套件 | mx.messaging.events |
類別 | public class ChannelFaultEvent |
繼承 | ChannelFaultEvent ChannelEvent Event Object |
語言版本: | ActionScript 3.0 |
產品版本: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
屬性 | 定義自 | ||
---|---|---|---|
bubbles : Boolean [唯讀]
指出事件是否為反昇事件。 | Event | ||
cancelable : Boolean [唯讀]
指出是否可避免與事件相關聯的行為指令。 | Event | ||
channel : Channel
The Channel that generated this event. | ChannelEvent | ||
connected : Boolean
Indicates whether the Channel that generated this event is already connected. | ChannelEvent | ||
constructor : Object
類別物件的參照或是特定物件實體的建構函數。 | Object | ||
currentTarget : Object [唯讀]
正主動使用事件偵聽程式處理 Event 物件的物件。 | Event | ||
eventPhase : uint [唯讀]
事件流程中的目前階段。 | Event | ||
faultCode : String
Provides access to the destination-specific failure code. | ChannelFaultEvent | ||
faultDetail : String
Provides destination-specific details of the failure. | ChannelFaultEvent | ||
faultString : String
Provides access to the destination-specific reason for the failure. | ChannelFaultEvent | ||
reconnecting : Boolean
Indicates whether the Channel that generated this event is reconnecting. | ChannelEvent | ||
rejected : Boolean
Indicates whether the Channel that generated this event was rejected. | ChannelEvent | ||
rootCause : Object
Provides access to the underlying reason for the failure if the channel did
not raise the failure itself. | ChannelFaultEvent | ||
target : Object [唯讀]
事件目標。 | Event | ||
type : String [唯讀]
事件類型。 | Event |
方法 | 定義自 | ||
---|---|---|---|
ChannelFaultEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, channel:Channel = null, reconnecting:Boolean = false, code:String = null, level:String = null, description:String = null, rejected:Boolean = false, connected:Boolean = false)
Constructs an instance of this event with the specified type. | ChannelFaultEvent | ||
[覆寫]
Clones the ChannelFaultEvent. | ChannelFaultEvent | ||
Creates an ErrorMessage based on the ChannelFaultEvent by copying over
the faultCode, faultString, faultDetail and rootCause to the new ErrorMessage. | ChannelFaultEvent | ||
createEvent(channel:Channel, reconnecting:Boolean = false, code:String = null, level:String = null, description:String = null, rejected:Boolean = false, connected:Boolean = false):ChannelFaultEvent [靜態]
Utility method to create a new ChannelFaultEvent that doesn't bubble and
is not cancelable. | ChannelFaultEvent | ||
公用程式函數,可用來實作自訂 ActionScript 3.0 Event 類別中的 toString() 方法。 | Event | ||
指出物件是否有已定義的指定屬性。 | Object | ||
檢查是否已經對事件呼叫 preventDefault() 方法。 | Event | ||
指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。 | Object | ||
如果可以取消事件的預設行為指令,則取消該行為指令。 | Event | ||
指出指定的屬性是否存在,以及是否可列舉。 | Object | ||
為迴圈作業設定動態屬性的可用性。 | Object | ||
避免處理事件流程中,目前節點以及任何後續節點中的任何事件偵聽程式。 | Event | ||
避免處理接續在事件流程中的目前節點之後,後續節點中的任何事件偵聽程式。 | Event | ||
傳回代表此物件的字串,根據地區特定慣例進行格式化。 | Object | ||
[覆寫]
Returns a string representation of the ChannelFaultEvent. | ChannelFaultEvent | ||
會傳回指定之物件的基本值。 | Object |
常數 | 定義自 | ||
---|---|---|---|
FAULT : String = "channelFault" [靜態]
The FAULT event type; indicates that the Channel faulted. | ChannelFaultEvent |
faultCode | 屬性 |
public var faultCode:String
語言版本: | ActionScript 3.0 |
產品版本: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Provides access to the destination-specific failure code. For more
specific details see the faultString
and
faultDetails
properties.
The format of the fault codes are provided by the remote destination,
but will typically have the following form: host.operation.error
or Channel.operation.error
.
For example, "Server.Connect.Failed"
and Channel.Connect.Failed
.
