套件 | mx.charts |
類別 | public class AxisRenderer |
繼承 | AxisRenderer DualStyleObject UIComponent FlexSprite Sprite DisplayObjectContainer InteractiveObject DisplayObject EventDispatcher Object |
實作 | IAxisRenderer |
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
AxisRenderer objects inherit some of their visual properties
from the enclosing chart object.
The text format of the labels and title defaults
to the CSS text properties of the renderer.
You can control the formatting of the axis title separately
by specifying a axisTitleStyleName
,
either on the AxisRenderer or on the enclosing chart.
When positioning and sizing labels, the AxisRenderer takes a minimum amount of the chart's available space. If labels take too much space, then the AxisRenderer scales them. However, the AxisRenderer does not scale the labels to too small of a point size. To increase readability, the AxisRenderer chooses one of the following layout methods based on the one that requires the least scaling:
- Render the labels horizontally end to end.
- Stagger the labels horizontally in two rows.
- Rotate the labels to fit them in the space provided. The AxisRenderer rotates the labels to the minimum angle needed to prevent them from overlapping. The maximum angle is 90 degrees.
The AxisRenderer adjusts the boundaries of the chart's data area to ensure that it can draw the labels without pushing outside of the boundaries.
MXML 語法隱藏 MXML 語法The <mx:AxisRenderer>
tag inherits all the properties
of its parent classes, and adds the following properties:
<mx:AxisRenderer Properties axis="IAxis" chart="ChartBase" gutters="Rectangle" heightLimit="Number" labelRenderer="IFactory" labelFunction="Function" length="Number" otherAxes="Array" placement="right|left|bottom|top" ticks="Array" titleRenderer="IFactory" Styles axisStroke="No default" axisTitleStyleName="No default" canDropLabels="true|false" canStagger="true|false" labelAlign="center|left|right" (horizontal axes) or "center|top|bottom" (vertical axes) labelGap="3" labelRotation="No default" minorTickLength="Default depends on axis" minorTickPlacement="none|inside|outside|cross" minorTickStroke="No default" showLabels="true|false" showLine="true|false" tickLength="Default depends on axis" tickPlacement="inside|outside|cross|none" tickStroke="No default" verticalAxisTitleAlignment="flippedVertical|vertical" />
更多範例
Applying styles by binding tag definitions
Formatting tick marks
Formatting axis lines
Defining AxisRenderer properties with strokes
Positioning chart axes
Rotating chart axis labels
Defining axis labels
屬性 | 定義自 | ||
---|---|---|---|
accessibilityDescription : String
A convenience accessor for the description property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityEnabled : Boolean
A convenience accessor for the silent property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityImplementation : AccessibilityImplementation
對此 InteractiveObject 實體目前的輔助功能實作 (AccessibilityImplementation)。 | InteractiveObject | ||
accessibilityName : String
A convenience accessor for the name property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
accessibilityProperties : AccessibilityProperties
此顯示物件的目前輔助功能選項。 | DisplayObject | ||
accessibilityShortcut : String
A convenience accessor for the shortcut property
in this UIComponent's accessibilityProperties object. | UIComponent | ||
activeEffects : Array [唯讀]
The list of effects that are currently playing on the component,
as an Array of EffectInstance instances. | UIComponent | ||
alpha : Number
指出所指定物件的 Alpha 透明度值。 | DisplayObject | ||
automationDelegate : Object
The delegate object that handles the automation-related functionality. | UIComponent | ||
automationEnabled : Boolean [唯讀]
True if this component is enabled for automation, false
otherwise. | UIComponent | ||
automationName : String
Name that can be used as an identifier for this object. | UIComponent | ||
automationOwner : DisplayObjectContainer [唯讀]
The owner of this component for automation purposes. | UIComponent | ||
automationParent : DisplayObjectContainer [唯讀]
The parent of this component for automation purposes. | UIComponent | ||
automationTabularData : Object [唯讀]
An implementation of the IAutomationTabularData interface, which
can be used to retrieve the data. | UIComponent | ||
automationValue : Array [唯讀]
This value generally corresponds to the rendered appearance of the
object and should be usable for correlating the identifier with
the object as it appears visually within the application. | UIComponent | ||
automationVisible : Boolean [唯讀]
True if this component is visible for automation, false
otherwise. | UIComponent | ||
axis : IAxis
The axis object associated with this renderer. | AxisRenderer | ||
baseline : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
baselinePosition : Number [唯讀]
The y-coordinate of the baseline
of the first line of text of the component. | UIComponent | ||
blendMode : String
來自 BlendMode 類別的值,會指定要使用何種混合模式。 | DisplayObject | ||
blendShader : Shader [唯寫]
設定用來混合前景和背景的著色器。 | DisplayObject | ||
bottom : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
buttonMode : Boolean
可指定此 sprite 的按鈕模式。 | Sprite | ||
cacheAsBitmap : Boolean
如果設定為 true,Flash 執行階段會快取顯示物件的內部點陣圖表示法。 | DisplayObject | ||
cacheAsBitmapMatrix : Matrix
如果為非 null,當 cacheAsBitmap 設定為 true 時,這個 Matrix 物件會定義顯示物件的顯示方法。 | DisplayObject | ||
cacheHeuristic : Boolean [唯寫]
Used by Flex to suggest bitmap caching for the object. | UIComponent | ||
cachePolicy : String
Specifies the bitmap caching policy for this object. | UIComponent | ||
className : String [唯讀]
The name of this instance's class, such as "Button". | UIComponent | ||
constructor : Object
類別物件的參照或是特定物件實體的建構函數。 | Object | ||
contentMouseX : Number [唯讀]
Returns the x position of the mouse, in the content coordinate system. | UIComponent | ||
contentMouseY : Number [唯讀]
Returns the y position of the mouse, in the content coordinate system. | UIComponent | ||
contextMenu : NativeMenu
指定與此物件有關聯的快顯選單。 | InteractiveObject | ||
currentState : String
The current view state of the component. | UIComponent | ||
cursorManager : ICursorManager [唯讀]
Gets the CursorManager that controls the cursor for this component
and its peers. | UIComponent | ||
depth : Number
Determines the order in which items inside of containers
are rendered. | UIComponent | ||
descriptor : UIComponentDescriptor
Reference to the UIComponentDescriptor, if any, that was used
by the createComponentFromDescriptor() method to create this
UIComponent instance. | UIComponent | ||
designLayer : DesignLayer
Specifies the optional DesignLayer instance associated with this visual
element. | UIComponent | ||
document : Object
A reference to the document object associated with this UIComponent. | UIComponent | ||
doubleClickEnabled : Boolean [覆寫]
Specifies whether the UIComponent object receives doubleClick events. | UIComponent | ||
dropTarget : DisplayObject [唯讀]
指定要將 sprite 拖曳至或丟棄至哪個顯示物件上。 | Sprite | ||
enabled : Boolean
Whether the component can accept user interaction. | UIComponent | ||
errorString : String
The text that displayed by a component's error tip when a
component is monitored by a Validator and validation fails. | UIComponent | ||
explicitHeight : Number
Number that specifies the explicit height of the component,
in pixels, in the component's coordinates. | UIComponent | ||
explicitMaxHeight : Number
The maximum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMaxWidth : Number
