패키지 | mx.effects |
클래스 | public class DefaultTileListEffect |
상속 | DefaultTileListEffect ![]() ![]() ![]() ![]() ![]() |
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
You use the itemsChangeEffect
style property to apply
this effect to a TileList control. The default value of
the itemsChangeEffect
style property is undefined
,
meaning it does not use any effect.
You typically set the TileList.offscreenExtraRowsOrColumns
property
when applying a data effect. Typically, you set TileList.offscreenExtraRowsOrColumns
to a small even number, such as 2, for a TileList control.

The <mx:DefaultTileListEffect> tag inherits all the members of its parent and adds the following members:
<DefaultTileListEffect Properties color="0xFFFFFF" fadeInDuration="350" fadeOutDuration="350" moveDuration="300" />
기본 MXML 속성children
관련 API 요소
공용 속성
속성 | 정의 주체 | ||
---|---|---|---|
![]() | className : String [읽기 전용]
The name of the effect class, such as "Fade". | Effect | |
color : Number
Hex value that represents the color used when fading
the added and removed item. | DefaultTileListEffect | ||
![]() | compositeDuration : Number [재정의] [읽기 전용]
Returns the duration of this effect as defined by the duration of
all child effects. | Parallel | |
![]() | constructor : Object
지정된 객체 인스턴스의 클래스 객체 또는 생성자 함수에 대한 참조입니다. | Object | |
fadeInDuration : Number
The duration in milliseconds
used to fade in renderers for added and removed items. | DefaultTileListEffect | ||
fadeOutDuration : Number
The duration in milliseconds used to
fade out renderers for removed and replaced items. | DefaultTileListEffect | ||
![]() | hideFocusRing : Boolean
Determines whether the effect should hide the focus ring
when starting the effect. | Effect | |
![]() | instanceClass : Class
An object of type Class that specifies the effect
instance class class for this effect class. | Effect | |
![]() | isPlaying : Boolean [읽기 전용]
A read-only flag which is true if any instances of the effect
are currently playing, and false if none are. | Effect | |
moveDuration : Number
The duration in milliseconds
applied to renderers for items moved in the control
as part of the effect. | DefaultTileListEffect | ||
![]() | playheadTime : Number
Current time position of the effect. | Effect | |
![]() | relevantProperties : Array
An Array of property names to use when performing filtering. | Effect | |
![]() | relevantStyles : Array
An Array of style names to use when performing filtering. | Effect | |
![]() | startDelay : int = 0
Amount of time, in milliseconds, to wait before starting the effect. | Effect | |
![]() | suspendBackgroundProcessing : Boolean = false
If true, blocks all background processing
while the effect is playing. | Effect | |
![]() | triggerEvent : Event
The Event object passed to this Effect
by the EffectManager when an effect is triggered,
or null if the effect is not being
played by the EffectManager. | Effect |
보호 속성
공용 메서드
메서드 | 정의 주체 | ||
---|---|---|---|
Constructor. | DefaultTileListEffect | ||
![]() |
Adds a new child effect to this composite effect. | CompositeEffect | |
![]() | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
리스너에서 이벤트 알림을 받을 수 있도록 EventDispatcher 객체에 이벤트 리스너 객체를 등록합니다. | EventDispatcher | |
![]() |
Captures the current values of the relevant properties
on the effect's targets and saves them as end values. | Effect | |
![]() |
Captures the current values of the relevant properties
of an additional set of targets
Flex uses this function when a data change
effect is run.
