套件 | mx.messaging |
類別 | public class AdvancedChannelSet |
繼承 | AdvancedChannelSet ChannelSet EventDispatcher Object |
語言版本: | ActionScript 3.0 |
產品版本: | Adobe Digital Enterprise Platform Data Services for Java EE 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
預設 MXML 屬性channels
屬性 | 定義自 | ||
---|---|---|---|
authenticated : Boolean [唯讀]
Indicates whether the ChannelSet has an underlying Channel that successfully
authenticated with its endpoint. | ChannelSet | ||
channelIds : Array [唯讀]
The ids of the Channels used by the ChannelSet. | ChannelSet | ||
channels : Array
Provides access to the Channels in the ChannelSet. | ChannelSet | ||
clustered : Boolean
Indicates whether the ChannelSet targets a clustered destination. | ChannelSet | ||
connected : Boolean [唯讀]
Indicates whether the ChannelSet is connected. | ChannelSet | ||
constructor : Object
類別物件的參照或是特定物件實體的建構函數。 | Object | ||
currentChannel : Channel [唯讀]
Returns the current Channel for the ChannelSet. | ChannelSet | ||
heartbeatInterval : int
The number of milliseconds between heartbeats sent to the remote
host while this ChannelSet is actively connected but idle. | ChannelSet | ||
initialDestinationId : String
Provides access to the initial destination this ChannelSet is used to access. | ChannelSet | ||
messageAgents : Array [唯讀]
Provides access to the set of MessageAgents that use this ChannelSet. | ChannelSet | ||
reliableReconnectDuration : int
The duration in milliseconds that channels within the AdvancedChannelSet will
attempt to reconnect in a reliable fashion to the remote endpoint they
where previous connected to, before advancing to the normal automatic
failover and protocol fallback algorithm. | AdvancedChannelSet |
方法 | 定義自 | ||
---|---|---|---|
Constructs an AdvancedChannelSet. | AdvancedChannelSet | ||
Adds a Channel to the ChannelSet. | ChannelSet | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
會在 EventDispatcher 物件註冊事件偵聽程式,以便讓偵聽程式收到事件的通知。 | EventDispatcher | ||
Handles a CONNECT ChannelEvent and redispatches the event. | ChannelSet | ||
Handles a DISCONNECT ChannelEvent and redispatches the event. | ChannelSet | ||
Handles a ChannelFaultEvent and redispatches the event. | ChannelSet | ||
Connects a MessageAgent to the ChannelSet. | ChannelSet | ||
Disconnects a specific MessageAgent from the ChannelSet. | ChannelSet | ||
Disconnects all associated MessageAgents and disconnects any underlying Channel that
is connected. | ChannelSet | ||
會將事件傳送到事件流程。 | EventDispatcher | ||
會檢查 EventDispatcher 物件是否有對特定的事件類型註冊偵聽程式。 | EventDispatcher | ||
指出物件是否有已定義的指定屬性。 | Object | ||
指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。 | Object | ||
Authenticates the ChannelSet with the server using the provided credentials. | ChannelSet | ||
Logs the ChannelSet out from the server. | ChannelSet | ||
指出指定的屬性是否存在,以及是否可列舉。 | Object | ||
Removes a Channel from the ChannelSet. | ChannelSet | ||
會從 EventDispatcher 物件移除偵聽程式。 | EventDispatcher | ||
Sends a message from a MessageAgent over the currently connected Channel. | ChannelSet | ||
Stores the credentials and passes them through to every connected channel. | ChannelSet | ||
為迴圈作業設定動態屬性的可用性。 | Object | ||
傳回代表此物件的字串,根據地區特定慣例進行格式化。 | Object | ||
[覆寫]
Returns a String containing the ids of the Channels in the ChannelSet. | ChannelSet | ||
會傳回指定之物件的基本值。 | Object | ||
檢查此 EventDispatcher 物件是否已註冊事件偵聽程式,或者此物件的任何祖系已為特定事件類型註冊事件偵聽程式。 | EventDispatcher |
常數 | 定義自 | ||
---|---|---|---|
MAX_REPLY_FETCH_INTERVAL_MILLIS : int = 30000 [靜態]
Constant value for the upper limit for fetch interval. | AdvancedChannelSet | ||
START : String = "start" [靜態]
Special header value to instruct a client to start measuring it's rate. | AdvancedChannelSet | ||
STOP : String = "stop" [靜態]
Special header value to instruct a client to stop measuring it's rate. | AdvancedChannelSet |
常數 | 定義自 | ||
---|---|---|---|
ADAPTIVE_FREQUENCY_DESTINATION : String = "_DSAF" [靜態]
Special value of a destination using adaptive frequency. | AdvancedChannelSet |
reliableReconnectDuration | 屬性 |
public var reliableReconnectDuration:int
The duration in milliseconds that channels within the AdvancedChannelSet will attempt to reconnect in a reliable fashion to the remote endpoint they where previous connected to, before advancing to the normal automatic failover and protocol fallback algorithm. The default value, 0, triggers a single reliable reconnect attempt. Assigned values must be 0 or greater and for any value larger than 0, in the event of a network disconnect, attempts will be made to re-establish the pre-existing reliable connection for the specified time duration in milliseconds.
