包 | com.adobe.icc.vo |
类 | public class ListDataModule |
继承 | ListDataModule DataModule Object |
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
LDMAssignment
objects.
Each LDMAssignment
represents the target DataModule
assigned to this list.
Extends the basic attributes of a DataModule
.
属性 | 由以下参数定义 | ||
---|---|---|---|
activeEndDate : Date | DataModule | ||
activeStartDate : Date | DataModule | ||
allowFreeText : Boolean
Specifies whether free text can be added to the list
| ListDataModule | ||
assignmentList : ArrayCollection
Specifies the array of LDMAssignment objects. | ListDataModule | ||
comment : String
Specifies a comment associated with the last change or update to the data module. | DataModule | ||
constructor : Object
对类对象或给定对象实例的构造函数的引用。 | Object | ||
crxVersion : String
Version of the data module in repository
| DataModule | ||
custom : String
Specifies a custom bullet when the list style is STYLE_BULLETED and its type is TYPE_BULLET_CUSTOM. | ListDataModule | ||
dataDictionaryRef : String
Data Dictionary Reference
| DataModule | ||
dataDictionaryRefs : ArrayCollection | DataModule | ||
desc : String
Gets the description for this data module. | DataModule | ||
dmType : int [只读]
Fetch the type of data module
0 : Text
2 : Image
3 : Condition
4 : List
| DataModule | ||
extendedProperties : Object
extendedProperties Map for AssetManager Backend use case
| DataModule | ||
hasVariables : Boolean [只读]
True if the module has variables in its content. | DataModule | ||
id : String
Specifies the unique identifier for this data module. | DataModule | ||
lastChangeBy : String
Specifies the last user who completed a change. | DataModule | ||
lastPublishDate : Date
Specifies the last publish date of the data module
| DataModule | ||
lastUpdateDate : Date | DataModule | ||
lcat : Category
Specifies the subcategory for the data module. | DataModule | ||
lcatName : String [只读]
Speifies the sub category associated with this data Module. | DataModule | ||
max : int
Specifies a maximum selection. | ListDataModule | ||
min : int
Specifies the minimum selection. | ListDataModule | ||
name : String
Specifies the name of the data module. | DataModule | ||
open : Boolean
Specifies whether the list allows extra content to be inserted from the library when a letter is being filled. | ListDataModule | ||
ordered : Boolean
Specifies whether the items in the list cannot be reordered when a letter is being filled. | ListDataModule | ||
prefix : String
Get the prefix before the number or letter. | ListDataModule | ||
state : int
Specifies the state of the data module
| DataModule | ||
style : String
Specifies a list style constant. | ListDataModule | ||
suffix : String
Get the suffix after the number or letter. | ListDataModule | ||
type : String
Specifies a list type constant.This value is ignored if style is STYLE_PLAIN. | ListDataModule | ||
ucat : Category
Specifies the main category for the data module. | DataModule | ||
ucatName : String [只读]
Speifies the main category associated with this data Module. | DataModule | ||
updatedBy : String
Specifies the constant string indicating the data module was updated by
UPDATED_BY_NONE The asset has not been updated after publishing.
UPDATED_BY_USER The asset has been updated by only user.
UPDATED_BY_SYSTEM The asset has been updated by only system.
UPDATED_BY_USER_AND_SYSTEM The asset has been updated by both user and system.