| Effect | |
![]() |
Captures the current values of the relevant properties
on the effect's targets. | Effect | |
![]() |
Creates a single effect instance and initializes it. | Effect | |
![]() |
Takes an Array of target objects and invokes the
createInstance() method on each target. | Effect | |
![]() |
Removes event listeners from an instance
and removes it from the list of instances. | Effect | |
![]() |
이벤트를 이벤트 흐름으로 전달합니다. | EventDispatcher | |
![]() |
Interrupts an effect that is currently playing,
and jumps immediately to the end of the effect. | Effect | |
![]() |
Returns an Array of Strings, where each String is the name
of a property changed by this effect. | Effect | |
![]() |
EventDispatcher 객체에 특정 유형의 이벤트에 대한 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher | |
![]() |
지정된 속성이 객체에 정의되어 있는지 여부를 나타냅니다. | Object | |
![]() |
Object 클래스의 인스턴스가 매개 변수로 지정된 객체의 프로토타입 체인에 있는지 여부를 나타냅니다. | Object | |
![]() |
Pauses the effect until you call the resume() method. | Effect | |
![]() |
Begins playing the effect. | Effect | |
![]() |
지정된 속성이 존재하고 열거 가능한지 여부를 나타냅니다. | Object | |
![]() |
EventDispatcher 객체에서 리스너를 제거합니다. | EventDispatcher | |
![]() |
Resumes the effect after it has been paused
by a call to the pause() method. | Effect | |
![]() |
Plays the effect in reverse, if the effect is currently playing,
starting from the current position of the effect. | Effect | |
![]() |
루프 작업에서 동적 속성을 사용할 수 있는지 여부를 설정합니다. | Object | |
![]() |
Stops the effect, leaving the effect targets in their current state. | Effect | |
![]() |
로캘별 규칙에 따라 서식이 지정된 이 객체의 문자열 표현을 반환합니다. | Object | |
![]() |
지정된 객체의 문자열 표현을 반환합니다. | Object | |
![]() |
지정된 객체의 프리미티브 값을 반환합니다. | Object | |
![]() |
이 EventDispatcher 객체 또는 조상 객체에 지정한 이벤트 유형에 대한 이벤트 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher |
보호 메서드
속성 세부 정보
color | 속성 |
fadeInDuration | 속성 |
fadeOutDuration | 속성 |
moveDuration | 속성 |
생성자 세부 정보
DefaultTileListEffect | () | 생성자 |
public function DefaultTileListEffect()
Constructor.
예제 예제 사용 방법
DefaultTileListEffectExample.mxml
<?xml version="1.0"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx"> <fx:Script> <![CDATA[ import mx.effects.DefaultTileListEffect; import mx.effects.easing.Elastic; import mx.collections.ArrayCollection; import mx.effects.Move; [Bindable] private var myDP:ArrayCollection = new ArrayCollection( ['A','B','C','D','E','F','G','H','I','J','K','L','M','N','O','P']); private function deleteItems():void { // As each item is removed, the index of the other items changes. // So first get the items to delete, then determine their indices // as you remove them. var toRemove:Array = []; for (var i:int = 0; i < tlist0.selectedItems.length; i++) toRemove.push(tlist0.selectedItems[i]); for (i = 0; i < toRemove.length; i++) myDP.removeItemAt(myDP.getItemIndex(toRemove[i])); } private var zcount:int = 0; private function addItems():void { myDP.addItemAt("Z"+zcount++,Math.min(2,myDP.length)); } ]]> </fx:Script> <!-- Define an instance of the DefaultTileListEffect effect, and set its moveDuration and color properties. --> <fx:Declarations> <mx:DefaultTileListEffect id="myDTLE" moveDuration="100" color="0x0000ff"/> </fx:Declarations> <s:Panel title="Halo DefaultTileListEffect Example" width="75%" height="75%"> <s:VGroup left="20" right="20" top="20" bottom="20"> <mx:TileList id="tlist0" height="100%" width="100%" columnCount="4" rowCount="4" fontSize="18" fontWeight="bold" direction="horizontal" dataProvider="{myDP}" allowMultipleSelection="true" offscreenExtraRowsOrColumns="2" itemsChangeEffect="{myDTLE}" /> <s:Button label="Delete selected item(s)" click="deleteItems();"/> <s:Button label="Add item" click="addItems();"/> </s:VGroup> </s:Panel> </s:Application>
Tue Jun 12 2018, 03:17 PM Z