套件 | spark.primitives.supportClasses |
類別 | public class FilledElement |
繼承 | FilledElement StrokedElement GraphicElement EventDispatcher Object |
子類別 | Ellipse, Path, Rect |
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
公用屬性
屬性 | 定義自 | ||
---|---|---|---|
alpha : Number
The level of transparency of the graphic element. | GraphicElement | ||
alwaysCreateDisplayObject : Boolean
Specifies that this GraphicElement is to be associated with and be rendered
to its own DisplayObject. | GraphicElement | ||
baseline : Object
The vertical distance in pixels from the anchor target to
the control's baseline position. | GraphicElement | ||
baselinePosition : Number [唯讀]
The y-coordinate of the baseline
of the first line of text of the component. | GraphicElement | ||
blendMode : String
A value from the BlendMode class that specifies which blend mode to use. | GraphicElement | ||
bottom : Object
The vertical distance in pixels from the bottom edge of the component to the
anchor target's bottom edge. | GraphicElement | ||
constructor : Object
類別物件的參照或是特定物件實體的建構函數。 | Object | ||
depth : Number
Determines the order in which items inside of containers
are rendered. | GraphicElement | ||
designLayer : DesignLayer
Specifies the optional DesignLayer instance associated with this visual
element. | GraphicElement | ||
displayObject : DisplayObject [唯讀]
The shared DisplayObject where this
IGraphicElement is drawn. | GraphicElement | ||
displayObjectSharingMode : String
Indicates the association between this IGraphicElement and its
display objects. | GraphicElement | ||
explicitHeight : Number
Number that specifies the explicit height of the component,
in pixels, in the component's coordinates. | GraphicElement | ||
explicitMaxHeight : Number
The maximum recommended height of the component to be considered
by the parent during layout. | GraphicElement | ||
explicitMaxWidth : Number
The maximum recommended width of the component to be considered
by the parent during layout. | GraphicElement | ||
explicitMinHeight : Number
The minimum recommended height of the component to be considered
by the parent during layout. | GraphicElement | ||
explicitMinWidth : Number
The minimum recommended width of the component to be considered
by the parent during layout. | GraphicElement | ||
explicitWidth : Number
Number that specifies the explicit width of the component,
in pixels, in the component's coordinates. | GraphicElement | ||
fill : IFill
The object that defines the properties of the fill. | FilledElement | ||
filters : Array
An indexed array that contains each filter object currently associated with the graphic element. | GraphicElement | ||
hasLayoutMatrix3D : Boolean [唯讀]
Contains true if the element has 3D Matrix. | GraphicElement | ||
height : Number
The height of the graphic element. | GraphicElement | ||
horizontalCenter : Object
The horizontal distance in pixels from the center of the component to the
center of the anchor target's content area. | GraphicElement | ||
id : String
The identity of the component. | GraphicElement | ||
includeInLayout : Boolean
Specifies whether this element is included in the layout of the parent. | GraphicElement | ||
is3D : Boolean [唯讀]
Contains true when the element is in 3D. | GraphicElement | ||
layoutDirection : String
Specifies the desired layout direction for an element: one of LayoutDirection.LTR
(left to right), LayoutDirection.RTL (right to left), or null (inherit). | GraphicElement | ||
left : Object
The horizontal distance in pixels from the left edge of the component to the
anchor target's left edge. | GraphicElement | ||
luminosityClip : Boolean
A property that controls whether the luminosity
mask clips the masked content. | GraphicElement | ||
luminosityInvert : Boolean
A property that controls the calculation of the RGB
color value of a graphic element being masked by
a luminosity mask. | GraphicElement | ||
mask : DisplayObject
The calling display object is masked by the specified mask object. | GraphicElement | ||
maskType : String
Defines how the mask is applied to the GraphicElement.
The possible values are MaskType.CLIP, MaskType.ALPHA, and
MaskType.LUMINOSITY.
