패키지 | mx.effects |
클래스 | public class Blur |
상속 | Blur TweenEffect Effect EventDispatcher Object |
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Flex 4.0(으)로 시작하는 경우 이 클래스 대신 spark.effects.AnimateFilter 클래스를 사용하는 것이 좋습니다. In Flex 4, use the AnimateFilter effect with a Blur bitmap filter. |
The Blur effect lets you apply a blur visual effect to a component. A Blur effect softens the details of an image. You can produce blurs that range from a softly unfocused look to a Gaussian blur, a hazy appearance like viewing an image through semi-opaque glass.
The Blur effect uses the Flash BlurFilter class as part of its implementation. For more information, see flash.filters.BlurFilter.
If you apply a Blur effect to a component, you cannot apply a BlurFilter or a second Blur effect to the component.
MXML 구문MXML 구문 숨기기The <mx:Blur>
tag
inherits all of the tag attributes of its superclass,
and adds the following tag attributes:
<mx:Blur id="ID" blurXFrom="val" blurXTo="val" blurYFrom="val" blurYTo="val" />
관련 API 요소
속성 | 정의 주체 | ||
---|---|---|---|
blurXFrom : Number = 4
The starting amount of horizontal blur. | Blur | ||
blurXTo : Number = 0
The ending amount of horizontal blur. | Blur | ||
blurYFrom : Number = 4
The starting amount of vertical blur. | Blur | ||
blurYTo : Number = 0
The ending amount of vertical blur. | Blur | ||
className : String [읽기 전용]
The name of the effect class, such as "Fade". | Effect | ||
constructor : Object
지정된 객체 인스턴스의 클래스 객체 또는 생성자 함수에 대한 참조입니다. | Object | ||
customFilter : mx.effects:EffectTargetFilter
Specifies a custom filter object, of type EffectTargetFilter,
used by the effect to determine the targets
on which to play the effect. | Effect | ||
duration : Number
Duration of the effect in milliseconds. | Effect | ||
easingFunction : Function = null
The easing function for the animation. | TweenEffect | ||
effectTargetHost : mx.effects:IEffectTargetHost
A property that lets you access the target list-based control
of a data effect. | Effect | ||
filter : String
Specifies an algorithm for filtering targets for an effect. | Effect | ||
hideFocusRing : Boolean
Determines whether the effect should hide the focus ring
when starting the effect. | Effect | ||
instanceClass : Class
An object of type Class that specifies the effect
instance class class for this effect class. | Effect | ||
isPlaying : Boolean [읽기 전용]
A read-only flag which is true if any instances of the effect
are currently playing, and false if none are. | Effect | ||
perElementOffset : Number
Additional delay, in milliseconds, for effect targets
after the first target of the effect. | Effect | ||
playheadTime : Number
Current time position of the effect. | Effect | ||
relevantProperties : Array
An Array of property names to use when performing filtering. | Effect | ||
relevantStyles : Array
An Array of style names to use when performing filtering. | Effect | ||
repeatCount : int = 1
Number of times to repeat the effect. | Effect | ||
repeatDelay : int = 0
Amount of time, in milliseconds, to wait before repeating the effect. | Effect | ||
startDelay : int = 0
Amount of time, in milliseconds, to wait before starting the effect. | Effect | ||
suspendBackgroundProcessing : Boolean = false
If true, blocks all background processing
while the effect is playing. | Effect | ||
target : Object
The object to which this effect is applied. | Effect | ||
targets : Array
An Array of objects that are targets for the effect. | Effect | ||
triggerEvent : Event
The Event object passed to this Effect
by the EffectManager when an effect is triggered,
or null if the effect is not being
played by the EffectManager. | Effect |
메서드 | 정의 주체 | ||
---|---|---|---|
Constructor. | Blur | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
리스너에서 이벤트 알림을 받을 수 있도록 EventDispatcher 객체에 이벤트 리스너 객체를 등록합니다. | EventDispatcher | ||
Captures the current values of the relevant properties
on the effect's targets and saves them as end values. | Effect | ||
Captures the current values of the relevant properties
of an additional set of targets
Flex uses this function when a data change
effect is run.
