패키지 | com.adobe.icomm.assetplacement.controller |
클래스 | public class PromoImage |
상속 | PromoImage Image SWFLoader UIComponent FlexSprite Sprite DisplayObjectContainer InteractiveObject DisplayObject EventDispatcher Object |
구현 | IPackageObject, IFocusManagerComponent |
하위 클래스 | PromoImageSlideShow |
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Placement Building Block 9.5 |
런타임 버전: | AIR 1.0, Flash Player 9, Flash Player 10 |
source
value by querying the PackageDefinition
object (which is just a wrapper for the package definition file - package.xml) during initialization.
The component's id
attribute is the key that is used to lookup related assets, in the form of
Resource objects, in the PackageDefinition. When the id
is set, the object will automatically
query the PackageDefinition for resources related to that id
.
Note that the id
lookup in the PackageDefinition is the only way to change the source
value of this object. Attempts to set the source
property manually will be ignored.
PromoImage is set to autoLoad
its content during initialization. If
autoLoad
is set to false
then an explicit call to the load()
method is necessary to force then content to load. Note that you cannot change the source
of the content by changing the autoLoad
setting and manually calling load()
;
this merely delays the loading of the content - it will still load the content pointed to by the
source
attribute of the package definition file's <resource/>
entry for this
object.
PromoImage
also implements some helper functionality for setting a targetURL
that will be automatically invoked when the PromoImage
control is clicked.
By default, this behavior is on and the targetURL
is loaded from the
PackageDefinition. This functionality can be disabled by setting autoInvokeTargetURL
to false
.
관련 API 요소
속성 | 정의 주체 | ||
---|---|---|---|
accessibilityDescription : String
A convenience accessor for the description property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityEnabled : Boolean
A convenience accessor for the silent property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityImplementation : AccessibilityImplementation
이 InteractiveObject 인스턴스에 대한 현재 액세스 가능성 구현(AccessibilityImplementation)입니다. | InteractiveObject | ||
accessibilityName : String
A convenience accessor for the name property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityProperties : AccessibilityProperties
이 표시 객체의 현재 액세스 가능성 옵션입니다. | DisplayObject | ||
accessibilityShortcut : String
A convenience accessor for the shortcut property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
activeEffects : Array [읽기 전용]
The list of effects that are currently playing on the component,
as an Array of EffectInstance instances. | UIComponent | ||
alpha : Number
지정된 객체의 알파 투명도 값을 나타냅니다. | DisplayObject | ||
autoInvokeTargetURL : Boolean
Set this property to true to automatically invoke targetURL when this object
receives a click event. | PromoImage | ||
autoLoad : Boolean
A flag that indicates whether content starts loading automatically
or waits for a call to the load() method. | SWFLoader | ||
automationDelegate : Object
The delegate object that handles the automation-related functionality. | UIComponent | ||
automationEnabled : Boolean [읽기 전용]
True if this component is enabled for automation, false
otherwise. | UIComponent | ||
automationName : String
Name that can be used as an identifier for this object. | UIComponent | ||
automationOwner : DisplayObjectContainer [읽기 전용]
The owner of this component for automation purposes. | UIComponent | ||
automationParent : DisplayObjectContainer [읽기 전용]
The parent of this component for automation purposes. | UIComponent | ||
automationTabularData : Object [읽기 전용]
An implementation of the IAutomationTabularData interface, which
can be used to retrieve the data. | UIComponent | ||
automationValue : Array [읽기 전용]
This value generally corresponds to the rendered appearance of the
object and should be usable for correlating the identifier with
the object as it appears visually within the application. | UIComponent | ||
automationVisible : Boolean [읽기 전용]
True if this component is visible for automation, false
otherwise. | UIComponent | ||
baseline : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
baselinePosition : Number [읽기 전용]
The y-coordinate of the baseline
of the first line of text of the component. | UIComponent | ||
blendMode : String
사용할 블렌드 모드를 지정하는 BlendMode 클래스 값입니다. | DisplayObject | ||
blendShader : Shader [쓰기 전용]
전경 및 배경을 블렌딩하는 데 사용되는 셰이더를 설정합니다. | DisplayObject | ||
bottom : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
buttonMode : Boolean
이 Sprite의 버튼 모드를 지정합니다. | Sprite | ||
bytesLoaded : Number [읽기 전용]
The number of bytes of the SWF or image file already loaded. | SWFLoader | ||
bytesTotal : Number [읽기 전용]
The total size of the SWF or image file. | SWFLoader | ||
cacheAsBitmap : Boolean
true로 설정된 경우 Flash 런타임은 표시 객체의 내부 비트맵 표현을 캐시합니다. | DisplayObject | ||
cacheAsBitmapMatrix : Matrix
