳指定的 sprite。  | Sprite | |
![]()  | 
	 讓使用者將指定的 Sprite 拖曳至觸控裝置上。  | Sprite | |
![]()  | 
     遞迴停止執行所有 MovieClips 的時間軸根源於此物件。  | DisplayObjectContainer | |
![]()  | 
	 結束 startDrag() 方法。  | Sprite | |
![]()  | 
	 結束觸控裝置使用的 startTouchDrag() 方法。  | Sprite | |
![]()  | 
      Detects changes to style properties.  | UIComponent | |
![]()  | 
      Flex calls the stylesInitialized() method when
      the styles for a component are first initialized.  | UIComponent | |
![]()  | [靜態] 
      Blocks the background processing of methods
      queued by callLater(),
      until resumeBackgroundProcessing() is called.  | UIComponent | |
![]()  | 
	 替換兩個指定子物件的 z 順序 (深度階層,由前至後順序)。  | DisplayObjectContainer | |
![]()  | 
	 在子清單的兩個指定索引位置,替換子物件的 z 順序 (深度階層,由前至後順序)。  | DisplayObjectContainer | |
![]()  | 
	 傳回代表此物件的字串,根據地區特定慣例進行格式化。  | Object | |
![]()  | [覆寫] 
	  Returns a string indicating the location of this object
	  within the hierarchy of DisplayObjects in the Application.  | FlexSprite | |
![]()  | transformAround(transformCenter:Vector3D, scale:Vector3D = null, rotation:Vector3D = null, translation:Vector3D = null, postLayoutScale:Vector3D = null, postLayoutRotation:Vector3D = null, postLayoutTranslation:Vector3D = null, invalidateLayout:Boolean = true):void 
      A utility method to update the rotation, scale, and translation of the 
      transform while keeping a particular point, specified in the component's 
      own coordinate space, fixed in the parent's coordinate space.  | UIComponent | |
![]()  | 
      A utility method to transform a point specified in the local
      coordinates of this object to its location in the object's parent's 
      coordinates.  | UIComponent | |
![]()  | 
      
      Validates the position and size of children and draws other
      visuals.  | UIComponent | |
![]()  | 
      Validate and update the properties and layout of this object
      and redraw it, if necessary.  | UIComponent | |
![]()  | 
      Used by layout logic to validate the properties of a component
      by calling the commitProperties() method.  | UIComponent | |
![]()  | 
      
