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com.adobe.icc.editors.handlers 

LayoutHandler  - AS3 Asset Composer

Packagecom.adobe.icc.editors.handlers
Classepublic class LayoutHandler
HéritageLayoutHandler Inheritance EventDispatcher Inheritance Object
Implémente IAssetHandler

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

The Handler for the actions requested for asset of type Layout. Handlers are registered with the AssetHandlerRegistry and come into picture when an action is requested on assets that the handlers associate themselves with.



Propriétés publiques
 PropriétéDéfini par
  assetActions : IList
The list of AssetAction objects maintained by this handler.
LayoutHandler
 Inheritedconstructor : Object
Référence à l’objet de classe ou à la fonction constructeur d’une occurrence donnée d’un objet.
Object
  currentAction : AssetAction
The action that the handler is currently executing.
LayoutHandler
  selectedAssets : Array
The array of layout value objects currently selected by the user.
LayoutHandler
  workingAsset : LayoutModel
The Layout Domain Object that the handler is currently working with.
LayoutHandler
Méthodes publiques
 MéthodeDéfini par
  
Constructor.
LayoutHandler
 Inherited
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Enregistre un objet écouteur d’événement auprès d’un objet EventDispatcher afin que l’écouteur soit averti d’un événement.
EventDispatcher
 Inherited
Distribue un événement dans le flux d’événements.
EventDispatcher
  
Returns the asset type handled by this handler.
LayoutHandler
  
This method is invoked by the asset manager framework whenever user requests an action on an object of type layout.
LayoutHandler
 Inherited
Vérifie si des écouteurs sont enregistrés auprès de l’objet EventDispatcher pour un type spécifique d’événement.
EventDispatcher
 Inherited
Indique si la propriété spécifiée d’un objet est définie.
Object
  
Called by the asset manager framework giving the handlers a chance to initialize themselves.
LayoutHandler
 Inherited
Indique si une occurrence de la classe Object figure dans la chaîne de prototype de l’objet spécifié en tant que paramètre.
Object
 Inherited
Indique si la propriété spécifiée existe et est énumérable.
Object
  
Called internally when this handler is handling an action of type Publish.
LayoutHandler
 Inherited
removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
Supprime un écouteur de l’objet EventDispatcher.
EventDispatcher
 Inherited
Définit la disponibilité d’une propriété dynamique pour les opérations en boucle.
Object
 Inherited
Renvoie la représentation de chaîne de cet objet, formatée selon les paramètres régionaux en vigueur.
Object
 Inherited
Renvoie la représentation sous forme de chaîne de l’objet spécifié.
Object
 Inherited
Renvoie la valeur primitive de l’objet spécifié.
Object
 Inherited
Vérifie si un écouteur d’événement est enregistré auprès de cet objet EventDispatcher ou de ses ancêtres pour le type d’événement spécifié.
EventDispatcher
Méthodes protégées
 MéthodeDéfini par
  
Called internally when this handler is handling an action of type Activate.
LayoutHandler
  
Called internally when this handler is handling an action of type Copy.
LayoutHandler
  
Called internally when this handler is handling an action of type Create.
LayoutHandler
  
deleteLayouts(showWaring:Boolean = true):void
Called internally when this handler is handling an action of type Delete.
LayoutHandler
  
Called internally when this handler is handling an action of type Edit.
LayoutHandler
  
Called internally when this handler is handling an action of type ExportDependencies.
LayoutHandler
  
handles the default Action(AssetActionEvent.ACTIN_DEFAULT) such as Item double click on search results grid.
LayoutHandler
  
Redispatching the asset action event to show the import Asset Popup.
LayoutHandler
  
Called internally when this handler is handling an action of type RevertToLastPublish.
LayoutHandler
  
Called internally when this handler is handling an action of type ExportPackage.
LayoutHandler
  
Called internally when this handler is handling an action of type ImportPackage.
LayoutHandler
  
Called internally when this handler is handling action of type MarkForPublish This method modifies the state of asset to Ready to Publish .
LayoutHandler
  
retrieveFormVersion(value:Array, creationDate:Date):void
Called internally when this handler is handling an action of type VersionHistory.
LayoutHandler
  
