套件 | mx.events |
類別 | public class PropertyChangeEvent |
繼承 | PropertyChangeEvent Event Object |
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
相關 API 元素
屬性 | 定義自 | ||
---|---|---|---|
bubbles : Boolean [唯讀]
指出事件是否為反昇事件。 | Event | ||
cancelable : Boolean [唯讀]
指出是否可避免與事件相關聯的行為指令。 | Event | ||
constructor : Object
類別物件的參照或是特定物件實體的建構函數。 | Object | ||
currentTarget : Object [唯讀]
正主動使用事件偵聽程式處理 Event 物件的物件。 | Event | ||
eventPhase : uint [唯讀]
事件流程中的目前階段。 | Event | ||
kind : String
Specifies the kind of change. | PropertyChangeEvent | ||
newValue : Object
The value of the property after the change. | PropertyChangeEvent | ||
oldValue : Object
The value of the property before the change. | PropertyChangeEvent | ||
property : Object
A String, QName, or int specifying the property that changed. | PropertyChangeEvent | ||
source : Object
The object that the change occured on. | PropertyChangeEvent | ||
target : Object [唯讀]
事件目標。 | Event | ||
type : String [唯讀]
事件類型。 | Event |
方法 | 定義自 | ||
---|---|---|---|
PropertyChangeEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, kind:String = null, property:Object = null, oldValue:Object = null, newValue:Object = null, source:Object = null)
Constructor. | PropertyChangeEvent | ||
複製 Event 子類別的實體。 | Event | ||
createUpdateEvent(source:Object, property:Object, oldValue:Object, newValue:Object):PropertyChangeEvent [靜態]
Returns a new PropertyChangeEvent of kind
PropertyChangeEventKind.UPDATE
with the specified properties. | PropertyChangeEvent | ||
公用程式函數,可用來實作自訂 ActionScript 3.0 Event 類別中的 toString() 方法。 | Event | ||
指出物件是否有已定義的指定屬性。 | Object | ||
檢查是否已經對事件呼叫 preventDefault() 方法。 | Event | ||
指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。 | Object | ||
如果可以取消事件的預設行為指令,則取消該行為指令。 | Event | ||
指出指定的屬性是否存在,以及是否可列舉。 | Object | ||
為迴圈作業設定動態屬性的可用性。 | Object | ||
避免處理事件流程中,目前節點以及任何後續節點中的任何事件偵聽程式。 | Event | ||
避免處理接續在事件流程中的目前節點之後,後續節點中的任何事件偵聽程式。 | Event | ||
傳回代表此物件的字串,根據地區特定慣例進行格式化。 | Object | ||
傳回包含 Event 物件所有屬性的字串。 | Event | ||
會傳回指定之物件的基本值。 | Object |
常數 | 定義自 | ||
---|---|---|---|
PROPERTY_CHANGE : String = "propertyChange" [靜態]
The PropertyChangeEvent.PROPERTY_CHANGE constant defines the value of the
type property of the event object for a PropertyChange event. | PropertyChangeEvent |
kind | 屬性 |
public var kind:String
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Specifies the kind of change.
The possible values are PropertyChangeEventKind.UPDATE
,
PropertyChangeEventKind.DELETE
, and null
.
newValue | 屬性 |
public var newValue:Object
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The value of the property after the change.
oldValue | 屬性 |
public var oldValue:Object
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The value of the property before the change.
property | 屬性 |
public var property:Object
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
A String, QName, or int specifying the property that changed.
source | 屬性 |
public var source:Object
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The object that the change occured on.
PropertyChangeEvent | () | 建構函式 |
public function PropertyChangeEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, kind:String = null, property:Object = null, oldValue:Object = null, newValue:Object = null, source:Object = null)
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Constructor.
參數type:String — The event type; indicates the action that triggered the event.
| |
bubbles:Boolean (default = false ) — Specifies whether the event can bubble
up the display list hierarchy.
| |
cancelable:Boolean (default = false ) — Specifies whether the behavior
associated with the event can be prevented.
| |
kind:String (default = null ) — Specifies the kind of change.
The possible values are PropertyChangeEventKind.UPDATE ,
PropertyChangeEventKind.DELETE , and null .
| |
property:Object (default = null ) — A String, QName, or int
specifying the property that changed.
| |
oldValue:Object (default = null ) — The value of the property before the change.
| |
newValue:Object (default = null ) — The value of the property after the change.
| |
source:Object (default = null ) — The object that the change occured on.
|
createUpdateEvent | () | 方法 |
public static function createUpdateEvent(source:Object, property:Object, oldValue:Object, newValue:Object):PropertyChangeEvent
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Returns a new PropertyChangeEvent of kind
PropertyChangeEventKind.UPDATE
with the specified properties.
This is a convenience method.
參數
source:Object — The object where the change occured.
| |
property:Object — A String, QName, or int
specifying the property that changed,
| |
oldValue:Object — The value of the property before the change.
| |
newValue:Object — The value of the property after the change.
|
PropertyChangeEvent — A newly constructed PropertyChangeEvent
with the specified properties.
|
PROPERTY_CHANGE | 常數 |
public static const PROPERTY_CHANGE:String = "propertyChange"
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The PropertyChangeEvent.PROPERTY_CHANGE
constant defines the value of the
type
property of the event object for a PropertyChange
event.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | Determined by the constructor; defaults to false. |
cancelable | Determined by the constructor; defaults to false. |
kind | The kind of change; PropertyChangeEventKind.UPDATE or PropertyChangeEventKind.DELETE. |
oldValue | The original property value. |
newValue | The new property value, if any. |
property | The property that changed. |
source | The object that contains the property that changed. |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
Tue Jun 12 2018, 03:47 PM Z