The maximum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMinHeight : Number
The minimum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
explicitMinWidth : Number
The minimum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
explicitWidth : Number
Number that specifies the explicit width of the component,
in pixels, in the component's coordinates. | UIComponent | ||
filters : Array
索引的陣列,其中包含目前和顯示物件相關的每個濾鏡物件。 | DisplayObject | ||
flexContextMenu : IFlexContextMenu
The context menu for this UIComponent. | UIComponent | ||
focusEnabled : Boolean
Indicates whether the component can receive focus when tabbed to. | UIComponent | ||
focusManager : IFocusManager
Gets the FocusManager that controls focus for this component
and its peers. | UIComponent | ||
focusPane : Sprite
The focus pane associated with this object. | UIComponent | ||
focusRect : Object
會指定這個物件是否會顯示焦點矩形。 | InteractiveObject | ||
graphics : Graphics [唯讀]
指定屬於此 sprite 物件的 Graphics 物件,其中可能會產生向量繪圖命令。 | Sprite | ||
gutters : Rectangle
The distance between the axisRenderer
and the sides of the surrounding chart. | AxisRenderer | ||
hasFocusableChildren : Boolean
A flag that indicates whether child objects can receive focus. | UIComponent | ||
hasLayoutMatrix3D : Boolean [唯讀]
Contains true if the element has 3D Matrix. | UIComponent | ||
height : Number [覆寫]
Number that specifies the height of the component, in pixels,
in the parent's coordinates. | UIComponent | ||
heightLimit : Number
The maximum amount of space, in pixels,
that an axis renderer will take from a chart. | AxisRenderer | ||
highlightElements : Boolean
Specifies wheter to highlight chart elements like Series on mouse rollover. | AxisRenderer | ||
hitArea : Sprite
指定用來當作 sprite 作用區域的另一個 sprite。 | Sprite | ||
horizontal : Boolean
true if the axis renderer
is being used as a horizontal axis. | AxisRenderer | ||
horizontalCenter : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
id : String
ID of the component. | UIComponent | ||
includeInLayout : Boolean
Specifies whether this component is included in the layout of the
parent container. | UIComponent | ||
inheritingStyles : Object
The beginning of this component's chain of inheriting styles. | UIComponent | ||
initialized : Boolean
A flag that determines if an object has been through all three phases
of layout: commitment, measurement, and layout (provided that any were required). | UIComponent | ||
instanceIndex : int [唯讀]
The index of a repeated component. | UIComponent | ||
instanceIndices : Array
An Array containing the indices required to reference
this UIComponent object from its parent document. | UIComponent | ||
internalStyleName : Object
The name of a class selector this instance inherits values from. | DualStyleObject | ||
is3D : Boolean [唯讀]
Contains true when the element is in 3D. | UIComponent | ||
isDocument : Boolean [唯讀]
Contains true if this UIComponent instance is a document object. | UIComponent | ||
isPopUp : Boolean
Set to true by the PopUpManager to indicate
that component has been popped up. | UIComponent | ||
labelFunction : Function
Called to format axis renderer values for display as labels. | AxisRenderer | ||
labelRenderer : IFactory
A reference to the factory used to render the axis labels. | AxisRenderer | ||
layoutMatrix3D : Matrix3D [唯寫]
The transform matrix that is used to calculate a component's layout
relative to its siblings. | UIComponent | ||
left : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
length : Number [唯讀]
Specifies the length of the axis, in screen coordinates. | AxisRenderer | ||
loaderInfo : LoaderInfo [唯讀]
會傳回 LoaderInfo 物件,其中包含關於載入此顯示物件所屬之檔案的資訊。 | DisplayObject | ||
maintainProjectionCenter : Boolean
When true, the component keeps its projection matrix centered on the
middle of its bounding box. | UIComponent | ||
mask : DisplayObject
呼叫之顯示物件會以指定的 mask 物件遮蓋。 | DisplayObject | ||
maxHeight : Number
The maximum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
maxWidth : Number
The maximum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
measuredHeight : Number
The default height of the component, in pixels. | UIComponent | ||
measuredMinHeight : Number
The default minimum height of the component, in pixels. | UIComponent | ||
measuredMinWidth : Number
The default minimum width of the component, in pixels. | UIComponent | ||
measuredWidth : Number
The default width of the component, in pixels. | UIComponent | ||
metaData : Object
如果中繼資料是透過 PlaceObject4 標籤與 SWF 檔案中的這個 DisplayObject 實體一同儲存,則會取得 DisplayObject 實體的中繼資料物件。 | DisplayObject | ||
minHeight : Number
The minimum recommended height of the component to be considered
by the parent during layout. | UIComponent | ||
minorTicks : Array [唯讀]
Contains an array that specifies where Flex
draws the minor tick marks along the axis. | AxisRenderer | ||
minWidth : Number
The minimum recommended width of the component to be considered
by the parent during layout. | UIComponent | ||
moduleFactory : IFlexModuleFactory [覆寫]
A module factory is used as context for using embedded fonts and for
finding the style manager that controls the styles for this
component. | AxisRenderer | ||
mouseChildren : Boolean
判斷物件的子系是否支援啟用滑鼠或使用者輸入裝置。 | DisplayObjectContainer | ||
mouseEnabled : Boolean
指定此物件是否接收滑鼠或其他使用者輸入及訊息。 | InteractiveObject | ||
mouseFocusEnabled : Boolean
Whether you can receive focus when clicked on. | UIComponent | ||
mouseX : Number [唯讀]
指出滑鼠或使用者輸入裝置位置的 x 座標,以像素為單位。 | DisplayObject | ||
mouseY : Number [唯讀]
指出滑鼠或使用者輸入裝置位置的 y 座標,以像素為單位。 | DisplayObject | ||
name : String
指出 DisplayObject 的實體名稱。 | DisplayObject | ||
needsSoftKeyboard : Boolean
指定虛擬鍵盤 (螢幕上的軟體鍵盤) 是否應在此 InteractiveObject 實體接收到焦點時顯示。 | InteractiveObject | ||
nestLevel : int
Depth of this object in the containment hierarchy. | UIComponent | ||
nonInheritingStyles : Object
The beginning of this component's chain of non-inheriting styles. | UIComponent | ||
numAutomationChildren : int [唯讀]
The number of automation children this container has. | UIComponent | ||
numChildren : int [唯讀]
傳回此物件的子系數量。 | DisplayObjectContainer | ||
opaqueBackground : Object
會指定顯示物件是否不透明,並具有特定背景顏色。 | DisplayObject | ||
otherAxes : Array [唯寫]
An Array of axes. | AxisRenderer | ||
owner : DisplayObjectContainer
The owner of this IVisualElement object. | UIComponent | ||
parent : DisplayObjectContainer [覆寫] [唯讀]
The parent container or component for this component. | UIComponent | ||
parentApplication : Object [唯讀]
A reference to the Application object that contains this UIComponent
instance. | UIComponent | ||
parentDocument : Object [唯讀]
A reference to the parent document object for this UIComponent. | UIComponent | ||
percentHeight : Number
Specifies the height of a component as a percentage
of its parent's size. | UIComponent | ||
percentWidth : Number
Specifies the width of a component as a percentage
of its parent's size. | UIComponent | ||
placement : String
The side of the chart the axisRenderer will appear on. | AxisRenderer | ||
postLayoutTransformOffsets : mx.geom:TransformOffsets
Defines a set of adjustments that can be applied to the object's
transform in a way that is invisible to its parent's layout. | UIComponent | ||
processedDescriptors : Boolean
Set to true after immediate or deferred child creation,
depending on which one happens. | UIComponent | ||
repeater : IRepeater [唯讀]
A reference to the Repeater object