null이 아닌 경우 이 Matrix 객체는 cacheAsBitmap이 true로 설정될 때 표시 객체가 렌더링되는 방법을 정의합니다. | DisplayObject | ||
cacheHeuristic : Boolean [쓰기 전용]
Used by Flex to suggest bitmap caching for the object. | UIComponent | ||
cachePolicy : String
Specifies the bitmap caching policy for this object. | UIComponent | ||
childAllowsParent : Boolean [읽기 전용]
Tests if the child allows its parent to access its display objects or listen
to messages that originate in the child. | SWFLoader | ||
className : String [읽기 전용]
The name of this instance's class, such as "Button". | UIComponent | ||
constructor : Object
지정된 객체 인스턴스의 클래스 객체 또는 생성자 함수에 대한 참조입니다. | Object | ||
content : DisplayObject [읽기 전용]
This property contains the object that represents
the content that was loaded in the SWFLoader control. | SWFLoader | ||
contentHeight : Number [읽기 전용]
Height of the scaled content loaded by the control, in pixels. | SWFLoader | ||
contentMouseX : Number [읽기 전용]
Returns the x position of the mouse, in the content coordinate system. | UIComponent | ||
contentMouseY : Number [읽기 전용]
Returns the y position of the mouse, in the content coordinate system. | UIComponent | ||
contentWidth : Number [읽기 전용]
Width of the scaled content loaded by the control, in pixels. | SWFLoader | ||
contextMenu : NativeMenu
이 객체에 연결된 컨텍스트 메뉴를 지정합니다. | InteractiveObject | ||
currentImageIndex : int
The resource number, as a 0-based index into <resources>, that the PromoImage is currently set to show. | PromoImage | ||
currentState : String
The current view state of the component. | UIComponent | ||
cursorManager : ICursorManager [읽기 전용]
Gets the CursorManager that controls the cursor for this component
and its peers. | UIComponent | ||
data : Object
The data property lets you pass a value to the component
when you use it in an item renderer or item editor. | Image | ||
depth : Number
Determines the order in which items inside of containers
are rendered. | UIComponent | ||
descriptor : UIComponentDescriptor
Reference to the UIComponentDescriptor, if any, that was used
by the createComponentFromDescriptor() method to create this
UIComponent instance. | UIComponent | ||
designLayer : DesignLayer
Specifies the optional DesignLayer instance associated with this visual
element. | UIComponent | ||
document : Object
A reference to the document object associated with this UIComponent. | UIComponent | ||
doubleClickEnabled : Boolean [재정의]
Specifies whether the UIComponent object receives doubleClick events. | UIComponent | ||
dropTarget : DisplayObject [읽기 전용]
드래그하는 Sprite 아래의 표시 객체 또는 Sprite를 드래그해 놓은 표시 객체를 지정합니다. | Sprite | ||
enabled : Boolean
Whether the component can accept user interaction. | UIComponent | ||
errorString : String
The text that displayed by a component's error tip when a
component is monitored by a Validator and validation fails. | UIComponent | ||
explicitHeight : Number
Number that specifies the explicit height of the component,
in pixels, in the component's coordinates. | UIComponent | ||
explicitMaxHeight : Number
The maximum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMaxWidth : Number
The maximum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMinHeight : Number
The minimum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMinWidth : Number
The minimum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
explicitWidth : Number
Number that specifies the explicit width of the component,
in pixels, in the component's coordinates. | UIComponent | ||
filters : Array
현재 표시 객체와 연관된 각 필터 객체가 들어 있는 인덱싱된 배열입니다. | DisplayObject | ||
flexContextMenu : IFlexContextMenu
The context menu for this UIComponent. | UIComponent | ||
focusEnabled : Boolean
Indicates whether the component can receive focus when tabbed to. | UIComponent | ||
focusManager : IFocusManager
Gets the FocusManager that controls focus for this component
and its peers. | UIComponent | ||
focusPane : Sprite
The focus pane associated with this object. | UIComponent | ||
focusRect : Object
이 객체에서 포커스 사각형을 표시할지 여부를 지정합니다. | InteractiveObject | ||
graphics : Graphics [읽기 전용]
벡터 드로잉 명령을 내릴 수 있는 이 Sprite에 속한 Graphics 객체를 지정합니다. | Sprite | ||
hasFocusableChildren : Boolean
A flag that indicates whether child objects can receive focus. | UIComponent | ||
hasLayoutMatrix3D : Boolean [읽기 전용]
Contains true if the element has 3D Matrix. | UIComponent | ||
height : Number [재정의]
Number that specifies the height of the component, in pixels,
in the parent's coordinates. | UIComponent | ||
hitArea : Sprite
Sprite의 히트 영역으로 사용할 다른 Sprite를 지정합니다. | Sprite | ||
horizontalCenter : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
id : String [재정의]
The id attribute is the key that maps this component to an asset in the
package definition file. | PromoImage | ||
includeInLayout : Boolean
Specifies whether this component is included in the layout of the
parent container. | UIComponent | ||
inheritingStyles : Object
The beginning of this component's chain of inheriting styles. | UIComponent | ||
initialized : Boolean