| Effect | ||
Captures the current values of the relevant properties
on the effect's targets. | Effect | ||
Creates a single effect instance and initializes it. | Effect | ||
Takes an Array of target objects and invokes the
createInstance() method on each target. | Effect | ||
Removes event listeners from an instance
and removes it from the list of instances. | Effect | ||
이벤트를 이벤트 흐름으로 전달합니다. | EventDispatcher | ||
Interrupts an effect that is currently playing,
and jumps immediately to the end of the effect. | Effect | ||
Returns an Array of Strings, where each String is the name
of a property changed by this effect. | Effect | ||
EventDispatcher 객체에 특정 유형의 이벤트에 대한 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher | ||
지정된 속성이 객체에 정의되어 있는지 여부를 나타냅니다. | Object | ||
Object 클래스의 인스턴스가 매개 변수로 지정된 객체의 프로토타입 체인에 있는지 여부를 나타냅니다. | Object | ||
Pauses the effect until you call the resume() method. | Effect | ||
Begins playing the effect. | Effect | ||
지정된 속성이 존재하고 열거 가능한지 여부를 나타냅니다. | Object | ||
EventDispatcher 객체에서 리스너를 제거합니다. | EventDispatcher | ||
Resumes the effect after it has been paused
by a call to the pause() method. | Effect | ||
Plays the effect in reverse, if the effect is currently playing,
starting from the current position of the effect. | Effect | ||
루프 작업에서 동적 속성을 사용할 수 있는지 여부를 설정합니다. | Object | ||
Stops the effect, leaving the effect targets in their current state. | Effect | ||
로캘별 규칙에 따라 서식이 지정된 이 객체의 문자열 표현을 반환합니다. | Object | ||
지정된 객체의 문자열 표현을 반환합니다. | Object | ||
지정된 객체의 프리미티브 값을 반환합니다. | Object | ||
이 EventDispatcher 객체 또는 조상 객체에 지정한 이벤트 유형에 대한 이벤트 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher |
blurXFrom | 속성 |
public var blurXFrom:Number = 4
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
The starting amount of horizontal blur. Valid values are from 0.0 to 255.0.
기본값: 4.
blurXTo | 속성 |
public var blurXTo:Number = 0
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
The ending amount of horizontal blur. Valid values are from 0.0 to 255.0.
기본값: 0.
blurYFrom | 속성 |
public var blurYFrom:Number = 4
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
The starting amount of vertical blur. Valid values are from 0.0 to 255.0.
기본값: 4.
blurYTo | 속성 |
public var blurYTo:Number = 0
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
The ending amount of vertical blur. Valid values are from 0.0 to 255.0.
기본값: 0.
Blur | () | 생성자 |
<?xml version="1.0" encoding="utf-8"?> <!-- Simple example to demonstrate the Halo Blur effect. --> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx"> <fx:Declarations> <mx:Blur id="blurImage" duration="1000" blurXFrom="0.0" blurXTo="10.0" blurYFrom="0.0" blurYTo="10.0"/> <mx:Blur id="unblurImage" duration="1000" blurXFrom="10.0" blurXTo="0.0" blurYFrom="10.0" blurYTo="0.0"/> </fx:Declarations> <s:Panel title="Halo Blur Effect Example" width="75%" height="75%" horizontalCenter="0" verticalCenter="0"> <s:VGroup left="10" right="10" top="10" bottom="10"> <s:Label width="100%" color="blue" text="Click and hold the mouse on the image to see blurImage effect. Release the mouse to see the unblurImage effect."/> <mx:Image id="flex" source="@Embed(source='assets/Nokia_6630.png')" mouseDownEffect="{blurImage}" mouseUpEffect="{unblurImage}"/> </s:VGroup> </s:Panel> </s:Application>
Tue Jun 12 2018, 03:17 PM Z