Pacchetto | spark.effects |
Classe | public class Resize |
Ereditarietà | Resize Animate Effect EventDispatcher Object |
Versione linguaggio: | ActionScript 3.0 |
Versione prodotto: | Flex 4 |
Versioni runtime: | Flash Player 10, AIR 1.5 |
If you specify only two of the three values of the
widthFrom
, widthTo
, and
widthBy
properties, Flex calculates the third.
If you specify all three, Flex ignores the widthBy
value.
If you specify only the widthBy
or the
widthTo
value, the widthFrom
property
is set to be the object's current width.
The same is true for heightFrom
, heightTo
,
and heightBy
property values.
The <s:Resize>
tag
inherits all of the tag attributes of its superclass,
and adds the following tab attributes:
<s:Resize id="ID" widthFrom="val" heightFrom="val" widthTo="val" heightTo="val" widthBy="val" heightBy="val" />
Proprietà MXML predefinitamotionPaths
Altri esempi
Elementi API correlati
Proprietà | Definito da | ||
---|---|---|---|
className : String [sola lettura]
The name of the effect class, such as "Fade". | Effect | ||
constructor : Object
Un riferimento all'oggetto classe o alla funzione di costruzione per una determinata istanza di oggetto. | Object | ||
customFilter : mx.effects:EffectTargetFilter
Specifies a custom filter object, of type EffectTargetFilter,
used by the effect to determine the targets
on which to play the effect. | Effect | ||
disableLayout : Boolean
If true, the effect disables layout on its
targets' parent containers, setting the containers autoLayout
property to false, and also disables any layout constraints on the
target objects. | Animate | ||
duration : Number
Duration of the effect in milliseconds. | Effect | ||
easer : IEaser
The easing behavior for this effect. | Animate | ||
effectTargetHost : mx.effects:IEffectTargetHost
A property that lets you access the target list-based control
of a data effect. | Effect | ||
filter : String
Specifies an algorithm for filtering targets for an effect. | Effect | ||
heightBy : Number
Number of pixels by which to modify the height of the component. | Resize | ||
heightFrom : Number
Initial height, in pixels. | Resize | ||
heightTo : Number
Final height of the target, in pixels. | Resize | ||
hideFocusRing : Boolean
Determines whether the effect should hide the focus ring
when starting the effect. | Effect | ||
instanceClass : Class
An object of type Class that specifies the effect
instance class class for this effect class. | Effect | ||
interpolator : IInterpolator
The interpolator used by this effect to calculate values between
the start and end values of a property. | Animate | ||
isPlaying : Boolean [sola lettura]
A read-only flag which is true if any instances of the effect
are currently playing, and false if none are. | Effect | ||
motionPaths : Vector.<MotionPath>
A Vector of MotionPath objects, each of which holds the
name of a property being animated and the values that the property
takes during the animation. | Animate | ||
perElementOffset : Number
Additional delay, in milliseconds, for effect targets
after the first target of the effect. | Effect | ||
playheadTime : Number
Current time position of the effect. | Effect | ||
relevantProperties : Array
An Array of property names to use when performing filtering. | Effect | ||
relevantStyles : Array
An Array of style names to use when performing filtering. | Effect | ||
repeatBehavior : String
The behavior of a repeating effect, which means an effect
with repeatCount equal to either 0 or > 1. | Animate | ||
repeatCount : int = 1
Number of times to repeat the effect. | Effect | ||
repeatDelay : int = 0
Amount of time, in milliseconds, to wait before repeating the effect. | Effect | ||
startDelay : int = 0
Amount of time, in milliseconds, to wait before starting the effect. | Effect | ||
target : Object
The object to which this effect is applied. | Effect | ||
targets : Array
An Array of objects that are targets for the effect. | Effect | ||
triggerEvent : Event
The Event object passed to this Effect
by the EffectManager when an effect is triggered,
or null if the effect is not being
played by the EffectManager. | Effect | ||
widthBy : Number
Number of pixels by which to modify the width of the target. | Resize | ||
widthFrom : Number
Initial width of the target, in pixels. | Resize | ||
widthTo : Number
Final width of the target, in pixels. | Resize |
Metodo | Definito da | ||
---|---|---|---|
Constructor. | Resize | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registra un oggetto listener di eventi con un oggetto EventDispatcher, in modo che il listener riceva la notifica di un evento. | EventDispatcher | ||
Captures the current values of the relevant properties
on the effect's targets and saves them as end values. | Effect | ||
Captures the current values of the relevant properties
of an additional set of targets
Flex uses this function when a data change
effect is run.
