| 包 | lc.procmgmt.domain | 
| 类 | public class QueueBase | 
| 继承 | QueueBase    DomainObject   Object | 
| 实现 | IEventDispatcher | 
| 子类 | DraftQueue, InitialQueue, Queue | 
| 语言版本: | ActionScript 3.0 | 
| 产品版本: | Adobe Digital Enterprise Platform Document Services - Workspace 9 | 
| 运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 | 
QueueBase class manages a collection of 
	 Task objects. This class should not be used 
	 directly; its functionality is available through one of 
	 its subclasses.
	 
	 相关 API 元素
| 属性 | 由以下参数定义 | ||
|---|---|---|---|
![]()  | constructor : Object 
	 对类对象或给定对象实例的构造函数的引用。  | Object | |
| isDefault : Boolean  
		 A flag that indicates whether the queue is default.  | QueueBase | ||
| name : String  
		 The name of the queue.  | QueueBase | ||
![]()  | session : SessionMap [只读] 
       A SessionMap object that stores information relating to the server session.  | DomainObject | |
| taskCountAll : Number  
		 The count of all tasks in the queue.  | QueueBase | ||
| tasks : ListCollectionView  
		 The collection of tasks associated with this queue.  | QueueBase | ||
| type : Number  
		 The type of the queue.  | QueueBase | ||
| 方法 | 由以下参数定义 | ||
|---|---|---|---|
 
		 Constructor.  | QueueBase | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, weakRef:Boolean = false):void 
 
	Registers an event listener object with an EventDispatcher object so that the listener
	receives notification of an event.  | QueueBase | ||
		 Adds a task to the queue.  | QueueBase | ||
 
	Dispatches an event into the event flow.  | QueueBase | ||
 
	Checks whether the EventDispatcher object has any listeners registered for a specific type 
	of event.  | QueueBase | ||
![]()  | 
	 表示对象是否已经定义了指定的属性。  | Object | |
		 Determines whether the queue is a group queue.  | QueueBase | ||
![]()  | 
	 表示 Object 类的实例是否在指定为参数的对象的原型链中。  | Object | |
		 Determines whether the queue is a shared queue.  | QueueBase | ||
		 Determines whether the queue is the user's queue.  | QueueBase | ||
![]()  | 
	 表示指定的属性是否存在、是否可枚举。  | Object | |
 
	Removes a listener from the EventDispatcher object.  | QueueBase | ||
		 Removes a task from the queue.  | QueueBase | ||
![]()  | 
     设置循环操作动态属性的可用性。  | Object | |
![]()  | 
	 返回此对象的字符串表示形式,其格式设置遵守区域设置特定的约定。  | Object | |
![]()  | 
	 返回指定对象的字符串表示形式。  | Object | |
![]()  | 
	 返回指定对象的原始值。  | Object | |
 
	Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type.  | QueueBase | ||
isDefault | 属性 | 
isDefault:Boolean| 语言版本: | ActionScript 3.0 | 
| 产品版本: | Adobe Digital Enterprise Platform Document Services - Workspace 9 | 
| 运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 | 
A flag that indicates whether the queue is default.
 默认值为 false。
此属性可用作数据绑定的源。修改此属性后,将调度  propertyChange                 事件。
实现
    public function get isDefault():Boolean    public function set isDefault(value:Boolean):voidname | 属性 | 
name:String| 语言版本: | ActionScript 3.0 | 
| 产品版本: | Adobe Digital Enterprise Platform Document Services - Workspace 9 | 
| 运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 | 
The name of the queue.
此属性可用作数据绑定的源。修改此属性后,将调度  propertyChange                 事件。
实现
    public function get name():String    public function set name(value:String):voidtaskCountAll | 属性 | 
taskCountAll:Number| 语言版本: | ActionScript 3.0 | 
| 产品版本: | Adobe Digital Enterprise Platform Document Services - Workspace 9.0.0.1 | 
| 运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 | 
The count of all tasks in the queue. tasks.length represents the filtered count of tasks.
此属性可用作数据绑定的源。修改此属性后,将调度  propertyChange                 事件。
实现
    public function get taskCountAll():Number    public function set taskCountAll(value:Number):voidtasks | 属性 | 
tasks:ListCollectionView| 语言版本: | ActionScript 3.0 | 
| 产品版本: | Adobe Digital Enterprise Platform Document Services - Workspace 9 | 
| 运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 | 
The collection of tasks associated with this queue.
此属性可用作数据绑定的源。修改此属性后,将调度  propertyChange                 事件。
实现
    public function get tasks():ListCollectionView    public function set tasks(value:ListCollectionView):voidtype | 属性 | 
type:Number| 语言版本: | ActionScript 3.0 | 
| 产品版本: | Adobe Digital Enterprise Platform Document Services - Workspace 9 | 
| 运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 | 
 
		 The type of the queue. It may be one of the following values, 
		 QueueConstants.USER, QueueConstants.GROUP, QueueConstants.SHARED.
		 
