用于 Adobe® Flash® Platform 的 ActionScript® 3.0 参考
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flashx.textLayout.events 

FlowElementMouseEvent  - AS3

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com.adobe.solutions.rca.presentation
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com.adobe.solutions.rca.presentation.gantt.ruler
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语句、关键字和指令
特殊类型

附录

新增内容
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运行时错误
迁移到 ActionScript 3
支持的字符集
仅适用于 MXML 的标签
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Timed Text 标记
不推荐使用的元素的列表
AccessibilityImplementation 常量
如何使用 ActionScript 示例
法律声明
flashx.textLayout.events
public class FlowElementMouseEvent
继承FlowElementMouseEvent Inheritance Event Inheritance Object

语言版本: ActionScript 3.0
运行时版本: Flash Player 10, AIR 1.5

链接元素在检测到鼠标动作时调度此事件。Text Layout Framework 包含此鼠标事件的特殊版本,因为流元素嵌入可编辑文本流中时通常不需要鼠标事件,也因为链接元素不在显示列表中(链接元素不是 DisplayObject)。

可以将事件侦听器添加到链接元素以侦听该类型的事件。如果选择通过调用 Event.preventDefault() 取消事件,则不会发生与该事件关联的默认行为。

如果您选择不向链接元素添加事件侦听器,或者您的事件侦听器函数不取消此行为,则会再次调度该事件,但是这一次是由链接元素的关联 TextFlow 实例而不是由链接元素本身调度。这样即提供了第二次机会,允许使用附加到 TextFlow 的事件侦听器侦听该事件。

只有当无法编辑文本或者在鼠标动作的同时按下控制键时,才会调度 FlowElementMouseEvent。

只有当无法编辑文本或按下控制键时,才会调度下列六种事件类型:

  • FlowElementMouseEvent.CLICK
  • FlowElementMouseEvent.MOUSE_DOWN
  • FlowElementMouseEvent.MOUSE_UP
  • FlowElementMouseEvent.MOUSE_MOVE
  • FlowElementMouseEvent.ROLL_OVER
  • FlowElementMouseEvent.ROLL_OUT

查看示例

相关 API 元素



公共属性
 属性由以下参数定义
 Inheritedbubbles : Boolean
[只读] 表示事件是否为冒泡事件。
Event
 Inheritedcancelable : Boolean
[只读] 表示是否可以阻止与事件相关联的行为。
Event
 Inheritedconstructor : Object
对类对象或给定对象实例的构造函数的引用。
Object
 InheritedcurrentTarget : Object
[只读] 当前正在使用某个事件侦听器处理 Event 对象的对象。
Event
 InheritedeventPhase : uint
[只读] 事件流中的当前阶段。
Event
  flowElement : FlowElement
调度了事件的 FlowElement。
FlowElementMouseEvent
  originalEvent : MouseEvent
由鼠标动作生成的原始鼠标事件。
FlowElementMouseEvent
 Inheritedtarget : Object
[只读] 事件目标。
Event
 Inheritedtype : String
[只读] 事件的类型。
Event
公共方法
 方法由以下参数定义
  
FlowElementMouseEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = true, flowElement:FlowElement = null, originalEvent:MouseEvent = null)
创建事件对象,其中包含有关鼠标动作的信息。
FlowElementMouseEvent
 Inherited
复制 Event 子类的实例。
Event
 Inherited
formatToString(className:String, ... arguments):String
用于在自定义 ActionScript 3.0 Event 类中实现 toString() 方法的实用程序函数。
Event
 Inherited
表示对象是否已经定义了指定的属性。
Object
 Inherited
检查是否已对事件调用 preventDefault() 方法。
Event
 Inherited
表示 Object 类的实例是否在指定为参数的对象的原型链中。
Object
 Inherited
如果可以取消事件的默认行为,则取消该行为。
Event
 Inherited
表示指定的属性是否存在、是否可枚举。
Object
 Inherited
设置循环操作动态属性的可用性。
Object
 Inherited
防止对事件流中当前节点中和所有后续节点中的事件侦听器进行处理。
Event
 Inherited
防止对事件流中当前节点的后续节点中的所有事件侦听器进行处理。
Event
 Inherited
返回此对象的字符串表示形式,其格式设置遵守区域设置特定的约定。
Object
 Inherited
返回一个字符串,其中包含 Event 对象的所有属性。
Event
 Inherited
返回指定对象的原始值。
Object
公共常量
 常量由以下参数定义
  CLICK : String = "click"
[静态] 定义 click 事件对象的 type 属性值。
FlowElementMouseEvent
  MOUSE_DOWN : String = "mouseDown"
[静态] 定义 mouseDown 事件对象的 type 属性值。
FlowElementMouseEvent
  MOUSE_MOVE : String = "mouseMove"
[静态] 定义 mouseMove 事件对象的 type 属性值。
FlowElementMouseEvent
  MOUSE_UP : String = "mouseUp"
[静态] 定义 mouseUp 事件对象的 type 属性值。
FlowElementMouseEvent
  ROLL_OUT : String = "rollOut"
[静态] 定义 rollOut 事件对象的 type 属性值。
FlowElementMouseEvent
  ROLL_OVER : String = "rollOver"
[静态] 定义 rollOver 事件对象的 type 属性值。
FlowElementMouseEvent
属性详细信息

