套件 | mx.events |
類別 | public class ResourceEvent |
繼承 | ResourceEvent ProgressEvent Event Object |
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
loadResourceModule()
method.
更多範例
相關 API 元素
屬性 | 定義自 | ||
---|---|---|---|
bubbles : Boolean [唯讀]
指出事件是否為反昇事件。 | Event | ||
bytesLoaded : Number
偵聽程式處理事件時,載入的項目數量或位元組數。 | ProgressEvent | ||
bytesTotal : Number
如果載入程序成功,將載入的總項目數量或位元組數。 | ProgressEvent | ||
cancelable : Boolean [唯讀]
指出是否可避免與事件相關聯的行為指令。 | Event | ||
constructor : Object
類別物件的參照或是特定物件實體的建構函數。 | Object | ||
currentTarget : Object [唯讀]
正主動使用事件偵聽程式處理 Event 物件的物件。 | Event | ||
errorText : String
The error message if the type is ERROR;
otherwise, it is null. | ResourceEvent | ||
eventPhase : uint [唯讀]
事件流程中的目前階段。 | Event | ||
target : Object [唯讀]
事件目標。 | Event | ||
type : String [唯讀]
事件類型。 | Event |
方法 | 定義自 | ||
---|---|---|---|
ResourceEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, bytesLoaded:uint = 0, bytesTotal:uint = 0, errorText:String = null)
Constructor. | ResourceEvent | ||
[覆寫]
建立 ProgressEvent 物件的副本,然後設定每個屬性值以符合原始物件的屬性值。 | ProgressEvent | ||
公用程式函數,可用來實作自訂 ActionScript 3.0 Event 類別中的 toString() 方法。 | Event | ||
指出物件是否有已定義的指定屬性。 | Object | ||
檢查是否已經對事件呼叫 preventDefault() 方法。 | Event | ||
指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。 | Object | ||
如果可以取消事件的預設行為指令,則取消該行為指令。 | Event | ||
指出指定的屬性是否存在,以及是否可列舉。 | Object | ||
為迴圈作業設定動態屬性的可用性。 | Object | ||
避免處理事件流程中,目前節點以及任何後續節點中的任何事件偵聽程式。 | Event | ||
避免處理接續在事件流程中的目前節點之後,後續節點中的任何事件偵聽程式。 | Event | ||
傳回代表此物件的字串,根據地區特定慣例進行格式化。 | Object | ||
[覆寫]
傳回包含 ProgressEvent 物件所有屬性的字串。 | ProgressEvent | ||
會傳回指定之物件的基本值。 | Object |
常數 | 定義自 | ||
---|---|---|---|
COMPLETE : String = "complete" [靜態]
Dispatched when the resource module SWF file has finished loading. | ResourceEvent | ||
ERROR : String = "error" [靜態]
Dispatched when there is an error loading the resource module SWF file. | ResourceEvent | ||
PROGRESS : String = "progress" [靜態]
Dispatched when the resource module SWF file is loading. | ResourceEvent |
errorText | 屬性 |
public var errorText:String
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The error message if the type
is ERROR
;
otherwise, it is null
.
ResourceEvent | () | 建構函式 |
public function ResourceEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, bytesLoaded:uint = 0, bytesTotal:uint = 0, errorText:String = null)
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Constructor.
參數type:String — The value of the type property of the event object. Possible values are:
| |
bubbles:Boolean (default = false ) — Determines whether the Event object
participates in the bubbling stage of the event flow.
| |
cancelable:Boolean (default = false ) — Determines whether the Event object can be cancelled.
| |
bytesLoaded:uint (default = 0 ) — The number of bytes loaded
at the time the listener processes the event.
| |
bytesTotal:uint (default = 0 ) — The total number of bytes
that will ultimately be loaded if the loading process succeeds.
| |
errorText:String (default = null ) — The error message of the error
when type is ResourceEvent.ERROR .
|
COMPLETE | 常數 |
public static const COMPLETE:String = "complete"
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Dispatched when the resource module SWF file has finished loading.
The ResourceEvent.COMPLETE constant defines the value of the
type
property of the event object for a complete
event.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of currentTarget . |
errorText | Empty |
target | The object that dispatched the event;
it is not always the object listening for the event.
Use the currentTarget property to always access the
object that listens for the event. |
ERROR | 常數 |
public static const ERROR:String = "error"
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Dispatched when there is an error loading the resource module SWF file.
The ResourceEvent.ERROR constant defines the value of the
type
property of the event object for a error
event.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
bytesLoaded | Empty |
bytesTotal | Empty |
cancelable | false |
currentTarget | The object that defines the
event listener that handles the event. For example, if you use the
myButton.addEventListener() method to register an event listener,
myButton is the value of currentTarget . |
errorText | |
target | The object that dispatched the event;
it is not always the object that is listening for the event.
Use the currentTarget property to always access the
object that listens for the event. |
PROGRESS | 常數 |
public static const PROGRESS:String = "progress"
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Dispatched when the resource module SWF file is loading.
The ResourceEvent.PROGRESS constant defines the value of the
type
property of the event object for a progress
event.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
bytesLoaded | The number of bytes loaded. |
bytesTotal | The total number of bytes to load. |
cancelable | false |
currentTarget | The object that defines the
event listener that handles the event. For example, if you use the
myButton.addEventListener() method to register an event listener,
myButton is the value of currentTarget . |
errorText | |
target | The object that dispatched the event;
it is not always the object that listens for the event.
Use the currentTarget property to always access the
object that is listening for the event. |
Tue Jun 12 2018, 03:47 PM Z