套件 | mx.charts |
類別 | public class LegendItem |
繼承 | LegendItem UIComponent FlexSprite Sprite DisplayObjectContainer InteractiveObject DisplayObject EventDispatcher Object |
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The <mx:LegendItem>
tag inherits all the properties
of its parent classes and adds the following properties:
<mx:LegendItem Properties element="No default" label="No default" source="No default" legendData="No default" marker="No default" markerAspectRatio="No default" Styles fill="IFill; no default." fontWeight="normal|bold" fontSize="10" horizontalGap="8" labelPlacement="right|left|top|bottom" legendMarkerRenderer="Defaults to series's itemRenderer" markerHeight="15" markerWidth="10" paddingLeft="0" paddingRight="0" stroke="IStroke; no default" textDecoration="underline|none" verticalGap="6" />
更多範例
相關 API 元素
屬性 | 定義自 | ||
---|---|---|---|
accessibilityDescription : String
A convenience accessor for the description property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityEnabled : Boolean
A convenience accessor for the silent property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityImplementation : AccessibilityImplementation
對此 InteractiveObject 實體目前的輔助功能實作 (AccessibilityImplementation)。 | InteractiveObject | ||
accessibilityName : String
A convenience accessor for the name property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityProperties : AccessibilityProperties
此顯示物件的目前輔助功能選項。 | DisplayObject | ||
accessibilityShortcut : String
A convenience accessor for the shortcut property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
activeEffects : Array [唯讀]
The list of effects that are currently playing on the component,
as an Array of EffectInstance instances. | UIComponent | ||
alpha : Number
指出所指定物件的 Alpha 透明度值。 | DisplayObject | ||
automationDelegate : Object
The delegate object that handles the automation-related functionality. | UIComponent | ||
automationEnabled : Boolean [唯讀]
True if this component is enabled for automation, false
otherwise. | UIComponent | ||
automationName : String
Name that can be used as an identifier for this object. | UIComponent | ||
automationOwner : DisplayObjectContainer [唯讀]
The owner of this component for automation purposes. | UIComponent | ||
automationParent : DisplayObjectContainer [唯讀]
The parent of this component for automation purposes. | UIComponent | ||
automationTabularData : Object [唯讀]
An implementation of the IAutomationTabularData interface, which
can be used to retrieve the data. | UIComponent | ||
automationValue : Array [唯讀]
This value generally corresponds to the rendered appearance of the
object and should be usable for correlating the identifier with
the object as it appears visually within the application. | UIComponent | ||
automationVisible : Boolean [唯讀]
True if this component is visible for automation, false
otherwise. | UIComponent | ||
baseline : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
baselinePosition : Number [唯讀]
The y-coordinate of the baseline
of the first line of text of the component. | UIComponent | ||
blendMode : String
來自 BlendMode 類別的值,會指定要使用何種混合模式。 | DisplayObject | ||
blendShader : Shader [唯寫]
設定用來混合前景和背景的著色器。 | DisplayObject | ||
bottom : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
buttonMode : Boolean
可指定此 sprite 的按鈕模式。 | Sprite | ||
cacheAsBitmap : Boolean
如果設定為 true,Flash 執行階段會快取顯示物件的內部點陣圖表示法。 | DisplayObject | ||
cacheAsBitmapMatrix : Matrix
如果為非 null,當 cacheAsBitmap 設定為 true 時,這個 Matrix 物件會定義顯示物件的顯示方法。 | DisplayObject | ||
cacheHeuristic : Boolean [唯寫]
Used by Flex to suggest bitmap caching for the object. | UIComponent | ||
cachePolicy : String
Specifies the bitmap caching policy for this object. | UIComponent | ||
className : String [唯讀]
The name of this instance's class, such as "Button". | UIComponent | ||
constructor : Object
類別物件的參照或是特定物件實體的建構函數。 | Object | ||
contentMouseX : Number [唯讀]
Returns the x position of the mouse, in the content coordinate system. | UIComponent | ||
contentMouseY : Number [唯讀]
Returns the y position of the mouse, in the content coordinate system. | UIComponent | ||
contextMenu : NativeMenu
指定與此物件有關聯的快顯選單。 | InteractiveObject | ||
currentState : String
The current view state of the component. | UIComponent | ||
cursorManager : ICursorManager [唯讀]
Gets the CursorManager that controls the cursor for this component
and its peers. | UIComponent | ||
depth : Number
Determines the order in which items inside of containers
are rendered. | UIComponent | ||
descriptor : UIComponentDescriptor
Reference to the UIComponentDescriptor, if any, that was used
by the createComponentFromDescriptor() method to create this
UIComponent instance. | UIComponent | ||
designLayer : DesignLayer
Specifies the optional DesignLayer instance associated with this visual
element. | UIComponent | ||
document : Object
A reference to the document object associated with this UIComponent. | UIComponent | ||
doubleClickEnabled : Boolean [覆寫]
Specifies whether the UIComponent object receives doubleClick events. | UIComponent | ||
dropTarget : DisplayObject [唯讀]
指定要將 sprite 拖曳至或丟棄至哪個顯示物件上。 | Sprite | ||
element : IChartElement
