mx.effects 패키지에는 비헤이비어를 지원할 클래스가 들어 있습니다.
인터페이스
인터페이스 | 설명 | |
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IAbstractEffect | The IAbstractEffect interface is used to denote that a property or parameter must be of type Effect, but does not actually implement any of the APIs of the IEffect interface. | |
IEffect | The IEffect interface defines the base interface of all Flex effects. | |
IEffectInstance | The IEffectInstance interface represents an instance of an effect playing on a target. | |
IEffectTargetHost | The IEffectTargetHost interface defines the interface that lets you access the target list-based control of a data effect. |
클래스
클래스 | 설명 | |
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AddChildAction | The AddChildAction class defines an action effect that corresponds to the AddChild property of a view state definition. | |
AddItemAction | The AddItemAction class defines an action effect that determines when the item renderer appears in the control for an item being added to a list-based control, such as List or TileList, or for an item that replaces an existing item in the control. | |
AnimateProperty | The AnimateProperty effect animates a property or style of a component. | |
Blur | The Blur effect lets you apply a blur visual effect to a component. | |
CompositeEffect | The CompositeEffect class is the parent class for the Parallel and Sequence classes, which define the <mx:Parallel> and <mx:Sequence> MXML tags. | |
DefaultListEffect | The DefaultListEffect class defines the default effect applied to the item renderers of a List control when the data in the data provider changes. | |
DefaultTileListEffect | The DefaultTileListEffect class defines the default effect applied to the item renderers of a TileList control when the data in the data provider changes. | |
Dissolve | Animate the component from transparent to opaque, or from opaque to transparent. | |
Effect | The Effect class is an abstract base class that defines the basic functionality of all Flex effects. | |
EffectInstance | The EffectInstance class represents an instance of an effect playing on a target. | |
EffectManager | The EffectManager class listens for events, such as the show and move events, dispatched by objects in a Flex application. | |
EffectTargetFilter | The EffectTargetFilter class defines a custom filter that is executed by each transition effect on each target of the effect. | |
Fade | The Fade effect animates the alpha property of a component, either from transparent to opaque, or from opaque to transparent. | |
Glow | The Glow effect lets you apply a visual glow effect to a component. | |
Iris | The Iris effect animates the effect target by expanding or contracting a rectangular mask centered on the target. | |
MaskEffect | The MaskEffect class is an abstract base class for all effects that animate a mask, such as the wipe effects and the Iris effect. | |
Move | The Move effect changes the position of a component over a specified time interval. | |
Parallel | The Parallel effect plays multiple child effects at the same time. | |
Pause | The Pause effect is useful when sequencing effects. | |
RemoveChildAction | The RemoveChildAction class defines an action effect that corresponds to the RemoveChild property of a view state definition. | |
RemoveItemAction | The RemoveItemAction class defines an action effect that determines when the item renderer disappears from the control for the item renderer of an item being removed from a list-based control, such as List or TileList, or for an item that is replaced by a new item added to the control. | |
Resize | The Resize effect changes the width, height, or both dimensions of a component over a specified time interval. | |
Rotate | The Rotate effect rotates a component around a specified point. | |
Sequence | The Sequence effect plays multiple child effects one after the other, in the order in which they are added. | |
SetPropertyAction | The SetPropertyAction class defines an action effect that corresponds to the SetProperty property of a view state definition. | |
SetStyleAction | The SetStyleAction class defines an action effect that corresponds to the SetStyle property of a view state definition. | |
SoundEffect | The SoundEffect class plays an MP3 audio file. | |
Tween | The Tween class defines a tween, a property animation performed on a target object over a period of time. | |
TweenEffect | The TweenEffect class is the superclass for all effects that are based on the Tween object. | |
UnconstrainItemAction | The UnconstrainItemAction class defines an action effect that is used in a data-effect definition to temporarily stop item renderers from being positioned by the layout algorithm of the parent control. | |
WipeDown | The WipeDown class defines a wipe down effect. | |
WipeLeft | The WipeLeft class defines a wipe left effect. | |
WipeRight | The WipeRight class defines a wipe right effect. | |
WipeUp | The WipeUp class defines a wipe up effect. | |
Zoom | The Zoom effect zooms the object in or out on a center point. |
Tue Jun 12 2018, 03:32 PM Z