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com.adobe.icc.editors.handlers 

LetterHandler  - AS3 Asset Composer

パッケージcom.adobe.icc.editors.handlers
クラスpublic class LetterHandler
継承LetterHandler Inheritance EventDispatcher Inheritance Object
実装 IAssetHandler

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

The Handler for the actions requested for asset of type Letter. Handlers are registered with the AssetHandlerRegistry and come into picture when an action is requested on assets that the handlers associate themselves with.



パブリックプロパティ
 プロパティ定義元
  assetActions : IList
The list of AssetAction objects maintained by this handler.
LetterHandler
 Inheritedconstructor : Object
指定されたオブジェクトインスタンスのクラスオブジェクトまたはコンストラクター関数への参照です。
Object
  currentAction : AssetAction
The action that the handler is currently executing.
LetterHandler
  selectedAssets : Array
The array of letter value objects currently selected by the user.
LetterHandler
  workingAsset : LetterModel
The Letter Domain Object that the handler is currently working with.
LetterHandler
パブリックメソッド
 メソッド定義元
  
Constructor.
LetterHandler
 Inherited
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
イベントリスナーオブジェクトを EventDispatcher オブジェクトに登録し、リスナーがイベントの通知を受け取るようにします。
EventDispatcher
 Inherited
イベントをイベントフローに送出します。
EventDispatcher
  
Returns the asset type handled by this handler.
LetterHandler
  
This method is invoked by the asset manager framework whenever user requests an action on an object of type letter.
LetterHandler
 Inherited
EventDispatcher オブジェクトに、特定のイベントタイプに対して登録されたリスナーがあるかどうかを確認します。
EventDispatcher
 Inherited
オブジェクトに指定されたプロパティが定義されているかどうかを示します。
Object
  
Called by the asset manager framework giving the handlers a chance to initialize themselves.
LetterHandler
 Inherited
Object クラスのインスタンスが、パラメーターとして指定されたオブジェクトのプロトタイプチェーン内にあるかどうかを示します。
Object
 Inherited
指定されたプロパティが存在し、列挙できるかどうかを示します。
Object
  
Called internally when this handler is handling an action of type Publish.
LetterHandler
 Inherited
removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
EventDispatcher オブジェクトからリスナーを削除します。
EventDispatcher
 Inherited
ループ処理に対するダイナミックプロパティの可用性を設定します。
Object
 Inherited
ロケール固有の規則に従って書式設定された、このオブジェクトのストリング表現を返します。
Object
 Inherited
指定されたオブジェクトのストリング表現を返します。
Object
 Inherited
指定されたオブジェクトのプリミティブな値を返します。
Object
 Inherited
指定されたイベントタイプについて、この EventDispatcher オブジェクトまたはその祖先にイベントリスナーが登録されているかどうかを確認します。
EventDispatcher
プロテクトメソッド
 メソッド定義元
  
Called internally when this handler is handling an action of type Activate.
LetterHandler
  
Called internally when this handler is handling an action of type Copy.
LetterHandler
  
Called internally when this handler is handling an action of type Create.
LetterHandler
  
deleteLetters(showWaring:Boolean = true):void
Called internally when this handler is handling an action of type Delete.
LetterHandler
  
Called internally when this handler is handling an action of type Edit.
LetterHandler
  
This method handles the result event of exportLetterDefinitions.
LetterHandler
  
handles the default Action(AssetActionEvent.ACTIN_DEFAULT) such as Item double click on search results grid.
LetterHandler
  
Redispatching the asset action event to show the import Asset Popup.
LetterHandler
  
Called internally when this handler is handling an action of type RevertToLastPublish.
LetterHandler
  
Called internally when this handler is handling an action of type ExportPackage.
LetterHandler
  
Called internally when this handler is handling an action of type ImportPackage.
LetterHandler
  
Called internally when this handler is handling action of type MarkForPublish This method modifies the state of asset to Ready to Publish .
LetterHandler
  
preview(useTestData:Boolean):void
Called internally when this handler is handling an action of type Preview.
LetterHandler
  
retrieveLetterVersion(value:Array, creationDate:Date):void
Called internally when this handler is handling an action of type VersionHistory.
LetterHandler
  