The chart element that is responsible for generating this legend item. | LegendItem | ||
enabled : Boolean
Whether the component can accept user interaction. | UIComponent | ||
errorString : String
The text that displayed by a component's error tip when a
component is monitored by a Validator and validation fails. | UIComponent | ||
explicitHeight : Number
Number that specifies the explicit height of the component,
in pixels, in the component's coordinates. | UIComponent | ||
explicitMaxHeight : Number
The maximum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMaxWidth : Number
The maximum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMinHeight : Number
The minimum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMinWidth : Number
The minimum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
explicitWidth : Number
Number that specifies the explicit width of the component,
in pixels, in the component's coordinates. | UIComponent | ||
filters : Array
索引的陣列,其中包含目前和顯示物件相關的每個濾鏡物件。 | DisplayObject | ||
flexContextMenu : IFlexContextMenu
The context menu for this UIComponent. | UIComponent | ||
focusEnabled : Boolean
Indicates whether the component can receive focus when tabbed to. | UIComponent | ||
focusManager : IFocusManager
Gets the FocusManager that controls focus for this component
and its peers. | UIComponent | ||
focusPane : Sprite
The focus pane associated with this object. | UIComponent | ||
focusRect : Object
會指定這個物件是否會顯示焦點矩形。 | InteractiveObject | ||
graphics : Graphics [唯讀]
指定屬於此 sprite 物件的 Graphics 物件,其中可能會產生向量繪圖命令。 | Sprite | ||
hasFocusableChildren : Boolean
A flag that indicates whether child objects can receive focus. | UIComponent | ||
hasLayoutMatrix3D : Boolean [唯讀]
Contains true if the element has 3D Matrix. | UIComponent | ||
height : Number [覆寫]
Number that specifies the height of the component, in pixels,
in the parent's coordinates. | UIComponent | ||
hitArea : Sprite
指定用來當作 sprite 作用區域的另一個 sprite。 | Sprite | ||
horizontalCenter : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
id : String
ID of the component. | UIComponent | ||
includeInLayout : Boolean
Specifies whether this component is included in the layout of the
parent container. | UIComponent | ||
inheritingStyles : Object
The beginning of this component's chain of inheriting styles. | UIComponent | ||
initialized : Boolean
A flag that determines if an object has been through all three phases
of layout: commitment, measurement, and layout (provided that any were required). | UIComponent | ||
instanceIndex : int [唯讀]
The index of a repeated component. | UIComponent | ||
instanceIndices : Array
An Array containing the indices required to reference
this UIComponent object from its parent document. | UIComponent | ||
is3D : Boolean [唯讀]
Contains true when the element is in 3D. | UIComponent | ||
isDocument : Boolean [唯讀]
Contains true if this UIComponent instance is a document object. | UIComponent | ||
isPopUp : Boolean
Set to true by the PopUpManager to indicate
that component has been popped up. | UIComponent | ||
label : String
Specifies the text that Flex displays alongside the legend element. | LegendItem | ||
layoutMatrix3D : Matrix3D [唯寫]
The transform matrix that is used to calculate a component's layout
relative to its siblings. | UIComponent | ||
left : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
legendData : Object [唯寫]
The LegendData instance that this LegendItem object represents. | LegendItem | ||
loaderInfo : LoaderInfo [唯讀]
會傳回 LoaderInfo 物件,其中包含關於載入此顯示物件所屬之檔案的資訊。 | DisplayObject | ||
maintainProjectionCenter : Boolean
When true, the component keeps its projection matrix centered on the
middle of its bounding box. | UIComponent | ||
marker : IFlexDisplayObject
The marker displayed by this legend item. | LegendItem | ||
markerAspectRatio : Number
The aspect ratio for the marker associated with this legend item. | LegendItem | ||
mask : DisplayObject
呼叫之顯示物件會以指定的 mask 物件遮蓋。 | DisplayObject | ||
maxHeight : Number
The maximum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
maxWidth : Number
The maximum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
measuredHeight : Number
The default height of the component, in pixels. | UIComponent | ||
measuredMinHeight : Number
The default minimum height of the component, in pixels. | UIComponent | ||
measuredMinWidth : Number
The default minimum width of the component, in pixels. | UIComponent | ||
measuredWidth : Number
The default width of the component, in pixels. | UIComponent | ||
metaData : Object
如果中繼資料是透過 PlaceObject4 標籤與 SWF 檔案中的這個 DisplayObject 實體一同儲存,則會取得 DisplayObject 實體的中繼資料物件。 | DisplayObject | ||
minHeight : Number
The minimum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
minWidth : Number
The minimum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
moduleFactory : IFlexModuleFactory [覆寫]
A module factory is used as context for using embedded fonts and for
finding the style manager that controls the styles for this
component. | LegendItem | ||
mouseChildren : Boolean
判斷物件的子系是否支援啟用滑鼠或使用者輸入裝置。 | DisplayObjectContainer | ||
mouseEnabled : Boolean
指定此物件是否接收滑鼠或其他使用者輸入及訊息。 | InteractiveObject | ||
mouseFocusEnabled : Boolean
Whether you can receive focus when clicked on. | UIComponent | ||
