패키지 | mx.controls |
클래스 | public class List |
상속 | List ListBase ScrollControlBase UIComponent FlexSprite Sprite DisplayObjectContainer InteractiveObject DisplayObject EventDispatcher Object |
구현 | IIMESupport |
하위 클래스 | EmbossedList, FileSystemList, Menu, Tree |
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Flex 4.0(으)로 시작하는 경우 이 클래스 대신 spark.components.List 클래스를 사용하는 것이 좋습니다. |
The List control displays a vertical list of items. Its functionality is very similar to that of the SELECT form element in HTML. If there are more items than can be displayed at once, it can display a vertical scroll bar so the user can access all items in the list. An optional horizontal scroll bar lets the user view items when the full width of the list items is unlikely to fit. The user can select one or more items from the list, depending on the value of the
allowMultipleSelection
property.
The List control has the following default sizing characteristics:
Characteristic | Description |
---|---|
Default size | Wide enough to fit the widest label in the first seven visible items (or all visible items in the list, if there are less than seven); seven rows high, where each row is 20 pixels high. |
Minimum size | 0 pixels. |
Maximum size | 5000 by 5000. |
The <mx:List>
tag inherits all the tag attributes
of its superclass, and adds the following tag attributes:
<mx:List Properties editable="false|true" editedItemPosition="No default" editorDataField="text" editorHeightOffset="0" editorUsesEnterKey="false|true" editorWidthOffset="0" editorXOffset="0" editorYOffset="0" imeMode="null" itemEditor="TextInput" itemEditorInstance="Current item editor" rendererIsEditor="false|true" Styles backgroundDisabledColor="0xDDDDDD" Events itemEditBegin="No default" itemEditEnd="No default" itemEditBeginning="No default" itemFocusIn="No default" itemFocusOut="No default" />
기본 MXML 속성dataProvider
기타 예제
Example: Using a custom item editor with an MX List control
관련 API 요소
속성 | 정의 주체 | ||
---|---|---|---|
accessibilityDescription : String
A convenience accessor for the description property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityEnabled : Boolean
A convenience accessor for the silent property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityImplementation : AccessibilityImplementation
이 InteractiveObject 인스턴스에 대한 현재 액세스 가능성 구현(AccessibilityImplementation)입니다. | InteractiveObject | ||
accessibilityName : String
A convenience accessor for the name property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityProperties : AccessibilityProperties
이 표시 객체의 현재 액세스 가능성 옵션입니다. | DisplayObject | ||
accessibilityShortcut : String
A convenience accessor for the shortcut property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
activeEffects : Array [읽기 전용]
The list of effects that are currently playing on the component,
as an Array of EffectInstance instances. | UIComponent | ||
allowDragSelection : Boolean = false
A flag that indicates whether drag-selection is enabled. | ListBase | ||
allowMultipleSelection : Boolean
A flag that indicates whether you can allow more than one item to be
selected at the same time. | ListBase | ||
alpha : Number
지정된 객체의 알파 투명도 값을 나타냅니다. | DisplayObject | ||
automationDelegate : Object
The delegate object that handles the automation-related functionality. | UIComponent | ||
automationEnabled : Boolean [읽기 전용]
True if this component is enabled for automation, false
otherwise. | UIComponent | ||
automationName : String
Name that can be used as an identifier for this object. | UIComponent | ||
automationOwner : DisplayObjectContainer [읽기 전용]
The owner of this component for automation purposes. | UIComponent | ||
automationParent : DisplayObjectContainer [읽기 전용]
The parent of this component for automation purposes. | UIComponent | ||
automationTabularData : Object [읽기 전용]
An implementation of the IAutomationTabularData interface, which
can be used to retrieve the data. | UIComponent | ||
automationValue : Array [읽기 전용]
This value generally corresponds to the rendered appearance of the
object and should be usable for correlating the identifier with
the object as it appears visually within the application. | UIComponent | ||
automationVisible : Boolean [읽기 전용]
True if this component is visible for automation, false
otherwise. | UIComponent | ||
baseline : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
baselinePosition : Number [읽기 전용]
The y-coordinate of the baseline
of the first line of text of the component. | UIComponent | ||
blendMode : String
사용할 블렌드 모드를 지정하는 BlendMode 클래스 값입니다. | DisplayObject | ||
blendShader : Shader [쓰기 전용]
전경 및 배경을 블렌딩하는 데 사용되는 셰이더를 설정합니다. | DisplayObject | ||
borderMetrics : EdgeMetrics [읽기 전용]
Returns an EdgeMetrics object that has four properties:
left, top, right,
and bottom. | ScrollControlBase | ||
bottom : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
buttonMode : Boolean
이 Sprite의 버튼 모드를 지정합니다. | Sprite | ||
cacheAsBitmap : Boolean
true로 설정된 경우 Flash 런타임은 표시 객체의 내부 비트맵 표현을 캐시합니다. | DisplayObject | ||
cacheAsBitmapMatrix : Matrix
null이 아닌 경우 이 Matrix 객체는 cacheAsBitmap이 true로 설정될 때 표시 객체가 렌더링되는 방법을 정의합니다. | DisplayObject | ||
cacheHeuristic : Boolean [쓰기 전용]
Used by Flex to suggest bitmap caching for the object. | UIComponent | ||
cachePolicy : String
Specifies the bitmap caching policy for this object. | UIComponent | ||
className : String [읽기 전용]
The name of this instance's class, such as "Button". | UIComponent | ||
columnCount : int
The number of columns to be displayed in a TileList control or items
in a HorizontalList control. | ListBase | ||
columnWidth : Number
The width of the control's columns. | ListBase | ||
constructor : Object
지정된 객체 인스턴스의 클래스 객체 또는 생성자 함수에 대한 참조입니다. | Object | ||
contentMouseX : Number [읽기 전용]
Returns the x position of the mouse, in the content coordinate system. | UIComponent | ||
contentMouseY : Number [읽기 전용]
Returns the y position of the mouse, in the content coordinate system. | UIComponent | ||
contextMenu : NativeMenu
이 객체에 연결된 컨텍스트 메뉴를 지정합니다. | InteractiveObject | ||
currentState : String
The current view state of the component. | UIComponent | ||
cursorManager : ICursorManager [읽기 전용]
Gets the CursorManager that controls the cursor for this component
and its peers. | UIComponent | ||
data : Object
The item in the data provider this component should render when
this component is used as an item renderer or item editor. | ListBase | ||
dataProvider : Object
Set of data to be viewed. | ListBase | ||
dataTipField : String
Name of the field in the data provider items to display as the
data tip. | ListBase | ||
dataTipFunction : Function
User-supplied function to run on each item to determine its dataTip. | ListBase | ||
depth : Number
Determines the order in which items inside of containers
are rendered. | UIComponent | ||
descriptor : UIComponentDescriptor
Reference to the UIComponentDescriptor, if any, that was used
by the createComponentFromDescriptor() method to create this
UIComponent instance. | UIComponent | ||
designLayer : DesignLayer
Specifies the optional DesignLayer instance associated with this visual
element. | UIComponent | ||
document : Object
A reference to the document object associated with this UIComponent. | UIComponent | ||
doubleClickEnabled : Boolean [재정의]
Specifies whether the UIComponent object receives doubleClick events. | UIComponent | ||
dragEnabled : Boolean
A flag that indicates whether you can drag items out of
this control and drop them on other controls. | ListBase | ||
dragMoveEnabled : Boolean
A flag that indicates whether items can be moved instead
of just copied from the control as part of a drag-and-drop
operation. | ListBase | ||
dropEnabled : Boolean
A flag that indicates whether dragged items can be dropped onto the
control. | ListBase | ||
dropTarget : DisplayObject [읽기 전용]
드래그하는 Sprite 아래의 표시 객체 또는 Sprite를 드래그해 놓은 표시 객체를 지정합니다. | Sprite | ||
editable : Boolean
A flag that indicates whether or not the user can edit
items in the data provider. | List | ||
editedItemPosition : Object
The column and row index of the item renderer for the
data provider item being edited, if any. | List | ||
editedItemRenderer : IListItemRenderer [읽기 전용]
A reference to the item renderer
in the DataGrid control whose item is currently being edited. | List | ||
editorDataField : String = "text"
The name of the property of the item editor that contains the new
data for the list item. | List | ||
editorHeightOffset : Number = 0
The height of the item editor, in pixels, relative to the size of the
item renderer. | List | ||
editorUsesEnterKey : Boolean = false
A flag that indicates whether the item editor uses Enter key. | List | ||
editorWidthOffset : Number = 0
The width of the item editor, in pixels, relative to the size of the
item renderer. | List | ||
editorXOffset : Number = 0
The x location of the upper-left corner of the item editor,
in pixels, relative to the upper-left corner of the item. | List | ||
editorYOffset : Number = 0
The y location of the upper-left corner of the item editor,
in pixels, relative to the upper-left corner of the item. | List | ||
enabled : Boolean
Whether the component can accept user interaction. | UIComponent | ||
enableIME : Boolean [읽기 전용]
A flag that indicates whether the IME should
be enabled when the component receives focus. | List | ||
errorString : String
The text that displayed by a component's error tip when a
component is monitored by a Validator and validation fails. | UIComponent | ||
explicitHeight : Number
Number that specifies the explicit height of the component,
in pixels, in the component's coordinates. | UIComponent | ||
explicitMaxHeight : Number
The maximum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMaxWidth : Number
The maximum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMinHeight : Number
The minimum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMinWidth : Number
The minimum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
explicitWidth : Number
Number that specifies the explicit width of the component,
in pixels, in the component's coordinates. | UIComponent | ||
filters : Array
현재 표시 객체와 연관된 각 필터 객체가 들어 있는 인덱싱된 배열입니다. | DisplayObject | ||
flexContextMenu : IFlexContextMenu
The context menu for this UIComponent. | UIComponent | ||
focusEnabled : Boolean
Indicates whether the component can receive focus when tabbed to. | UIComponent | ||
focusManager : IFocusManager
Gets the FocusManager that controls focus for this component
and its peers. | UIComponent | ||
focusPane : Sprite
The focus pane associated with this object. | UIComponent | ||
focusRect : Object
이 객체에서 포커스 사각형을 표시할지 여부를 지정합니다. | InteractiveObject | ||
graphics : Graphics [읽기 전용]
벡터 드로잉 명령을 내릴 수 있는 이 Sprite에 속한 Graphics 객체를 지정합니다. | Sprite | ||
hasFocusableChildren : Boolean
A flag that indicates whether child objects can receive focus. | UIComponent | ||
hasLayoutMatrix3D : Boolean [읽기 전용]
Contains true if the element has 3D Matrix. | UIComponent | ||
height : Number [재정의]
Number that specifies the height of the component, in pixels,
in the parent's coordinates. | UIComponent | ||
hitArea : Sprite
Sprite의 히트 영역으로 사용할 다른 Sprite를 지정합니다. | Sprite | ||
horizontalCenter : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
horizontalScrollPolicy : String
A property that indicates whether the horizontal scroll
bar is always on, always off,
or automatically changes based on the parameters passed to the