| DataModule | ||
variableList : ArrayCollection
List of Variable objects for each variable used by this module. | DataModule | ||
version : int | DataModule |
方法 | 由以下参数定义 | ||
---|---|---|---|
Constructor. | ListDataModule | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, weakRef:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener
receives notification of an event. | DataModule | ||
Dispatches an event into the event flow. | DataModule | ||
Checks whether the EventDispatcher object has any listeners registered for a specific type
of event. | DataModule | ||
表示对象是否已经定义了指定的属性。 | Object | ||
表示 Object 类的实例是否在指定为参数的对象的原型链中。 | Object | ||
表示指定的属性是否存在、是否可枚举。 | Object | ||
Removes a listener from the EventDispatcher object. | DataModule | ||
设置循环操作动态属性的可用性。 | Object | ||
返回此对象的字符串表示形式,其格式设置遵守区域设置特定的约定。 | Object | ||
[覆盖]
Specifies a string representation of this object. | ListDataModule | ||
返回指定对象的原始值。 | Object | ||
Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type. | DataModule |
常量 | 由以下参数定义 | ||
---|---|---|---|
STYLE_BULLETED : String = "STYLE_BULLETED" [静态]
Specifies the constant for the list style that uses bullets. | ListDataModule | ||
STYLE_NUMBERED : String = "STYLE_NUMBERED" [静态]
Specifies the constant for the list style that uses numbers. | ListDataModule | ||
STYLE_PLAIN : String = "STYLE_PLAIN" [静态]
Specifies the constant for the plain list style. | ListDataModule | ||
TYPE_BULLET_DASH : String = "TYPE_BULLET_DASH" 不推荐使用: [静态]
Specifies the constant for the list style that uses dashed bullet. | ListDataModule | ||
TYPE_BULLET_DOT : String = "TYPE_BULLET_DOT" [静态]
Specifies the constant for the list style that uses dotted bullet. | ListDataModule | ||
TYPE_CUSTOM : String = "TYPE_CUSTOM" [静态]
Specifies the constant for the list style that uses custom style. | ListDataModule | ||
TYPE_LETTER_LOWER : String = "TYPE_LETTER_LOWER" [静态]
Specifies the constant for the list style that uses lowercase letters. | ListDataModule | ||
TYPE_LETTER_UPPER : String = "TYPE_LETTER_UPPER" [静态]
Specifies the constant for the list style that uses uppercase letters. | ListDataModule | ||
TYPE_NUMBER_ARABIC : String = "TYPE_NUMBER_ARABIC" [静态]
Specifies the constant for the list style that uses Arabic numerals. | ListDataModule | ||
TYPE_NUMBER_ROMANLOWER : String = "TYPE_NUMBER_ROMANLOWER" [静态]
Specifies the constant for the list style that uses lowercase Roman numerals. | ListDataModule | ||
TYPE_NUMBER_ROMANUPPER : String = "TYPE_NUMBER_ROMANUPPER" [静态]
Specifies the constant for the list style that uses uppercase Roman numerals. | ListDataModule |
allowFreeText | 属性 |
allowFreeText:Boolean
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies whether free text can be added to the list
此属性可用作数据绑定的源。修改此属性后,将调度 propertyChange
事件。
实现
public function get allowFreeText():Boolean
public function set allowFreeText(value:Boolean):void
assignmentList | 属性 |
assignmentList:ArrayCollection
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the array of LDMAssignment
objects.
此属性可用作数据绑定的源。修改此属性后,将调度 propertyChange
事件。
实现
public function get assignmentList():ArrayCollection
public function set assignmentList(value:ArrayCollection):void
custom | 属性 |
custom:String
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies a custom bullet when the list style is STYLE_BULLETED
and its type is TYPE_BULLET_CUSTOM
.
It is expected to be a single character. This character
can be an HTML character code in the "yz" format where "xyz" is a number.
For example, →
for an arrow or ♦
for a diamond.
This value is ignored unless the style is STYLE_BULLETED
and type is TYPE_BULLET_CUSTOM
. If this property has
the style and type for a custom bulleted list, it cannot be an empty string.
此属性可用作数据绑定的源。修改此属性后,将调度 propertyChange
事件。
实现
public function get custom():String
public function set custom(value:String):void
max | 属性 |
max:int
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies a maximum selection. If the value is negative, the value is infinite. If the value is not negative, the value is the maximum.
此属性可用作数据绑定的源。修改此属性后,将调度 propertyChange
事件。
实现
public function get max():int
public function set max(value:int):void
min | 属性 |
min:int
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the minimum selection. A negative value defaults to zero.