Called internally when the user selects the button on the Revert To Last Publish Pop up .
LayoutHandler
  
Called internally when this handler is handling an action of type View.
LayoutHandler
Evénements
 Evénement Synthèse Défini par
 Inherited[Evénement de diffusion] Distribué lorsque l’application Flash Player obtient le focus du système d’exploitation et devient active.EventDispatcher
  Dispatched when an handling of an action is complete.LayoutHandler
  assetActionsChanged event is thrown by the Handler when the selected item in results viewer change and it updates the correct handler selected assets.LayoutHandler
 Inherited[Evénement de diffusion] Distribué lorsque l’application Flash Player ou AIR perd le focus du système d’exploitation et devient inactive.EventDispatcher
  Dispatched when an action handled by this handler requires an editor window to be launched.LayoutHandler
Constantes publiques
 ConstanteDéfini par
  ACTION_ACTIVATE : String = "Activate"
[statique] Constant for the name of the action related to activation of an asset.
LayoutHandler
  ACTION_COPY : String = "Copy"
[statique] Constant for the name of the action related to copying of an asset.
LayoutHandler
  ACTION_CREATE : String = "Create"
[statique] Constant for the name of the action related to creation of an asset.
LayoutHandler
  ACTION_DEFAULT_VERSION_SPECIFIC : String = "defaultActionVersionSpecific"
[statique] Constant for the name of the action related to getting version history of an asset(dispatched by LCC).
LayoutHandler
  ACTION_DELETE : String = "Delete"
[statique] Constant for the name of the action related to deletion of an asset.
LayoutHandler
  ACTION_DEPENDENCY_BROWSER_REPORT : String = "actionDependencyBrowserReport"
[statique] Constant for the name of the action related to downloading dependency browser report.
LayoutHandler
  ACTION_EDIT : String = "Edit"
[statique] Constant for the name of the action related to editing of an asset.
LayoutHandler
  ACTION_EXPORTDEPENDENCY : String = "ExportDependencies"
[statique] Constant for the name of the action related to exporting dependencies of an asset.
LayoutHandler
  ACTION_EXPORTPACKAGE : String = "ExportPackage"
[statique] Constant for the name of the action related to exporting dependencies of an asset.
LayoutHandler
  ACTION_IMPORTPACKAGE : String = "ImportPackage"
[statique] Constant for the name of the action related to importing dependencies of an asset.
LayoutHandler
  ACTION_MARKFORPUBLISH : String = "MarkForPublish"
[statique] Constant for the name of the action related to markforpublish of an asset.
LayoutHandler
  ACTION_PUBLISH : String = "Publish"
[statique] Constant for the name of the action related to publishing of an asset.
LayoutHandler
  ACTION_PUBLISH_BROWSER_PUBLISH : String = "actionPublishBrowserPublish"
[statique] Constant for the name of the action related to publishing of an asset
LayoutHandler
  ACTION_PUBLISH_BROWSER_REPORT : String = "actionPublishBrowserReport"
[statique] Constant for the name of the action related to publishing report of an asset
LayoutHandler
  ACTION_REVERTTOLASTPUBLISH : String = "RevertToLastPublish"
[statique] Constant for the name of the action related to revert to last publish of an asset.
LayoutHandler
  ACTION_VERSIONHISTORY : String = "VersionHistory"
[statique] Constant for the name of the action related to getting version history of an asset.
LayoutHandler
  ACTION_VIEW : String = "View"
[statique] Constant for the name of the action related to viewing of an asset.
LayoutHandler
  ACTION_VIEW_DEPENDENCY : String = "ViewDependency"
[statique] Constant for the name of the action related to view dependencies of an asset.
LayoutHandler
  ASSET_TYPE : String = "Layout"
[statique] Constant for the Asset Type handled by this handler.
LayoutHandler
Détails de la propriété

assetActions

propriété
assetActions:IList

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

The list of AssetAction objects maintained by this handler. This list is used by the asset manager framework to determine which action to enable. The asset manager framework looks for the value of the enabled flag in the AssetAction object to determine the same and handler updates the flags everytime the list of selected assets changes.