setScrollBarProperties() method. | ScrollControlBase | ||
horizontalScrollPosition : Number
The offset into the content from the left edge. | ScrollControlBase | ||
iconField : String
The name of the field in the data provider object that determines what to
display as the icon. | ListBase | ||
iconFunction : Function
A user-supplied function to run on each item to determine its icon. | ListBase | ||
id : String
ID of the component. | UIComponent | ||
imeMode : String
Specifies the IME (input method editor) mode. | List | ||
includeInLayout : Boolean
Specifies whether this component is included in the layout of the
parent container. | UIComponent | ||
inheritingStyles : Object
The beginning of this component's chain of inheriting styles. | UIComponent | ||
initialized : Boolean
A flag that determines if an object has been through all three phases
of layout: commitment, measurement, and layout (provided that any were required). | UIComponent | ||
instanceIndex : int [읽기 전용]
The index of a repeated component. | UIComponent | ||
instanceIndices : Array
An Array containing the indices required to reference
this UIComponent object from its parent document. | UIComponent | ||
is3D : Boolean [읽기 전용]
Contains true when the element is in 3D. | UIComponent | ||
isDocument : Boolean [읽기 전용]
Contains true if this UIComponent instance is a document object. | UIComponent | ||
isPopUp : Boolean
Set to true by the PopUpManager to indicate
that component has been popped up. | UIComponent | ||
itemEditor : IFactory
The class factory for the item editor to use for the control, if the
editable property is set to true. | List | ||
itemEditorInstance : IListItemRenderer
A reference to the currently active instance of the item editor,
if it exists. | List | ||
itemRenderer : IFactory
The custom item renderer for the control. | ListBase | ||
labelField : String
The name of the field in the data provider items to display as the label. | ListBase | ||
labelFunction : Function
A user-supplied function to run on each item to determine its label. | ListBase | ||
layoutMatrix3D : Matrix3D [쓰기 전용]
The transform matrix that is used to calculate a component's layout
relative to its siblings. | UIComponent | ||
left : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
listData : BaseListData
When a component is used as a drop-in item renderer or drop-in
item editor, Flex initializes the listData property
of the component with the additional data from the list control. | ListBase | ||
liveScrolling : Boolean = true
A flag that indicates whether scrolling is live as the
scrollbar thumb is moved
or the view is not updated until the thumb is released. | ScrollControlBase | ||
loaderInfo : LoaderInfo [읽기 전용]
이 표시 객체가 속한 파일의 로딩 정보가 포함된 LoaderInfo 객체를 반환합니다. | DisplayObject | ||
maintainProjectionCenter : Boolean
When true, the component keeps its projection matrix centered on the
middle of its bounding box. | UIComponent | ||
mask : DisplayObject
호출하는 표시 객체는 지정된 mask 객체에 의해 마스크 처리됩니다. | DisplayObject | ||
maxHeight : Number
The maximum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
maxHorizontalScrollPosition : Number
The maximum value for the horizontalScrollPosition property. | ScrollControlBase | ||
maxVerticalScrollPosition : Number
The maximum value for the verticalScrollPosition property. | ScrollControlBase | ||
maxWidth : Number
The maximum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
measuredHeight : Number
The default height of the component, in pixels. | UIComponent | ||
measuredMinHeight : Number
The default minimum height of the component, in pixels. | UIComponent | ||
measuredMinWidth : Number
The default minimum width of the component, in pixels. | UIComponent | ||
measuredWidth : Number
The default width of the component, in pixels. | UIComponent | ||
menuSelectionMode : Boolean = false
A flag that indicates whether menu-style selection
should be used. | ListBase | ||
metaData : Object
PlaceObject4 태그를 통해 SWF 파일에 해당 DisplayObject의 인스턴스와 함께 메타데이터가 저장된 경우 DisplayObject 인스턴스의 메타데이터 객체를 가져옵니다. | DisplayObject | ||
minHeight : Number
The minimum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
minWidth : Number
The minimum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
moduleFactory : IFlexModuleFactory
A module factory is used as context for using embedded fonts and for
finding the style manager that controls the styles for this
component. | UIComponent | ||
mouseChildren : Boolean
해당 객체의 자식에서 마우스 또는 사용자 입력 장치가 사용하도록 설정되어 있는지 여부를 결정합니다. | DisplayObjectContainer | ||
mouseEnabled : Boolean
이 객체가 마우스 또는 기타 사용자 입력, 메시지를 수신할지 여부를 지정합니다. | InteractiveObject | ||
mouseFocusEnabled : Boolean
Whether you can receive focus when clicked on. | UIComponent | ||
mouseX : Number [읽기 전용]
마우스 또는 사용자 입력 장치 위치의 x 좌표를 픽셀로 나타냅니다. | DisplayObject | ||
mouseY : Number [읽기 전용]
마우스 또는 사용자 입력 장치 위치의 y 좌표를 픽셀로 나타냅니다. | DisplayObject | ||
name : String
DisplayObject의 인스턴스 이름을 나타냅니다. | DisplayObject | ||
needsSoftKeyboard : Boolean
이 InteractiveObject 인스턴스가 포커스를 받을 때 가상 키보드(화면의 소프트웨어 키보드)를 표시할지 여부를 지정합니다. | InteractiveObject | ||
nestLevel : int
Depth of this object in the containment hierarchy. | UIComponent | ||
nonInheritingStyles : Object
The beginning of this component's chain of non-inheriting styles. | UIComponent | ||
nullItemRenderer : IFactory
The custom item renderer for the control. | ListBase | ||
numAutomationChildren : int [읽기 전용]
The number of automation children this container has. | UIComponent | ||
numChildren : int [읽기 전용]
이 객체의 자식 수를 반환합니다. | DisplayObjectContainer | ||
offscreenExtraRowsOrColumns : int
The target number of extra rows or columns of item renderers to be used
in the layout of the control. | ListBase | ||
opaqueBackground : Object
표시 객체를 특정 배경색으로 불투명하게 처리할지 여부를 지정합니다. | DisplayObject | ||
owner : DisplayObjectContainer
The owner of this IVisualElement object. | UIComponent | ||
parent : DisplayObjectContainer [재정의] [읽기 전용]
The parent container or component for this component. | UIComponent | ||
parentApplication : Object [읽기 전용]
A reference to the Application object that contains this UIComponent
instance. | UIComponent | ||
parentDocument : Object [읽기 전용]
A reference to the parent document object for this UIComponent. | UIComponent | ||
percentHeight : Number
Specifies the height of a component as a percentage
of its parent's size. | UIComponent | ||
percentWidth : Number
Specifies the width of a component as a percentage
of its parent's size. | UIComponent | ||
postLayoutTransformOffsets : mx.geom:TransformOffsets
Defines a set of adjustments that can be applied to the object's
transform in a way that is invisible to its parent's layout. | UIComponent | ||
processedDescriptors : Boolean
Set to true after immediate or deferred child creation,
depending on which one happens. | UIComponent | ||
rendererIsEditor : Boolean = false
Specifies whether the item renderer is also an item
editor. | List | ||
repeater : IRepeater [읽기 전용]
A reference to the Repeater object
in the parent document that produced this UIComponent. | UIComponent | ||
repeaterIndex : int [읽기 전용]
The index of the item in the data provider
of the Repeater that produced this UIComponent. | UIComponent | ||
repeaterIndices : Array
An Array containing the indices of the items in the data provider
of the Repeaters in the parent document that produced this UIComponent. | UIComponent | ||
repeaters : Array
An Array containing references to the Repeater objects
in the parent document that produced this UIComponent. | UIComponent | ||
right : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
root : DisplayObject [읽기 전용]
로드된 SWF 파일에 있는 표시 객체의 경우, 해당 SWF 파일이 나타내는 표시 목록의 트리 구조 부분에서 맨 위에 위치하는 표시 객체가 루트 속성이 됩니다. | DisplayObject | ||
rotation : Number [재정의]
DisplayObject 인스턴스가 원점으로부터 회전한 각도입니다. | UIComponent | ||
rotationX : Number [재정의]
Indicates the x-axis rotation of the DisplayObject instance, in degrees, from its original orientation
relative to the 3D parent container. | UIComponent | ||
rotationY : Number [재정의]
Indicates the y-axis rotation of the DisplayObject instance, in degrees, from its original orientation
relative to the 3D parent container. | UIComponent | ||
rotationZ : Number [재정의]
Indicates the z-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container. | UIComponent | ||
rowCount : int
Number of rows to be displayed. | ListBase | ||
rowHeight : Number
The height of the rows in pixels. | ListBase | ||
scale9Grid : Rectangle
현재 적용 중인 크기 조절 격자입니다. | DisplayObject | ||
scaleX : Number [재정의]
Number that specifies the horizontal scaling factor. | UIComponent | ||
scaleY : Number [재정의]
Number that specifies the vertical scaling factor. | UIComponent | ||
scaleZ : Number [재정의]
Number that specifies the scaling factor along the z axis. | UIComponent | ||
screen : Rectangle [읽기 전용]
Returns an object that contains the size and position of the base
drawing surface for this object. | UIComponent | ||
scrollRect : Rectangle
표시 객체의 스크롤 사각형 경계입니다. | DisplayObject | ||
scrollTipFunction : Function
A function that computes the string to be displayed as the ScrollTip. | ScrollControlBase | ||
selectable : Boolean
A flag that indicates whether the list shows selected items
as selected. | ListBase | ||
selectedIndex : int
The index in the data provider of the selected item. | ListBase | ||
selectedIndices : Array
An array of indices in the data provider of the selected items. | ListBase | ||
selectedItem : Object
A reference to the selected item in the data provider. | ListBase | ||
selectedItems : Array
An array of references to the selected items in the data provider. | ListBase | ||
selectedItemsCompareFunction : Function
A function used to compare items in the selectedItems property
against items in the data provider. | ListBase | ||
showDataTips : Boolean
A flag that indicates whether dataTips are displayed for text in the rows. | ListBase | ||
showInAutomationHierarchy : Boolean
A flag that determines if an automation object
shows in the automation hierarchy. | UIComponent | ||
showScrollTips : Boolean = false
A flag that indicates whether a tooltip should appear
near the scroll thumb when it is being dragged. | ScrollControlBase | ||
softKeyboard : String
소프트 키보드의 모양을 제어합니다. | InteractiveObject | ||
softKeyboardInputAreaOfInterest : Rectangle
소프트 키보드가 표시될 때 화면에서 그대로 유지되는 영역을 정의합니다(iOS에서는 사용할 수 없음). | InteractiveObject | ||
soundTransform : flash.media:SoundTransform
이 Sprite 내에서 사운드를 제어합니다. | Sprite | ||
stage : Stage [읽기 전용]
표시 객체의 Stage입니다. | DisplayObject | ||
states : Array
The view states that are defined for this component. | UIComponent | ||
styleDeclaration : CSSStyleDeclaration
Storage for the inline inheriting styles on this object. | UIComponent | ||
styleManager : IStyleManager2 [읽기 전용]
Returns the StyleManager instance used by this component. | UIComponent | ||
styleName : Object
The class style used by this component. | UIComponent | ||
styleParent : IAdvancedStyleClient
A component's parent is used to evaluate descendant selectors. | UIComponent | ||
systemManager : ISystemManager
Returns the SystemManager object used by this component. | UIComponent | ||
tabChildren : Boolean
객체의 자식에서 탭 기능을 사용할 수 있는지 여부를 결정합니다. | DisplayObjectContainer | ||
tabEnabled : Boolean
이 객체가 탭 순서에 있는지 여부를 지정합니다. | InteractiveObject | ||
tabFocusEnabled : Boolean
A flag that indicates whether this object can receive focus
via the TAB key
This is similar to the tabEnabled property
used by the Flash Player.