此属性可用作数据绑定的源。修改此属性后,将调度  propertyChange                 事件。
实现
    public function get type():Number    public function set type(value:Number):void相关 API 元素
QueueBase | () | 构造函数 | 
public function QueueBase()| 语言版本: | ActionScript 3.0 | 
| 产品版本: | Adobe Digital Enterprise Platform Document Services - Workspace 9 | 
| 运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 | 
Constructor.
addEventListener | () | 方法 | 
 public function addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, weakRef:Boolean = false):voidRegisters an event listener object with an EventDispatcher object so that the listener receives notification of an event. You can register event listeners on all nodes in the display list for a specific type of event, phase, and priority.
After you successfully register an event listener, you cannot change its priority
	through additional calls to addEventListener(). To change a listener's priority, you
	must first call removeEventListener(). Then you can register the listener again with the new
	priority level.
After the listener is registered, subsequent calls to 
	addEventListener() with a different value for either type or useCapture result in the
	creation of a separate listener registration. For example, if you first register a
	listener with useCapture set to true, it listens only during the capture phase. If you
	call addEventListener() again using the same listener object, but with useCapture set to
	false, you have two separate listeners: one that listens during the capture phase, and
	another that listens during the target and bubbling phases.
You cannot register an event listener for only the target phase or the bubbling phase. Those phases are coupled during registration because bubbling applies only to the ancestors of the target node.
When you no longer need an event listener, remove it by calling EventDispatcher.removeEventListener(); otherwise, memory problems might result. Objects
	with registered event listeners are not automatically removed from memory because the
	garbage collector does not remove objects that still have references.
Copying an EventDispatcher instance does not copy the event listeners attached to it. (If your newly created node needs an event listener, you must attach the listener after creating the node.) However, if you move an EventDispatcher instance, the event listeners attached to it move along with it.
If the event listener is being registered on a node while an event is also being processed on this node, the event listener is not triggered during the current phase but may be triggered during a later phase in the event flow, such as the bubbling phase.
If an event listener is removed from a node while an event is being processed on the node, it is still triggered by the current actions. After it is removed, the event listener is never invoked again (unless it is registered again for future processing).
参数
type:String — The type of event.
	 | |
listener:Function — The listener function that processes the event. This function must accept an event object 
	as its only parameter and must return nothing, as this example shows:
	
  | |
useCapture:Boolean (default = false) — Determines whether the listener works in the capture phase or the target 
	and bubbling phases. If useCapture is set to true, the  
	listener processes the event only during the capture phase and not in the target or 
	bubbling phase. If useCapture is false, the listener processes the event only
	during the target or bubbling phase. To listen for the event in all three phases, call 
	addEventListener() twice, once with useCapture set to true, 
	then again with useCapture set to false.
	 | |
priority:int (default = 0) — The priority level of the event listener. Priorities are designated by a 32-bit integer. The higher the number, the higher the priority. All listeners with priority n are processed before listeners of priority n-1. If two or more listeners share the same priority, they are processed in the order in which they were added. The default priority is 0. 
	 | |
weakRef:Boolean (default = false) — Determines whether the reference to the listener is strong or weak. A strong 
    reference (the default) prevents your listener from being garbage-collected. A weak 
    reference does not. Class-level member functions are not subject to garbage 
    collection, so you can set   | 
addTask | () | 方法 | 
 public function addTask(task:lc.procmgmt.domain:Task):void| 语言版本: | ActionScript 3.0 | 
| 产品版本: | Adobe Digital Enterprise Platform Document Services - Workspace 9 | 
| 运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 | 
Adds a task to the queue.
参数
task:lc.procmgmt.domain:Task — Specifies the task to be added to the queue.
		 
		  | 
dispatchEvent | () | 方法 | 
 public function dispatchEvent(event:Event):Boolean
 
	Dispatches an event into the event flow. The event target is the
	EventDispatcher object upon which dispatchEvent() is called.
	