A flag that determines if an object has been through all three phases
of layout: commitment, measurement, and layout (provided that any were required). | UIComponent | ||
instanceIndex : int [읽기 전용]
The index of a repeated component. | UIComponent | ||
instanceIndices : Array
An Array containing the indices required to reference
this UIComponent object from its parent document. | UIComponent | ||
is3D : Boolean [읽기 전용]
Contains true when the element is in 3D. | UIComponent | ||
isDocument : Boolean [읽기 전용]
Contains true if this UIComponent instance is a document object. | UIComponent | ||
isPopUp : Boolean
Set to true by the PopUpManager to indicate
that component has been popped up. | UIComponent | ||
layoutMatrix3D : Matrix3D [쓰기 전용]
The transform matrix that is used to calculate a component's layout
relative to its siblings. | UIComponent | ||
left : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
listData : BaseListData
When a component is used as a drop-in item renderer or drop-in
item editor, Flex initializes the listData property
of the component with the appropriate data from the List control. | Image | ||
loaderContext : LoaderContext
A LoaderContext object to use to control loading of the content. | SWFLoader | ||
loaderInfo : LoaderInfo [읽기 전용]
이 표시 객체가 속한 파일의 로딩 정보가 포함된 LoaderInfo 객체를 반환합니다. | DisplayObject | ||
loadForCompatibility : Boolean
A flag that indicates whether the content is loaded so that it can
interoperate with applications built with a different verion of the Flex compiler. | SWFLoader | ||
maintainAspectRatio : Boolean
A flag that indicates whether to maintain the aspect ratio
of the loaded content. | SWFLoader | ||
maintainProjectionCenter : Boolean
When true, the component keeps its projection matrix centered on the
middle of its bounding box. | UIComponent | ||
mask : DisplayObject
호출하는 표시 객체는 지정된 mask 객체에 의해 마스크 처리됩니다. | DisplayObject | ||
maxHeight : Number
The maximum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
maxWidth : Number
The maximum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
measuredHeight : Number
The default height of the component, in pixels. | UIComponent | ||
measuredMinHeight : Number
The default minimum height of the component, in pixels. | UIComponent | ||
measuredMinWidth : Number
The default minimum width of the component, in pixels. | UIComponent | ||
measuredWidth : Number
The default width of the component, in pixels. | UIComponent | ||
metaData : Object
PlaceObject4 태그를 통해 SWF 파일에 해당 DisplayObject의 인스턴스와 함께 메타데이터가 저장된 경우 DisplayObject 인스턴스의 메타데이터 객체를 가져옵니다. | DisplayObject | ||
minHeight : Number
The minimum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
minWidth : Number
The minimum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
moduleFactory : IFlexModuleFactory
A module factory is used as context for using embedded fonts and for
finding the style manager that controls the styles for this
component. | UIComponent | ||
mouseChildren : Boolean
해당 객체의 자식에서 마우스 또는 사용자 입력 장치가 사용하도록 설정되어 있는지 여부를 결정합니다. | DisplayObjectContainer | ||
mouseEnabled : Boolean
이 객체가 마우스 또는 기타 사용자 입력, 메시지를 수신할지 여부를 지정합니다. | InteractiveObject | ||
mouseFocusEnabled : Boolean
Whether you can receive focus when clicked on. | UIComponent | ||
mouseX : Number [읽기 전용]
마우스 또는 사용자 입력 장치 위치의 x 좌표를 픽셀로 나타냅니다. | DisplayObject | ||
mouseY : Number [읽기 전용]
마우스 또는 사용자 입력 장치 위치의 y 좌표를 픽셀로 나타냅니다. | DisplayObject | ||
name : String
DisplayObject의 인스턴스 이름을 나타냅니다. | DisplayObject | ||
needsSoftKeyboard : Boolean
이 InteractiveObject 인스턴스가 포커스를 받을 때 가상 키보드(화면의 소프트웨어 키보드)를 표시할지 여부를 지정합니다. | InteractiveObject | ||
nestLevel : int
Depth of this object in the containment hierarchy. | UIComponent | ||
nonInheritingStyles : Object
The beginning of this component's chain of non-inheriting styles. | UIComponent | ||
numAutomationChildren : int [읽기 전용]
The number of automation children this container has. | UIComponent | ||
numChildren : int [읽기 전용]
이 객체의 자식 수를 반환합니다. | DisplayObjectContainer | ||
opaqueBackground : Object
표시 객체를 특정 배경색으로 불투명하게 처리할지 여부를 지정합니다. | DisplayObject | ||
owner : DisplayObjectContainer
The owner of this IVisualElement object. | UIComponent | ||
packageAttachments : IList [읽기 전용]
A list of Attachment objects who's controller id attribute matches the
id of this object. | PromoImage | ||
packageController : Controller [읽기 전용]
The controller object who's id matches the id of this object. | PromoImage | ||
packageResource : Resource [읽기 전용]
The current Resource object who's controller id attribute matches the
id of this object. | PromoImage | ||
packageResources : IList [읽기 전용]
A list of Resource objects who's controller id attribute matches the
id of this object. | PromoImage | ||
parent : DisplayObjectContainer [재정의] [읽기 전용]
The parent container or component for this component. | UIComponent | ||
parentAllowsChild : Boolean [읽기 전용]
Tests if the parent allows its child to access its display objects or listen
to messages that originate in the parent. | SWFLoader | ||
