패키지 | mx.effects |
클래스 | public class MaskEffect |
상속 | MaskEffect Effect EventDispatcher Object |
하위 클래스 | Iris, WipeDown, WipeLeft, WipeRight, WipeUp |
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
A mask effect uses an overlay, called a mask, to perform the effect. By default, the mask is a rectangle with the same size as the target component.
The before or after state of the target component of a mask effect must be invisible. That means a mask effect always makes a target component appear on the screen, or disappear from the screen.
You use the scaleXFrom
, scaleYFrom
,
scaleXTo
, and scaleX
properties to specify
the initial and final scale of the mask, where a value of 1.0 corresponds
to scaling the mask to the size of the target component, 2.0 scales
the mask to twice the size of the component, 0.5 scales the mask to half
the size of the component, and so on.
To use any one of these properties, you must specify all four.
You use the xFrom
, yFrom
, xTo
,
and yTo
properties to specify the coordinates of the initial
position and final position of the mask relative to the target component,
where (0, 0) corresponds to the upper left corner of the target.
To use any one of these properties, you must specify all four.
The coordinates of the initial and final position of the mask
depend on the type of effect and whether the show
property
is true
or false
.
For example, for the WipeLeft effect with a show
value of
false
, the coordinates of the initial mask position
are (0, 0),corresponding to the upper-left corner of the target,
and the coordinates of the final position are the upper-right corner
of the target (width, 0), where width is the width of the target.
For a show
value of true
for the WipeLeft
effect, the coordinates of the initial mask position are (width, 0),
and the coordinates of the final position are (0, 0).
The MaskEffect class defines the following properties, which all of its subclasses inherit:
<mx:tagname createMaskFunction="" moveEasingFunction="" scaleEasingFunction="" scaleXFrom="" scaleXTo="" scaleYFrom="" scaleYTo="" show="true|false" xFrom="" xTo="" yFrom="" yTo="" />
기타 예제
관련 API 요소
속성 | 정의 주체 | ||
---|---|---|---|
className : String [읽기 전용]
The name of the effect class, such as "Fade". | Effect | ||
constructor : Object
지정된 객체 인스턴스의 클래스 객체 또는 생성자 함수에 대한 참조입니다. | Object | ||
createMaskFunction : Function
Function called when the effect creates the mask. | MaskEffect | ||
customFilter : mx.effects:EffectTargetFilter
Specifies a custom filter object, of type EffectTargetFilter,
used by the effect to determine the targets
on which to play the effect. | Effect | ||
duration : Number
Duration of the effect in milliseconds. | Effect | ||
effectTargetHost : mx.effects:IEffectTargetHost
A property that lets you access the target list-based control
of a data effect. | Effect | ||
filter : String
Specifies an algorithm for filtering targets for an effect. | Effect | ||
hideFocusRing : Boolean
Determines whether the effect should hide the focus ring
when starting the effect. | Effect | ||
instanceClass : Class
An object of type Class that specifies the effect
instance class class for this effect class. | Effect | ||
isPlaying : Boolean [읽기 전용]
A read-only flag which is true if any instances of the effect
are currently playing, and false if none are. | Effect | ||
moveEasingFunction : Function
Easing function to use for moving the mask. | MaskEffect | ||
perElementOffset : Number
Additional delay, in milliseconds, for effect targets
after the first target of the effect. | Effect | ||
playheadTime : Number
Current time position of the effect. | Effect | ||
relevantProperties : Array
An Array of property names to use when performing filtering. | Effect | ||
relevantStyles : Array
An Array of style names to use when performing filtering. | Effect | ||
repeatCount : int = 1
Number of times to repeat the effect. | Effect | ||
repeatDelay : int = 0
Amount of time, in milliseconds, to wait before repeating the effect. | Effect | ||
scaleEasingFunction : Function
Easing function to use for scaling the mask. | MaskEffect | ||
scaleXFrom : Number
Initial scaleX for mask. | MaskEffect | ||
scaleXTo : Number
Ending scaleX for mask. | MaskEffect | ||
scaleYFrom : Number
Initial scaleY for mask. | MaskEffect | ||
scaleYTo : Number
Ending scaleY for mask. | MaskEffect | ||
showTarget : Boolean
Specifies that the target component is becoming visible,
true, or invisible, false. | MaskEffect | ||
startDelay : int = 0
Amount of time, in milliseconds, to wait before starting the effect. | Effect | ||
suspendBackgroundProcessing : Boolean = false
If true, blocks all background processing
while the effect is playing. | Effect | ||
target : Object
The object to which this effect is applied. | Effect | ||
targets : Array
An Array of objects that are targets for the effect. | Effect | ||
triggerEvent : Event
The Event object passed to this Effect
by the EffectManager when an effect is triggered,
or null if the effect is not being
played by the EffectManager. | Effect | ||
xFrom : Number
Initial position's x coordinate for mask. | MaskEffect | ||
xTo : Number
Destination position's x coordinate for mask. | MaskEffect | ||
yFrom : Number
Initial position's y coordinate for mask. | MaskEffect | ||
yTo : Number
Destination position's y coordinate for mask. | MaskEffect |
메서드 | 정의 주체 | ||
---|---|---|---|
MaskEffect(target:Object = null)
Constructor. | MaskEffect | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
리스너에서 이벤트 알림을 받을 수 있도록 EventDispatcher 객체에 이벤트 리스너 객체를 등록합니다. | EventDispatcher | ||
Captures the current values of the relevant properties
on the effect's targets and saves them as end values. | Effect | ||
Captures the current values of the relevant properties
of an additional set of targets
Flex uses this function when a data change
effect is run.