mouseX : Number [唯讀]
指出滑鼠或使用者輸入裝置位置的 x 座標,以像素為單位。 | DisplayObject | ||
mouseY : Number [唯讀]
指出滑鼠或使用者輸入裝置位置的 y 座標,以像素為單位。 | DisplayObject | ||
name : String
指出 DisplayObject 的實體名稱。 | DisplayObject | ||
needsSoftKeyboard : Boolean
指定虛擬鍵盤 (螢幕上的軟體鍵盤) 是否應在此 InteractiveObject 實體接收到焦點時顯示。 | InteractiveObject | ||
nestLevel : int
Depth of this object in the containment hierarchy. | UIComponent | ||
nonInheritingStyles : Object
The beginning of this component's chain of non-inheriting styles. | UIComponent | ||
numAutomationChildren : int [唯讀]
The number of automation children this container has. | UIComponent | ||
numChildren : int [唯讀]
傳回此物件的子系數量。 | DisplayObjectContainer | ||
opaqueBackground : Object
會指定顯示物件是否不透明,並具有特定背景顏色。 | DisplayObject | ||
owner : DisplayObjectContainer
The owner of this IVisualElement object. | UIComponent | ||
parent : DisplayObjectContainer [覆寫] [唯讀]
The parent container or component for this component. | UIComponent | ||
parentApplication : Object [唯讀]
A reference to the Application object that contains this UIComponent
instance. | UIComponent | ||
parentDocument : Object [唯讀]
A reference to the parent document object for this UIComponent. | UIComponent | ||
percentHeight : Number
Specifies the height of a component as a percentage
of its parent's size. | UIComponent | ||
percentWidth : Number
Specifies the width of a component as a percentage
of its parent's size. | UIComponent | ||
postLayoutTransformOffsets : mx.geom:TransformOffsets
Defines a set of adjustments that can be applied to the object's
transform in a way that is invisible to its parent's layout. | UIComponent | ||
processedDescriptors : Boolean
Set to true after immediate or deferred child creation,
depending on which one happens. | UIComponent | ||
repeater : IRepeater [唯讀]
A reference to the Repeater object
in the parent document that produced this UIComponent. | UIComponent | ||
repeaterIndex : int [唯讀]
The index of the item in the data provider
of the Repeater that produced this UIComponent. | UIComponent | ||
repeaterIndices : Array
An Array containing the indices of the items in the data provider
of the Repeaters in the parent document that produced this UIComponent. | UIComponent | ||
repeaters : Array
An Array containing references to the Repeater objects
in the parent document that produced this UIComponent. | UIComponent | ||
right : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
root : DisplayObject [唯讀]
對載入之 SWF 檔案的顯示物件而言,root 屬性就是該 SWF 檔案所呈現之顯示清單樹狀結構部分的最上層顯示物件。 | DisplayObject | ||
rotation : Number [覆寫]
指出 DisplayObject 實體的旋轉度數 (從該物件原本方向算起)。 | UIComponent | ||
rotationX : Number [覆寫]
Indicates the x-axis rotation of the DisplayObject instance, in degrees, from its original orientation
relative to the 3D parent container. | UIComponent | ||
rotationY : Number [覆寫]
Indicates the y-axis rotation of the DisplayObject instance, in degrees, from its original orientation
relative to the 3D parent container. | UIComponent | ||
rotationZ : Number [覆寫]
Indicates the z-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container. | UIComponent | ||
scale9Grid : Rectangle
目前產生效用的縮放格線。 | DisplayObject | ||
scaleX : Number [覆寫]
Number that specifies the horizontal scaling factor. | UIComponent | ||
scaleY : Number [覆寫]
Number that specifies the vertical scaling factor. | UIComponent | ||
scaleZ : Number [覆寫]
Number that specifies the scaling factor along the z axis. | UIComponent | ||
screen : Rectangle [唯讀]
Returns an object that contains the size and position of the base
drawing surface for this object. | UIComponent | ||
scrollRect : Rectangle
顯示物件的捲動矩形範圍。 | DisplayObject | ||
showInAutomationHierarchy : Boolean
A flag that determines if an automation object
shows in the automation hierarchy. | UIComponent | ||
softKeyboard : String
控制軟體鍵盤的外觀。 | InteractiveObject | ||
softKeyboardInputAreaOfInterest : Rectangle
定義顯示軟體鍵盤時,應保留於螢幕上的區域 (iOS 未提供)。 | InteractiveObject | ||
soundTransform : flash.media:SoundTransform
控制此 Sprite 的聲音。 | Sprite | ||
source : Object [唯讀]
Contains a reference
to the data series that the LegendItem was generated from
if you bind the dataProvider property
of the parent Legend control to a chart control. | LegendItem | ||
stage : Stage [唯讀]
顯示物件的「舞台」。 | DisplayObject | ||
states : Array
The view states that are defined for this component. | UIComponent | ||
styleDeclaration : CSSStyleDeclaration
Storage for the inline inheriting styles on this object. | UIComponent | ||
styleManager : IStyleManager2 [唯讀]
Returns the StyleManager instance used by this component. | UIComponent | ||
styleName : Object
The class style used by this component. | UIComponent | ||
styleParent : IAdvancedStyleClient
A component's parent is used to evaluate descendant selectors. | UIComponent | ||
systemManager : ISystemManager
Returns the SystemManager object used by this component. | UIComponent | ||
tabChildren : Boolean
判斷物件的子系是否支援啟用定位鍵。 | DisplayObjectContainer | ||
tabEnabled : Boolean
會指定這個物件是否在停駐點順序中。 | InteractiveObject | ||
tabFocusEnabled : Boolean
A flag that indicates whether this object can receive focus
via the TAB key
This is similar to the tabEnabled property
used by the Flash Player.