parentApplication : Object [읽기 전용]
A reference to the Application object that contains this UIComponent
instance. | UIComponent | ||
parentDocument : Object [읽기 전용]
A reference to the parent document object for this UIComponent. | UIComponent | ||
percentHeight : Number
Specifies the height of a component as a percentage
of its parent's size. | UIComponent | ||
percentLoaded : Number [읽기 전용]
The percentage of the image or SWF file already loaded. | SWFLoader | ||
percentWidth : Number
Specifies the width of a component as a percentage
of its parent's size. | UIComponent | ||
postLayoutTransformOffsets : mx.geom:TransformOffsets
Defines a set of adjustments that can be applied to the object's
transform in a way that is invisible to its parent's layout. | UIComponent | ||
processedDescriptors : Boolean
Set to true after immediate or deferred child creation,
depending on which one happens. | UIComponent | ||
repeater : IRepeater [읽기 전용]
A reference to the Repeater object
in the parent document that produced this UIComponent. | UIComponent | ||
repeaterIndex : int [읽기 전용]
The index of the item in the data provider
of the Repeater that produced this UIComponent. | UIComponent | ||
repeaterIndices : Array
An Array containing the indices of the items in the data provider
of the Repeaters in the parent document that produced this UIComponent. | UIComponent | ||
repeaters : Array
An Array containing references to the Repeater objects
in the parent document that produced this UIComponent. | UIComponent | ||
right : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
root : DisplayObject [읽기 전용]
로드된 SWF 파일에 있는 표시 객체의 경우, 해당 SWF 파일이 나타내는 표시 목록의 트리 구조 부분에서 맨 위에 위치하는 표시 객체가 루트 속성이 됩니다. | DisplayObject | ||
rotation : Number [재정의]
DisplayObject 인스턴스가 원점으로부터 회전한 각도입니다. | UIComponent | ||
rotationX : Number [재정의]
Indicates the x-axis rotation of the DisplayObject instance, in degrees, from its original orientation
relative to the 3D parent container. | UIComponent | ||
rotationY : Number [재정의]
Indicates the y-axis rotation of the DisplayObject instance, in degrees, from its original orientation
relative to the 3D parent container. | UIComponent | ||
rotationZ : Number [재정의]
Indicates the z-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container. | UIComponent | ||
scale9Grid : Rectangle
현재 적용 중인 크기 조절 격자입니다. | DisplayObject | ||
scaleContent : Boolean
A flag that indicates whether to scale the content to fit the
size of the control or resize the control to the content's size. | SWFLoader | ||
scaleX : Number [재정의]
Number that specifies the horizontal scaling factor. | UIComponent | ||
scaleY : Number [재정의]
Number that specifies the vertical scaling factor. | UIComponent | ||
scaleZ : Number [재정의]
Number that specifies the scaling factor along the z axis. | UIComponent | ||
scalingMethod : String
Identifies how an image is to be scaled. | PromoImage | ||
screen : Rectangle [읽기 전용]
Returns an object that contains the size and position of the base
drawing surface for this object. | UIComponent | ||
scrollRect : Rectangle
표시 객체의 스크롤 사각형 경계입니다. | DisplayObject | ||
showBusyCursor : Boolean
A flag that indicates whether to show a busy cursor while
the content loads. | SWFLoader | ||
showInAutomationHierarchy : Boolean
A flag that determines if an automation object
shows in the automation hierarchy. | UIComponent | ||
smoothBitmapContent : Boolean
A flag that indicates whether to smooth the content when it
is scaled. | SWFLoader | ||
softKeyboard : String
소프트 키보드의 모양을 제어합니다. | InteractiveObject | ||
softKeyboardInputAreaOfInterest : Rectangle
소프트 키보드가 표시될 때 화면에서 그대로 유지되는 영역을 정의합니다(iOS에서는 사용할 수 없음). | InteractiveObject | ||
soundTransform : flash.media:SoundTransform
이 Sprite 내에서 사운드를 제어합니다. | Sprite | ||
source : Object [재정의]
Disable the ability to change the PromoImage's source. | PromoImage | ||
stage : Stage [읽기 전용]
표시 객체의 Stage입니다. | DisplayObject | ||
states : Array
The view states that are defined for this component. | UIComponent | ||
styleDeclaration : CSSStyleDeclaration
Storage for the inline inheriting styles on this object. | UIComponent | ||
styleManager : IStyleManager2 [읽기 전용]
Returns the StyleManager instance used by this component. | UIComponent | ||
styleName : Object
The class style used by this component. | UIComponent | ||
styleParent : IAdvancedStyleClient
A component's parent is used to evaluate descendant selectors. | UIComponent | ||
swfBridge : IEventDispatcher [읽기 전용]
A bridge to the application that is associated with the implementor of this
interface. | SWFLoader | ||
systemManager : ISystemManager
Returns the SystemManager object used by this component. | UIComponent | ||
tabChildren : Boolean
객체의 자식에서 탭 기능을 사용할 수 있는지 여부를 결정합니다. | DisplayObjectContainer | ||
tabEnabled : Boolean
이 객체가 탭 순서에 있는지 여부를 지정합니다. | InteractiveObject | ||
tabFocusEnabled : Boolean
A flag that indicates whether this object can receive focus
via the TAB key
This is similar to the tabEnabled property
used by the Flash Player.