      Validates the measured size of the component
      If the LayoutManager.invalidateSize() method is called with
      this ILayoutManagerClient, then the validateSize() method
      is called when it's time to do measurements.  | UIComponent | |
![]()  | 
      Handles both the valid and invalid events from a
      validator assigned to this component.  | UIComponent | |
![]()  | 
	 會傳回指定之物件的基本值。  | Object | |
![]()  | 
      Returns a box Matrix which can be passed to drawRoundRect()
      as the rot parameter when drawing a vertical gradient.  | UIComponent | |
![]()  | 
	檢查此 EventDispatcher 物件是否已註冊事件偵聽程式,或者此物件的任何祖系已為特定事件類型註冊事件偵聽程式。  | EventDispatcher | |
| 方法 | 定義自 | ||
|---|---|---|---|
![]()  | 
      Adjust the focus rectangle.  | UIComponent | |
![]()  | 
      Commits the computed matrix built from the combination of the layout
      matrix and the transform offsets to the flash displayObject's transform.  | UIComponent | |
![]()  | 
      This is an internal method used by the Flex framework
      to support the Dissolve effect.  | UIComponent | |
![]()  | 
      Determines if the call to the measure() method can be skipped.  | UIComponent | |
![]()  | 
      Performs any final processing after child objects are created.  | UIComponent | |
      The default handler for the MouseEvent.CLICK event.  | Button | ||
![]()  | 
      Processes the properties set on the component.  | UIComponent | |
![]()  | 
      Create child objects of the component.  | UIComponent | |
![]()  | 
      Creates a new object using a context
      based on the embedded font being used.  | UIComponent | |
![]()  | 
      Creates the object using a given moduleFactory.  | UIComponent | |
![]()  |  
      Helper method for dispatching a PropertyChangeEvent
      when a property is updated.  | UIComponent | |
![]()  | 
      The event handler called when a UIComponent object gets focus.  | UIComponent | |
![]()  | 
      The event handler called when a UIComponent object loses focus.  | UIComponent | |
![]()  | 
      Initializes the implementation and storage of some of the less frequently
      used advanced layout features of a component.  | UIComponent | |
![]()  | 
      Finalizes the initialization of this component.  | UIComponent | |
![]()  | 
      Initializes this component's accessibility code.  | UIComponent | |
![]()  | 
      Helper method to invalidate parent size and display list if
      this object affects its layout (includeInLayout is true).  | UIComponent | |
![]()  | 
      Typically overridden by components containing UITextField objects,
      where the UITextField object gets focus.  | UIComponent | |
![]()  | 
      The event handler called for a keyDown event.  | UIComponent | |
![]()  | 
      The event handler called for a keyUp event.  | UIComponent | |
![]()  | 
      Calculates the default size, and optionally the default minimum size,
      of the component.  | UIComponent | |
      The default handler for the MouseEvent.MOUSE_DOWN event.  | Button | ||
      The default handler for the MouseEvent.MOUSE_UP event.  | Button | ||
![]()  | 
      This method is called when a UIComponent is constructed,
      and again whenever the ResourceManager dispatches
      a "change" Event to indicate
      that the localized resources have changed in some way.  | UIComponent | |
      The default handler for the MouseEvent.ROLL_OUT event.  | Button | ||
      The default handler for the MouseEvent.ROLL_OVER event.  | Button | ||
![]()  | 
      Specifies a transform stretch factor in the horizontal and vertical direction.  | UIComponent | |
![]()  | 
      This method is called when a state changes to check whether
      state-specific styles apply to this component.  | UIComponent | |
![]()  | 
      Draws the object and/or sizes and positions its children.  | UIComponent | |
| 事件 | 摘要 | 定義自 | ||
|---|---|---|---|---|
![]()  | [廣播事件] 當 Flash Player 或 AIR 應用程式取得作業系統焦點並成為作用中時傳送。 | EventDispatcher | ||
![]()  | Dispatched when the component is added to a container as a content child by using the addChild(), addChildAt(), addElement(), or addElementAt() method. | UIComponent | ||
![]()  | 當顯示物件加入顯示清單中時傳送。 | DisplayObject | ||
![]()  | 會在顯示物件加入舞台上的顯示清單時,以直接或是透過加入包含該顯示物件之子樹狀結構的方式傳送。 | DisplayObject | ||
| Dispatched when the user presses the Button control. | Button | |||
| Dispatched when the selected property changes for a toggle Button control. | Button | |||
![]()  | 當使用者從文字快顯選單中選取「清除」(或「刪除」) 時傳送。 | InteractiveObject | ||
![]()  | 會當使用者在相同的 InteractiveObject 上方按下並放開使用者的指向裝置主按鈕時傳送。 | InteractiveObject | ||
![]()  | 當使用者手勢在 AIR 應用程式中觸發與此互動式物件相關聯的快顯選單時傳送。 | InteractiveObject | ||
![]()  | 當使用者針對複製作業啟動平台特有的快速鍵組合或從文字快顯選單中選取「複製」時傳送。 | InteractiveObject | ||
![]()  | Dispatched when the component has finished its construction, property processing, measuring, layout, and drawing. | UIComponent | ||
![]()  | Dispatched after the view state has changed. | UIComponent | ||
![]()  | Dispatched after the currentState property changes, but before the view state changes. | UIComponent | ||
![]()  | 當使用者針對剪下作業啟動平台特有的快速鍵組合或從文字快顯選單中選取「剪下」時傳送。 | InteractiveObject | ||
| Dispatched when the data property changes. | Button | |||
![]()  | [廣播事件] 當 Flash Player 或 AIR 應用程式失去作業系統焦點並成為非作用中時傳送。 | EventDispatcher | ||
![]()  | 在 InteractiveObject 物件的 doubleClickEnabled 旗標設為 true 的情況下,當使用者在相同的物件上方連續兩次快速按下並放開指標裝置主要按鈕時傳送。 | InteractiveObject | ||
![]()  | Dispatched by the drag initiator (the component that is the source of the data being dragged) when the drag operation completes, either when you drop the dragged data onto a drop target or when you end the drag-and-drop operation without performing a drop. | UIComponent | ||
![]()  | Dispatched by the drop target when the user releases the mouse over it. | UIComponent | ||
![]()  | Dispatched by a component when the user moves the mouse over the component during a drag operation. | UIComponent | ||
![]()  | Dispatched by the component when the user drags outside the component, but does not drop the data onto the target. | UIComponent | ||
![]()  | Dispatched by a component when the user moves the mouse while over the component during a drag operation. | UIComponent | ||
![]()  | Dispatched by the drag initiator when starting a drag operation. | UIComponent | ||
![]()  | Dispatched after an effect ends. | UIComponent | ||
![]()  | Dispatched just before an effect starts. | UIComponent | ||
![]()  | Dispatched after an effect is stopped, which happens only by a call to stop() on the effect. | UIComponent | ||
![]()  | [廣播事件] 當播放磁頭進入新影格時傳送。 | DisplayObject | ||
![]()  | Dispatched after the component has entered a view state. | UIComponent | ||
![]()  | [廣播事件] 當播放磁頭結束目前影格時傳送。 | DisplayObject | ||
![]()  | Dispatched just before the component exits a view state. | UIComponent | ||
![]()  | 當顯示物件取得焦點之後傳送。 | InteractiveObject | ||
![]()  | 當顯示物件失去焦點時傳送。 | InteractiveObject | ||
![]()  | [廣播事件] 在影格顯示物件的建構函式執行之後,且影格指令碼執行之前傳送。 | DisplayObject | ||
![]()  | 當使用者沿著觸控面與 InteractiveObject 實體建立接觸點 (例如沿著 Apple TV 的 Siri Remote 觸控面點選),某些裝置可能也會將此接觸解譯為數個觸控事件的組合。 | InteractiveObject | ||
![]()  | 當使用在觸控裝置上的同一個 InteractiveObject 實體上按下兩個接觸點後送出 (例如在行動電話或平板電腦觸控螢幕的顯示物件上方,以兩支手指按下後鬆開)。 | InteractiveObject | ||
![]()  | 當使用者在觸控裝置上,將接觸點移動到 InteractiveObject 實體上方後傳送 (例如,在行動電話或平板電腦觸控螢幕的顯示物件上,由左向右移動手指)。 | InteractiveObject | ||
![]()  | 當使用者在 InteractiveObject 實體的接觸點上做出旋轉手勢後傳送 (例如兩指觸摸行動電話或平板電腦的觸控螢幕,然後手指在顯示物件上旋轉)。 | InteractiveObject | ||
![]()  | 當使用者在與 InteractiveObject 實體的某個接觸點上做出揮動手勢後傳送 (例如,三指併在一起觸碰行動電話或平板電腦的觸控螢幕,然後在顯示物件上快速平行移動手指)。 | InteractiveObject | ||
![]()  | 當使用者與 InteractiveObject 實體建立接觸點,然後在觸控裝置上點一下後送出 (例如,將多根手指放到行動電話或平板電腦觸控螢幕的顯示物件上以開啟選單,然後其中一根手點一下,選取選單項目)。 | InteractiveObject | ||
![]()  | 當使用者在 InteractiveObject 實體的某個接觸點上做出放大縮小手勢後傳送 (例如兩指併在一起觸摸行動電話或平板電腦的觸控螢幕,然後手指在顯示物件上快速張開)。 | InteractiveObject | ||
![]()  | Dispatched when an object's state changes from visible to invisible. | UIComponent | ||
![]()  | 這個事件會送出至任何支援 IME 內嵌輸入的用戶端應用程式。 | InteractiveObject | ||
![]()  | Dispatched when the component has finished its construction and has all initialization properties set. | UIComponent | ||
![]()  | Dispatched when a component is monitored by a Validator and the validation failed. | UIComponent | ||
![]()  | 會當使用者按下按鍵時傳送。 | InteractiveObject | ||
![]()  | 當使用者嘗試使用鍵盤瀏覽變更焦點時傳送。 | InteractiveObject | ||
![]()  | 會當使用者放開按鍵時傳送。 | InteractiveObject | ||
![]()  | 當使用者在相同的 InteractiveObject 上方按下並放開使用者的指向裝置中間按鈕時傳送。 | InteractiveObject | ||
![]()  | 當使用者將指向裝置的中間按鈕移至 InteractiveObject 實體上方按下時傳送。 | InteractiveObject | ||
![]()  | 當使用者將指向裝置按鈕移至 InteractiveObject 實體上方放開時傳送。 | InteractiveObject | ||
![]()  | 當使用者將指向裝置按鈕移至 InteractiveObject 實體上方按下時傳送。 | InteractiveObject | ||
![]()  | Dispatched from a component opened using the PopUpManager when the user clicks outside it. | UIComponent | ||
![]()  | 會當使用者嘗試使用指向裝置變更焦點時傳送。 | InteractiveObject | ||
![]()  | 會當指向裝置停在 InteractiveObject 上方的情況下使用者將其移動時傳送。 | InteractiveObject | ||
![]()  | 會當使用者將指向裝置移開 InteractiveObject 實體時傳送。 | InteractiveObject | ||
![]()  | 會當使用者將指向裝置移至 InteractiveObject 實體上方時傳送。 | InteractiveObject | ||
![]()  | 當使用者將指向裝置按鈕移至 InteractiveObject 實體上方放開時傳送。 | InteractiveObject | ||
![]()  | 當滑鼠滾輪在 InteractiveObject 實體上方轉動時傳送。 | InteractiveObject | ||
![]()  | Dispatched from a component opened using the PopUpManager when the user scrolls the mouse wheel outside it. | UIComponent | ||
![]()  | Dispatched when the object has moved. | UIComponent | ||
![]()  | 當使用者釋放手勢時,由拖曳初始程式 InteractiveObject 傳送。 | InteractiveObject | ||
![]()  | 已在目標 InteractiveObject 上放下拖曳的物件,而且已呼叫 DragManager.acceptDragDrop() 接受該放開的資料時,由此目標 InteractiveObject 傳送。 | InteractiveObject | ||
![]()  | 當手勢進入 InteractiveObject 的邊界時,由此 InteractiveObject 傳送。 | InteractiveObject | ||
![]()  | 當手勢離開 InteractiveObject 的邊界時,由此 InteractiveObject 傳送。 | InteractiveObject | ||
![]()  | 當拖曳手勢還留在 InteractiveObject 的邊界內,由此 InteractiveObject 持續傳送。 | InteractiveObject | ||
![]()  | 在呼叫 DragManager.doDrag() 進行拖曳作業初期,由指定做為拖曳初始程式的 InteractiveObject 傳送。 | InteractiveObject | ||
![]()  | 在呼叫 DragManager.doDrag() 進行拖曳作業期間,由指定做為拖曳初始程式的 InteractiveObject 傳送。 | InteractiveObject | ||
![]()  | 當使用者針對貼上作業啟動平台特有的快速鍵組合或從文字快顯選單中選取「貼上」時傳送。 | InteractiveObject | ||
![]()  | Dispatched at the beginning of the component initialization sequence. | UIComponent | ||
![]()  | 在使用者將作用中觸控筆往下移至超過螢幕鄰近偵測邊框時傳送。 | InteractiveObject | ||
![]()  | 在使用者將作用中觸控筆提到螢幕鄰近偵測邊框時傳送。 | InteractiveObject | ||
![]()  | 在使用者將作用中觸控筆移到螢幕上方,而其餘仍在鄰近偵測邊框內時傳送。 | InteractiveObject | ||
![]()  | 在使用者將作用中觸控筆移出這個 InteractiveObject 之外,而其餘仍在螢幕的鄰近偵測邊框內時傳送。 | InteractiveObject | ||
![]()  | 在使用者直接將作用中觸控筆移到這個 InteractiveObject 上方,而其餘仍在螢幕的鄰近偵測邊框內時傳送。 | InteractiveObject | ||
![]()  | 在使用者將作用中觸控筆移出這個 InteractiveObject 及其任一子系之外,而其餘仍在螢幕的鄰近偵測邊框內時傳送。 | InteractiveObject | ||
![]()  | 在使用者透過這個 InteractiveObject,從顯示清單中後代的物件樹狀結構之外移動作用中觸控筆時傳送 (而其餘仍在螢幕的鄰近偵測邊框內)。 | InteractiveObject | ||
![]()  | 當使用者第一次按下 InteractiveObject 實體上方的按鈕,然後將指向裝置滑出 InteractiveObject 實體之後即放開指向裝置上的按鈕時傳送。 | InteractiveObject | ||
![]()  | Dispatched when the component is removed from a container as a content child by using the removeChild(), removeChildAt(), removeElement(), or removeElementAt() method. | UIComponent | ||
![]()  | 會當顯示物件將要從顯示清單移除時傳送。 | DisplayObject | ||
![]()  | 會在顯示物件即將從顯示清單移除時,以直接或是透過移除包含該顯示物件之子樹狀結構的方式傳送。 | DisplayObject | ||
![]()  | [廣播事件] 當顯示清單將要更新和顯示時傳送。 | DisplayObject | ||
![]()  | Dispatched when the component is resized. | UIComponent | ||
![]()  | 當使用者在相同的 InteractiveObject 上方按下並放開使用者的指向裝置右邊按鈕時傳送。 | InteractiveObject | ||
![]()  | 當使用者將指向裝置按鈕移至 InteractiveObject 實體上方按下時傳送。 | InteractiveObject | ||
![]()  | 當使用者將指向裝置按鈕移至 InteractiveObject 實體上方放開時傳送。 | InteractiveObject | ||
![]()  | 會當使用者將指向裝置移開 InteractiveObject 實體時傳送。 | InteractiveObject | ||
![]()  | 會當使用者將指向裝置移至 InteractiveObject 實體上方時傳送。 | InteractiveObject | ||
![]()  | 當使用者針對全選作業啟動平台特有的快速鍵組合或從文字快顯選單中選取「全選」時傳送。 | InteractiveObject | ||
![]()  | Dispatched when an object's state changes from invisible to visible. | UIComponent | ||
![]()  | 升起顯示軟體鍵盤之後立即傳送。 | InteractiveObject | ||
![]()  | 升起顯示軟體鍵盤前立即傳送。 | InteractiveObject | ||
![]()  | 降下隱藏軟體鍵盤之後立即傳送。 | InteractiveObject | ||
![]()  | Dispatched after the component has entered a new state and any state transition animation to that state has finished playing. | UIComponent | ||
![]()  | Dispatched when a component interrupts a transition to its current state in order to switch to a new state. | UIComponent | ||
![]()  | 在物件的 tabChildren 旗標值變更時傳送。 | InteractiveObject | ||
![]()  | 在物件的 tabEnabled 旗標變更時傳送。 | InteractiveObject | ||
![]()  | 在物件的 tabIndex 屬性值變更時傳送。 | InteractiveObject | ||
![]()  | 當使用者輸入一或多文字的字元時送出。 | InteractiveObject | ||
![]()  | Dispatched by the component when it is time to create a ToolTip. | UIComponent | ||
![]()  | Dispatched by the component when its ToolTip has been hidden and is to be discarded soon. | UIComponent | ||
![]()  | Dispatched by the component when its ToolTip is about to be hidden. | UIComponent | ||
![]()  | Dispatched by the component when its ToolTip is about to be shown. | UIComponent | ||
![]()  | Dispatched by the component when its ToolTip has been shown. | UIComponent | ||
![]()  | Dispatched by a component whose toolTip property is set, as soon as the user moves the mouse over it. | UIComponent | ||
![]()  | 當使用者在第一次接觸觸控裝置後傳送 (例如手指觸摸行動電話或平板電腦的觸控螢幕)。 | InteractiveObject | ||
![]()  | 當使用者在觸控裝置上移除接觸點後傳送 (例如在行動電話或平板電腦觸控螢幕上移開手指)。 | InteractiveObject | ||
![]()  | A non-cancellable event, dispatched by a component when it is done responding to a touch interaction user gesture. | UIComponent | ||
![]()  | A non-cancellable event, dispatched by a component when it starts responding to a touch interaction user gesture. | UIComponent | ||
![]()  | A cancellable event, dispatched by a component in an attempt to respond to a touch interaction user gesture. | UIComponent | ||
![]()  | 當使用者觸控裝置時傳送,並且連續不斷地傳送,直到接觸點移除為止。 | InteractiveObject | ||
![]()  | 當使用者在觸控裝置中,將接觸點移出 InteractiveObject 實體後送出 (例如在行動電話或平板電腦的觸控螢幕上,將手指從顯示物件移至另一個顯示物件)。 | InteractiveObject | ||
![]()  | 當使用者在觸控裝置中將接觸點移至 InteractiveObject 實體上方後送出 (例如在行動電話或平板電腦的觸控螢幕上,將手指從顯示物件外面的某一點,往顯示物件上方拖曳)。 | InteractiveObject | ||
![]()  | 當使用者在觸控裝置上,將接觸點從 InteractiveObject 實體移出後送出 (例如,在行動電話或平板電腦的觸控螢幕上,將手指從顯示物件上方拖曳到顯示物件以外)。 | InteractiveObject | ||
![]()  | 當使用者在觸控裝置中將接觸點移至 InteractiveObject 實體上方後送出 (例如在行動電話或平板電腦的觸控螢幕上,將手指從顯示物件外面的某一點,往顯示物件上方拖曳)。 | InteractiveObject | ||
![]()  | 當使用者在觸控裝置的同一個 InteractiveObject 實體上,在原先開始接觸點放開後送出 (例如在行動電話或平板電腦觸控螢幕上的顯示物件上方,以手指按下某個點後又鬆開)。 | InteractiveObject | ||
![]()  | Dispatched when an object has had its commitProperties(), measure(), and updateDisplayList() methods called (if needed). | UIComponent | ||
![]()  | Dispatched when a component is monitored by a Validator and the validation succeeded. | UIComponent | ||
![]()  | Dispatched when values are changed programmatically or by user interaction. | UIComponent | ||
樣式可分為一般樣式及與特定主題關聯的樣式兩種。如果是一般樣式,可以與任何主題搭配使用。如果是與特定主題關聯的樣式,只有在您的應用程式使用特定主題時才能使用該樣式。
| 樣式 | 說明 | 定義自 | ||
|---|---|---|---|---|
![]()  | 類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The vertical distance in pixels from the top edge of the content area to the control's baseline position.  | UIComponent | ||
![]()  | 類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The vertical distance, in pixels, from the bottom edge of the component to the bottom edge of its parent container's content area.  | UIComponent | ||
color  | 類型: uint 格式: Color CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Color of text in the component, including the component label. The default value for the Halo theme is 0x0B333C.
  The default value for the Spark theme is 0x000000.
  