This is usually true for components that
handle keyboard input, but some components in controlbars
have them set to false because they should not steal
focus from another component like an editor. | UIComponent | ||
tabIndex : int
SWF 파일에서 객체의 탭 순서를 지정합니다. | InteractiveObject | ||
textSnapshot : flash.text:TextSnapshot [읽기 전용]
이 DisplayObjectContainer 인스턴스에 대한 TextSnapshot 객체를 반환합니다. | DisplayObjectContainer | ||
toolTip : String
Text to display in the ToolTip. | UIComponent | ||
top : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
transform : flash.geom:Transform [재정의]
An object with properties pertaining to a display object's matrix, color transform,
and pixel bounds. | UIComponent | ||
transformX : Number
Sets the x coordinate for the transform center of the component. | UIComponent | ||
transformY : Number
Sets the y coordinate for the transform center of the component. | UIComponent | ||
transformZ : Number
Sets the z coordinate for the transform center of the component. | UIComponent | ||
transitions : Array
An Array of Transition objects, where each Transition object defines a
set of effects to play when a view state change occurs. | UIComponent | ||
tweeningProperties : Array
Array of properties that are currently being tweened on this object. | UIComponent | ||
uid : String
A unique identifier for the object. | UIComponent | ||
updateCompletePendingFlag : Boolean
A flag that determines if an object has been through all three phases
of layout validation (provided that any were required). | UIComponent | ||
useHandCursor : Boolean
buttonMode 속성이 true로 설정된 스프라이트 위로 포인터를 움직일 때 손 모양(손 모양 커서)을 표시할지 여부를 나타내는 부울 값입니다. | Sprite | ||
validationSubField : String
Used by a validator to associate a subfield with this component. | UIComponent | ||
value : Object [읽기 전용]
The selected item, or the data or label field of the selected item. | ListBase | ||
variableRowHeight : Boolean
A flag that indicates whether the individual rows can have different
height. | ListBase | ||
verticalCenter : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
verticalScrollPolicy : String
A property that indicates whether the vertical scroll bar is always on, always off,
or automatically changes based on the parameters passed to the
setScrollBarProperties() method. | ScrollControlBase | ||
verticalScrollPosition : Number
The offset into the content from the top edge. | ScrollControlBase | ||
viewMetrics : EdgeMetrics [읽기 전용]
An EdgeMetrics object taking into account the scroll bars,
if visible. | ScrollControlBase | ||
visible : Boolean [재정의]
Whether or not the display object is visible. | UIComponent | ||
width : Number [재정의]
Number that specifies the width of the component, in pixels,
in the parent's coordinates. | UIComponent | ||
wordWrap : Boolean
A flag that indicates whether text in the row should be word wrapped. | ListBase | ||
x : Number [재정의]
Number that specifies the component's horizontal position,
in pixels, within its parent container. | UIComponent | ||
y : Number [재정의]
Number that specifies the component's vertical position,
in pixels, within its parent container. | UIComponent | ||
z : Number [재정의]
Indicates the z coordinate position along the z-axis of the DisplayObject
instance relative to the 3D parent container. | UIComponent |
속성 | 정의 주체 | ||
---|---|---|---|
actualCollection : ICollectionView
A copy of the value normally stored in collection
used while running data changes effects. | ListBase | ||
actualIterator : IViewCursor
A copy of the value normally stored in iterator
used while running data changes effects. | ListBase | ||
allowItemSizeChangeNotification : Boolean [쓰기 전용]
If false, renderers cannot invalidate size of List. | ListBase | ||
anchorBookmark : CursorBookmark
A bookmark to the item that is the anchor. | ListBase | ||
anchorIndex : int = -1
The offset of the item in the data provider that is the selection
anchor point. | ListBase | ||
border : IFlexDisplayObject
The border object. | ScrollControlBase | ||
cachedItemsChangeEffect : IEffect = null
The effect that plays when changes occur in the data
provider for the control, set through the itemsChangeEffect
style. | ListBase | ||
caretBookmark : CursorBookmark
A bookmark to the item under the caret. | ListBase | ||
caretIndex : int = -1
The offset of the item in the data provider that is the selection
caret point. | ListBase | ||
caretIndicator : Sprite
The DisplayObject that contains the graphics that indicate
which renderer is the caret. | ListBase | ||
caretItemRenderer : IListItemRenderer
The renderer for the item under the caret. | ListBase | ||
caretUID : String
The UID of the item under the caret. | ListBase | ||
collection : ICollectionView
An ICollectionView that represents the data provider. | ListBase | ||
currentCSSState : String [읽기 전용]
The state to be used when matching CSS pseudo-selectors. | UIComponent | ||
dataEffectCompleted : Boolean = false
A flag that indicates that the a data change effect has
just completed. | ListBase | ||
dataItemWrappersByRenderer : Dictionary
A dictionary mapping item renderers to the ItemWrappers
used to supply their data. | ListBase | ||
defaultColumnCount : int = 4
The default number of columns to display. | ListBase | ||
defaultRowCount : int = 4
The default number of rows to display. | ListBase | ||
dragImage : IUIComponent [읽기 전용]
Gets an instance of a class that displays the visuals
during a drag and drop operation. | ListBase | ||
dragImageOffsets : Point [읽기 전용]
Gets the offset of the drag image for drag and drop. | ListBase | ||
explicitColumnCount : int = -1
The column count requested by explicitly setting the
columnCount property. | ListBase | ||
explicitColumnWidth : Number
The column width requested by explicitly setting the
columnWidth. | ListBase | ||
explicitRowCount : int = -1
The row count requested by explicitly setting
rowCount. | ListBase | ||
explicitRowHeight : Number
The row height requested by explicitly setting
rowHeight. | ListBase | ||
factoryMap : Dictionary
A map of item renderers by factory. | ListBase | ||
freeItemRenderers : Array
A stack of unused item renderers. | ListBase | ||
freeItemRenderersByFactory : Dictionary
A map of free item renderers by factory. | ListBase | ||
hasComplexLayoutMatrix : Boolean [읽기 전용]
Returns true if the UIComponent has any non-translation (x,y) transform properties. | UIComponent | ||
highlightIndicator : Sprite
The DisplayObject that contains the graphics that indicates
which renderer is highlighted. | ListBase | ||
highlightItemRenderer : IListItemRenderer
The renderer that is currently rolled over or under the caret. | ListBase | ||
highlightUID : String
The UID of the item that is current rolled over or under the caret. | ListBase | ||
horizontalScrollBar : ScrollBar
The horizontal scroll bar. | ScrollControlBase | ||
itemsNeedMeasurement : Boolean = true
A flag that indicates whether the columnWidth
and rowHeight properties need to be calculated. | ListBase | ||
itemsSizeChanged : Boolean = false
A flag that indicates that the size of the renderers may have changed. | ListBase | ||
iterator : IViewCursor
The main IViewCursor used to fetch items from the
data provider and pass the items to the renderers. | ListBase | ||
iteratorValid : Boolean = true
A flag that indicates that a page fault as occurred and that
the iterator's position is not valid (not positioned at the topmost
item being displayed). | ListBase | ||
keySelectionPending : Boolean = false
A flag that indicates if keyboard selection was interrupted by
a page fault. | ListBase | ||
lastDropIndex : int
The most recently calculated index where the drag item
should be added to the drop target. | ListBase | ||
lastSeekPending : ListBaseSeekPending
The most recent seek that caused a page fault. | ListBase | ||
listContent : ListBaseContentHolder
An internal display object that parents all of the item renderers,
selection and highlighting indicators and other supporting graphics. | ListBase | ||
listContentStyleFilters : Object [읽기 전용]
The set of styles to pass from the ListBase to the listContent. | ListBase | ||
listItems : Array [읽기 전용]
An Array of Arrays that contains
the itemRenderer instances that render each data provider item. | ListBase | ||
maskShape : Shape
The mask. | ScrollControlBase | ||
measuringObjects : Dictionary
cache of measuring objects by factory
| List | ||
modifiedCollectionView : ModifiedCollectionView
The collection view that temporarily preserves previous
data provider state to facilitate running data change effects. | ListBase | ||
offscreenExtraColumns : int = 0
The target number of extra columns of item renderers used in the
layout of the control. | ListBase | ||
offscreenExtraColumnsLeft : int = 0
The number of offscreen columns currently to the left of the
leftmost visible column. | ListBase | ||
offscreenExtraColumnsRight : int = 0
The number of offscreen columns currently to the right of the
right visible column. | ListBase | ||
offscreenExtraRows : int = 0
The target number of extra rows of item renderers to be used in
the layout of the control. | ListBase | ||
offscreenExtraRowsBottom : int = 0
The number of offscreen rows currently below the bottom visible
item renderer. | ListBase | ||
offscreenExtraRowsOrColumnsChanged : Boolean = false
A flag indicating that the number of offscreen rows or columns
may have changed. | ListBase | ||
offscreenExtraRowsTop : int = 0
The number of offscreen rows currently above the topmost visible
row. | ListBase | ||
rendererChanged : Boolean = false
A flag that indicates that the renderer changed. | ListBase | ||
reservedItemRenderers : Object
A hash map of currently unused item renderers that may be
used again in the near future. | ListBase | ||
resourceManager : IResourceManager [읽기 전용]
A reference to the object which manages
all of the application's localized resources. | UIComponent | ||
rowInfo : Array [읽기 전용]
An array of ListRowInfo objects that cache row heights and
other tracking information for the rows in listItems. | ListBase | ||
rowMap : Object
A hash map of item renderers to their respective ListRowInfo object. | ListBase | ||
runDataEffectNextUpdate : Boolean = false
A flag that indicates if a data effect should be initiated
the next time the display is updated. | ListBase | ||
runningDataEffect : Boolean = false
A flag indicating if a data change effect is currently running. | ListBase | ||
scrollAreaChanged : Boolean
A flag that the scrolling area changed due to the appearance or disappearance of
scrollbars. | ScrollControlBase | ||
selectedData : Object
A hash table of ListBaseSelectionData objects that track which
items are currently selected. | ListBase | ||
selectionIndicators : Object
A hash table of selection indicators. | ListBase | ||
selectionLayer : Sprite
The layer in listContent where all selection
and highlight indicators are drawn. | ListBase | ||
selectionTweens : Object
A hash table of selection tweens. | ListBase | ||
showCaret : Boolean
A flag that indicates whether to show caret. | ListBase | ||
unconstrainedRenderers : Dictionary
A hash map of item renderers that are not subject
to the layout algorithms of the list. | ListBase | ||
unscaledHeight : Number [읽기 전용]
A convenience method for determining the unscaled height
of the component. | UIComponent | ||
unscaledWidth : Number [읽기 전용]
A convenience method for determining the unscaled width
of the component
All of a component's drawing and child layout should be done
within a bounding rectangle of this width, which is also passed
