包 | coldfusion.air |
类 | public class Session |
继承 | Session Object |
实现 | IEventDispatcher |
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9 |
运行时版本: | Flash Player 9, AIR 1.0 |
方法 | 由以下参数定义 | ||
---|---|---|---|
Session(dbfile:File, syncManager:SyncManager, id:uint, cacheDirectory:File, encryptionKey:ByteArray)
Creates an instance of the Session class. | Session | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener object with the Session object so that the
listener receives notification of an event. | Session | ||
Begins a transaction on the session. | Session | ||
Closes the session by clearing the internal cache and closing the SqlConnection. | Session | ||
Commits the changes that have happened to the local database since the last fetch. | Session | ||
Commits the changes in the transaction. | Session | ||
Dispatches an event into the event flow. | Session | ||
Returns the SQLConnection being used by the session. | Session | ||
Returns the database file the session is operating on. | Session | ||
Checks whether the EventDispatcher object has any listeners registered for a
specific type of event. | Session | ||
表示对象是否已经定义了指定的属性。 | Object | ||
Determines whether a commit must be called on the session to commit any pending operations
to the server. | Session | ||
表示 Object 类的实例是否在指定为参数的对象的原型链中。 | Object | ||
Retains the object in the local database and ignores the server object for each element in
the ArrayCollection of conflict instances. | Session | ||
Replaces the object in the local database with the corresponding server object for each element in
the ArrayCollection of conflict instances. | Session | ||
Retains the client object instance with the server object instance even if they are in conflict. | Session | ||
Replaces the client object instance with the server object instance if they are in conflict. | Session | ||
Loads the object with the specified lazy field name. | Session | ||
Takes objects of key-value pairs as criteria and returns an arraycollection
matching the specified criteria. | Session | ||
Loads all the instances of a particular Class from the database. | Session | ||
Loads a specific instance specified by the primary key-value pairs
passed in the second parameter. | Session | ||
loadByQuery(cls:Class, sqlCondition:String, ignoreLazyLoad:Boolean = false):coldfusion.air:SessionToken
Loads instances of the type cls by taking the SQL condition for the WHERE clause to filter the instances. | Session | ||
表示指定的属性是否存在、是否可枚举。 | Object | ||
Removes the object instance passed to the fucntion from the database. | Session | ||
Removes a listener from the EventDispatcher object. | Session | ||
Resets all the changes tracked in the offline AIR application. | Session | ||
Rolls the changes in the transaction back to the state before the transaction. | Session | ||
Saves an instance of the object in the local database. | Session | ||
Saves in the local database an ArrayCollection of data instances returned by the server CFC fetch method. | Session | ||
Saves a single object instance in the local database. | Session | ||
Checks if the object specified in the parameter exists in the database. | Session | ||
Saves or updates in the local database tan ArrayCollection of data instances returned by the server CFC fetch method. | Session | ||
Saves or updates in the local database a data instance returned by the server CFC fetch
method. | Session | ||
设置循环操作动态属性的可用性。 | Object | ||
返回此对象的字符串表示形式,其格式设置遵守区域设置特定的约定。 | Object | ||
返回指定对象的字符串表示形式。 | Object | ||
Updates the instance passed to it in the database. | Session | ||
返回指定对象的原始值。 | Object | ||
Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors
for the specified event type. | Session |
Session | () | 构造函数 |
public function Session(dbfile:File, syncManager:SyncManager, id:uint, cacheDirectory:File, encryptionKey:ByteArray)
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9 |
运行时版本: | Flash Player 9, AIR 1.0 |
Creates an instance of the Session class.
参数dbfile:File — File handler for the offline sqlite database file.
| |
syncManager:SyncManager — Instance of the SyncManager class.
| |
id:uint — Integer ID to create a unique session for the offline sqlite database.
Use this ID to ensure that the correct sqlite database is used for each
client-side transaction.
| |
cacheDirectory:File | |
encryptionKey:ByteArray |
addEventListener | () | 方法 |
public function addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9 |
运行时版本: | Flash Player 9, AIR 1.0 |
Registers an event listener object with the Session object so that the listener receives notification of an event.
参数
type:String — String that specifies the type of the event.
| |
listener:Function — The listener function that processes the event.
| |
useCapture:Boolean (default = false ) — Determines whether the listener works in the capture phase or
the target and bubbling phases.
| |
priority:int (default = 0 ) — The priority level of the event listener.
| |
useWeakReference:Boolean (default = false ) — Determines whether the reference to the listener is strong or weak.
|
beginTransaction | () | 方法 |
public function beginTransaction(option:String = null):coldfusion.air:SessionToken
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9 |
运行时版本: | Flash Player 9, AIR 1.0 |
Begins a transaction on the session.
参数
option:String (default = null ) — Indicates the locking strategy that is used by the transaction.