This is usually true for components that
handle keyboard input, but some components in controlbars
have them set to false because they should not steal
focus from another component like an editor. | UIComponent | ||
tabIndex : int
會指定 SWF 檔中的物件停駐點順序。 | InteractiveObject | ||
textSnapshot : flash.text:TextSnapshot [唯讀]
傳回此 DisplayObjectContainer 實體的 TextSnapshot 物件。 | DisplayObjectContainer | ||
toolTip : String
Text to display in the ToolTip. | UIComponent | ||
top : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
transform : flash.geom:Transform [覆寫]
An object with properties pertaining to a display object's matrix, color transform,
and pixel bounds. | UIComponent | ||
transformX : Number
Sets the x coordinate for the transform center of the component. | UIComponent | ||
transformY : Number
Sets the y coordinate for the transform center of the component. | UIComponent | ||
transformZ : Number
Sets the z coordinate for the transform center of the component. | UIComponent | ||
transitions : Array
An Array of Transition objects, where each Transition object defines a
set of effects to play when a view state change occurs. | UIComponent | ||
tweeningProperties : Array
Array of properties that are currently being tweened on this object. | UIComponent | ||
uid : String
A unique identifier for the object. | UIComponent | ||
updateCompletePendingFlag : Boolean
A flag that determines if an object has been through all three phases
of layout validation (provided that any were required). | UIComponent | ||
useHandCursor : Boolean
指示當指標滑入 Sprite,且其 buttonMode 屬性設為 true 時,是否要出現指示手掌 (手掌游標) 的 Boolean 值。 | Sprite | ||
validationSubField : String
Used by a validator to associate a subfield with this component. | UIComponent | ||
verticalCenter : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
visible : Boolean [覆寫]
Whether or not the display object is visible. | UIComponent | ||
width : Number [覆寫]
Number that specifies the width of the component, in pixels,
in the parent's coordinates. | UIComponent | ||
x : Number [覆寫]
Number that specifies the component's horizontal position,
in pixels, within its parent container. | UIComponent | ||
y : Number [覆寫]
Number that specifies the component's vertical position,
in pixels, within its parent container. | UIComponent | ||
z : Number [覆寫]
Indicates the z coordinate position along the z-axis of the DisplayObject
instance relative to the 3D parent container. | UIComponent |
方法 | 定義自 | ||
---|---|---|---|
Constructor. | LegendItem | ||
將 DisplayObject 子實體加入至此 DisplayObjectContainer 實體。 | DisplayObjectContainer | ||
將 DisplayObject 子實體加入至此 DisplayObjectContainer 實體。 | DisplayObjectContainer | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
會在 EventDispatcher 物件註冊事件偵聽程式,以便讓偵聽程式收到事件的通知。 | EventDispatcher | ||
Adds a non-visual style client to this component instance. | UIComponent | ||
指出安全性限制是否會造成傳回的清單 (可用指定的 point 點呼叫 DisplayObjectContainer.getObjectsUnderPoint() 方法來取得) 省略任何顯示物件。 | DisplayObjectContainer | ||
Queues a function to be called later. | UIComponent | ||
Deletes a style property from this component instance. | UIComponent | ||
判斷指定的顯示物件是否為 DisplayObjectContainer 實體的子系,或為實體本身。 | DisplayObjectContainer | ||
Converts a Point object from content coordinates to global coordinates. | UIComponent | ||
Converts a Point object from content to local coordinates. | UIComponent | ||
Returns a set of properties that identify the child within
this container. | UIComponent | ||
Returns a set of properties that identify the child within
this container. | UIComponent | ||
Creates an id reference to this IUIComponent object
on its parent document object. | UIComponent | ||
Deletes the id reference to this IUIComponent object
on its parent document object. | UIComponent | ||
Returns a UITextFormat object corresponding to the text styles
for this UIComponent. | UIComponent | ||
[覆寫]
Dispatches an event into the event flow. | UIComponent | ||
Shows or hides the focus indicator around this component. | UIComponent | ||
drawRoundRect(x:Number, y:Number, w:Number, h:Number, r:Object = null, c:Object = null, alpha:Object = null, rot:Object = null, gradient:String = null, ratios:Array = null, hole:Object = null):void
Programmatically draws a rectangle into this skin's Graphics object. | UIComponent | ||
Called by the effect instance when it stops playing on the component. | UIComponent | ||
Called by the effect instance when it starts playing on the component. | UIComponent | ||
Ends all currently playing effects on the component. | UIComponent | ||
Executes all the bindings for which the UIComponent object is the destination. | UIComponent | ||
Called after printing is complete. | UIComponent | ||
Provides the automation object at the specified index. | UIComponent | ||
Provides the automation object list . | UIComponent | ||
傳回可定義顯示物件區域 (相對於 targetCoordinateSpace 物件的座標系統) 的矩形。 | DisplayObject | ||