in the parent document that produced this UIComponent. | UIComponent | ||
repeaterIndex : int [唯讀]
The index of the item in the data provider
of the Repeater that produced this UIComponent. | UIComponent | ||
repeaterIndices : Array
An Array containing the indices of the items in the data provider
of the Repeaters in the parent document that produced this UIComponent. | UIComponent | ||
repeaters : Array
An Array containing references to the Repeater objects
in the parent document that produced this UIComponent. | UIComponent | ||
right : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
root : DisplayObject [唯讀]
對載入之 SWF 檔案的顯示物件而言,root 屬性就是該 SWF 檔案所呈現之顯示清單樹狀結構部分的最上層顯示物件。 | DisplayObject | ||
rotation : Number [覆寫]
指出 DisplayObject 實體的旋轉度數 (從該物件原本方向算起)。 | UIComponent | ||
rotationX : Number [覆寫]
Indicates the x-axis rotation of the DisplayObject instance, in degrees, from its original orientation
relative to the 3D parent container. | UIComponent | ||
rotationY : Number [覆寫]
Indicates the y-axis rotation of the DisplayObject instance, in degrees, from its original orientation
relative to the 3D parent container. | UIComponent | ||
rotationZ : Number [覆寫]
Indicates the z-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container. | UIComponent | ||
scale9Grid : Rectangle
目前產生效用的縮放格線。 | DisplayObject | ||
scaleX : Number [覆寫]
Number that specifies the horizontal scaling factor. | UIComponent | ||
scaleY : Number [覆寫]
Number that specifies the vertical scaling factor. | UIComponent | ||
scaleZ : Number [覆寫]
Number that specifies the scaling factor along the z axis. | UIComponent | ||
screen : Rectangle [唯讀]
Returns an object that contains the size and position of the base
drawing surface for this object. | UIComponent | ||
scrollRect : Rectangle
顯示物件的捲動矩形範圍。 | DisplayObject | ||
showInAutomationHierarchy : Boolean
A flag that determines if an automation object
shows in the automation hierarchy. | UIComponent | ||
softKeyboard : String
控制軟體鍵盤的外觀。 | InteractiveObject | ||
softKeyboardInputAreaOfInterest : Rectangle
定義顯示軟體鍵盤時,應保留於螢幕上的區域 (iOS 未提供)。 | InteractiveObject | ||
soundTransform : flash.media:SoundTransform
控制此 Sprite 的聲音。 | Sprite | ||
stage : Stage [唯讀]
顯示物件的「舞台」。 | DisplayObject | ||
states : Array
The view states that are defined for this component. | UIComponent | ||
styleDeclaration : CSSStyleDeclaration
Storage for the inline inheriting styles on this object. | UIComponent | ||
styleManager : IStyleManager2 [唯讀]
Returns the StyleManager instance used by this component. | UIComponent | ||
styleName : Object
The class style used by this component. | UIComponent | ||
styleParent : IAdvancedStyleClient
A component's parent is used to evaluate descendant selectors. | UIComponent | ||
systemManager : ISystemManager
Returns the SystemManager object used by this component. | UIComponent | ||
tabChildren : Boolean
判斷物件的子系是否支援啟用定位鍵。 | DisplayObjectContainer | ||
tabEnabled : Boolean
會指定這個物件是否在停駐點順序中。 | InteractiveObject | ||
tabFocusEnabled : Boolean
A flag that indicates whether this object can receive focus
via the TAB key
This is similar to the tabEnabled property
used by the Flash Player.
This is usually true for components that
handle keyboard input, but some components in controlbars
have them set to false because they should not steal
focus from another component like an editor. | UIComponent | ||
tabIndex : int
會指定 SWF 檔中的物件停駐點順序。 | InteractiveObject | ||
textSnapshot : flash.text:TextSnapshot [唯讀]
傳回此 DisplayObjectContainer 實體的 TextSnapshot 物件。 | DisplayObjectContainer | ||
ticks : Array [唯讀]
Contains an array that specifies where Flex
draws the tick marks along the axis. | AxisRenderer | ||
titleRenderer : IFactory
A reference to the factory used to render the axis title. | AxisRenderer | ||
toolTip : String
Text to display in the ToolTip. | UIComponent | ||
top : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
transform : flash.geom:Transform [覆寫]
An object with properties pertaining to a display object's matrix, color transform,
and pixel bounds. | UIComponent | ||
transformX : Number
Sets the x coordinate for the transform center of the component. | UIComponent | ||
transformY : Number
Sets the y coordinate for the transform center of the component. | UIComponent | ||
transformZ : Number
Sets the z coordinate for the transform center of the component. | UIComponent | ||
transitions : Array
An Array of Transition objects, where each Transition object defines a
set of effects to play when a view state change occurs. | UIComponent | ||
tweeningProperties : Array
Array of properties that are currently being tweened on this object. | UIComponent | ||
uid : String
A unique identifier for the object. | UIComponent | ||
updateCompletePendingFlag : Boolean
A flag that determines if an object has been through all three phases
of layout validation (provided that any were required). | UIComponent | ||
useHandCursor : Boolean
指示當指標滑入 Sprite,且其 buttonMode 屬性設為 true 時,是否要出現指示手掌 (手掌游標) 的 Boolean 值。 | Sprite | ||
validationSubField : String
Used by a validator to associate a subfield with this component. | UIComponent | ||
verticalCenter : Object
For components, this layout constraint property is a
facade on top of the similarly-named style. | UIComponent | ||
visible : Boolean [覆寫]
Whether or not the display object is visible. | UIComponent | ||
width : Number [覆寫]
Number that specifies the width of the component, in pixels,
in the parent's coordinates. | UIComponent | ||
x : Number [覆寫]
Number that specifies the component's horizontal position,
in pixels, within its parent container. | UIComponent | ||
y : Number [覆寫]
Number that specifies the component's vertical position,
in pixels, within its parent container. | UIComponent | ||
z : Number [覆寫]
Indicates the z coordinate position along the z-axis of the DisplayObject
instance relative to the 3D parent container. | UIComponent |
屬性 | 定義自 | ||
---|---|---|---|
chart : ChartBase [唯讀]
The base chart for this AxisRenderer. | AxisRenderer | ||
currentCSSState : String [唯讀]
The state to be used when matching CSS pseudo-selectors. | UIComponent | ||
hasComplexLayoutMatrix : Boolean [唯讀]
Returns true if the UIComponent has any non-translation (x,y) transform properties. | UIComponent | ||
resourceManager : IResourceManager [唯讀]
A reference to the object which manages
all of the application's localized resources. | UIComponent | ||
unscaledHeight : Number [唯讀]
A convenience method for determining the unscaled height
of the component. | UIComponent | ||
unscaledWidth : Number [唯讀]
A convenience method for determining the unscaled width
of the component
All of a component's drawing and child layout should be done
within a bounding rectangle of this width, which is also passed
as an argument to updateDisplayList(). | UIComponent |
方法 | 定義自 | ||
---|---|---|---|
Constructor. | AxisRenderer | ||
將 DisplayObject 子實體加入至此 DisplayObjectContainer 實體。 | DisplayObjectContainer | ||
將 DisplayObject 子實體加入至此 DisplayObjectContainer 實體。 | DisplayObjectContainer | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
會在 EventDispatcher 物件註冊事件偵聽程式,以便讓偵聽程式收到事件的通知。 | EventDispatcher | ||
Adds a non-visual style client to this component instance. | UIComponent | ||
Adjusts its layout to accomodate the gutters passed in. | AxisRenderer | ||
指出安全性限制是否會造成傳回的清單 (可用指定的 point 點呼叫 DisplayObjectContainer.getObjectsUnderPoint() 方法來取得) 省略任何顯示物件。 | DisplayObjectContainer | ||
Queues a function to be called later. | UIComponent | ||