Cette propriété peut être utilisée comme source de la liaison de données. Lorsque cette propriété est modifiée, elle distribue l’événement propertyChange .



Implémentation
    public function get assetActions():IList
    public function set assetActions(value:IList):void

currentAction

propriété 
currentAction:AssetAction

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

The action that the handler is currently executing. This is useful in cases when the editor needs to know the action that the working asset is being acted upon. For instance, the editor might need to disable some of the fields if it is a view action.

Cette propriété peut être utilisée comme source de la liaison de données. Lorsque cette propriété est modifiée, elle distribue l’événement propertyChange .



Implémentation
    public function get currentAction():AssetAction
    public function set currentAction(value:AssetAction):void

selectedAssets

propriété 
selectedAssets:Array

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

The array of layout value objects currently selected by the user. This is set by the asset manager framework everytime a user selects or deselects an item of type layout.

Cette propriété peut être utilisée comme source de la liaison de données. Lorsque cette propriété est modifiée, elle distribue l’événement propertyChange .



Implémentation
    public function get selectedAssets():Array
    public function set selectedAssets(value:Array):void

workingAsset

propriété 
workingAsset:LayoutModel

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

The Layout Domain Object that the handler is currently working with. The handler creates this domain object from the shallow value object that it receives from the asset manager framework. The working asset is used by the asset editor to display the asset to the user in a desired presentation format.

Cette propriété peut être utilisée comme source de la liaison de données. Lorsque cette propriété est modifiée, elle distribue l’événement propertyChange .



Implémentation
    public function get workingAsset():LayoutModel
    public function set workingAsset(value:LayoutModel):void
Détails du constructeur

LayoutHandler

()Constructeur
public function LayoutHandler()

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10.0
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Constructor.

Détails de la méthode

activateLayouts

()méthode
protected function activateLayouts():void

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type Activate. The default implementation iteratively activates all the selected layout value objects. Activation does not require creation of a domain object. Hence, the activate action has no impact on the value of working asset. Moreover, the launchEditor event is never dispatched while handling the activate action.

copyLayout

()méthode 
protected function copyLayout():void

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type Copy. The default implementation creates a new layout domain object from the selected layout value object, assigns it as the working asset and dispatches the launchEditor event so that the framework can display the editor window to the user. This method can be extended to override the "copy" behavior of this handler. For instance, if viewing action requires some preprocessing or some checks that need to be made, the same can be done by overriding this method.

createLayout

()méthode 
protected function createLayout():void

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type Create. The default implementation creates a new layout domain object, assigns it as the working asset and dispatches the launchEditor event so that the framework can display the editor window to the user. This method can be extended to override the creation behavior of this handler. For instance, if creation requires some preprocessing or some checks that need to be made, the same can be done by overriding this method.

deleteLayouts

()méthode 
protected function deleteLayouts(showWaring:Boolean = true):void

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type Delete. The default implementation iteratively deletes all the selected layout value objects. A confirmation Alert dialog is shown to the user but can be curbed by setting the showWarning flag value to false. Deletion does not require creation of a domain object. Hence, the delete action has no impact on the value of working asset. Moreover, the launchEditor event is never dispatched while handling the delete action.

Paramètres

showWaring:Boolean (default = true) — Should the warning be shown before deletion

editLayout

()méthode 
protected function editLayout():void

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type Edit. The default implementation creates a new layout domain object from the selected layout value object.

exportLayoutDependencies

()méthode 
protected function exportLayoutDependencies(form:Form = null):void

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type ExportDependencies. The default implementation invokes a servlet that fetches the dependencies and exports an XML output. This method can be extended to override the "ExportDependencies" behavior of this handler. For instance, showing a grid that lists the dependent assets.

Paramètres

form:Form (default = null)Form for which dependencies should be exported. If null, dependencies are exported for selected form.

getAssetType

()méthode 
public function getAssetType():String

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Returns the asset type handled by this handler. This is used by the asset manager framework to route actions to appropriate handlers.