Channel.Connect.Failed is issued by the Channel class and its subclasses (RTMPChannel, AMFChannel, HTTPChannel, and so forth) whenever there is an issue in a Channel's connect attempts to the remote destination. Channel.Call.Failed is issued by the AMFChannel when the channel is already connected but it gets a Call.Failed code from its underlying NetConnection. Only the AMFChannel class listens for NetConnection.Call.Failed, which gets converted to Channel.Call.Failed.
相關 API 元素
faultDetail | 屬性 |
public var faultDetail:String
語言版本: | ActionScript 3.0 |
產品版本: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Provides destination-specific details of the failure.
Typically fault details are a stack trace of an exception thrown at the remote destination.
相關 API 元素
faultString | 屬性 |
public var faultString:String
語言版本: | ActionScript 3.0 |
產品版本: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Provides access to the destination-specific reason for the failure.
相關 API 元素
rootCause | 屬性 |
public var rootCause:Object
語言版本: | ActionScript 3.0 |
產品版本: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Provides access to the underlying reason for the failure if the channel did not raise the failure itself.
ChannelFaultEvent | () | 建構函式 |
public function ChannelFaultEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, channel:Channel = null, reconnecting:Boolean = false, code:String = null, level:String = null, description:String = null, rejected:Boolean = false, connected:Boolean = false)
語言版本: | ActionScript 3.0 |
產品版本: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Constructs an instance of this event with the specified type.
Note that the rejected
and connected
arguments that correspond to properties
defined by the super-class ChannelEvent
were not originally included in this method signature and have been
added at the end of the argument list to preserve backward compatibility even though this signature differs from
ChannelEvent
's constructor.
type:String — The type of the event.
| |
bubbles:Boolean (default = false ) — Indicates whether the event can bubble up the display list hierarchy.
| |
cancelable:Boolean (default = false ) — Indicates whether the behavior associated with the event can be prevented.
| |
channel:Channel (default = null ) — The Channel generating the event.
| |
reconnecting:Boolean (default = false ) — Indicates whether the Channel is in the process of
reconnecting or not.
| |
code:String (default = null ) — The fault code.
| |
level:String (default = null ) — The fault level.
| |
description:String (default = null ) — The fault description.
| |
rejected:Boolean (default = false ) — Indicates whether the Channel's connection has been rejected,
which suppresses automatic reconnection.
| |
connected:Boolean (default = false ) — Indicates whether the Channel that generated this event
is already connected.
|
clone | () | 方法 |
createErrorMessage | () | 方法 |
public function createErrorMessage():ErrorMessage
語言版本: | ActionScript 3.0 |
產品版本: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Creates an ErrorMessage based on the ChannelFaultEvent by copying over the faultCode, faultString, faultDetail and rootCause to the new ErrorMessage.
傳回值ErrorMessage — The ErrorMessage.
|
createEvent | () | 方法 |
public static function createEvent(channel:Channel, reconnecting:Boolean = false, code:String = null, level:String = null, description:String = null, rejected:Boolean = false, connected:Boolean = false):ChannelFaultEvent
語言版本: | ActionScript 3.0 |
產品版本: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Utility method to create a new ChannelFaultEvent that doesn't bubble and is not cancelable.
參數
channel:Channel — The Channel generating the event.
| |
reconnecting:Boolean (default = false ) — Indicates whether the Channel is in the process of
reconnecting or not.
| |
code:String (default = null ) — The fault code.
| |
level:String (default = null ) — The fault level.
| |
description:String (default = null ) — The fault description.
| |
rejected:Boolean (default = false ) — Indicates whether the Channel's connection has been rejected,
which suppresses automatic reconnection.
| |
connected:Boolean (default = false ) — Indicates whether the Channel that generated this event
is already connected.
|
ChannelFaultEvent — New ChannelFaultEvent.
|
toString | () | 方法 |
FAULT | 常數 |
public static const FAULT:String = "channelFault"
語言版本: | ActionScript 3.0 |
產品版本: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The FAULT event type; indicates that the Channel faulted.
The value of this constant is "channelFault"
.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
cancelable | false |
channel | The Channel that generated this event. |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
faultCode | Provides destination-specific details of the failure. |
faultDetail | Provides access to the destination-specific reason for the failure. |
faultString | Provides access to the underlying reason for the failure if the channel did not raise the failure itself. |
reconnecting | Indicates whether the channel that generated this event is reconnecting. |
rootCause | Provides access to the underlying reason for the failure if the channel did not raise the failure itself. |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
Tue Jun 12 2018, 03:47 PM Z