   | Button | ||
direction  | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 The directionality of the text displayed by the component. The allowed values are  FTE and TLF use this value in their bidirectional text layout algorithm, which maps Unicode character order to glyph order. Note: This style only applies when an MX component
  specifies UIFTETextField as its  The   "ltr"。 | Button | ||
disabledColor  | 類型: uint 格式: Color CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Color of text in the component if it is disabled. 預設值為  0xAAB3B3。 | Button | ||
disabledIcon  | 類型: Class CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Name of the class to use as the icon when the button is disabled and not selected. 預設值為  null。 | Button | ||
disabledSkin  | 類型: Class CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Name of the class to use as the skin for the background and border when the button is not selected and is disabled. The default skin class is based on the theme. For example, with the Halo theme,
  the default skin class is   | Button | ||
downIcon  | 類型: Class CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Name of the class to use as the icon when the button is not selected and the mouse button is down. 預設值為  null。 | Button | ||
downSkin  | 類型: Class CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Name of the class to use as the skin for the background and border when the button is not selected and the mouse button is down. The default skin class is based on the theme. For example, with the Halo theme,
  the default skin class is   | Button | ||
emphasizedSkin  | 類型: Class CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Name of the class to use as the skin for the button when the button is emphasized (such as when serving as the default
  button for a container).
 
