套件 | mx.controls.advancedDataGridClasses |
類別 | public class FTEAdvancedDataGridItemRenderer |
繼承 | FTEAdvancedDataGridItemRenderer UIFTETextField FTETextField Sprite DisplayObjectContainer InteractiveObject DisplayObject EventDispatcher Object |
實作 | IDataRenderer, IDropInListItemRenderer, ILayoutManagerClient, IListItemRenderer, IStyleClient |
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
You can override the default item renderer by creating a custom item renderer.
相關 API 元素
屬性 | 定義自 | ||
---|---|---|---|
accessibilityImplementation : AccessibilityImplementation
對此 InteractiveObject 實體目前的輔助功能實作 (AccessibilityImplementation)。 | InteractiveObject | ||
accessibilityProperties : AccessibilityProperties
此顯示物件的目前輔助功能選項。 | DisplayObject | ||
alpha : Number
指出所指定物件的 Alpha 透明度值。 | DisplayObject | ||
alwaysShowSelection : Boolean
This property is not implemented in FTETextField
because FTETextField does not support selection. | FTETextField | ||
antiAliasType : String
This property has no effect in FTETextField
because FTE uses a newer font renderer than TextField. | FTETextField | ||
automationDelegate : Object
The delegate object which is handling the automation related functionality. | UIFTETextField | ||
automationEnabled : Boolean [唯讀]
True if this component is enabled for automation, false
otherwise. | UIFTETextField | ||
automationName : String
Name that can be used as an identifier for this object. | UIFTETextField | ||
automationOwner : DisplayObjectContainer [唯讀]
The owner of this component for automation purposes. | UIFTETextField | ||
automationParent : DisplayObjectContainer [唯讀]
The parent of this component for automation purposes. | UIFTETextField | ||
automationValue : Array [唯讀]
This value generally corresponds to the rendered appearance of the
object and should be usable for correlating the identifier with
the object as it appears visually within the application. | UIFTETextField | ||
automationVisible : Boolean [唯讀]
True if this component is visible for automation, false
otherwise. | UIFTETextField | ||
autoSize : String
控制文字欄位的自動調整大小和對齊方式。 | FTETextField | ||
background : Boolean
會指定文字欄位是否具有背景填色。 | FTETextField | ||
backgroundColor : uint
文字欄位背景的顏色。 | FTETextField | ||
baselinePosition : Number [唯讀]
The y-coordinate of the baseline of the first line of text. | UIFTETextField | ||
blendMode : String
來自 BlendMode 類別的值,會指定要使用何種混合模式。 | DisplayObject | ||
blendShader : Shader [唯寫]
設定用來混合前景和背景的著色器。 | DisplayObject | ||
border : Boolean
會指定文字欄位是否具有邊框。 | FTETextField | ||
borderColor : uint
文字欄位邊框的顏色。 | FTETextField | ||
bottomScrollV : int [唯讀]
This property has not been implemented in FTETextField
because FTETextField does not support scrolling. | FTETextField | ||
buttonMode : Boolean
可指定此 sprite 的按鈕模式。 | Sprite | ||
cacheAsBitmap : Boolean
如果設定為 true,Flash 執行階段會快取顯示物件的內部點陣圖表示法。 | DisplayObject | ||
cacheAsBitmapMatrix : Matrix
如果為非 null,當 cacheAsBitmap 設定為 true 時,這個 Matrix 物件會定義顯示物件的顯示方法。 | DisplayObject | ||
caretIndex : int [唯讀]
This property has not been implemented in FTETextField
because FTETextField does not support editing. | FTETextField | ||
className : String [唯讀]
The name of this instance's class, such as
"DataGridItemRenderer". | UIFTETextField | ||
condenseWhite : Boolean
Boolean 值,指定在具有 HTML 文字的文字欄位中,是否移除額外的空白字元 (空格、斷行符號等等)。 | FTETextField | ||
constructor : Object
類別物件的參照或是特定物件實體的建構函數。 | Object | ||
contextMenu : NativeMenu
指定與此物件有關聯的快顯選單。 | InteractiveObject | ||
data : Object
The implementation of the data property as
defined by the IDataRenderer interface. | FTEAdvancedDataGridItemRenderer | ||
defaultTextFormat : flash.text:TextFormat
指定套用至新插入之文字 (例如,使用者所輸入的文字,或是以 replaceSelectedText() 方法插入的文字) 的格式。 | FTETextField | ||
direction : String
The directionality of the text displayed by the FTETextField. | FTETextField | ||
displayAsPassword : Boolean
This property has not been implemented in FTETextField
because FTETextField does not support editing. | FTETextField | ||
document : Object
A reference to the document object associated with this UITextField object. | UIFTETextField | ||
doubleClickEnabled : Boolean
會指定物件是否會收到 doubleClick 事件。 | InteractiveObject | ||