此属性可用作数据绑定的源。修改此属性后,将调度 propertyChange
事件。
实现
public function get min():int
public function set min(value:int):void
open | 属性 |
open:Boolean
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies whether the list allows extra content to be inserted from the library when a letter is being filled. If the value is true, extra content can be inserted.
此属性可用作数据绑定的源。修改此属性后,将调度 propertyChange
事件。
实现
public function get open():Boolean
public function set open(value:Boolean):void
ordered | 属性 |
ordered:Boolean
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies whether the items in the list cannot be reordered when a letter is being filled. If the value is true, the list cannot be reordered.
此属性可用作数据绑定的源。修改此属性后,将调度 propertyChange
事件。
实现
public function get ordered():Boolean
public function set ordered(value:Boolean):void
prefix | 属性 |
prefix:String
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Get the prefix before the number or letter. Can be an empty string.
此属性可用作数据绑定的源。修改此属性后,将调度 propertyChange
事件。
实现
public function get prefix():String
public function set prefix(value:String):void
style | 属性 |
suffix | 属性 |
suffix:String
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Get the suffix after the number or letter. Can be an empty string.
This value is ignored if the style is STYLE_BULLETED
or STYLE_PLAIN
.
此属性可用作数据绑定的源。修改此属性后,将调度 propertyChange
事件。
实现
public function get suffix():String
public function set suffix(value:String):void
type | 属性 |
type:String
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies a list type constant.This value is ignored if style
is STYLE_PLAIN
.
此属性可用作数据绑定的源。修改此属性后,将调度 propertyChange
事件。
实现
public function get type():String
public function set type(value:String):void
ListDataModule | () | 构造函数 |
public function ListDataModule()
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Constructor.
toString | () | 方法 |
STYLE_BULLETED | 常量 |
public static const STYLE_BULLETED:String = "STYLE_BULLETED"
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the constant for the list style that uses bullets.
STYLE_NUMBERED | 常量 |
public static const STYLE_NUMBERED:String = "STYLE_NUMBERED"
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the constant for the list style that uses numbers.
STYLE_PLAIN | 常量 |
public static const STYLE_PLAIN:String = "STYLE_PLAIN"
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the constant for the plain list style.
TYPE_BULLET_DASH | 常量 |
public static const TYPE_BULLET_DASH:String = "TYPE_BULLET_DASH"
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the constant for the list style that uses dashed bullet.
TYPE_BULLET_DOT | 常量 |
public static const TYPE_BULLET_DOT:String = "TYPE_BULLET_DOT"
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the constant for the list style that uses dotted bullet.
TYPE_CUSTOM | 常量 |
public static const TYPE_CUSTOM:String = "TYPE_CUSTOM"
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the constant for the list style that uses custom style.
TYPE_LETTER_LOWER | 常量 |
public static const TYPE_LETTER_LOWER:String = "TYPE_LETTER_LOWER"
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the constant for the list style that uses lowercase letters.
TYPE_LETTER_UPPER | 常量 |
public static const TYPE_LETTER_UPPER:String = "TYPE_LETTER_UPPER"
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the constant for the list style that uses uppercase letters.
TYPE_NUMBER_ARABIC | 常量 |
public static const TYPE_NUMBER_ARABIC:String = "TYPE_NUMBER_ARABIC"
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the constant for the list style that uses Arabic numerals.
TYPE_NUMBER_ROMANLOWER | 常量 |
public static const TYPE_NUMBER_ROMANLOWER:String = "TYPE_NUMBER_ROMANLOWER"
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the constant for the list style that uses lowercase Roman numerals.
TYPE_NUMBER_ROMANUPPER | 常量 |
public static const TYPE_NUMBER_ROMANUPPER:String = "TYPE_NUMBER_ROMANUPPER"
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the constant for the list style that uses uppercase Roman numerals.
Tue Jun 12 2018, 11:04 AM Z