| Effect | ||
Captures the current values of the relevant properties
on the effect's targets. | Effect | ||
Creates a single effect instance and initializes it. | Effect | ||
Takes an Array of target objects and invokes the
createInstance() method on each target. | Effect | ||
Removes event listeners from an instance
and removes it from the list of instances. | Effect | ||
이벤트를 이벤트 흐름으로 전달합니다. | EventDispatcher | ||
Interrupts an effect that is currently playing,
and jumps immediately to the end of the effect. | Effect | ||
[재정의]
Returns the component properties modified by this effect. | MaskEffect | ||
EventDispatcher 객체에 특정 유형의 이벤트에 대한 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher | ||
지정된 속성이 객체에 정의되어 있는지 여부를 나타냅니다. | Object | ||
Object 클래스의 인스턴스가 매개 변수로 지정된 객체의 프로토타입 체인에 있는지 여부를 나타냅니다. | Object | ||
Pauses the effect until you call the resume() method. | Effect | ||
Begins playing the effect. | Effect | ||
지정된 속성이 존재하고 열거 가능한지 여부를 나타냅니다. | Object | ||
EventDispatcher 객체에서 리스너를 제거합니다. | EventDispatcher | ||
Resumes the effect after it has been paused
by a call to the pause() method. | Effect | ||
Plays the effect in reverse, if the effect is currently playing,
starting from the current position of the effect. | Effect | ||
루프 작업에서 동적 속성을 사용할 수 있는지 여부를 설정합니다. | Object | ||
Stops the effect, leaving the effect targets in their current state. | Effect | ||
로캘별 규칙에 따라 서식이 지정된 이 객체의 문자열 표현을 반환합니다. | Object | ||
지정된 객체의 문자열 표현을 반환합니다. | Object | ||
지정된 객체의 프리미티브 값을 반환합니다. | Object | ||
이 EventDispatcher 객체 또는 조상 객체에 지정한 이벤트 유형에 대한 이벤트 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher |
메서드 | 정의 주체 | ||
---|---|---|---|
Used internally by the Effect infrastructure. | Effect | ||
Called when an effect instance has finished playing. | Effect | ||
This method is called when the effect instance starts playing. | Effect | ||
Called when an effect instance has stopped by a call
to the stop() method. | Effect | ||
Determines the logic for filtering out an effect instance. | Effect | ||
Called by the captureStartValues() method to get the value
of a property from the target. | Effect | ||
Copies properties of the effect to the effect instance. | Effect | ||
Called when the TweenEffect dispatches a TweenEvent. | MaskEffect |
이벤트 | 요약 | 정의 주체 | ||
---|---|---|---|---|
[브로드캐스트 이벤트] Flash Player 또는 AIR 응용 프로그램이 운영 체제 포커스를 얻어 활성화될 때 전달됩니다. | EventDispatcher | |||
[브로드캐스트 이벤트] Flash Player 또는 AIR 응용 프로그램이 운영 체제 포커스를 잃고 비활성화될 때 전달됩니다. | EventDispatcher | |||
Dispatched when one of the effect's instances finishes playing, either when the instance finishes playing or when the effect is interrupted by a call to the end() method. | Effect | |||
Dispatched when the effect starts playing. | Effect | |||
Dispatched when the effect has been stopped, which only occurs when the effect is interrupted by a call to the stop() method. | Effect | |||
Dispatched when the effect ends. | MaskEffect | |||
Dispatched when the effect starts, which corresponds to the first call to the onMoveTweenUpdate() and onScaleTweenUpdate() methods. | MaskEffect | |||
Dispatched every time the effect updates the target. | MaskEffect |
createMaskFunction | 속성 |
public var createMaskFunction:Function
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Function called when the effect creates the mask. The default value is a function that returns a Rectangle with the same dimensions as the target.
The custom mask function has the following signature:
public function createLargeMask(targ:Object, bounds:Rectangle):Shape { var myMask:Shape = new FlexShape(); // Create mask. return myMask; }
Your custom mask function takes an argument
corresponding to the target component of the effect,
and a second argument that defines the dimensions of the
target so that you can correctly size the mask.
You use that argument to access properties of the target
component, such as width
and height
,
so that you can create a mask with the correct size.
The function returns a single Shape object that defines the mask.
moveEasingFunction | 속성 |
public var moveEasingFunction:Function
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Easing function to use for moving the mask.