dropTarget : DisplayObject [唯讀]
指定要將 sprite 拖曳至或丟棄至哪個顯示物件上。 | Sprite | ||
embedFonts : Boolean
會指定是否要使用內嵌的字體外框顯示。 | FTETextField | ||
enabled : Boolean
A Boolean value that indicates whether the component is enabled. | UIFTETextField | ||
enableIME : Boolean [唯讀]
A flag that indicates whether the IME should
be enabled when the component receives focus. | UIFTETextField | ||
explicitHeight : Number
Number that specifies the explicit height of the component,
in pixels, in the component's coordinates. | UIFTETextField | ||
explicitMaxHeight : Number [唯讀]
Number that specifies the maximum height of the component,
in pixels, in the component's coordinates, if the maxHeight property
is set. | UIFTETextField | ||
explicitMaxWidth : Number [唯讀]
Number that specifies the maximum width of the component,
in pixels, in the component's coordinates, if the maxWidth property
is set. | UIFTETextField | ||
explicitMinHeight : Number [唯讀]
The minimum recommended height of the component to be considered
by the parent during layout. | UIFTETextField | ||
explicitMinWidth : Number [唯讀]
The minimum recommended width of the component to be considered
by the parent during layout. | UIFTETextField | ||
explicitWidth : Number
Number that specifies the explicit width of the component,
in pixels, in the component's coordinates. | UIFTETextField | ||
filters : Array
索引的陣列,其中包含目前和顯示物件相關的每個濾鏡物件。 | DisplayObject | ||
focusPane : Sprite
A single Sprite object that is shared among components
and used as an overlay for drawing the focus indicator. | UIFTETextField | ||
focusRect : Object
會指定這個物件是否會顯示焦點矩形。 | InteractiveObject | ||
fontContext : IFlexModuleFactory
The IFlexModuleFactory instance that FTETextField
uses for creating TextLine objects. | FTETextField | ||
graphics : Graphics [唯讀]
指定屬於此 sprite 物件的 Graphics 物件,其中可能會產生向量繪圖命令。 | Sprite | ||
gridFitType : String
This property has no effect in FTETextField
because FTE uses a newer font renderer than TextField. | FTETextField | ||
height : Number
會指出顯示物件的高度,以像素為單位。 | DisplayObject | ||
hitArea : Sprite
指定用來當作 sprite 作用區域的另一個 sprite。 | Sprite | ||
htmlText : String
包含 HTML 表示方式的文字欄位內容。 | FTETextField | ||
ignorePadding : Boolean
If true, the paddingLeft and
paddingRight styles will not add space
around the text of the component. | UIFTETextField | ||
imeMode : String
Specifies the IME (input method editor) mode. | UIFTETextField | ||
includeInLayout : Boolean
Specifies whether this component is included in the layout of the
parent container. | UIFTETextField | ||
inheritingStyles : Object
The beginning of this UITextField's chain of inheriting styles. | UIFTETextField | ||
initialized : Boolean
A flag that determines if an object has been through all three phases
of layout validation (provided that any were required). | UIFTETextField | ||
isPopUp : Boolean
Set to true by the PopUpManager to indicate
that component has been popped up. | UIFTETextField | ||
length : int [唯讀]
文字欄位中的字元數。 | FTETextField | ||
listData : BaseListData
The implementation of the listData property as
defined by the IDropInListItemRenderer interface. | FTEAdvancedDataGridItemRenderer | ||
loaderInfo : LoaderInfo [唯讀]
會傳回 LoaderInfo 物件,其中包含關於載入此顯示物件所屬之檔案的資訊。 | DisplayObject | ||
locale : String
The locale of the text displayed by FTETextField. | FTETextField | ||
mask : DisplayObject
呼叫之顯示物件會以指定的 mask 物件遮蓋。 | DisplayObject | ||
maxChars : int
This property has not been implemented in FTETextField
because FTETextField does not support editing. | FTETextField | ||
maxHeight : Number [唯讀]
The maximum recommended height of the component to be considered
by the parent during layout. | UIFTETextField | ||
maxScrollH : int [唯讀]
This property has not been implemented in FTETextField
because FTETextField does not support scrolling. | FTETextField | ||
maxScrollV : int [唯讀]
This property has not been implemented in FTETextField
because FTETextField does not support scrolling. | FTETextField | ||
maxWidth : Number [唯讀]
The maximum recommended width of the component to be considered
by the parent during layout. | UIFTETextField | ||
measuredHeight : Number [唯讀]
The default height of the component, in pixels. | UIFTETextField | ||