as an argument to updateDisplayList(). | UIComponent | ||
verticalScrollBar : ScrollBar
The vertical scroll bar. | ScrollControlBase | ||
visibleData : Object [읽기 전용]
A hash table of data provider item renderers currently in view. | ListBase | ||
wordWrapChanged : Boolean = false
A flag that indicates whether the value of the wordWrap
property has changed since the last time the display list was updated. | ListBase |
메서드 | 정의 주체 | ||
---|---|---|---|
List()
Constructor. | List | ||
이 DisplayObjectContainer 인스턴스에 자식 DisplayObject 인스턴스를 추가합니다. | DisplayObjectContainer | ||
이 DisplayObjectContainer 인스턴스에 자식 DisplayObject 인스턴스를 추가합니다. | DisplayObjectContainer | ||
Adds an item renderer if a data change effect is running. | ListBase | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
리스너에서 이벤트 알림을 받을 수 있도록 EventDispatcher 객체에 이벤트 리스너 객체를 등록합니다. | EventDispatcher | ||
Adds a non-visual style client to this component instance. | UIComponent | ||
지정된 point 점으로 DisplayObjectContainer.getObjectsUnderPoint() 메서드를 호출하여 반환된 목록에서 임의의 표시 객체가 보안 제한 사항으로 인해 생략되는지 여부를 나타냅니다. | DisplayObjectContainer | ||
Returns the index where the dropped items should be added
to the drop target. | ListBase | ||
Queues a function to be called later. | UIComponent | ||
Deletes a style property from this component instance. | UIComponent | ||
지정된 표시 객체가 DisplayObjectContainer 인스턴스의 자식인지 아니면 인스턴스 자체인지를 확인합니다. | DisplayObjectContainer | ||
Converts a Point object from content coordinates to global coordinates. | UIComponent | ||
Converts a Point object from content to local coordinates. | UIComponent | ||
Returns a set of properties that identify the child within
this container. | UIComponent | ||
Returns a set of properties that identify the child within
this container. | UIComponent | ||
Creates the item editor for the item renderer at the
editedItemPosition using the editor
specified by the itemEditor property. | List | ||
[재정의]
Get the appropriate renderer, using the default renderer if none is specified. | List | ||
Creates an id reference to this IUIComponent object
on its parent document object. | UIComponent | ||
Deletes the id reference to this IUIComponent object
on its parent document object. | UIComponent | ||
Closes an item editor that is currently open on an item. | List | ||
Returns a UITextFormat object corresponding to the text styles
for this UIComponent. | UIComponent | ||
[재정의]
Dispatches an event into the event flow. | UIComponent | ||
Shows or hides the focus indicator around this component. | UIComponent | ||
drawRoundRect(x:Number, y:Number, w:Number, h:Number, r:Object = null, c:Object = null, alpha:Object = null, rot:Object = null, gradient:String = null, ratios:Array = null, hole:Object = null):void
Programmatically draws a rectangle into this skin's Graphics object. | UIComponent | ||
Called by the effect instance when it stops playing on the component. | UIComponent | ||
Called by the effect instance when it starts playing on the component. | UIComponent | ||
Ends all currently playing effects on the component. | UIComponent | ||
Executes all the bindings for which the UIComponent object is the destination. | UIComponent | ||
Finds an item in the list based on a String,
and moves the selection to it. | ListBase | ||
Called after printing is complete. | UIComponent | ||
Provides the automation object at the specified index. | UIComponent | ||
Provides the automation object list . | UIComponent | ||
targetCoordinateSpace 객체의 좌표계를 기준으로 표시 객체의 영역을 정의하는 사각형을 반환합니다. | DisplayObject | ||
Returns the x coordinate of the element's bounds at the specified element size. | UIComponent | ||
Returns the y coordinate of the element's bounds at the specified element size. | UIComponent | ||
지정된 인덱스에 존재하는 자식 표시 객체 인스턴스를 반환합니다. | DisplayObjectContainer | ||
지정된 이름을 가진 자식 표시 객체를 반환합니다. | DisplayObjectContainer | ||
자식 DisplayObject 인스턴스의 인덱스 위치를 반환합니다. | DisplayObjectContainer | ||
Finds the type selectors for this UIComponent instance. | UIComponent | ||
Returns a layout constraint value, which is the same as
getting the constraint style for this component. | UIComponent | ||
A convenience method for determining whether to use the
explicit or measured height
| UIComponent | ||
A convenience method for determining whether to use the
explicit or measured width
| UIComponent | ||
Gets the object that currently has focus. | UIComponent | ||
Return the appropriate factory, using the default factory if none specified. | ListBase | ||
Returns the element's layout height. | UIComponent | ||
Returns the element's layout width. | UIComponent | ||
Returns the x coordinate that the element uses to draw on screen. | UIComponent | ||
Returns the y coordinate that the element uses to draw on screen. | UIComponent | ||
Returns the transform matrix that is used to calculate the component's
layout relative to its siblings. | UIComponent | ||
Returns the layout transform Matrix3D for this element. | UIComponent | ||
Returns the element's maximum height. | UIComponent | ||
Returns the element's maximum width. | UIComponent | ||
Returns the element's minimum height. | UIComponent | ||
Returns the element's minimum width. | UIComponent | ||
이 DisplayObjectContainer 인스턴스의 자식(또는 손자 등)으로서 지정된 점 아래에 있는 객체의 배열을 반환합니다. | DisplayObjectContainer | ||
Returns the element's preferred height. | UIComponent | ||
Returns the element's preferred width. | UIComponent | ||
대상 좌표 공간 매개 변수에 의해 정의되는 좌표계를 기준으로 모양의 획을 제외하고 표시 객체의 경계를 정의하는 사각형을 반환합니다. | DisplayObject | ||
Returns true or false
to indicates whether the effect should play on the target. | ListBase | ||
Returns the item in the dataProvider that was used
by the specified Repeater to produce this Repeater, or
null if this Repeater isn't repeated. | UIComponent | ||
Gets a style property that has been set anywhere in this
component's style lookup chain. | UIComponent | ||
Converts a Point object from global to content coordinates. | UIComponent | ||
Point 객체를 Stage 전역 좌표에서 표시 객체의 로컬 좌표로 변환합니다. | DisplayObject | ||
Stage(전역) 좌표의 2차원 점을 3차원 표시 객체(로컬) 좌표로 변환합니다. | DisplayObject | ||
Returns true if currentCSSState is not null. | UIComponent | ||
EventDispatcher 객체에 특정 유형의 이벤트에 대한 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher | ||
지정된 속성이 객체에 정의되어 있는지 여부를 나타냅니다. | Object | ||
Determines whether the specified state has been defined on this
UIComponent. | UIComponent | ||
Hides the drop indicator under the mouse pointer that indicates that a
drag and drop operation is allowed. | ListBase | ||
표시 객체의 경계 상자를 평가하여 obj 표시 객체의 경계 상자와 겹치거나 교차하는지 확인합니다. | DisplayObject | ||
표시 객체를 평가하여 x 및 y 매개 변수에 의해 지정된 점과 겹치거나 교차하는지 확인합니다. | DisplayObject | ||
Returns a box Matrix which can be passed to the
drawRoundRect() method
as the rot parameter when drawing a horizontal gradient. | UIComponent | ||
Get an item renderer for the index of an item in the data provider,
if one exists. | ListBase | ||
Computes the offset into the data provider of the item
at colIndex, rowIndex. | ListBase | ||
Initializes the internal structure of this component. | UIComponent | ||
Initializes various properties which keep track of repeated instances
of this component. | UIComponent | ||
Marks a component so that its updateDisplayList()
method gets called during a later screen update. | UIComponent | ||
Called by a component's items to indicate that their depth
property has changed. | UIComponent | ||
An element must call this method when its layoutDirection changes or
when its parent's layoutDirection changes. | UIComponent | ||
Refresh all rows on the next update. | ListBase | ||
Marks a component so that its commitProperties()
method gets called during a later screen update. | UIComponent | ||
Marks a component so that its measure()
method gets called during a later screen update. | UIComponent | ||
Determines if the item renderer for a data provider item
is editable. | List | ||
Determines if the item renderer for a data provider item
is highlighted (is rolled over via the mouse or under the caret due to keyboard navigation). | ListBase | ||
Determines if the item renderer for a data provider item
is selectable. | ListBase | ||
Determines if the item renderer for a data provider item
is selected. | ListBase | ||
Determines if the item renderer for a data provider item
is the item under the caret due to keyboard navigation. | ListBase | ||
Determines if an item is being displayed by a renderer. | ListBase | ||
Object 클래스의 인스턴스가 매개 변수로 지정된 객체의 프로토타입 체인에 있는지 여부를 나타냅니다. | Object | ||
Determines whether a renderer contains (or owns) a display object. | ListBase | ||
Returns the index of the item in the data provider of the item
being rendered by this item renderer. | ListBase | ||
Returns the dataTip string the renderer would display for the given
data object based on the dataTipField and dataTipFunction properties. | ListBase | ||
Returns the class for an icon, if any, for a data item,
based on the iconField and iconFunction properties. | ListBase | ||
Returns the item renderer for a given item in the data provider,
if there is one. | ListBase | ||
Returns the string the renderer would display for the given data object
based on the labelField and labelFunction properties. | ListBase | ||
3차원 표시 객체의 로컬 좌표에 있는 3차원 점을 Stage 전역 좌표의 2차원 점으로 변환합니다. | DisplayObject | ||
Converts a Point object from local to content coordinates. | UIComponent | ||
Point 객체를 표시 객체의 로컬 좌표에서 Stage 전역 좌표로 변환합니다. | DisplayObject | ||
Returns true if cssState matches currentCSSState. | UIComponent | ||
Determines whether this instance is the same as, or is a subclass of,
the given type. | UIComponent | ||
Measures a set of items from the data provider using the
current item renderer and returns the sum of the heights
of those items. | ListBase | ||
Measures the specified HTML text, which can contain HTML tags such
as <font> and <b>,
assuming that it is displayed
in a single-line UITextField using a UITextFormat
determined by the styles of this UIComponent. | UIComponent | ||
Measures the specified text, assuming that it is displayed
in a single-line UITextField (or UIFTETextField) using a UITextFormat
determined by the styles of this UIComponent. | UIComponent | ||
Measures a set of items from the data provider using
the current item renderer and returns the
maximum width found. | ListBase | ||
Moves the component to a specified position within its parent. | UIComponent | ||
Propagates style changes to the children. | UIComponent | ||
Returns true if the chain of owner properties
points from child to this UIComponent. | UIComponent | ||
Called by Flex when a UIComponent object is added to or removed from a parent. | UIComponent | ||
Prepares an IFlexDisplayObject for printing. | UIComponent | ||
지정된 속성이 존재하고 열거 가능한지 여부를 나타냅니다. | Object | ||
Builds or rebuilds the CSS style cache for this component
and, if the recursive parameter is true,
for all descendants of this component as well. | UIComponent | ||
For each effect event, registers the EffectManager
as one of the event listeners. | UIComponent | ||
지정된 자식 DisplayObject 인스턴스를 DisplayObjectContainer 인스턴스의 자식 목록에서 제거합니다. | DisplayObjectContainer | ||
DisplayObjectContainer 자식 목록에서 지정된 인덱스 위치에 있는 자식 DisplayObject를 제거합니다. | DisplayObjectContainer | ||
모든 자식 DisplayObject 인스턴스를 DisplayObjectContainer 인스턴스의 자식 목록에서 제거합니다. | DisplayObjectContainer | ||
Removes an item renderer if a data change effect is running. | ListBase | ||
EventDispatcher 객체에서 리스너를 제거합니다. | EventDispatcher | ||
Removes a non-visual style client from this component instance. | UIComponent | ||
Replays the specified event. | UIComponent | ||