Returns the x coordinate of the element's bounds at the specified element size. | UIComponent | ||
Returns the y coordinate of the element's bounds at the specified element size. | UIComponent | ||
傳回存在於指定索引位置的子顯示物件實體。 | DisplayObjectContainer | ||
傳回具有指定名稱的子顯示物件。 | DisplayObjectContainer | ||
傳回 child DisplayObject 實體的索引位置。 | DisplayObjectContainer | ||
Finds the type selectors for this UIComponent instance. | UIComponent | ||
Returns a layout constraint value, which is the same as
getting the constraint style for this component. | UIComponent | ||
A convenience method for determining whether to use the
explicit or measured height
| UIComponent | ||
A convenience method for determining whether to use the
explicit or measured width
| UIComponent | ||
Gets the object that currently has focus. | UIComponent | ||
Returns the element's layout height. | UIComponent | ||
Returns the element's layout width. | UIComponent | ||
Returns the x coordinate that the element uses to draw on screen. | UIComponent | ||
Returns the y coordinate that the element uses to draw on screen. | UIComponent | ||
Returns the transform matrix that is used to calculate the component's
layout relative to its siblings. | UIComponent | ||
Returns the layout transform Matrix3D for this element. | UIComponent | ||
Returns the element's maximum height. | UIComponent | ||
Returns the element's maximum width. | UIComponent | ||
Returns the element's minimum height. | UIComponent | ||
Returns the element's minimum width. | UIComponent | ||
傳回位於指定點底下,且屬於此 DisplayObjectContainer 實體之子系 (或孫系,以下類推) 的物件陣列。 | DisplayObjectContainer | ||
Returns the element's preferred height. | UIComponent | ||
Returns the element's preferred width. | UIComponent | ||
根據 targetCoordinateSpace 參數所定義的座標系統,並排除形狀上的任何筆畫,傳回可定義顯示物件邊界的矩形。 | DisplayObject | ||
Returns the item in the dataProvider that was used
by the specified Repeater to produce this Repeater, or
null if this Repeater isn't repeated. | UIComponent | ||
Gets a style property that has been set anywhere in this
component's style lookup chain. | UIComponent | ||
Converts a Point object from global to content coordinates. | UIComponent | ||
將 point 物件從「舞台」(全域) 座標轉換成顯示物件的 (區域) 座標。 | DisplayObject | ||
將二維點從「舞台」(全域) 座標轉換為三維顯示物件的 (區域) 座標。 | DisplayObject | ||
Returns true if currentCSSState is not null. | UIComponent | ||
會檢查 EventDispatcher 物件是否有對特定的事件類型註冊偵聽程式。 | EventDispatcher | ||
指出物件是否有已定義的指定屬性。 | Object | ||
Determines whether the specified state has been defined on this
UIComponent. | UIComponent | ||
評估顯示物件的範圍框,看它是否與 obj 顯示物件的範圍框重疊或相交。 | DisplayObject | ||
評估顯示物件,看它是否與 x 和 y 參數所指定的點重疊或相交。 | DisplayObject | ||
Returns a box Matrix which can be passed to the
drawRoundRect() method
as the rot parameter when drawing a horizontal gradient. | UIComponent | ||
Initializes the internal structure of this component. | UIComponent | ||
Initializes various properties which keep track of repeated instances
of this component. | UIComponent | ||
Marks a component so that its updateDisplayList()
method gets called during a later screen update. | UIComponent | ||
Called by a component's items to indicate that their depth
property has changed. | UIComponent | ||
An element must call this method when its layoutDirection changes or
when its parent's layoutDirection changes. | UIComponent | ||
Marks a component so that its commitProperties()
method gets called during a later screen update. | UIComponent | ||
Marks a component so that its measure()
method gets called during a later screen update. | UIComponent | ||
指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。 | Object | ||
將三維顯示物件的 (區域) 座標的三維點轉換為「舞台」(全域) 座標中的二維點。 | DisplayObject | ||
Converts a Point object from local to content coordinates. | UIComponent | ||
將 point 物件從顯示物件的 (區域) 座標轉換成「舞台」(全域) 座標。 | DisplayObject | ||
Returns true if cssState matches currentCSSState. | UIComponent | ||
Determines whether this instance is the same as, or is a subclass of,
the given type. | UIComponent | ||
Measures the specified HTML text, which can contain HTML tags such
as <font> and <b>,
assuming that it is displayed
in a single-line UITextField using a UITextFormat
determined by the styles of this UIComponent. | UIComponent | ||
Measures the specified text, assuming that it is displayed
in a single-line UITextField (or UIFTETextField) using a UITextFormat
determined by the styles of this UIComponent. | UIComponent | ||
Moves the component to a specified position within its parent. | UIComponent | ||
Propagates style changes to the children. | UIComponent | ||
Returns true if the chain of owner properties
points from child to this UIComponent. | UIComponent | ||
Called by Flex when a UIComponent object is added to or removed from a parent. | UIComponent | ||
Prepares an IFlexDisplayObject for printing. | UIComponent | ||