measuredMinHeight : Number
The default minimum height of the component, in pixels. | UIFTETextField | ||
measuredMinWidth : Number
The default minimum width of the component, in pixels. | UIFTETextField | ||
measuredWidth : Number [唯讀]
The default width of the component, in pixels. | UIFTETextField | ||
metaData : Object
如果中繼資料是透過 PlaceObject4 標籤與 SWF 檔案中的這個 DisplayObject 實體一同儲存,則會取得 DisplayObject 實體的中繼資料物件。 | DisplayObject | ||
minHeight : Number [唯讀]
The minimum recommended height of the component to be considered
by the parent during layout. | UIFTETextField | ||
minWidth : Number [唯讀]
The minimum recommended width of the component to be considered
by the parent during layout. | UIFTETextField | ||
moduleFactory : IFlexModuleFactory
The moduleFactory that is used to create TextFields in the correct SWF context. | UIFTETextField | ||
mouseChildren : Boolean
判斷物件的子系是否支援啟用滑鼠或使用者輸入裝置。 | DisplayObjectContainer | ||
mouseEnabled : Boolean
指定此物件是否接收滑鼠或其他使用者輸入及訊息。 | InteractiveObject | ||
mouseWheelEnabled : Boolean
This property has not been implemented in FTETextField
because FTETextField does not support scrolling. | FTETextField | ||
mouseX : Number [唯讀]
指出滑鼠或使用者輸入裝置位置的 x 座標,以像素為單位。 | DisplayObject | ||
mouseY : Number [唯讀]
指出滑鼠或使用者輸入裝置位置的 y 座標,以像素為單位。 | DisplayObject | ||
multiline : Boolean
This property has no effect in FTETextField
because FTETextField does not support editing. | FTETextField | ||
name : String
指出 DisplayObject 的實體名稱。 | DisplayObject | ||
needsSoftKeyboard : Boolean
指定虛擬鍵盤 (螢幕上的軟體鍵盤) 是否應在此 InteractiveObject 實體接收到焦點時顯示。 | InteractiveObject | ||
nestLevel : int
Depth of this object in the containment hierarchy. | UIFTETextField | ||
nonInheritingStyles : Object
The beginning of this UITextField's chain of non-inheriting styles. | UIFTETextField | ||
nonZeroTextHeight : Number [唯讀]
The height of the text, in pixels. | UIFTETextField | ||
numChildren : int [唯讀]
傳回此物件的子系數量。 | DisplayObjectContainer | ||
numLines : int [唯讀]
會定義多行文字欄位中的文字行數。 | FTETextField | ||
opaqueBackground : Object
會指定顯示物件是否不透明,並具有特定背景顏色。 | DisplayObject | ||
owner : DisplayObjectContainer
By default, set to the parent container of this object. | UIFTETextField | ||
parent : DisplayObjectContainer [覆寫] [唯讀]
The parent container or component for this component. | UIFTETextField | ||
percentHeight : Number
Specifies the height of a component as a percentage
of its parent's size. | UIFTETextField | ||
percentWidth : Number
Specifies the width of a component as a percentage
of its parent's size. | UIFTETextField | ||
processedDescriptors : Boolean
Set to true after the createChildren()
method creates any internal component children. | UIFTETextField | ||
restrict : String
This property has not been implemented in FTETextField
because FTETextField does not support scrolling. | FTETextField | ||
root : DisplayObject [唯讀]
對載入之 SWF 檔案的顯示物件而言,root 屬性就是該 SWF 檔案所呈現之顯示清單樹狀結構部分的最上層顯示物件。 | DisplayObject | ||
rotation : Number
指出 DisplayObject 實體的旋轉度數 (從該物件原本方向算起)。 | DisplayObject | ||
rotationX : Number
表示 DisplayObject 實體相對於 3D 父輩容器從原始方向旋轉的 x 軸旋轉 (以度數為單位)。 | DisplayObject | ||
rotationY : Number
表示 DisplayObject 實體相對於 3D 父輩容器從原始方向旋轉的 y 軸旋轉 (以度數為單位)。 | DisplayObject | ||
rotationZ : Number
表示 DisplayObject 實體相對於 3D 父輩容器從原始方向旋轉的 z 軸旋轉 (以度數為單位)。 | DisplayObject | ||
scale9Grid : Rectangle
目前產生效用的縮放格線。 | DisplayObject | ||
scaleX : Number
指出從註冊點套用的物件水平縮放 (百分比)。 | DisplayObject | ||
scaleY : Number
指出從物件註冊點套用的物件垂直縮放 (百分比)。 | DisplayObject | ||
scaleZ : Number
指出從物件註冊點套用的物件深度縮放 (百分比)。 | DisplayObject | ||
scrollH : int
This property has not been implemented in FTETextField
because FTETextField does not support scrolling. | FTETextField | ||
scrollRect : Rectangle
顯示物件的捲動矩形範圍。 | DisplayObject | ||
scrollV : int
This property has not been implemented in FTETextField
because FTETextField does not support scrolling. | FTETextField | ||
selectable : Boolean
Setting this property has no effect in FTETextField
because FTETextField does not support selection. | FTETextField | ||
selectionBeginIndex : int [唯讀]
This property has not been implemented in FTETextField
because FTETextField does not support selection. | FTETextField | ||
