套件 | mx.geom |
類別 | public class CompoundTransform |
繼承 | CompoundTransform Object |
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
公用屬性
屬性 | 定義自 | ||
---|---|---|---|
constructor : Object
類別物件的參照或是特定物件實體的建構函數。 | Object | ||
matrix : Matrix
The 2D matrix either set directly by the user, or composed by combining the transform center, scale, rotation
and translation, in that order. | CompoundTransform | ||
matrix3D : Matrix3D
The 3D matrix either set directly by the user, or composed by combining the transform center, scale, rotation
and translation, in that order. | CompoundTransform | ||
rotationX : Number
The rotationX, in degrees, of the transform. | CompoundTransform | ||
rotationY : Number
The rotationY, in degrees, of the transform. | CompoundTransform | ||
rotationZ : Number
The rotationZ, in degrees, of the transform. | CompoundTransform | ||
scaleX : Number
The scaleX of the transform. | CompoundTransform | ||
scaleY : Number
The scaleY of the transform. | CompoundTransform | ||
scaleZ : Number
The scaleZ of the transform. | CompoundTransform | ||
transformX : Number
The x value of the transform center. | CompoundTransform | ||
transformY : Number
The y value of the tansform center. | CompoundTransform | ||
transformZ : Number
The z value of the tansform center. | CompoundTransform | ||
x : Number
The x value of the transform. | CompoundTransform | ||
y : Number
The y value of the transform. | CompoundTransform | ||
z : Number
The z value of the transform. | CompoundTransform |
公用方法
方法 | 定義自 | ||
---|---|---|---|
Constructor. | CompoundTransform | ||
指出物件是否有已定義的指定屬性。 | Object | ||
指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。 | Object | ||
指出指定的屬性是否存在,以及是否可列舉。 | Object | ||
為迴圈作業設定動態屬性的可用性。 | Object | ||
傳回代表此物件的字串,根據地區特定慣例進行格式化。 | Object | ||
會傳回指定之物件的字串形式。 | Object | ||
Applies the delta to the transform's translation component. | CompoundTransform | ||
會傳回指定之物件的基本值。 | Object |
屬性詳細資訊
matrix | 屬性 |
matrix:Matrix
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The 2D matrix either set directly by the user, or composed by combining the transform center, scale, rotation and translation, in that order.
實作
public function get matrix():Matrix
public function set matrix(value:Matrix):void
matrix3D | 屬性 |
matrix3D:Matrix3D
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The 3D matrix either set directly by the user, or composed by combining the transform center, scale, rotation and translation, in that order.
實作
public function get matrix3D():Matrix3D
public function set matrix3D(value:Matrix3D):void
rotationX | 屬性 |
rotationY | 屬性 |
rotationZ | 屬性 |
scaleX | 屬性 |
scaleY | 屬性 |
scaleZ | 屬性 |
transformX | 屬性 |
transformY | 屬性 |
transformZ | 屬性 |
x | 屬性 |
y | 屬性 |
z | 屬性 |
建構函式詳細資料
CompoundTransform | () | 建構函式 |
public function CompoundTransform()
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Constructor.
方法詳細資訊
translateBy | () | 方法 |
public function translateBy(x:Number, y:Number, z:Number = 0):void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Applies the delta to the transform's translation component. Unlike setting the x, y, or z properties directly, this method can be safely called without changing the transform's concept of 'the source of truth'.
參數
x:Number — The x value of the transform.
| |
y:Number — The y value of the transform.
| |
z:Number (default = 0 ) — The z value of the transform.
|
Tue Jun 12 2018, 03:47 PM Z