Valeur renvoyée
String — the asset type handled by this handler

handleAction

()méthode 
public function handleAction(event:AssetActionEvent):void

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

This method is invoked by the asset manager framework whenever user requests an action on an object of type layout. This method is called for all the actions requested by the user. The action handling is internally routed to the correcting templatized methods like createLayout(), editLayout() etc.

Paramètres

event:AssetActionEvent — The event object of type AssetActionEvent that is raised by the asset manager framework

handleDefaultAction

()méthode 
protected function handleDefaultAction(event:AssetActionEvent):void

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

handles the default Action(AssetActionEvent.ACTIN_DEFAULT) such as Item double click on search results grid. If user has edit permission, then asset is opened in edit mode. otherwise if user has view peermission then asset is opened in view mode.

Paramètres

event:AssetActionEventAssetActionEvent containing information about the action

handleImportManagerPopUp

()méthode 
protected function handleImportManagerPopUp(event:AssetActionEvent):void

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Redispatching the asset action event to show the import Asset Popup.

Paramètres

event:AssetActionEventAssetActionEvent containing information about the action

handleRevertToLastPublish

()méthode 
protected function handleRevertToLastPublish():void

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type RevertToLastPublish. This method all the revert to last publish functionality and shows either alert or pop up of all the dependent assets.

initialize

()méthode 
public function initialize():void

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Called by the asset manager framework giving the handlers a chance to initialize themselves.

launchExportPopUp

()méthode 
protected function launchExportPopUp():void

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type ExportPackage. This method launches the export Pop up to display all the assets to be exported .

launchImportPopUp

()méthode 
protected function launchImportPopUp():void

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type ImportPackage. This method launches the import Pop up to display all the assets to be imported .

markForPublishLayout

()méthode 
protected function markForPublishLayout():void

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling action of type MarkForPublish This method modifies the state of asset to Ready to Publish .

publishLayout

()méthode 
public function publishLayout(form:Form):void

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type Publish. This method publishes the asset using id of that asset.

Paramètres

form:FormForm to be published

retrieveFormVersion

()méthode 
protected function retrieveFormVersion(value:Array, creationDate:Date):void

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type VersionHistory. This method retrieves a version using id and creation date of the asset.

Paramètres

value:Array — Array containing version information
 
creationDate:Date — creation date of the version

revertToLastPublish

()méthode 
protected function revertToLastPublish(event:CloseEvent):void

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Called internally when the user selects the button on the Revert To Last Publish Pop up .

Paramètres

event:CloseEventCloseEvent

viewLayout

()méthode 
protected function viewLayout():void

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type View. The default implementation creates a new layout domain object from the selected layout value object, assigns it as the working asset and dispatches the launchEditor event so that the framework can display the editor window to the user. This method can be extended to override the "view" behavior of this handler. For instance, if viewing action requires some preprocessing or some checks that need to be made, the same can be done by overriding this method.

Détails de l’événement

assetActionComplete

Evénement
Type d’objet d’événement: com.adobe.livecycle.assetmanager.client.event.AssetActionCompleteEvent
propriété AssetActionCompleteEvent.type = com.adobe.livecycle.assetmanager.client.event.AssetActionCompleteEvent

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Dispatched when an handling of an action is complete. This can be used by the framework or the application to perform any additional activities e.g. display of a toast, alert box etc.

assetActionsChanged

Evénement  
Type d’objet d’événement: com.adobe.livecycle.assetmanager.client.event.AssetActionsChangeEvent
propriété AssetActionsChangeEvent.type = com.adobe.livecycle.assetmanager.client.event.AssetActionsChangeEvent

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

assetActionsChanged event is thrown by the Handler when the selected item in results viewer change and it updates the correct handler selected assets. It is redispatched by the AssetHandlerRegistry and finally handled by AssetManagerView

launchEditor

Evénement  
Type d’objet d’événement: com.adobe.livecycle.assetmanager.client.event.AssetActionEvent
propriété AssetActionEvent.type = com.adobe.livecycle.assetmanager.client.event.AssetActionEvent

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Dispatched when an action handled by this handler requires an editor window to be launched. Create/View/Edit/Copy are the actions that require displaying the editor window to the user.