  The default value for the Halo theme is mx.skins.halo.ButtonSkin.
  The default value for the Spark theme is mx.skins.spark.DefaultButtonSkin.
  
   | Button | ||
![]()  | 類型: uint 格式: Color CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Color of the component highlight when validation fails.  | UIComponent | ||
focusAlpha  | 類型: Number CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Specifies the alpha transparency value of the focus skin. The default value for the Halo theme is 0.4.
  The default value for the Spark theme is 0.55.
  
   | Button | ||
![]()  | 類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Blend mode used by the focus rectangle.  | UIComponent | ||
focusRoundedCorners  | 類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Specifies which corners of the focus rectangle should be rounded. This value is a space-separated String that can contain any combination of "tl", "tr", "bl"
  and "br".
  For example, to specify that the right side corners should be rounded,
  but the left side corners should be square, use "tr br".
  The cornerRadius style property specifies
  the radius of the rounded corners.
  The default value depends on the component class; if not overridden for
  the class, default value is "tl tr bl br".
  
   | Button | ||
![]()  | 類型: Class CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Skin used to draw the focus rectangle.  | UIComponent | ||
![]()  | 類型: Number 格式: Length CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Thickness, in pixels, of the focus rectangle outline.  | UIComponent | ||
fontAntiAliasType  | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Sets the antiAliasType property of internal TextFields. The possible values are 
  "normal" (flash.text.AntiAliasType.NORMAL) 
  and "advanced" (flash.text.AntiAliasType.ADVANCED). 
  