擲回值
RangeError — If a negative value is assigned.
|
AdvancedChannelSet | () | 建構函式 |
public function AdvancedChannelSet(channelIds:Array = null, clusteredWithURLLoadBalancing:Boolean = false)
語言版本: | ActionScript 3.0 |
產品版本: | Adobe Digital Enterprise Platform Data Services for Java EE 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Constructs an AdvancedChannelSet.
If the channelIds
argument is provided, the AdvancedChannelSet will
use automatically configured Channels obtained via ServerConfig.getChannel()
to reach a destination.
Attempting to manually assign Channels to an AdvancedChannelSet that uses configured
Channels is not allowed.
If the channelIds
argument is not provided or is null,
Channels must be manually created and added to the AdvancedChannelSet in order
to connect and send messages.
If the AdvancedChannelSet is clustered using url-load-balancing (where each server declares a unique RTMP or HTTP URL and the client fails over from one URL to the next), the first time that a Channel in the ChannelSet successfully connects the AdvancedChannelSet will automatically make a request for all of the endpoints across the cluster for all member Channels and will assign these failover URLs to each respective Channel. This allows Channels in the ChannelSet to failover individually, and when failover options for a specific Channel are exhausted the AdvancedChannelSet will advance to the next Channel in the set to attempt to reconnect.
Regardless of clustering, if a Channel cannot connect or looses connectivity, the AdvancedChannelSet will advance to its next available Channel and attempt to reconnect. This allows the AdvancedChannelSet to hunt through Channels that use different protocols, ports, etc., in search of one that can connect to its endpoint successfully.
參數channelIds:Array (default = null ) — The ids of configured Channels obtained from ServerConfig for this AdvancedChannelSet to
use. If null, Channels must be manually added to the AdvancedChannelSet.
| |
clusteredWithURLLoadBalancing:Boolean (default = false ) — True if the Channels in the AdvancedChannelSet are clustered
using url load balancing.
|
ADAPTIVE_FREQUENCY_DESTINATION | 常數 |
protected static const ADAPTIVE_FREQUENCY_DESTINATION:String = "_DSAF"
語言版本: | ActionScript 3.0 |
產品版本: | Adobe Digital Enterprise Platform Data Services for Java EE 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Special value of a destination using adaptive frequency.
MAX_REPLY_FETCH_INTERVAL_MILLIS | 常數 |
public static const MAX_REPLY_FETCH_INTERVAL_MILLIS:int = 30000
語言版本: | ActionScript 3.0 |
產品版本: | Adobe Digital Enterprise Platform Data Services for Java EE 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Constant value for the upper limit for fetch interval.
START | 常數 |
public static const START:String = "start"
語言版本: | ActionScript 3.0 |
產品版本: | Adobe Digital Enterprise Platform Data Services for Java EE 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Special header value to instruct a client to start measuring it's rate.
STOP | 常數 |
public static const STOP:String = "stop"
語言版本: | ActionScript 3.0 |
產品版本: | Adobe Digital Enterprise Platform Data Services for Java EE 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Special header value to instruct a client to stop measuring it's rate.
Tue Jun 12 2018, 03:47 PM Z