包 | com.adobe.icc.editors.model |
类 | public class ModuleModel |
继承 | ModuleModel AssetModel EventDispatcher Object |
子类 | ConditionModel, ImageModel, ListModel, TextModel |
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
It contains several properties and methods pulled up from the concrete classes. In case, a new module is introduced in the system and a domain class needs to be written for it, this class should be extended even though it's not mandatory.
属性 | 由以下参数定义 | ||
---|---|---|---|
activeEndDate : Date
The activeEndDate of the underlying value object. | AssetModel | ||
activeStartDate : Date
The activeStartDate date of the underlying value object. | AssetModel | ||
category : Category
The Category of the underlying value object. | AssetModel | ||
comment : String
The comment of the underlying value object. | AssetModel | ||
constructor : Object
对类对象或给定对象实例的构造函数的引用。 | Object | ||
crxVersion : String
The crx version of the underlying value object. | AssetModel | ||
dataDictionary : DataDictionary
The typed DataDictionary object being used by this module. | ModuleModel | ||
dataDictionaryName : String
The name of the data dictionary being used by this module. | ModuleModel | ||
description : String
The description of the underlying value object. | AssetModel | ||
extendedProperties : Object
The extended properties of the underlying value object. | AssetModel | ||
id : String
The GUID of the underlying value object. | AssetModel | ||
isNew : Boolean
Indicates if this Asset is new. | AssetModel | ||
lastChangeBy : String
The lastChangeBy property of the underlying value object. | AssetModel | ||
name : String
The name of the underlying value object. | AssetModel | ||
shallow : Boolean
Flag to indicate if the underlying value object is shallow. | ModuleModel | ||
state : int
The state of the underlying value object. | AssetModel | ||
subCategory : Category
The Sub-Category of the underlying value object. | AssetModel | ||
variables : IList [只读]
The variables defined within this module. | ModuleModel | ||
version : int
The version of the underlying value object. | AssetModel | ||
vo : *
The value object which this asset domain object is built atop. | AssetModel |
方法 | 由以下参数定义 | ||
---|---|---|---|
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
使用 EventDispatcher 对象注册事件侦听器对象,以使侦听器能够接收事件通知。 | EventDispatcher | ||
[静态]
Fetches a module by the given id and constructs the domain module object on top of it. | ModuleModel | ||
将事件调度到事件流中。 | EventDispatcher | ||
Fetches the complete value object via remoting call. | ModuleModel | ||
检查 EventDispatcher 对象是否为特定事件类型注册了任何侦听器。 | EventDispatcher | ||
表示对象是否已经定义了指定的属性。 | Object | ||
表示 Object 类的实例是否在指定为参数的对象的原型链中。 | Object | ||
Indicates if the underlying value object is shallow. | ModuleModel | ||
表示指定的属性是否存在、是否可枚举。 | Object | ||
从 EventDispatcher 对象中删除侦听器。 | EventDispatcher | ||
Saves the user edits for any asset. | AssetModel | ||
Sets the data dictionary name to the one specified and also fetches the corresponding
DataDictionary object from the server. | ModuleModel | ||
[静态]
This method lets you inject a custom implementation of the infrastructure data dictionary service. | ModuleModel | ||
设置循环操作动态属性的可用性。 | Object | ||
返回此对象的字符串表示形式,其格式设置遵守区域设置特定的约定。 | Object | ||
返回指定对象的字符串表示形式。 | Object | ||
Runs the client validations and raises events of the type
AssetValidationEvent for notifying validation result. | ModuleModel | ||
返回指定对象的原始值。 | Object | ||
检查是否用此 EventDispatcher 对象或其任何祖代为指定事件类型注册了事件侦听器。 | EventDispatcher |
方法 | 由以下参数定义 | ||
---|---|---|---|
Fetches the data dictionary corresponding to the name specified. | ModuleModel |
事件 | 摘要 | 由以下参数定义 | ||
---|---|---|---|---|
[广播事件] Flash Player 或 AIR 应用程序获得操作系统焦点并变为活动状态时将调度此事件。 | EventDispatcher | |||
[广播事件] Flash Player 或 AIR 应用程序失去操作系统焦点并变为非活动状态时将调度此事件。 | EventDispatcher | |||
Dispatched when this Module is completely fetched from the server. | ModuleModel |
dataDictionary | 属性 |
dataDictionary:DataDictionary
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
The typed DataDictionary
object being used by this module.
Assigning a value to this property updated the dataDictionaryName
as well but not the other way round.
此属性可用作数据绑定的源。修改此属性后,将调度 ddChange
事件。
实现
public function get dataDictionary():DataDictionary
public function set dataDictionary(value:DataDictionary):void
dataDictionaryName | 属性 |
dataDictionaryName:String
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
The name of the data dictionary being used by this module.
Merely setting this property wouldn't cause the dataDictionary
to be retrieved. If the dataDictionary
needs to be updated,
setDataDictionaryName()
method must be used instead.
此属性可用作数据绑定的源。修改此属性后,将调度 ddNameChange
事件。
实现
public function get dataDictionaryName():String
public function set dataDictionaryName(value:String):void
相关 API 元素
shallow | 属性 |
shallow:Boolean
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Flag to indicate if the underlying value object is shallow.
此属性可用作数据绑定的源。修改此属性后,将调度 propertyChange
事件。
实现
public function get shallow():Boolean
public function set shallow(value:Boolean):void
variables | 属性 |
createFromId | () | 方法 |
public static function createFromId(moduleId:String):ModuleModel
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Fetches a module by the given id and constructs the domain module object on top of it.
参数
moduleId:String — The GUID of the module the domain object for which needs to be created.
|
ModuleModel — The module domain object.
|
fetchComplete | () | 方法 |
public function fetchComplete():void
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Fetches the complete value object via remoting call. This should be called when the underlying value object is shallow.
fetchDataDictionary | () | 方法 |
protected function fetchDataDictionary():void
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Fetches the data dictionary corresponding to the name specified.
isShallow | () | 方法 |
setDataDictionaryName | () | 方法 |
public function setDataDictionaryName(ddName:String, fetchDataDictionary:Boolean = true):void
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Sets the data dictionary name to the one specified and also fetches the corresponding DataDictionary object from the server.
参数
ddName:String — Name of the data dictionary
| |
fetchDataDictionary:Boolean (default = true ) — flag to indicate if the corresponding data dictionary object
needs to be fetched from the server.
|
setDataDictRegistryService | () | 方法 |
public static function setDataDictRegistryService(value:DataDictionaryRegistryService):void
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
This method lets you inject a custom implementation of the infrastructure data dictionary service.
By default, the class DataDictionaryRegistryServiceImpl
is used as the infrastructure service.
参数
value:DataDictionaryRegistryService — An implementation for DataDictionaryRegistryService.
|
validate | () | 方法 |
public function validate():void
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 9.5 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Runs the client validations and raises events of the type
AssetValidationEvent
for notifying validation result.
This method is always called implicitly whenever the save()
method is invoked on any of the concrete module domain classes.
fetchComplete | 事件 |
flash.events.Event
属性 Event.type =
flash.events.Event
语言版本: | ActionScript 3.0 |
产品版本: | Asset Composer Building Block 10 |
运行时版本: | AIR (unsupported), Flash Player 10.2 |
Dispatched when this Module is completely fetched from the server. Modules are often kept shallow in the Asset Manager and fetched completely only when necessary. The fetchComplete event is dispatched when the Module has been retrieved completely from the server.
Tue Jun 12 2018, 11:04 AM Z