  The default value is  This style has no effect for system fonts. This style applies to all the text in a TextField subcontrol; you cannot apply it to some characters and not others. 預設值為 "advanced"。相關 API 元素  | Button | ||
fontFamily  | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Name of the font to use. Unlike in a full CSS implementation, comma-separated lists are not supported. You can use any font family name. If you specify a generic font name, it is converted to an appropriate device font. The default font for the Halo theme is "Verdana".
  The default font for the Spark theme is "Arial".
  
   | Button | ||
fontGridFitType  | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Sets the gridFitType property of internal TextFields that represent text in Flex controls.
  The possible values are "none" (flash.text.GridFitType.NONE), 
  "pixel" (flash.text.GridFitType.PIXEL),
  and "subpixel" (flash.text.GridFitType.SUBPIXEL). 
  
  This property only applies when you are using an embedded font 
  and the  This style has no effect for system fonts. This style applies to all the text in a TextField subcontrol; you can't apply it to some characters and not others. 預設值為 "pixel"。相關 API 元素  | Button | ||
fontSharpness  | 類型: Number CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Sets the sharpness property of internal TextFields that represent text in Flex controls.
  This property specifies the sharpness of the glyph edges. The possible values are Numbers 
  from -400 through 400. 
  
  This property only applies when you are using an embedded font 
  and the  This style has no effect for system fonts. This style applies to all the text in a TextField subcontrol; you can't apply it to some characters and not others. 預設值為 0。相關 API 元素  | Button | ||
fontSize  | 類型: Number 格式: Length CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Height of the text, in pixels. In the Halo theme, the default value is 10 for all controls except the ColorPicker control. For the Halo themed ColorPicker control, the default value is 11. In the Spark theme, the default value is 12 for all controls except the ColorPicker control. For the Spark themed ColorPicker control, the default value is 11.  | Button | ||
fontStyle  | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Determines whether the text is italic font. Recognized values are "normal" and "italic".
 
   預設值為 "normal"。 | Button | ||
fontThickness  | 類型: Number CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Sets the thickness property of internal TextFields that represent text in Flex controls.
  This property specifies the thickness of the glyph edges.
  The possible values are Numbers from -200 to 200. 
  
  This property only applies when you are using an embedded font 
  and the  This style has no effect on system fonts. This style applies to all the text in a TextField subcontrol; you can't apply it to some characters and not others. 預設值為 0。相關 API 元素  | Button | ||
fontWeight  | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Determines whether the text is boldface. Recognized values are normal and bold.
  The default value for Button controls is bold. 
  The default value for all other controls is normal.
  
   | Button | ||
![]()  | 類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The horizontal distance in pixels from the center of the component's content area to the center of the component.  | UIComponent | ||
horizontalGap  | 類型: Number 格式: Length CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Gap between the label and icon, when the labelPlacement property
  is set to left or right.
 
   預設值為 2。 | Button | ||
icon  | 類型: Class CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Name of the class to use as the default icon. Setting any other icon style overrides this setting. 預設值為  null。 | Button | ||
![]()  | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4.5 執行階段版本: Flash10, AIR 2.5 The primary interaction mode for this component.  | UIComponent | ||
kerning  | 類型: Boolean CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 A Boolean value that indicates whether kerning is enabled ( true) or disabled (false).
  Kerning adjusts the gap between certain character pairs
  to improve readability, and should be used only when necessary,
  such as with headings in large fonts.
  Kerning is supported for embedded fonts only. 
  Certain fonts, such as Verdana, and monospaced fonts,
  such as Courier New, do not support kerning.
 
   預設值為 false。 | Button | ||
labelVerticalOffset  | 類型: Number 格式: Length CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Number of pixels of vertical offset to apply to the label position. Positive numbers move the label down. The default value for the Halo theme is 0.
  The default value for the Spark theme is 1.
  
   | Button | ||
![]()  | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4.1 執行階段版本: Flash10, AIR 1.5 Specifies the desired layout direction of a component.  | UIComponent | ||
leading  | 類型: Number 格式: Length CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Additional vertical space between lines of text. The default value is 2. The default value for the ComboBox control is 0.  | Button | ||
![]()  | 類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The horizontal distance, in pixels, from the left edge of the component to the left edge of its parent container's content area.  | UIComponent | ||
letterSpacing  | 類型: Number CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The number of additional pixels to appear between each character. A positive value increases the character spacing beyond the normal spacing, while a negative value decreases it. 預設值為  0。 | Button | ||
locale  | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 The locale of the text displayed by this component. FTE and TLF use this locale to map Unicode characters to font glyphs and to find fallback fonts. Note: This style only applies when an MX component
  specifies UIFTETextField as its   "en"。 | Button | ||
overIcon  | 類型: Class CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Name of the class to use as the icon when the button is not selected and the mouse is over the control. 預設值為  null。 | Button | ||
overSkin  | 類型: Class CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Name of the class to use as the skin for the background and border when the button is not selected and the mouse is over the control. The default skin class is based on the theme. For example, with the Halo theme,
  the default skin class is   | Button | ||
paddingBottom  | 類型: Number 格式: Length CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Number of pixels between the component's bottom border and the bottom of its content area. The default value for the Halo theme is 2.
  The default value for the Spark theme is 0.
  
   | Button | ||
paddingLeft  | 類型: Number 格式: Length CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Number of pixels between the component's left border and the left edge of its content area. The default value is 0. The default value for a Button control in the Halo theme is 10 and in the Spark theme is 6. The default value for the ComboBox control is 5. The default value for the Form container is 16. The default value for the Tree control is 2.  | Button | ||
paddingRight  | 類型: Number 格式: Length CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Number of pixels between the component's right border and the right edge of its content area. The default value is 0. The default value for a Button control in the Halo theme is 10 and in the Spark theme is 6. The default value for the ComboBox control is 5. The default value for the Form container is 16.  | Button | ||
paddingTop  | 類型: Number 格式: Length CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Number of pixels between the component's top border and the top of its content area. The default value for the Halo theme is 2.
  The default value for the Spark theme is 0.
  
   | Button | ||
repeatDelay  | 類型: Number 格式: Time CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Number of milliseconds to wait after the first buttonDown
  event before repeating buttonDown events at each 
  repeatInterval.
 