selectionEndIndex : int [唯讀]
This property has not been implemented in FTETextField
because FTETextField does not support selection. | FTETextField | ||
sharpness : Number
This property has no effect in FTETextField. | FTETextField | ||
softKeyboard : String
控制軟體鍵盤的外觀。 | InteractiveObject | ||
softKeyboardInputAreaOfInterest : Rectangle
定義顯示軟體鍵盤時,應保留於螢幕上的區域 (iOS 未提供)。 | InteractiveObject | ||
soundTransform : flash.media:SoundTransform
控制此 Sprite 的聲音。 | Sprite | ||
stage : Stage [唯讀]
顯示物件的「舞台」。 | DisplayObject | ||
styleDeclaration : CSSStyleDeclaration
Storage for the inline inheriting styles on this object. | FTEAdvancedDataGridItemRenderer | ||
styleName : Object
The class style used by this component. | UIFTETextField | ||
styleSheet : StyleSheet
將樣式表附加至文字欄位。 | FTETextField | ||
systemManager : ISystemManager
Returns the SystemManager object used by this component. | UIFTETextField | ||
tabChildren : Boolean
判斷物件的子系是否支援啟用定位鍵。 | DisplayObjectContainer | ||
tabEnabled : Boolean
會指定這個物件是否在停駐點順序中。 | InteractiveObject | ||
tabIndex : int
會指定 SWF 檔中的物件停駐點順序。 | InteractiveObject | ||
text : String
做為文字欄位中目前文字的字串。 | FTETextField | ||
textColor : uint
文字欄位中文字的顏色,以十六進位格式表示。 | FTETextField | ||
textHeight : Number [唯讀]
文字的高度,以像素為單位。 | FTETextField | ||
textSnapshot : flash.text:TextSnapshot [唯讀]
傳回此 DisplayObjectContainer 實體的 TextSnapshot 物件。 | DisplayObjectContainer | ||
textWidth : Number [唯讀]
文字的寬度,以像素為單位。 | FTETextField | ||
thickness : Number
This property has no effect in FTETextField
because FTE uses a newer font renderer than TextField. | FTETextField | ||
toolTip : String
Text to display in the ToolTip. | UIFTETextField | ||
transform : flash.geom:Transform
這是一個物件,具有和顯示物件的矩陣、顏色轉換和像素邊界有關的屬性。 | DisplayObject | ||
tweeningProperties : Array
Array of properties that are currently being tweened on this object. | UIFTETextField | ||
type : String
文字欄位的類型。 | FTETextField | ||
updateCompletePendingFlag : Boolean
A flag that determines if an object has been through all three phases
of layout validation (provided that any were required)
| UIFTETextField | ||
useHandCursor : Boolean
指示當指標滑入 Sprite,且其 buttonMode 屬性設為 true 時,是否要出現指示手掌 (手掌游標) 的 Boolean 值。 | Sprite | ||
useRichTextClipboard : Boolean
This property is not implemented in FTETextField
because FTETextField does not support selection
or clipboard operations. | FTETextField | ||
visible : Boolean
不管是否看得見顯示物件。 | DisplayObject | ||
width : Number
會指出顯示物件的寬度,以像素為單位。 | DisplayObject | ||
wordWrap : Boolean
指出文字欄位是否具有文字換行功能的 Boolean 值。 | FTETextField | ||
x : Number
指出 DisplayObject 實體相對於父輩 DisplayObjectContainer 之區域座標的 x 座標。 | DisplayObject | ||
y : Number
指出 DisplayObject 實體相對於父輩 DisplayObjectContainer 之區域座標的 y 座標。 | DisplayObject | ||
z : Number
表示 DisplayObject 實體相對於 3D 父輩容器的 z 座標位置 (沿著 z 軸)。 | DisplayObject |
方法 | 定義自 | ||
---|---|---|---|
Constructor. | FTEAdvancedDataGridItemRenderer | ||
將 DisplayObject 子實體加入至此 DisplayObjectContainer 實體。 | DisplayObjectContainer | ||
將 DisplayObject 子實體加入至此 DisplayObjectContainer 實體。 | DisplayObjectContainer | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
會在 EventDispatcher 物件註冊事件偵聽程式,以便讓偵聽程式收到事件的通知。 | EventDispatcher | ||
This method has not been implemented in FTETextField
because very few components use it in TextField. | FTETextField | ||
指出安全性限制是否會造成傳回的清單 (可用指定的 point 點呼叫 DisplayObjectContainer.getObjectsUnderPoint() 方法來取得) 省略任何顯示物件。 | DisplayObjectContainer | ||
Deletes a style property from this component instance. | FTEAdvancedDataGridItemRenderer | ||
判斷指定的顯示物件是否為 DisplayObjectContainer 實體的子系,或為實體本身。 | DisplayObjectContainer | ||
會將事件傳送到事件流程。 | EventDispatcher | ||
傳回可定義顯示物件區域 (相對於 targetCoordinateSpace 物件的座標系統) 的矩形。 | DisplayObject | ||
This method has not been implemented in FTETextField
because very few components use it in TextField. | FTETextField | ||
This method has not been implemented in FTETextField
because very few components use it in TextField. | FTETextField | ||
傳回存在於指定索引位置的子顯示物件實體。 | DisplayObjectContainer | ||
傳回具有指定名稱的子顯示物件。 | DisplayObjectContainer | ||
傳回 child DisplayObject 實體的索引位置。 | DisplayObjectContainer | ||
Finds the type selectors for this UIComponent instance. | FTEAdvancedDataGridItemRenderer | ||