Called by the chart to indicate
when its current transition state has changed. | AxisRenderer | ||
Deletes a style property from this component instance. | UIComponent | ||
判斷指定的顯示物件是否為 DisplayObjectContainer 實體的子系,或為實體本身。 | DisplayObjectContainer | ||
Converts a Point object from content coordinates to global coordinates. | UIComponent | ||
Converts a Point object from content to local coordinates. | UIComponent | ||
Returns a set of properties that identify the child within
this container. | UIComponent | ||
Returns a set of properties that identify the child within
this container. | UIComponent | ||
Creates an id reference to this IUIComponent object
on its parent document object. | UIComponent | ||
Deletes the id reference to this IUIComponent object
on its parent document object. | UIComponent | ||
Returns a UITextFormat object corresponding to the text styles
for this UIComponent. | UIComponent | ||
[覆寫]
Dispatches an event into the event flow. | UIComponent | ||
Shows or hides the focus indicator around this component. | UIComponent | ||
drawRoundRect(x:Number, y:Number, w:Number, h:Number, r:Object = null, c:Object = null, alpha:Object = null, rot:Object = null, gradient:String = null, ratios:Array = null, hole:Object = null):void
Programmatically draws a rectangle into this skin's Graphics object. | UIComponent | ||
Called by the effect instance when it stops playing on the component. | UIComponent | ||
Called by the effect instance when it starts playing on the component. | UIComponent | ||
Ends all currently playing effects on the component. | UIComponent | ||
Executes all the bindings for which the UIComponent object is the destination. | UIComponent | ||
Called after printing is complete. | UIComponent | ||
Provides the automation object at the specified index. | UIComponent | ||
Provides the automation object list . | UIComponent | ||
傳回可定義顯示物件區域 (相對於 targetCoordinateSpace 物件的座標系統) 的矩形。 | DisplayObject | ||
Returns the x coordinate of the element's bounds at the specified element size. | UIComponent | ||
Returns the y coordinate of the element's bounds at the specified element size. | UIComponent | ||
傳回存在於指定索引位置的子顯示物件實體。 | DisplayObjectContainer | ||
傳回具有指定名稱的子顯示物件。 | DisplayObjectContainer | ||
傳回 child DisplayObject 實體的索引位置。 | DisplayObjectContainer | ||
Finds the type selectors for this UIComponent instance. | UIComponent | ||
Returns a layout constraint value, which is the same as
getting the constraint style for this component. | UIComponent | ||
A convenience method for determining whether to use the
explicit or measured height
| UIComponent | ||
A convenience method for determining whether to use the
explicit or measured width
| UIComponent | ||
Gets the object that currently has focus. | UIComponent | ||
Returns the element's layout height. | UIComponent | ||
Returns the element's layout width. | UIComponent | ||
Returns the x coordinate that the element uses to draw on screen. | UIComponent | ||
Returns the y coordinate that the element uses to draw on screen. | UIComponent | ||
Returns the transform matrix that is used to calculate the component's
layout relative to its siblings. | UIComponent | ||
Returns the layout transform Matrix3D for this element. | UIComponent | ||
Returns the element's maximum height. | UIComponent | ||
Returns the element's maximum width. | UIComponent | ||
Returns the element's minimum height. | UIComponent | ||
Returns the element's minimum width. | UIComponent | ||
傳回位於指定點底下,且屬於此 DisplayObjectContainer 實體之子系 (或孫系,以下類推) 的物件陣列。 | DisplayObjectContainer | ||
Returns the element's preferred height. | UIComponent | ||
Returns the element's preferred width. | UIComponent | ||
根據 targetCoordinateSpace 參數所定義的座標系統,並排除形狀上的任何筆畫,傳回可定義顯示物件邊界的矩形。 | DisplayObject | ||
Returns the item in the dataProvider that was used
by the specified Repeater to produce this Repeater, or
null if this Repeater isn't repeated. | UIComponent | ||
Gets a style property that has been set anywhere in this
component's style lookup chain. | UIComponent | ||
Converts a Point object from global to content coordinates. | UIComponent | ||
將 point 物件從「舞台」(全域) 座標轉換成顯示物件的 (區域) 座標。 | DisplayObject | ||
將二維點從「舞台」(全域) 座標轉換為三維顯示物件的 (區域) 座標。 | DisplayObject | ||
Returns true if currentCSSState is not null. | UIComponent | ||
會檢查 EventDispatcher 物件是否有對特定的事件類型註冊偵聽程式。 | EventDispatcher | ||
指出物件是否有已定義的指定屬性。 | Object | ||
Determines whether the specified state has been defined on this
UIComponent. | UIComponent | ||
評估顯示物件的範圍框,看它是否與 obj 顯示物件的範圍框重疊或相交。 | DisplayObject | ||
評估顯示物件,看它是否與 x 和 y 參數所指定的點重疊或相交。 | DisplayObject | ||
Returns a box Matrix which can be passed to the
drawRoundRect() method
as the rot parameter when drawing a horizontal gradient. | UIComponent | ||
Initializes the internal structure of this component. | UIComponent | ||
Initializes various properties which keep track of repeated instances
of this component. | UIComponent | ||
[覆寫]
Marks a component so that its updateDisplayList()
method gets called during a later screen update. | AxisRenderer | ||
Called by a component's items to indicate that their depth
property has changed. | UIComponent | ||
An element must call this method when its layoutDirection changes or
when its parent's layoutDirection changes. | UIComponent | ||
Marks a component so that its commitProperties()
method gets called during a later screen update. | UIComponent | ||
[覆寫]
Marks a component so that its measure()
method gets called during a later screen update. | AxisRenderer | ||
指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。 | Object | ||
將三維顯示物件的 (區域) 座標的三維點轉換為「舞台」(全域) 座標中的二維點。 | DisplayObject | ||
Converts a Point object from local to content coordinates. | UIComponent | ||
將 point 物件從顯示物件的 (區域) 座標轉換成「舞台」(全域) 座標。 | DisplayObject | ||
Returns true if cssState matches currentCSSState. | UIComponent | ||
Determines whether this instance is the same as, or is a subclass of,
the given type. | UIComponent | ||
Measures the specified HTML text, which can contain HTML tags such
as <font> and <b>,
assuming that it is displayed
in a single-line UITextField using a UITextFormat
determined by the styles of this UIComponent. | UIComponent | ||
Measures the specified text, assuming that it is displayed
in a single-line UITextField (or UIFTETextField) using a UITextFormat
determined by the styles of this UIComponent. | UIComponent | ||
[覆寫]
Moves this object to the specified x and y coordinates. | AxisRenderer | ||
Propagates style changes to the children. | UIComponent | ||
Returns true if the chain of owner properties
points from child to this UIComponent. | UIComponent | ||
Called by Flex when a UIComponent object is added to or removed from a parent. | UIComponent | ||
Prepares an IFlexDisplayObject for printing. | UIComponent | ||
指出指定的屬性是否存在,以及是否可列舉。 | Object | ||
Builds or rebuilds the CSS style cache for this component
and, if the recursive parameter is true,
for all descendants of this component as well. | UIComponent | ||
For each effect event, registers the EffectManager
as one of the event listeners. | UIComponent | ||
將指定的 child DisplayObject 實體從 DisplayObjectContainer 實體的子清單中移除。 | DisplayObjectContainer | ||
從 DisplayObjectContainer 子清單中的指定索引位置移除子 DisplayObject。 | DisplayObjectContainer | ||
將所有 child DisplayObject 實體從 DisplayObjectContainer 實體的子清單中移除。 | DisplayObjectContainer | ||
會從 EventDispatcher 物件移除偵聽程式。 | EventDispatcher | ||