Called internally when the user selects the button on the Revert To Last Publish Pop up .
LetterHandler
  
Called internally when this handler is handling an action of type View.
LetterHandler
イベント
 イベント 概要 定義元
 Inherited[ブロードキャストイベント] Flash Player または AIR アプリケーションがオペレーティングシステムのフォーカスを取得して、アクティブになったときに送出されます。EventDispatcher
  Dispatched when an handling of an action is complete.LetterHandler
  assetActionsChanged event is thrown by the Handler when the selected item in results viewer change and it updates the correct handler selected assets.LetterHandler
 Inherited[ブロードキャストイベント] Flash Player または AIR アプリケーションがオペレーティングシステムのフォーカスを失って、非アクティブになったときに送出されます。EventDispatcher
  Dispatched when an action handled by this handler requires an editor window to be launched.LetterHandler
パブリック定数
 定数定義元
  ACTION_ACTIVATE : String = "Activate"
[静的] Constant for the name of the action related to activation of an asset.
LetterHandler
  ACTION_COPY : String = "Copy"
[静的] Constant for the name of the action related to copying of an asset.
LetterHandler
  ACTION_CREATE : String = "Create"
[静的] Constant for the name of the action related to creation of an asset.
LetterHandler
  ACTION_DEFAULT_VERSION_SPECIFIC : String = "defaultActionVersionSpecific"
[静的] Constant for the name of the action related to getting version history of an asset(dispatched by LCC).
LetterHandler
  ACTION_DELETE : String = "Delete"
[静的] Constant for the name of the action related to deletion of an asset.
LetterHandler
  ACTION_DEPENDENCY_BROWSER_REPORT : String = "actionDependencyBrowserReport"
[静的] Constant for the name of the action related to downloading dependency browser report.
LetterHandler
  ACTION_EDIT : String = "Edit"
[静的] Constant for the name of the action related to editing of an asset.
LetterHandler
  ACTION_EXPORTDEFINITION : String = "ExportDefinition"
[静的] Constant for the name of the action related to exporting dependencies of an asset.
LetterHandler
  ACTION_EXPORTPACKAGE : String = "ExportPackage"
[静的] Constant for the name of the action related to exporting dependencies of an asset.
LetterHandler
  ACTION_IMPORTPACKAGE : String = "ImportPackage"
[静的] Constant for the name of the action related to importing dependencies of an asset.
LetterHandler
  ACTION_MARKFORPUBLISH : String = "MarkForPublish"
[静的] Constant for the name of the action related to markforpublish of an asset.
LetterHandler
  ACTION_PREVIEW_WITHOUT_DATA : String = "PreviewWithoutData"
[静的] Constant for the name of the action related to previewing letter without data.
LetterHandler
  ACTION_PREVIEW_WITH_TEST_DATA : String = "PreviewWithTestData"
[静的] Constant for the name of the action related to previewing letter with data.
LetterHandler
  ACTION_PUBLISH : String = "Publish"
[静的] Constant for the name of the action related to publishing of an asset.
LetterHandler
  ACTION_PUBLISH_BROWSER_PUBLISH : String = "actionPublishBrowserPublish"
[静的] Constant for the name of the action related to publishing of an asset
LetterHandler
  ACTION_PUBLISH_BROWSER_REPORT : String = "actionPublishBrowserReport"
[静的] Constant for the name of the action related to publishing report of an asset
LetterHandler
  ACTION_REVERTTOLASTPUBLISH : String = "RevertToLastPublish"
[静的] Constant for the name of the action related to revert to last publish of an asset.
LetterHandler
  ACTION_VERSIONHISTORY : String = "VersionHistory"
[静的] Constant for the name of the action related to getting version history of an asset.
LetterHandler
  ACTION_VIEW : String = "View"
[静的] Constant for the name of the action related to viewing of an asset.
LetterHandler
  ACTION_VIEW_DEPENDENCY : String = "ViewDependency"
[静的] Constant for the name of the action related to view dependencies of an asset.
LetterHandler
  ASSET_TYPE : String = "Letter"
[静的] Constant for the Asset Type handled by this handler.
LetterHandler
プロパティの詳細

assetActions

プロパティ
assetActions:IList

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

The list of AssetAction objects maintained by this handler. This list is used by the asset manager framework to determine which action to enable. The asset manager framework looks for the value of the enabled flag in the AssetAction object to determine the same and handler updates the flags everytime the list of selected assets changes.