Clip Masking
When masking in clip mode, a clipping masks is reduced to 1-bit. | GraphicElement | ||
maxHeight : Number
The maximum recommended height of the component to be considered
by the parent during layout. | GraphicElement | ||
maxWidth : Number
The maximum recommended width of the component to be considered
by the parent during layout. | GraphicElement | ||
measuredHeight : Number
The default height of the component, in pixels. | GraphicElement | ||
measuredWidth : Number
The default width of the component, in pixels. | GraphicElement | ||
measuredX : Number
The default measured bounds top-left corner relative to the origin of the element. | GraphicElement | ||
measuredY : Number
The default measured bounds top-left corner relative to the origin of the element. | GraphicElement | ||
minHeight : Number
The minimum recommended height of the component to be considered
by the parent during layout. | GraphicElement | ||
minWidth : Number
The minimum recommended width of the component to be considered
by the parent during layout. | GraphicElement | ||
owner : DisplayObjectContainer
The owner of this IVisualElement object. | GraphicElement | ||
parent : DisplayObjectContainer [唯讀]
The parent container or component for this component. | GraphicElement | ||
percentHeight : Number
Specifies the height of a component as a percentage
of its parent's size. | GraphicElement | ||
percentWidth : Number
Specifies the width of a component as a percentage
of its parent's size. | GraphicElement | ||
postLayoutTransformOffsets : mx.geom:TransformOffsets
Defines a set of adjustments that can be applied to the object's
transform in a way that is invisible to its parent's layout. | GraphicElement | ||
right : Object
The horizontal distance in pixels from the right edge of the component to the
anchor target's right edge. | GraphicElement | ||
rotation : Number
Indicates the rotation of the element, in degrees,
from the transform point. | GraphicElement | ||
rotationX : Number
Indicates the x-axis rotation of the element instance, in degrees, from its original orientation
relative to the 3D parent container. | GraphicElement | ||
rotationY : Number
Indicates the y-axis rotation of the DisplayObject instance, in degrees, from its original orientation
relative to the 3D parent container. | GraphicElement | ||
rotationZ : Number
Indicates the rotation of the element, in degrees,
from the transform point. | GraphicElement | ||
scaleX : Number
The horizontal scale (percentage) of the element
as applied from the transform point. | GraphicElement | ||
scaleY : Number
The vertical scale (percentage) of the element
as applied from the transform point. | GraphicElement | ||
scaleZ : Number
The z scale (percentage) of the element
as applied from the transform point. | GraphicElement | ||
stroke : IStroke
The stroke used by this element. | StrokedElement | ||
top : Object
The vertical distance in pixels from the top edge of the component to the
anchor target's top edge. | GraphicElement | ||
transform : flash.geom:Transform
這是一個物件,具有和顯示物件的矩陣、顏色轉換和像素邊界有關的屬性。 | GraphicElement | ||
transformX : Number
The x position transform point of the element. | GraphicElement | ||
transformY : Number
The y position transform point of the element. | GraphicElement | ||
transformZ : Number
The z position transform point of the element. | GraphicElement | ||
verticalCenter : Object
The vertical distance in pixels from the center of the component to the
center of the anchor target's content area. | GraphicElement | ||
visible : Boolean
Controls the visibility of this visual element. | GraphicElement | ||
width : Number
The width of the graphic element. | GraphicElement | ||
x : Number
The x position of the graphic element. | GraphicElement | ||
y : Number
The y position of the graphic element. | GraphicElement | ||
z : Number
The z position of the graphic element. | GraphicElement |
公用方法
方法 | 定義自 | ||
---|---|---|---|
Constructor. | FilledElement | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
會在 EventDispatcher 物件註冊事件偵聽程式,以便讓偵聽程式收到事件的通知。 | EventDispatcher | ||
Returns true if this IGraphicElement is compatible and can
share display objects with the next IGraphicElement
in the sequence. | GraphicElement | ||
Returns true if this IGraphicElement is compatible and can
share display objects with the previous IGraphicElement
in the sequence. | GraphicElement | ||
Creates a new DisplayObject where this IGraphicElement
is drawn. | GraphicElement | ||
會將事件傳送到事件流程。 | EventDispatcher | ||
Returns the x coordinate of the element's bounds at the specified element size. | GraphicElement | ||
Returns the y coordinate of the element's bounds at the specified element size. | GraphicElement | ||
Returns the element's layout height. | GraphicElement | ||
Returns the element's layout width. | GraphicElement | ||
Returns the x coordinate that the element uses to draw on screen. | GraphicElement | ||
Returns the y coordinate that the element uses to draw on screen. | GraphicElement | ||
Returns the transform matrix that is used to calculate the component's
layout relative to its siblings. | GraphicElement | ||
Returns the layout transform Matrix3D for this element. | GraphicElement | ||
Returns the element's maximum height. | GraphicElement | ||
Returns the element's maximum width. | GraphicElement | ||
Returns the element's minimum height. | GraphicElement | ||
Returns the element's minimum width. | GraphicElement | ||
Returns the element's preferred height. | GraphicElement | ||
Returns the element's preferred width. | GraphicElement | ||