Removes a non-visual style client from this component instance. | UIComponent | ||
Replays the specified event. | UIComponent | ||
升起顯示虛擬鍵盤。 | InteractiveObject | ||
Resolves a child by using the id provided. | UIComponent | ||
[靜態]
Resumes the background processing of methods
queued by callLater(), after a call to
suspendBackgroundProcessing(). | UIComponent | ||
[覆寫]
Sets the actual size of this object. | AxisRenderer | ||
變更顯示物件容器中現有子系的位置。 | DisplayObjectContainer | ||
Sets a layout constraint value, which is the same as
setting the constraint style for this component. | UIComponent | ||
Set the current state. | UIComponent | ||
Sets the focus to this component. | UIComponent | ||
Sets the coordinates that the element uses to draw on screen. | UIComponent | ||
Sets the layout size of the element. | UIComponent | ||
Sets the transform Matrix that is used to calculate the component's layout
size and position relative to its siblings. | UIComponent | ||
Sets the transform Matrix3D that is used to calculate the component's layout
size and position relative to its siblings. | UIComponent | ||
為迴圈作業設定動態屬性的可用性。 | Object | ||
Sets a style property on this component instance. | UIComponent | ||
Called when the visible property changes. | UIComponent | ||
讓使用者拖曳指定的 sprite。 | Sprite | ||
讓使用者將指定的 Sprite 拖曳至觸控裝置上。 | Sprite | ||
遞迴停止執行所有 MovieClips 的時間軸根源於此物件。 | DisplayObjectContainer | ||
結束 startDrag() 方法。 | Sprite | ||
結束觸控裝置使用的 startTouchDrag() 方法。 | Sprite | ||
Detects changes to style properties. | UIComponent | ||
Flex calls the stylesInitialized() method when
the styles for a component are first initialized. | UIComponent | ||
[靜態]
Blocks the background processing of methods
queued by callLater(),
until resumeBackgroundProcessing() is called. | UIComponent | ||
替換兩個指定子物件的 z 順序 (深度階層,由前至後順序)。 | DisplayObjectContainer | ||
在子清單的兩個指定索引位置,替換子物件的 z 順序 (深度階層,由前至後順序)。 | DisplayObjectContainer | ||
傳回代表此物件的字串,根據地區特定慣例進行格式化。 | Object | ||
[覆寫]
Returns a string indicating the location of this object
within the hierarchy of DisplayObjects in the Application. | FlexSprite | ||
transformAround(transformCenter:Vector3D, scale:Vector3D = null, rotation:Vector3D = null, translation:Vector3D = null, postLayoutScale:Vector3D = null, postLayoutRotation:Vector3D = null, postLayoutTranslation:Vector3D = null, invalidateLayout:Boolean = true):void
A utility method to update the rotation, scale, and translation of the
transform while keeping a particular point, specified in the component's
own coordinate space, fixed in the parent's coordinate space. | UIComponent | ||
A utility method to transform a point specified in the local
coordinates of this object to its location in the object's parent's
coordinates. | UIComponent | ||
Validates the position and size of children and draws other
visuals. | UIComponent | ||
Validate and update the properties and layout of this object
and redraw it, if necessary. | UIComponent | ||
Used by layout logic to validate the properties of a component
by calling the commitProperties() method. | UIComponent | ||
Validates the measured size of the component
If the LayoutManager.invalidateSize() method is called with
this ILayoutManagerClient, then the validateSize() method
is called when it's time to do measurements. | UIComponent | ||
Handles both the valid and invalid events from a
validator assigned to this component. | UIComponent | ||
會傳回指定之物件的基本值。 | Object | ||
Returns a box Matrix which can be passed to drawRoundRect()
as the rot parameter when drawing a vertical gradient. | UIComponent | ||
檢查此 EventDispatcher 物件是否已註冊事件偵聽程式,或者此物件的任何祖系已為特定事件類型註冊事件偵聽程式。 | EventDispatcher |
方法 | 定義自 | ||
---|---|---|---|
Adjust the focus rectangle. | UIComponent | ||
Commits the computed matrix built from the combination of the layout
matrix and the transform offsets to the flash displayObject's transform. | UIComponent | ||
This is an internal method used by the Flex framework
to support the Dissolve effect. | UIComponent | ||
Determines if the call to the measure() method can be skipped. | UIComponent | ||
Performs any final processing after child objects are created. | UIComponent | ||
Processes the properties set on the component. | UIComponent | ||
Create child objects of the component. | UIComponent | ||
Creates a new object using a context
based on the embedded font being used. | UIComponent | ||
Creates the object using a given moduleFactory. | UIComponent | ||
Helper method for dispatching a PropertyChangeEvent
when a property is updated. | UIComponent | ||
The event handler called when a UIComponent object gets focus. | UIComponent | ||
The event handler called when a UIComponent object loses focus. | UIComponent | ||
Initializes the implementation and storage of some of the less frequently
used advanced layout features of a component. | UIComponent | ||
Finalizes the initialization of this component. | UIComponent | ||
Initializes this component's accessibility code. | UIComponent | ||
Helper method to invalidate parent size and display list if
this object affects its layout (includeInLayout is true). | UIComponent | ||
Typically overridden by components containing UITextField objects,
where the UITextField object gets focus. | UIComponent | ||
The event handler called for a keyDown event. | UIComponent | ||
The event handler called for a keyUp event. | UIComponent | ||
[覆寫]
Calculates the default size, and optionally the default minimum size,
of the component. | AxisRenderer | ||
This method is called when a UIComponent is constructed,
and again whenever the ResourceManager dispatches
a "change" Event to indicate
that the localized resources have changed in some way. | UIComponent | ||
Specifies a transform stretch factor in the horizontal and vertical direction. | UIComponent | ||
This method is called when a state changes to check whether
state-specific styles apply to this component. | UIComponent | ||
[覆寫]
Draws the object and/or sizes and positions its children. | AxisRenderer |
樣式可分為一般樣式及與特定主題關聯的樣式兩種。如果是一般樣式,可以與任何主題搭配使用。如果是與特定主題關聯的樣式,只有在您的應用程式使用特定主題時才能使用該樣式。
樣式 | 說明 | 定義自 | ||
---|---|---|---|---|
axisStroke | 類型: mx.graphics.IStroke CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Specifies the characteristics of the line for the axis. This style must be an instance of the Stroke class. | AxisRenderer | ||
axisTitleStyleName | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The name of the CSS class selector to use when formatting the axis title. | AxisRenderer | ||
類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The vertical distance in pixels from the top edge of the content area to the control's baseline position. | UIComponent | |||
類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The vertical distance, in pixels, from the bottom edge of the component to the bottom edge of its parent container's content area. | UIComponent | |||
canDropLabels | 類型: Boolean CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Specifies whether the AxisRenderer should drop labels as necessary to lay out correctly. Set to Set to If you do not explicitly set this style, the AxisRenderer defaults to an appropriate value based on the type of axis being rendered. | AxisRenderer | ||
canStagger | 類型: Boolean CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Specifies whether to stagger labels on two label rows. Use this setting to minimize the space required for the labels. The default value is true , which staggers the labels.