このプロパティはデータバインディングのソースとして使用できます。 このプロパティを変更すると、 propertyChange イベントが送出されます。



実装
    public function get assetActions():IList
    public function set assetActions(value:IList):void

currentAction

プロパティ 
currentAction:AssetAction

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

The action that the handler is currently executing. This is useful in cases when the editor needs to know the action that the working asset is being acted upon. For instance, the editor might need to disable some of the fields if it is a view action.

このプロパティはデータバインディングのソースとして使用できます。 このプロパティを変更すると、 propertyChange イベントが送出されます。



実装
    public function get currentAction():AssetAction
    public function set currentAction(value:AssetAction):void

selectedAssets

プロパティ 
selectedAssets:Array

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

The array of letter value objects currently selected by the user. This is set by the asset manager framework everytime a user selects or deselects an item of type letter.

このプロパティはデータバインディングのソースとして使用できます。 このプロパティを変更すると、 propertyChange イベントが送出されます。



実装
    public function get selectedAssets():Array
    public function set selectedAssets(value:Array):void

workingAsset

プロパティ 
workingAsset:LetterModel

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

The Letter Domain Object that the handler is currently working with. The handler creates this domain object from the shallow value object that it receives from the asset manager framework. The working asset is used by the asset editor to display the asset to the user in a desired presentation format.

このプロパティはデータバインディングのソースとして使用できます。 このプロパティを変更すると、 propertyChange イベントが送出されます。



実装
    public function get workingAsset():LetterModel
    public function set workingAsset(value:LetterModel):void
コンストラクターの詳細

LetterHandler

()コンストラクター
public function LetterHandler()

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10.0
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Constructor.

メソッドの詳細

activateLetters

()メソッド
protected function activateLetters():void

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type Activate. The default implementation iteratively activates all the selected letter value objects. Activation does not require creation of a domain object. Hence, the activate action has no impact on the value of working asset. Moreover, the launchEditor event is never dispatched while handling the activate action.

copyLetter

()メソッド 
protected function copyLetter():void

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type Copy. The default implementation creates a new letter domain object from the selected letter value object, assigns it as the working asset and dispatches the launchEditor event so that the framework can display the editor window to the user. This method can be extended to override the "copy" behavior of this handler. For instance, if viewing action requires some preprocessing or some checks that need to be made, the same can be done by overriding this method.

createLetter

()メソッド 
protected function createLetter():void

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type Create. The default implementation creates a new letter domain object, assigns it as the working asset and dispatches the launchEditor event so that the framework can display the editor window to the user. This method can be extended to override the creation behavior of this handler. For instance, if creation requires some preprocessing or some checks that need to be made, the same can be done by overriding this method.

deleteLetters

()メソッド 
protected function deleteLetters(showWaring:Boolean = true):void

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type Delete. The default implementation iteratively deletes all the selected letter value objects. A confirmation Alert dialog is shown to the user but can be curbed by setting the showWarning flag value to false. Deletion does not require creation of a domain object. Hence, the delete action has no impact on the value of working asset. Moreover, the launchEditor event is never dispatched while handling the delete action.

パラメーター

showWaring:Boolean (default = true) — Should the warning be shown before deletion

editLetter

()メソッド 
protected function editLetter():void

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type Edit. The default implementation creates a new letter domain object from the selected letter value object.

exportLetterDefinition

()メソッド 
protected function exportLetterDefinition(letter:Letter = null):void

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

This method handles the result event of exportLetterDefinitions. User is allowed to download the package.

パラメーター

letter:Letter (default = null)Letter for which dependencies should be exported. If null, the dependencies of the selected letter are exported

getAssetType

()メソッド 
public function getAssetType():String

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Returns the asset type handled by this handler. This is used by the asset manager framework to route actions to appropriate handlers.

戻り値
String — the asset type handled by this handler

handleAction

()メソッド 
public function handleAction(event:AssetActionEvent):void

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

This method is invoked by the asset manager framework whenever user requests an action on an object of type letter. This method is called for all the actions requested by the user. The action handling is internally routed to the correcting templatized methods like createLayout(), editLayout() etc.