Détails de la constante

ACTION_ACTIVATE

Constante
public static const ACTION_ACTIVATE:String = "Activate"

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to activation of an asset.

ACTION_COPY

Constante 
public static const ACTION_COPY:String = "Copy"

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to copying of an asset.

ACTION_CREATE

Constante 
public static const ACTION_CREATE:String = "Create"

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to creation of an asset.

ACTION_DEFAULT_VERSION_SPECIFIC

Constante 
public static const ACTION_DEFAULT_VERSION_SPECIFIC:String = "defaultActionVersionSpecific"

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to getting version history of an asset(dispatched by LCC).

ACTION_DELETE

Constante 
public static const ACTION_DELETE:String = "Delete"

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to deletion of an asset.

ACTION_DEPENDENCY_BROWSER_REPORT

Constante 
public static const ACTION_DEPENDENCY_BROWSER_REPORT:String = "actionDependencyBrowserReport"

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to downloading dependency browser report.

ACTION_EDIT

Constante 
public static const ACTION_EDIT:String = "Edit"

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to editing of an asset.

ACTION_EXPORTDEPENDENCY

Constante 
public static const ACTION_EXPORTDEPENDENCY:String = "ExportDependencies"

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to exporting dependencies of an asset.

ACTION_EXPORTPACKAGE

Constante 
public static const ACTION_EXPORTPACKAGE:String = "ExportPackage"

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to exporting dependencies of an asset.

ACTION_IMPORTPACKAGE

Constante 
public static const ACTION_IMPORTPACKAGE:String = "ImportPackage"

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to importing dependencies of an asset.

ACTION_MARKFORPUBLISH

Constante 
public static const ACTION_MARKFORPUBLISH:String = "MarkForPublish"

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to markforpublish of an asset.

ACTION_PUBLISH

Constante 
public static const ACTION_PUBLISH:String = "Publish"

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to publishing of an asset.

ACTION_PUBLISH_BROWSER_PUBLISH

Constante 
public static const ACTION_PUBLISH_BROWSER_PUBLISH:String = "actionPublishBrowserPublish"

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to publishing of an asset

ACTION_PUBLISH_BROWSER_REPORT

Constante 
public static const ACTION_PUBLISH_BROWSER_REPORT:String = "actionPublishBrowserReport"

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to publishing report of an asset

ACTION_REVERTTOLASTPUBLISH

Constante 
public static const ACTION_REVERTTOLASTPUBLISH:String = "RevertToLastPublish"

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to revert to last publish of an asset.

ACTION_VERSIONHISTORY

Constante 
public static const ACTION_VERSIONHISTORY:String = "VersionHistory"

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to getting version history of an asset.

ACTION_VIEW

Constante 
public static const ACTION_VIEW:String = "View"

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to viewing of an asset.

ACTION_VIEW_DEPENDENCY

Constante 
public static const ACTION_VIEW_DEPENDENCY:String = "ViewDependency"

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to view dependencies of an asset.

ASSET_TYPE

Constante 
public static const ASSET_TYPE:String = "Layout"

Version du langage: ActionScript 3.0
Version du produit: Bloc de création Asset Composer 10
Versions du moteur d’exécution: AIR (unsupported), Flash Player 10.2

Constant for the Asset Type handled by this handler.





[ X ]Pourquoi existe-t-il du contenu en anglais ?
Certaines parties du Guide de référence ActionScript 3.0 sont en anglais

Tout le contenu du Guide de référence ActionScript 3.0 n’a pas été traduit dans toutes les langues. Si un élément de langage n’est pas traduit, il s’affiche en anglais. Par exemple, la classe ga.controls.HelpBox n’est traduite dans aucune langue. Ainsi, dans la version française du guide de référence, la classe ga.controls.HelpBox apparaît en anglais.