| AxisRenderer | ||
color | 類型: uint 格式: Color CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Color of text in the component, including the component label. 預設值為 0x0B333C 。 | AxisRenderer | ||
disabledColor | 類型: uint 格式: Color CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Color of text in the component if it is disabled. 預設值為 0xAAB3B3 。 | AxisRenderer | ||
類型: uint 格式: Color CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Color of the component highlight when validation fails. | UIComponent | |||
類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Blend mode used by the focus rectangle. | UIComponent | |||
類型: Class CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Skin used to draw the focus rectangle. | UIComponent | |||
類型: Number 格式: Length CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Thickness, in pixels, of the focus rectangle outline. | UIComponent | |||
fontAntiAliasType | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Sets the antiAliasType property of internal TextFields. The possible values are
"normal" (flash.text.AntiAliasType.NORMAL )
and "advanced" (flash.text.AntiAliasType.ADVANCED ).
The default value is This style has no effect for system fonts. This style applies to all the text in a TextField subcontrol; you can't apply it to some characters and not others. 預設值為 "advanced" 。相關 API 元素 | AxisRenderer | ||
fontFamily | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Name of the font to use. Unlike in a full CSS implementation, comma-separated lists are not supported. You can use any font family name. If you specify a generic font name, it is converted to an appropriate device font. 預設值為 "Verdana" 。 | AxisRenderer | ||
fontGridFitType | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Sets the gridFitType property of internal TextFields that represent text in Flex controls.
The possible values are "none" (flash.text.GridFitType.NONE ),
"pixel" (flash.text.GridFitType.PIXEL ),
and "subpixel" (flash.text.GridFitType.SUBPIXEL ).
This property only applies when you are using an embedded FlashType font
and the This style has no effect for system fonts. This style applies to all the text in a TextField subcontrol; you can't apply it to some characters and not others. 預設值為 "pixel" 。相關 API 元素 | AxisRenderer | ||
fontSharpness | 類型: Number CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Sets the sharpness property of internal TextFields that represent text in Flex controls.
This property specifies the sharpness of the glyph edges. The possible values are Numbers
from -400 through 400.
This property only applies when you are using an embedded FlashType font
and the This style has no effect for system fonts. This style applies to all the text in a TextField subcontrol; you can't apply it to some characters and not others. 預設值為 0 。相關 API 元素 | AxisRenderer | ||
fontSize | 類型: Number 格式: Length CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Height of the text, in pixels. The default value is 10 for all controls except the ColorPicker control. For the ColorPicker control, the default value is 11. | AxisRenderer | ||
fontStyle | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Determines whether the text is italic font. Recognized values are "normal" and "italic" .
預設值為 "normal" 。 | AxisRenderer | ||
fontThickness | 類型: Number CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Sets the thickness property of internal TextFields that represent text in Flex controls.
This property specifies the thickness of the glyph edges.
The possible values are Numbers from -200 to 200.
This property only applies when you are using an embedded FlashType font
and the This style has no effect on system fonts. This style applies to all the text in a TextField subcontrol; you can't apply it to some characters and not others. 預設值為 0 。相關 API 元素 | AxisRenderer | ||
fontWeight | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Determines whether the text is boldface. Recognized values are "normal" and "bold" .
For LegendItem, the default is "bold" .
預設值為 "normal" 。 | AxisRenderer | ||
類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The horizontal distance in pixels from the center of the component's content area to the center of the component. | UIComponent | |||
類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4.5 執行階段版本: Flash10, AIR 2.5 The primary interaction mode for this component. | UIComponent | |||
kerning | 類型: Boolean CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 A Boolean value that indicates whether kerning is enabled ( true ) or disabled (false ).
Kerning adjusts the gap between certain character pairs
to improve readability, and should be used only when necessary,
such as with headings in large fonts.
Kerning is supported for embedded FlashType fonts only.
Certain fonts, such as Verdana, and monospaced fonts,
such as Courier New, do not support kerning.
預設值為 false 。 | AxisRenderer | ||
labelAlign | 類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Specifies the alignment of label with respect to the position of the value it points to. 預設值為 center 。 | AxisRenderer | ||
labelClass | 類型: Class CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 4 執行階段版本: Flash10.2, AIR 2.0 The class that is used by this component to render labels. It can be set to either the mx.controls.Label class or the spark.components.Label class. 預設值為 spark.components.Label 。 | AxisRenderer | ||
labelGap | 類型: Number 格式: Length CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Specifies the gap between the end of the tick marks and the top of the labels, in pixels. 預設值為 3 。 | AxisRenderer | ||
labelRotation | 類型: Number CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Specifies the label rotation. If the labels are rendered with device fonts, the labels are always drawn horizontally. If this style is any negative value, the AxisRenderer determines an optimal angle to render the labels in the smallest area without overlapping. | AxisRenderer | ||
類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4.1 執行階段版本: Flash10, AIR 1.5 Specifies the desired layout direction of a component. | UIComponent | |||
類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The horizontal distance, in pixels, from the left edge of the component to the left edge of its parent container's content area. | UIComponent | |||
letterSpacing | 類型: Number CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The number of additional pixels to appear between each character. A positive value increases the character spacing beyond the normal spacing, while a negative value decreases it. 預設值為 0 。 | AxisRenderer | ||
minorTickLength | 類型: Number 格式: Length CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Specifies the length of the minor tick marks on the axis, in pixels. 預設值為 0 。 | AxisRenderer | ||
minorTickPlacement | 類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Specifies where to draw the minor tick marks. Options are:
| AxisRenderer | ||
minorTickStroke | 類型: mx.graphics.IStroke CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Specifies the characteristics of the minor tick marks on the axis. This style must be an instance of the Stroke class. | AxisRenderer | ||
類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The horizontal distance, in pixels, from the right edge of the component to the right edge of its parent container's content area. | UIComponent | |||
類型: Boolean CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4.5 執行階段版本: Flash10, AIR 1.5 Show the error border or skin when this component is invalid | UIComponent | |||
類型: Boolean CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 4.5 執行階段版本: Flash10, AIR 1.5 Show the error tip when this component is invalid and the user rolls over it | UIComponent | |||
showLabels | 類型: Boolean CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Specifies whether labels should appear along the axis. 預設值為 true 。 | AxisRenderer | ||
showLine | 類型: Boolean CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Specifies whether to display the axis. 預設值為 true 。 | AxisRenderer | ||
textAlign | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Alignment of text within a container. Possible values are "left" , "right" ,
or "center" .
