Paquete | mx.effects |
Clase | public class Blur |
Herencia | Blur ![]() ![]() ![]() ![]() |
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
![]() | Desde Flex 4.0, Adobe recomienda la utilización de la clase spark.effects.AnimateFilter como una alternativa a esta clase. In Flex 4, use the AnimateFilter effect with a Blur bitmap filter. |
The Blur effect lets you apply a blur visual effect to a component. A Blur effect softens the details of an image. You can produce blurs that range from a softly unfocused look to a Gaussian blur, a hazy appearance like viewing an image through semi-opaque glass.
The Blur effect uses the Flash BlurFilter class as part of its implementation. For more information, see flash.filters.BlurFilter.
If you apply a Blur effect to a component, you cannot apply a BlurFilter or a second Blur effect to the component.
Sintaxis MXML![expanded expanded](../../images/expanded.gif)
The <mx:Blur>
tag
inherits all of the tag attributes of its superclass,
and adds the following tag attributes:
<mx:Blur id="ID" blurXFrom="val" blurXTo="val" blurYFrom="val" blurYTo="val" />
Elementos de API relacionados
Propiedad | Definido por | ||
---|---|---|---|
blurXFrom : Number = 4
The starting amount of horizontal blur. | Blur | ||
blurXTo : Number = 0
The ending amount of horizontal blur. | Blur | ||
blurYFrom : Number = 4
The starting amount of vertical blur. | Blur | ||
blurYTo : Number = 0
The ending amount of vertical blur. | Blur | ||
![]() | className : String [solo lectura]
The name of the effect class, such as "Fade". | Effect | |
![]() | constructor : Object
Una referencia a la clase de objeto o función constructora para una instancia de objeto determinada. | Object | |
![]() | customFilter : mx.effects:EffectTargetFilter
Specifies a custom filter object, of type EffectTargetFilter,
used by the effect to determine the targets
on which to play the effect. | Effect | |
![]() | duration : Number
Duration of the effect in milliseconds. | Effect | |
![]() | easingFunction : Function = null
The easing function for the animation. | TweenEffect | |
![]() | effectTargetHost : mx.effects:IEffectTargetHost
A property that lets you access the target list-based control
of a data effect. | Effect | |
![]() | filter : String
Specifies an algorithm for filtering targets for an effect. | Effect | |
![]() | hideFocusRing : Boolean
Determines whether the effect should hide the focus ring
when starting the effect. | Effect | |
![]() | instanceClass : Class
An object of type Class that specifies the effect
instance class class for this effect class. | Effect | |
![]() | isPlaying : Boolean [solo lectura]
A read-only flag which is true if any instances of the effect
are currently playing, and false if none are. | Effect | |
![]() | perElementOffset : Number
Additional delay, in milliseconds, for effect targets
after the first target of the effect. | Effect | |
![]() | playheadTime : Number
Current time position of the effect. | Effect | |
![]() | relevantProperties : Array
An Array of property names to use when performing filtering. | Effect | |
![]() | relevantStyles : Array
An Array of style names to use when performing filtering. | Effect | |
![]() | repeatCount : int = 1
Number of times to repeat the effect. | Effect | |
![]() | repeatDelay : int = 0
Amount of time, in milliseconds, to wait before repeating the effect. | Effect | |
![]() | startDelay : int = 0
Amount of time, in milliseconds, to wait before starting the effect. | Effect | |
![]() | suspendBackgroundProcessing : Boolean = false
If true, blocks all background processing
while the effect is playing. | Effect | |
![]() | target : Object
The object to which this effect is applied. | Effect | |
![]() | targets : Array
An Array of objects that are targets for the effect. | Effect | |
![]() | triggerEvent : Event
The Event object passed to this Effect
by the EffectManager when an effect is triggered,
or null if the effect is not being
played by the EffectManager. | Effect |
Método | Definido por | ||
---|---|---|---|
Constructor. | Blur | ||
![]() | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registra un objeto de detector de eventos con un objeto EventDispatcher, de modo que el detector reciba la notificación de un evento. | EventDispatcher | |
![]() |
Captures the current values of the relevant properties
on the effect's targets and saves them as end values. | Effect | |
![]() |
Captures the current values of the relevant properties
of an additional set of targets
Flex uses this function when a data change
effect is run.