가상 키보드를 표시합니다. | InteractiveObject | ||
Resolves a child by using the id provided. | UIComponent | ||
[정적]
Resumes the background processing of methods
queued by callLater(), after a call to
suspendBackgroundProcessing(). | UIComponent | ||
Ensures that the data provider item at the given index is visible. | ListBase | ||
Sizes the object. | UIComponent | ||
표시 객체 컨테이너에서 기존 자식의 위치를 변경합니다. | DisplayObjectContainer | ||
Sets a layout constraint value, which is the same as
setting the constraint style for this component. | UIComponent | ||
Set the current state. | UIComponent | ||
Sets the focus to this component. | UIComponent | ||
Sets the coordinates that the element uses to draw on screen. | UIComponent | ||
Sets the layout size of the element. | UIComponent | ||
Sets the transform Matrix that is used to calculate the component's layout
size and position relative to its siblings. | UIComponent | ||
Sets the transform Matrix3D that is used to calculate the component's layout
size and position relative to its siblings. | UIComponent | ||
루프 작업에서 동적 속성을 사용할 수 있는지 여부를 설정합니다. | Object | ||
Sets a style property on this component instance. | UIComponent | ||
Called when the visible property changes. | UIComponent | ||
Displays a drop indicator under the mouse pointer to indicate that a
drag and drop operation is allowed and where the items will
be dropped. | ListBase | ||
지정된 Sprite를 드래그할 수 있도록 합니다. | Sprite | ||
터치 지원 장치에서 지정된 스프라이트를 드래그할 수 있도록 합니다. | Sprite | ||
이 객체가 루트로 지정된 모든 MovieClip의 타임라인 실행을 재귀적으로 중지합니다. | DisplayObjectContainer | ||
startDrag() 메서드를 종료합니다. | Sprite | ||
startTouchDrag() 메서드를 종료합니다. 터치 지원 장치에서 사용합니다. | Sprite | ||
Detects changes to style properties. | UIComponent | ||
Flex calls the stylesInitialized() method when
the styles for a component are first initialized. | UIComponent | ||
[정적]
Blocks the background processing of methods
queued by callLater(),
until resumeBackgroundProcessing() is called. | UIComponent | ||
지정된 두 개의 자식 객체의 z 순서(전후 순서)를 맞바꿉니다. | DisplayObjectContainer | ||
자식 목록에서 지정된 두 곳의 인덱스 위치에 있는 자식 객체의 z 순서(전후 순서)를 맞바꿉니다. | DisplayObjectContainer | ||
로캘별 규칙에 따라 서식이 지정된 이 객체의 문자열 표현을 반환합니다. | Object | ||
[재정의]
Returns a string indicating the location of this object
within the hierarchy of DisplayObjects in the Application. | FlexSprite | ||
transformAround(transformCenter:Vector3D, scale:Vector3D = null, rotation:Vector3D = null, translation:Vector3D = null, postLayoutScale:Vector3D = null, postLayoutRotation:Vector3D = null, postLayoutTranslation:Vector3D = null, invalidateLayout:Boolean = true):void
A utility method to update the rotation, scale, and translation of the
transform while keeping a particular point, specified in the component's
own coordinate space, fixed in the parent's coordinate space. | UIComponent | ||
A utility method to transform a point specified in the local
coordinates of this object to its location in the object's parent's
coordinates. | UIComponent | ||
Called by an UnconstrainItemAction effect
as part of a data change effect if the item renderers corresponding
to certain data items need to move outside the normal positions
of item renderers in the control. | ListBase | ||
Validates the position and size of children and draws other
visuals. | UIComponent | ||
Validate and update the properties and layout of this object
and redraw it, if necessary. | UIComponent | ||
Used by layout logic to validate the properties of a component
by calling the commitProperties() method. | UIComponent | ||
Validates the measured size of the component
If the LayoutManager.invalidateSize() method is called with
this ILayoutManagerClient, then the validateSize() method
is called when it's time to do measurements. | UIComponent | ||
Handles both the valid and invalid events from a
validator assigned to this component. | UIComponent | ||
지정된 객체의 프리미티브 값을 반환합니다. | Object | ||
Returns a box Matrix which can be passed to drawRoundRect()
as the rot parameter when drawing a vertical gradient. | UIComponent | ||
이 EventDispatcher 객체 또는 조상 객체에 지정한 이벤트 유형에 대한 이벤트 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher |
메서드 | 정의 주체 | ||
---|---|---|---|
Adds the selected items to the DragSource object as part of a
drag-and-drop operation. | ListBase | ||
Adds a renderer to the recycled renderer list,
making it invisible and cleaning up references to it. | ListBase | ||
Add a blank row to the beginning of the arrays that store references to the rows. | ListBase | ||
Adjust the focus rectangle. | UIComponent | ||
Called from the updateDisplayList() method to adjust the size and position of
listContent. | ListBase | ||
Commits the computed matrix built from the combination of the layout
matrix and the transform offsets to the flash displayObject's transform. | UIComponent | ||
Sets up the effect for applying the selection indicator. | ListBase | ||
This is an internal method used by the Flex framework
to support the Dissolve effect. | UIComponent | ||
Calculates the y position of the drop indicator
when performing a drag-and-drop operation. | ListBase | ||
Determines if the call to the measure() method can be skipped. | UIComponent | ||
Performs any final processing after child objects are created. | UIComponent | ||
Clears the caret indicator into the given Sprite. | ListBase | ||
Clears the highlight indicator in the given Sprite. | ListBase | ||
Removes all selection and highlight and caret indicators. | ListBase | ||
Clears the set of selected items and removes all graphics
depicting the selected state of those items. | ListBase | ||
Empty the visibleData hash table. | ListBase | ||
Handles CollectionEvents dispatched from the data provider
as the data changes. | ListBase | ||
[재정의]
Calculates the column width and row height and number of rows and
columns based on whether properties like columnCount
columnWidth, rowHeight and
rowCount were explicitly set. | ListBase | ||
Configures the ScrollBars based on the number of rows and columns and
viewable rows and columns. | ListBase | ||
Makes a deep copy of the object by calling the
ObjectUtil.copy() method, and replaces
the copy's uid property (if present) with a
new value by calling the UIDUtil.createUID() method. | ListBase | ||
Copies the selected items in the order that they were selected. | ListBase | ||
Creates the border for this component. | ScrollControlBase | ||
[재정의]
Creates objects that are children of this ListBase; in this case,
the listContent object that will hold all the item
renderers. | ListBase | ||
Creates a new object using a context
based on the embedded font being used. | UIComponent | ||
Creates the object using a given moduleFactory. | UIComponent | ||
Recycle a row that is no longer needed, and remove its indicators. | ListBase | ||
Helper method for dispatching a PropertyChangeEvent
when a property is updated. | UIComponent | ||
Handles DragEvent.DRAG_COMPLETE events. | ListBase | ||
Handles DragEvent.DRAG_DROP events. | ListBase | ||
Handles DragEvent.DRAG_ENTER events. | ListBase | ||
Handles DragEvent.DRAG_EXIT events. | ListBase | ||
Handles DragEvent.DRAG_OVER events. | ListBase | ||
Interval function that scrolls the list up or down
if the mouse goes above or below the list. | ListBase | ||
The default handler for the dragStart event. | ListBase | ||
drawCaretIndicator(indicator:Sprite, x:Number, y:Number, width:Number, height:Number, color:uint, itemRenderer:IListItemRenderer):void
Draws the caret indicator into the given Sprite
at the position, width and height specified using the
color specified. | ListBase | ||
drawHighlightIndicator(indicator:Sprite, x:Number, y:Number, width:Number, height:Number, color:uint, itemRenderer:IListItemRenderer):void
Draws the highlight indicator into the given Sprite
at the position, width and height specified using the
color specified. | ListBase | ||
drawItem(item:IListItemRenderer, selected:Boolean = false, highlighted:Boolean = false, caret:Boolean = false, transition:Boolean = false):void
Draws the renderer with indicators
that it is highlighted, selected, or the caret. | ListBase | ||
Draws a row background
at the position and height specified. | List | ||
Draws any alternating row colors, borders and backgrounds for the rows. | ListBase | ||
drawSelectionIndicator(indicator:Sprite, x:Number, y:Number, width:Number, height:Number, color:uint, itemRenderer:IListItemRenderer):void
Draws the selection indicator into the given Sprite
at the position, width and height specified using the
color specified. | ListBase | ||
Stops the editing of an item in the data provider. | List | ||
Tries to find the next item in the data provider that
starts with the character in the eventCode parameter. | ListBase | ||
Cleans up after a data change effect has finished running
by restoring the original collection and iterator and removing
any cached values used by the effect. | ListBase | ||
Sets selected items based on the caretIndex and
anchorIndex properties. | ListBase | ||
The event handler called when a UIComponent object gets focus. | UIComponent | ||
The event handler called when a UIComponent object loses focus. | UIComponent | ||
Retrieves an already-created item renderer not currently in use. | ListBase | ||
The column for the data provider item at the given index. | ListBase | ||
The row for the data provider item at the given index. | ListBase | ||
Initializes the implementation and storage of some of the less frequently
used advanced layout features of a component. | UIComponent | ||
Finalizes the initialization of this component. | UIComponent | ||
Initializes this component's accessibility code. | UIComponent | ||
Initiates a data change effect when there have been changes
in the data provider. | ListBase | ||
Helper method to invalidate parent size and display list if
this object affects its layout (includeInLayout is true). | UIComponent | ||
Typically overridden by components containing UITextField objects,
where the UITextField object gets focus. | UIComponent | ||
Returns true if an item renderer is no longer being positioned
by the list's layout algorithm while a data change effect is
running as a result of a call to the unconstrainRenderer() method. | ListBase | ||
Returns a Point containing the columnIndex and rowIndex of an
item renderer. | ListBase | ||
Determines the UID for a data provider item. | ListBase | ||
The event handler called for a keyDown event. | UIComponent | ||
The event handler called for a keyUp event. | UIComponent | ||
Responds to size changes by setting the positions and sizes
of this control's borders. | ScrollControlBase | ||
Positions the item editor instance at the suggested position
with the suggested dimensions. | List | ||
Creates a new ListData instance and populates the fields based on
the input data provider item. | List | ||
makeRowsAndColumns(left:Number, top:Number, right:Number, bottom:Number, firstColumn:int, firstRow:int, byCount:Boolean = false, rowsNeeded:uint = 0):Point
Make enough rows and columns to fill the area
described by left, top, right, bottom. | ListBase | ||
[재정의]
Calculates the measured width and height of the component based
on the rowCount,
columnCount, rowHeight and
columnWidth properties. | ListBase | ||
Handles MouseEvent.MOUSE_CLICK events from any mouse
targets contained in the list including the renderers. | ListBase | ||
Handles MouseEvent.MOUSE_DOUBLE_CLICK events from any
mouse targets contained in the list including the renderers. | ListBase | ||
Handles MouseEvent.MOUSE_DOWN events from any mouse