This is usually true for components that
handle keyboard input, but some components in controlbars
have them set to false because they should not steal
focus from another component like an editor. | UIComponent | ||
tabIndex : int
SWF 파일에서 객체의 탭 순서를 지정합니다. | InteractiveObject | ||
targetURL : String [읽기 전용]
Specifies the target URL that will be invoked when this PromoImage is clicked. | PromoImage | ||
textSnapshot : flash.text:TextSnapshot [읽기 전용]
이 DisplayObjectContainer 인스턴스에 대한 TextSnapshot 객체를 반환합니다. | DisplayObjectContainer | ||
toolTip : String
Text to display in the ToolTip. | UIComponent | ||
top : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
transform : flash.geom:Transform [재정의]
An object with properties pertaining to a display object's matrix, color transform,
and pixel bounds. | UIComponent | ||
transformX : Number
Sets the x coordinate for the transform center of the component. | UIComponent | ||
transformY : Number
Sets the y coordinate for the transform center of the component. | UIComponent | ||
transformZ : Number
Sets the z coordinate for the transform center of the component. | UIComponent | ||
transitions : Array
An Array of Transition objects, where each Transition object defines a
set of effects to play when a view state change occurs. | UIComponent | ||
trustContent : Boolean
If true, the content is loaded
into your security domain. | SWFLoader | ||
tweeningProperties : Array
Array of properties that are currently being tweened on this object. | UIComponent | ||
uid : String
A unique identifier for the object. | UIComponent | ||
updateCompletePendingFlag : Boolean
A flag that determines if an object has been through all three phases
of layout validation (provided that any were required). | UIComponent | ||
useHandCursor : Boolean
buttonMode 속성이 true로 설정된 스프라이트 위로 포인터를 움직일 때 손 모양(손 모양 커서)을 표시할지 여부를 나타내는 부울 값입니다. | Sprite | ||
validationSubField : String
Used by a validator to associate a subfield with this component. | UIComponent | ||
verticalCenter : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
visible : Boolean [재정의]
Whether or not the display object is visible. | UIComponent | ||
width : Number [재정의]
Number that specifies the width of the component, in pixels,
in the parent's coordinates. | UIComponent | ||
x : Number [재정의]
Number that specifies the component's horizontal position,
in pixels, within its parent container. | UIComponent | ||
y : Number [재정의]
Number that specifies the component's vertical position,
in pixels, within its parent container. | UIComponent | ||
z : Number [재정의]
Indicates the z coordinate position along the z-axis of the DisplayObject
instance relative to the 3D parent container. | UIComponent |
메서드 | 정의 주체 | ||
---|---|---|---|
PromoImage(id:String = "")
Construct a PromoImage. | PromoImage | ||
이 DisplayObjectContainer 인스턴스에 자식 DisplayObject 인스턴스를 추가합니다. | DisplayObjectContainer | ||
이 DisplayObjectContainer 인스턴스에 자식 DisplayObject 인스턴스를 추가합니다. | DisplayObjectContainer | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
리스너에서 이벤트 알림을 받을 수 있도록 EventDispatcher 객체에 이벤트 리스너 객체를 등록합니다. | EventDispatcher | ||
Adds a non-visual style client to this component instance. | UIComponent | ||
지정된 point 점으로 DisplayObjectContainer.getObjectsUnderPoint() 메서드를 호출하여 반환된 목록에서 임의의 표시 객체가 보안 제한 사항으로 인해 생략되는지 여부를 나타냅니다. | DisplayObjectContainer | ||
Queues a function to be called later. | UIComponent | ||
Deletes a style property from this component instance. | UIComponent | ||
지정된 표시 객체가 DisplayObjectContainer 인스턴스의 자식인지 아니면 인스턴스 자체인지를 확인합니다. | DisplayObjectContainer | ||
Converts a Point object from content coordinates to global coordinates. | UIComponent | ||
Converts a Point object from content to local coordinates. | UIComponent | ||
Returns a set of properties that identify the child within
this container. | UIComponent | ||
Returns a set of properties that identify the child within
this container. | UIComponent | ||
Creates an id reference to this IUIComponent object
on its parent document object. | UIComponent | ||
Deletes the id reference to this IUIComponent object
on its parent document object. | UIComponent | ||
Returns a UITextFormat object corresponding to the text styles
for this UIComponent. | UIComponent | ||
[재정의]
Dispatches an event into the event flow. | UIComponent | ||
Shows or hides the focus indicator around this component. | UIComponent | ||
drawRoundRect(x:Number, y:Number, w:Number, h:Number, r:Object = null, c:Object = null, alpha:Object = null, rot:Object = null, gradient:String = null, ratios:Array = null, hole:Object = null):void
Programmatically draws a rectangle into this skin's Graphics object. | UIComponent | ||
Called by the effect instance when it stops playing on the component. | UIComponent | ||
Called by the effect instance when it starts playing on the component. | UIComponent | ||
Ends all currently playing effects on the component. | UIComponent | ||
Executes all the bindings for which the UIComponent object is the destination. | UIComponent | ||
Called after printing is complete. | UIComponent | ||