The value can be one of the constants defined in the SQLTransactionLockType class:
DEFERRED (the default) indicates that a lock is not acquired until the first read or
write operation.
EXCLUSIVE indicates that a lock is acquired as soon as possible, and no other SQLConnection
instance can read from or write to the database.
IMMEDIATE indicates that a lock is acquired as soon as possible, in which other
SQLConnection instances can read from but can't write to the database.
|
coldfusion.air:SessionToken — The session token associated with the call
|
close | () | 方法 |
public function close():coldfusion.air:SessionToken
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9 |
运行时版本: | Flash Player 9, AIR 1.0 |
Closes the session by clearing the internal cache and closing the SqlConnection. Match each openSession call on the syncManager with a corresponding close call on the session.
返回coldfusion.air:SessionToken — The session token associated with the call.
|
commit | () | 方法 |
public function commit(ignoreLazyLoad:Boolean = false):coldfusion.air:SessionToken
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9 |
运行时版本: | Flash Player 9, AIR 1.0 |
Commits the changes that have happened to the local database since the last fetch.
参数
ignoreLazyLoad:Boolean (default = false ) — Loads complete instances plus the chain of related objects
by ignoring any fetchType of lazyload defined in the metadata.
|
coldfusion.air:SessionToken — The session token associated with the call.
|
commitTransaction | () | 方法 |
public function commitTransaction():coldfusion.air:SessionToken
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9 |
运行时版本: | Flash Player 9, AIR 1.0 |
Commits the changes in the transaction.
返回coldfusion.air:SessionToken — The session token associated with the call.
|
dispatchEvent | () | 方法 |
public function dispatchEvent(evt:Event):Boolean
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9 |
运行时版本: | Flash Player 9, AIR 1.0 |
Dispatches an event into the event flow.
The event target is the EventDispatcher object upon which the
dispatchEvent()
method is called.
参数
evt:Event — The Event object that is dispatched into the event flow.
If the event is being redispatched, a clone of the event is created automatically.
After an event is dispatched, its target property cannot be changed, so you must
create a new copy of the event for redispatching to work.
|
Boolean — A value of true if the event was successfully dispatched.
A value of false indicates failure or that preventDefault()
was called on the event.
|
dispatchSessionResultEvent | () | 方法 |
cfair_internal function dispatchSessionResultEvent(result:Object, token:coldfusion.air:SessionToken, autoGeneratedId:Object = null):void
参数
result:Object | |
token:coldfusion.air:SessionToken | |
autoGeneratedId:Object (default = null )
|
executeStatement | () | 方法 |
cfair_internal function executeStatement(stmt:SQLStatement, responder:Responder, doLog:Boolean = true):void
参数
stmt:SQLStatement | |
responder:Responder | |
doLog:Boolean (default = true )
|
getConnection | () | 方法 |
public function getConnection():SQLConnection
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9 |
运行时版本: | Flash Player 9, AIR 1.0 |
Returns the SQLConnection being used by the session.
返回SQLConnection |
getDatabaseFile | () | 方法 |
hasEventListener | () | 方法 |
public function hasEventListener(type:String):Boolean
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9 |
运行时版本: | Flash Player 9, AIR 1.0 |
Checks whether the EventDispatcher
object has any listeners registered for a
specific type of event.
参数
type:String — The type of event.
|
Boolean — A value of true if a listener of the specified type is registered;
false otherwise.
|
isCommitRequired | () | 方法 |
public function isCommitRequired():coldfusion.air:SessionToken
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9 |
运行时版本: | Flash Player 9, AIR 1.0 |
Determines whether a commit must be called on the session to commit any pending operations to the server. The result received by a SessionResultEvent event is a Boolean value specifying if the commit is needed.
返回coldfusion.air:SessionToken — The session token associated with the call.
|
keepAllClientObjects | () | 方法 |
public function keepAllClientObjects(coll:ArrayCollection):coldfusion.air:SessionToken
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9.0.1 |
运行时版本: | Flash Player 9, AIR 1.0 |
Retains the object in the local database and ignores the server object for each element in the ArrayCollection of conflict instances.
参数
coll:ArrayCollection — ArrayCollection of conflict objects returned by the ColdFusion server.
|
coldfusion.air:SessionToken — The session token associated with the call.
|
keepAllServerObjects | () | 方法 |
public function keepAllServerObjects(coll:ArrayCollection):coldfusion.air:SessionToken
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9 |
运行时版本: | Flash Player 9, AIR 1.0 |
Replaces the object in the local database with the corresponding server object for each element in the ArrayCollection of conflict instances.
