Pakket | spark.filters |
Klasse | public class BevelFilter |
Overerving | BevelFilter BaseDimensionFilter BaseFilter EventDispatcher Object |
Implementatie | IBitmapFilter |
Taalversie: | ActionScript 3.0 |
Productversie: | Flex 4 |
Runtimeversies: | Flash Player 10, AIR 1.5 |
To create a new filter, use the constructor new BevelFilter()
.
The use of filters depends on the object to which you apply the filter:
- To apply filters to movie clips, text fields, buttons, and video, use the
filters
property (inherited from DisplayObject). Setting thefilters
property of an object does not modify the object, and you can remove the filter by clearing thefilters
property. - To apply filters to BitmapData objects, use the
BitmapData.applyFilter()
method. CallingapplyFilter()
on a BitmapData object takes the source BitmapData object and the filter object and generates a filtered image as a result.
If you apply a filter to a display object, the value of the cacheAsBitmap
property of the
object is set to true
. If you remove all filters, the original value of
cacheAsBitmap
is restored.
This filter supports Stage scaling. However, it does not support general scaling, rotation, and
skewing. If the object itself is scaled (if the scaleX
and scaleY
properties are
not set to 100%), the filter is not scaled. It is scaled only when the user zooms in on the Stage.
A filter is not applied if the resulting image exceeds the maximum dimensions. In AIR 1.5 and Flash Player 10, the maximum is 8,191 pixels in width or height, and the total number of pixels cannot exceed 16,777,215 pixels. (So, if an image is 8,191 pixels wide, it can only be 2,048 pixels high.) If, for example, you zoom in on a large movie clip with a filter applied, the filter is turned off if the resulting image exceeds the maximum dimensions.
MXML-syntaxisMXML-syntaxis verbergenThe <s:BevelFilter>
tag inherits all of the tag
attributes of its superclass and adds the following tag attributes:
<s:BevelFilter Properties angle="45" distance="4" highlightAlpha="1" highlightColor="0xFFFFFF" shadowAlpha="1" shadowColor="0x000000" type="inner" />
Meer voorbeelden
Verwante API-elementen
flash.display.DisplayObject.filters
flash.display.DisplayObject.cacheAsBitmap
flash.display.BitmapData.applyFilter()
Eigenschap | Gedefinieerd door | ||
---|---|---|---|
angle : Number
The angle of the bevel, in degrees. | BevelFilter | ||
blurX : Number
The amount of horizontal blur. | BaseDimensionFilter | ||
blurY : Number
The amount of vertical blur. | BaseDimensionFilter | ||
constructor : Object
Verwijzing naar het klasseobject of de constructorfunctie van een bepaalde objectinstantie. | Object | ||
distance : Number
The offset distance of the bevel. | BevelFilter | ||
highlightAlpha : Number
The alpha transparency value of the highlight color. | BevelFilter | ||
highlightColor : uint
The highlight color of the bevel. | BevelFilter | ||
knockout : Boolean
Specifies whether the object has a knockout effect. | BaseDimensionFilter | ||
quality : int
The number of times to apply the filter. | BaseDimensionFilter | ||
shadowAlpha : Number
The alpha transparency value of the shadow color. | BevelFilter | ||
shadowColor : uint
The shadow color of the bevel. | BevelFilter | ||
strength : Number
The strength of the imprint or spread. | BaseDimensionFilter | ||
type : String
The placement of the filter effect. | BevelFilter |
Methode | Gedefinieerd door | ||
---|---|---|---|
BevelFilter(distance:Number = 4.0, angle:Number = 45, highlightColor:uint = 0xFFFFFF, highlightAlpha:Number = 1.0, shadowColor:uint = 0x000000, shadowAlpha:Number = 1.0, blurX:Number = 4.0, blurY:Number = 4.0, strength:Number = 1, quality:int = 1, type:String = "inner", knockout:Boolean = false)
Constructor. | BevelFilter | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registreert een gebeurtenislistenerobject bij een object EventDispatcher, zodat de listener een melding van een gebeurtenis ontvangt. | EventDispatcher | ||
Returns a copy of this filter object. | BevelFilter | ||
Verzendt een gebeurtenis naar de gebeurtenisstroom. | EventDispatcher | ||