Provides the automation object at the specified index. | UIComponent | ||
Provides the automation object list . | UIComponent | ||
targetCoordinateSpace 객체의 좌표계를 기준으로 표시 객체의 영역을 정의하는 사각형을 반환합니다. | DisplayObject | ||
Returns the x coordinate of the element's bounds at the specified element size. | UIComponent | ||
Returns the y coordinate of the element's bounds at the specified element size. | UIComponent | ||
지정된 인덱스에 존재하는 자식 표시 객체 인스턴스를 반환합니다. | DisplayObjectContainer | ||
지정된 이름을 가진 자식 표시 객체를 반환합니다. | DisplayObjectContainer | ||
자식 DisplayObject 인스턴스의 인덱스 위치를 반환합니다. | DisplayObjectContainer | ||
Finds the type selectors for this UIComponent instance. | UIComponent | ||
Returns a layout constraint value, which is the same as
getting the constraint style for this component. | UIComponent | ||
A convenience method for determining whether to use the
explicit or measured height
| UIComponent | ||
A convenience method for determining whether to use the
explicit or measured width
| UIComponent | ||
Gets the object that currently has focus. | UIComponent | ||
Returns the element's layout height. | UIComponent | ||
Returns the element's layout width. | UIComponent | ||
Returns the x coordinate that the element uses to draw on screen. | UIComponent | ||
Returns the y coordinate that the element uses to draw on screen. | UIComponent | ||
Returns the transform matrix that is used to calculate the component's
layout relative to its siblings. | UIComponent | ||
Returns the layout transform Matrix3D for this element. | UIComponent | ||
Returns the element's maximum height. | UIComponent | ||
Returns the element's maximum width. | UIComponent | ||
Returns the element's minimum height. | UIComponent | ||
Returns the element's minimum width. | UIComponent | ||
이 DisplayObjectContainer 인스턴스의 자식(또는 손자 등)으로서 지정된 점 아래에 있는 객체의 배열을 반환합니다. | DisplayObjectContainer | ||
Returns the element's preferred height. | UIComponent | ||
Returns the element's preferred width. | UIComponent | ||
대상 좌표 공간 매개 변수에 의해 정의되는 좌표계를 기준으로 모양의 획을 제외하고 표시 객체의 경계를 정의하는 사각형을 반환합니다. | DisplayObject | ||
Returns the item in the dataProvider that was used
by the specified Repeater to produce this Repeater, or
null if this Repeater isn't repeated. | UIComponent | ||
Gets a style property that has been set anywhere in this
component's style lookup chain. | UIComponent | ||
Get the bounds of the loaded application that are visible to the user
on the screen. | SWFLoader | ||
Converts a Point object from global to content coordinates. | UIComponent | ||
Point 객체를 Stage 전역 좌표에서 표시 객체의 로컬 좌표로 변환합니다. | DisplayObject | ||
Stage(전역) 좌표의 2차원 점을 3차원 표시 객체(로컬) 좌표로 변환합니다. | DisplayObject | ||
Returns true if currentCSSState is not null. | UIComponent | ||
EventDispatcher 객체에 특정 유형의 이벤트에 대한 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher | ||
지정된 속성이 객체에 정의되어 있는지 여부를 나타냅니다. | Object | ||
Determines whether the specified state has been defined on this
UIComponent. | UIComponent | ||
표시 객체의 경계 상자를 평가하여 obj 표시 객체의 경계 상자와 겹치거나 교차하는지 확인합니다. | DisplayObject | ||
표시 객체를 평가하여 x 및 y 매개 변수에 의해 지정된 점과 겹치거나 교차하는지 확인합니다. | DisplayObject | ||
Returns a box Matrix which can be passed to the
drawRoundRect() method
as the rot parameter when drawing a horizontal gradient. | UIComponent | ||
Initializes the internal structure of this component. | UIComponent | ||
Initializes various properties which keep track of repeated instances
of this component. | UIComponent | ||
Marks a component so that its updateDisplayList()
method gets called during a later screen update. | UIComponent | ||
Called by a component's items to indicate that their depth
property has changed. | UIComponent | ||
An element must call this method when its layoutDirection changes or
when its parent's layoutDirection changes. | UIComponent | ||
Marks a component so that its commitProperties()
method gets called during a later screen update. | UIComponent | ||
Marks a component so that its measure()
method gets called during a later screen update. | UIComponent | ||
Object 클래스의 인스턴스가 매개 변수로 지정된 객체의 프로토타입 체인에 있는지 여부를 나타냅니다. | Object | ||
[재정의]
Overrides the load() function and disables the ability to load any other content
than what is specified in the PackageDefinition. | PromoImage | ||
3차원 표시 객체의 로컬 좌표에 있는 3차원 점을 Stage 전역 좌표의 2차원 점으로 변환합니다. | DisplayObject | ||
Converts a Point object from local to content coordinates. | UIComponent | ||
Point 객체를 표시 객체의 로컬 좌표에서 Stage 전역 좌표로 변환합니다. | DisplayObject | ||
Returns true if cssState matches currentCSSState. | UIComponent | ||
Determines whether this instance is the same as, or is a subclass of,
the given type. | UIComponent | ||
Measures the specified HTML text, which can contain HTML tags such
as <font> and <b>,
assuming that it is displayed
in a single-line UITextField using a UITextFormat
determined by the styles of this UIComponent. | UIComponent | ||
Measures the specified text, assuming that it is displayed
in a single-line UITextField (or UIFTETextField) using a UITextFormat
determined by the styles of this UIComponent. | UIComponent | ||