targets contained in the list including the renderers. | ListBase | ||
Determines which item renderer is under the mouse. | ListBase | ||
Handles MouseEvent.MOUSE_MOVE events from any mouse
targets contained in the list including the renderers. | ListBase | ||
Handles MouseEvent.MOUSE_OUT events from any mouse targets
contained in the list including the renderers. | ListBase | ||
Handles MouseEvent.MOUSE_OVER events from any mouse
targets contained in the list, including the renderers. | ListBase | ||
Handles MouseEvent.MOUSE_DOWN events from any mouse
targets contained in the list including the renderers. | ListBase | ||
[재정의]
Handles mouseWheel events by changing scroll positions. | ListBase | ||
Move the selection and highlight indicators horizontally. | ListBase | ||
Move the selection and highlight indicators vertically. | ListBase | ||
Move a row vertically, and update the rowInfo record. | ListBase | ||
Moves the selection in a horizontal direction in response
to the user selecting items using the left arrow or right arrow
keys and modifiers such as the Shift and Ctrl keys. | ListBase | ||
Moves the selection in a vertical direction in response
to the user selecting items using the up arrow or down arrow
Keys and modifiers such as the Shift and Ctrl keys. | ListBase | ||
Prepares the data effect for the collection event. | ListBase | ||
Called by the updateDisplayList() method to remove existing item renderers
and clean up various caching structures when the renderer changes. | ListBase | ||
Update the keys in the visibleData hash table. | ListBase | ||
Remove a row from the arrays that store references to the row. | ListBase | ||
Cleans up selection highlights and other associated graphics
for a given item in the data provider. | ListBase | ||
This method is called when a UIComponent is constructed,
and again whenever the ResourceManager dispatches
a "change" Event to indicate
that the localized resources have changed in some way. | UIComponent | ||
Remove the requested number of rows from the beginning of the
arrays that store references to the rows. | ListBase | ||
Determines if there is enough space in this component to display
a given scrollbar. | ScrollControlBase | ||
Default event handler for the scroll event. | ScrollControlBase | ||
Adjusts the renderers in response to a change
in scroll position. | ListBase | ||
Returns the data provider index for the item at the first visible
row and column for the given scroll positions. | ListBase | ||
Adjusts the renderers in response to a change
in scroll position. | ListBase | ||
The default failure handler when a seek fails due to a page fault. | ListBase | ||
The default result handler when a seek fails due to a page fault. | ListBase | ||
Seek to a position, and handle an ItemPendingError if necessary. | ListBase | ||
selectItem(item:IListItemRenderer, shiftKey:Boolean, ctrlKey:Boolean, transition:Boolean = true):Boolean
Updates the set of selected items given that the item renderer provided
was clicked by the mouse and the keyboard modifiers are in the given
state. | ListBase | ||
Sets the rowCount property without causing
invalidation or setting the explicitRowCount
property, which permanently locks in the number of rows. | ListBase | ||
Sets the rowHeight property without causing invalidation or
setting of explicitRowHeight which
permanently locks in the height of the rows. | ListBase | ||
Causes the ScrollControlBase to show or hide scrollbars based
on the parameters passed in. | ScrollControlBase | ||
Specifies a transform stretch factor in the horizontal and vertical direction. | UIComponent | ||
Shift a row in the arrays that reference rows. | ListBase | ||
This method is called when a state changes to check whether
state-specific styles apply to this component. | UIComponent | ||
Determine the height of the requested set of rows. | ListBase | ||
Remove all remaining rows from the end of the
arrays that store references to the rows. | ListBase | ||
Find an item renderer based on its UID if it is visible. | ListBase | ||
[재정의]
Adds or removes item renderers if the number of displayable items
changed. | ListBase | ||
Refreshes all rows. | ListBase |
이벤트 | 요약 | 정의 주체 | ||
---|---|---|---|---|
[브로드캐스트 이벤트] Flash Player 또는 AIR 응용 프로그램이 운영 체제 포커스를 얻어 활성화될 때 전달됩니다. | EventDispatcher | |||
Dispatched when the component is added to a container as a content child by using the addChild(), addChildAt(), addElement(), or addElementAt() method. | UIComponent | |||
표시 객체를 표시 목록에 추가할 때 전달됩니다. | DisplayObject | |||
표시 객체를 직접 또는 해당 표시 객체가 포함된 하위 트리 추가를 통해 스테이지 표시 목록에 추가할 때 전달됩니다. | DisplayObject | |||
Dispatched when the selectedIndex or selectedItem property changes as a result of user interaction. | ListBase | |||
사용자가 텍스트 컨텍스트 메뉴에서 '지우기' 또는 '삭제'를 선택할 때 전달됩니다. | InteractiveObject | |||
사용자가 동일한 InteractiveObject 위에서 포인팅 장치의 기본 버튼을 눌렀다 놓을 때 전달됩니다. | InteractiveObject | |||
사용자 동작이 AIR 응용 프로그램의 이 대화형 객체와 연결된 컨텍스트 메뉴를 트리거할 때 전달됩니다. | InteractiveObject | |||
사용자가 복사 작업에 대해 플랫폼 관련 액셀러레이터 키 조합을 활성화하거나 텍스트 컨텍스트 메뉴에서 '복사'를 선택할 때 전달됩니다. | InteractiveObject | |||
Dispatched when the component has finished its construction, property processing, measuring, layout, and drawing. | UIComponent | |||
Dispatched after the view state has changed. | UIComponent | |||
Dispatched after the currentState property changes, but before the view state changes. | UIComponent | |||
사용자가 잘라내기 작업에 대해 플랫폼 관련 액셀러레이터 키 조합을 활성화하거나 텍스트 컨텍스트 메뉴에서 '잘라내기'를 선택할 때 전달됩니다. | InteractiveObject | |||
Dispatched when the data property changes. | ListBase | |||
[브로드캐스트 이벤트] Flash Player 또는 AIR 응용 프로그램이 운영 체제 포커스를 잃고 비활성화될 때 전달됩니다. | EventDispatcher | |||
객체의 doubleClickEnabled 플래그가 true로 설정되어 있는 경우 사용자가 동일한 InteractiveObject 위에서 포인팅 장치의 기본 버튼을 연속으로 빠르게 두 번 눌렀다 놓을 때 전달됩니다. | InteractiveObject | |||
Dispatched by the drag initiator (the component that is the source of the data being dragged) when the drag operation completes, either when you drop the dragged data onto a drop target or when you end the drag-and-drop operation without performing a drop. | UIComponent | |||
Dispatched by the drop target when the user releases the mouse over it. | UIComponent | |||
Dispatched by a component when the user moves the mouse over the component during a drag operation. | UIComponent | |||
Dispatched by the component when the user drags outside the component, but does not drop the data onto the target. | UIComponent | |||
Dispatched by a component when the user moves the mouse while over the component during a drag operation. | UIComponent | |||
Dispatched by the drag initiator when starting a drag operation. | UIComponent | |||
Dispatched after an effect ends. | UIComponent | |||
Dispatched just before an effect starts. | UIComponent | |||
Dispatched after an effect is stopped, which happens only by a call to stop() on the effect. | UIComponent | |||
[브로드캐스트 이벤트] 재생 헤드가 새 프레임에 들어갈 때 전달됩니다. | DisplayObject | |||
Dispatched after the component has entered a view state. | UIComponent | |||
[브로드캐스트 이벤트] 재생 헤드가 현재 프레임을 종료할 때 전달됩니다. | DisplayObject | |||
Dispatched just before the component exits a view state. | UIComponent | |||
표시 객체가 포커스를 얻은 후 전달됩니다. | InteractiveObject | |||
표시 객체가 포커스를 잃은 후 전달됩니다. | InteractiveObject | |||
[브로드캐스트 이벤트] 프레임 표시 객체의 생성자가 실행되었지만 프레임 스크립트는 아직 실행되지 않았을 때 전달됩니다. | DisplayObject | |||
사용자가 InteractiveObject 인스턴스를 사용하여 터치 표면 가장자리를 따라 접점을 만들 때 전달됩니다(예: Siri Remote for Apple TV의 터치 표면 가장자리를 따라 누르기). 일부 장치에서는 이 접점을 여러 터치 이벤트의 조합으로 해석할 수도 있습니다. | InteractiveObject | |||
사용자가 터치 지원 장치의 동일한 InteractiveObject 인스턴스 위에서 여러 접점을 누를 때 전달됩니다(터치 스크린이 있는 휴대 전화 또는 타블렛의 표시 객체를 손가락 두 개로 눌렀다가 놓는 경우 등). | InteractiveObject | |||
사용자가 터치 지원 장치의 InteractiveObject 인스턴스 위에서 한 접점을 이동할 때 전달됩니다(예: 터치 스크린이 있는 휴대 전화 또는 타블렛의 표시 객체 위에서 손가락 하나를 왼쪽에서 오른쪽으로 움직이는 경우). | InteractiveObject | |||
사용자가 InteractiveObject 인스턴스와의 접점에서 회전 동작을 수행할 때 전달됩니다(예: 터치 스크린이 있는 휴대 전화 또는 타블렛에서 손가락 두 개로 표시 객체에 접촉한 후 회전하는 경우). | InteractiveObject | |||
사용자가 InteractiveObject 인스턴스와의 접점에서 스와이프 동작을 수행할 때 전달됩니다(예: 터치 스크린이 있는 휴대폰 또는 타블렛에서 화면에 손가락을 세 개 댄 상태에서 표시 객체 위에서 손가락들을 동시에 이동할 때). | InteractiveObject | |||
사용자가 InteractiveObject 인스턴스를 사용하여 접점을 만든 다음 터치 지원 장치를 누를 때 전달됩니다(예: 터치 스크린이 있는 휴대 전화 또는 타블렛에서 손가락 여러 개를 표시 객체 위에 놓아 메뉴를 연 다음 손가락 하나로 메뉴 항목을 눌러 선택하는 경우). | InteractiveObject | |||
사용자가 InteractiveObject 인스턴스와의 접점에서 확대/축소 동작을 수행할 때 전달됩니다(예: 터치 스크린이 있는 휴대폰 또는 타블렛에서 화면에 손가락을 두 개 댄 상태에서 표시 객체 위에서 손가락 사이의 거리를 빠르게 벌릴 때). | InteractiveObject | |||
Dispatched when an object's state changes from visible to invisible. | UIComponent | |||
이 이벤트는 IME에서 인라인 입력을 지원하는 모든 클라이언트 응용 프로그램으로 전달됩니다. | InteractiveObject | |||
Dispatched when the component has finished its construction and has all initialization properties set. | UIComponent | |||
Dispatched when a component is monitored by a Validator and the validation failed. | UIComponent | |||
Dispatched when the user clicks on an item in the control. | ListBase | |||
Dispatched when the user double-clicks on an item in the control. | ListBase | |||
Dispatched when the editedItemPosition property is set and the item can be edited. | List | |||
Dispatched when the user releases the mouse button while over an item, tabs to the List or within the List, or in any other way attempts to edit an item. | List | |||
Dispatched when an item editing session is ending for any reason. | List | |||
Dispatched when an item renderer gets focus, which can occur if the user clicks on an item in the List control or navigates to the item using a keyboard. | List | |||
Dispatched when an item renderer loses the focus, which can occur if the user clicks another item in the List control or outside the list, or uses the keyboard to navigate to another item in the List control or outside the List control. | List | |||
Dispatched when the user rolls the mouse pointer out of an item in the control. | ListBase | |||
Dispatched when the user rolls the mouse pointer over an item in the control. | ListBase | |||
사용자가 키를 누를 때 전달됩니다. | InteractiveObject | |||
사용자가 키보드를 사용하여 포커스를 바꾸려고 할 때 전달됩니다. | InteractiveObject | |||
사용자가 키를 놓을 때 전달됩니다. | InteractiveObject | |||
사용자가 동일한 InteractiveObject 위에서 포인팅 장치의 중간 버튼을 눌렀다 놓을 때 전달됩니다. | InteractiveObject | |||
사용자가 InteractiveObject 인스턴스 위에서 포인팅 장치의 중간 버튼을 누를 때 전달됩니다. | InteractiveObject | |||
InteractiveObject 인스턴스 위에 포인팅 장치를 놓고 버튼을 놓을 때 전달됩니다. | InteractiveObject | |||
InteractiveObject 인스턴스 위에 포인팅 장치를 놓고 버튼을 누를 때 전달됩니다. | InteractiveObject | |||
Dispatched from a component opened using the PopUpManager when the user clicks outside it. | UIComponent | |||
사용자가 포인팅 장치를 사용하여 포커스를 바꾸려고 할 때 전달됩니다. | InteractiveObject | |||
포인팅 장치가 InteractiveObject 위에 있을 때 포인팅 장치를 움직이면 전달됩니다. | InteractiveObject | |||
포인팅 장치를 InteractiveObject 인스턴스에서 멀리 하면 전달됩니다. | InteractiveObject | |||
포인팅 장치를 InteractiveObject 인스턴스 위로 옮길 때 전달됩니다. | InteractiveObject | |||
InteractiveObject 인스턴스 위에 포인팅 장치를 놓고 버튼을 놓을 때 전달됩니다. | InteractiveObject | |||
InteractiveObject 인스턴스 위에 마우스를 놓고 휠을 굴릴 때 전달됩니다. | InteractiveObject | |||
Dispatched from a component opened using the PopUpManager when the user scrolls the mouse wheel outside it. | UIComponent | |||
Dispatched when the object has moved. | UIComponent | |||
사용자가 드래그 동작을 놓을 때 드래그 시작 객체 InteractiveObject에 의해 전달됩니다. | InteractiveObject | |||
드래그한 객체가 이 객체에 드롭되고 드롭이 DragManager.acceptDragDrop()에 대한 호출을 통해 허용될 때 대상 InteractiveObject에 의해 전달됩니다. | InteractiveObject | |||
드래그 동작이 이 객체의 경계에 들어갈 때 InteractiveObject에 의해 전달됩니다. | InteractiveObject | |||
드래그 동작이 이 객체의 경계를 벗어날 때 InteractiveObject에 의해 전달됩니다. | InteractiveObject | |||