指出指定的屬性是否存在,以及是否可列舉。 | Object | ||
Builds or rebuilds the CSS style cache for this component
and, if the recursive parameter is true,
for all descendants of this component as well. | UIComponent | ||
For each effect event, registers the EffectManager
as one of the event listeners. | UIComponent | ||
將指定的 child DisplayObject 實體從 DisplayObjectContainer 實體的子清單中移除。 | DisplayObjectContainer | ||
從 DisplayObjectContainer 子清單中的指定索引位置移除子 DisplayObject。 | DisplayObjectContainer | ||
將所有 child DisplayObject 實體從 DisplayObjectContainer 實體的子清單中移除。 | DisplayObjectContainer | ||
會從 EventDispatcher 物件移除偵聽程式。 | EventDispatcher | ||
Removes a non-visual style client from this component instance. | UIComponent | ||
Replays the specified event. | UIComponent | ||
升起顯示虛擬鍵盤。 | InteractiveObject | ||
Resolves a child by using the id provided. | UIComponent | ||
[靜態]
Resumes the background processing of methods
queued by callLater(), after a call to
suspendBackgroundProcessing(). | UIComponent | ||
Sizes the object. | UIComponent | ||
變更顯示物件容器中現有子系的位置。 | DisplayObjectContainer | ||
Sets a layout constraint value, which is the same as
setting the constraint style for this component. | UIComponent | ||
Set the current state. | UIComponent | ||
Sets the focus to this component. | UIComponent | ||
Sets the coordinates that the element uses to draw on screen. | UIComponent | ||
Sets the layout size of the element. | UIComponent | ||
Sets the transform Matrix that is used to calculate the component's layout
size and position relative to its siblings. | UIComponent | ||
Sets the transform Matrix3D that is used to calculate the component's layout
size and position relative to its siblings. | UIComponent | ||
為迴圈作業設定動態屬性的可用性。 | Object | ||
Sets a style property on this component instance. | UIComponent | ||
Called when the visible property changes. | UIComponent | ||
讓使用者拖曳指定的 sprite。 | Sprite | ||
讓使用者將指定的 Sprite 拖曳至觸控裝置上。 | Sprite | ||
遞迴停止執行所有 MovieClips 的時間軸根源於此物件。 | DisplayObjectContainer | ||
結束 startDrag() 方法。 | Sprite | ||
結束觸控裝置使用的 startTouchDrag() 方法。 | Sprite | ||
Detects changes to style properties. | UIComponent | ||
Flex calls the stylesInitialized() method when
the styles for a component are first initialized. | UIComponent | ||
[靜態]
Blocks the background processing of methods
queued by callLater(),
until resumeBackgroundProcessing() is called. | UIComponent | ||
替換兩個指定子物件的 z 順序 (深度階層,由前至後順序)。 | DisplayObjectContainer | ||
在子清單的兩個指定索引位置,替換子物件的 z 順序 (深度階層,由前至後順序)。 | DisplayObjectContainer | ||
傳回代表此物件的字串,根據地區特定慣例進行格式化。 | Object | ||
[覆寫]
Returns a string indicating the location of this object
within the hierarchy of DisplayObjects in the Application. | FlexSprite | ||
transformAround(transformCenter:Vector3D, scale:Vector3D = null, rotation:Vector3D = null, translation:Vector3D = null, postLayoutScale:Vector3D = null, postLayoutRotation:Vector3D = null, postLayoutTranslation:Vector3D = null, invalidateLayout:Boolean = true):void
A utility method to update the rotation, scale, and translation of the
transform while keeping a particular point, specified in the component's
own coordinate space, fixed in the parent's coordinate space. | UIComponent | ||
A utility method to transform a point specified in the local
coordinates of this object to its location in the object's parent's
coordinates. | UIComponent | ||
Validates the position and size of children and draws other
visuals. | UIComponent | ||
Validate and update the properties and layout of this object
and redraw it, if necessary. | UIComponent | ||
Used by layout logic to validate the properties of a component
by calling the commitProperties() method. | UIComponent | ||
Validates the measured size of the component
If the LayoutManager.invalidateSize() method is called with
this ILayoutManagerClient, then the validateSize() method
is called when it's time to do measurements. | UIComponent | ||
Handles both the valid and invalid events from a
validator assigned to this component. | UIComponent | ||
會傳回指定之物件的基本值。 | Object | ||
Returns a box Matrix which can be passed to drawRoundRect()
as the rot parameter when drawing a vertical gradient. | UIComponent | ||
檢查此 EventDispatcher 物件是否已註冊事件偵聽程式,或者此物件的任何祖系已為特定事件類型註冊事件偵聽程式。 | EventDispatcher |
樣式可分為一般樣式及與特定主題關聯的樣式兩種。如果是一般樣式,可以與任何主題搭配使用。如果是與特定主題關聯的樣式,只有在您的應用程式使用特定主題時才能使用該樣式。
樣式 | 說明 | 定義自 | ||
---|---|---|---|---|
類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The vertical distance in pixels from the top edge of the content area to the control's baseline position. | UIComponent | |||
類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The vertical distance, in pixels, from the bottom edge of the component to the bottom edge of its parent container's content area. | UIComponent | |||
color | 類型: uint 格式: Color CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Color of text in the component, including the component label. 預設值為 0x0B333C 。 | LegendItem | ||
