包 | com.adobe.icc.vo |
类 | public class ImageModule |
继承 | ImageModule DataModule Object |
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
DataModule
.
属性 | 由以下参数定义 | ||
---|---|---|---|
activeEndDate : Date | DataModule | ||
activeStartDate : Date | DataModule | ||
caption : String
used as the tooltip for the image when inserted into a letter (to create accessible letters)
| ImageModule | ||
comment : String
Specifies a comment associated with the last change or update to the data module. | DataModule | ||
constructor : Object
对类对象或给定对象实例的构造函数的引用。 | Object | ||
crxVersion : String
Version of the data module in repository
| DataModule | ||
dataDictionaryRef : String
Data Dictionary Reference
| DataModule | ||
dataDictionaryRefs : ArrayCollection | DataModule | ||
desc : String
Gets the description for this data module. | DataModule | ||
dmType : int [只读]
Fetch the type of data module
0 : Text
2 : Image
3 : Condition
4 : List
| DataModule | ||
extendedProperties : Object
extendedProperties Map for AssetManager Backend use case
| DataModule | ||
fileName : String
original image file name ("friendly name") from user's local system (no path included)
| ImageModule | ||
hasVariables : Boolean [只读]
True if the module has variables in its content. | DataModule | ||
id : String
Specifies the unique identifier for this data module. | DataModule | ||
imageBlob : ByteArray
The byte stream of the image
| ImageModule | ||
lastChangeBy : String
Specifies the last user who completed a change. | DataModule | ||
lastPublishDate : Date
Specifies the last publish date of the data module
| DataModule | ||
lastUpdateDate : Date | DataModule | ||
lcat : Category
Specifies the subcategory for the data module. | DataModule | ||
lcatName : String [只读]
Speifies the sub category associated with this data Module. | DataModule | ||
mimeType : String
MIME type for the image. | ImageModule | ||
name : String
Specifies the name of the data module. | DataModule | ||
serverFilePath : String
Temporary image file path returned from HTTP upload servlet after uploading file (used only on create/update). | ImageModule | ||
state : int
Specifies the state of the data module
| DataModule | ||
ucat : Category
Specifies the main category for the data module. | DataModule | ||
ucatName : String [只读]
Speifies the main category associated with this data Module. | DataModule | ||
updatedBy : String
Specifies the constant string indicating the data module was updated by
UPDATED_BY_NONE The asset has not been updated after publishing.
UPDATED_BY_USER The asset has been updated by only user.
UPDATED_BY_SYSTEM The asset has been updated by only system.
UPDATED_BY_USER_AND_SYSTEM The asset has been updated by both user and system.
| DataModule | ||
variableList : ArrayCollection
List of Variable objects for each variable used by this module. | DataModule | ||
version : int | DataModule |
方法 | 由以下参数定义 | ||
---|---|---|---|
Constructor
| ImageModule | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, weakRef:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener
receives notification of an event. | DataModule | ||
Dispatches an event into the event flow. | DataModule | ||
Checks whether the EventDispatcher object has any listeners registered for a specific type
of event. | DataModule | ||
表示对象是否已经定义了指定的属性。 | Object | ||
表示 Object 类的实例是否在指定为参数的对象的原型链中。 | Object | ||
表示指定的属性是否存在、是否可枚举。 | Object | ||
Removes a listener from the EventDispatcher object. | DataModule | ||
设置循环操作动态属性的可用性。 | Object | ||
返回此对象的字符串表示形式,其格式设置遵守区域设置特定的约定。 | Object | ||
[覆盖]
Returns the string representation of the specified object. | ImageModule | ||
返回指定对象的原始值。 | Object | ||
Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type. | DataModule |
caption | 属性 |
caption:String
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
used as the tooltip for the image when inserted into a letter (to create accessible letters)
此属性可用作数据绑定的源。修改此属性后,将调度 propertyChange
事件。
实现
public function get caption():String
public function set caption(value:String):void
fileName | 属性 |
fileName:String
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
original image file name ("friendly name") from user's local system (no path included)
此属性可用作数据绑定的源。修改此属性后,将调度 propertyChange
事件。
实现
public function get fileName():String
public function set fileName(value:String):void
imageBlob | 属性 |
imageBlob:ByteArray
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
The byte stream of the image
此属性可用作数据绑定的源。修改此属性后,将调度 propertyChange
事件。
实现
public function get imageBlob():ByteArray
public function set imageBlob(value:ByteArray):void
mimeType | 属性 |
serverFilePath | 属性 |
serverFilePath:String
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Temporary image file path returned from HTTP upload servlet after uploading file (used only on create/update). Set this to a file path received from the server in order to associate a newly-selected/uploaded image file with this image module. Otherwise, leave it null.
此属性可用作数据绑定的源。修改此属性后,将调度 propertyChange
事件。
实现
public function get serverFilePath():String
public function set serverFilePath(value:String):void
ImageModule | () | 构造函数 |
public function ImageModule()
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Constructor
toString | () | 方法 |
override public function toString():String
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Returns the string representation of the specified object.
Note: Methods of the Object class are dynamically created on Object's prototype. To redefine this method in a subclass of Object, do not use the override
keyword. For example, a subclass of Object implements function toString():String
instead of using an override of the base class.
String — A string representation of the object.
|
Tue Jun 12 2018, 11:04 AM Z