参数
coll:ArrayCollection — Array collection of Conflict objects returned by the ColdFusion server.
|
coldfusion.air:SessionToken — The session token associated with the call.
|
keepClientObject | () | 方法 |
public function keepClientObject(conflict:Conflict):coldfusion.air:SessionToken
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9.0.1 |
运行时版本: | Flash Player 9, AIR 1.0 |
Retains the client object instance with the server object instance even if they are in conflict.
参数
conflict:Conflict — Conflict object returned by the ColdFusion server.
|
coldfusion.air:SessionToken — The session token associated with the call.
|
keepServerObject | () | 方法 |
public function keepServerObject(conflict:Conflict):coldfusion.air:SessionToken
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9 |
运行时版本: | Flash Player 9, AIR 1.0 |
Replaces the client object instance with the server object instance if they are in conflict.
参数
conflict:Conflict — Conflict object returned by the ColdFusion server.
|
coldfusion.air:SessionToken — The session token associated with the call.
|
lazyLoad | () | 方法 |
public function lazyLoad(obj:Object, lazyFieldName:String):coldfusion.air:SessionToken
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9 |
运行时版本: | Flash Player 9, AIR 1.0 |
Loads the object with the specified lazy field name.
参数
obj:Object — The object to be loaded.
| |
lazyFieldName:String — Property name of the nested object that needs to be loaded.
|
coldfusion.air:SessionToken — The session token associated with the call.
|
load | () | 方法 |
public function load(cls:Class, obj:Object, ignoreLazyLoad:Boolean = false):coldfusion.air:SessionToken
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9 |
运行时版本: | Flash Player 9, AIR 1.0 |
Takes objects of key-value pairs as criteria and returns an arraycollection matching the specified criteria.
参数
cls:Class — Class object of the ActionScript type.
| |
obj:Object — Specifies the key-value pairs for which to find matching instances.
| |
ignoreLazyLoad:Boolean (default = false ) — Loads complete instances plus the chain of
related objects by ignoring any fetchType of lazyload defined in the metadata.
|
coldfusion.air:SessionToken — The session token associated with the call.
|
loadAll | () | 方法 |
public function loadAll(cls:Class, ignoreLazyLoad:Boolean = false):coldfusion.air:SessionToken
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9 |
运行时版本: | Flash Player 9, AIR 1.0 |
Loads all the instances of a particular Class from the database.
参数
cls:Class — Class object of the ActionScript type.
| |
ignoreLazyLoad:Boolean (default = false ) — Loads complete instances plus the chain of
related objects by ignoring any fetchType of lazyload defined
in the metadata.
|
coldfusion.air:SessionToken — The session token associated with the call.
|
loadByPK | () | 方法 |
public function loadByPK(cls:Class, obj:Object, ignoreLazyLoad:Boolean = false):coldfusion.air:SessionToken
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9 |
运行时版本: | Flash Player 9, AIR 1.0 |
Loads a specific instance specified by the primary key-value pairs passed in the second parameter.
参数
cls:Class — Class object of the ActionScript type.
| |
obj:Object — Map of id fields and its values
| |
ignoreLazyLoad:Boolean (default = false ) — Loads complete instances plus the chain of
related objects by ignoring any fetchType of lazyload defined in the metadata.
|
coldfusion.air:SessionToken — The session token associated with the call.
|
loadByQuery | () | 方法 |
public function loadByQuery(cls:Class, sqlCondition:String, ignoreLazyLoad:Boolean = false):coldfusion.air:SessionToken
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9 |
运行时版本: | Flash Player 9, AIR 1.0 |
Loads instances of the type cls by taking the SQL condition for the WHERE clause to filter the instances.
参数
cls:Class — Class object of the ActionScript type.
| |
sqlCondition:String — The SQL condition to match.
| |
ignoreLazyLoad:Boolean (default = false ) — Loads complete instances plus the chain of
related objects by ignoring any fetchType of lazyload defined in the metadata.
|
coldfusion.air:SessionToken — The session token associated with the call.
|
remove | () | 方法 |
public function remove(obj:Object):coldfusion.air:SessionToken
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9 |
运行时版本: | Flash Player 9, AIR 1.0 |
Removes the object instance passed to the fucntion from the database. Corresponds to a SQL DELETE operation.
参数
obj:Object — The object to delete in the local database.
|
coldfusion.air:SessionToken — The session token associated with the call.
|
removeEventListener | () | 方法 |
public function removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9 |
运行时版本: | Flash Player 9, AIR 1.0 |
Removes a listener from the EventDispatcher object. If there is no matching listener registered with the EventDispatcher object, a call to this method has no effect.
参数
type:String — The type of event.
| |
listener:Function — The listener object to remove.
| |
useCapture:Boolean (default = false ) — Specifies whether the listener was registered for the capture phase
or the target and bubbling phases. If the listener was registered for both the capture phase
and the target and bubbling phases, two calls to removeEventListener() are required to remove
both, one call with useCapture() set to true, and another call with useCapture()
set to false .
|
resetTrackingChanges | () | 方法 |
public function resetTrackingChanges(className:String = null):coldfusion.air:SessionToken
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9 |
运行时版本: | Flash Player 9, AIR 1.0 |
Resets all the changes tracked in the offline AIR application.