パラメーター

event:AssetActionEvent — The event object of type AssetActionEvent that is raised by the asset manager framework

handleDefaultAction

()メソッド 
protected function handleDefaultAction(event:AssetActionEvent):void

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

handles the default Action(AssetActionEvent.ACTIN_DEFAULT) such as Item double click on search results grid. If user has edit permission, then asset is opened in edit mode. otherwise if user has view peermission then asset is opened in view mode.

パラメーター

event:AssetActionEventAssetActionEvent containing information about the action

handleImportManagerPopUp

()メソッド 
protected function handleImportManagerPopUp(event:AssetActionEvent):void

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Redispatching the asset action event to show the import Asset Popup.

パラメーター

event:AssetActionEventAssetActionEvent containing information about the import action

handleRevertToLastPublish

()メソッド 
protected function handleRevertToLastPublish():void

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type RevertToLastPublish. This method all the revert to last publish functionality and shows either alert or pop up of all the dependent assets.

initialize

()メソッド 
public function initialize():void

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Called by the asset manager framework giving the handlers a chance to initialize themselves.

launchExportPopUp

()メソッド 
protected function launchExportPopUp():void

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type ExportPackage. This method launches the export Pop up to display all the assets to be exported .

launchImportPopUp

()メソッド 
protected function launchImportPopUp():void

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type ImportPackage. This method launches the import Pop up to display all the assets to be imported .

markForPublishLetter

()メソッド 
protected function markForPublishLetter():void

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling action of type MarkForPublish This method modifies the state of asset to Ready to Publish .

preview

()メソッド 
protected function preview(useTestData:Boolean):void

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type Preview. The default implementation launches the doc composer ui with the chosen letter id and useData value as request params.

パラメーター

useTestData:Boolean — Use the test data associated with letter while previewing

publishLetter

()メソッド 
public function publishLetter(letter:Letter):void

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type Publish. This method publishes the asset using id of that asset.

パラメーター

letter:LetterLetter to be published

retrieveLetterVersion

()メソッド 
protected function retrieveLetterVersion(value:Array, creationDate:Date):void

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type VersionHistory. This method retrieves a version using id and creation date of the asset.

パラメーター

value:Array — Array containing version information
 
creationDate:Date — creation date of the version

revertToLastPublish

()メソッド 
protected function revertToLastPublish(event:CloseEvent):void

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Called internally when the user selects the button on the Revert To Last Publish Pop up .

パラメーター

event:CloseEventCloseEvent

viewLetter

()メソッド 
protected function viewLetter():void

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type View. The default implementation creates a new letter domain object from the selected letter value object, assigns it as the working asset and dispatches the launchEditor event so that the framework can display the editor window to the user. This method can be extended to override the "view" behavior of this handler. For instance, if viewing action requires some preprocessing or some checks that need to be made, the same can be done by overriding this method.

イベントの詳細

assetActionComplete

イベント
イベントオブジェクトの型: com.adobe.livecycle.assetmanager.client.event.AssetActionCompleteEvent
プロパティ AssetActionCompleteEvent.type = com.adobe.livecycle.assetmanager.client.event.AssetActionCompleteEvent

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Dispatched when an handling of an action is complete. This can be used by the framework or the application to perform any additional activities e.g. display of a toast, alert box etc.

assetActionsChanged

イベント  
イベントオブジェクトの型: com.adobe.livecycle.assetmanager.client.event.AssetActionsChangeEvent
プロパティ AssetActionsChangeEvent.type = com.adobe.livecycle.assetmanager.client.event.AssetActionsChangeEvent

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

assetActionsChanged event is thrown by the Handler when the selected item in results viewer change and it updates the correct handler selected assets. It is redispatched by the AssetHandlerRegistry and finally handled by AssetManagerView

launchEditor

イベント  
イベントオブジェクトの型: com.adobe.livecycle.assetmanager.client.event.AssetActionEvent
プロパティ AssetActionEvent.type = com.adobe.livecycle.assetmanager.client.event.AssetActionEvent

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Dispatched when an action handled by this handler requires an editor window to be launched. Create/View/Edit/Copy are the actions that require displaying the editor window to the user.