disabledColor | 類型: uint 格式: Color CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Color of text in the component if it is disabled. 預設值為 0xAAB3B3 。 | LegendItem | ||
類型: uint 格式: Color CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Color of the component highlight when validation fails. | UIComponent | |||
fill | 類型: Object CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Specifies an IFill object that defines the fill for the legend element. | LegendItem | ||
類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Blend mode used by the focus rectangle. | UIComponent | |||
類型: Class CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Skin used to draw the focus rectangle. | UIComponent | |||
類型: Number 格式: Length CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Thickness, in pixels, of the focus rectangle outline. | UIComponent | |||
fontAntiAliasType | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Sets the antiAliasType property of internal TextFields. The possible values are
"normal" (flash.text.AntiAliasType.NORMAL )
and "advanced" (flash.text.AntiAliasType.ADVANCED ).
The default value is This style has no effect for system fonts. This style applies to all the text in a TextField subcontrol; you can't apply it to some characters and not others. 預設值為 "advanced" 。相關 API 元素 | LegendItem | ||
fontFamily | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Name of the font to use. Unlike in a full CSS implementation, comma-separated lists are not supported. You can use any font family name. If you specify a generic font name, it is converted to an appropriate device font. 預設值為 "Verdana" 。 | LegendItem | ||
fontGridFitType | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Sets the gridFitType property of internal TextFields that represent text in Flex controls.
The possible values are "none" (flash.text.GridFitType.NONE ),
"pixel" (flash.text.GridFitType.PIXEL ),
and "subpixel" (flash.text.GridFitType.SUBPIXEL ).
This property only applies when you are using an embedded FlashType font
and the This style has no effect for system fonts. This style applies to all the text in a TextField subcontrol; you can't apply it to some characters and not others. 預設值為 "pixel" 。相關 API 元素 | LegendItem | ||
fontSharpness | 類型: Number CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Sets the sharpness property of internal TextFields that represent text in Flex controls.
This property specifies the sharpness of the glyph edges. The possible values are Numbers
from -400 through 400.
This property only applies when you are using an embedded FlashType font
and the This style has no effect for system fonts. This style applies to all the text in a TextField subcontrol; you can't apply it to some characters and not others. 預設值為 0 。相關 API 元素 | LegendItem | ||
fontSize | 類型: Number 格式: Length CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Height of the text, in pixels. The default value is 10 for all controls except the ColorPicker control. For the ColorPicker control, the default value is 11. | LegendItem | ||
fontStyle | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Determines whether the text is italic font. Recognized values are "normal" and "italic" .
預設值為 "normal" 。 | LegendItem | ||
fontThickness | 類型: Number CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Sets the thickness property of internal TextFields that represent text in Flex controls.
This property specifies the thickness of the glyph edges.
The possible values are Numbers from -200 to 200.
This property only applies when you are using an embedded FlashType font
and the This style has no effect on system fonts. This style applies to all the text in a TextField subcontrol; you can't apply it to some characters and not others. 預設值為 0 。相關 API 元素 | LegendItem | ||
fontWeight | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Determines whether the text is boldface. Recognized values are "normal" and "bold" .
For LegendItem, the default is "bold" .
預設值為 "normal" 。 | LegendItem | ||
類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The horizontal distance in pixels from the center of the component's content area to the center of the component. | UIComponent | |||
horizontalGap | 類型: Number 格式: Length CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Number of pixels between children in the horizontal direction. The default value depends on the component class; if not overriden for the class, the default value is 8. | LegendItem | ||
類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4.5 執行階段版本: Flash10, AIR 2.5 The primary interaction mode for this component. | UIComponent | |||
kerning | 類型: Boolean CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 A Boolean value that indicates whether kerning is enabled ( true ) or disabled (false ).