A convenience method for determining whether to use the
explicit or measured height
| UIFTETextField | ||
A convenience method for determining whether to use the
explicit or measured width
| UIFTETextField | ||
This method has not been implemented in FTETextField
because very few components use it in TextField. | FTETextField | ||
This method has not been implemented in FTETextField
because very few components use it in TextField. | FTETextField | ||
This method has not been implemented in FTETextField
because very few components use it in TextField. | FTETextField | ||
This method has not been implemented in FTETextField
because very few components use it in TextField. | FTETextField | ||
This method has not been implemented in FTETextField
because very few components use it in TextField. | FTETextField | ||
會傳回關於指定之文字行的公制字資訊。 | FTETextField | ||
This method has not been implemented in FTETextField
because very few components use it in TextField. | FTETextField | ||
This method has not been implemented in FTETextField
because very few components use it in TextField. | FTETextField | ||
傳回位於指定點底下,且屬於此 DisplayObjectContainer 實體之子系 (或孫系,以下類推) 的物件陣列。 | DisplayObjectContainer | ||
This method has not been implemented in FTETextField
because very few components use it in TextField. | FTETextField | ||
根據 targetCoordinateSpace 參數所定義的座標系統,並排除形狀上的任何筆畫,傳回可定義顯示物件邊界的矩形。 | DisplayObject | ||
[覆寫]
Gets a style property that has been set anywhere in this
component's style lookup chain. | FTEAdvancedDataGridItemRenderer | ||
This method has been implemented in FTETextField
to simply return a copy of the defaultTextFormat,
because FTETextField does not support formatting a range. | FTETextField | ||
Returns the TextFormat object that represents
character formatting information for this UITextField object. | UIFTETextField | ||
Returns a UITextFormat object that contains formatting information for this component. | UIFTETextField | ||
將 point 物件從「舞台」(全域) 座標轉換成顯示物件的 (區域) 座標。 | DisplayObject | ||
將二維點從「舞台」(全域) 座標轉換為三維顯示物件的 (區域) 座標。 | DisplayObject | ||
會檢查 EventDispatcher 物件是否有對特定的事件類型註冊偵聽程式。 | EventDispatcher | ||
指出物件是否有已定義的指定屬性。 | Object | ||
評估顯示物件的範圍框,看它是否與 obj 顯示物件的範圍框重疊或相交。 | DisplayObject | ||
評估顯示物件,看它是否與 x 和 y 參數所指定的點重疊或相交。 | DisplayObject | ||
Initializes this component. | UIFTETextField | ||
Sets up the inheritingStyles
and nonInheritingStyles objects
and their proto chains so that the getStyle() method can work. | FTEAdvancedDataGridItemRenderer | ||
Marks a component so that its updateDisplayList()
method gets called during a later screen update. | UIFTETextField | ||
Marks a component so that its commitProperties()
method gets called during a later screen update. | UIFTETextField | ||
Marks a component so that its measure()
method gets called during a later screen update. | UIFTETextField | ||
指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。 | Object | ||
將三維顯示物件的 (區域) 座標的三維點轉換為「舞台」(全域) 座標中的二維點。 | DisplayObject | ||
將 point 物件從顯示物件的 (區域) 座標轉換成「舞台」(全域) 座標。 | DisplayObject | ||
Moves the component to a specified position within its parent. | UIFTETextField | ||
Propagates style changes to the children. | FTEAdvancedDataGridItemRenderer | ||
Returns true if the child is parented or owned by this object. | UIFTETextField | ||
This function is called when a UITextField object is assigned
a parent. | UIFTETextField | ||
指出指定的屬性是否存在,以及是否可列舉。 | Object | ||
Builds or rebuilds the CSS style cache for this component
and, if the recursive parameter is true,
for all descendants of this component as well. | FTEAdvancedDataGridItemRenderer | ||
For each effect event, registers the EffectManager
as one of the event listeners. | FTEAdvancedDataGridItemRenderer | ||
將指定的 child DisplayObject 實體從 DisplayObjectContainer 實體的子清單中移除。 | DisplayObjectContainer | ||
從 DisplayObjectContainer 子清單中的指定索引位置移除子 DisplayObject。 | DisplayObjectContainer | ||
將所有 child DisplayObject 實體從 DisplayObjectContainer 實體的子清單中移除。 | DisplayObjectContainer | ||
會從 EventDispatcher 物件移除偵聽程式。 | EventDispatcher | ||
This method has not been implemented in FTETextField
because very few components use it in TextField. | FTETextField | ||