| Effect | ||
Captures the current values of the relevant properties
on the effect's targets. | Effect | ||
Creates a single effect instance and initializes it. | Effect | ||
Takes an Array of target objects and invokes the
createInstance() method on each target. | Effect | ||
Removes event listeners from an instance
and removes it from the list of instances. | Effect | ||
Invia un evento nel flusso di eventi. | EventDispatcher | ||
Interrupts an effect that is currently playing,
and jumps immediately to the end of the effect. | Effect | ||
Returns an Array of Strings, where each String is the name
of a property changed by this effect. | Effect | ||
Verifica se per l'oggetto EventDispatcher sono presenti listener registrati per un tipo specifico di evento. | EventDispatcher | ||
Indica se per un oggetto è definita una proprietà specifica. | Object | ||
Indica se un'istanza della classe Object si trova nella catena di prototipi dell'oggetto specificato come parametro. | Object | ||
Pauses the effect until you call the resume() method. | Effect | ||
Begins playing the effect. | Effect | ||
Indica se la proprietà specificata esiste ed è enumerabile. | Object | ||
Rimuove un listener dall'oggetto EventDispatcher. | EventDispatcher | ||
Resumes the effect after it has been paused
by a call to the pause() method. | Effect | ||
Plays the effect in reverse, if the effect is currently playing,
starting from the current position of the effect. | Effect | ||
Imposta la disponibilità di una proprietà dinamica per le operazioni cicliche. | Object | ||
Stops the effect, leaving the effect targets in their current state. | Effect | ||
Restituisce la rappresentazione in formato stringa di questo oggetto, formattato in base alle convenzioni specifiche per le versioni localizzate. | Object | ||
Restituisce la rappresentazione in formato stringa dell'oggetto specificato. | Object | ||
Restituisce il valore di base dell'oggetto specificato. | Object | ||
Verifica se un listener di eventi è registrato con questo oggetto EventDispatcher o qualsiasi suo antenato per il tipo di evento specificato. | EventDispatcher |
heightBy | proprietà |
public var heightBy:Number
Versione linguaggio: | ActionScript 3.0 |
Versione prodotto: | Flex 4 |
Versioni runtime: | Flash Player 10, AIR 1.5 |
Number of pixels by which to modify the height of the component. Values may be negative.
heightFrom | proprietà |
public var heightFrom:Number
Versione linguaggio: | ActionScript 3.0 |
Versione prodotto: | Flex 4 |
Versioni runtime: | Flash Player 10, AIR 1.5 |
Initial height, in pixels. If omitted, Flex uses the current height of the target.
heightTo | proprietà |
public var heightTo:Number
Versione linguaggio: | ActionScript 3.0 |
Versione prodotto: | Flex 4 |
Versioni runtime: | Flash Player 10, AIR 1.5 |
Final height of the target, in pixels.
widthBy | proprietà |
public var widthBy:Number
Versione linguaggio: | ActionScript 3.0 |
Versione prodotto: | Flex 4 |
Versioni runtime: | Flash Player 10, AIR 1.5 |
Number of pixels by which to modify the width of the target. Values may be negative.
widthFrom | proprietà |
public var widthFrom:Number
Versione linguaggio: | ActionScript 3.0 |
Versione prodotto: | Flex 4 |
Versioni runtime: | Flash Player 10, AIR 1.5 |
Initial width of the target, in pixels. If omitted, Flex uses the current width.
widthTo | proprietà |
public var widthTo:Number
Versione linguaggio: | ActionScript 3.0 |
Versione prodotto: | Flex 4 |
Versioni runtime: | Flash Player 10, AIR 1.5 |
Final width of the target, in pixels.
Resize | () | Funzione di costruzione |
<?xml version="1.0"?> <!-- Simple example to demonstrate the s:Resize class. --> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:mx="library://ns.adobe.com/flex/mx" xmlns:s="library://ns.adobe.com/flex/spark"> <fx:Declarations> <s:Resize id="expandEffect" target="{targetImg}" widthTo="100" heightTo="200" repeatCount="2" repeatBehavior="reverse" effectStart="playButton.enabled=false" effectEnd="playButton.enabled=true;"/> </fx:Declarations> <s:Panel title="Resize Effect Example" width="75%" height="75%" > <mx:HBox width="100%" height="100%"> <!-- Our target to affect--> <mx:VBox id="targetBox" width="50%" horizontalAlign="center"> <mx:Label text="Nokia 9930"/> <mx:Image id="targetImg" width="30" height="60" source="@Embed(source='assets/Nokia_6630.png')"/> </mx:VBox> <mx:VBox id="detailsBox" width="50%" left="0"> <mx:Text width="99%" color="blue" text="The Resize effect changes the size of a target using the following parameters: widthFrom, widthTo, widthBy, heightFrom, heightTo, heightBy. Click 'Resize' to watch the effect."/> </mx:VBox> </mx:HBox> <s:Rect left="0" right="0" bottom="0" height="30"> <s:fill> <s:LinearGradient rotation="90"> <s:GradientEntry color="0xE2E2E2" /> <s:GradientEntry color="0xD9D9D9" /> </s:LinearGradient> </s:fill> </s:Rect> <s:Button id="playButton" left="5" bottom="5" label="Resize" click="expandEffect.play();"/> </s:Panel> </s:Application>
Tue Jun 12 2018, 02:44 PM Z