| Effect | |
![]() |
Captures the current values of the relevant properties
on the effect's targets. | Effect | |
![]() |
Creates a single effect instance and initializes it. | Effect | |
![]() |
Takes an Array of target objects and invokes the
createInstance() method on each target. | Effect | |
![]() |
Removes event listeners from an instance
and removes it from the list of instances. | Effect | |
![]() |
Distribuye un evento en el flujo del evento. | EventDispatcher | |
![]() |
Interrupts an effect that is currently playing,
and jumps immediately to the end of the effect. | Effect | |
![]() |
Returns an Array of Strings, where each String is the name
of a property changed by this effect. | Effect | |
![]() |
Comprueba si el objeto EventDispatcher tiene detectores registrados para un tipo concreto de evento. | EventDispatcher | |
![]() |
Indica si un objeto tiene definida una propiedad especificada. | Object | |
![]() |
Indica si hay una instancia de la clase Object en la cadena de prototipo del objeto especificado como parámetro. | Object | |
![]() |
Pauses the effect until you call the resume() method. | Effect | |
![]() |
Begins playing the effect. | Effect | |
![]() |
Indica si existe la propiedad especificada y si es enumerable. | Object | |
![]() |
Elimina un detector del objeto EventDispatcher. | EventDispatcher | |
![]() |
Resumes the effect after it has been paused
by a call to the pause() method. | Effect | |
![]() |
Plays the effect in reverse, if the effect is currently playing,
starting from the current position of the effect. | Effect | |
![]() |
Establece la disponibilidad de una propiedad dinámica para operaciones de bucle. | Object | |
![]() |
Stops the effect, leaving the effect targets in their current state. | Effect | |
![]() |
Devuelve la representación de cadena de este objeto, con formato según las convenciones específicas de configuración regional. | Object | |
![]() |
Devuelve la representación de cadena del objeto especificado. | Object | |
![]() |
Devuelve el valor simple del objeto especificado. | Object | |
![]() |
Comprueba si hay registrado un detector de eventos con este objeto EventDispatcher o con cualquiera de sus ascendientes para el tipo de evento concreto. | EventDispatcher |
blurXFrom | propiedad |
public var blurXFrom:Number = 4
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
The starting amount of horizontal blur. Valid values are from 0.0 to 255.0.
El valor predeterminado es 4.
blurXTo | propiedad |
public var blurXTo:Number = 0
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
The ending amount of horizontal blur. Valid values are from 0.0 to 255.0.
El valor predeterminado es 0.
blurYFrom | propiedad |
public var blurYFrom:Number = 4
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
The starting amount of vertical blur. Valid values are from 0.0 to 255.0.
El valor predeterminado es 4.
blurYTo | propiedad |
public var blurYTo:Number = 0
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
The ending amount of vertical blur. Valid values are from 0.0 to 255.0.
El valor predeterminado es 0.
Blur | () | Información sobre |
<?xml version="1.0" encoding="utf-8"?> <!-- Simple example to demonstrate the Halo Blur effect. --> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx"> <fx:Declarations> <mx:Blur id="blurImage" duration="1000" blurXFrom="0.0" blurXTo="10.0" blurYFrom="0.0" blurYTo="10.0"/> <mx:Blur id="unblurImage" duration="1000" blurXFrom="10.0" blurXTo="0.0" blurYFrom="10.0" blurYTo="0.0"/> </fx:Declarations> <s:Panel title="Halo Blur Effect Example" width="75%" height="75%" horizontalCenter="0" verticalCenter="0"> <s:VGroup left="10" right="10" top="10" bottom="10"> <s:Label width="100%" color="blue" text="Click and hold the mouse on the image to see blurImage effect. Release the mouse to see the unblurImage effect."/> <mx:Image id="flex" source="@Embed(source='assets/Nokia_6630.png')" mouseDownEffect="{blurImage}" mouseUpEffect="{unblurImage}"/> </s:VGroup> </s:Panel> </s:Application>
Tue Jun 12 2018, 02:12 PM Z