Moves the component to a specified position within its parent. | UIComponent | ||
Propagates style changes to the children. | UIComponent | ||
Returns true if the chain of owner properties
points from child to this UIComponent. | UIComponent | ||
Called by Flex when a UIComponent object is added to or removed from a parent. | UIComponent | ||
Prepares an IFlexDisplayObject for printing. | UIComponent | ||
지정된 속성이 존재하고 열거 가능한지 여부를 나타냅니다. | Object | ||
Builds or rebuilds the CSS style cache for this component
and, if the recursive parameter is true,
for all descendants of this component as well. | UIComponent | ||
For each effect event, registers the EffectManager
as one of the event listeners. | UIComponent | ||
지정된 자식 DisplayObject 인스턴스를 DisplayObjectContainer 인스턴스의 자식 목록에서 제거합니다. | DisplayObjectContainer | ||
DisplayObjectContainer 자식 목록에서 지정된 인덱스 위치에 있는 자식 DisplayObject를 제거합니다. | DisplayObjectContainer | ||
모든 자식 DisplayObject 인스턴스를 DisplayObjectContainer 인스턴스의 자식 목록에서 제거합니다. | DisplayObjectContainer | ||
EventDispatcher 객체에서 리스너를 제거합니다. | EventDispatcher | ||
Removes a non-visual style client from this component instance. | UIComponent | ||
Replays the specified event. | UIComponent | ||
가상 키보드를 표시합니다. | InteractiveObject | ||
Resolves a child by using the id provided. | UIComponent | ||
[정적]
Resumes the background processing of methods
queued by callLater(), after a call to
suspendBackgroundProcessing(). | UIComponent | ||
[재정의]
Overrides the setActualSize() function and if in design-time updates the designOverlay. | PromoImage | ||
표시 객체 컨테이너에서 기존 자식의 위치를 변경합니다. | DisplayObjectContainer | ||
Sets a layout constraint value, which is the same as
setting the constraint style for this component. | UIComponent | ||
Set the current state. | UIComponent | ||
Sets the focus to this component. | UIComponent | ||
Sets the coordinates that the element uses to draw on screen. | UIComponent | ||
Sets the layout size of the element. | UIComponent | ||
Sets the transform Matrix that is used to calculate the component's layout
size and position relative to its siblings. | UIComponent | ||
Sets the transform Matrix3D that is used to calculate the component's layout
size and position relative to its siblings. | UIComponent | ||
루프 작업에서 동적 속성을 사용할 수 있는지 여부를 설정합니다. | Object | ||
Sets a style property on this component instance. | UIComponent | ||
Called when the visible property changes. | UIComponent | ||
지정된 Sprite를 드래그할 수 있도록 합니다. | Sprite | ||
터치 지원 장치에서 지정된 스프라이트를 드래그할 수 있도록 합니다. | Sprite | ||
이 객체가 루트로 지정된 모든 MovieClip의 타임라인 실행을 재귀적으로 중지합니다. | DisplayObjectContainer | ||
startDrag() 메서드를 종료합니다. | Sprite | ||
startTouchDrag() 메서드를 종료합니다. 터치 지원 장치에서 사용합니다. | Sprite | ||
Detects changes to style properties. | UIComponent | ||
Flex calls the stylesInitialized() method when
the styles for a component are first initialized. | UIComponent | ||
[정적]
Blocks the background processing of methods
queued by callLater(),
until resumeBackgroundProcessing() is called. | UIComponent | ||
지정된 두 개의 자식 객체의 z 순서(전후 순서)를 맞바꿉니다. | DisplayObjectContainer | ||
자식 목록에서 지정된 두 곳의 인덱스 위치에 있는 자식 객체의 z 순서(전후 순서)를 맞바꿉니다. | DisplayObjectContainer | ||
로캘별 규칙에 따라 서식이 지정된 이 객체의 문자열 표현을 반환합니다. | Object | ||
[재정의]
Returns a string indicating the location of this object
within the hierarchy of DisplayObjects in the Application. | FlexSprite | ||
transformAround(transformCenter:Vector3D, scale:Vector3D = null, rotation:Vector3D = null, translation:Vector3D = null, postLayoutScale:Vector3D = null, postLayoutRotation:Vector3D = null, postLayoutTranslation:Vector3D = null, invalidateLayout:Boolean = true):void
A utility method to update the rotation, scale, and translation of the
transform while keeping a particular point, specified in the component's
own coordinate space, fixed in the parent's coordinate space. | UIComponent | ||
A utility method to transform a point specified in the local
coordinates of this object to its location in the object's parent's
coordinates. | UIComponent | ||
Unloads an image or SWF file. | SWFLoader | ||
Validates the position and size of children and draws other
visuals. | UIComponent | ||
Validate and update the properties and layout of this object
and redraw it, if necessary. | UIComponent | ||
Used by layout logic to validate the properties of a component
by calling the commitProperties() method. | UIComponent | ||
Validates the measured size of the component
If the LayoutManager.invalidateSize() method is called with
this ILayoutManagerClient, then the validateSize() method
is called when it's time to do measurements. | UIComponent | ||
Handles both the valid and invalid events from a
validator assigned to this component. | UIComponent | ||
지정된 객체의 프리미티브 값을 반환합니다. | Object | ||
Returns a box Matrix which can be passed to drawRoundRect()
as the rot parameter when drawing a vertical gradient. | UIComponent | ||
이 EventDispatcher 객체 또는 조상 객체에 지정한 이벤트 유형에 대한 이벤트 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher |
스타일은 일반적이거나 특정 테마와 연결되어 있을 수 있습니다. 일반적인 스타일인 경우 모든 테마와 함께 사용할 수 있지만, 특정 테마와 연결된 스타일인 경우 응용 프로그램이 해당 테마를 사용하는 경우에만 스타일을 사용할 수 있습니다.