flowElement

属性
flowElement:FlowElement

语言版本: ActionScript 3.0
运行时版本: Flash Player 10, AIR 1.5

调度了事件的 FlowElement。



实现
    public function get flowElement():FlowElement
    public function set flowElement(value:FlowElement):void

相关 API 元素

originalEvent

属性 
originalEvent:MouseEvent

语言版本: ActionScript 3.0
运行时版本: Flash Player 10, AIR 1.5

由鼠标动作生成的原始鼠标事件。此属性可以是下列值之一:

  • MouseEvent.CLICK
  • MouseEvent.MOUSE_DOWN
  • MouseEvent.MOUSE_UP
  • MouseEvent.MOUSE_MOVE
  • MouseEvent.MOUSE_OVER
  • MouseEvent.MOUSE_OUT

在大多数情况下,原始事件与链接元素调度的事件相匹配。这些事件与 clickmouseDownmouseOutmouseOver 事件匹配。但是,在两种情况下原始事件由链接元素转换为相关事件。如果链接元素检测到 mouseOver 事件,则会调度 rollOver 事件。同样,如果链接元素检测到 mouseOut 事件,则会调度 rollOut 事件。通常,事件目标和鼠标坐标与包含链接元素的 TextLine 实例相关。



实现
    public function get originalEvent():MouseEvent
    public function set originalEvent(value:MouseEvent):void

相关 API 元素

构造函数详细信息

FlowElementMouseEvent

()构造函数
public function FlowElementMouseEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = true, flowElement:FlowElement = null, originalEvent:MouseEvent = null)

语言版本: ActionScript 3.0
运行时版本: Flash Player 10, AIR 1.5

创建事件对象,其中包含有关鼠标动作的信息。将 Event 对象作为参数传递给事件侦听器。如果您想要手动调度一个事件,可使用构造函数。无需使用构造函数侦听由 FlowElement 生成的 FlowElementMouseEvent 对象。

参数
type:String — 事件的类型。事件侦听器可以通过继承的 type 属性访问此信息。存在六个类型:FlowElementMouseEvent.CLICKFlowElementMouseEvent.MOUSE_DOWNFlowElementMouseEvent.MOUSE_MOVEFlowElementMouseEvent.MOUSE_UPFlowElementMouseEvent.ROLL_OVERFlowElementMouseEvent.ROLL_OUT
 
bubbles:Boolean (default = false) — 确定 Event 对象是否参与事件流的冒泡阶段。FlowElementMouseEvent 对象不会冒泡。
 
cancelable:Boolean (default = true) — 确定是否可以取消 Event 对象。事件侦听器可以通过继承的 cancelable 属性访问此信息。可以取消 FlowElementMouseEvent 对象。可通过调用事件侦听器中的 preventDefault() 方法取消与该事件关联的默认行为。
 
flowElement:FlowElement (default = null) — FlowElement 实例,当前是与该事件关联的 LinkElement。事件侦听器可以通过 flowElement 属性访问此信息。
 
originalEvent:MouseEvent (default = null) — flowElement 上发生的原始鼠标事件。事件侦听器可以通过 originalEvent 属性访问此信息。
常量详细信息

CLICK

常量
public static const CLICK:String = "click"

语言版本: ActionScript 3.0
运行时版本: Flash Player 10, AIR 1.5

定义 click 事件对象的 type 属性值。

相关 API 元素

MOUSE_DOWN

常量 
public static const MOUSE_DOWN:String = "mouseDown"

语言版本: ActionScript 3.0
运行时版本: Flash Player 10, AIR 1.5

定义 mouseDown 事件对象的 type 属性值。

相关 API 元素

MOUSE_MOVE

常量 
public static const MOUSE_MOVE:String = "mouseMove"

语言版本: ActionScript 3.0
运行时版本: Flash Player 10, AIR 1.5

定义 mouseMove 事件对象的 type 属性值。

相关 API 元素

MOUSE_UP

常量 
public static const MOUSE_UP:String = "mouseUp"

语言版本: ActionScript 3.0
运行时版本: Flash Player 10, AIR 1.5

定义 mouseUp 事件对象的 type 属性值。

相关 API 元素

ROLL_OUT

常量 
public static const ROLL_OUT:String = "rollOut"