The default value for most controls is | AxisRenderer | ||
textDecoration | 類型: String CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Determines whether the text is underlined. Possible values are "none" and "underline" .
預設值為 "none" 。 | AxisRenderer | ||
textIndent | 類型: Number 格式: Length CSS 繼承: 是 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Offset of first line of text from the left side of the container, in pixels. 預設值為 0 。 | AxisRenderer | ||
tickLength | 類型: Number 格式: Length CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Specifies the length of the tick marks on the axis, in pixels. 預設值為 3 。 | AxisRenderer | ||
tickPlacement | 類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Specifies where to draw the tick marks. Options are:
| AxisRenderer | ||
tickStroke | 類型: mx.graphics.IStroke CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Specifies the characteristics of the tick marks on the axis. This style must be an instance of the Stroke class. | AxisRenderer | ||
類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The vertical distance, in pixels, from the top edge of the component to the top edge of its parent container's content area. | UIComponent | |||
verticalAxisTitleAlignment | 類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 Specifies how vertical axis title is to be rendered. flippedVertical renders the title top to bottom
vertical renders the title bottom to top
預設值為 flippedVertical 。 | AxisRenderer | ||
類型: String CSS 繼承: 否 語言版本: ActionScript 3.0 產品版本: Flex 3 執行階段版本: Flash9, AIR 1.1 The vertical distance in pixels from the center of the component's content area to the center of the component. | UIComponent |
axis | 屬性 |
axis:IAxis
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The axis object associated with this renderer. This property is managed by the enclosing chart, and could be explicitly set if multiple axes renderers are used.
實作
public function get axis():IAxis
public function set axis(value:IAxis):void
chart | 屬性 |
gutters | 屬性 |
gutters:Rectangle
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The distance between the axisRenderer and the sides of the surrounding chart. This property is assigned automatically by the chart, and should not be assigned directly.
實作
public function get gutters():Rectangle
public function set gutters(value:Rectangle):void
heightLimit | 屬性 |
heightLimit:Number
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The maximum amount of space, in pixels, that an axis renderer will take from a chart. Axis Renderers by default will take up as much space in the chart as necessary to render all of their labels at full size. If heightLimit is set, an AxisRenderer will resort to reducing the labels in size in order to guarantee the total size of the axis is less than heightLimit.
實作
public function get heightLimit():Number
public function set heightLimit(value:Number):void
highlightElements | 屬性 |
horizontal | 屬性 |
horizontal:Boolean
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
true
if the axis renderer
is being used as a horizontal axis.
This property is managed by the enclosing CartesianChart,
and should not be set directly.
實作
public function get horizontal():Boolean
public function set horizontal(value:Boolean):void
labelFunction | 屬性 |
labelFunction:Function
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Called to format axis renderer values for display as labels.
A labelFunction
has the following signature:
function labelFunction(axisRenderer:IAxisRenderer, label:String):String { ... }
實作
public function get labelFunction():Function
public function set labelFunction(value:Function):void
labelRenderer | 屬性 |
labelRenderer:IFactory
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
A reference to the factory used to render the axis labels. This type must implement the IDataRenderer and IFlexDisplayObject interfaces.
The AxisRenderer will create one instance of this class for each label on the axis. The labelRenderer's data property is assigned an AxisLabel object containing the value and label to be rendered.
實作
public function get labelRenderer():IFactory
public function set labelRenderer(value:IFactory):void
length | 屬性 |
length:Number
[唯讀] 語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Specifies the length of the axis, in screen coordinates. The default length depends on a number of factors, including the size of the chart, the size of the labels, how the AxisRenderer chooses to lay out labels, and any requirements imposed by other portions of the chart.
實作
public function get length():Number
minorTicks | 屬性 |
moduleFactory | 屬性 |
moduleFactory:IFlexModuleFactory
[覆寫] 語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
A module factory is used as context for using embedded fonts and for finding the style manager that controls the styles for this component.
實作
override public function get moduleFactory():IFlexModuleFactory
override public function set moduleFactory(value:IFlexModuleFactory):void
otherAxes | 屬性 |
placement | 屬性 |
placement:String
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The side of the chart the axisRenderer will appear on.
Legal values are "left"
and "right"
for vertical axis renderers and "top"
and "bottom"
for horizontal axis renderers.
By default, primary axes are placed on the left and top,
and secondary axes are placed on the right and bottom.
CartesianCharts automatically guarantee that secondary axes
are placed opposite primary axes; if you explicitly place
a primary vertical axis on the right, for example,
the secondary vertical axis is swapped to the left.
實作
public function get placement():String
public function set placement(value:String):void
ticks | 屬性 |
titleRenderer | 屬性 |
titleRenderer:IFactory
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
A reference to the factory used to render the axis title. This type must extend UIComponent and implement the IDataRenderer and IFlexDisplayObject interfaces.
The AxisRenderer will create an instance of this class for title of the axis. The titleRenderer's data property is assigned the title to be rendered.
實作
public function get titleRenderer():IFactory
public function set titleRenderer(value:IFactory):void
AxisRenderer | () | 建構函式 |
public function AxisRenderer()
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Constructor.
adjustGutters | () | 方法 |
public function adjustGutters(workingGutters:Rectangle, adjustable:Object):Rectangle
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Adjusts its layout to accomodate the gutters passed in. This method is called by the enclosing chart to determine the size of the gutters and the corresponding data area. This method provides the AxisRenderer with an opportunity to calculate layout based on the new gutters, and to adjust them if necessary. If a given gutter is adjustable, an axis renderer can optionally adjust the gutters inward (make the gutter larger) but not outward (make the gutter smaller).
參數
workingGutters:Rectangle — Defines the gutters to adjust.
| |
adjustable:Object — Consists of four Boolean properties
(left=true/false, top=true/false, right=true/false,
and bottom=true/false) that indicate whether the axis renderer
can optionally adjust each of the gutters further.
|
Rectangle — A rectangle that defines the dimensions of the gutters, including the
adjustments.
|
chartStateChanged | () | 方法 |
public function chartStateChanged(oldState:uint, newState:uint):void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Called by the chart to indicate when its current transition state has changed.