参数
className:String (default = null ) — A fully qualified class name. When you pass this parameter,
the resetTrackingChanges function resets all the changes tracked
for all instances of the class name being passed.
|
coldfusion.air:SessionToken — The session token associated with the call.
|
rollbackTransaction | () | 方法 |
public function rollbackTransaction():coldfusion.air:SessionToken
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9 |
运行时版本: | Flash Player 9, AIR 1.0 |
Rolls the changes in the transaction back to the state before the transaction.
返回coldfusion.air:SessionToken — The session token associated with the call.
|
save | () | 方法 |
public function save(saveObj:Object):coldfusion.air:SessionToken
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9 |
运行时版本: | Flash Player 9, AIR 1.0 |
Saves an instance of the object in the local database. Corresponds to a SQL INSERT operation.
参数
saveObj:Object — The object to save in the local database.
|
coldfusion.air:SessionToken — The session token associated with the call.
|
saveCache | () | 方法 |
public function saveCache(coll:ArrayCollection):coldfusion.air:SessionToken
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9 |
运行时版本: | Flash Player 9, AIR 1.0 |
Saves in the local database an ArrayCollection of data instances returned by the server CFC fetch method.
参数
coll:ArrayCollection — Array collection of the server objects.
|
coldfusion.air:SessionToken — The session token associated with the call.
|
saveCacheObject | () | 方法 |
public function saveCacheObject(obj:Object):coldfusion.air:SessionToken
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9 |
运行时版本: | Flash Player 9, AIR 1.0 |
Saves a single object instance in the local database. This is an alternative to saveCache function that you can use if the fetch method returns a single result. This function differs from Save function. The Save function inserts a new record, whereas this method copies the object from server to the local database.
参数
obj:Object |
coldfusion.air:SessionToken — The session token associated with the call.
|
saveCacheObjectCallCache | () | 方法 |
cfair_internal function saveCacheObjectCallCache(obj:Object, callCache:CallCache):coldfusion.air:SessionToken
参数
obj:Object | |
callCache:CallCache |
coldfusion.air:SessionToken |
saveUpdate | () | 方法 |
public function saveUpdate(saveObj:Object):coldfusion.air:SessionToken
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9 |
运行时版本: | Flash Player 9, AIR 1.0 |
Checks if the object specified in the parameter exists in the database. If it does exists, updates the object; otherwise, it inserts the object in the database.
参数
saveObj:Object — The object to save or update in the local database.
|
coldfusion.air:SessionToken — The session token associated with the call.
|
saveUpdateCache | () | 方法 |
public function saveUpdateCache(coll:ArrayCollection):coldfusion.air:SessionToken
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9 |
运行时版本: | Flash Player 9, AIR 1.0 |
Saves or updates in the local database tan ArrayCollection of data instances returned by the server CFC fetch method.
参数
coll:ArrayCollection — Array collection of the server objects.
|
coldfusion.air:SessionToken — The session token associated with the call.
|
saveUpdateCacheObject | () | 方法 |
public function saveUpdateCacheObject(obj:Object):coldfusion.air:SessionToken
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9 |
运行时版本: | Flash Player 9, AIR 1.0 |
Saves or updates in the local database a data instance returned by the server CFC fetch method. This is an alternative to SaveUpdateCache function that you can use if the fetch method returns a single result. This function differs from SaveUpdate function. The SaveUpdate function inserts a new record or updates an existing one, whereas this method copies the object from server to the local database.
参数
obj:Object — Object that is passed to the function.
|
coldfusion.air:SessionToken — The session token associated with the call.
|
update | () | 方法 |
public function update(obj:Object):coldfusion.air:SessionToken
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9 |
运行时版本: | Flash Player 9, AIR 1.0 |
Updates the instance passed to it in the database. Corresponds to a SQL UPDATE operation.
参数
obj:Object — The object to update in the local database.
|
coldfusion.air:SessionToken — The session token associated with the call.
|
willTrigger | () | 方法 |
public function willTrigger(type:String):Boolean
语言版本: | ActionScript 3.0 |
产品版本: | ColdFusion 9 |
运行时版本: | Flash Player 9, AIR 1.0 |
Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type. This method returns true if an event listener is triggered during any phase of the event flow when an event of the specified type is dispatched to this EventDispatcher object or any of its descendants.
参数
type:String — The type of event.
|
Boolean — A value of true if a listener of the specified type will be triggered;
false otherwise.
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Tue Jun 12 2018, 11:04 AM Z