语言版本: ActionScript 3.0
运行时版本: Flash Player 10, AIR 1.5

定义 rollOut 事件对象的 type 属性值。

相关 API 元素

ROLL_OVER

常量 
public static const ROLL_OVER:String = "rollOver"

语言版本: ActionScript 3.0
运行时版本: Flash Player 10, AIR 1.5

定义 rollOver 事件对象的 type 属性值。

相关 API 元素

FlowElementMouseEvent_example.as

此示例演示如何侦听可能在 LinkElement 实例上发生的鼠标事件:两个关键的步骤是针对每种事件类型调用 addEventListener(),以及创建一个事件处理函数。

addEventListener() 的调用应用于 LinkElement 实例。您可以使用简单的字符串,例如 "click""mouseDown",但是使用静态常量更安全。此示例使用了来自 MouseEvent 类的常量,因为在 FlowElementMouseEvent 类中没有静态常量。

该示例只包含一个事件处理函数,因为该代码对于所有事件都是相同的。通常,响应每种事件类型的代码会有所不同,此时对于每一 addEventListener() 调用使用不同的事件处理函数是更好的选择。

package flashx.textLayout.events.examples {
    import flash.display.Sprite;
    import flash.events.MouseEvent;
    import flashx.textLayout.container.ContainerController;
    import flashx.textLayout.elements.TextFlow;
    import flashx.textLayout.elements.ParagraphElement;
    import flashx.textLayout.elements.SpanElement;
    import flashx.textLayout.elements.LinkElement;
    import flashx.textLayout.events.FlowElementMouseEvent;
    import flashx.textLayout.formats.TextLayoutFormat;


    public class FlowElementMouseEvent_example extends Sprite
    {
        private var tf:TextFlow;
        
        public function FlowElementMouseEvent_example()
        {
            // define TextFlow
            tf = new TextFlow();
            
            // define link element
            var linkPar:ParagraphElement = new ParagraphElement();
            var linkEl:LinkElement = new LinkElement();
            linkEl.href = "http://www.adobe.com/go/flashplayer";
            linkEl.target = "_blank"; // when link is clicked, open a new browser window
            var span1:SpanElement = new SpanElement(); // for text associated with link
            span1.text = "Get Flash Player";
            linkEl.addChild(span1);
            
            // define paragraph element for name of events dispatched
            var textPar:ParagraphElement = new ParagraphElement();
            var span2:SpanElement = new SpanElement();
            span2.text ="Three most recent events:";
            
            // add span (text) and link elements to the TextFlow
            linkPar.addChild(linkEl);    // add LinkElement to first paragraph
            textPar.addChild(span2);     // add header text to second paragraph
            tf.addChild(linkPar);        // add paragraph with link to text flow 
            tf.addChild(textPar);        // add paragraph for events to text flow

            
            // add event listeners for all six FlowElementMouseEvent types
            linkEl.addEventListener(FlowElementMouseEvent.CLICK, linkHandler);
            linkEl.addEventListener(FlowElementMouseEvent.MOUSE_DOWN, linkHandler);
            linkEl.addEventListener(FlowElementMouseEvent.MOUSE_MOVE, linkHandler);
            linkEl.addEventListener(FlowElementMouseEvent.MOUSE_UP, linkHandler);
            linkEl.addEventListener(FlowElementMouseEvent.ROLL_OVER, linkHandler);
            linkEl.addEventListener(FlowElementMouseEvent.ROLL_OUT, linkHandler);
            
            // create text container for link and event listing text
            var linkContainer:Sprite = new Sprite();
            linkContainer.x = 10;
            linkContainer.y = 10;
            var linkController:ContainerController = new ContainerController(linkContainer,200,80);
            var linkControllerFormat:TextLayoutFormat = new TextLayoutFormat();
            linkControllerFormat.paddingTop = 3;
            linkController.format = linkControllerFormat;
            tf.flowComposer.addController(linkController);
            
            // Add linkContainer to Display List
            addChild(linkContainer);
            
            tf.flowComposer.updateAllControllers();   
        }
        
        // event handler function        
        private function linkHandler(ev:FlowElementMouseEvent):void {
            var par:ParagraphElement = new ParagraphElement();
            var span:SpanElement = new SpanElement();
            span.text = ev.type;
            par.addChild(span);
            tf.replaceChildren(2,2,par);
            if (tf.numChildren > 5) {
                tf.removeChildAt(5);
            }
            tf.flowComposer.updateAllControllers();  
        }

    }        
}




[ X ]为什么显示为英语?
《ActionScript 3.0 参考》中的内容以英语显示

《ActionScript 3.0 参考》中的部分内容未翻译成所有语言。当某个语言元素未翻译时,将显示为英语。例如,ga.controls.HelpBox 类未翻译成任何语言。因此在简体中文版的参考中,ga.controls.HelpBox 类显示为英语。