參數
oldState:uint — A number representing the old state.
| |
newState:uint — A number representing the new state.
|
invalidateDisplayList | () | 方法 |
override public function invalidateDisplayList():void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Marks a component so that its updateDisplayList()
method gets called during a later screen update.
Invalidation is a useful mechanism for eliminating duplicate work by delaying processing of changes to a component until a later screen update. For example, if you want to change the width and height, it would be wasteful to update the component immediately after you change the width and then update again with the new height. It is more efficient to change both properties and then render the component with its new size once.
Invalidation methods rarely get called. In general, setting a property on a component automatically calls the appropriate invalidation method.
invalidateSize | () | 方法 |
override public function invalidateSize():void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Marks a component so that its measure()
method gets called during a later screen update.
Invalidation is a useful mechanism for eliminating duplicate work by delaying processing of changes to a component until a later screen update. For example, if you want to change the text and font size, it would be wasteful to update the text immediately after you change it and then update the size when it gets set. It is more efficient to change both properties and then render the text with its new size once.
Invalidation methods rarely get called. In general, setting a property on a component automatically calls the appropriate invalidation method.
measure | () | 方法 |
override protected function measure():void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Calculates the default size, and optionally the default minimum size, of the component. This is an advanced method that you might override when creating a subclass of UIComponent.
You do not call this method directly. Flex calls the
measure()
method when the component is added to a container
using the addChild()
method, and when the component's
invalidateSize()
method is called.
When you set a specific height and width of a component,
Flex does not call the measure()
method,
even if you explicitly call the invalidateSize()
method.
That is, Flex only calls the measure()
method if
the explicitWidth
property or the explicitHeight
property of the component is NaN.
In your override of this method, you must set the
measuredWidth
and measuredHeight
properties
to define the default size.
You can optionally set the measuredMinWidth
and
measuredMinHeight
properties to define the default
minimum size.
Most components calculate these values based on the content they are displaying, and from the properties that affect content display. A few components simply have hard-coded default values.
The conceptual point of measure()
is for the component to provide
its own natural or intrinsic size as a default. Therefore, the
measuredWidth
and measuredHeight
properties
should be determined by factors such as:
- The amount of text the component needs to display.
- The styles, such as
fontSize
, for that text. - The size of a JPEG image that the component displays.
- The measured or explicit sizes of the component's children.
- Any borders, margins, and gaps.
In some cases, there is no intrinsic way to determine default values.
For example, a simple GreenCircle component might simply set
measuredWidth = 100 and measuredHeight = 100 in its measure()
method to
provide a reasonable default size. In other cases, such as a TextArea,
an appropriate computation (such as finding the right width and height
that would just display all the text and have the aspect ratio of a Golden Rectangle)
might be too time-consuming to be worthwhile.
The default implementation of measure()
sets measuredWidth
, measuredHeight
,
measuredMinWidth
, and measuredMinHeight
to 0
.
move | () | 方法 |
setActualSize | () | 方法 |
override public function setActualSize(w:Number, h:Number):void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Sets the actual size of this object.
This method is mainly for use in implementing the
updateDisplayList()
method, which is where
you compute this object's actual size based on
its explicit size, parent-relative (percent) size,
and measured size.
You then apply this actual size to the object
by calling setActualSize()
.
In other situations, you should be setting properties
such as width
, height
,
percentWidth
, or percentHeight
rather than calling this method.
參數
w:Number — The new width for this object.
| |
h:Number — The new height for this object.
|
updateDisplayList | () | 方法 |
override protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Draws the object and/or sizes and positions its children. This is an advanced method that you might override when creating a subclass of UIComponent.
You do not call this method directly. Flex calls the
updateDisplayList()
method when the component is added to a container
using the addChild()
method, and when the component's
invalidateDisplayList()
method is called.
If the component has no children, this method
is where you would do programmatic drawing
using methods on the component's Graphics object
such as graphics.drawRect()
.
If the component has children, this method is where
you would call the move()
and setActualSize()
methods on its children.
Components can do programmatic drawing even if
they have children. In doing either, use the
component's unscaledWidth
and unscaledHeight
as its bounds.
It is important to use unscaledWidth
and
unscaledHeight
instead of the width
and height
properties.
參數
unscaledWidth:Number — Specifies the width of the component, in pixels,
in the component's coordinates, regardless of the value of the
scaleX property of the component.
| |
unscaledHeight:Number — Specifies the height of the component, in pixels,
in the component's coordinates, regardless of the value of the
scaleY property of the component.
|
<?xml version="1.0"?> <!-- Simple example to demonstrate the HLOCChart control. --> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx"> <fx:Script> <![CDATA[ import mx.collections.ArrayCollection; [Bindable] private var stockDataAC:ArrayCollection = new ArrayCollection( [ { Date: "25-Jul", Open: 40.55, High: 40.75, Low: 40.24, Close:40.31}, { Date: "26-Jul", Open: 40.15, High: 40.78, Low: 39.97, Close:40.34}, { Date: "27-Jul", Open: 40.38, High: 40.66, Low: 40, Close:40.63}, { Date: "28-Jul", Open: 40.49, High: 40.99, Low: 40.3, Close:40.98}, { Date: "29-Jul", Open: 40.13, High: 40.4, Low: 39.65, Close:39.95}, { Date: "1-Aug", Open: 39.00, High: 39.50, Low: 38.7, Close:38.6}, { Date: "2-Aug", Open: 38.68, High: 39.34, Low: 37.75, Close:38.84}, { Date: "3-Aug", Open: 38.76, High: 38.76, Low: 38.03, Close:38.12}, { Date: "4-Aug", Open: 37.98, High: 37.98, Low: 36.56, Close:36.69}, { Date: "5-Aug", Open: 36.61, High: 37, Low: 36.48, Close:36.86} ]); ]]> </fx:Script> <fx:Declarations> <!-- Define custom Stroke for the wick and ticks. --> <mx:SolidColorStroke id="s1" color="0x000000" weight="5" joints="bevel" caps="square"/> </fx:Declarations> <mx:Panel title="HLOCChart Control Example" height="100%" width="100%"> <mx:HLOCChart id="hlocchart" height="100%" width="100%" paddingRight="5" paddingLeft="5" showDataTips="true" dataProvider="{stockDataAC}"> <mx:verticalAxis> <mx:LinearAxis id="vaxis" baseAtZero="false" title="Price"/> </mx:verticalAxis> <mx:horizontalAxis> <mx:CategoryAxis id="haxis" categoryField="Date" title="Date"/> </mx:horizontalAxis> <mx:horizontalAxisRenderers> <mx:AxisRenderer axis="{haxis}" canDropLabels="true"/> </mx:horizontalAxisRenderers> <mx:series> <mx:HLOCSeries openField="Open" highField="High" lowField="Low" closeField="Close" stroke="{s1}" openTickStroke="{s1}" closeTickStroke="{s1}" openTickLength="7" closeTickLength="7" /> </mx:series> </mx:HLOCChart> </mx:Panel> </s:Application>
Tue Jun 12 2018, 03:47 PM Z