Pacchetto | mx.effects.effectClasses |
Classe | public class ParallelInstance |
Ereditarietà | ParallelInstance CompositeEffectInstance EffectInstance EventDispatcher Object |
Versione linguaggio: | ActionScript 3.0 |
Versione prodotto: | Flex 3 |
Versioni runtime: | Flash Player 9, AIR 1.1 |
Elementi API correlati
Proprietà | Definito da | ||
---|---|---|---|
className : String [sola lettura]
The name of the effect class, such as "FadeInstance". | EffectInstance | ||
constructor : Object
Un riferimento all'oggetto classe o alla funzione di costruzione per una determinata istanza di oggetto. | Object | ||
duration : Number
The duration of the effect, in milliseconds. | EffectInstance | ||
effect : IEffect
The IEffect object that created this IEffectInstance object. | EffectInstance | ||
effectTargetHost : mx.effects:IEffectTargetHost
A property that lets you access the target
list-based control of a data effect. | EffectInstance | ||
hideFocusRing : Boolean
Determines whether the effect should hide
the focus ring when starting the effect. | EffectInstance | ||
playheadTime : Number [override]
Current time position of the effect. | ParallelInstance | ||
propertyChanges : PropertyChanges
Specifies the PropertyChanges object containing
the start and end values for the set of properties
relevant to the effect's targets. | EffectInstance | ||
repeatCount : int
Number of times to repeat the effect. | EffectInstance | ||
repeatDelay : int
Amount of time, in milliseconds,
to wait before repeating the effect. | EffectInstance | ||
startDelay : int
Amount of time, in milliseconds,
to wait before starting the effect. | EffectInstance | ||
suspendBackgroundProcessing : Boolean
If true, blocks all background processing
while the effect is playing. | EffectInstance | ||
target : Object
The UIComponent object to which this effect is applied. | EffectInstance | ||
triggerEvent : Event
The event, if any, which triggered the playing of the effect. | EffectInstance |
Metodo | Definito da | ||
---|---|---|---|
ParallelInstance(target:Object)
Constructor. | ParallelInstance | ||
Adds a new set of child effects to this Composite effect. | CompositeEffectInstance | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registra un oggetto listener di eventi con un oggetto EventDispatcher, in modo che il listener riceva la notifica di un evento. | EventDispatcher | ||
Invia un evento nel flusso di eventi. | EventDispatcher | ||
[override]
Interrupts any effects that are currently playing, skips over
any effects that haven't started playing, and jumps immediately
to the end of the composite effect. | ParallelInstance | ||
Called by the end() method when the effect
finishes playing. | EffectInstance | ||
Called after each iteration of a repeated effect finishes playing. | EffectInstance | ||
Verifica se per l'oggetto EventDispatcher sono presenti listener registrati per un tipo specifico di evento. | EventDispatcher | ||
Indica se per un oggetto è definita una proprietà specifica. | Object | ||
This method is called if the effect was triggered by the EffectManager. | EffectInstance | ||
Indica se un'istanza della classe Object si trova nella catena di prototipi dell'oggetto specificato come parametro. | Object | ||
Pauses the effect until you call the resume() method. | EffectInstance | ||
Plays the effect instance on the target. | EffectInstance | ||
Indica se la proprietà specificata esiste ed è enumerabile. | Object | ||
Rimuove un listener dall'oggetto EventDispatcher. | EventDispatcher | ||
Resumes the effect after it has been paused
by a call to the pause() method. | EffectInstance | ||
Plays the effect in reverse, starting from
the current position of the effect. | EffectInstance | ||
Imposta la disponibilità di una proprietà dinamica per le operazioni cicliche. | Object | ||
Plays the effect instance on the target after the
startDelay period has elapsed. | EffectInstance | ||
Stops the effect, leaving the target in its current state. | EffectInstance | ||
Restituisce la rappresentazione in formato stringa di questo oggetto, formattato in base alle convenzioni specifiche per le versioni localizzate. | Object | ||
Restituisce la rappresentazione in formato stringa dell'oggetto specificato. | Object | ||
Restituisce il valore di base dell'oggetto specificato. | Object | ||
Verifica se un listener di eventi è registrato con questo oggetto EventDispatcher o qualsiasi suo antenato per il tipo di evento specificato. | EventDispatcher |
Metodo | Definito da | ||
---|---|---|---|
[override]
Each time a child effect of SequenceInstance or ParallelInstance
finishes, Flex calls the onEffectEnd() method. | ParallelInstance |
playheadTime | proprietà |
playheadTime:Number
[override] Versione linguaggio: | ActionScript 3.0 |
Versione prodotto: | Flex 3 |
Versioni runtime: | Flash Player 9, AIR 1.1 |
Current time position of the effect.
This property has a value between 0 and the total duration,
which includes the Effect's startDelay
,
repeatCount
, and repeatDelay
.
Implementazione
override public function get playheadTime():Number
override public function set playheadTime(value:Number):void
ParallelInstance | () | Funzione di costruzione |
public function ParallelInstance(target:Object)
Versione linguaggio: | ActionScript 3.0 |
Versione prodotto: | Flex 3 |
Versioni runtime: | Flash Player 9, AIR 1.1 |
Constructor.
Parametritarget:Object — This argument is ignored for Parallel effects.
It is included only for consistency with other types of effects.
|
end | () | metodo |
override public function end():void
Versione linguaggio: | ActionScript 3.0 |
Versione prodotto: | Flex 3 |
Versioni runtime: | Flash Player 9, AIR 1.1 |
Interrupts any effects that are currently playing, skips over any effects that haven't started playing, and jumps immediately to the end of the composite effect.
onEffectEnd | () | metodo |
override protected function onEffectEnd(childEffect:IEffectInstance):void
Versione linguaggio: | ActionScript 3.0 |
Versione prodotto: | Flex 3 |
Versioni runtime: | Flash Player 9, AIR 1.1 |
Each time a child effect of SequenceInstance or ParallelInstance
finishes, Flex calls the onEffectEnd()
method.
For SequenceInstance, it plays the next effect.
In ParallelInstance, it keeps track of all the
effects until all of them have finished playing.
If you create a subclass of CompositeEffect, you must implement this method.
Parametri
childEffect:IEffectInstance — A child effect that has finished.
|
Tue Jun 12 2018, 02:44 PM Z