Controleert of het object EventDispatcher listeners heeft geregistreerd voor een specifiek type gebeurtenis. | EventDispatcher | ||
Geeft aan of voor een object een opgegeven eigenschap is gedefinieerd. | Object | ||
Geeft aan of een instantie van de klasse Object zich in de prototypeketen van het object bevindt dat als parameter is opgegeven. | Object | ||
Propagates a change event when the filter has changed. | BaseFilter | ||
Geeft aan of de opgegeven eigenschap bestaat en kan worden opgesomd. | Object | ||
Verwijdert een listener uit het object EventDispatcher. | EventDispatcher | ||
Stelt de beschikbaarheid van een dynamische eigenschap voor lusbewerkingen in. | Object | ||
Geeft de tekenreeksweergave van dit object weer, geformatteerd volgens de locatiespecifieke conventies. | Object | ||
Retourneert een tekenreeksrepresentatie van het opgegeven object. | Object | ||
Retourneert de primitieve waarde van het opgegeven object. | Object | ||
Controleert of een gebeurtenislistener is geregistreerd bij dit object EventDispatcher of een van de voorouders voor het opgegeven type gebeurtenis. | EventDispatcher |
angle | eigenschap |
angle:Number
Taalversie: | ActionScript 3.0 |
Productversie: | Flex 4 |
Runtimeversies: | Flash Player 10, AIR 1.5 |
The angle of the bevel, in degrees. Valid values are from 0 to 360. The angle value represents the angle of the theoretical light source falling on the object and determines the placement of the effect relative to the object. If the distance property is set to 0, the effect is not offset from the object and, therefore, the angle property has no effect.
De standaardwaarde is 45.
Implementatie
public function get angle():Number
public function set angle(value:Number):void
distance | eigenschap |
distance:Number
Taalversie: | ActionScript 3.0 |
Productversie: | Flex 4 |
Runtimeversies: | Flash Player 10, AIR 1.5 |
The offset distance of the bevel. Valid values are in pixels (floating point).
De standaardwaarde is 4.
Implementatie
public function get distance():Number
public function set distance(value:Number):void
highlightAlpha | eigenschap |
highlightAlpha:Number
Taalversie: | ActionScript 3.0 |
Productversie: | Flex 4 |
Runtimeversies: | Flash Player 10, AIR 1.5 |
The alpha transparency value of the highlight color. The value is specified as a normalized value from 0 to 1. For example, .25 sets a transparency value of 25%.
De standaardwaarde is 1.
Implementatie
public function get highlightAlpha():Number
public function set highlightAlpha(value:Number):void
highlightColor | eigenschap |
highlightColor:uint
Taalversie: | ActionScript 3.0 |
Productversie: | Flex 4 |
Runtimeversies: | Flash Player 10, AIR 1.5 |
The highlight color of the bevel. Valid values are in hexadecimal format, 0xRRGGBB.
De standaardwaarde is 0xFFFFFF.
Implementatie
public function get highlightColor():uint
public function set highlightColor(value:uint):void
shadowAlpha | eigenschap |
shadowAlpha:Number
Taalversie: | ActionScript 3.0 |
Productversie: | Flex 4 |
Runtimeversies: | Flash Player 10, AIR 1.5 |
The alpha transparency value of the shadow color. This value is specified as a normalized value from 0 to 1. For example, .25 sets a transparency value of 25%.
De standaardwaarde is 1.
Implementatie
public function get shadowAlpha():Number
public function set shadowAlpha(value:Number):void
shadowColor | eigenschap |
shadowColor:uint
Taalversie: | ActionScript 3.0 |
Productversie: | Flex 4 |
Runtimeversies: | Flash Player 10, AIR 1.5 |
The shadow color of the bevel. Valid values are in hexadecimal format, 0xRRGGBB.
De standaardwaarde is 0x000000.
Implementatie
public function get shadowColor():uint
public function set shadowColor(value:uint):void
type | eigenschap |
type:String
Taalversie: | ActionScript 3.0 |
Productversie: | Flex 4 |
Runtimeversies: | Flash Player 10, AIR 1.5 |
The placement of the filter effect. Possible values are flash.filters.BitmapFilterType constants:
BitmapFilterType.OUTER
- Glow on the outer edge of the object.BitmapFilterType.INNER
- Glow on the inner edge of the object; the default.BitmapFilterType.FULL
- Glow on top of the object.
De standaardwaarde is BitmapFilterType.INNER.
