| 套件 | mx.graphics |
| 類別 | public class LinearGradient |
| 繼承 | LinearGradient GradientBase EventDispatcher Object |
| 實作 | IFill |
| 語言版本: | ActionScript 3.0 |
| 產品版本: | Flex 3 |
| 執行階段版本: | Flash Player 9, AIR 1.1 |
entries Array
to define the colors that make up the gradient fill.
In MXML, you define a LinearGradient by adding a series of GradientEntry objects, as the following example shows:
<mx:fill> <mx:LinearGradient> <mx:entries> <mx:GradientEntry color="0xC5C551" ratio="0.00" alpha="0.5"/> <mx:GradientEntry color="0xFEFE24" ratio="0.33" alpha="0.5"/> <mx:GradientEntry color="0xECEC21" ratio="0.66" alpha="0.5"/> </mx:entries> </mx:LinearGradient> </mx:fill>
You can also define a LinearGradient as a fill for any graphic element in ActionScript, as the following example shows:
<?xml version="1.0"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" creationComplete="init()">
<mx:Script>
import flash.display.Graphics;
import flash.geom.Rectangle;
import mx.graphics.GradientEntry;
import mx.graphics.LinearGradient;
private function init():void
{
var w:Number = 200;
var h:Number = 200;
var s:Sprite = new Sprite();
// Add the new Sprite to the display list.
rawChildren.addChild(s);
var g:Graphics = s.graphics;
g.lineStyle(1, 0x33CCFF, 1.0);
var fill:LinearGradient = new LinearGradient();
var g1:GradientEntry = new GradientEntry(0xFFCC66, 0.00, 0.5);
var g2:GradientEntry = new GradientEntry(0x000000, 0.33, 0.5);
var g3:GradientEntry = new GradientEntry(0x99FF33, 0.66, 0.5);
fill.entries = [ g1, g2, g3 ];
fill.angle = 240;
// Draw a box and fill it with the LinearGradient.
g.moveTo(0, 0);
fill.begin(g, new Rectangle(0, 0, w, h));
g.lineTo(w, 0);
g.lineTo(w, h);
g.lineTo(0, h);
g.lineTo(0, 0);
fill.end(g);
}
</mx:Script>
</mx:Application>
MXML 語法
隱藏 MXML 語法The <mx:LinearGradient> tag
inherits all the tag attributes of its superclass,
and adds the following tag attributes:
<mx:LinearGradient
Properties
angle="0"
/>
預設 MXML 屬性entries
更多範例
相關 API 元素
公用屬性
| 屬性 | 定義自 | ||
|---|---|---|---|
![]() | angle : Number 已不建議使用: 請使用 rotation
By default, the LinearGradientStroke defines a transition
from left to right across the control. | GradientBase | |
![]() | constructor : Object
類別物件的參照或是特定物件實體的建構函數。 | Object | |
![]() | entries : Array
An Array of GradientEntry objects
defining the fill patterns for the gradient fill. | GradientBase | |
![]() | interpolationMethod : String
A value from the InterpolationMethod class
that specifies which interpolation method to use. | GradientBase | |
![]() | matrix : Matrix
An array of values used for matrix transformation. | GradientBase | |
![]() | rotation : Number
By default, the LinearGradientStroke defines a transition
from left to right across the control. | GradientBase | |
| scaleX : Number
The horizontal scale of the gradient transform, which defines the width of the (unrotated) gradient
| LinearGradient | ||
![]() | spreadMethod : String
A value from the SpreadMethod class
that specifies which spread method to use. | GradientBase | |
![]() | x : Number
The distance by which to translate each point along the x axis. | GradientBase | |
![]() | y : Number
The distance by which to translate each point along the y axis. | GradientBase | |
公用方法
| 方法 | 定義自 | ||
|---|---|---|---|
Constructor. | LinearGradient | ||
![]() | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
會在 EventDispatcher 物件註冊事件偵聽程式,以便讓偵聽程式收到事件的通知。 | EventDispatcher | |
Starts the fill. | LinearGradient | ||
![]() |
會將事件傳送到事件流程。 | EventDispatcher | |
Ends the fill. | LinearGradient | ||
![]() |
會檢查 EventDispatcher 物件是否有對特定的事件類型註冊偵聽程式。 | EventDispatcher | |
![]() |
指出物件是否有已定義的指定屬性。 | Object | |
![]() |
指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。 | Object | |
![]() |
指出指定的屬性是否存在,以及是否可列舉。 | Object | |
![]() |
會從 EventDispatcher 物件移除偵聽程式。 | EventDispatcher | |
![]() |
為迴圈作業設定動態屬性的可用性。 | Object | |
![]() |
傳回代表此物件的字串,根據地區特定慣例進行格式化。 | Object | |
![]() |
會傳回指定之物件的字串形式。 | Object | |
![]() |
會傳回指定之物件的基本值。 | Object | |
![]() |
檢查此 EventDispatcher 物件是否已註冊事件偵聽程式,或者此物件的任何祖系已為特定事件類型註冊事件偵聽程式。 | EventDispatcher | |
屬性詳細資訊
scaleX | 屬性 |
scaleX:Number| 語言版本: | ActionScript 3.0 |
| 產品版本: | Flex 3 |
| 執行階段版本: | Flash Player 9, AIR 1.1 |
The horizontal scale of the gradient transform, which defines the width of the (unrotated) gradient
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送 propertyChange 事件。
實作
public function get scaleX():Number public function set scaleX(value:Number):void建構函式詳細資料
LinearGradient | () | 建構函式 |
public function LinearGradient()| 語言版本: | ActionScript 3.0 |
| 產品版本: | Flex 3 |
| 執行階段版本: | Flash Player 9, AIR 1.1 |
Constructor.
方法詳細資訊
begin | () | 方法 |
public function begin(target:Graphics, targetBounds:Rectangle, targetOrigin:Point):void| 語言版本: | ActionScript 3.0 |
| 產品版本: | Flex 3 |
| 執行階段版本: | Flash Player 9, AIR 1.1 |
Starts the fill.
參數
target:Graphics — The target Graphics object that is being filled.
| |
targetBounds:Rectangle — The Rectangle object that defines the size of the fill
inside the target.
If the dimensions of the Rectangle are larger than the dimensions
of the target, the fill is clipped.
If the dimensions of the Rectangle are smaller than the dimensions
of the target, the fill expands to fill the entire
target.
| |
targetOrigin:Point — The Point that defines the origin (0,0) of the shape in the
coordinate system of target.
|
end | () | 方法 |
Tue Jun 12 2018, 03:47 PM Z
顯示 MXML 語法