   預設值為 500。 | Button | ||
repeatInterval  | 類型: Number 格式: Time CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Number of milliseconds between buttonDown events
  if the user presses and holds the mouse on a button.
  
   預設值為 35。 | Button | ||
![]()  | 類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The horizontal distance, in pixels, from the right edge of the component to the right edge of its parent container's content area.  | UIComponent | ||
selectedDisabledIcon  | 類型: Class CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Name of the class to use as the icon when the button is selected and disabled. 預設值為  null。 | Button | ||
selectedDisabledSkin  | 類型: Class CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Name of the class to use as the skin for the background and border when a toggle button is selected and disabled. The default skin class is based on the theme. For example, with the Halo theme,
  the default skin class is   | Button | ||
selectedDownIcon  | 類型: Class CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Name of the class to use as the icon when the button is selected and the mouse button is down. 預設值為  null。 | Button | ||
selectedDownSkin  | 類型: Class CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Name of the class to use as the skin for the background and border when a toggle button is selected and the mouse button is down. The default skin class is based on the theme. For example, with the Halo theme,
  the default skin class is   | Button | ||
selectedOverIcon  | 類型: Class CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Name of the class to use as the icon when the button is selected and the mouse is over the control. 預設值為  null。 | Button | ||
selectedOverSkin  | 類型: Class CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Name of the class to use as the skin for the background and border when a toggle button is selected and the mouse is over the control. The default skin class is based on the theme. For example, with the Halo theme,
  the default skin class is   | Button | ||
selectedUpIcon  | 類型: Class CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Name of the class to use as the icon when the button is selected and the mouse button is up. 預設值為  null。 | Button | ||
selectedUpSkin  | 類型: Class CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Name of the class to use as the skin for the background and border when a toggle button is selected and the mouse is not over the control. The default skin class is based on the theme. For example, with the Halo theme,
  the default skin class is   | Button | ||
![]()  | 類型: Boolean CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4.5 執行階段版本: Flash10, AIR 1.5 Show the error border or skin when this component is invalid  | UIComponent | ||
![]()  | 類型: Boolean CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4.5 執行階段版本: Flash10, AIR 1.5 Show the error tip when this component is invalid and the user rolls over it  | UIComponent | ||
skin  | 類型: Class CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Name of the class to use as the default skin for the background and border. The default value for the Halo theme is mx.skins.halo.ButtonSkin.
  The default value for the Spark theme is mx.skins.spark.ButtonSkin.
  
   | Button | ||
textAlign  | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Alignment of text within a container. Possible values are "left", "right",
  or "center".
 
  The default value for most components is   | Button | ||
textDecoration  | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Determines whether the text is underlined. Possible values are "none" and "underline".
 
   預設值為 "none"。 | Button | ||
textFieldClass  | 類型: Class CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 The class implementing IUITextField that is used by this component to render text. It can be set to either the mx.core.UITextField class (to use the classic TextField class built into Flash Player) or the mx.core.UIFTETextField class (to use the Text Layout Framework to get improved text rendering, including bidirectional layout). 預設值為 mx.core.UITextField。 | Button | ||
textIndent  | 類型: Number 格式: Length CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Offset of first line of text from the left side of the container, in pixels. 預設值為  0。 | Button | ||
textRollOverColor  | 類型: uint 格式: Color CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Text color of the label as the user moves the mouse pointer over the button. The default value for the Halo theme is 0x2B333C.
  The default value for the Spark theme is 0x000000.
  
   | Button | ||
textSelectedColor  | 類型: uint 格式: Color CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Text color of the label as the user presses it. The default value for the Halo theme is 0x2B333C.
  The default value for the Spark theme is 0x000000.
  
   | Button | ||
![]()  | 類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The vertical distance, in pixels, from the top edge of the component to the top edge of its parent container's content area.  | UIComponent | ||
upIcon  | 類型: Class CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Name of the class to use as the icon when a toggle button is not selected and the mouse is not over the button. 預設值為  null。 | Button | ||
upSkin  | 類型: Class CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Name of the class to use as the skin for the background and border when the button is not selected and the mouse is not over the control. The default skin class is based on the theme. For example, with the Halo theme,
  the default skin class is   | Button | ||
![]()  | 類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The vertical distance in pixels from the center of the component's content area to the center of the component.  | UIComponent | ||
verticalGap  | 類型: Number 格式: Length CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Gap between the button's label and icon when the labelPlacement
  property is set to "top" or "bottom".
 
   預設值為 2。 | Button | ||
| 樣式 | 說明 | 定義自 | ||
|---|---|---|---|---|
accentColor  | 類型: uint 格式: Color CSS 繼承: 是 主題: spark 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Color applied to the button when the emphasized flag is true. 預設值為  #0099FF。 | Button | ||
![]()  | 類型: uint 格式: Color CSS 繼承: 是 主題: spark 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 The main color for a component.  | UIComponent | ||
cornerRadius  | 類型: Number 格式: Length CSS 繼承: 否 主題: halo, spark 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Radius of component corners. The following components support this style: Alert, Button, ComboBox, LinkButton, MenuBar, NumericStepper, Panel, ScrollBar, Tab, TitleWindow, and any component that supports a borderStyle property set to "solid".
  The default value depends on the component class;
  if not overridden for the class, the default value
  for the Halo theme is 0 and for the Spark theme is 2.
  
   | Button | ||
focusColor  | 類型: uint 格式: Color CSS 繼承: 是 主題: spark 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10, AIR 1.5 Color of focus ring when the component is in focus 預設值為  0x70B2EE。 | Button | ||
| 樣式 | 說明 | 定義自 | ||
|---|---|---|---|---|
borderColor  | 類型: uint 格式: Color CSS 繼承: 否 主題: halo 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Color of the border. The following controls support this style: Button, CheckBox, ComboBox, MenuBar, NumericStepper, ProgressBar, RadioButton, ScrollBar, Slider, and any components that support the borderStyle style.
  The default value depends on the component class;
  if not overridden for the class, the default value is 0xB7BABC.
  
