包 | lc.procmgmt.domain |
类 | public class InitialQueue |
继承 | InitialQueue QueueBase DomainObject Object |
语言版本: | ActionScript 3.0 |
产品版本: | Adobe Digital Enterprise Platform Document Services - Workspace 9 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
InitialQueue
class represents the initial queue on the Document Server.
The tasks in an initial queue are started from starting a process, but have not
yet been completed.
公共方法
方法 | 由以下参数定义 | ||
---|---|---|---|
Constructor. | InitialQueue | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, weakRef:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener
receives notification of an event. | QueueBase | ||
Adds a task to the queue. | QueueBase | ||
Dispatches an event into the event flow. | QueueBase | ||
Checks whether the EventDispatcher object has any listeners registered for a specific type
of event. | QueueBase | ||
表示对象是否已经定义了指定的属性。 | Object | ||
Determines whether the queue is a group queue. | QueueBase | ||
表示 Object 类的实例是否在指定为参数的对象的原型链中。 | Object | ||
Determines whether the queue is a shared queue. | QueueBase | ||
Determines whether the queue is the user's queue. | QueueBase | ||
表示指定的属性是否存在、是否可枚举。 | Object | ||
Removes a listener from the EventDispatcher object. | QueueBase | ||
Removes a task from the queue. | QueueBase | ||
设置循环操作动态属性的可用性。 | Object | ||
返回此对象的字符串表示形式,其格式设置遵守区域设置特定的约定。 | Object | ||
返回指定对象的字符串表示形式。 | Object | ||
返回指定对象的原始值。 | Object | ||
Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type. | QueueBase |
构造函数详细信息
InitialQueue | () | 构造函数 |
public function InitialQueue()
语言版本: | ActionScript 3.0 |
产品版本: | Adobe Digital Enterprise Platform Document Services - Workspace 9 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Constructor.
Tue Jun 12 2018, 11:04 AM Z