기본값: null.
scaleEasingFunction | 속성 |
public var scaleEasingFunction:Function
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Easing function to use for scaling the mask.
기본값: null.
scaleXFrom | 속성 |
public var scaleXFrom:Number
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Initial scaleX for mask.
To specify this property,
you must specify all four of these properties:
scaleXFrom
, scaleYFrom
,
scaleXTo
, and scaleX
.
scaleXTo | 속성 |
public var scaleXTo:Number
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Ending scaleX for mask.
To specify this property,
you must specify all four of these properties:
scaleXFrom
, scaleYFrom
,
scaleXTo
, and scaleX
.
scaleYFrom | 속성 |
public var scaleYFrom:Number
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Initial scaleY for mask.
To specify this property,
you must specify all four of these properties:
scaleXFrom
, scaleYFrom
,
scaleXTo
, and scaleX
.
scaleYTo | 속성 |
public var scaleYTo:Number
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Ending scaleY for mask.
To specify this property,
you must specify all four of these properties:
scaleXFrom
, scaleYFrom
,
scaleXTo
, and scaleX
.
showTarget | 속성 |
showTarget:Boolean
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Specifies that the target component is becoming visible,
true
, or invisible, false
.
If you specify this effect for a showEffect
or
hideEffect
trigger, Flex sets the
showTarget
property for you, either to
true
if the component becomes visible,
or false
if the component becomes invisible.
If you use this effect with a different effect trigger,
you should set it yourself, often within the
event listener for the startEffect
event.
기본값: true.
구현
public function get showTarget():Boolean
public function set showTarget(value:Boolean):void
xFrom | 속성 |
public var xFrom:Number
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Initial position's x coordinate for mask.
To specify this property,
you must specify all four of these properties:
xFrom
, yFrom
, xTo
,
and yTo
.
xTo | 속성 |
public var xTo:Number
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Destination position's x coordinate for mask.
To specify this property,
you must specify all four of these properties:
xFrom
, yFrom
, xTo
,
and yTo
.
yFrom | 속성 |
public var yFrom:Number
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Initial position's y coordinate for mask.
To specify this property,
you must specify all four of these properties:
xFrom
, yFrom
, xTo
,
and yTo
.
yTo | 속성 |
public var yTo:Number
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Destination position's y coordinate for mask.
To specify this property,
you must specify all four of these properties:
xFrom
, yFrom
, xTo
,
and yTo
.
MaskEffect | () | 생성자 |
getAffectedProperties | () | 메서드 |
override public function getAffectedProperties():Array
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Returns the component properties modified by this effect.
This method returns an Array containing:
[ "visible", "width", "height" ]
.
Since the WipeDown, WipeLeft, WipeRight, and WipeDown effect
subclasses all modify these same properties, those classes
do not implement this method.
If you subclass the MaskEffect class to create a custom effect, and it modifies a different set of properties on the target, you must override this method and return an Array containing a list of the properties modified by your subclass.
반환값Array — An Array of Strings specifying the names of the
properties modified by this effect.
|
관련 API 요소
tweenEventHandler | () | 메서드 |
protected function tweenEventHandler(event:mx.events:TweenEvent):void
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Called when the TweenEffect dispatches a TweenEvent. If you override this method, ensure that you call the super method.
매개 변수
event:mx.events:TweenEvent — An event object of type TweenEvent.
|
tweenEnd | 이벤트 |
mx.events.TweenEvent
속성 TweenEvent.type =
mx.events.TweenEvent.TWEEN_END
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Dispatched when the effect ends.
When an effect plays a single time, this event occurs
at the same time as an effectEnd
event.
If you configure the effect to repeat,
it occurs at the end of every repetition of the effect,
and the endEffect
event occurs
after the effect plays for the final time.
TweenEvent.TWEEN_END
constant defines the value of the
event object's type
property for a tweenEnd
event.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
value | The value passed to the
onTweenEnd() method. |
tweenStart | 이벤트 |
mx.events.TweenEvent
속성 TweenEvent.type =
mx.events.TweenEvent.TWEEN_START
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Dispatched when the effect starts, which corresponds to the
first call to the onMoveTweenUpdate()
and onScaleTweenUpdate()
methods.
Flex also dispatches the first tweenUpdate
event
for the effect at the same time.
The Effect.effectStart
event is dispatched
before the tweenStart
event.
TweenEvent.TWEEN_START
constant defines the value of the
event object's type
property for a tweenStart
event.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
value | The value passed to the
onTweenUpdate() method. |
tweenUpdate | 이벤트 |
mx.events.TweenEvent
속성 TweenEvent.type =
mx.events.TweenEvent.TWEEN_UPDATE
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Dispatched every time the effect updates the target.
The dispatching of this event corresponds to the
calls to the onMoveTweenUpdate()
and onScaleTweenUpdate()
methods.
TweenEvent.TWEEN_UPDATE
constant defines the value of the
event object's type
property for a tweenUpdate
event.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
value | The value passed to the
onTweenUpdate() method. |
Tue Jun 12 2018, 03:17 PM Z