Implementatie
public function get type():String
public function set type(value:String):void
Verwante API-elementen
BevelFilter | () | Constructor |
public function BevelFilter(distance:Number = 4.0, angle:Number = 45, highlightColor:uint = 0xFFFFFF, highlightAlpha:Number = 1.0, shadowColor:uint = 0x000000, shadowAlpha:Number = 1.0, blurX:Number = 4.0, blurY:Number = 4.0, strength:Number = 1, quality:int = 1, type:String = "inner", knockout:Boolean = false)
Taalversie: | ActionScript 3.0 |
Productversie: | Flex 4 |
Runtimeversies: | Flash Player 10, AIR 1.5 |
Constructor.
Parametersdistance:Number (default = 4.0 ) — The offset distance of the bevel, in pixels (floating point).
| |
angle:Number (default = 45 ) — The angle of the bevel, from 0 to 360 degrees.
| |
highlightColor:uint (default = 0xFFFFFF ) — The highlight color of the bevel, 0xRRGGBB.
| |
highlightAlpha:Number (default = 1.0 ) — The alpha transparency value of the highlight color. Valid values are 0.0 to
1.0. For example,
.25 sets a transparency value of 25%.
| |
shadowColor:uint (default = 0x000000 ) — The shadow color of the bevel, 0xRRGGBB.
| |
shadowAlpha:Number (default = 1.0 ) — The alpha transparency value of the shadow color. Valid values are 0.0 to 1.0. For example,
.25 sets a transparency value of 25%.
| |
blurX:Number (default = 4.0 ) — The amount of horizontal blur in pixels. Valid values are 0 to 255.0 (floating point).
| |
blurY:Number (default = 4.0 ) — The amount of vertical blur in pixels. Valid values are 0 to 255.0 (floating point).
| |
strength:Number (default = 1 ) — The strength of the imprint or spread. The higher the value, the more color is imprinted and the stronger the contrast between the bevel and the background. Valid values are 0 to 255.0.
| |
quality:int (default = 1 ) — The quality of the bevel. Valid values are 0 to 15, but for most applications,
you can use flash.filters.BitmapFilterQuality constants:
Filters with lower values render faster. You can use the other available numeric values to achieve different effects. | |
type:String (default = "inner ") — The type of bevel. Valid values are flash.filters.BitmapFilterType constants:
BitmapFilterType.INNER , BitmapFilterType.OUTER , or
BitmapFilterType.FULL .
| |
knockout:Boolean (default = false ) — Applies a knockout effect (true ), which effectively
makes the object's fill transparent and reveals the background color of the document.
|
Verwante API-elementen
clone | () | methode |
public function clone():BitmapFilter
Taalversie: | ActionScript 3.0 |
Productversie: | Flex 4 |
Runtimeversies: | Flash Player 10, AIR 1.5 |
Returns a copy of this filter object.
Geretourneerde waardeBitmapFilter — A new BevelFilter instance with all the same properties as
the original BevelFilter instance.
|
<?xml version="1.0"?> <!-- filters/examples/BevelFilterExample.mxml --> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:mx="library://ns.adobe.com/flex/mx" xmlns:s="library://ns.adobe.com/flex/spark" creationComplete="createFilters()"> <fx:Script><![CDATA[ import spark.filters.*; import flash.filters.BitmapFilterQuality; import flash.filters.BitmapFilterType; private var myBevelFilter:BevelFilter; private var color:Number = 0xFF33FF; public function createFilters():void { myBevelFilter = new BevelFilter(5, 45, 0xFFFF00, .8, 0x0000FF, .8, 3, 3, 1, BitmapFilterQuality.MEDIUM, BitmapFilterType.INNER, false); b1.filters = [myBevelFilter]; } ]]></fx:Script> <s:VGroup> <!-- This button has a filter applied in ActionScript. --> <s:Button id="b1" label="Click me"/> <!-- This button has a filter applied in MXML. --> <s:Button id="b2" label="Click me"> <s:filters> <s:BevelFilter distance="5" angle="45" highlightColor="0xFFFF00" highlightAlpha=".8" shadowColor="0x0000FF" shadowAlpha=".8" blurX="3" blurY="3" strength="1" quality="{BitmapFilterQuality.MEDIUM}" type="{BitmapFilterType.INNER}" knockout="false"/> </s:filters> </s:Button> </s:VGroup> </s:Application>
Wed Jun 13 2018, 11:42 AM Z