드래그 동작이 이 객체의 경계에 있는 동안에는 계속 InteractiveObject에 의해 전달됩니다. | InteractiveObject | |||
DragManager.doDrag() 호출에서 드래그 시작 객체로 지정되는 InteractiveObject에 의해 드래그 작업이 시작될 때 전달됩니다. | InteractiveObject | |||
DragManager.doDrag() 호출에서 드래그 시작 객체로 지정되는 InteractiveObject에 의해 드래그 작업 중에 전달됩니다. | InteractiveObject | |||
사용자가 붙여넣기 작업에 대해 플랫폼 관련 액셀러레이터 키 조합을 활성화하거나 텍스트 컨텍스트 메뉴에서 '붙여넣기'를 선택할 때 전달됩니다. | InteractiveObject | |||
Dispatched at the beginning of the component initialization sequence. | UIComponent | |||
사용자가 화면의 근접 감지 임계값을 지나서 활성 스타일러스를 놓았을 때 전달됩니다. | InteractiveObject | |||
사용자가 화면의 근접 감지 임계값 위에서 활성 스타일러스를 떼어낼 때 전달됩니다. | InteractiveObject | |||
사용자가 근접 감지 임계값 내에 있으면서 화면 위로 활성 스타일러스를 이동할 때 전달됩니다. | InteractiveObject | |||
사용자가 화면의 근접 감지 임계값 내에 있으면서 이 InteractiveObject에서 벗어나 활성 스타일러스를 이동할 때 전달됩니다. | InteractiveObject | |||
사용자가 화면의 근접 감지 임계값 내에 있으면서 이 InteractiveObject 바로 위로 활성 스타일러스를 이동할 때 전달됩니다. | InteractiveObject | |||
사용자가 화면의 근접 감지 임계값 내에 있으면서 이 InteractiveObject 및 해당 자식에서 벗어나 활성 스타일러스를 이동할 때 전달됩니다. | InteractiveObject | |||
사용자가 화면의 근접 감지 임계값 내에 있으면서 활성 스타일러스를 표시 목록에 있는 객체의 자손 트리에서 이 InteractiveObject 위로 이동할 때 전달됩니다. | InteractiveObject | |||
사용자가 먼저 InteractiveObject 인스턴스 위에서 단추를 누른 다음 InteractiveObject 인스턴스에서 벗어나 포인팅 장치를 이동한 후 포인팅 장치의 버튼을 해제할 때 전달됩니다. | InteractiveObject | |||
Dispatched when the component is removed from a container as a content child by using the removeChild(), removeChildAt(), removeElement(), or removeElementAt() method. | UIComponent | |||
표시 객체를 표시 목록에서 제거하려고 할 때 전달됩니다. | DisplayObject | |||
표시 객체를 직접 또는 해당 표시 객체가 포함된 하위 트리 제거를 통해 표시 목록에서 제거하려고 할 때 전달됩니다. | DisplayObject | |||
[브로드캐스트 이벤트] 표시 목록이 업데이트 및 렌더링되기 직전에 전달됩니다. | DisplayObject | |||
Dispatched when the component is resized. | UIComponent | |||
사용자가 동일한 InteractiveObject 위에서 포인팅 장치의 오른쪽 버튼을 눌렀다 놓을 때 전달됩니다. | InteractiveObject | |||
InteractiveObject 인스턴스 위에 포인팅 장치를 놓고 버튼을 누를 때 전달됩니다. | InteractiveObject | |||
InteractiveObject 인스턴스 위에 포인팅 장치를 놓고 버튼을 놓을 때 전달됩니다. | InteractiveObject | |||
포인팅 장치를 InteractiveObject 인스턴스에서 멀리 하면 전달됩니다. | InteractiveObject | |||
포인팅 장치를 InteractiveObject 인스턴스 위로 옮길 때 전달됩니다. | InteractiveObject | |||
Dispatched when the content is scrolled. | ScrollControlBase | |||
사용자가 전체 선택 작업에 대해 플랫폼 관련 액셀러레이터 키 조합을 활성화하거나 텍스트 컨텍스트 메뉴에서 '전체 선택'을 선택할 때 전달됩니다. | InteractiveObject | |||
Dispatched when an object's state changes from invisible to visible. | UIComponent | |||
소프트 키보드를 놓은 직후에 전달됩니다. | InteractiveObject | |||
소프트 키보드를 놓기 직전에 전달됩니다. | InteractiveObject | |||
소프트 키보드가 눌린 직후에 전달됩니다. | InteractiveObject | |||
Dispatched after the component has entered a new state and any state transition animation to that state has finished playing. | UIComponent | |||
Dispatched when a component interrupts a transition to its current state in order to switch to a new state. | UIComponent | |||
객체의 tabChildren 플래그 값이 변경될 때 전달됩니다. | InteractiveObject | |||
객체의 tabEnabled 플래그가 변경될 때 전달됩니다. | InteractiveObject | |||
객체의 tabIndex 속성 값이 변경될 때 전달됩니다. | InteractiveObject | |||
사용자가 하나 이상의 텍스트 문자를 입력할 때 전달됩니다. | InteractiveObject | |||
Dispatched by the component when it is time to create a ToolTip. | UIComponent | |||
Dispatched by the component when its ToolTip has been hidden and is to be discarded soon. | UIComponent | |||
Dispatched by the component when its ToolTip is about to be hidden. | UIComponent | |||
Dispatched by the component when its ToolTip is about to be shown. | UIComponent | |||
Dispatched by the component when its ToolTip has been shown. | UIComponent | |||
Dispatched by a component whose toolTip property is set, as soon as the user moves the mouse over it. | UIComponent | |||
사용자가 처음으로 터치 지원 장치를 접촉할 때 전달됩니다(터치 스크린이 있는 휴대 전화 또는 타블렛을 손가락으로 접촉하는 경우 등). | InteractiveObject | |||
사용자가 터치 지원 장치에서 접촉을 제거할 때 전달됩니다(터치 스크린이 있는 휴대 전화 또는 타블렛에서 손가락을 떼는 경우 등). | InteractiveObject | |||
A non-cancellable event, dispatched by a component when it is done responding to a touch interaction user gesture. | UIComponent | |||
A non-cancellable event, dispatched by a component when it starts responding to a touch interaction user gesture. | UIComponent | |||
A cancellable event, dispatched by a component in an attempt to respond to a touch interaction user gesture. | UIComponent | |||
사용자가 장치를 터치할 때 전달되고, 접점이 제거될 때까지 계속 전달됩니다. | InteractiveObject | |||
사용자가 터치 지원 장치에서 InteractiveObject 인스턴스 접점을 인스턴스 외부로 멀리 이동할 때 전달됩니다(터치 스크린이 있는 휴대 전화 또는 타블렛에서 하나의 표시 객체에서 다른 표시 객체로 손가락 한 개를 드래그하는 경우 등). | InteractiveObject | |||
사용자가 터치 지원 장치에서 InteractiveObject 인스턴스로 접점을 이동할 때 전달됩니다(터치 스크린이 있는 휴대 전화 또는 타블렛에서 표시 객체 외부의 한 지점에서 표시 객체 위의 한 지점으로 손가락 한 개를 드래그하는 경우 등). | InteractiveObject | |||
사용자가 터치 지원 장치에서 InteractiveObject 인스턴스 접점을 인스턴스로부터 멀리 이동할 때 전달됩니다(예: 터치 스크린이 있는 휴대 전화 또는 타블렛에서 표시 객체로부터 표시 객체 외부의 한 지점으로 손가락 하나를 드래그하는 경우). | InteractiveObject | |||
사용자가 터치 지원 장치에서 InteractiveObject 인스턴스로 접점을 이동할 때 전달됩니다(터치 스크린이 있는 휴대 전화 또는 타블렛에서 표시 객체 외부의 한 지점에서 표시 객체 위의 한 지점으로 손가락 한 개를 드래그하는 경우 등). | InteractiveObject | |||
사용자가 터치 지원 장치에서 접촉이 처음 발생하는 동일한 InteractiveObject 인스턴스로부터 접촉을 제거할 때 전달됩니다(터치 스크린이 있는 휴대 전화 또는 타블렛의 표시 객체 위 단일 지점을 손가락 한 개로 눌렀다가 놓는 경우 등). | InteractiveObject | |||
Dispatched when an object has had its commitProperties(), measure(), and updateDisplayList() methods called (if needed). | UIComponent | |||
Dispatched when a component is monitored by a Validator and the validation succeeded. | UIComponent | |||
Dispatched when values are changed programmatically or by user interaction. | UIComponent |
스타일은 일반적이거나 특정 테마와 연결되어 있을 수 있습니다. 일반적인 스타일인 경우 모든 테마와 함께 사용할 수 있지만, 특정 테마와 연결된 스타일인 경우 응용 프로그램이 해당 테마를 사용하는 경우에만 스타일을 사용할 수 있습니다.
효과 | 설명 | 정의 주체 | ||
---|---|---|---|---|
이벤트 트리거: added Played when the component is added as a child to a Container. | UIComponent | |||
이벤트 트리거: creationComplete Played when the component is created. | UIComponent | |||
이벤트 트리거: focusIn Played when the component gains keyboard focus. | UIComponent | |||
이벤트 트리거: focusOut Played when the component loses keyboard focus. | UIComponent | |||
이벤트 트리거: hide Played when the component becomes invisible. | UIComponent | |||
itemsChangeEffect | 이벤트 트리거: itemsChange The data effect to play when a change occur to the control's data provider. By default, the List control does not use a data effect. For the List control, use an instance of the the DefaultListEffect class to configure the data effect. | List | ||
이벤트 트리거: mouseDown Played when the user presses the mouse button while over the component. | UIComponent | |||
이벤트 트리거: mouseUp Played when the user releases the mouse button while over the component. | UIComponent | |||
이벤트 트리거: move Played when the component is moved. | UIComponent | |||
이벤트 트리거: removed Played when the component is removed from a Container. | UIComponent | |||
이벤트 트리거: resize Played when the component is resized. | UIComponent | |||
이벤트 트리거: rollOut Played when the user rolls the mouse so it is no longer over the component. | UIComponent | |||
이벤트 트리거: rollOver Played when the user rolls the mouse over the component. | UIComponent | |||
이벤트 트리거: show Played when the component becomes visible. | UIComponent |
editable | 속성 |
editable:Boolean
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
A flag that indicates whether or not the user can edit
items in the data provider.
If true
, the item renderers in the control are editable.
The user can click on an item renderer to open an editor.
기본값: false.
구현
public function get editable():Boolean
public function set editable(value:Boolean):void
editedItemPosition | 속성 |
editedItemPosition:Object
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
The column and row index of the item renderer for the data provider item being edited, if any.
This Object has two fields, columnIndex
and
rowIndex
,
the zero-based column and item indexes of the item.
For a List control, the columnIndex
property is always 0;
for example: {columnIndex:0, rowIndex:3}
.
Setting this property scrolls the item into view and
dispatches the itemEditBegin
event to
open an item editor on the specified item,
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 itemFocusIn
이벤트를 전달합니다.
구현
public function get editedItemPosition():Object
public function set editedItemPosition(value:Object):void
editedItemRenderer | 속성 |
editedItemRenderer:IListItemRenderer
[읽기 전용] 언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
A reference to the item renderer in the DataGrid control whose item is currently being edited.
From within an event listener for the itemEditBegin
and itemEditEnd
events,
you can access the current value of the item being edited
using the editedItemRenderer.data
property.
구현
public function get editedItemRenderer():IListItemRenderer
editorDataField | 속성 |
public var editorDataField:String = "text"
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
The name of the property of the item editor that contains the new
data for the list item.
For example, the default itemEditor
is
TextInput, so the default value of the editorDataField
property is
"text"
, which specifies the text
property of the
the TextInput control.
editorHeightOffset | 속성 |
public var editorHeightOffset:Number = 0
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
The height of the item editor, in pixels, relative to the size of the item renderer. This property can be used to make the editor overlap the item renderer by a few pixels to compensate for a border around the editor.
Changing these values while the editor is displayed will have no effect on the current editor, but will affect the next item renderer that opens an editor.
기본값: 0.
editorUsesEnterKey | 속성 |
public var editorUsesEnterKey:Boolean = false
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
A flag that indicates whether the item editor uses Enter key.
If this property is set to true
, the item editor uses the Enter key and the
List will not look for the Enter key and move the editor in
response.
Changing this value while the editor is displayed will have no effect on the current editor, but will affect the next item renderer that opens an editor.
기본값: false.
editorWidthOffset | 속성 |
public var editorWidthOffset:Number = 0
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
The width of the item editor, in pixels, relative to the size of the item renderer. This property can be used to make the editor overlap the item renderer by a few pixels to compensate for a border around the editor.
Changing these values while the editor is displayed will have no effect on the current editor, but will affect the next item renderer that opens an editor.
기본값: 0.
editorXOffset | 속성 |
public var editorXOffset:Number = 0
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
The x location of the upper-left corner of the item editor, in pixels, relative to the upper-left corner of the item. This property can be used to make the editor overlap the item renderer by a few pixels to compensate for a border around the editor.
Changing these values while the editor is displayed will have no effect on the current editor, but will affect the next item renderer that opens an editor.
기본값: 0.
editorYOffset | 속성 |
public var editorYOffset:Number = 0
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
The y location of the upper-left corner of the item editor, in pixels, relative to the upper-left corner of the item. This property can be used to make the editor overlap the item renderer by a few pixels to compensate for a border around the editor.
Changing these values while the editor is displayed will have no effect on the current editor, but will affect the next item renderer that opens an editor.