This method has not been implemented in FTETextField
because very few components use it in TextField. | FTETextField | ||
Replays the specified event. | UIFTETextField | ||
升起顯示虛擬鍵盤。 | InteractiveObject | ||
Sizes the object. | UIFTETextField | ||
變更顯示物件容器中現有子系的位置。 | DisplayObjectContainer | ||
Sets the font color of the text. | UIFTETextField | ||
Sets the focus to this component. | UIFTETextField | ||
為迴圈作業設定動態屬性的可用性。 | Object | ||
This method has not been implemented in FTETextField
because FTETextField does not support selection. | FTETextField | ||
[覆寫]
Sets a style property on this component instance. | FTEAdvancedDataGridItemRenderer | ||
This method has no effect on a FTETextField if beginIndex
or endIndex does not equal -1
because FTETextField does not support formatting a range. | FTETextField | ||
Sets the visible property of this UITextField object. | UIFTETextField | ||
讓使用者拖曳指定的 sprite。 | Sprite | ||
讓使用者將指定的 Sprite 拖曳至觸控裝置上。 | Sprite | ||
遞迴停止執行所有 MovieClips 的時間軸根源於此物件。 | DisplayObjectContainer | ||
結束 startDrag() 方法。 | Sprite | ||
結束觸控裝置使用的 startTouchDrag() 方法。 | Sprite | ||
Detects changes to style properties. | UIFTETextField | ||
替換兩個指定子物件的 z 順序 (深度階層,由前至後順序)。 | DisplayObjectContainer | ||
在子清單的兩個指定索引位置,替換子物件的 z 順序 (深度階層,由前至後順序)。 | DisplayObjectContainer | ||
傳回代表此物件的字串,根據地區特定慣例進行格式化。 | Object | ||
會傳回指定之物件的字串形式。 | Object | ||
Truncate text to make it fit horizontally in the area defined for the control,
and append an ellipsis, three periods (...), to the text. | UIFTETextField | ||
If Flex calls LayoutManager.invalidateDisplayList()
method on this ILayoutManagerClient instance,
this function is called when it's time to update the display list. | FTEAdvancedDataGridItemRenderer | ||
Validate and update the properties and layout of this object
and redraw it, if necessary. | UIFTETextField | ||
If Flex calls the LayoutManager.invalidateProperties()
method on this ILayoutManagerClient,
this function is called when it's time to commit property values. | FTEAdvancedDataGridItemRenderer | ||
If Flex calls the LayoutManager.invalidateSize()
method on this ILayoutManagerClient,
this function is called when it's time to do measurements. | FTEAdvancedDataGridItemRenderer | ||
會傳回指定之物件的基本值。 | Object | ||
檢查此 EventDispatcher 物件是否已註冊事件偵聽程式,或者此物件的任何祖系已為特定事件類型註冊事件偵聽程式。 | EventDispatcher |
方法 | 定義自 | ||
---|---|---|---|
The event handler to position the tooltip. | FTEAdvancedDataGridItemRenderer |
事件 | 摘要 | 定義自 | ||
---|---|---|---|---|
[廣播事件] 當 Flash Player 或 AIR 應用程式取得作業系統焦點並成為作用中時傳送。 | EventDispatcher | |||
當顯示物件加入顯示清單中時傳送。 | DisplayObject | |||
會在顯示物件加入舞台上的顯示清單時,以直接或是透過加入包含該顯示物件之子樹狀結構的方式傳送。 | DisplayObject | |||
當使用者從文字快顯選單中選取「清除」(或「刪除」) 時傳送。 | InteractiveObject | |||
會當使用者在相同的 InteractiveObject 上方按下並放開使用者的指向裝置主按鈕時傳送。 | InteractiveObject | |||
當使用者手勢在 AIR 應用程式中觸發與此互動式物件相關聯的快顯選單時傳送。 | InteractiveObject | |||
當使用者針對複製作業啟動平台特有的快速鍵組合或從文字快顯選單中選取「複製」時傳送。 | InteractiveObject | |||
當使用者針對剪下作業啟動平台特有的快速鍵組合或從文字快顯選單中選取「剪下」時傳送。 | InteractiveObject | |||
Dispatched when the data property changes. | FTEAdvancedDataGridItemRenderer | |||
[廣播事件] 當 Flash Player 或 AIR 應用程式失去作業系統焦點並成為非作用中時傳送。 | EventDispatcher | |||
在 InteractiveObject 物件的 doubleClickEnabled 旗標設為 true 的情況下,當使用者在相同的物件上方連續兩次快速按下並放開指標裝置主要按鈕時傳送。 | InteractiveObject | |||
[廣播事件] 當播放磁頭進入新影格時傳送。 | DisplayObject | |||
[廣播事件] 當播放磁頭結束目前影格時傳送。 | DisplayObject | |||
當顯示物件取得焦點之後傳送。 | InteractiveObject | |||
當顯示物件失去焦點時傳送。 | InteractiveObject | |||
[廣播事件] 在影格顯示物件的建構函式執行之後,且影格指令碼執行之前傳送。 | DisplayObject | |||
當使用者沿著觸控面與 InteractiveObject 實體建立接觸點 (例如沿著 Apple TV 的 Siri Remote 觸控面點選),某些裝置可能也會將此接觸解譯為數個觸控事件的組合。 | InteractiveObject | |||
當使用在觸控裝置上的同一個 InteractiveObject 實體上按下兩個接觸點後送出 (例如在行動電話或平板電腦觸控螢幕的顯示物件上方,以兩支手指按下後鬆開)。 | InteractiveObject | |||
當使用者在觸控裝置上,將接觸點移動到 InteractiveObject 實體上方後傳送 (例如,在行動電話或平板電腦觸控螢幕的顯示物件上,由左向右移動手指)。 | InteractiveObject | |||
當使用者在 InteractiveObject 實體的接觸點上做出旋轉手勢後傳送 (例如兩指觸摸行動電話或平板電腦的觸控螢幕,然後手指在顯示物件上旋轉)。 | InteractiveObject | |||
當使用者在與 InteractiveObject 實體的某個接觸點上做出揮動手勢後傳送 (例如,三指併在一起觸碰行動電話或平板電腦的觸控螢幕,然後在顯示物件上快速平行移動手指)。 | InteractiveObject | |||
當使用者與 InteractiveObject 實體建立接觸點,然後在觸控裝置上點一下後送出 (例如,將多根手指放到行動電話或平板電腦觸控螢幕的顯示物件上以開啟選單,然後其中一根手點一下,選取選單項目)。 | InteractiveObject | |||