상수 | 정의 주체 | ||
---|---|---|---|
SCALING_METHOD_ACTUAL : String = "actual" [정적]
Constant used with scalingMethod. | PromoImage | ||
SCALING_METHOD_FIT : String = "fit" [정적]
Constant used with scalingMethod. | PromoImage | ||
SCALING_METHOD_SHOWALL : String = "showAll" [정적]
Constant used with scalingMethod. | PromoImage |
autoInvokeTargetURL | 속성 |
autoInvokeTargetURL:Boolean
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Placement Building Block 9.5 |
런타임 버전: | AIR 1.0, Flash Player 9, Flash Player 10 |
Set this property to true to automatically invoke targetURL
when this object
receives a click
event.
구현
public function get autoInvokeTargetURL():Boolean
public function set autoInvokeTargetURL(value:Boolean):void
currentImageIndex | 속성 |
currentImageIndex:int
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Placement Building Block 9.5 |
런타임 버전: | AIR 1.0, Flash Player 9, Flash Player 10 |
The resource number, as a 0-based index into <resources>, that the PromoImage is currently set to show.
구현
public function get currentImageIndex():int
public function set currentImageIndex(value:int):void
id | 속성 |
id:String
[재정의] 언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Placement Building Block 9.5 |
런타임 버전: | AIR 1.0, Flash Player 9, Flash Player 10 |
The id
attribute is the key that maps this component to an asset in the
package definition file. When the id
is set, the PromoImage will query
the PackageDefinition for a list of Resource
objects that match this id
. If any
Resource
objects are found, they will be loaded as the source
value of this image.
구현
override public function get id():String
override public function set id(value:String):void
관련 API 요소
packageAttachments | 속성 |
packageController | 속성 |
packageController:Controller
[읽기 전용] 언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Placement Building Block 9.5 |
런타임 버전: | AIR 1.0, Flash Player 9, Flash Player 10 |
The controller object who's id
matches the id
of this object.
구현
public function get packageController():Controller
packageResource | 속성 |
packageResources | 속성 |
scalingMethod | 속성 |
scalingMethod:String
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Placement Building Block 9.5 |
런타임 버전: | AIR 1.0, Flash Player 9, Flash Player 10 |
Identifies how an image is to be scaled.
The possible values are:
- SCALING_METHOD_ACTUAL: (Default) The image shall be rendered using the dimensions stored in the image content.
- SCALING_METHOD_FIT: The processing application must scale the image proportionally to the maximum possible size such that it fits within the nominal content region of the marketing cell.
- SCALING_METHOD_SHOWALL: Specifies that the entire image to be visible in the specified area without distortion while maintaining the original aspect ratio of the image
구현
public function get scalingMethod():String
public function set scalingMethod(value:String):void
source | 속성 |
source:Object
[재정의] 언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Placement Building Block 9.5 |
런타임 버전: | AIR 1.0, Flash Player 9, Flash Player 10 |
Disable the ability to change the PromoImage
's source. PromoImage
can only load the source specified in the PackageDefinition
.
구현
override public function get source():Object
override public function set source(value:Object):void
targetURL | 속성 |
targetURL:String
[읽기 전용] 언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Placement Building Block 9.5 |
런타임 버전: | AIR 1.0, Flash Player 9, Flash Player 10 |
Specifies the target URL that will be invoked when this PromoImage
is clicked.
This value is read from the PackageDefinition (package.xml).
구현
public function get targetURL():String
PromoImage | () | 생성자 |
load | () | 메서드 |
override public function load(url:Object = null):void
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Placement Building Block 9.5 |
런타임 버전: | AIR 1.0, Flash Player 9, Flash Player 10 |
Overrides the load()
function and disables the ability to load any other content
than what is specified in the PackageDefinition
. If the PackageDefinition
's
source
is already loaded, this call will cause a reload of that content.
매개 변수
url:Object (default = null ) — This parameter will be ignored if it gets passed in.
|
setActualSize | () | 메서드 |
override public function setActualSize(w:Number, h:Number):void
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Placement Building Block 9.5 |
런타임 버전: | AIR 1.0, Flash Player 9, Flash Player 10 |
Overrides the setActualSize()
function and if in design-time updates the designOverlay.
매개 변수
w:Number — Component width.
| |
h:Number — Component height
|
SCALING_METHOD_ACTUAL | 상수 |
public static const SCALING_METHOD_ACTUAL:String = "actual"
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Placement Building Block 9.5 |
런타임 버전: | AIR 1.0, Flash Player 9, Flash Player 10 |
Constant used with scalingMethod
. Specifies that the image shall be
rendered using the dimensions stored in the image content.
SCALING_METHOD_FIT | 상수 |
public static const SCALING_METHOD_FIT:String = "fit"
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Placement Building Block 9.5 |
런타임 버전: | AIR 1.0, Flash Player 9, Flash Player 10 |
Constant used with scalingMethod
. Specifies that the processing application
must scale the image proportionally to the maximum possible size such that it fits within
the nominal content region of the marketing cell.
SCALING_METHOD_SHOWALL | 상수 |
public static const SCALING_METHOD_SHOWALL:String = "showAll"
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Placement Building Block 9.5 |
런타임 버전: | AIR 1.0, Flash Player 9, Flash Player 10 |
Constant used with scalingMethod
. Specifies that the entire image to be visible
in the specified area without distortion while maintaining the original aspect ratio of the image.
Tue Jun 12 2018, 03:17 PM Z