   | Button | ||
cornerRadius  | 類型: Number 格式: Length CSS 繼承: 否 主題: halo, spark 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Radius of component corners. The following components support this style: Alert, Button, ComboBox, LinkButton, MenuBar, NumericStepper, Panel, ScrollBar, Tab, TitleWindow, and any component that supports a borderStyle property set to "solid".
  The default value depends on the component class;
  if not overridden for the class, the default value
  for the Halo theme is 0 and for the Spark theme is 2.
  
   | Button | ||
fillAlphas  | 類型: Array CSS 繼承: 否 主題: halo 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Alphas used for the background fill of controls. Use [1, 1] to make the control background opaque. 預設值為  [ 0.6, 0.4 ]。 | Button | ||
fillColors  | 類型: Array 格式: Color CSS 繼承: 否 主題: halo 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Colors used to tint the background of the control. Pass the same color for both values for a flat-looking control. 預設值為  [ 0xFFFFFF, 0xCCCCCC ]。 | Button | ||
highlightAlphas  | 類型: Array CSS 繼承: 否 主題: halo 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Alpha transparencies used for the highlight fill of controls. The first value specifies the transparency of the top of the highlight and the second value specifies the transparency of the bottom of the highlight. The highlight covers the top half of the skin. 預設值為  [ 0.3, 0.0 ]。 | Button | ||
![]()  | 類型: uint 格式: Color CSS 繼承: 是 主題: halo 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Theme color of a component.  | UIComponent | ||
autoRepeat | 屬性 | 
data | 屬性 | 
data:Object| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
      The data property lets you pass a value
      to the component when you use it as an item renderer or item editor.
      You typically use data binding to bind a field of the data
      property to a property of this component.
     
      
When you use the control as a drop-in item renderer or drop-in
      item editor, Flex automatically writes the current value of the item
      to the selected property of this control.
You do not set this property in MXML.
 預設值為 null。
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送  dataChange  事件。
實作
    public function get data():Object    public function set data(value:Object):void相關 API 元素
emphasized | 屬性 | 
emphasized:Boolean| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
      Draws a thick border around the Button control
      when the control is in its up state if emphasized
      is set to true. 
     
      
 預設值為 false。
實作
    public function get emphasized():Boolean    public function set emphasized(value:Boolean):voidfontContext | 屬性 | 
fontContext:IFlexModuleFactory| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
The module factory that provides the font context for this component.
實作
    public function get fontContext():IFlexModuleFactory    public function set fontContext(value:IFlexModuleFactory):voidicons | 屬性 | 
protected var icons:Array| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
The icons array contains references to all icons that have been created. Since each icon is a child Sprite of this button, we need this array to keep track of which children are icons. Each icon has a name property indicating which icon it is; for example, the instance of the class specified by the falseUpIcon style has the name "falseUpIcon" and can be found using getChildByName(). Note that there is no falseUpIcon property of Button containing a reference to this icon instance. New icons are created and added to this array in viewIcon().
label | 屬性 | 
label:String| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
Text to appear on the Button control.
If the label is wider than the Button control,
      the label is truncated and terminated by an ellipsis (...).
      The full label displays as a tooltip
      when the user moves the mouse over the Button control.
      If you have also set a tooltip by using the tooltip
      property, the tooltip is displayed rather than the label text.
 預設值為 ""。
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送  labelChanged  事件。
實作
    public function get label():String    public function set label(value:String):voidlabelPlacement | 屬性 | 
labelPlacement:String| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
      Orientation of the label in relation to a specified icon.
      Valid MXML values are right, left,
      bottom, and top.
     
      
In ActionScript, you can use the following constants
      to set this property:
      ButtonLabelPlacement.RIGHT,
      ButtonLabelPlacement.LEFT,
      ButtonLabelPlacement.BOTTOM, and
      ButtonLabelPlacement.TOP.
 預設值為 ButtonLabelPlacement.RIGHT。
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送  labelPlacementChanged  事件。
實作
    public function get labelPlacement():String    public function set labelPlacement(value:String):voidlistData | 屬性 | 
listData:BaseListData| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
      When a component is used as a drop-in item renderer or drop-in
      item editor, Flex initializes the listData property
      of the component with the appropriate data from the list control.
      The component can then use the listData property
      to initialize the data property
      of the drop-in item renderer or drop-in item editor.
     
      
You do not set this property in MXML or ActionScript; Flex sets it when the component is used as a drop-in item renderer or drop-in item editor.
 預設值為 null。
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送  dataChange  事件。
實作
    public function get listData():BaseListData    public function set listData(value:BaseListData):void相關 API 元素
selected | 屬性 | 
selected:Boolean| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
      Indicates whether a toggle button is toggled
      on (true) or off (false).
      This property can be set only if the toggle property
      is set to true.
     
      
For a CheckBox control, indicates whether the box is displaying a check mark. For a RadioButton control, indicates whether the control is selected.
The user can change this property by clicking the control, but you can also set the property programmatically.
In previous versions, If the toggle property 
      was set to true, changing this property also dispatched 
      a change event. Starting in version 3.0, setting this 
      property programmatically only dispatches a 
      valueCommit event.
 預設值為 false。
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送  valueCommit  事件。
實作
    public function get selected():Boolean    public function set selected(value:Boolean):voidselectedField | 屬性 | 
public var selectedField:String = "null"| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
      The name of the field in the data property which specifies
      the value of the Button control's selected property. 
      You can set this property when you use the Button control in an item renderer.
      The default value is null, which means that the Button control does 
      not set its selected state based on a property in the data property.
     
      
 預設值為 null。
stickyHighlighting | 屬性 | 
public var stickyHighlighting:Boolean = false| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
      If false, the Button displays its down skin
      when the user presses it but changes to its over skin when
      the user drags the mouse off of it.
      If true, the Button displays its down skin
      when the user presses it, and continues to display this skin
      when the user drags the mouse off of it.
     
      
Button subclasses, such as the SliderThumb and ScrollThumb classes
      or the up and down arrows of a ScrollBar, set 
      this property to true.
 預設值為 false。
textField | 屬性 | 
protected var textField:mx.core:IUITextField| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
The internal UITextField object that renders the label of this Button.
 預設值為 null。
toggle | 屬性 | 
toggle:Boolean| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
      Controls whether a Button is in a toggle state or not. 
     