當使用者在 InteractiveObject 實體的某個接觸點上做出放大縮小手勢後傳送 (例如兩指併在一起觸摸行動電話或平板電腦的觸控螢幕,然後手指在顯示物件上快速張開)。 | InteractiveObject | |||
這個事件會送出至任何支援 IME 內嵌輸入的用戶端應用程式。 | InteractiveObject | |||
會當使用者按下按鍵時傳送。 | InteractiveObject | |||
當使用者嘗試使用鍵盤瀏覽變更焦點時傳送。 | InteractiveObject | |||
會當使用者放開按鍵時傳送。 | InteractiveObject | |||
當使用者在相同的 InteractiveObject 上方按下並放開使用者的指向裝置中間按鈕時傳送。 | InteractiveObject | |||
當使用者將指向裝置的中間按鈕移至 InteractiveObject 實體上方按下時傳送。 | InteractiveObject | |||
當使用者將指向裝置按鈕移至 InteractiveObject 實體上方放開時傳送。 | InteractiveObject | |||
當使用者將指向裝置按鈕移至 InteractiveObject 實體上方按下時傳送。 | InteractiveObject | |||
會當使用者嘗試使用指向裝置變更焦點時傳送。 | InteractiveObject | |||
會當指向裝置停在 InteractiveObject 上方的情況下使用者將其移動時傳送。 | InteractiveObject | |||
會當使用者將指向裝置移開 InteractiveObject 實體時傳送。 | InteractiveObject | |||
會當使用者將指向裝置移至 InteractiveObject 實體上方時傳送。 | InteractiveObject | |||
當使用者將指向裝置按鈕移至 InteractiveObject 實體上方放開時傳送。 | InteractiveObject | |||
當滑鼠滾輪在 InteractiveObject 實體上方轉動時傳送。 | InteractiveObject | |||
當使用者釋放手勢時,由拖曳初始程式 InteractiveObject 傳送。 | InteractiveObject | |||
已在目標 InteractiveObject 上放下拖曳的物件,而且已呼叫 DragManager.acceptDragDrop() 接受該放開的資料時,由此目標 InteractiveObject 傳送。 | InteractiveObject | |||
當手勢進入 InteractiveObject 的邊界時,由此 InteractiveObject 傳送。 | InteractiveObject | |||
當手勢離開 InteractiveObject 的邊界時,由此 InteractiveObject 傳送。 | InteractiveObject | |||
當拖曳手勢還留在 InteractiveObject 的邊界內,由此 InteractiveObject 持續傳送。 | InteractiveObject | |||
在呼叫 DragManager.doDrag() 進行拖曳作業初期,由指定做為拖曳初始程式的 InteractiveObject 傳送。 | InteractiveObject | |||
在呼叫 DragManager.doDrag() 進行拖曳作業期間,由指定做為拖曳初始程式的 InteractiveObject 傳送。 | InteractiveObject | |||
當使用者針對貼上作業啟動平台特有的快速鍵組合或從文字快顯選單中選取「貼上」時傳送。 | InteractiveObject | |||
在使用者將作用中觸控筆往下移至超過螢幕鄰近偵測邊框時傳送。 | InteractiveObject | |||
在使用者將作用中觸控筆提到螢幕鄰近偵測邊框時傳送。 | InteractiveObject | |||
在使用者將作用中觸控筆移到螢幕上方,而其餘仍在鄰近偵測邊框內時傳送。 | InteractiveObject | |||
在使用者將作用中觸控筆移出這個 InteractiveObject 之外,而其餘仍在螢幕的鄰近偵測邊框內時傳送。 | InteractiveObject | |||
在使用者直接將作用中觸控筆移到這個 InteractiveObject 上方,而其餘仍在螢幕的鄰近偵測邊框內時傳送。 | InteractiveObject | |||
在使用者將作用中觸控筆移出這個 InteractiveObject 及其任一子系之外,而其餘仍在螢幕的鄰近偵測邊框內時傳送。 | InteractiveObject | |||
在使用者透過這個 InteractiveObject,從顯示清單中後代的物件樹狀結構之外移動作用中觸控筆時傳送 (而其餘仍在螢幕的鄰近偵測邊框內)。 | InteractiveObject | |||
當使用者第一次按下 InteractiveObject 實體上方的按鈕,然後將指向裝置滑出 InteractiveObject 實體之後即放開指向裝置上的按鈕時傳送。 | InteractiveObject | |||
會當顯示物件將要從顯示清單移除時傳送。 | DisplayObject | |||
會在顯示物件即將從顯示清單移除時,以直接或是透過移除包含該顯示物件之子樹狀結構的方式傳送。 | DisplayObject | |||
[廣播事件] 當顯示清單將要更新和顯示時傳送。 | DisplayObject | |||
當使用者在相同的 InteractiveObject 上方按下並放開使用者的指向裝置右邊按鈕時傳送。 | InteractiveObject | |||
當使用者將指向裝置按鈕移至 InteractiveObject 實體上方按下時傳送。 | InteractiveObject | |||
當使用者將指向裝置按鈕移至 InteractiveObject 實體上方放開時傳送。 | InteractiveObject | |||
會當使用者將指向裝置移開 InteractiveObject 實體時傳送。 | InteractiveObject | |||
會當使用者將指向裝置移至 InteractiveObject 實體上方時傳送。 | InteractiveObject | |||
當使用者針對全選作業啟動平台特有的快速鍵組合或從文字快顯選單中選取「全選」時傳送。 | InteractiveObject | |||
升起顯示軟體鍵盤之後立即傳送。 | InteractiveObject | |||
升起顯示軟體鍵盤前立即傳送。 | InteractiveObject | |||
降下隱藏軟體鍵盤之後立即傳送。 | InteractiveObject | |||
在物件的 tabChildren 旗標值變更時傳送。 | InteractiveObject | |||
在物件的 tabEnabled 旗標變更時傳送。 | InteractiveObject | |||
在物件的 tabIndex 屬性值變更時傳送。 | InteractiveObject | |||
當使用者輸入一或多文字的字元時送出。 | InteractiveObject | |||
當使用者在第一次接觸觸控裝置後傳送 (例如手指觸摸行動電話或平板電腦的觸控螢幕)。 | InteractiveObject | |||
當使用者在觸控裝置上移除接觸點後傳送 (例如在行動電話或平板電腦觸控螢幕上移開手指)。 | InteractiveObject | |||
當使用者觸控裝置時傳送,並且連續不斷地傳送,直到接觸點移除為止。 | InteractiveObject | |||
當使用者在觸控裝置中,將接觸點移出 InteractiveObject 實體後送出 (例如在行動電話或平板電腦的觸控螢幕上,將手指從顯示物件移至另一個顯示物件)。 | InteractiveObject | |||
當使用者在觸控裝置中將接觸點移至 InteractiveObject 實體上方後送出 (例如在行動電話或平板電腦的觸控螢幕上,將手指從顯示物件外面的某一點,往顯示物件上方拖曳)。 | InteractiveObject | |||
當使用者在觸控裝置上,將接觸點從 InteractiveObject 實體移出後送出 (例如,在行動電話或平板電腦的觸控螢幕上,將手指從顯示物件上方拖曳到顯示物件以外)。 | InteractiveObject | |||
當使用者在觸控裝置中將接觸點移至 InteractiveObject 實體上方後送出 (例如在行動電話或平板電腦的觸控螢幕上,將手指從顯示物件外面的某一點,往顯示物件上方拖曳)。 | InteractiveObject | |||
當使用者在觸控裝置的同一個 InteractiveObject 實體上,在原先開始接觸點放開後送出 (例如在行動電話或平板電腦觸控螢幕上的顯示物件上方,以手指按下某個點後又鬆開)。 | InteractiveObject |
data | 屬性 |
data:Object
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
The implementation of the data
property as
defined by the IDataRenderer interface.
