套件 | spark.accessibility |
類別 | public class RichEditableTextAccImpl |
繼承 | RichEditableTextAccImpl AccImpl AccessibilityImplementation Object |
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
When a Spark RichEditableText is created,
its accessibilityImplementation
property
is set to an instance of this class.
The Flash Player then uses this class to allow MSAA clients
such as screen readers to see and manipulate the RichEditableText.
See the mx.accessibility.AccImpl and
flash.accessibility.AccessibilityImplementation classes
for background information about accessibility implementation
classes and MSAA.
Children
A RichEditableText has no MSAA children.
Role
The MSAA Role of a RichEditableText is ROLE_SYSTEM_TEXT.
Name
The MSAA Name of a RichEditableText is, by default, the empty string.
When wrapped in a FormItem element, the Name is the FormItem's label.
To override this behavior,
set the RichEditableText's accessibilityName
property.
When the Name changes, a RichEditableText dispatches the MSAA event EVENT_OBJECT_NAMECHANGE.
Description
The MSAA Description of a RichEditableText is, by default,
the empty string, but you can set the RichEditableText's
accessibilityDescription
property.
State
The MSAA State of a RichEditableText is a combination of:
- STATE_SYSTEM_UNAVAILABLE (when enabled is false)
- STATE_SYSTEM_FOCUSABLE (when enabled is true)
- STATE_SYSTEM_FOCUSED (when enabled is true and the RichEditableText has focus)
- STATE_SYSTEM_PROTECTED (when displayAsPassword is true)
- STATE_SYSTEM_READONLY (when editable is false)
When the State changes, a RichEditableText dispatches the MSAA event EVENT_OBJECT_STATECHANGE.
Value
The MSAA Value of a RichEditableText is equal to
its text
property.
When the Value changes, a RichEditableText dispatches the MSAA event EVENT_OBJECT_VALUECHANGE.
Location
The MSAA Location of a RichEditableText is its bounding rectangle.
Default Action
A RichEditableText does not have an MSAA DefaultAction.
Focus
A RichEditableText accepts focus. When it does so it dispatches the MSAA event EVENT_OBJECT_FOCUS.
Selection
A RichEditableText does not support selection in the MSAA sense,
and text selection is not part of Microsoft's IAccessibility COM interface.
But, in Player 10.1 and later, screen readers can determine
the currently selected text range via the GetSelection()
method
in Adobe's ISimpleTextSelection COM interface, which calls the
selectionAnchorIndex
and selectionActiveIndex
getters in this class.
屬性 | 定義自 | ||
---|---|---|---|
constructor : Object
類別物件的參照或是特定物件實體的建構函數。 | Object | ||
errno : uint
指出錯誤碼。 | AccessibilityImplementation | ||
selectionActiveIndex : int [唯讀]
A character position, relative to the beginning of the
text String of the RichEditableText,
specifying the end of the selection
that moves when the selection is extended with the arrow keys. | RichEditableTextAccImpl | ||
selectionAnchorIndex : int [唯讀]
A character position, relative to the beginning of the
text String of the RichEditableText,
specifying the end of the selection
that stays fixed when the selection is extended with the arrow keys. | RichEditableTextAccImpl | ||
stub : Boolean
用於建立組件輔助功能虛設常式。 | AccessibilityImplementation |
方法 | 定義自 | ||
---|---|---|---|
RichEditableTextAccImpl(master:UIComponent)
Constructor. | RichEditableTextAccImpl | ||
IAccessible 方法會執行與組件關聯的預設動作,而該組件是由此 AccessibilityImplementation 或其子元素之一所代表。 | AccessibilityImplementation | ||
MSAA 方法適用於傳回 DisplayObject 或 Rectangle,以便在 AccessibilityImplementation 中指定子系元素的範圍框。 | AccessibilityImplementation | ||
用於改變組件中之選擇的 IAccessible 方法,該組件是由此 AccessibilityImplementation 所代表。 | AccessibilityImplementation | ||
[靜態]
Enables accessibility in the RichEditableText class. | RichEditableTextAccImpl | ||
傳回組件預設動作的 MSAA 方法,該組件是由此 AccessibilityImplementation 或其子元素之一所代表。 | AccessibilityImplementation | ||
傳回子元素 (如果有的話) 無正負號整數 ID 的 MSAA 方法,該子元素在組件中具有子元素焦點。 | AccessibilityImplementation | ||