      If true, clicking the button toggles it
      between a selected and an unselected state.
      You can get or set this state programmatically
      by using the selected property.
     
      If false, the button does not stay pressed
      after the user releases it.
      In this case, its selected property
      is always false.
      Buttons like this are used for performing actions.
     
      When toggle is set to false,
      selected is forced to false
      because only toggle buttons can be selected.
     
      
 預設值為 false。
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送  toggleChanged  事件。
實作
    public function get toggle():Boolean    public function set toggle(value:Boolean):voidButton | () | 建構函式 | 
public function Button()| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
Constructor.
clickHandler | () | 方法 | 
 protected function clickHandler(event:MouseEvent):void| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
      The default handler for the MouseEvent.CLICK event.
     
      
參數
event:MouseEvent — event object.
      
       | 
mouseDownHandler | () | 方法 | 
 protected function mouseDownHandler(event:MouseEvent):void| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
      The default handler for the MouseEvent.MOUSE_DOWN event.
     
      
參數
event:MouseEvent — event object.
      
       | 
mouseUpHandler | () | 方法 | 
 protected function mouseUpHandler(event:MouseEvent):void| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
      The default handler for the MouseEvent.MOUSE_UP event.
     
      
參數
event:MouseEvent — event object.
      
       | 
rollOutHandler | () | 方法 | 
 protected function rollOutHandler(event:MouseEvent):void| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
      The default handler for the MouseEvent.ROLL_OUT event.
     
      
參數
event:MouseEvent — event object.
      
       | 
rollOverHandler | () | 方法 | 
 protected function rollOverHandler(event:MouseEvent):void| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
      The default handler for the MouseEvent.ROLL_OVER event.
     
      
參數
event:MouseEvent — event object.
      
       | 
buttonDown | 事件 | 
mx.events.FlexEvent屬性 FlexEvent.type =
mx.events.FlexEvent.BUTTON_DOWN| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
  Dispatched when the user presses the Button control.
  If the autoRepeat property is true,
  this event is dispatched repeatedly as long as the button stays down.
 
  
FlexEvent.BUTTON_DOWN constant defines the value of the
      type property of the event object for a buttonDown event.
     
      The properties of the event object have the following values:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false | 
currentTarget | The Object that defines the
           event listener that handles the event. For example, if you use
           myButton.addEventListener() to register an event listener,
           myButton is the value of the currentTarget.  | 
target | The Object that dispatched the event;
           it is not always the Object listening for the event.
           Use the currentTarget property to always access the
           Object listening for the event. | 
change | 事件 | 
flash.events.Event屬性 Event.type =
flash.events.Event.CHANGE| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
  Dispatched when the selected property 
  changes for a toggle Button control. A toggle Button control means that the 
  toggle property is set to true. 
 
  For the RadioButton controls, this event is dispatched when the selected 
  property changes.
 
  For the CheckBox controls, this event is dispatched only when the 
  user interacts with the control by using the mouse.
 
  
Event.CHANGE 常數會定義 change 事件物件的 type 屬性值。 
	
	這個事件具有下列屬性:
| 屬性 | 值 | 
|---|---|
bubbles | true | 
cancelable | false;沒有要取消的預設行為指令。 | 
currentTarget | 正主動使用事件偵聽程式處理 Event 物件的物件。 | 
target | 其值遭到修改的物件。 target 不會永遠都是顯示清單中註冊事件偵聽程式的物件。 請使用 currentTarget 屬性,存取目前正在處理該事件之顯示清單中的物件。 | 
dataChange | 事件 | 
mx.events.FlexEvent屬性 FlexEvent.type =
mx.events.FlexEvent.DATA_CHANGE| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
  Dispatched when the data property changes.
 
  
When you use a component as an item renderer,
  the data property contains the data to display.
  You can listen for this event and update the component
  when the data property changes.
FlexEvent.DATA_CHANGE constant defines the value of the
      type property of the event object for a dataChange event.
     
      The properties of the event object have the following values:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false | 
currentTarget | The Object that defines the
           event listener that handles the event. For example, if you use
           myButton.addEventListener() to register an event listener,
           myButton is the value of the currentTarget.  | 
target | The Object that dispatched the event;
           it is not always the Object listening for the event.
           Use the currentTarget property to always access the
           Object listening for the event. | 
<?xml version="1.0" encoding="utf-8"?>
<!-- Simple example to demonstrate the Halo Button control. -->
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
        xmlns:s="library://ns.adobe.com/flex/spark"
        xmlns:mx="library://ns.adobe.com/flex/mx">
    <fx:Script>
        <![CDATA[
            import flash.events.Event; 
            // Event handler function to print a message
            // describing the selected Halo Button control.
            private function printMessage(evt:Event):void {
                message.text += evt.target.label + " pressed" + "\n"; 
            }
        ]]>
    </fx:Script>
    <s:Panel title="Halo Button Control Example"
            width="75%" height="75%"
            horizontalCenter="0" verticalCenter="0">
        <s:HGroup left="10" right="10" top="10" bottom="10">
            <s:VGroup>
                <s:Label width="100%" color="blue"
                        text="Select a Halo Button control."/>
    
                 <!-- The button can contain an image, as in the "Button with Icon" button -->
                 <!-- The button can contain an image, as in the "Button with Icon" button -->
                 <mx:Button id="iconButton" icon="@Embed('assets/logo.gif')" label="Button with Icon"
                         paddingLeft="12" paddingRight="18" labelPlacement="right" color="#993300" click="printMessage(event);"/>
    
                 <!-- The size of the button and the label attributes can be customized -->
                 <mx:Button label="Customized Button" color="#993300" toggle="true" selected="true"
                        textAlign="left" fontStyle="italic" fontSize="13" width="{iconButton.width}"
                        click="printMessage(event);"/>
    
                 <!-- By default, the look and feel of the customized button is
                     similar to the Default Button.  -->
                 <mx:Button label="Default Button" click="printMessage(event);"/>
            </s:VGroup>
            <s:TextArea id="message" text="" editable="false" height="100%" width="100%"
                    color="#0000FF"/>
        </s:HGroup>
    </s:Panel>
</s:Application>
Tue Jun 12 2018, 03:47 PM Z
 
顯示 MXML 語法