會檢查 EventDispatcher 物件是否有對特定的事件類型註冊偵聽程式。 | EventDispatcher | ||
指出物件是否有已定義的指定屬性。 | Object | ||
Called automatically by the MXML compiler when the GraphicElement
is created using an MXML tag. | GraphicElement | ||
Calling this method results in a call to the elements's
validateDisplayList() method
before the display list is rendered. | GraphicElement | ||
An element must call this method when its layoutDirection changes or
when its parent's layoutDirection changes. | GraphicElement | ||
Calling this method results in a call to the elements's
validateProperties() method
before the display list is rendered. | GraphicElement | ||
Calling this method results in a call to the elements's
validateSize() method
before the display list is rendered. | GraphicElement | ||
指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。 | Object | ||
Converts the point object from the object's (local) coordinates
to the Stage (global) coordinates. | GraphicElement | ||
Called by IGraphicElementContainer when an IGraphicElement
is added to or removed from the host component. | GraphicElement | ||
指出指定的屬性是否存在,以及是否可列舉。 | Object | ||
會從 EventDispatcher 物件移除偵聽程式。 | EventDispatcher | ||
setLayoutBoundsPosition(newBoundsX:Number, newBoundsY:Number, postLayoutTransform:Boolean = true):void
Sets the coordinates that the element uses to draw on screen. | GraphicElement | ||
Sets the layout size of the element. | GraphicElement | ||
Sets the transform Matrix that is used to calculate the component's layout
size and position relative to its siblings. | GraphicElement | ||
Sets the transform Matrix3D that is used to calculate the component's layout
size and position relative to its siblings. | GraphicElement | ||
為迴圈作業設定動態屬性的可用性。 | Object | ||
Determines whether this element can draw itself to the
sharedDisplayObject of the sequence. | GraphicElement | ||
傳回代表此物件的字串,根據地區特定慣例進行格式化。 | Object | ||
會傳回指定之物件的字串形式。 | Object | ||
transformAround(transformCenter:Vector3D, scale:Vector3D = null, rotation:Vector3D = null, translation:Vector3D = null, postLayoutScale:Vector3D = null, postLayoutRotation:Vector3D = null, postLayoutTranslation:Vector3D = null, invalidateLayout:Boolean = true):void
A utility method to update the rotation, scale, and translation of the
transform while keeping a particular point, specified in the component's
own coordinate space, fixed in the parent's coordinate space. | GraphicElement | ||
A utility method to transform a point specified in the local
coordinates of this object to its location in the object's parent's
coordinates. | GraphicElement | ||
Called by the IGraphicElementContainer to redraw this element
in its displayObject property. | GraphicElement | ||
Validates and updates the properties and layout of this object
by immediately calling validateProperties(),
validateSize(), and validateDisplayList(),
if necessary. | GraphicElement | ||
Used by layout logic to validate the properties of a component
by calling the commitProperties() method. | GraphicElement | ||
Called by the IGraphicElementContainer to validate the size of
this element. | GraphicElement | ||
會傳回指定之物件的基本值。 | Object | ||
檢查此 EventDispatcher 物件是否已註冊事件偵聽程式,或者此物件的任何祖系已為特定事件類型註冊事件偵聽程式。 | EventDispatcher |
保護方法
方法 | 定義自 | ||
---|---|---|---|
[覆寫]
Set up the drawing for this element. | FilledElement | ||
Determines if the call to the measure() method can be skipped. | GraphicElement | ||
Processes the properties set on the element. | GraphicElement | ||
Draw the element. | StrokedElement | ||
[覆寫]
Finalize drawing for this element. | FilledElement | ||
Returns the amount of pixels occupied by the stroke on each side
of the element's bounds. | GraphicElement | ||
Utility method that notifies the host that this element has changed and needs
its layer to be updated. | GraphicElement | ||
Helper method to invalidate parent size and display list if
this object affects its layout (includeInLayout is true). | GraphicElement | ||
Calculates the default size of the element. | GraphicElement | ||
Used for the implementation of the ILayoutElement interface,
returns the explicit measured height pre-transform. | GraphicElement | ||
Used for the implementation of the ILayoutElement interface,
returns the explicit of measured width pre-transform. | GraphicElement | ||
Transform the element's size. | GraphicElement | ||
Transform the element's size. | GraphicElement | ||
[覆寫]
Draws the element and/or sizes and positions its content. | StrokedElement |
屬性詳細資訊
fill | 屬性 |
fill:IFill
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
The object that defines the properties of the fill. If not defined, the object is drawn without a fill.
預設值為 null。
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送 propertyChange
事件。
實作
public function get fill():IFill
public function set fill(value:IFill):void
建構函式詳細資料
FilledElement | () | 建構函式 |
public function FilledElement()
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Constructor.
方法詳細資訊
beginDraw | () | 方法 |
override protected function beginDraw(g:Graphics):void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Set up the drawing for this element. This is the first of three steps taken during the drawing process. In this step, the stroke properties are applied.
參數
g:Graphics — The graphic element to draw.
|
endDraw | () | 方法 |
override protected function endDraw(g:Graphics):void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Finalize drawing for this element. This is the final of the three steps taken during the drawing process. In this step, fills are closed.
參數
g:Graphics — The graphics element to finish drawing.
|
Tue Jun 12 2018, 03:47 PM Z