	
参数
event:Event — The event object dispatched into the event flow.
	 | 
Boolean — A value of true unless preventDefault() is called on the event, 
	in which case it returns false.
	 
	  | 
hasEventListener | () | 方法 | 
 public function hasEventListener(type:String):Boolean
 
	Checks whether the EventDispatcher object has any listeners registered for a specific type 
	of event. This allows you to determine where an EventDispatcher object has altered handling of an event type in the event flow hierarchy. To determine whether 
	a specific event type will actually trigger an event listener, use IEventDispatcher.willTrigger().
	
The difference between hasEventListener() and willTrigger() is that hasEventListener() examines only the object to which it belongs, whereas willTrigger() examines the entire event flow for the event specified by the type parameter.
参数
type:String — The type of event.
	 | 
Boolean — A value of true if a listener of the specified type is registered; false otherwise.
	 | 
isGroupQueue | () | 方法 | 
 public function isGroupQueue():Boolean| 语言版本: | ActionScript 3.0 | 
| 产品版本: | Adobe Digital Enterprise Platform Document Services - Workspace 9 | 
| 运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 | 
Determines whether the queue is a group queue.
返回Boolean — Whether the queue is a group queue or user queue. 
		 A value of true indicates that the queue is a group queue.
		 A value of false indicates that the queue is a user queue.
		 
		  | 
isSharedQueue | () | 方法 | 
 public function isSharedQueue():Boolean| 语言版本: | ActionScript 3.0 | 
| 产品版本: | Adobe Digital Enterprise Platform Document Services - Workspace 9 | 
| 运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 | 
Determines whether the queue is a shared queue.
返回Boolean — A Boolean value that  indicates whether the queue is shared. 
		 A value of true indicates that the queue is shared.
		 A value of false indicates that the queue is not shared.
		 
		  | 
isUserQueue | () | 方法 | 
 public function isUserQueue():Boolean| 语言版本: | ActionScript 3.0 | 
| 产品版本: | Adobe Digital Enterprise Platform Document Services - Workspace 9 | 
| 运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 | 
Determines whether the queue is the user's queue.
返回Boolean — A Boolean value that indicates whether the queue is the user's queue. 
		 A value of true indicates that the queue is the user's queue.
		 A value of false indicates that the queue is not the user's queue.
		 
		  | 
removeEventListener | () | 方法 | 
 public function removeEventListener(type:String, listener:Function, useCapture:Boolean = false):voidRemoves a listener from the EventDispatcher object. If there is no matching listener registered with the EventDispatcher object, a call to this method has no effect.
参数
type:String — The type of event.
	 | |
listener:Function — The listener object to remove.
	 | |
useCapture:Boolean (default = false) — Specifies whether the listener was registered for the capture phase or the target and bubbling phases. If the listener was registered for both the capture phase and the target and bubbling phases, two calls to removeEventListener() are required to remove both: one call with useCapture set to true, and another call with useCapture set to false. 
	 
	  | 
removeTask | () | 方法 | 
 public function removeTask(task:lc.procmgmt.domain:Task):lc.procmgmt.domain:Task| 语言版本: | ActionScript 3.0 | 
| 产品版本: | Adobe Digital Enterprise Platform Document Services - Workspace 9 | 
| 运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 | 
Removes a task from the queue.
参数
task:lc.procmgmt.domain:Task — Specifies the task to be removed from the queue.
		  | 
lc.procmgmt.domain:Task — The task that was removed from the queue.  If task as not in the queue, it returns null.
		 
		  | 
willTrigger | () | 方法 | 
 public function willTrigger(type:String):Boolean
 
	Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type. This method returns true if an event listener is triggered during any phase of the event flow when an event of the specified type is dispatched to this EventDispatcher object or any of its descendants.
	
The difference between hasEventListener() and willTrigger() is that hasEventListener() examines only the object to which it belongs, whereas willTrigger() examines the entire event flow for the event specified by the type parameter.
参数
type:String — The type of event.
	 | 
Boolean — A value of true if a listener of the specified type will be triggered; false otherwise.
	 
	  | 
Tue Jun 12 2018, 11:04 AM Z
 
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