Kerning adjusts the gap between certain character pairs
to improve readability, and should be used only when necessary,
such as with headings in large fonts.
Kerning is supported for embedded FlashType fonts only.
Certain fonts, such as Verdana, and monospaced fonts,
such as Courier New, do not support kerning.
預設值為 false 。 | LegendItem | ||
labelPlacement | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Specifies the label placement of the legend element. Recognized values are "top" , "bottom" , "left" , and "right" .
| LegendItem | ||
類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4.1 執行階段版本: Flash10, AIR 1.5 Specifies the desired layout direction of a component. | UIComponent | |||
類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The horizontal distance, in pixels, from the left edge of the component to the left edge of its parent container's content area. | UIComponent | |||
legendMarkerRenderer | 類型: mx.core.IFactory CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Specifies the class that renders the marker portion of the legend item. Typically the marker is provided by the chart element that generates the legend item. When you create a legend manually, however, this style specifies what class is used to render the marker. | LegendItem | ||
letterSpacing | 類型: Number CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The number of additional pixels to appear between each character. A positive value increases the character spacing beyond the normal spacing, while a negative value decreases it. 預設值為 0 。 | LegendItem | ||
markerHeight | 類型: Number 格式: Length CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Specifies the height of the legend element. | LegendItem | ||
markerWidth | 類型: Number 格式: Length CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Specifies the width of the legend element. | LegendItem | ||
paddingLeft | 類型: Number 格式: Length CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Number of pixels between the control's left border and the left edge of its content area. 預設值為 2 。 | LegendItem | ||
paddingRight | 類型: Number 格式: Length CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Number of pixels between the control's right border and the right edge of its content area. 預設值為 0 。 | LegendItem | ||
類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The horizontal distance, in pixels, from the right edge of the component to the right edge of its parent container's content area. | UIComponent | |||
類型: Boolean CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4.5 執行階段版本: Flash10, AIR 1.5 Show the error border or skin when this component is invalid | UIComponent | |||
類型: Boolean CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4.5 執行階段版本: Flash10, AIR 1.5 Show the error tip when this component is invalid and the user rolls over it | UIComponent | |||
stroke | 類型: Object CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Specifies the line stroke for the legend element. | LegendItem | ||
textAlign | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Alignment of text within a container. Possible values are "left" , "right" ,
or "center" .
The default value for most controls is | LegendItem | ||
textDecoration | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Determines whether the text is underlined. Possible values are "none" and "underline" .
預設值為 "none" 。 | LegendItem | ||
textIndent | 類型: Number 格式: Length CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Offset of first line of text from the left side of the container, in pixels. 預設值為 0 。 | LegendItem | ||
類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The vertical distance, in pixels, from the top edge of the component to the top edge of its parent container's content area. | UIComponent | |||
類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The vertical distance in pixels from the center of the component's content area to the center of the component. | UIComponent | |||
verticalGap | 類型: Number 格式: Length CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Number of pixels between children in the vertical direction. The default value depends on the component class; if not overriden for the class, the default value is 6. | LegendItem |
element | 屬性 |
public var element:IChartElement
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The chart element that is responsible for generating this legend item. When a Legend control's contents are automatically generated by a chart, this field refers to the element (usually a series) that this item represents. In some cases, multiple items refer to the same element.
label | 屬性 |
legendData | 屬性 |
legendData:Object
[唯寫] 語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The LegendData instance that this LegendItem object represents. When a chart generates the contents of a Legend control, the elements of the chart generate one or more LegendData structures for display in the Legend. Each LegendData structure generates one LegendItem object.
實作
public function set legendData(value:Object):void
marker | 屬性 |
marker:IFlexDisplayObject
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The marker displayed by this legend item. Markers are typically assigned by the chart element that generated the LegendData associated with this item.
實作
public function get marker():IFlexDisplayObject
public function set marker(value:IFlexDisplayObject):void
markerAspectRatio | 屬性 |
public var markerAspectRatio:Number
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The aspect ratio for the marker associated with this legend item. Some markers provided by chart series are intended for display at a particular aspect ratio. If this property is set, the legend item guarantees the aspect ratio of the marker during layout.
moduleFactory | 屬性 |
moduleFactory:IFlexModuleFactory
[覆寫] 語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
A module factory is used as context for using embedded fonts and for finding the style manager that controls the styles for this component.
實作
override public function get moduleFactory():IFlexModuleFactory
override public function set moduleFactory(value:IFlexModuleFactory):void
source | 屬性 |
source:Object
[唯讀] 語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Contains a reference
to the data series that the LegendItem was generated from
if you bind the dataProvider
property
of the parent Legend control to a chart control.
Otherwise, this property contains a reference
to the object associated with the LegendItem.
實作
public function get source():Object
LegendItem | () | 建構函式 |
public function LegendItem()
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Constructor.
Tue Jun 12 2018, 03:47 PM Z