The value is ignored. Only the listData
property is used.
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送 dataChange
事件。
實作
public function get data():Object
public function set data(value:Object):void
相關 API 元素
listData | 屬性 |
listData:BaseListData
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
The implementation of the listData
property as
defined by the IDropInListItemRenderer interface.
The text of the renderer is set to the label
property of this property.
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送 dataChange
事件。
實作
public function get listData():BaseListData
public function set listData(value:BaseListData):void
相關 API 元素
styleDeclaration | 屬性 |
styleDeclaration:CSSStyleDeclaration
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Storage for the inline inheriting styles on this object.
This CSSStyleDeclaration is created the first time that
the setStyle()
method
is called on this component to set an inheriting style.
實作
public function get styleDeclaration():CSSStyleDeclaration
public function set styleDeclaration(value:CSSStyleDeclaration):void
FTEAdvancedDataGridItemRenderer | () | 建構函式 |
public function FTEAdvancedDataGridItemRenderer()
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Constructor.
clearStyle | () | 方法 |
getClassStyleDeclarations | () | 方法 |
public function getClassStyleDeclarations():Array
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Finds the type selectors for this UIComponent instance. The algorithm walks up the superclass chain. For example, suppose that class MyButton extends Button. A MyButton instance first looks for a MyButton type selector then, it looks for a Button type selector. then, it looks for a UIComponent type selector. (The superclass chain is considered to stop at UIComponent, not Object.)
傳回值Array — An Array of type selectors for this UIComponent instance.
|
getStyle | () | 方法 |
override public function getStyle(styleProp:String):*
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Gets a style property that has been set anywhere in this component's style lookup chain.
This same method is used to get any kind of style property, so the value returned can be a Boolean, String, Number, int, uint (for an RGB color), Class (for a skin), or any kind of object. Therefore the return type is simply specified as *.
If you are getting a particular style property, you know its type and often want to store the result in a variable of that type. No casting from * to that type is necessary.
var backgroundColor:uint = getStyle("backgroundColor");
If the style property has not been set anywhere in the
style lookup chain, the value returned by getStyle()
is undefined
.
Note that undefined
is a special value that is
not the same as false
, ""
,
NaN
, 0
, or null
.
No valid style value is ever undefined
.
You can use the method
IStyleManager2.isValidStyleValue()
to test whether the value was set.
參數
styleProp:String — Name of the style property.
|
* — Style value.
|
initProtoChain | () | 方法 |
public function initProtoChain():void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Sets up the inheritingStyles
and nonInheritingStyles
objects
and their proto chains so that the getStyle()
method can work.
notifyStyleChangeInChildren | () | 方法 |
public function notifyStyleChangeInChildren(styleProp:String, recursive:Boolean):void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Propagates style changes to the children. You typically never need to call this method.
參數
styleProp:String — String specifying the name of the style property.
| |
recursive:Boolean — Recursivly notify all children of this component.
|
regenerateStyleCache | () | 方法 |
public function regenerateStyleCache(recursive:Boolean):void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Builds or rebuilds the CSS style cache for this component
and, if the recursive
parameter is true
,
for all descendants of this component as well.
The Flex framework calls this method in the following situations:
- When you add a UIComponent to a parent using the
addChild()
oraddChildAt()
methods. - When you change the
styleName
property of a UIComponent. - When you set a style in a CSS selector using the
setStyle()
method of CSSStyleDeclaration.
Building the style cache is a computation-intensive operation,
so avoid changing styleName
or
setting selector styles unnecessarily.
This method is not called when you set an instance style
by calling the setStyle()
method of UIComponent.
Setting an instance style is a relatively fast operation
compared with setting a selector style.
You do not need to call or override this method.
參數
recursive:Boolean — Recursively regenerates the style cache for
all children of this component.
|
registerEffects | () | 方法 |
setStyle | () | 方法 |
override public function setStyle(styleProp:String, newValue:*):void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Sets a style property on this component instance.
This can override a style that was set globally.
Calling the setStyle()
method can result in decreased performance.
Use it only when necessary.
參數
styleProp:String — Name of the style property.
| |
newValue:* — New value for the style.
|
toolTipShowHandler | () | 方法 |
protected function toolTipShowHandler(event:mx.events:ToolTipEvent):void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
The event handler to position the tooltip.
參數
event:mx.events:ToolTipEvent — The event object.
|
validateDisplayList | () | 方法 |
public function validateDisplayList():void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
If Flex calls LayoutManager.invalidateDisplayList()
method on this ILayoutManagerClient instance,
this function is called when it's time to update the display list.
validateProperties | () | 方法 |
public function validateProperties():void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
If Flex calls the LayoutManager.invalidateProperties()
method on this ILayoutManagerClient,
this function is called when it's time to commit property values.
validateSize | () | 方法 |
public function validateSize(recursive:Boolean = false):void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
If Flex calls the LayoutManager.invalidateSize()
method on this ILayoutManagerClient,
this function is called when it's time to do measurements.
參數
recursive:Boolean (default = false ) — If true , call this method
on the object's children.
|
dataChange | 事件 |
mx.events.FlexEvent
屬性 FlexEvent.type =
mx.events.FlexEvent.DATA_CHANGE
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Dispatched when the data
property changes.
When you use a component as an item renderer,
the data
property contains the data to display.
You can listen for this event and update the component
when the data
property changes.
FlexEvent.DATA_CHANGE
constant defines the value of the
type
property of the event object for a dataChange
event.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
Tue Jun 12 2018, 03:47 PM Z