定数の詳細

ACTION_ACTIVATE

定数
public static const ACTION_ACTIVATE:String = "Activate"

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to activation of an asset.

ACTION_COPY

定数 
public static const ACTION_COPY:String = "Copy"

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to copying of an asset.

ACTION_CREATE

定数 
public static const ACTION_CREATE:String = "Create"

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to creation of an asset.

ACTION_DEFAULT_VERSION_SPECIFIC

定数 
public static const ACTION_DEFAULT_VERSION_SPECIFIC:String = "defaultActionVersionSpecific"

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to getting version history of an asset(dispatched by LCC).

ACTION_DELETE

定数 
public static const ACTION_DELETE:String = "Delete"

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to deletion of an asset.

ACTION_DEPENDENCY_BROWSER_REPORT

定数 
public static const ACTION_DEPENDENCY_BROWSER_REPORT:String = "actionDependencyBrowserReport"

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to downloading dependency browser report.

ACTION_EDIT

定数 
public static const ACTION_EDIT:String = "Edit"

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to editing of an asset.

ACTION_EXPORTDEFINITION

定数 
public static const ACTION_EXPORTDEFINITION:String = "ExportDefinition"

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to exporting dependencies of an asset.

ACTION_EXPORTPACKAGE

定数 
public static const ACTION_EXPORTPACKAGE:String = "ExportPackage"

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to exporting dependencies of an asset.

ACTION_IMPORTPACKAGE

定数 
public static const ACTION_IMPORTPACKAGE:String = "ImportPackage"

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to importing dependencies of an asset.

ACTION_MARKFORPUBLISH

定数 
public static const ACTION_MARKFORPUBLISH:String = "MarkForPublish"

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to markforpublish of an asset.

ACTION_PREVIEW_WITH_TEST_DATA

定数 
public static const ACTION_PREVIEW_WITH_TEST_DATA:String = "PreviewWithTestData"

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to previewing letter with data.

ACTION_PREVIEW_WITHOUT_DATA

定数 
public static const ACTION_PREVIEW_WITHOUT_DATA:String = "PreviewWithoutData"

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to previewing letter without data.

ACTION_PUBLISH

定数 
public static const ACTION_PUBLISH:String = "Publish"

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to publishing of an asset.

ACTION_PUBLISH_BROWSER_PUBLISH

定数 
public static const ACTION_PUBLISH_BROWSER_PUBLISH:String = "actionPublishBrowserPublish"

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to publishing of an asset

ACTION_PUBLISH_BROWSER_REPORT

定数 
public static const ACTION_PUBLISH_BROWSER_REPORT:String = "actionPublishBrowserReport"

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to publishing report of an asset

ACTION_REVERTTOLASTPUBLISH

定数 
public static const ACTION_REVERTTOLASTPUBLISH:String = "RevertToLastPublish"

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to revert to last publish of an asset.

ACTION_VERSIONHISTORY

定数 
public static const ACTION_VERSIONHISTORY:String = "VersionHistory"

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to getting version history of an asset.

ACTION_VIEW

定数 
public static const ACTION_VIEW:String = "View"

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to viewing of an asset.

ACTION_VIEW_DEPENDENCY

定数 
public static const ACTION_VIEW_DEPENDENCY:String = "ViewDependency"

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to view dependencies of an asset.

ASSET_TYPE

定数 
public static const ASSET_TYPE:String = "Letter"

言語バージョン: ActionScript 3.0
製品バージョン: Asset Composer Building Block 10
ランタイムバージョン: AIR (unsupported), Flash Player 10.2

Constant for the Asset Type handled by this handler.





[ X ]英語で表示される理由
ActionScript 3.0 リファレンスガイドのコンテンツが英語で表示されます。

ActionScript 3.0 リファレンスガイドのすべての部分がすべての言語に翻訳されているわけではありません。言語エレメントが翻訳されていない場合、そのエレメントは英語で表示されます。例えば、ga.controls.HelpBox クラスはどの言語にも訳されていません。このため、リファレンスガイドの日本語バージョンでは、ga.controls.HelpBox クラスは英語で表示されます。