傳回組件名稱的 MSAA 方法,該組件是由此 AccessibilityImplementation 或其子元素之一所代表。 | AccessibilityImplementation | ||
傳回組件系統角色的 MSAA 方法,該組件是由此 AccessibilityImplementation 或其子元素之一所代表。 | AccessibilityImplementation | ||
傳回陣列的 MSAA 方法,該陣列包含所有選取子元素的 ID。 | AccessibilityImplementation | ||
傳回組件目前執行階段狀態的 IAccessible 方法,該組件是由此 AccessibilityImplementation 或其子元素之一所代表。 | AccessibilityImplementation | ||
傳回組件執行階段值的 MSAA 方法,該組件是由此 AccessibilityImplementation 或其子元素之一所代表。 | AccessibilityImplementation | ||
AccessibilityImplementation | |||
AccessibilityImplementation | |||
傳回陣列,其中包含 AccessibilityImplementation 所有子元素的無正負號整數 ID。 | AccessibilityImplementation | ||
[靜態]
Method for supporting Form Accessibility. | AccImpl | ||
指出物件是否有已定義的指定屬性。 | Object | ||
[靜態]
Returns true if an ancestor of the component has enabled set to false. | AccImpl | ||
傳回 true 或 false,以指出具有由 x、y、width 與 height 所指定之範圍框的文字物件,是否應該被視為此 AccessibilityImplementation 所代表之組件的標籤。 | AccessibilityImplementation | ||
指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。 | Object | ||
指出指定的屬性是否存在,以及是否可列舉。 | Object | ||
為迴圈作業設定動態屬性的可用性。 | Object | ||
傳回代表此物件的字串,根據地區特定慣例進行格式化。 | Object | ||
會傳回指定之物件的字串形式。 | Object | ||
會傳回指定之物件的基本值。 | Object |
selectionActiveIndex | 屬性 |
selectionActiveIndex:int
[唯讀] 語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10.1, AIR 2.0 |
A character position, relative to the beginning of the
text
String of the RichEditableText,
specifying the end of the selection
that moves when the selection is extended with the arrow keys.
The active position may be either the start or the end of the selection.
For example, if you drag-select from position 12 to position 8,
then selectionAnchorPosition
will be 12
and selectionActivePosition
will be 8,
and when you press Left-Arrow selectionActivePosition
will become 7.
A value of -1 indicates "not set".
In Player 10.1 and later, and AIR 2.0 and later,
an AccessibilityImplementation can implement
selectionAnchorIndex
and selectionAnchorIndex
in order to make an accessibility client aware of the text selection
in TLF text via Adobe's ISimpleTextSelection COM interface.
預設值為 -1。
實作
public function get selectionActiveIndex():int
相關 API 元素
selectionAnchorIndex | 屬性 |
selectionAnchorIndex:int
[唯讀] 語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10.1, AIR 2.0 |
A character position, relative to the beginning of the
text
String of the RichEditableText,
specifying the end of the selection
that stays fixed when the selection is extended with the arrow keys.
The anchor position may be either the start or the end of the selection.
For example, if you drag-select from position 12 to position 8,
then selectionAnchorPosition
will be 12
and selectionActivePosition
will be 8,
and when you press Left-Arrow selectionActivePosition
will become 7.
A value of -1 indicates "not set".
In Player 10.1 and later, and AIR 2.0 and later,
an AccessibilityImplementation can implement
selectionAnchorIndex
and selectionAnchorIndex
in order to make an accessibility client aware of the text selection
in TLF text via Adobe's ISimpleTextSelection COM interface.
預設值為 -1。
實作
public function get selectionAnchorIndex():int
相關 API 元素
RichEditableTextAccImpl | () | 建構函式 |
public function RichEditableTextAccImpl(master:UIComponent)
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Constructor.
參數master:UIComponent — The UIComponent instance that this AccImpl instance
is making accessible.
|
enableAccessibility | () | 方法 |
public static function enableAccessibility():void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Enables accessibility in the RichEditableText class.
This method is called by application startup code
that is autogenerated by the MXML compiler.
Afterwards, when instances of RichEditableText are initialized,
their accessibilityImplementation
property
will be set to an instance of this class.
Tue Jun 12 2018, 03:47 PM Z