기본값: 0.
enableIME | 속성 |
imeMode | 속성 |
imeMode:String
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Specifies the IME (input method editor) mode. The IME enables users to enter text in Chinese, Japanese, and Korean. Flex sets the specified IME mode when the control gets focus, and sets it back to the previous value when the control loses focus.
The flash.system.IMEConversionMode class defines constants for the
valid values for this property.
You can also specify null
to specify no IME.
기본값: null.
구현
public function get imeMode():String
public function set imeMode(value:String):void
관련 API 요소
itemEditor | 속성 |
public var itemEditor:IFactory
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
The class factory for the item editor to use for the control, if the
editable
property is set to true
.
기본값: new ClassFactory(mx.controls.TextInput).
기타 예제
itemEditorInstance | 속성 |
public var itemEditorInstance:IListItemRenderer
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
A reference to the currently active instance of the item editor, if it exists.
To access the item editor instance and the new item value when an
item is being edited, you use the itemEditorInstance
property. The itemEditorInstance
property
is not valid until after the event listener for
the itemEditBegin
event executes. Therefore, you typically
only access the itemEditorInstance
property from within
the event listener for the itemEditEnd
event.
The itemEditor
property defines the
class of the item editor
and, therefore, the data type of the item editor instance.
You do not set this property in MXML.
measuringObjects | 속성 |
protected var measuringObjects:Dictionary
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
cache of measuring objects by factory
rendererIsEditor | 속성 |
public var rendererIsEditor:Boolean = false
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Specifies whether the item renderer is also an item
editor. If this property is true
, Flex
ignores the itemEditor
property.
기본값: false.
List | () | 생성자 |
public function List()
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Constructor.
createItemEditor | () | 메서드 |
public function createItemEditor(colIndex:int, rowIndex:int):void
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Creates the item editor for the item renderer at the
editedItemPosition
using the editor
specified by the itemEditor
property.
This method sets the editor instance as the
itemEditorInstance
property.
You can call this method only from within the event listener
for the itemEditBegin
event. To create an editor
at other times, set the editedItemPosition
property
to generate the itemEditBegin
event.
매개 변수
colIndex:int — The column index. Flex sets the value of this property to 0 for a List control.
| |
rowIndex:int — The index in the data provider of the item to be
edited.
|
createItemRenderer | () | 메서드 |
override public function createItemRenderer(data:Object):IListItemRenderer
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Get the appropriate renderer, using the default renderer if none is specified.
매개 변수
data:Object — The object from which the item renderer is created.
|
IListItemRenderer — The renderer.
|
destroyItemEditor | () | 메서드 |
public function destroyItemEditor():void
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Closes an item editor that is currently open on an item.
You typically call this method only from within the event listener
for the itemEditEnd
event, after
you call the preventDefault()
method to prevent
the default event listener from executing.
drawRowBackground | () | 메서드 |
protected function drawRowBackground(s:Sprite, rowIndex:int, y:Number, height:Number, color:uint, dataIndex:int):void
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Draws a row background
at the position and height specified. This creates a Shape as a
child of the input Sprite and fills it with the appropriate color.
This method also uses the backgroundAlpha
style property
setting to determine the transparency of the background color.
매개 변수
s:Sprite — A Sprite that will contain a display object
that contains the graphics for that row.
| |
rowIndex:int — The row's index in the set of displayed rows. The
header does not count; the top most visible row has a row index of 0.
This is used to keep track of the objects used for drawing
backgrounds so that a particular row can reuse the same display object
even though the index of the item that the row is rendering has changed.
| |
y:Number — The suggested y position for the background.
| |
height:Number — The suggested height for the indicator.
| |
color:uint — The suggested color for the indicator.
| |
dataIndex:int — The index of the item for that row in the
data provider. For example, this can be used to color the 10th item differently.
|
endEdit | () | 메서드 |
protected function endEdit(reason:String):Boolean
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Stops the editing of an item in the data provider.
When the user finished editing an item, the control calls this method.
It dispatches the itemEditEnd
event to start the process
of copying the edited data from
the itemEditorInstance
to the data provider and hiding the
itemEditorInstance
.
매개 변수
reason:String — A constant defining the reason for the event
(such as "CANCELLED", "NEW_ROW", or "OTHER").
The value must be a member of the ListEventReason class.
|
Boolean — Returns true if preventDefault() is not called.
Otherwise, false .
|
관련 API 요소
isItemEditable | () | 메서드 |
layoutEditor | () | 메서드 |
protected function layoutEditor(x:int, y:int, w:int, h:int):void
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Positions the item editor instance at the suggested position with the suggested dimensions. The Tree control overrides this method and adjusts the position to compensate for indentation of the renderer.
매개 변수
x:int — The suggested x position for the indicator.
| |
y:int — The suggested y position for the indicator.
| |
w:int — The suggested width for the indicator.
| |
h:int — The suggested height for the indicator.
|
makeListData | () | 메서드 |
protected function makeListData(data:Object, uid:String, rowNum:int):BaseListData
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Creates a new ListData instance and populates the fields based on the input data provider item.
매개 변수
data:Object — The data provider item used to populate the ListData.
| |
uid:String — The UID for the item.
| |
rowNum:int — The index of the item in the data provider.
|
BaseListData — A newly constructed ListData object.
|
itemEditBegin | 이벤트 |
mx.events.ListEvent
속성 ListEvent.type =
mx.events.ListEvent.ITEM_EDIT_BEGIN
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Dispatched when the editedItemPosition
property is set
and the item can be edited.
type
property of the event object for a
itemEditBegin
event, which indicates that an
item is ready to be edited.
The default listener for this event performs the following actions:
- Creates an item editor object via a call to the
createItemEditor()
method. - Copies the
data
property from the item to the editor. By default, the item editor object is an instance of the TextInput control. You use theitemEditor
property of the list control to specify a custom item editor class. - Set the
itemEditorInstance
property of the list control to reference the item editor instance.
You can write an event listener for this event to modify the data passed to the item editor. For example, you might modify the data, its format, or other information used by the item editor.
You can also create an event listener to specify the item editor used to edit the item. For example, you might have two different item editors. Within the event listener you can examine the data to be edited or other information, and open the appropriate item editor by doing the following:
- Call
preventDefault()
to stop Flex from calling thecreateItemEditor()
method as part of the default event listener. - Set the
itemEditor
property to the appropriate editor. - Call the
createItemEditor()
method.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
cancelable | true |
columnIndex | The zero-based index of the column associated with the event. |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
itemRenderer | The item renderer for the item that is being edited. |
reason | null |
rowIndex | The zero-based index of the item associated with the event. |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
Type | ListEvent.ITEM_EDIT_BEGIN |
itemEditBeginning | 이벤트 |
mx.events.ListEvent
속성 ListEvent.type =
mx.events.ListEvent.ITEM_EDIT_BEGINNING
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Dispatched when the user releases the mouse button while over an item, tabs to the List or within the List, or in any other way attempts to edit an item.
The ListEvent.ITEM_EDIT_BEGINNING constant defines the value of thetype
property of the ListEvent object for a
itemEditBeginning
event, which indicates that the user has
prepared to edit an item, for example, by releasing the mouse button
over the item.
The default listener for this event sets the List.editedItemPosition
property to the item that has focus, which starts the item editing session.
You typically write your own event listener for this event to
disallow editing of a specific item or items.
Calling the preventDefault()
method from within your own
event listener for this event prevents the default listener from executing.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
cancelable | true |
columnIndex | The zero-based index of the column associated with the event. |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
itemRenderer | The item renderer for the item that will be edited. This property is null if this event is generated by keyboard, as the item to be edited may be off-screen. |
reason | null |
rowIndex | The zero-based index of the item associated with the event. |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
Type | ListEvent.ITEM_EDIT_BEGIN |
itemEditEnd | 이벤트 |
mx.events.ListEvent
속성 ListEvent.type =
mx.events.ListEvent.ITEM_EDIT_END
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Dispatched when an item editing session is ending for any reason.
The ListEvent.ITEM_EDIT_END constant defines the value of thetype
property of the ListEvent object for a
itemEditEnd
event, which indicates that an edit
session is ending.
The list components have a default handler for this event that copies the data from the item editor to the data provider of the list control. The default event listener performs the following actions:
- Uses the
editorDataField
property of the list control to determine the property of the item editor containing the new data and updates the data provider item with that new data. Since the default item editor is the TextInput control, the default value of theeditorDataField
property is"text"
, to specify that thetext
property of the TextInput contains the new item data. - Calls the
destroyItemEditor()
method to close the item editor.
You typically write an event listener for this event to perform the following actions:
- In your event listener, you can modify the data returned by the editor
to the list component. For example, you can reformat the data before returning
it to the list control. By default, an item editor can only return a single value.
You must write an event listener for the
itemEditEnd
event if you want to return multiple values. - In your event listener, you can examine the data entered into the item editor.
If the data is incorrect, you can call the
preventDefault()
method to stop Flex from passing the new data back to the list control and from closing the editor.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
cancelable | true |
columnIndex | The zero-based index of the column associated with the event. |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
itemRenderer | The item renderer for the item that was edited. |
reason | A constant defining the reason for the event.
The value must be a member of the ListEventReson class. |
rowIndex | The zero-based index of the item associated with the event. |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
Type | ListEvent.ITEM_EDIT_END |
itemFocusIn | 이벤트 |
mx.events.ListEvent
속성 ListEvent.type =
mx.events.ListEvent.ITEM_FOCUS_IN
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Dispatched when an item renderer gets focus, which can occur if the user clicks on an item in the List control or navigates to the item using a keyboard. Only dispatched if the list item is editable.
The ListEvent.ITEM_FOCUS_IN constant defines the value of thetype
property of the ListEvent object for an
itemFocusIn
event, which indicates that an item
has received the focus.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
cancelable | true |
columnIndex | The zero-based index of the column associated with the event. |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
itemRenderer | The item editor instance for the item that is being edited. |
reason | null |
rowIndex | The zero-based index of the item associated with the event. |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
Type | ListEvent.ITEM_FOCUS_IN |
itemFocusOut | 이벤트 |
mx.events.ListEvent
속성 ListEvent.type =
mx.events.ListEvent.ITEM_FOCUS_OUT
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Dispatched when an item renderer loses the focus, which can occur if the user clicks another item in the List control or outside the list, or uses the keyboard to navigate to another item in the List control or outside the List control. Only dispatched if the list item is editable.
The ListEvent.ITEM_FOCUS_OUT constant defines the value of thetype
property of the ListEvent object for an
itemFocusOut
event, which indicates that an item
has lost the focus.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
cancelable | false |
columnIndex | The zero-based index of the column associated with the event. |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
itemRenderer | The item editor instance for the item that was being edited. |
reason | null |
rowIndex | The zero-based index of the item associated with the event. |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
Type | ListEvent.ITEM_FOCUS_OUT |
<?xml version="1.0" encoding="utf-8"?> <!-- Simple example to demonstrate the Halo List Control --> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx"> <fx:Script> <![CDATA[ [Bindable] public var selectedListItem:Object; ]]> </fx:Script> <fx:Declarations> <fx:Model id="mystates"> <states> <state label="Alabama" data="AL"/> <state label="Alaska" data="AK"/> <state label="Arizona" data="AZ"/> <state label="Arkansas" data="AR"/> <state label="California" data="CA"/> <state label="Colorado" data="CO"/> <state label="Connecticut" data="CT"/> </states> </fx:Model> </fx:Declarations> <s:Panel title="Halo List Control Example" width="75%" height="75%" horizontalCenter="0" verticalCenter="0"> <s:VGroup left="10" right="10" top="10" bottom="10"> <s:Label text="Select a state to see its abbreviation."/> <mx:List id="source" width="100%" color="blue" dataProvider="{mystates.state}" change="selectedListItem = List(event.currentTarget).selectedItem"/> <s:VGroup width="100%"> <s:Label text="Selected State: {selectedListItem.label}"/> <s:Label text="State abbreviation: {selectedListItem.data}"/> </s:VGroup> </s:VGroup> </s:Panel> </s:Application>
Tue Jun 12 2018, 03:17 PM Z